[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.WAbJ9mOafL/springsettings.978268.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 14ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f4fa001d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8606 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/978268/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 225ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x460c4a30] using map "DunePatrolRedux v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x460c4a30] using game "Zero-K v1.8.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 113ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 991ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1284ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 19ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 527ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 727ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 129ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 30ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 62ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 129ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/978268/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c1067d66 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bdfc68c1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=bdfc68c1 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.0.pe-bdfc68c1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c1067d66 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bdfc68d1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=bdfc68d1 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.0.pe2-bdfc68d1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (448ms, checksum f5cbdc87)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11612,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/978268/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce686554cfa4f42463af8871dc7c986f5e09e815156dffe438613486230873a9283749b142d65fa507ba57eef35b50e2f15e3289c8a959381864ec9e0da41b3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2763773346ddca969f4e094d897f0a0425456f517b662b638cb8e07b5a3441bd3081b05a2d37f9b365f59d2a57949ada5f516b0fc2f3e2fed157a0496f9663b6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5257f760,0x615dd950}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 3586945f83ad320031384a8d572f8789 [f=-000001] Connection attempt from matthewwightman [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: matthewwightman changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from chrisdoor1990 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: chrisdoor1990 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="chrisdoor1990" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="chrisdoor1990" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce686554cfa4f42463af8871dc7c986f5e09e815156dffe438613486230873a9283749b142d65fa507ba57eef35b50e2f15e3289c8a959381864ec9e0da41b3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2763773346ddca969f4e094d897f0a0425456f517b662b638cb8e07b5a3441bd3081b05a2d37f9b365f59d2a57949ada5f516b0fc2f3e2fed157a0496f9663b6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[Game::Load][lua{Rules,Gaia}={000000006772a870,000000006403d420}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="chrisdoor1990" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce686554cfa4f42463af8871dc7c986f5e09e815156dffe438613486230873a9283749b142d65fa507ba57eef35b50e2f15e3289c8a959381864ec9e0da41b3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="chrisdoor1990" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2763773346ddca969f4e094d897f0a0425456f517b662b638cb8e07b5a3441bd3081b05a2d37f9b365f59d2a57949ada5f516b0fc2f3e2fed157a0496f9663b6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="chrisdoor1990" string="[Game::Load][lua{Rules,Gaia}={00000000e06a5b80,00000000d733c090}]" [f=-000001] Allies: I choose: WorthlessLoser! [f=-000001] Allies: I choose: Commander 1! [f=-000001] !predict [f=-000001] > Team matthewwightman has a 80.4% chance to win [f=-000001] > Team chrisdoor1990 has a 19.6% chance to win [f=-000001] gl hf! [f=-000001] [0] Event [4799,46.3636475,3411]: 0 finished unit Guardian Commander [f=-000001] [0] Event [1388,46.3311768,796]: 1 finished unit Engineer Commander [f=0000000] [0] matthewwightman, team: 0, elo:2060 [f=0000000] [0] chrisdoor1990, team: 1, elo:1815 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [4768,46.3260803,3280]: 0 finished unit Hovercraft Platform [f=0000036] [36] Event [1472,46.1770782,832]: 1 finished unit Tank Foundry [f=0000064] u2 [f=0000271] [271] Event [1400,47.2768555,600]: 1 finished unit Metal Extractor [f=0000284] [284] Event [4744,47.267395,3496]: 0 finished unit Metal Extractor [f=0000461] [461] Event [1336,47.0498047,600]: 1 finished unit Solar Collector [f=0000584] [584] Event [4767.95068,46.3260803,3312]: 0 finished unit Quill [f=0000599] [599] Event [4936,47.5464783,3352]: 0 finished unit Metal Extractor [f=0000641] [641] Event [1464,46.3355408,600]: 1 finished unit Solar Collector [f=0000689] [689] Event [4892.20654,123.456924,3440.74316]: 0 finished unit Firefly [f=0000740] [740] Event [1500,46.951683,832]: 1 finished unit Welder [f=0000783] predict in your favour haha [f=0000829] [829] Event [1400,46.3733826,680]: 1 finished unit Solar Collector [f=0001049] [1049] Event [5096,46.3260803,3576]: 0 finished unit Metal Extractor [f=0001202] [1202] Event [4767.95068,46.3260803,3312]: 0 finished unit Bolas [f=0001333] I'm overrated. [f=0001500] haha [f=0001545] [1545] Event [5016,46.340271,3560]: 0 finished unit Solar Collector [f=0001610] [1610] Event [1500,46.951683,832]: 1 finished unit Kodachi [f=0002015] [2015] Event [3120,-5,2048]: 0 finished unit Lotus [f=0002133] [2133] Event [4904,46.7092285,3432]: 0 finished unit Solar Collector [f=0002211] [2211] Event [1208,47.5370178,744]: 1 finished unit Metal Extractor [f=0002330] [2330] Event [2216,75.5021057,872]: 1 finished unit Metal Extractor [f=0002739] [2739] Event [4824,46.4679871,3528]: 0 finished unit Solar Collector [f=0002895] [2895] Event [1500,46.951683,832]: 1 finished unit Kodachi [f=0002953] [2953] Event [4767.95068,46.3260803,3312]: 0 finished unit Bolas [f=0003024] [3024] Event [1048,46.3260803,520]: 1 finished unit Metal Extractor [f=0003067] [3067] Event [3022.63525,66.8688812,1159.44177]: 0 lost unit Bolas [f=0003076] [3076] Event [2568,74.286438,920]: 1 finished unit Metal Extractor [f=0003198] [3198] Event [3208,0,2136]: 0 finished unit Caretaker [f=0003373] [3373] Event [1208,46.7943726,808]: 1 finished unit Solar Collector [f=0003433] [3433] Event [4928,46.3260803,3520]: 0 finished unit Lotus [f=0003570] [3570] Event [1500,46.951683,832]: 1 finished unit Kodachi [f=0003730] [3730] Event [1128,47.5228271,744]: 1 finished unit Solar Collector [f=0003901] [3901] Event [2152,75.4216919,872]: 1 finished unit Solar Collector [f=0003962] [3962] Event [4767.95068,46.3260803,3312]: 0 finished unit Bolas [f=0004206] [4206] Event [2280,75.5021057,872]: 1 finished unit Solar Collector [f=0004268] [4268] Event [984,46.3260803,520]: 1 finished unit Solar Collector [f=0004410] [4410] Event [3703.50317,74.286438,539.708862]: 0 lost unit Bolas [f=0004479] [4479] Event [1500,46.951683,832]: 1 finished unit Kodachi [f=0004503] [4503] Event [2504,74.286438,936]: 1 finished unit Solar Collector [f=0004621] [4621] Event [4480,74.2817078,2960]: 0 finished unit Radar Tower [f=0004714] [4714] Event [1112,46.3355408,520]: 1 finished unit Solar Collector [f=0004781] [4781] Event [3224,0,2024]: 0 finished unit Stinger [f=0004810] [4810] Event [2632,74.286438,920]: 1 finished unit Solar Collector [f=0005002] [5002] Event [4767.95068,46.3260803,3312]: 0 finished unit Quill [f=0005238] [5238] Event [1500,46.951683,832]: 1 finished unit Kodachi [f=0005309] [5309] Event [3928,75.5021057,3224]: 0 finished unit Metal Extractor [f=0005630] [5630] Event [2504,74.0404663,1112]: 1 finished unit Stardust [f=0005674] [5674] Event [3944,75.5021057,3160]: 0 finished unit Solar Collector [f=0005897] [5897] Event [1496,46.4443359,952]: 1 finished unit Caretaker [f=0005911] [5911] Event [1936,9.33099365,2800]: 0 finished unit Radar Tower [f=0005918] [5918] Event [1500,46.951683,832]: 1 finished unit Kodachi [f=0006044] [6044] Event [4767.95068,46.3260803,3312]: 0 finished unit Bolas [f=0006214] [6214] Event [3864,75.5021057,3208]: 0 finished unit Solar Collector [f=0006247] [6247] Event [4712,75.487915,2280]: 0 finished unit Metal Extractor [f=0006344] [6344] Event [1432,46.3733826,952]: 1 finished unit Caretaker [f=0006544] [6544] Event [3912,75.5021057,3288]: 0 finished unit Solar Collector [f=0006576] [6576] Event [1500,46.951683,832]: 1 finished unit Kodachi [f=0006805] [6805] Event [1368,46.425415,952]: 1 finished unit Caretaker [f=0006844] [6844] Event [4728,74.4945679,2216]: 0 finished unit Solar Collector [f=0006880] [6880] Event [4767.95068,46.3260803,3312]: 0 finished unit Bolas [f=0007077] [7077] Event [1968,12.1218262,2512]: 0 finished unit Lotus [f=0007135] [7135] Event [3992,75.3128967,3240]: 0 finished unit Solar Collector [f=0007173] [7173] Event [3496,74.286438,504]: 1 finished unit Metal Extractor [f=0007207] [7207] Event [1500,46.951683,832]: 1 finished unit Kodachi [f=0007367] [7367] Event [4767.95068,46.3260803,3312]: 0 finished unit Quill [f=0007386] [7386] Event [4648,75.5021057,2264]: 0 finished unit Solar Collector [f=0007596] [7596] Event [1304,46.4916382,952]: 1 finished unit Caretaker [f=0007604] [7604] Event [3576,74.286438,3176]: 0 finished unit Metal Extractor [f=0007612] [7612] Event [3688,74.286438,840]: 1 finished unit Metal Extractor [f=0007620] [7620] Event [4767.95068,46.3260803,3312]: 0 finished unit Dagger [f=0007848] [7848] Event [1500,46.951683,832]: 1 finished unit Kodachi [f=0007878] [7878] Event [3592,74.286438,3112]: 0 finished unit Solar Collector [f=0007890] [7890] Event [1296,70.0576172,2704]: 0 finished unit Lotus [f=0007897] [7897] Event [4767.95068,46.3260803,3312]: 0 finished unit Dagger [f=0007930] [7930] Event [1272,47.1727905,728]: 1 finished unit Solar Collector [f=0007936] [7936] Event [4696,75.5021057,2344]: 0 finished unit Solar Collector [f=0008115] [8115] Event [3512,74.286438,3160]: 0 finished unit Solar Collector [f=0008159] [8159] Event [4767.95068,46.3260803,3312]: 0 finished unit Dagger [f=0008416] [8416] Event [1056,74.7026978,2960]: 0 finished unit Radar Tower [f=0008422] [8422] Event [3560,74.6743164,3240]: 0 finished unit Solar Collector [f=0008490] [8490] Event [1034.45007,74.0405731,2272.8938]: 0 lost unit Bolas [f=0008522] [8522] Event [4776,74.4661865,2296]: 0 finished unit Solar Collector [f=0008544] [8544] Event [1134.83972,74.286438,2386.75781]: 0 lost unit Bolas [f=0008602] [8602] Event [1220.61169,74.286438,2394.88647]: 1 lost unit Kodachi [f=0008632] [8632] Event [1175.12732,74.286438,2517.98389]: 1 lost unit Kodachi [f=0008655] [8655] Event [4088,15.9343872,2024]: 0 finished unit Metal Extractor [f=0008693] [8693] Event [1259.67139,73.8571396,2696.09839]: 0 lost unit Bolas [f=0008720] [8720] Event [1098.55334,74.286438,2521.71191]: 1 lost unit Kodachi [f=0008747] [8747] Event [1237.33521,74.2638245,2735.01758]: 1 lost unit Kodachi [f=0008748] [8748] Event [1296,70.3204498,2704]: 0 lost unit Lotus [f=0008779] [8779] Event [1056,74.7026978,2960]: 0 lost unit Radar Tower [f=0008815] [8815] Event [3640,74.286438,3192]: 0 finished unit Solar Collector [f=0008890] [8890] Event [4767.95068,46.3260803,3312]: 0 finished unit Dagger [f=0008941] [8941] Event [672,74.9770508,2800]: 0 lost unit Lotus [f=0008968] [8968] Event [1048,46.5200195,600]: 1 finished unit Solar Collector [f=0008984] [8984] Event [807.326538,75.5021057,2822.80762]: 0 lost unit Quill [f=0009147] [9147] Event [4767.95068,46.3260803,3312]: 0 finished unit Dagger [f=0009155] [9155] Event [4944,74.286438,2032]: 0 finished unit Lotus [f=0009157] [9157] Event [1500,46.951683,832]: 1 finished unit Emissary [f=0009205] [9205] Event [3400,72.3659668,984]: 1 finished unit Stardust [f=0009281] [9281] Event [1245.04712,74.0309372,3319.2627]: 0 lost unit Dagger [f=0009296] [9296] Event [4424,16.0384521,1848]: 0 finished unit Metal Extractor [f=0009324] [9324] Event [1333.63293,74.286438,3704.39746]: 0 lost unit Dagger [f=0009343] [9343] Event [1400,46.3781128,520]: 1 finished unit Solar Collector [f=0009451] [9451] Event [3384,15.9343872,2456]: 0 finished unit Metal Extractor [f=0009569] [9569] Event [2314.86279,74.1277008,3435.26636]: 0 lost unit Dagger [f=0009590] [9590] Event [5216,73.5627136,2304]: 0 finished unit Radar Tower [f=0009602] [9602] Event [3400,15.3856812,2392]: 0 finished unit Solar Collector [f=0009721] [9721] Event [3320,15.9249268,2440]: 0 finished unit Solar Collector [f=0009824] [9824] Event [4767.95068,46.3260803,3312]: 0 finished unit Scalpel [f=0009841] [9841] Event [3368,15.9343872,2520]: 0 finished unit Solar Collector [f=0009865] [9865] Event [1936,9.33099365,2800]: 0 lost unit Radar Tower [f=0009872] [9872] Event [1936.07068,16.9138622,3155.06763]: 0 lost unit Dagger [f=0009891] [9891] Event [3288,16.8898926,1480]: 0 lost unit Metal Extractor [f=0010081] [10081] Event [3448,15.9343872,2472]: 0 finished unit Solar Collector [f=0010163] [10163] Event [2028.84839,13.9879951,2321.77832]: 1 lost unit Kodachi [f=0010164] [10164] Event [2015.60962,9.24887943,2489.10425]: 0 lost unit Dagger [f=0010206] [10206] Event [1968,12.1218262,2512]: 0 lost unit Lotus [f=0010320] [10320] Event [1500,46.951683,832]: 1 finished unit Emissary [f=0010340] [10340] Event [5736,17.1500549,2152]: 0 finished unit Metal Extractor [f=0010518] [10518] Event [4767.95068,46.3260803,3312]: 0 finished unit Scalpel [f=0010702] [10702] Event [3720,74.286438,456]: 1 finished unit Stardust [f=0010790] [10790] Event [5752,17.1642456,2088]: 0 finished unit Solar Collector [f=0010882] [10882] Event [2856,16.3222656,2616]: 0 finished unit Metal Extractor [f=0011097] [11097] Event [3432,74.286438,504]: 1 finished unit Solar Collector [f=0011203] [11203] Event [4767.95068,46.3260803,3312]: 0 finished unit Scalpel [f=0011313] [11313] Event [1500,46.951683,832]: 1 finished unit Ogre [f=0011330] [11330] Event [5672,16.246582,2136]: 0 finished unit Solar Collector [f=0011580] [11580] Event [3048,23.3277283,2664]: 0 finished unit Stinger [f=0011588] [11588] Event [3414.41772,17.2860775,1380.47009]: 0 lost unit Scalpel [f=0011588] [11588] Event [3560,74.286438,504]: 1 finished unit Solar Collector [f=0011608] [11608] Event [4767.95068,46.3260803,3312]: 0 finished unit Quill [f=0011796] [11796] Event [2456,73.6856995,3256]: 0 finished unit Metal Extractor [f=0011854] [11854] Event [5720,17.2162781,2216]: 0 finished unit Solar Collector [f=0011881] [11881] Event [2872,15.4755554,2552]: 0 finished unit Solar Collector [f=0011897] [11897] Event [3661.40283,0,1637.7146]: 0 lost unit Scalpel [f=0011939] [11939] Event [3208,0,2136]: 0 lost unit Caretaker [f=0012085] [12085] Event [3624,74.286438,840]: 1 finished unit Solar Collector [f=0012157] [12157] Event [2792,5.1305542,2600]: 0 finished unit Solar Collector [f=0012169] [12169] Event [1500,46.951683,832]: 1 finished unit Ogre [f=0012222] [12222] Event [536,16.3648376,2056]: 1 finished unit Caretaker [f=0012364] [12364] Event [5800,17.1547852,2168]: 0 finished unit Solar Collector [f=0012376] [12376] Event [2840,17.4385986,2680]: 0 finished unit Solar Collector [f=0012456] [12456] Event [2648,74.286438,3592]: 0 finished unit Metal Extractor [f=0012497] [12497] Event [3400,72.3659668,984]: 1 lost unit Stardust [f=0012646] [12646] Event [3878.2981,11.0123672,1282.15442]: 0 lost unit Scalpel [f=0012672] [12672] Event [408,17.1358643,1944]: 1 finished unit Metal Extractor [f=0012768] [12768] Event [2920,17.1642456,2632]: 0 finished unit Solar Collector [f=0012822] [12822] Event [4767.95068,46.3260803,3312]: 0 finished unit Mace [f=0012877] [12877] Event [3704,74.286438,776]: 1 finished unit Solar Collector [f=0012937] [12937] Event [2828.20313,50.4029732,2886.58862]: 0 finished unit Guardian Commander [f=0012937] game_message: Morph complete: WorthlessLoser lvl 1 -> WorthlessLoser lvl 2 [f=0012937] [12937] Received game_message: Morph complete: WorthlessLoser lvl 1 -> WorthlessLoser lvl 2 [f=0012969] [12969] Event [424,17.1595154,2184]: 1 finished unit Metal Extractor [f=0012993] [12993] Event [5880,18.015686,2072]: 0 finished unit Metal Extractor [f=0013085] [13085] Event [1500,46.951683,832]: 1 finished unit Ogre [f=0013097] [13097] Event [3120,-5,2048]: 0 lost unit Lotus [f=0013227] [13227] Event [4440,16.7006836,1784]: 0 finished unit Solar Collector [f=0013403] [13403] Event [264,17.9494629,2024]: 1 finished unit Metal Extractor [f=0013421] [13421] Event [4767.95068,46.3260803,3312]: 0 finished unit Bolas [f=0013468] [13468] Event [2472,71.4908752,3192]: 0 finished unit Solar Collector [f=0013533] [13533] Event [5896,18.1954346,2008]: 0 finished unit Solar Collector [f=0013675] [13675] Event [4360,15.9343872,1832]: 0 finished unit Solar Collector [f=0013724] [13724] Event [344,17.1547852,1944]: 1 finished unit Solar Collector [f=0013725] [13725] Event [2392,68.5770569,3240]: 0 finished unit Solar Collector [f=0013807] [13807] Event [3224,0,2024]: 0 lost unit Stinger [f=0013878] [13878] Event [1500,46.951683,832]: 1 finished unit Ogre [f=0013962] [13962] Event [2440,74.182373,3320]: 0 finished unit Solar Collector [f=0014006] [14006] Event [4767.95068,46.3260803,3312]: 0 finished unit Bolas [f=0014034] [14034] Event [472,16.2560425,1944]: 1 finished unit Solar Collector [f=0014036] [14036] Event [2376.67749,103.198105,2575.9187]: 0 lost unit Firefly [f=0014118] [14118] Event [5944,17.1642456,2088]: 0 finished unit Solar Collector [f=0014125] [14125] Event [4408,16.8615112,1912]: 0 finished unit Solar Collector [f=0014136] [14136] Event [4544,46.5484009,3216]: 0 finished unit Hovercraft Plate [f=0014146] [14146] Event [2856,8.6600647,2616]: 0 lost unit Metal Extractor [f=0014187] [14187] Event [2840,12.8887424,2680]: 0 lost unit Solar Collector [f=0014251] [14251] Event [2528.97803,112.65197,2959.35718]: 0 lost unit Firefly [f=0014306] [14306] Event [3592,66.7932281,1000]: 1 finished unit Stardust [f=0014341] [14341] Event [488,16.9135437,2184]: 1 finished unit Solar Collector [f=0014412] [14412] Event [4767.95068,46.3260803,3312]: 0 finished unit Quill [f=0014514] [14514] Event [3384,13.4835205,2456]: 0 lost unit Metal Extractor [f=0014516] [14516] Event [3400,15.3201952,2392]: 0 lost unit Solar Collector [f=0014517] [14517] Event [3320,15.966424,2440]: 0 lost unit Solar Collector [f=0014528] [14528] Event [2306.68652,3.27908683,2341.89063]: 0 lost unit Bolas [f=0014584] [14584] Event [1500,46.951683,832]: 1 finished unit Ogre [f=0014634] [14634] Event [360,17.362915,2200]: 1 finished unit Solar Collector [f=0014674] [14674] Event [2432,17.1548805,2848]: 0 finished unit Picket [f=0014679] [14679] Event [4488,17.131134,1864]: 0 finished unit Solar Collector [f=0014729] [14729] Event [2489.42212,92.78862,2826.89917]: 0 finished unit Firefly [f=0014816] [14816] Event [4767.95068,46.3260803,3312]: 0 finished unit Quill [f=0014817] [14817] Event [4544.03076,46.5484009,3196]: 0 finished unit Scalpel [f=0014822] [14822] Event [5720,17.1595154,1912]: 0 finished unit Metal Extractor [f=0014920] [14920] Event [2094.46289,165.710068,1949.8269]: 0 lost unit Firefly [f=0014962] [14962] Event [200,17.2493896,2024]: 1 finished unit Solar Collector [f=0015016] [15016] Event [2225.49902,6.16390038,2106.20557]: 0 lost unit Bolas [f=0015185] [15185] Event [4976,46.3544617,3168]: 0 finished unit Hovercraft Plate [f=0015194] [15194] Event [2201.94238,1.0923512,2097.04932]: 0 lost unit Mace [f=0015239] [15239] Event [2159.00098,83.5836868,2555.40186]: 0 finished unit Firefly [f=0015258] [15258] Event [2056,7.22631073,2472]: 0 lost unit Stinger [f=0015273] [15273] Event [5736,17.1500549,1848]: 0 finished unit Solar Collector [f=0015276] [15276] Event [1500,46.951683,832]: 1 finished unit Ogre [f=0015305] [15305] Event [2012.18201,111.803368,2380.3125]: 0 lost unit Firefly [f=0015333] [15333] Event [328,17.7933655,2024]: 1 finished unit Solar Collector [f=0015335] [15335] Event [2159.28809,81.3960724,2555.76196]: 0 lost unit Firefly [f=0015350] [15350] Event [2872,15.4755554,2552]: 0 lost unit Solar Collector [f=0015395] [15395] Event [2159.01196,1.27624249,2555.42261]: 0 finished unit Guardian Commander [f=0015395] [15395] Event [2159.01196,1.27624249,2555.42261]: 0 lost unit Guardian Commander [f=0015395] game_message: Morph complete: WorthlessLoser lvl 2 -> WorthlessLoser lvl 3 [f=0015395] [15395] Received game_message: Morph complete: WorthlessLoser lvl 2 -> WorthlessLoser lvl 3 [f=0015402] [15402] Event [4767.95068,46.3260803,3312]: 0 finished unit Bolas [f=0015458] [15458] Event [4104,15.9154663,1960]: 0 finished unit Solar Collector [f=0015507] [15507] Event [4544.03076,46.5484009,3196]: 0 finished unit Scalpel [f=0015519] [15519] Event [2139.67993,-2.7605054,2472.67944]: 0 lost unit Guardian Commander [f=0015557] [15557] Event [3368,15.9343872,2520]: 0 lost unit Solar Collector [f=0015600] gg [f=0015634] [15634] Event [undefined]: matthewwightman resigned [f=0015634] game_message: matthewwightman has been destroyed! [f=0015634] game_message: chrisdoor1990 wins! [f=0015634] Submitting stats [f=0015634] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015634] Part| Total Time|Time of the last 0.5s [f=0015634] Draw 19522.11ms 27.26% [f=0015634] Lua::Callins::Synced 6521.81ms 15.52% [f=0015634] Lua::Callins::Unsynced 26025.96ms 32.64% [f=0015634] Lua::CollectGarbage::Synced 511.01ms 0.10% [f=0015634] Lua::CollectGarbage::Unsynced 1153.24ms 1.29% [f=0015634] Misc::Profiler::AddTime 80.94ms 0.10% [f=0015634] Sim 47048.06ms 56.42% [f=0015634] [15634] Received game_message: matthewwightman has been destroyed! [f=0015634] [15634] Received game_message: chrisdoor1990 wins! [f=0015635] [15635] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0015635] [15635] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0015635] [15635] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015635] [15635] Game End Stats Values: 2,2165,2165,2165,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.13333321,6.13333321,6.13333321,6.13333321,0,0,0,0,0,0,0,0,890,890,890,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015635] [15635] Game End Stats Values: 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33,10325,7885,10325,7885,1286.4165,1303.53247,1286.4165,1303.53247,0,0,0,0,0,0,0,0,0,912.628174,0,912.628174,3885.86011,1781.2384,3885.86011,1781.2384,660,600,660,600,47.4666672,71.7333298,47.4666672,71.7333298,1275,1615,1275,1615,31.822237,42.4713783,31.822237,42.4713783,4120,780,4120,780,3405.53345,940,3405.53345,940,4270,4890,4270,4890,1300.33411,3405.53345,1300.33411,3405.53345,0,278.665771,0,278.665771,2378.1001,3970.44189,2378.1001,3970.44189 [f=0015635] [15635] Game End Stats Values: 34,10895,8225,10895,8225,1385.2356,1393.34692,1385.2356,1393.34692,0,0,0,0,0,0,0,0,0,912.628174,0,912.628174,4305.86035,1800.15735,4305.86035,1800.15735,660,700,660,700,50.7999992,72.2666702,50.7999992,72.2666702,1275,1615,1275,1615,32.587925,36.6543083,32.587925,36.6543083,4620,810,4620,810,3825.53345,940,3825.53345,940,4340,5080,4340,5080,1300.33411,3825.53345,1300.33411,3825.53345,0,278.665771,0,278.665771,2397.01904,4413.01367,2397.01904,4413.01367 [f=0015635] [15635] Game End Stats Values: 35,11465,7855,11465,7855,1491.36755,1508.33411,1491.36755,1508.33411,0,0,0,0,0,0,0,0,0,912.628174,0,912.628174,4963.87793,2164.44385,4963.87793,2164.44385,660,700,660,700,53.3333321,76,53.3333321,76,1275,1615,1275,1615,33.07547,39.5324936,33.07547,39.5324936,5120,220,5120,220,4483.5332,940,4483.5332,940,4410,5300,4410,5300,1300.33411,4483.5332,1300.33411,4483.5332,0,278.665771,0,278.665771,2761.30542,5071.03125,2761.30542,5071.03125 [f=0015635] [15635] Game End Stats Values: 36,11535,6670,11535,6670,1579.63745,1623.05066,1579.63745,1623.05066,0,0,0,0,0,0,0,0,0,1038.39124,0,1038.39124,6864.85938,2255.08936,6864.85938,2255.08936,660,700,660,700,55.5,71.5,55.5,71.5,1275,110,1275,110,33.3558311,40.5597115,33.3558311,40.5597115,5120,630,5120,630,6849,940,6849,940,4480,5230,4480,5230,1300.33411,6849,1300.33411,6849,0,278.665771,0,278.665771,2868.16724,6983.77686,2868.16724,6983.77686 [f=0015653] [15653] Event [2920,17.1642456,2632]: 0 lost unit Solar Collector [f=0015676] [15676] Event [2792,5.23094273,2600]: 0 lost unit Solar Collector [f=0015688] [15688] Event [3192,66.566864,1096]: 1 finished unit Stardust [f=0015763] Player chrisdoor1990 left the game: normal quit [f=0015763] [15763] Event [undefined]: chrisdoor1990 quit [f=0015790] Spectator matthewwightman left the game: normal quit [f=0015790] [15790] Event [undefined]: matthewwightman quit [f=0015796] No clients connected, shutting down server [f=0015796] Server shutdown [f=0015904] [15904] Event [1500,46.951683,832]: 1 finished unit Ogre [f=0016165] [16165] Event [520,62.5318298,2504]: 1 finished unit Stardust [f=0016614] [16614] Event [1500,46.951683,832]: 1 finished unit Ogre [f=0016827] [16827] Event [728,51.2644348,2344]: 1 finished unit Stardust [f=0017331] [17331] Event [888,52.5037537,2120]: 1 finished unit Stardust [f=0017908] Autoquit sending quit command. [f=0017908] [QuitAction] user exited to system [f=0017908] [SpringApp::Kill][1] fromRun=1 [f=0017908] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017908] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017908] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017908] [ThreadPool::SetThreadCount][2] workers=0 [f=0017908] [SpringApp::Kill][2] [f=0017908] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017908] [Game::KillLua][3] dtor=0 luaUI=0x60503dc0 [f=0017908] Start widgetHandler:Shutdown [f=0017908] Shutdown - SaveOrderList Complete [f=0017908] Writing last game win data [f=0017908] Shutdown - SaveConfigData Complete [f=0017908] Shutdown Widget - Chili Highlight [f=0017908] Shutdown Widget - Save/Load API [f=0017908] Shutdown Widget - Draw After Chili [f=0017908] Shutdown Widget - EPIC Menu [f=0017908] Shutdown Widget - Chili Minimap [f=0017908] Shutdown Widget - Chili Widget Selector [f=0017908] Shutdown Widget - Local Team Colors [f=0017908] Shutdown Widget - Display Keys 2 [f=0017908] Shutdown Widget - Save Game Menu [f=0017908] Shutdown Widget - HealthBars [f=0017908] Shutdown Widget - Noises [f=0017908] Shutdown Widget - Unit Icons [f=0017908] Shutdown Widget - Win Counter [f=0017908] Shutdown Widget - BuildETA [f=0017908] Shutdown Widget - SpringRTS Replay Stats [f=0017908] Shutdown Widget - Modular Comm Info [f=0017908] Shutdown Widget - CameraShake [f=0017908] Shutdown Widget - Chili Economy Panel Default [f=0017908] Shutdown Widget - Chili EndGame Window [f=0017908] Shutdown Widget - Chili Nuke Warning [f=0017908] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017908] Shutdown Widget - Chili Spectator Panels [f=0017908] Shutdown Widget - Context Menu [f=0017908] Shutdown Widget - Darkening [f=0017908] Shutdown Widget - MetalFeatures (new) [f=0017908] Shutdown Widget - Defense Range Zero-K [f=0017908] Shutdown Widget - Grab Input [f=0017908] Input grabbing is disabled! [f=0017908] Shutdown Widget - Highlight Geos [f=0017908] Shutdown Widget - Local Widgets Config [f=0017908] Shutdown Widget - Mex Placement Handler [f=0017908] Shutdown Widget - MinimapEvents [f=0017908] Shutdown Widget - Missile Silo Range [f=0017908] Shutdown Widget - Point Tracker [f=0017908] Shutdown Widget - Showeco and Grid Drawer [f=0017908] Shutdown Widget - Stereo3D [f=0017908] Shutdown Widget - Music Player v2 [f=0017908] Shutdown Widget - Attack AoE [f=0017908] Shutdown Widget - Map Edge Extension [f=0017908] Shutdown Widget - Selection Send [f=0017908] Shutdown Widget - LupsManager [f=0017908] Shutdown Widget - Newton Firezone [f=0017908] Shutdown Widget - Chili Pro Console [f=0017908] Shutdown Widget - Lasso Terraform GUI [f=0017908] Shutdown Widget - Chili Framework [f=0017908] Shutdown Widget - Lups [f=0017908] Shutdown Widget - Custom Markers [f=0017908] Shutdown Widget - Chili Core Selector [f=0017908] Shutdown Widget - Select Keys [f=0017908] Shutdown Widget - Pause Screen [f=0017908] Shutdown Widget - Layout Handler [f=0017908] Shutdown Widget - Persistent Build Height [f=0017908] Shutdown Widget - Text To Speech Control [f=0017908] End widgetHandler:Shutdown [f=0017908] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1561055,139520607} {int,ext,rec}Allocs={30061733,0,0} {chunk,block}Bytes={139520607,0} [f=0017908] [Game::KillLua][1] dtor=0 luaGaia=0x615dd950 [f=0017908] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1329805,125626566} {int,ext,rec}Allocs={30061734,0,0} {chunk,block}Bytes={125626566,0} [f=0017908] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1329805,125626566} {int,ext,rec}Allocs={30061734,0,0} {chunk,block}Bytes={125626566,0} [f=0017908] [Game::KillLua][2] dtor=0 luaRules=0x5257f760 [f=0017908] Start gadgetHandler:Shutdown [f=0017908] Shutdown - StartSetup [f=0017908] Shutdown - UnitMorph [f=0017908] Shutdown - Carrier Drones [f=0017908] Shutdown - LupsNanoSpray [f=0017908] Shutdown - Missile Silo Controller [f=0017908] Shutdown - Modular Comm Info [f=0017908] Shutdown - Terrain Texture Handler [f=0017908] Shutdown - UnitCloakShield [f=0017908] Shutdown - Starlight Handler [f=0017908] End gadgetHandler:Shutdown [f=0017908] Start gadgetHandler:Shutdown [f=0017908] Shutdown - Save/Load [f=0017908] Shutdown - Teleport Throw [f=0017908] Shutdown - UnitMorph [f=0017908] Shutdown - Modular Comm Info [f=0017908] Shutdown - Retreat Command [f=0017908] Shutdown - Shockwaves [f=0017908] Shutdown - UnitCloakShield [f=0017908] Shutdown - Lups Cloak FX [f=0017908] Shutdown - Lups [f=0017908] Shutdown - Lups Shield [f=0017908] End gadgetHandler:Shutdown [f=0017908] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={30061766,0,0} {chunk,block}Bytes={0,0} [f=0017908] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={30061766,0,0} {chunk,block}Bytes={0,0} [f=0017908] [Game::KillLua][4] dtor=0 [f=0017908] [Game::~CGame][1] [f=0017908] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017908] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017908] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017908] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017908] [Game::KillLua][4] dtor=1 [f=0017908] [Game::KillMisc][1] [f=0017908] [Game::KillMisc][2] [f=0017908] [Game::KillMisc][3] [f=0017908] [Game::KillRendering][1] [f=0017908] [3DOParser::Kill] allocated 137 pieces [f=0017908] [S3OParser::Kill] allocated 2857 pieces [f=0017908] [AssParser::Kill] allocated 220 pieces [f=0017908] [Game::KillInterface][1] [f=0017908] [Game::KillInterface][2] [f=0017908] [Game::KillSimulation][1] [f=0017908] [Game::KillSimulation][2] [f=0017908] [CCollisionHandler] dis-/continuous tests: 0/1423383 [f=0017908] [Game::KillSimulation][3] [f=0017908] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017908] [~CPathCache(24x16)] cacheHits=11 hitPercentage=16% numHashColls=0 maxCacheSize=4 [f=0017908] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017908] [~CPathCache(48x32)] cacheHits=7 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017908] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017908] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017908] [LosHandler::Kill] raycast instance cache-{hits,misses}={2715,7745}; shared=0%; cached=26% [f=0017908] [Game::KillSimulation][4] [f=0017908] [CommonDefHandler::KillStatic] 3163 sound-set data items added [f=0017908] [Game::~CGame][2] [f=0017908] [Game::~CGame][3] [f=0017908] [SpringApp::Kill][3] [f=0017908] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 189107 bytes sent 143556 bytes recv'd [f=0017908] [SpringApp::Kill][4] font=0x45ff4aa0 [f=0017908] [SpringApp::Kill][5] [f=0017908] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7792 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp (0x4606f610) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp" numZipFiles=7792 sumInflSize=721737kb sumReadTime=4504ms file="unittextures/bcore_abc_1.tga" indx=6966 inflSize=3210kb readTime=66ms file="unittextures/factorytank_1.png" indx=7141 inflSize=4103kb readTime=64ms file="objects3d/cremcom2.s3o" indx=5066 inflSize=200kb readTime=57ms file="objects3d/spherejeth.s3o" indx=5424 inflSize=52kb readTime=50ms file="objects3d/strikecom_3.dae" indx=5461 inflSize=1000kb readTime=46ms file="objects3d/strikecom.dae" indx=5455 inflSize=999kb readTime=43ms file="objects3d/storm.s3o" indx=5451 inflSize=85kb readTime=43ms file="objects3d/strikecom_1.dae" indx=5457 inflSize=999kb readTime=42ms file="objects3d/strikecom_4.dae" indx=5463 inflSize=1000kb readTime=36ms file="unittextures/bcore_abc_2.tga" indx=6968 inflSize=1800kb readTime=33ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp] 61903023 bytes cached in 2906 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/dunepatrolredux_v1.0.sd7 (0x46153730) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46169c10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46077700) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f4fa008bf10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]