[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.ZPRq49OtgA/springsettings.978157.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 17ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f3b0001d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8598 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/978157/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 233ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x453888f0] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x453888f0] using game "Zero-K v1.8.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 948ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1045ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 53ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 689ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 154ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 119ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 71ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/978157/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3a321ea7 [f=-000001] [Path] [PathEstimator::ReadFile] hash=3a321ea7 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-3a321ea7.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3a321eb7 [f=-000001] [Path] [PathEstimator::ReadFile] hash=3a321eb7 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-3a321eb7.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (588ms, checksum c184bb7b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11610,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/978157/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a5b3602d5aa6fee4db1af6f8ff3c2ac095fde977e17beb2135f0fa30d5cd2bb11b8f936e6c0a1baeb369c06acb6bc7db5323af97f1b3cd2e9c66191daf68e555]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1bd15b4e5b178eb2cebe220ef3bbb4538bb2b548a849ed1f8d59bbd02974aab9a5b993d61c4c5631b354f9d24a9b7c5ee5d521649ba967247c35b39298e72227]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x530b7070,0x666e2c50}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 736b945fc2fb5f0906c355920aab3aa6 [f=-000001] Connection attempt from Dregs [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Dregs changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Benny4537 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Benny4537 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a5b3602d5aa6fee4db1af6f8ff3c2ac095fde977e17beb2135f0fa30d5cd2bb11b8f936e6c0a1baeb369c06acb6bc7db5323af97f1b3cd2e9c66191daf68e555]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1bd15b4e5b178eb2cebe220ef3bbb4538bb2b548a849ed1f8d59bbd02974aab9a5b993d61c4c5631b354f9d24a9b7c5ee5d521649ba967247c35b39298e72227]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[Game::Load][lua{Rules,Gaia}={000000006f190bf0,00000000e0c094a0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a5b3602d5aa6fee4db1af6f8ff3c2ac095fde977e17beb2135f0fa30d5cd2bb11b8f936e6c0a1baeb369c06acb6bc7db5323af97f1b3cd2e9c66191daf68e555]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1bd15b4e5b178eb2cebe220ef3bbb4538bb2b548a849ed1f8d59bbd02974aab9a5b993d61c4c5631b354f9d24a9b7c5ee5d521649ba967247c35b39298e72227]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[Game::Load][lua{Rules,Gaia}={0000000061be75c0,00000000d28f1a20}]" [f=-000001] Allies: I choose: Recon! [f=-000001] Allies: I choose: Grandad! [f=-000001] Allies: I choose: Engineer! [f=-000001] > Game will be force started in 60 seconds [f=-000001] > Game will be force started in 40 seconds [f=-000001] [0] Event [1225,11.7977295,2051]: 0 finished unit Guardian Commander [f=-000001] [0] Event [4949,11.7971802,3769]: 1 finished unit Engineer Commander [f=0000000] [0] Dregs, team: 0, elo:2985 [f=0000000] [0] Benny4537, team: 1, elo:2822 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [4984,11.796875,3616]: 1 finished unit Cloakbot Factory [f=0000006] [6] Event [1176,11.796875,2184]: 0 finished unit Jumpbot Factory [f=0000241] [241] Event [5032,11.796875,3800]: 1 finished unit Metal Extractor [f=0000284] [284] Event [1288,11.796875,2136]: 0 finished unit Metal Extractor [f=0000460] [460] Event [4984.01465,11.796875,3606.3999]: 1 finished unit Conjurer [f=0000528] [528] Event [1176,11.796875,2208]: 0 finished unit Constable [f=0000541] [541] Event [5176,12.2813416,3928]: 1 finished unit Metal Extractor [f=0000569] [569] Event [1144,11.855011,2008]: 0 finished unit Metal Extractor [f=0000661] [661] Event [4984.01465,11.796875,3606.3999]: 1 finished unit Glaive [f=0000681] [681] Event [1176,11.796875,2208]: 0 finished unit Puppy [f=0000689] [689] Event [1225,88.796875,2051]: 0 finished unit Firefly [f=0000776] [776] Event [5144,13.5215759,4040]: 1 finished unit Solar Collector [f=0000795] [795] Event [1320,11.796875,2056]: 0 finished unit Solar Collector [f=0000934] [934] Event [4984.01465,11.796875,3606.3999]: 1 finished unit Glaive [f=0001021] [1021] Event [1208,14.2230835,1928]: 0 finished unit Solar Collector [f=0001095] [1095] Event [5000,11.796875,3960]: 1 finished unit Solar Collector [f=0001235] [1235] Event [1176,11.796875,2208]: 0 finished unit Constable [f=0001338] [1338] Event [4984.01465,11.796875,3606.3999]: 1 finished unit Glaive [f=0001422] [1422] Event [1368,11.796875,2152]: 0 finished unit Solar Collector [f=0001424] [1424] Event [4936,11.796875,3848]: 1 finished unit Solar Collector [f=0001482] [1482] Event [1176,11.796875,2208]: 0 finished unit Puppy [f=0001500] [1500] Event [3034.28271,31.4746017,2093.80981]: 0 lost unit Puppy [f=0001500] [1500] Event [3040.06006,15.9595442,2086.90894]: 1 lost unit Glaive [f=0001598] [1598] Event [4984.01465,11.796875,3606.3999]: 1 finished unit Glaive [f=0001630] [1630] Event [1176,11.796875,2208]: 0 finished unit Puppy [f=0001780] [1780] Event [1176,11.796875,2208]: 0 finished unit Puppy [f=0001806] [1806] Event [4984.01465,11.796875,3606.3999]: 1 finished unit Glaive [f=0001931] [1931] Event [1176,11.796875,2208]: 0 finished unit Puppy [f=0002082] [2082] Event [1176,11.796875,2208]: 0 finished unit Puppy [f=0002228] [2228] Event [1176,11.796875,2208]: 0 finished unit Puppy [f=0002339] [2339] Event [2768.27173,18.4618645,2339.8562]: 1 lost unit Glaive [f=0002382] [2382] Event [2739.43066,16.6620312,2377.10645]: 1 lost unit Glaive [f=0002389] [2389] Event [2649.38867,123.139275,2237.53247]: 0 lost unit Firefly [f=0002565] [2565] Event [4768,24.4666443,4000]: 1 finished unit Picket [f=0002699] [2699] Event [2570.07227,93.2761688,2352.34473]: 0 finished unit Firefly [f=0002750] [2750] Event [6744,91.171875,4824]: 1 finished unit Metal Extractor [f=0002818] [Game::ClientReadNet] added new player LordSwan3x with number 2 to team 0 [f=0002818] > SPRINGIE:User LordSwan3x|shieldscout|4_3||False|||BR [f=0002836] Connection attempt from LordSwan3x [f=0002836] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0002836] -> Connection established (given id 2) [f=0002862] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0002862] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0002905] [2905] Event [1176,11.796875,2208]: 0 finished unit Pyro [f=0002947] [2947] Event [4984.01465,11.796875,3606.3999]: 1 finished unit Reaver [f=0003164] [3164] Event [2736,13.78125,2464]: 0 finished unit Lotus [f=0003318] [3318] Event [4984.01465,11.796875,3606.3999]: 1 finished unit Sling [f=0003330] [3330] Event [1176,11.796875,2208]: 0 finished unit Constable [f=0003417] [3417] Event [6872,91.171875,4696]: 1 finished unit Metal Extractor [f=0003654] [3654] Event [4984.01465,11.796875,3606.3999]: 1 finished unit Sling [f=0003820] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a5b3602d5aa6fee4db1af6f8ff3c2ac095fde977e17beb2135f0fa30d5cd2bb11b8f936e6c0a1baeb369c06acb6bc7db5323af97f1b3cd2e9c66191daf68e555]" [f=0003875] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1bd15b4e5b178eb2cebe220ef3bbb4538bb2b548a849ed1f8d59bbd02974aab9a5b993d61c4c5631b354f9d24a9b7c5ee5d521649ba967247c35b39298e72227]" [f=0003875] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[Game::Load][lua{Rules,Gaia}={00000000ab313a10,00000000ab30ff00}]" [f=0003890] [3890] Event [3128,177.011597,1784]: 0 finished unit Wind/Tidal Generator [f=0004064] [4064] Event [3080,171.097229,1816]: 0 finished unit Wind/Tidal Generator [f=0004065] [4065] Event [1176,11.796875,2208]: 0 finished unit Moderator [f=0004151] [4151] Event [6720,91.171875,4688]: 1 finished unit Lotus [f=0004171] [4171] Event [4984.01465,11.796875,3606.3999]: 1 finished unit Sling [f=0004179] [4179] Event [3768,18.0523071,3576]: 1 finished unit Metal Extractor [f=0004225] [4225] Event [1176,11.796875,2208]: 0 finished unit Puppy [f=0004349] [4349] Event [3280,12.7890625,1920]: 0 finished unit Lotus [f=0004479] [4479] Event [2136,11.796875,1320]: 0 finished unit Metal Extractor [f=0004488] [4488] Event [296,91.171875,424]: 0 finished unit Metal Extractor [f=0004557] [4557] Event [4984.01465,11.796875,3606.3999]: 1 finished unit Sling [f=0004600] [4600] Event [104,152.625488,760]: 0 finished unit Wind/Tidal Generator [f=0004679] [4679] Event [3352,13.9324036,1752]: 0 finished unit Metal Extractor [f=0004699] [4699] Event [3816,14.9245911,3368]: 1 finished unit Metal Extractor [f=0004724] [4724] Event [6888,91.171875,4840]: 1 finished unit Solar Collector [f=0004893] [4893] Event [3984,188.40625,3536]: 1 finished unit Radar Tower [f=0005010] [5010] Event [4984.01465,11.796875,3606.3999]: 1 finished unit Sling [f=0005021] [5021] Event [3252.39429,16.6658134,2910.3103]: 0 lost unit Puppy [f=0005090] [5090] Event [6872,91.171875,4968]: 1 finished unit Wind/Tidal Generator [f=0005094] [5094] Event [3826.40137,117.537384,3002.52905]: 0 lost unit Firefly [f=0005099] [5099] Event [3400,17.0601196,1544]: 0 finished unit Metal Extractor [f=0005168] [5168] Event [88,184.131317,664]: 0 finished unit Wind/Tidal Generator [f=0005200] [5200] Event [1176,11.796875,2208]: 0 finished unit Pyro [f=0005210] [5210] Event [3760,14.8315735,3440]: 1 finished unit Lotus [f=0005241] [5241] Event [2072,11.796875,1272]: 0 finished unit Solar Collector [f=0005371] [5371] Event [6936,211.226563,5016]: 1 finished unit Wind/Tidal Generator [f=0005374] [5374] Event [4768,24.4666443,4000]: 1 lost unit Picket [f=0005399] [5399] Event [3463.18213,93.3639526,1729.83984]: 0 finished unit Firefly [f=0005468] [5468] Event [424,91.171875,296]: 0 finished unit Metal Extractor [f=0005477] [5477] Event [3368,17.967041,1640]: 0 finished unit Solar Collector [f=0005545] [5545] Event [3912.83667,116.498573,2436.58252]: 0 lost unit Firefly [f=0005561] [5561] Event [88,201.242676,600]: 0 finished unit Wind/Tidal Generator [f=0005628] [5628] Event [4984.01465,11.796875,3606.3999]: 1 lost unit Reaver [f=0005640] [5640] Event [7032,211.226563,5000]: 1 finished unit Wind/Tidal Generator [f=0005645] [5645] Event [4984.01465,11.796875,3606.3999]: 1 lost unit Reaver [f=0005649] gg [f=0005660] [5660] Event [4984.01465,11.796875,3606.3999]: 1 lost unit Reaver [f=0005677] [5677] Event [4984.01465,11.796875,3606.3999]: 1 lost unit Reaver [f=0005689] [5689] Event [4984.01465,11.796875,3606.3999]: 1 lost unit Reaver [f=0005703] [5703] Event [undefined]: Benny4537 resigned [f=0005703] game_message: Benny4537 has been destroyed! [f=0005703] game_message: Dregs wins! [f=0005703] Submitting stats [f=0005703] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0005703] Part| Total Time|Time of the last 0.5s [f=0005703] Draw 9223.28ms 16.28% [f=0005703] Lua::Callins::Synced 3003.36ms 24.07% [f=0005703] Lua::Callins::Unsynced 11744.23ms 22.22% [f=0005703] Lua::CollectGarbage::Synced 243.78ms 0.10% [f=0005703] Lua::CollectGarbage::Unsynced 587.48ms 0.10% [f=0005703] Misc::Profiler::AddTime 24.96ms 0.00% [f=0005703] Sim 7507.88ms 66.76% [f=0005703] [5703] Received game_message: Benny4537 has been destroyed! [f=0005703] [5703] Received game_message: Dregs wins! [f=0005704] [5704] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0005704] [5704] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0005704] [5704] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005704] [5704] Game End Stats Values: 2,2165,2165,2165,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.26666689,6.13333321,6.26666689,6.13333321,0,0,0,0,0,0,0,0,890,890,890,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005704] [5704] Game End Stats Values: 3,2510,2530,2510,2530,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.39999962,8.26666641,8.39999962,8.26666641,1275,1275,1275,1275,9.33333302,9.33333302,9.33333302,9.33333302,65,45,65,45,0,0,0,0,1170,1190,1170,1190,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005704] [5704] Game End Stats Values: 4,2710,2740,2710,2740,0.48944503,2.16131473,0.48944503,2.16131473,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.9333334,13.4388981,10.9333334,13.4388981,1275,1275,1275,1275,10.032629,12.3829861,10.032629,12.3829861,195,45,195,45,0,0,0,0,1240,1400,1240,1400,0,0,0,0,0,0.00120278,0,0.00120278,0,0,0,0 [f=0005704] [5704] Game End Stats Values: 5,2780,2900,2780,2900,5.98681641,9.07396317,5.98681641,9.07396317,0,0,0,0,0,0,0,0,0,0,0,0,40.1624985,65,40.1624985,65,0,0,0,0,13.4666662,15.6333447,13.4666662,15.6333447,1275,1275,1275,1275,10.3664904,12.6275206,10.3664904,12.6275206,195,135,195,135,0,65,0,65,1310,1470,1310,1470,65,45,65,45,0,0.00228888,0,0.00228888,65,45,65,45 [f=0005704] [5704] Game End Stats Values: 6,2845,3035,2845,3035,12.4516706,22.0789032,12.4516706,22.0789032,0,0,0,0,0,0,0,0,0,0,0,0,49.2291794,110.2174,49.2291794,110.2174,0,0,0,0,14,15.5944567,14,15.5944567,1275,1275,1275,1275,10.4309902,12.4614534,10.4309902,12.4614534,260,270,260,270,0,65,0,65,1310,1470,1310,1470,65,45,65,45,0,0.0030083,0,0.0030083,110.2174,54.0666809,110.2174,54.0666809 [f=0005704] [5704] Game End Stats Values: 7,2815,2990,2815,2990,21.9138927,36.7240868,21.9138927,36.7240868,0,0,0,0,0,0,0,0,0,0,0,0,88.8500443,195,88.8500443,195,100,0,100,0,14,16.0000114,14,16.0000114,1275,1275,1275,1275,10.6308155,16.4207935,10.6308155,16.4207935,130,225,130,225,20,195,20,195,1310,1470,1310,1470,195,110,195,110,0,52.3374557,0,52.3374557,195,102.125046,195,102.125046 [f=0005704] [5704] Game End Stats Values: 8,3125,3210,3125,3210,28.7370129,45.3608437,28.7370129,45.3608437,0,0,0,0,0,0,0,0,0,0,0,0,88.8500443,195,88.8500443,195,100,0,100,0,14,14,14,14,1275,1275,1275,1275,12.0548744,18.8869019,12.0548744,18.8869019,350,445,350,445,20,195,20,195,1400,1470,1400,1470,195,110,195,110,0,186.005737,0,186.005737,195,102.125046,195,102.125046 [f=0005704] [5704] Game End Stats Values: 9,3315,3440,3315,3440,34.3651123,57.2820587,34.3651123,57.2820587,0,0,0,0,0,0,0,0,0,0,0,0,123.275063,195,123.275063,195,100,90,100,90,14,14,14,14,1275,1275,1275,1275,13.041873,18.7947311,13.041873,18.7947311,450,445,450,445,20,195,20,195,1490,1610,1490,1610,195,110,195,110,0,302.338379,0,302.338379,195,136.550064,195,136.550064 [f=0005704] [5704] Game End Stats Values: 10,3415,3475,3415,3475,36.554451,66.8827515,36.554451,66.8827515,0,0,0,0,0,0,0,0,0,0,0,0,123.275063,195,123.275063,195,100,90,100,90,14,14.4143944,14,14.4143944,1275,1275,1275,1275,14.145956,15.4734106,14.145956,15.4734106,550,445,550,445,20,195,20,195,1490,1645,1490,1645,195,110,195,110,0,375.00061,0,375.00061,195,136.550064,195,136.550064 [f=0005704] [5704] Game End Stats Values: 11,3695,4065,3695,4065,38.7220078,66.8827515,38.7220078,66.8827515,0,0,0,0,0,0,0,0,0,0,0,0,123.275063,195,123.275063,195,190,180,190,180,14,17.5719967,14,17.5719967,1275,1275,1275,1275,15.3445034,10.3444271,15.3445034,10.3444271,650,730,650,730,20,195,20,195,1580,1860,1580,1860,195,110,195,110,0,375.333923,0,375.333923,195,136.550064,195,136.550064 [f=0005704] [5704] Game End Stats Values: 12,4010,4190,4010,4190,39.6942635,67.7091064,39.6942635,67.7091064,0,0,0,0,0,0,0,0,0,0,0,0,123.275063,204.142853,123.275063,204.142853,190,180,190,180,14.8000002,19.1968555,14.8000002,19.1968555,1330,1275,1330,1275,16.9981499,14.8550901,16.9981499,14.8550901,750,730,750,730,20,195,20,195,1740,1985,1740,1985,195,110,195,110,0,375.333923,0,375.333923,204.142853,136.550064,204.142853,136.550064 [f=0005704] [5704] Game End Stats Values: 13,4170,4560,4170,4560,44.4256439,69.023468,44.4256439,69.023468,0,0,0,0,0,0,0,0,0,0,0,0,286.332184,365.685974,286.332184,365.685974,180,180,180,180,16.6945629,19.5543118,16.6945629,19.5543118,1330,1275,1330,1275,18.3154259,17.2876225,18.3154259,17.2876225,850,905,850,905,85,295,85,295,1810,2180,1810,2180,295,175,295,175,0,375.333923,0,375.333923,365.685974,299.607178,365.685974,299.607178 [f=0005704] [5704] Game End Stats Values: 14,4205,4735,4205,4735,55.6447334,76.1348343,55.6447334,76.1348343,0,0,0,0,0,0,0,0,0,0,0,0,306.332153,1156.03674,306.332153,1156.03674,180,180,180,180,18.7618542,23.436285,18.7618542,23.436285,1330,1275,1330,1275,19.0199165,19.9192142,19.0199165,19.9192142,850,905,850,905,105,478.333191,105,478.333191,1845,2375,1845,2375,478.333191,195,478.333191,195,0,375.333923,0,375.333923,1158.03674,319.607147,1158.03674,319.607147 [f=0005705] [5705] Event [4984.01465,11.796875,3606.3999]: 1 lost unit Reaver [f=0005733] [5733] Event [4984,11.796875,3616]: 1 lost unit Cloakbot Factory [f=0005746] [5746] Event [5032,11.796875,3800]: 1 lost unit Metal Extractor [f=0005836] Player Dregs left the game: normal quit [f=0005836] [5836] Event [undefined]: Dregs quit [f=0005849] [5849] Event [3463.18213,93.3639526,1729.83984]: 0 finished unit Firefly [f=0005855] [5855] Event [88,211.164551,536]: 0 finished unit Wind/Tidal Generator [f=0005964] Spectator Benny4537 left the game: normal quit [f=0005964] [5964] Event [undefined]: Benny4537 quit [f=0005970] No clients connected, shutting down server [f=0005970] Server shutdown [f=0006030] [6030] Event [2008,11.8743896,1192]: 0 finished unit Metal Extractor [f=0006122] [6122] Event [1176,11.796875,2208]: 0 finished unit Moderator [f=0006137] [6137] Event [304,91.171875,624]: 0 finished unit Lotus [f=0006140] [6140] Event [88,211.226563,472]: 0 finished unit Wind/Tidal Generator [f=0006390] [6390] Event [88,211.226563,408]: 0 finished unit Wind/Tidal Generator [f=0006488] [6488] Event [1976,13.7502441,1128]: 0 finished unit Solar Collector [f=0006645] [6645] Event [88,211.226563,344]: 0 finished unit Wind/Tidal Generator [f=0006864] [6864] Event [1176,11.796875,2208]: 0 finished unit Moderator [f=0006871] [6871] Event [752,91.171875,368]: 0 finished unit Lotus [f=0006915] [6915] Event [88,211.226563,280]: 0 finished unit Wind/Tidal Generator [f=0007017] [7017] Event [1176,11.796875,2208]: 0 finished unit Puppy [f=0007154] [7154] Event [88,211.226563,216]: 0 finished unit Wind/Tidal Generator [f=0007165] [7165] Event [1176,11.796875,2208]: 0 finished unit Puppy [f=0007424] [7424] Event [88,211.226563,152]: 0 finished unit Wind/Tidal Generator [f=0007545] [7545] Event [848,135.572266,96]: 0 finished unit Lotus [f=0007679] [7679] Event [136,211.226563,120]: 0 finished unit Wind/Tidal Generator [f=0008054] [8054] Event [200,209.191803,120]: 0 finished unit Wind/Tidal Generator [f=0008489] [8489] Event [264,203.947937,120]: 0 finished unit Wind/Tidal Generator [f=0008744] [8744] Event [328,203.947937,120]: 0 finished unit Wind/Tidal Generator [f=0008999] [8999] Event [392,211.226563,104]: 0 finished unit Wind/Tidal Generator [f=0009254] [9254] Event [456,211.226563,104]: 0 finished unit Wind/Tidal Generator [f=0009403] Autoquit sending quit command. [f=0009403] [QuitAction] user exited to system [f=0009403] [SpringApp::Kill][1] fromRun=1 [f=0009403] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0009403] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009403] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009403] [ThreadPool::SetThreadCount][2] workers=0 [f=0009403] [SpringApp::Kill][2] [f=0009403] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0009403] [Game::KillLua][3] dtor=0 luaUI=0x52ec0100 [f=0009403] Start widgetHandler:Shutdown [f=0009403] Shutdown - SaveOrderList Complete [f=0009403] Writing last game win data [f=0009403] Shutdown - SaveConfigData Complete [f=0009403] Shutdown Widget - Chili Highlight [f=0009403] Shutdown Widget - Save/Load API [f=0009403] Shutdown Widget - Draw After Chili [f=0009403] Shutdown Widget - EPIC Menu [f=0009403] Shutdown Widget - Chili Minimap [f=0009403] Shutdown Widget - Chili Widget Selector [f=0009403] Shutdown Widget - Local Team Colors [f=0009403] Shutdown Widget - Display Keys 2 [f=0009403] Shutdown Widget - Save Game Menu [f=0009403] Shutdown Widget - HealthBars [f=0009403] Shutdown Widget - Noises [f=0009403] Shutdown Widget - Unit Icons [f=0009403] Shutdown Widget - Win Counter [f=0009403] Shutdown Widget - BuildETA [f=0009403] Shutdown Widget - SpringRTS Replay Stats [f=0009403] Shutdown Widget - Modular Comm Info [f=0009403] Shutdown Widget - CameraShake [f=0009403] Shutdown Widget - Chili Economy Panel Default [f=0009403] Shutdown Widget - Chili EndGame Window [f=0009403] Shutdown Widget - Chili Nuke Warning [f=0009403] Shutdown Widget - Chili Selections & CursorTip v2 [f=0009403] Shutdown Widget - Chili Spectator Panels [f=0009403] Shutdown Widget - Context Menu [f=0009403] Shutdown Widget - Darkening [f=0009403] Shutdown Widget - MetalFeatures (new) [f=0009403] Shutdown Widget - Defense Range Zero-K [f=0009403] Shutdown Widget - Grab Input [f=0009403] Input grabbing is disabled! [f=0009403] Shutdown Widget - Highlight Geos [f=0009403] Shutdown Widget - Local Widgets Config [f=0009403] Shutdown Widget - Mex Placement Handler [f=0009403] Shutdown Widget - MinimapEvents [f=0009403] Shutdown Widget - Missile Silo Range [f=0009403] Shutdown Widget - Point Tracker [f=0009403] Shutdown Widget - Showeco and Grid Drawer [f=0009403] Shutdown Widget - Stereo3D [f=0009403] Shutdown Widget - Music Player v2 [f=0009403] Shutdown Widget - Attack AoE [f=0009403] Shutdown Widget - UnitShapes [f=0009403] Shutdown Widget - Map Edge Extension [f=0009403] Shutdown Widget - Selection Send [f=0009403] Shutdown Widget - LupsManager [f=0009403] Shutdown Widget - Newton Firezone [f=0009403] Shutdown Widget - Chili Pro Console [f=0009403] Shutdown Widget - Lasso Terraform GUI [f=0009403] Shutdown Widget - Chili Framework [f=0009403] Shutdown Widget - Lups [f=0009403] Shutdown Widget - Custom Markers [f=0009403] Shutdown Widget - Chili Core Selector [f=0009403] Shutdown Widget - Select Keys [f=0009403] Shutdown Widget - Pause Screen [f=0009403] Shutdown Widget - Layout Handler [f=0009403] Shutdown Widget - Persistent Build Height [f=0009403] Shutdown Widget - Text To Speech Control [f=0009403] End widgetHandler:Shutdown [f=0009403] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={544334,65701839} {int,ext,rec}Allocs={21521470,0,0} {chunk,block}Bytes={65701839,0} [f=0009403] [Game::KillLua][1] dtor=0 luaGaia=0x666e2c50 [f=0009403] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={389627,55684518} {int,ext,rec}Allocs={21521471,0,0} {chunk,block}Bytes={55684518,0} [f=0009403] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={389627,55684518} {int,ext,rec}Allocs={21521471,0,0} {chunk,block}Bytes={55684518,0} [f=0009403] [Game::KillLua][2] dtor=0 luaRules=0x530b7070 [f=0009403] Start gadgetHandler:Shutdown [f=0009403] Shutdown - StartSetup [f=0009403] Shutdown - UnitMorph [f=0009403] Shutdown - Carrier Drones [f=0009403] Shutdown - LupsNanoSpray [f=0009403] Shutdown - Missile Silo Controller [f=0009403] Shutdown - Modular Comm Info [f=0009403] Shutdown - Terrain Texture Handler [f=0009403] Shutdown - UnitCloakShield [f=0009403] Shutdown - Starlight Handler [f=0009403] End gadgetHandler:Shutdown [f=0009403] Start gadgetHandler:Shutdown [f=0009403] Shutdown - Save/Load [f=0009403] Shutdown - Teleport Throw [f=0009403] Shutdown - UnitMorph [f=0009403] Shutdown - Modular Comm Info [f=0009403] Shutdown - Retreat Command [f=0009403] Shutdown - Shockwaves [f=0009403] Shutdown - UnitCloakShield [f=0009403] Shutdown - Lups Cloak FX [f=0009403] Shutdown - Lups [f=0009403] Shutdown - Lups Shield [f=0009403] End gadgetHandler:Shutdown [f=0009403] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21521509,0,0} {chunk,block}Bytes={0,0} [f=0009403] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21521509,0,0} {chunk,block}Bytes={0,0} [f=0009403] [Game::KillLua][4] dtor=0 [f=0009403] [Game::~CGame][1] [f=0009403] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0009403] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0009403] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0009403] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0009403] [Game::KillLua][4] dtor=1 [f=0009403] [Game::KillMisc][1] [f=0009403] [Game::KillMisc][2] [f=0009403] [Game::KillMisc][3] [f=0009403] [Game::KillRendering][1] [f=0009403] [3DOParser::Kill] allocated 137 pieces [f=0009403] [S3OParser::Kill] allocated 2723 pieces [f=0009403] [AssParser::Kill] allocated 220 pieces [f=0009403] [Game::KillInterface][1] [f=0009403] [Game::KillInterface][2] [f=0009403] [Game::KillSimulation][1] [f=0009403] [Game::KillSimulation][2] [f=0009403] [CCollisionHandler] dis-/continuous tests: 0/131341 [f=0009403] [Game::KillSimulation][3] [f=0009403] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009403] [~CPathCache(28x20)] cacheHits=2 hitPercentage=6% numHashColls=0 maxCacheSize=5 [f=0009403] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009403] [~CPathCache(56x40)] cacheHits=274 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0009403] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009403] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009403] [LosHandler::Kill] raycast instance cache-{hits,misses}={1799,4511}; shared=1%; cached=28% [f=0009403] [Game::KillSimulation][4] [f=0009403] [CommonDefHandler::KillStatic] 3163 sound-set data items added [f=0009403] [Game::~CGame][2] [f=0009403] [Game::~CGame][3] [f=0009403] [SpringApp::Kill][3] [f=0009403] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 99645 bytes sent 81349 bytes recv'd [f=0009403] [SpringApp::Kill][4] font=0x452bcaa0 [f=0009403] [SpringApp::Kill][5] [f=0009403] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7792 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp (0x4537eb30) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp" numZipFiles=7792 sumInflSize=721737kb sumReadTime=4177ms file="unittextures/bcore_abc_1.tga" indx=6966 inflSize=3210kb readTime=138ms file="scripts/nullscriptwithcorpse.lua" indx=5725 inflSize=0kb readTime=83ms file="units/amphassault.lua" indx=6637 inflSize=5kb readTime=41ms file="luarules/gadgets/weapon_shield_merge.lua" indx=1824 inflSize=11kb readTime=41ms file="unittextures/bcore_abc_2.tga" indx=6968 inflSize=1800kb readTime=40ms file="objects3d/spherezeus.s3o" indx=5430 inflSize=118kb readTime=33ms file="scripts/plateveh.lua" indx=5743 inflSize=1kb readTime=32ms file="objects3d/debris4x4a.s3o" indx=5091 inflSize=9kb readTime=31ms file="luaui/widgets/chili/skins/evolved/panel_0120_small.png" indx=4007 inflSize=6kb readTime=29ms file="gamedata/modularcomms/functions.lua" indx=857 inflSize=5kb readTime=29ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp] 52074755 bytes cached in 2880 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x4545b530) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x454567c0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45386750) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f3b0008bf10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]