[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.8jol90Zlt5/springsettings.977391.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 17ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f9b9801d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8558 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/977391/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 226ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4511fdb0] using map "Mechadansonia v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Mechadansonia v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4511fdb0] using game "Zero-K v1.8.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 114ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (90 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 901ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1028ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 66ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 689ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 129ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 51ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 32ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 249ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 131ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 4 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/977391/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 46 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 46, 360 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=3dbd2188 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ce702104 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=4b3a2384 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ae5ee4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=ae5ee4 file="cache/104dev-maintenance/paths/Mechadansonia v1.02.pe-ae5ee4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=3dbd2188 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ce702104 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=4b3a2384 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ae5ef4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=ae5ef4 file="cache/104dev-maintenance/paths/Mechadansonia v1.02.pe2-ae5ef4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1303ms, checksum 5135c9d1)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11611,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/977391/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a974720dc8022e7687084c7df33aba974756f2ca17487315be0514a212556cfa7e4d7b1ef691eee06efb82c953513289e4f858bd858383a1a0a14049ea827e75]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a7c157c47b5d727ef9edaebfc8d82c195bd511ac6c3a90a73a54fa3343334660836187b865c9cc0028c2fea04b4f2fe3e948aa46e17e759574aa1165d42b9d18]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5112bf20,0x60c0e320}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: cb10935f65dfadc4a9dd3e454596f592 [f=-000001] Connection attempt from Dregs [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Dregs changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from dyth68 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: dyth68 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a974720dc8022e7687084c7df33aba974756f2ca17487315be0514a212556cfa7e4d7b1ef691eee06efb82c953513289e4f858bd858383a1a0a14049ea827e75]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a7c157c47b5d727ef9edaebfc8d82c195bd511ac6c3a90a73a54fa3343334660836187b865c9cc0028c2fea04b4f2fe3e948aa46e17e759574aa1165d42b9d18]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[Game::Load][lua{Rules,Gaia}={00000000d9eeda40,00000000ccdd82f0}]" [f=-000001] Allies: I choose: Grandma! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a974720dc8022e7687084c7df33aba974756f2ca17487315be0514a212556cfa7e4d7b1ef691eee06efb82c953513289e4f858bd858383a1a0a14049ea827e75]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a7c157c47b5d727ef9edaebfc8d82c195bd511ac6c3a90a73a54fa3343334660836187b865c9cc0028c2fea04b4f2fe3e948aa46e17e759574aa1165d42b9d18]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[Game::Load][lua{Rules,Gaia}={000000006644cf50,00000000a45c3c00}]" [f=-000001] never played this map before... [f=-000001] You played Adansonia though right [f=-000001] what's the hill pathing? [f=-000001] It's just the same as that [f=-000001] [Game::ClientReadNet] added new player Manu12 with number 2 to team 0 [f=-000001] > SPRINGIE:User Manu12|empmissile|6_7|player_elo|False|MC|Federation|DE [f=-000001] Connection attempt from Manu12 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Manu12" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Manu12" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] so all those ramps are hover passable? [f=-000001] Yep [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Manu12" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a974720dc8022e7687084c7df33aba974756f2ca17487315be0514a212556cfa7e4d7b1ef691eee06efb82c953513289e4f858bd858383a1a0a14049ea827e75]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Manu12" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a7c157c47b5d727ef9edaebfc8d82c195bd511ac6c3a90a73a54fa3343334660836187b865c9cc0028c2fea04b4f2fe3e948aa46e17e759574aa1165d42b9d18]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Manu12" string="[Game::Load][lua{Rules,Gaia}={00000000ec545270,00000000db0c02d0}]" [f=-000001] Apart from [f=-000001] hmm [f=-000001] The small ramp in the north/south of the base marked with yellow tape [f=-000001] is this basically an adonsonia clone? [f=-000001] > Game will be force started in 60 seconds [f=-000001] [Game::ClientReadNet] added new player ATOSTIC with number 3 to team 0 [f=-000001] > SPRINGIE:User ATOSTIC|staticarty|7_7||False||Dynasty|AT [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Nah. Notice the different access ramps. [f=-000001] ah, I see it [f=-000001] > Game will be force started in 40 seconds [f=-000001] well yeah, some small differences :D [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a974720dc8022e7687084c7df33aba974756f2ca17487315be0514a212556cfa7e4d7b1ef691eee06efb82c953513289e4f858bd858383a1a0a14049ea827e75]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a7c157c47b5d727ef9edaebfc8d82c195bd511ac6c3a90a73a54fa3343334660836187b865c9cc0028c2fea04b4f2fe3e948aa46e17e759574aa1165d42b9d18]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={000000007204aca0,00000000f64edf30}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] It's re-balanced [f=-000001] > Game will be force started in 20 seconds [f=-000001] [0] Event [2739,124.375244,6230]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5290,124.379639,944]: 1 finished unit Guardian Commander [f=0000000] [0] Dregs, team: 0, elo:2966 [f=0000000] [0] dyth68, team: 1, elo:2868 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [2792,124.375,6120]: 0 finished unit Shieldbot Factory [f=0000016] [16] Event [5328,124.375,1088]: 1 finished unit Hovercraft Platform [f=0000240] [240] Event [2648,124.375,6424]: 0 finished unit Metal Extractor [f=0000300] [300] Event [5208,124.375,968]: 1 finished unit Metal Extractor [f=0000430] [430] Event [2792.01831,124.375,6108]: 0 finished unit Convict [f=0000480] [480] Event [2648,124.375,6040]: 0 finished unit Metal Extractor [f=0000518] [518] Event [5328,124.375,1056]: 1 finished unit Quill [f=0000526] [526] Event [5240,124.375,888]: 1 finished unit Solar Collector [f=0000582] [582] Event [2712,124.375,6408]: 0 finished unit Wind/Tidal Generator [f=0000689] [689] Event [5122.18457,201.375,1008.00128]: 1 finished unit Firefly [f=0000769] [769] Event [5328,124.375,1056]: 1 finished unit Dagger [f=0000820] [820] Event [2968,124.375,6200]: 0 finished unit Metal Extractor [f=0000912] [912] Event [2808,124.375,6232]: 0 finished unit Wind/Tidal Generator [f=0001092] [1092] Event [2792,124.375,6408]: 0 finished unit Solar Collector [f=0001116] [1116] Event [5528,124.375,1128]: 1 finished unit Metal Extractor [f=0001170] [1170] Event [2792.01831,124.375,6108]: 0 finished unit Convict [f=0001432] [1432] Event [2888,124.375,6360]: 0 finished unit Solar Collector [f=0001532] [1532] Event [5328,124.375,1056]: 1 finished unit Bolas [f=0001536] [1536] Event [2792.01831,124.375,6108]: 0 finished unit Bandit [f=0001564] [1564] Event [5512,124.375,1016]: 1 finished unit Solar Collector [f=0001731] [1731] Event [2968,124.375,6296]: 0 finished unit Solar Collector [f=0002083] [2083] Event [3688,24.3688965,1048]: 1 finished unit Metal Extractor [f=0002092] [2092] Event [2792.01831,124.375,6108]: 0 finished unit Bandit [f=0002280] [2280] Event [3256,124.375,5944]: 0 finished unit Solar Collector [f=0002326] [2326] Event [2792.01831,124.375,6108]: 0 finished unit Bandit [f=0002369] [2369] Event [5528,124.375,744]: 1 finished unit Metal Extractor [f=0002539] [2539] Event [4488,24.3688965,6120]: 0 finished unit Metal Extractor [f=0002568] [2568] Event [2792.01831,124.375,6108]: 0 finished unit Bandit [f=0002574] [2574] Event [3432,24.3688965,1048]: 1 finished unit Metal Extractor [f=0002830] [2830] Event [2792.01831,124.375,6108]: 0 finished unit Bandit [f=0002834] [2834] Event [5496,124.375,840]: 1 finished unit Solar Collector [f=0002969] [2969] Event [3560,24.3688965,808]: 1 finished unit Metal Extractor [f=0003075] [3075] Event [1288,124.375,6008]: 0 finished unit Metal Extractor [f=0003077] [3077] Event [5328,124.375,1056]: 1 finished unit Bolas [f=0003416] [3416] Event [4264,124.375,4968]: 0 finished unit Metal Extractor [f=0003454] [3454] Event [3528,24.3688965,904]: 1 finished unit Solar Collector [f=0003461] [3461] Event [5352,124.375,888]: 1 finished unit Solar Collector [f=0003504] [3504] Event [2792.01831,124.375,6108]: 0 finished unit Convict [f=0003569] [3569] Event [4744,24.3688965,6120]: 0 finished unit Metal Extractor [f=0003637] [3637] Event [5328,124.375,1056]: 1 finished unit Quill [f=0003790] [3790] Event [1016,124.375,6152]: 0 finished unit Metal Extractor [f=0003797] [3797] Event [4488,124.375,5016]: 0 finished unit Metal Extractor [f=0003850] [3850] Event [3544,24.3688965,1032]: 1 finished unit Solar Collector [f=0003888] [3888] Event [2792.01831,124.375,6108]: 0 finished unit Bandit [f=0003944] [3944] Event [5328,124.375,1056]: 1 finished unit Dagger [f=0003978] [3978] Event [1760.3772,24.3688965,4203.00488]: 1 lost unit Dagger [f=0004074] [4074] Event [5456,124.375,960]: 1 finished unit Lotus [f=0004095] [4095] Event [4536,124.375,5224]: 0 finished unit Metal Extractor [f=0004343] [4343] Event [2792.01831,124.375,6108]: 0 finished unit Bandit [f=0004345] [4345] Event [4304,124.375,5120]: 0 finished unit Lotus [f=0004515] [4515] Event [5328,124.375,1056]: 1 finished unit Bolas [f=0004531] [4531] Event [5400,124.375,760]: 1 finished unit Solar Collector [f=0004563] [4563] Event [3552,24.3688965,960]: 1 finished unit Lotus [f=0004575] [4575] Event [4352,124.375,5200]: 0 finished unit Lotus [f=0004694] [4694] Event [1272,124.375,6344]: 0 finished unit Metal Extractor [f=0004785] [4785] Event [3752,24.3688965,968]: 1 finished unit Solar Collector [f=0004849] [4849] Event [4560,24.3688965,6224]: 0 finished unit Lotus [f=0004902] [4902] Event [4296,263.4375,4856]: 0 finished unit Wind/Tidal Generator [f=0004956] [4956] Event [2792.01831,124.375,6108]: 0 finished unit Bandit [f=0004992] [4992] Event [4360,263.4375,4872]: 0 finished unit Wind/Tidal Generator [f=0005016] [5016] Event [3672,24.3688965,840]: 1 finished unit Solar Collector [f=0005017] [5017] Event [5272,124.375,776]: 1 finished unit Solar Collector [f=0005173] [5173] Event [5328,124.375,1056]: 1 finished unit Bolas [f=0005204] [5204] Event [4616,24.3688965,6360]: 0 finished unit Metal Extractor [f=0005219] [5219] Event [5056,124.375,2896]: 1 finished unit Radar Tower [f=0005497] [5497] Event [1328,124.375,5744]: 0 finished unit Lotus [f=0005506] [5506] Event [5144,124.375,776]: 1 finished unit Solar Collector [f=0005555] [5555] Event [2744,124.375,6280]: 0 finished unit Caretaker [f=0005564] [5564] Event [5328,124.375,1056]: 1 finished unit Quill [f=0005627] [5627] Event [4696,24.3688965,6344]: 0 finished unit Solar Collector [f=0005805] [5805] Event [5328,124.375,1056]: 1 finished unit Dagger [f=0005822] [5822] Event [4528,263.4375,4336]: 0 finished unit Radar Tower [f=0005949] [5949] Event [4408,263.4375,4424]: 0 finished unit Wind/Tidal Generator [f=0005972] [5972] Event [2792.01831,124.375,6108]: 0 finished unit Outlaw [f=0006020] [6020] Event [2616,124.375,6328]: 0 finished unit Solar Collector [f=0006036] [6036] Event [5736,24.3688965,3336]: 1 finished unit Metal Extractor [f=0006241] [6241] Event [1408,124.375,5760]: 0 finished unit Lotus [f=0006267] [6267] Event [4840,263.4375,4760]: 0 finished unit Wind/Tidal Generator [f=0006389] [6389] Event [2168,24.3688965,680]: 1 finished unit Metal Extractor [f=0006389] [6389] Event [5328,124.375,1056]: 1 finished unit Bolas [f=0006417] [6417] Event [4920,263.4375,4760]: 0 finished unit Wind/Tidal Generator [f=0006458] [6458] Event [2792.01831,124.375,6108]: 0 finished unit Thug [f=0006496] [6496] Event [5008,124.375,992]: 1 finished unit Hovercraft Plate [f=0006537] [6537] Event [4752,24.3688965,6288]: 0 finished unit Lotus [f=0006545] [6545] Event [2584,124.375,6184]: 0 finished unit Solar Collector [f=0006567] [6567] Event [5000,263.4375,4760]: 0 finished unit Wind/Tidal Generator [f=0006634] [6634] Event [4776,24.3688965,6200]: 0 finished unit Solar Collector [f=0006653] [6653] Event [5928,24.3688965,3288]: 1 finished unit Metal Extractor [f=0006687] [6687] Event [5000,263.4375,4840]: 0 finished unit Wind/Tidal Generator [f=0006753] [6753] Event [3928,124.375,2216]: 1 finished unit Metal Extractor [f=0006768] [6768] Event [2792.01831,124.375,6108]: 0 finished unit Convict [f=0006777] [6777] Event [4920,263.4375,4840]: 0 finished unit Wind/Tidal Generator [f=0006829] [6829] Event [1976,24.3688965,760]: 1 finished unit Metal Extractor [f=0006867] [6867] Event [4840,263.4375,4840]: 0 finished unit Wind/Tidal Generator [f=0006935] [6935] Event [2552,124.375,6040]: 0 finished unit Solar Collector [f=0006972] [6972] Event [4840,263.4375,4920]: 0 finished unit Wind/Tidal Generator [f=0007062] [7062] Event [4920,263.4375,4920]: 0 finished unit Wind/Tidal Generator [f=0007073] [7073] Event [944,124.375,5392]: 0 finished unit Radar Tower [f=0007100] [7100] Event [4752,24.3688965,6288]: 0 lost unit Lotus [f=0007158] [7158] Event [2792.01831,124.375,6108]: 0 finished unit Thug [f=0007185] [7185] Event [4688,24.3688965,6128]: 0 finished unit Lotus [f=0007212] [7212] Event [5000,263.4375,4920]: 0 finished unit Wind/Tidal Generator [f=0007255] [7255] Event [5864,24.3688965,3512]: 1 finished unit Metal Extractor [f=0007279] [7279] Event [4560,24.3688965,6224]: 0 lost unit Lotus [f=0007362] [7362] Event [5000,263.4375,5000]: 0 finished unit Wind/Tidal Generator [f=0007376] [7376] Event [3704,124.375,2152]: 1 finished unit Metal Extractor [f=0007376] [7376] Event [4688,24.3688965,6128]: 0 lost unit Lotus [f=0007384] [7384] Event [5111.38818,124.375,1444.03687]: 1 lost unit Bolas [f=0007406] [7406] Event [4616,24.3688965,6360]: 0 lost unit Metal Extractor [f=0007445] [7445] Event [5008,124.375,1012]: 1 finished unit Bolas [f=0007452] [7452] Event [4920,263.4375,5000]: 0 finished unit Wind/Tidal Generator [f=0007452] [7452] Event [5226.31299,124.375,1564.75488]: 0 lost unit Bandit [f=0007467] [7467] Event [5225.95752,124.375,1503.95728]: 0 lost unit Bandit [f=0007481] [7481] Event [2824,124.375,6296]: 0 finished unit Caretaker [f=0007485] [7485] Event [5130.06934,124.375,1361.8811]: 1 lost unit Dagger [f=0007492] [7492] Event [5328,124.375,1056]: 1 finished unit Mace [f=0007512] [7512] Event [2792.01831,124.375,6108]: 0 finished unit Convict [f=0007530] [7530] Event [4860.26172,24.3688965,5951.83691]: 0 lost unit Convict [f=0007542] [7542] Event [4840,263.4375,5000]: 0 finished unit Wind/Tidal Generator [f=0007545] [7545] Event [4744,24.3688965,6120]: 0 lost unit Metal Extractor [f=0007545] [7545] Event [5374.56445,124.375,1401.03687]: 0 lost unit Bandit [f=0007562] [7562] Event [5411.71484,124.375,1153.43115]: 0 lost unit Bandit [f=0007589] [7589] Event [5349.77734,124.375,1325.14636]: 0 lost unit Bandit [f=0007618] [7618] Event [5411.43311,124.375,1360.46265]: 0 lost unit Bandit [f=0007648] [7648] Event [5385.57617,124.375,1457.70837]: 0 lost unit Bandit [f=0007651] [7651] Event [4488,24.3688965,6120]: 0 lost unit Metal Extractor [f=0007662] [7662] Event [4840,263.4375,5080]: 0 finished unit Wind/Tidal Generator [f=0007696] [7696] Event [2664,124.375,6216]: 0 finished unit Caretaker [f=0007737] [7737] Event [2792.01831,124.375,6108]: 0 finished unit Bandit [f=0007752] [7752] Event [4920,263.4375,5080]: 0 finished unit Wind/Tidal Generator [f=0007834] [7834] Event [944,124.375,5392]: 0 lost unit Radar Tower [f=0007849] [7849] Event [4696,24.3688965,6344]: 0 lost unit Solar Collector [f=0007850] [7850] Event [5008,124.375,1012]: 1 finished unit Bolas [f=0007889] [7889] Event [2680,124.375,6296]: 0 finished unit Caretaker [f=0007930] [7930] Event [2792.01831,124.375,6108]: 0 finished unit Bandit [f=0007972] [7972] Event [3656,124.375,1944]: 1 finished unit Metal Extractor [f=0008008] [8008] Event [2792.01831,124.375,6108]: 0 finished unit Bandit [f=0008020] [8020] Event [5328,124.375,1056]: 1 finished unit Bolas [f=0008036] [8036] Event [4776,24.3695679,6200]: 0 lost unit Solar Collector [f=0008088] [8088] Event [1072,22.6904297,4976]: 0 lost unit Lotus [f=0008183] [8183] Event [2792.01831,124.375,6108]: 0 finished unit Snitch [f=0008256] [8256] Event [3720,129.324951,2216]: 1 finished unit Wind/Tidal Generator [f=0008271] [8271] Event [2792.01831,124.375,6108]: 0 finished unit Bandit [f=0008360] [8360] Event [2792.01831,124.375,6108]: 0 finished unit Bandit [f=0008370] [8370] Event [5008,124.375,1012]: 1 finished unit Bolas [f=0008386] [8386] Event [1200,75.748291,5392]: 0 lost unit Lotus [f=0008439] [8439] Event [5328,124.375,1056]: 1 finished unit Quill [f=0008443] [8443] Event [2792.01831,124.375,6108]: 0 finished unit Bandit [f=0008496] [8496] Event [3640,124.393311,2168]: 1 finished unit Wind/Tidal Generator [f=0008535] [8535] Event [2792.01831,124.375,6108]: 0 finished unit Bandit [f=0008570] [8570] Event [1072,124.375,5472]: 0 lost unit Lotus [f=0008602] [8602] Event [1182.7821,59.8620911,5330.17822]: 1 lost unit Dagger [f=0008623] [8623] Event [2792.01831,124.375,6108]: 0 finished unit Bandit [f=0008651] [8651] Event [2184,24.3688965,744]: 1 finished unit Solar Collector [f=0008698] [8698] Event [5328,124.375,1056]: 1 finished unit Dagger [f=0008703] [8703] Event [2792.01831,124.375,6108]: 0 finished unit Bandit [f=0008785] [8785] Event [2792.01831,124.375,6108]: 0 finished unit Bandit [f=0008866] [8866] Event [2792.01831,124.375,6108]: 0 finished unit Bandit [f=0008912] [8912] Event [5776,24.3688965,3440]: 1 finished unit Lotus [f=0008947] [8947] Event [3672,124.375,2008]: 1 finished unit Solar Collector [f=0008948] [8948] Event [2104,24.3688965,696]: 1 finished unit Solar Collector [f=0008949] [8949] Event [2792.01831,124.375,6108]: 0 finished unit Bandit [f=0008966] [8966] Event [5008,124.375,1012]: 1 finished unit Bolas [f=0009041] [9041] Event [2792.01831,124.375,6108]: 0 finished unit Bandit [f=0009138] [9138] Event [2792.01831,124.375,6108]: 0 finished unit Bandit [f=0009200] [9200] Event [3592,124.375,1960]: 1 finished unit Wind/Tidal Generator [f=0009238] [9238] Event [2792.01831,124.375,6108]: 0 finished unit Bandit [f=0009270] [9270] Event [5176,124.375,1080]: 1 finished unit Caretaker [f=0009282] [9282] Event [5328,124.375,1056]: 1 finished unit Bolas [f=0009303] [9303] Event [1992,24.3688965,824]: 1 finished unit Solar Collector [f=0009430] [9430] Event [5008,124.375,1012]: 1 finished unit Bolas [f=0009467] [9467] Event [2792.01831,124.375,6108]: 0 finished unit Thug [f=0009530] [9530] Event [3944,139.517822,2280]: 1 finished unit Wind/Tidal Generator [f=0009658] [9658] Event [1912,24.3688965,776]: 1 finished unit Solar Collector [f=0009698] [9698] Event [2792.01831,124.375,6108]: 0 finished unit Thug [f=0009707] [9707] Event [5072,124.375,1152]: 1 finished unit Hovercraft Plate [f=0009770] [9770] Event [3864,124.375,2232]: 1 finished unit Wind/Tidal Generator [f=0009848] [9848] Event [5328,124.375,1056]: 1 finished unit Bolas [f=0009980] [9980] Event [5008,124.375,1012]: 1 finished unit Bolas [f=0010004] [10004] Event [4744,23.3286858,6120]: 0 finished unit Metal Extractor [f=0010038] [10038] Event [2128,24.3688965,864]: 1 finished unit Lotus [f=0010045] [10045] Event [3774.33716,24.3688965,4055.76001]: 1 lost unit Dagger [f=0010062] [10062] Event [1104,20.7556152,5008]: 0 finished unit Lotus [f=0010072] [10072] Event [6952,21.1523438,2264]: 1 finished unit Metal Extractor [f=0010120] [10120] Event [2792.01831,124.375,6108]: 0 finished unit Snitch [f=0010174] [10174] Event [2248,24.3688965,3864]: 0 finished unit Metal Extractor [f=0010240] [10240] Event [2192,24.3688965,832]: 1 finished unit Radar Tower [f=0010426] [10426] Event [5072,124.375,1172]: 1 finished unit Scalpel [f=0010471] [10471] Event [5328,124.375,1056]: 1 finished unit Quill [f=0010489] [10489] Event [2688,124.375,6144]: 0 finished unit Cornea [f=0010510] [10510] Event [3072,263.4375,2768]: 1 finished unit Radar Tower [f=0010629] [10629] Event [2792.01831,124.375,6108]: 0 finished unit Snitch [f=0010726] [10726] Event [7192,19.2053223,2248]: 1 finished unit Metal Extractor [f=0010744] [10744] Event [2440,24.3688965,3816]: 0 finished unit Metal Extractor [f=0010761] [10761] Event [984,17.7587891,4920]: 0 finished unit Metal Extractor [f=0010799] [10799] Event [5328,124.375,1056]: 1 finished unit Dagger [f=0010803] [10803] Event [5072,124.375,1172]: 1 finished unit Scalpel [f=0010830] [10830] Event [2792.01831,124.375,6108]: 0 finished unit Snitch [f=0010839] [10839] Event [5008,124.375,1012]: 1 finished unit Bolas [f=0011065] [11065] Event [2792.01831,124.375,6108]: 0 finished unit Snitch [f=0011117] [11117] Event [5328,124.375,1056]: 1 finished unit Bolas [f=0011224] [11224] Event [5072,124.375,1172]: 1 finished unit Scalpel [f=0011337] [11337] Event [2464,24.3688965,3744]: 0 finished unit Lotus [f=0011359] [11359] Event [2792.01831,124.375,6108]: 0 finished unit Snitch [f=0011365] [11365] Event [1224,22.1166992,4904]: 0 finished unit Metal Extractor [f=0011490] [11490] Event [2688,124.375,6144]: 0 finished unit Iris [f=0011490] game_message: Morph complete: Cornea -> Iris [f=0011490] [11490] Received game_message: Morph complete: Cornea -> Iris [f=0011504] [11504] Event [5008,124.375,1012]: 1 finished unit Bolas [f=0011516] [11516] Event [5328,124.375,1056]: 1 finished unit Bolas [f=0011668] [11668] Event [5072,124.375,1172]: 1 finished unit Scalpel [f=0011677] [11677] Event [4576,24.4435692,6160]: 0 finished unit Lotus [f=0011714] [11714] Event [2792.01831,124.375,6108]: 0 finished unit Snitch [f=0011834] [11834] Event [5328,124.375,1056]: 1 finished unit Quill [f=0011911] [11911] Event [4624,24.2434883,6224]: 0 finished unit Lotus [f=0011925] [11925] Event [2496,24.3688965,3792]: 0 finished unit Lotus [f=0011947] [11947] Event [1008,10.6481934,5040]: 0 finished unit Lotus [f=0011951] [11951] Event [6888,124.375,1160]: 1 finished unit Metal Extractor [f=0012031] [12031] Event [5008,124.375,1012]: 1 finished unit Bolas [f=0012061] [12061] Event [2792.01831,124.375,6108]: 0 finished unit Snitch [f=0012095] [12095] Event [5072,124.375,1172]: 1 finished unit Scalpel [f=0012115] [12115] Event [5328,124.375,1056]: 1 finished unit Dagger [f=0012425] [12425] Event [5072,124.375,1172]: 1 finished unit Scalpel [f=0012436] [12436] Event [2792.01831,124.375,6108]: 0 finished unit Snitch [f=0012473] [12473] Event [2400,24.3688965,3712]: 0 finished unit Lotus [f=0012607] [12607] Event [7160,124.375,1000]: 1 finished unit Metal Extractor [f=0012621] [12621] Event [2792.01831,124.375,6108]: 0 finished unit Snitch [f=0012637] [12637] Event [5328,124.375,1056]: 1 finished unit Bolas [f=0012820] [12820] Event [2792.01831,124.375,6108]: 0 finished unit Snitch [f=0012853] [12853] Event [5008,124.375,1012]: 1 finished unit Bolas [f=0012854] [12854] Event [5072,124.375,1172]: 1 finished unit Scalpel [f=0013060] [13060] Event [4744,23.3286858,6120]: 0 lost unit Metal Extractor [f=0013094] [13094] Event [4672,23.6117554,6096]: 0 lost unit Faraday [f=0013100] [13100] Event [5328,124.375,1056]: 1 finished unit Bolas [f=0013109] [13109] Event [4703.15967,24.5118809,6011.44922]: 0 lost unit Snitch [f=0013109] [13109] Event [4772.52539,24.3688965,5940.34912]: 1 lost unit Bolas [f=0013109] [13109] Event [4732.81006,24.751133,6008.6123]: 1 lost unit Bolas [f=0013109] [13109] Event [4701.67578,24.0825939,6042.05762]: 1 lost unit Bolas [f=0013109] [13109] Event [4768.7373,24.9266186,6021.80469]: 1 lost unit Bolas [f=0013109] [13109] Event [4743.47314,24.4226284,5970.021]: 1 lost unit Bolas [f=0013109] [13109] Event [4738.45801,23.7628479,6057.73926]: 1 lost unit Bolas [f=0013109] [13109] Event [4773.83203,23.6763077,6085.27393]: 1 lost unit Bolas [f=0013122] [13122] Event [4576,24.7091103,6160]: 0 lost unit Lotus [f=0013147] [13147] Event [4624,25.0906754,6224]: 0 lost unit Lotus [f=0013155] [13155] Event [2144,0,1888]: 1 finished unit Radar Tower [f=0013194] [13194] Event [3144,124.375,5928]: 0 finished unit Energy Pylon [f=0013220] [13220] Event [6920,124.375,840]: 1 finished unit Metal Extractor [f=0013251] :/ [f=0013290] [13290] Event [4520.69482,24.537817,6383.13232]: 0 lost unit Snitch [f=0013290] [13290] Event [4577.02148,12.5808907,6515.18359]: 1 lost unit Bolas [f=0013290] [13290] Event [4614.88086,14.1299496,6500.71631]: 1 lost unit Bolas [f=0013297] [13297] Event [1128,16.7456055,5096]: 0 finished unit Stardust [f=0013356] [13356] Event [5072,124.375,1172]: 1 finished unit Scalpel [f=0013466] [13466] Event [5328,124.375,1056]: 1 finished unit Quill [f=0013680] [13680] Event [5008,124.375,1012]: 1 finished unit Bolas [f=0013698] [13698] Event [5072,124.375,1172]: 1 finished unit Scalpel [f=0013737] [13737] Event [5328,124.375,1056]: 1 finished unit Dagger [f=0014025] [14025] Event [4488,23.8592339,6120]: 0 finished unit Metal Extractor [f=0014109] [14109] Event [5072,124.375,1172]: 1 finished unit Scalpel [f=0014179] [14179] Event [2312,24.3688965,3656]: 0 finished unit Metal Extractor [f=0014255] [14255] Event [5328,124.375,1056]: 1 finished unit Bolas [f=0014278] [14278] Event [2792.01831,124.375,6108]: 0 finished unit Felon [f=0014453] [14453] Event [4744,20.4695129,6120]: 0 finished unit Metal Extractor [f=0014519] [14519] Event [5752,24.3688965,3400]: 1 finished unit Wind/Tidal Generator [f=0014569] [14569] Event [6936,124.375,904]: 1 finished unit Solar Collector [f=0014577] [14577] Event [2792.01831,124.375,6108]: 0 finished unit Thug [f=0014686] [14686] Event [4616,20.7729912,6360]: 0 finished unit Metal Extractor [f=0014793] [14793] Event [5072,124.375,1172]: 1 finished unit Scalpel [f=0014842] [14842] Event [2792.01831,124.375,6108]: 0 finished unit Thug [f=0014849] [14849] Event [2496,24.3688965,3792]: 0 lost unit Lotus [f=0014948] [14948] Event [2072,24.3688965,2536]: 1 finished unit Stinger [f=0014978] [14978] Event [5672,24.3688965,3352]: 1 finished unit Solar Collector [f=0015022] [15022] Event [2176,24.3688965,3696]: 0 finished unit Radar Tower [f=0015038] [15038] Event [6856,124.375,856]: 1 finished unit Solar Collector [f=0015047] [15047] Event [5328,124.375,1056]: 1 finished unit Bolas [f=0015049] [15049] Event [2856.19531,24.283659,3672.55176]: 1 lost unit Scalpel [f=0015049] [15049] Event [2464,24.0591431,3744]: 0 lost unit Lotus [f=0015072] [15072] Event [2870.85962,24.4362793,3706.60669]: 0 lost unit Snitch [f=0015072] [15072] Event [2790.25781,24.3688965,3631.20996]: 1 lost unit Scalpel [f=0015072] [15072] Event [2932.39258,21.3200569,3655.45361]: 1 lost unit Scalpel [f=0015072] [15072] Event [2851.57373,22.7747173,3651.354]: 1 lost unit Scalpel [f=0015072] [15072] Event [2933.85889,24.3688965,3746.77075]: 1 lost unit Scalpel [f=0015072] [15072] Event [2912.24463,24.3688965,3789.80762]: 1 lost unit Scalpel [f=0015072] [15072] Event [2952.2583,24.3688965,3795.75342]: 1 lost unit Scalpel [f=0015146] [15146] Event [1128,12.1130371,4840]: 0 finished unit Stardust [f=0015187] [15187] Event [2792.01831,124.375,6108]: 0 finished unit Thug [f=0015251] [15251] Event [4968,124.375,1720]: 1 finished unit Geothermal Generator [f=0015266] *sigh* [f=0015330] [15330] Event [4840,25.4206657,6168]: 0 finished unit Stardust [f=0015337] [15337] Event [5072,124.375,1172]: 1 finished unit Scalpel [f=0015352] I hate micro [f=0015366] [15366] Event [5008,124.375,1012]: 1 finished unit Mace [f=0015441] [15441] Event [5944,24.3688965,3352]: 1 finished unit Solar Collector [f=0015451] [15451] Event [2792.01831,124.375,6108]: 0 finished unit Thug [f=0015473] [15473] Event [5328,124.375,1056]: 1 finished unit Quill [f=0015549] [15549] Event [7176,124.375,1064]: 1 finished unit Solar Collector [f=0015561] [15561] Event [3224,124.375,5464]: 0 finished unit Geothermal Generator [f=0015595] [15595] Event [5072,124.375,1172]: 1 finished unit Scalpel [f=0015620] tempted to resign now [f=0015638] [15638] Event [2792.01831,124.375,6108]: 0 finished unit Convict [f=0015670] [15670] Event [5328,124.375,1056]: 1 finished unit Dagger [f=0015763] [15763] Event [3800,124.375,5384]: 0 finished unit Energy Pylon [f=0015867] [15867] Event [5864,24.3688965,3304]: 1 finished unit Solar Collector [f=0015901] [15901] Event [5072,124.375,1172]: 1 finished unit Scalpel [f=0015918] [15918] Event [5008,124.375,1012]: 1 finished unit Scalpel [f=0016007] [16007] Event [2792.01831,124.375,6108]: 0 finished unit Thug [f=0016017] [16017] Event [4720,25.3014183,6240]: 0 finished unit Faraday [f=0016075] [16075] Event [5328,124.375,1056]: 1 finished unit Bolas [f=0016111] [16111] Event [7096,124.375,1016]: 1 finished unit Solar Collector [f=0016216] [16216] Event [3526.38257,24.3688965,3689.78174]: 1 lost unit Dagger [f=0016216] [16216] Event [3451.60938,24.3688965,3863.0874]: 1 lost unit Mace [f=0016216] [16216] Event [3539.1897,24.3688965,3833.89453]: 1 lost unit Bolas [f=0016223] [16223] Event [5072,124.375,1172]: 1 finished unit Scalpel [f=0016317] [16317] Event [2792.01831,124.375,6108]: 0 finished unit Racketeer [f=0016371] [16371] Event [2264,24.3688965,3608]: 0 finished unit Stardust [f=0016391] [16391] Event [5880,24.3688965,3576]: 1 finished unit Solar Collector [f=0016394] yeah, can't be arsed [f=0016411] [16411] Event [5328,124.375,1056]: 1 finished unit Bolas [f=0016468] [16468] Event [3606.46851,20.3867836,3627.52661]: 1 lost unit Scalpel [f=0016479] [16479] Event [undefined]: dyth68 resigned [f=0016479] game_message: dyth68 has been destroyed! [f=0016479] game_message: Dregs wins! [f=0016479] Submitting stats [f=0016479] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016479] Part| Total Time|Time of the last 0.5s [f=0016479] Draw 30811.62ms 26.50% [f=0016479] Lua::Callins::Synced 10595.82ms 9.70% [f=0016479] Lua::Callins::Unsynced 34560.47ms 26.90% [f=0016479] Lua::CollectGarbage::Synced 808.26ms 1.60% [f=0016479] Lua::CollectGarbage::Unsynced 1757.58ms 1.40% [f=0016479] Misc::Profiler::AddTime 99.49ms 0.00% [f=0016479] Sim 67349.63ms 54.90% [f=0016479] [16479] Received game_message: dyth68 has been destroyed! [f=0016479] [16479] Received game_message: Dregs wins! [f=0016480] [16480] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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[16480] Game End Stats Values: 9,3575,3790,3575,3790,11.0831919,40.649231,11.0831919,40.649231,0,0,0,0,0,0,0,0,0,0,0,0,28.2445831,32.5999908,28.2445831,32.5999908,0,0,0,0,14.8000002,18.8328667,14.8000002,18.8328667,1275,1275,1275,1275,18.0907574,17.2991142,18.0907574,17.2991142,460,375,460,375,0,0,0,0,1820,2140,1820,2140,0,0,0,0,0,25.0003033,0,25.0003033,32.5999908,28.2445831,32.5999908,28.2445831 [f=0016480] [16480] Game End Stats Values: 10,3775,4045,3775,4045,15.4667969,42.814949,15.4667969,42.814949,0,0,0,0,0,0,0,0,0,0,0,0,50.9741287,80,50.9741287,80,0,0,0,0,18.666666,18.7135944,18.666666,18.7135944,1275,1275,1275,1275,18.2922401,22.0110474,18.2922401,22.0110474,460,450,460,450,0,80,0,80,2020,2320,2020,2320,80,0,80,0,0,25.0003033,0,25.0003033,80,50.9741287,80,50.9741287 [f=0016480] [16480] Game End Stats Values: 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15,5040,5680,5040,5680,139.097427,61.8711166,139.097427,61.8711166,0,0,0,0,0,0,0,0,0,0,0,0,73.4741287,117.604118,73.4741287,117.604118,180,450,180,450,30,25.8285217,30,25.8285217,1330,1330,1330,1330,21.2733822,30.0655575,21.2733822,30.0655575,920,850,920,850,0,80,0,80,2590,3050,2590,3050,80,0,80,0,0.00100166,25.0003033,0.00100166,25.0003033,117.604118,73.4741287,117.604118,73.4741287 [f=0016480] [16480] Game End Stats Values: 16,5560,6190,5560,6190,157.534775,64.7946854,157.534775,64.7946854,0,0,0,0,0,0,0,0,0,0,0,0,73.4741287,117.604118,73.4741287,117.604118,180,540,180,540,30,29.5584545,30,29.5584545,1330,1330,1330,1330,22.9624901,30.1949062,22.9624901,30.1949062,1110,1025,1110,1025,0,80,0,80,2920,3295,2920,3295,80,0,80,0,0.00100166,25.0003033,0.00100166,25.0003033,117.604118,73.4741287,117.604118,73.4741287 [f=0016480] [16480] Game End Stats Values: 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38,14155,14565,14155,14565,921.382141,572.387573,921.382141,572.387573,0,0,0,0,0,0,0,0,0,174.530853,0,174.530853,2495.88452,5501.2041,2495.88452,5501.2041,780,1760,780,1760,85.4524994,70.5286865,85.4524994,70.5286865,1495,1985,1495,1985,57.4609871,51.9682236,57.4609871,51.9682236,5440,5115,5440,5115,2321.40112,4650,2321.40112,4650,6420,5705,6420,5705,4684.33301,2759.40112,4684.33301,2759.40112,168.334793,525.291321,168.334793,525.291321,5580.63574,2610.45581,5580.63574,2610.45581 [f=0016505] [16505] Event [3642.35034,21.9597092,3667.75928]: 1 lost unit Scalpel [f=0016523] [16523] Event [3653.56274,24.5092716,3719.8042]: 1 lost unit Scalpel [f=0016603] [16603] Event [2792.01831,124.375,6108]: 0 finished unit Racketeer [f=0016684] Player Dregs left the game: normal quit [f=0016684] [16684] Event [undefined]: Dregs quit [f=0016760] Spectator dyth68 left the game: normal quit [f=0016760] [16760] Event [undefined]: dyth68 quit [f=0016766] No clients connected, shutting down server [f=0016766] Server shutdown [f=0016999] [16999] Event [3192,124.375,5256]: 0 finished unit Stardust [f=0017389] [17389] Event [4200,124.375,5272]: 0 finished unit Energy Pylon [f=0017701] [17701] Event [4792,24.082756,6312]: 0 finished unit Stardust [f=0017870] Autoquit sending quit command. [f=0017870] [QuitAction] user exited to system [f=0017870] [SpringApp::Kill][1] fromRun=1 [f=0017870] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017870] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017870] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017870] [ThreadPool::SetThreadCount][2] workers=0 [f=0017870] [SpringApp::Kill][2] [f=0017870] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017870] [Game::KillLua][3] dtor=0 luaUI=0x5245d360 [f=0017870] Start widgetHandler:Shutdown [f=0017870] Shutdown - SaveOrderList Complete [f=0017870] Writing last game win data [f=0017870] Shutdown - SaveConfigData Complete [f=0017870] Shutdown Widget - Save/Load API [f=0017870] Shutdown Widget - Chili Highlight [f=0017870] Shutdown Widget - Draw After Chili [f=0017870] Shutdown Widget - EPIC Menu [f=0017870] Shutdown Widget - Chili Widget Selector [f=0017870] Shutdown Widget - Chili Minimap [f=0017870] Shutdown Widget - Local Team Colors [f=0017870] Shutdown Widget - Display Keys 2 [f=0017870] Shutdown Widget - Save Game Menu [f=0017870] Shutdown Widget - Unit Icons [f=0017870] Shutdown Widget - Noises [f=0017870] Shutdown Widget - HealthBars [f=0017870] Shutdown Widget - Win Counter [f=0017870] Shutdown Widget - SpringRTS Replay Stats [f=0017870] Shutdown Widget - BuildETA [f=0017870] Shutdown Widget - Modular Comm Info [f=0017870] Shutdown Widget - Music Player v2 [f=0017870] Shutdown Widget - Stereo3D [f=0017870] Shutdown Widget - Showeco and Grid Drawer [f=0017870] Shutdown Widget - Point Tracker [f=0017870] Shutdown Widget - Missile Silo Range [f=0017870] Shutdown Widget - MinimapEvents [f=0017870] Shutdown Widget - Mex Placement Handler [f=0017870] Shutdown Widget - Local Widgets Config [f=0017870] Shutdown Widget - Highlight Geos [f=0017870] Shutdown Widget - Grab Input [f=0017870] Input grabbing is disabled! [f=0017870] Shutdown Widget - Defense Range Zero-K [f=0017870] Shutdown Widget - MetalFeatures (new) [f=0017870] Shutdown Widget - Darkening [f=0017870] Shutdown Widget - Context Menu [f=0017870] Shutdown Widget - Chili Spectator Panels [f=0017870] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017870] Shutdown Widget - Chili Nuke Warning [f=0017870] Shutdown Widget - Chili EndGame Window [f=0017870] Shutdown Widget - Chili Economy Panel Default [f=0017870] Shutdown Widget - CameraShake [f=0017870] Shutdown Widget - Attack AoE [f=0017870] Shutdown Widget - Map Edge Extension [f=0017870] Shutdown Widget - Selection Send [f=0017870] Shutdown Widget - LupsManager [f=0017870] Shutdown Widget - Newton Firezone [f=0017870] Shutdown Widget - Chili Pro Console [f=0017870] Shutdown Widget - Lasso Terraform GUI [f=0017870] Shutdown Widget - Lups [f=0017870] Shutdown Widget - Chili Framework [f=0017870] Shutdown Widget - Chili Core Selector [f=0017870] Shutdown Widget - Custom Markers [f=0017870] Shutdown Widget - Select Keys [f=0017870] Shutdown Widget - Pause Screen [f=0017870] Shutdown Widget - Text To Speech Control [f=0017870] Shutdown Widget - Persistent Build Height [f=0017870] Shutdown Widget - Layout Handler [f=0017870] End widgetHandler:Shutdown [f=0017870] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2083408,173204081} {int,ext,rec}Allocs={34087208,0,0} {chunk,block}Bytes={173204081,0} [f=0017870] [Game::KillLua][1] dtor=0 luaGaia=0x60c0e320 [f=0017870] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1851533,159238360} {int,ext,rec}Allocs={34087209,0,0} {chunk,block}Bytes={159238360,0} [f=0017870] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1851533,159238360} {int,ext,rec}Allocs={34087209,0,0} {chunk,block}Bytes={159238360,0} [f=0017870] [Game::KillLua][2] dtor=0 luaRules=0x5112bf20 [f=0017870] Start gadgetHandler:Shutdown [f=0017870] Shutdown - StartSetup [f=0017870] Shutdown - UnitMorph [f=0017870] Shutdown - Carrier Drones [f=0017870] Shutdown - LupsNanoSpray [f=0017870] Shutdown - Missile Silo Controller [f=0017870] Shutdown - Modular Comm Info [f=0017870] Shutdown - Terrain Texture Handler [f=0017870] Shutdown - UnitCloakShield [f=0017870] Shutdown - Starlight Handler [f=0017870] End gadgetHandler:Shutdown [f=0017870] Start gadgetHandler:Shutdown [f=0017870] Shutdown - Save/Load [f=0017870] Shutdown - Teleport Throw [f=0017870] Shutdown - UnitMorph [f=0017870] Shutdown - Modular Comm Info [f=0017870] Shutdown - Retreat Command [f=0017870] Shutdown - Shockwaves [f=0017870] Shutdown - UnitCloakShield [f=0017870] Shutdown - Lups Cloak FX [f=0017870] Shutdown - Lups [f=0017870] Shutdown - Lups Shield [f=0017870] End gadgetHandler:Shutdown [f=0017870] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={34087313,0,0} {chunk,block}Bytes={0,0} [f=0017870] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={34087313,0,0} {chunk,block}Bytes={0,0} [f=0017870] [Game::KillLua][4] dtor=0 [f=0017870] [Game::~CGame][1] [f=0017870] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017870] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017870] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017870] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017870] [Game::KillLua][4] dtor=1 [f=0017870] [Game::KillMisc][1] [f=0017870] [Game::KillMisc][2] [f=0017870] [Game::KillMisc][3] [f=0017870] [Game::KillRendering][1] [f=0017870] [3DOParser::Kill] allocated 155 pieces [f=0017870] [S3OParser::Kill] allocated 2853 pieces [f=0017870] [AssParser::Kill] allocated 231 pieces [f=0017870] [Game::KillInterface][1] [f=0017870] [Game::KillInterface][2] [f=0017870] [Game::KillSimulation][1] [f=0017870] [Game::KillSimulation][2] [f=0017870] [CCollisionHandler] dis-/continuous tests: 0/208696 [f=0017870] [Game::KillSimulation][3] [f=0017870] [~CPathCache(32x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017870] [~CPathCache(32x28)] cacheHits=68 hitPercentage=27% numHashColls=0 maxCacheSize=14 [f=0017870] [~CPathCache(64x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017870] [~CPathCache(64x56)] cacheHits=65 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017870] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017870] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017870] [LosHandler::Kill] raycast instance cache-{hits,misses}={12260,19187}; shared=3%; cached=36% [f=0017870] [Game::KillSimulation][4] [f=0017870] [CommonDefHandler::KillStatic] 3163 sound-set data items added [f=0017870] [Game::~CGame][2] [f=0017870] [Game::~CGame][3] [f=0017870] [SpringApp::Kill][3] [f=0017870] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 189730 bytes sent 715643 bytes recv'd [f=0017870] [SpringApp::Kill][4] font=0x4504daa0 [f=0017870] [SpringApp::Kill][5] [f=0017870] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7792 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp (0x450bbbc0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp" numZipFiles=7792 sumInflSize=721737kb sumReadTime=6340ms file="unittextures/bcore_abc_1.tga" indx=6966 inflSize=3210kb readTime=145ms file="scripts/dynstrike.lua" indx=5652 inflSize=24kb readTime=128ms file="objects3d/can.s3o" indx=4924 inflSize=64kb readTime=112ms file="scripts/dynassault.lua" indx=5649 inflSize=11kb readTime=88ms file="objects3d/strikecom_1.dae" indx=5457 inflSize=999kb readTime=86ms file="scripts/bomberstrike.lua" indx=5572 inflSize=4kb readTime=79ms file="scripts/bomberassault.lua" indx=5566 inflSize=3kb readTime=72ms file="bitmaps/loadpictures/linemove.png" indx=505 inflSize=3005kb readTime=64ms file="scripts/bomberdisarm.lua" indx=5567 inflSize=4kb readTime=51ms file="unitpics/hoverraid.png" indx=6429 inflSize=10kb readTime=48ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp] 54533174 bytes cached in 2906 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=162 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Mechadansonia_V1.02.sd7 (0x451afc70) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x451ac470) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4511d5f0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f9b9808bf10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]