[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.0GJMUv1ZeR/springsettings.977384.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 17ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fe02001d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8557 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/977384/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 234ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x462cfa90] using map "Prestige v1.00" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Prestige v1.00", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x462cfa90] using game "Zero-K v1.8.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1911ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2063ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 3ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 42ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 759ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 132ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 32ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 70ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 136ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] dyth68 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/977384/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 22 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 22, 31 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ea82e07e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10c771d3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=dbe74bb8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=dbe74bb8 file="cache/104dev-maintenance/paths/Prestige v1.00.pe-dbe74bb8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ea82e07e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10c771d3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=dbe74bc8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=dbe74bc8 file="cache/104dev-maintenance/paths/Prestige v1.00.pe2-dbe74bc8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (692ms, checksum 309f7aa6)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11611,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/977384/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c7f3d7cccf4682b28414959e018debdab5dd758f19ca722ad41b16422107efc76bbde766e44dd57dc14b7a0320301759475f45fa5d706a21f7badd69a87c0141]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=68aba2dafbf3ed7621e9e1ad1e1e115d1c95fd90a7ea0f4a76ef850b5a2a9280345e5177c509fef1c475d30304bd38c432254a2fac779656df297f1f19acd11d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53eac760,0x674255f0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: da0f935f41af5406563140d152e76435 [f=-000001] Connection attempt from exploit [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: exploit changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from TheVisitor [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: TheVisitor changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c7f3d7cccf4682b28414959e018debdab5dd758f19ca722ad41b16422107efc76bbde766e44dd57dc14b7a0320301759475f45fa5d706a21f7badd69a87c0141]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=68aba2dafbf3ed7621e9e1ad1e1e115d1c95fd90a7ea0f4a76ef850b5a2a9280345e5177c509fef1c475d30304bd38c432254a2fac779656df297f1f19acd11d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[Game::Load][lua{Rules,Gaia}={0x48dafa40,0x929d7cf0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c7f3d7cccf4682b28414959e018debdab5dd758f19ca722ad41b16422107efc76bbde766e44dd57dc14b7a0320301759475f45fa5d706a21f7badd69a87c0141]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=68aba2dafbf3ed7621e9e1ad1e1e115d1c95fd90a7ea0f4a76ef850b5a2a9280345e5177c509fef1c475d30304bd38c432254a2fac779656df297f1f19acd11d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[Game::Load][lua{Rules,Gaia}={000000009bc9ee60,00000000a8e24570}]" [f=-000001] Allies: I choose: Bob the Builder! [f=-000001] yo [f=-000001] gl hf [f=-000001] hf [f=-000001] Allies: I choose: Support! [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [864,47.0706787,2591]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5547,47.0703125,4165]: 1 finished unit Engineer Commander [f=0000000] [0] TheVisitor, team: 1, elo:2149 [f=0000000] [0] exploit, team: 0, elo:2071 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [5392,27.9296875,4160]: 1 finished unit Hovercraft Platform [f=0000010] [10] Event [1008,47.0703125,2600]: 0 finished unit Cloakbot Factory [f=0000240] [240] Event [808,47.0703125,2456]: 0 finished unit Metal Extractor [f=0000327] [327] Event [1017.59998,44.5869446,2600]: 0 finished unit Glaive [f=0000391] [391] Event [5928,47.0703125,4232]: 1 finished unit Metal Extractor [f=0000480] [480] Event [808,47.0703125,2680]: 0 finished unit Metal Extractor [f=0000582] [582] Event [744,47.0703125,2680]: 0 finished unit Wind/Tidal Generator [f=0000596] [596] Event [5424,27.9296875,4160]: 1 finished unit Quill [f=0000672] [672] Event [744,47.0703125,2600]: 0 finished unit Wind/Tidal Generator [f=0000695] [695] Event [1017.59998,44.5869446,2600]: 0 finished unit Conjurer [f=0000762] [762] Event [744,47.0703125,2520]: 0 finished unit Wind/Tidal Generator [f=0000841] [841] Event [6168,47.0703125,4024]: 1 finished unit Metal Extractor [f=0000842] [842] Event [5424,27.9296875,4160]: 1 finished unit Dagger [f=0000870] [870] Event [744,47.0703125,2440]: 0 finished unit Wind/Tidal Generator [f=0001030] [1030] Event [6104,47.0703125,4040]: 1 finished unit Solar Collector [f=0001036] [1036] Event [1017.59998,44.5869446,2600]: 0 finished unit Glaive [f=0001106] [1106] Event [5424,27.9296875,4160]: 1 finished unit Dagger [f=0001365] [1365] Event [6024,47.0703125,4120]: 1 finished unit Solar Collector [f=0001541] [1541] Event [808,47.0703125,2536]: 0 finished unit Solar Collector [f=0001670] [1670] Event [872,47.0703125,2696]: 0 finished unit Solar Collector [f=0001715] [1715] Event [5424,27.9296875,4160]: 1 finished unit Dagger [f=0001754] [1754] Event [1017.59998,44.5869446,2600]: 0 finished unit Glaive [f=0001845] [1845] Event [6008,47.0703125,4200]: 1 finished unit Solar Collector [f=0002161] [2161] Event [5424,27.9296875,4160]: 1 finished unit Dagger [f=0002176] [2176] Event [4768,100.390625,2848]: 1 finished unit Radar Tower [f=0002305] [2305] Event [976,47.0703125,2480]: 0 finished unit Lotus [f=0002327] [2327] Event [792,47.0703125,2744]: 0 finished unit Solar Collector [f=0002371] [2371] Event [1017.59998,44.5869446,2600]: 0 finished unit Glaive [f=0002493] [2493] Event [5424,27.9296875,4160]: 1 finished unit Dagger [f=0002764] [2764] Event [824,47.0703125,2616]: 0 finished unit Solar Collector [f=0003016] [3016] Event [1017.59998,44.5869446,2600]: 0 finished unit Conjurer [f=0003279] [3279] Event [1017.59998,44.5869446,2600]: 0 finished unit Glaive [f=0003313] [3313] Event [5064,47.0703125,3160]: 1 finished unit Metal Extractor [f=0003336] [3336] Event [5424,27.9296875,4160]: 1 finished unit Quill [f=0003446] [3446] Event [1017.59998,44.5869446,2600]: 0 finished unit Glaive [f=0003489] [3489] Event [4768,100.390625,2848]: 1 lost unit Radar Tower [f=0003499] [3499] Event [4659.52783,28.7760754,2781.81201]: 0 lost unit Glaive [f=0003522] [3522] Event [6243.81738,47.0703125,2883.92212]: 1 finished unit Engineer Commander [f=0003585] [3585] Event [4638.14307,27.9296875,2601.77075]: 0 lost unit Glaive [f=0003716] [3716] Event [6328,47.0703125,2680]: 1 finished unit Metal Extractor [f=0003778] [3778] Event [5259.22803,27.9296875,2196.79517]: 0 lost unit Glaive [f=0003779] [3779] Event [2088,47.0703125,1944]: 0 finished unit Metal Extractor [f=0003987] [3987] Event [680,47.0703125,2664]: 0 finished unit Solar Collector [f=0004202] [4202] Event [6328,47.0703125,2456]: 1 finished unit Metal Extractor [f=0004261] [4261] Event [4872,47.0703125,2968]: 1 finished unit Metal Extractor [f=0004271] [4271] Event [5264,27.9296875,4016]: 1 finished unit Lotus [f=0004292] [4292] Event [2280,47.0703125,2136]: 0 finished unit Metal Extractor [f=0004323] [4323] Event [1017.59998,44.5869446,2600]: 0 finished unit Conjurer [f=0004559] [4559] Event [680,47.0703125,2424]: 0 finished unit Solar Collector [f=0004712] [4712] Event [4952,47.0703125,2968]: 1 finished unit Solar Collector [f=0005056] [5056] Event [2224,47.0703125,2016]: 0 finished unit Lotus [f=0005065] [5065] Event [5424,27.9296875,4160]: 1 finished unit Scalpel [f=0005102] [5102] Event [760,47.0703125,2376]: 0 finished unit Solar Collector [f=0005169] [5169] Event [1017.59998,44.5869446,2600]: 0 finished unit Reaver [f=0005176] [5176] Event [5064,47.0703125,3080]: 1 finished unit Solar Collector [f=0005346] [5346] Event [1000,47.0703125,1144]: 0 finished unit Metal Extractor [f=0005363] [5363] Event [6144,47.0703125,2576]: 1 finished unit Lotus [f=0005393] [5393] Event [1017.59998,44.5869446,2600]: 0 finished unit Glaive [f=0005514] [5514] Event [5032,100.390625,2888]: 1 finished unit Wind/Tidal Generator [f=0005606] [5606] Event [1017.59998,44.5869446,2600]: 0 finished unit Glaive [f=0005680] [5680] Event [6344,47.0703125,2616]: 1 finished unit Solar Collector [f=0005682] [5682] Event [5424,27.9296875,4160]: 1 finished unit Scalpel [f=0005821] [5821] Event [4936.53369,27.9896355,4172.06348]: 0 lost unit Glaive [f=0005891] [5891] Event [5064,100.390625,2936]: 1 finished unit Wind/Tidal Generator [f=0005905] [5905] Event [1000,47.0703125,4008]: 0 finished unit Metal Extractor [f=0005930] [5930] Event [6344,47.0703125,2536]: 1 finished unit Solar Collector [f=0006078] [6078] Event [4383.76416,27.9296875,1758.46094]: 0 lost unit Glaive [f=0006086] [6086] Event [1288,47.0703125,904]: 0 finished unit Metal Extractor [f=0006153] [6153] Event [1017.59998,44.5869446,2600]: 0 finished unit Conjurer [f=0006168] [6168] Event [1472,27.9296875,2336]: 0 finished unit Radar Tower [f=0006228] [6228] Event [6264,47.0703125,2568]: 1 finished unit Solar Collector [f=0006290] [6290] Event [5112,100.390625,2952]: 1 finished unit Wind/Tidal Generator [f=0006350] [6350] Event [1017.59998,44.5869446,2600]: 0 finished unit Glaive [f=0006391] [6391] Event [5064,47.0703125,3160]: 1 lost unit Metal Extractor [f=0006467] [6467] Event [5043.90039,46.4056854,3195.1499]: 0 lost unit Glaive [f=0006511] [6511] Event [1017.59998,44.5869446,2600]: 0 finished unit Glaive [f=0006596] [6596] Event [1192,47.0703125,4232]: 0 finished unit Metal Extractor [f=0006773] [6773] Event [1017.59998,44.5869446,2600]: 0 finished unit Conjurer [f=0006798] [6798] Event [5424,27.9296875,4160]: 1 finished unit Mace [f=0006930] [6930] Event [1017.59998,44.5869446,2600]: 0 finished unit Glaive [f=0007055] [7055] Event [1017.59998,44.5869446,2600]: 0 finished unit Glaive [f=0007216] [7216] Event [2152,47.0703125,1960]: 0 finished unit Solar Collector [f=0007395] [7395] Event [5064,45.9098816,3160]: 1 finished unit Metal Extractor [f=0007408] [7408] Event [1017.59998,44.5869446,2600]: 0 finished unit Reaver [f=0007574] [7574] Event [2072,47.0703125,2008]: 0 finished unit Solar Collector [f=0007622] [7622] Event [1017.59998,44.5869446,2600]: 0 finished unit Conjurer [f=0007745] [7745] Event [1017.59998,44.5869446,2600]: 0 finished unit Glaive [f=0007925] [7925] Event [5400,27.9296875,4056]: 1 finished unit Caretaker [f=0007963] [7963] Event [2104,47.0703125,1880]: 0 finished unit Solar Collector [f=0008005] [8005] Event [2344,47.0703125,2968]: 0 finished unit Metal Extractor [f=0008018] [8018] Event [1017.59998,44.5869446,2600]: 0 finished unit Glaive [f=0008064] [8064] Event [3997.77832,27.9296875,3575.31885]: 0 lost unit Glaive [f=0008178] [8178] Event [5424,27.9296875,4160]: 1 finished unit Scalpel [f=0008267] [8267] Event [4808,47.0703125,2136]: 1 finished unit Metal Extractor [f=0008437] [8437] Event [2344,47.0703125,2152]: 0 finished unit Solar Collector [f=0008525] [8525] Event [4896,47.0703125,3136]: 1 lost unit Lotus [f=0008534] [8534] Event [4872,47.0703125,2968]: 1 lost unit Metal Extractor [f=0008561] [8561] Event [5424,27.9296875,4160]: 1 finished unit Scalpel [f=0008619] [8619] Event [5064,100.390625,2936]: 1 lost unit Wind/Tidal Generator [f=0008626] [8626] Event [2216,47.0703125,2120]: 0 finished unit Solar Collector [f=0008629] [8629] Event [5032,100.390625,2888]: 1 lost unit Wind/Tidal Generator [f=0008651] [8651] Event [1017.59998,44.5869446,2600]: 0 finished unit Reaver [f=0008674] [8674] Event [2552,47.0703125,3160]: 0 finished unit Metal Extractor [f=0008688] [8688] Event [5936,47.0703125,3952]: 1 finished unit Lotus [f=0008711] [8711] Event [5112,100.081787,2952]: 1 lost unit Wind/Tidal Generator [f=0008717] [8717] Event [4600,47.0703125,1944]: 1 finished unit Metal Extractor [f=0008731] [8731] Event [4963.92188,47.109684,3226.42578]: 0 lost unit Reaver [f=0008823] [8823] Event [2296,47.0703125,2072]: 0 finished unit Solar Collector [f=0008912] [8912] Event [1017.59998,44.5869446,2600]: 0 finished unit Conjurer [f=0008914] [8914] Event [5424,27.9296875,4160]: 1 finished unit Scalpel [f=0009027] [9027] Event [1017.59998,44.5869446,2600]: 0 finished unit Glaive [f=0009062] [9062] Event [4768,47.0703125,1968]: 1 finished unit Lotus [f=0009143] [9143] Event [2248,47.0703125,1960]: 0 finished unit Solar Collector [f=0009173] [9173] Event [1017.59998,44.5869446,2600]: 0 finished unit Glaive [f=0009182] [9182] Event [4592,100.390625,2192]: 1 finished unit Radar Tower [f=0009336] [9336] Event [4648,47.0703125,2008]: 1 finished unit Solar Collector [f=0009416] [9416] Event [4214.09473,27.9296875,1869.32446]: 0 lost unit Glaive [f=0009487] [9487] Event [1017.59998,44.5869446,2600]: 0 finished unit Reaver [f=0009500] [9500] Event [4648,47.0703125,2104]: 1 finished unit Solar Collector [f=0009559] [9559] Event [3304,0,2504]: 0 finished unit Caretaker [f=0009599] [9599] Event [4872,45.9098816,2968]: 1 finished unit Metal Extractor [f=0009644] [9644] Event [1017.59998,44.5869446,2600]: 0 finished unit Conjurer [f=0009648] [9648] Event [1352,47.0703125,920]: 0 finished unit Solar Collector [f=0009665] [9665] Event [4728,47.0703125,2168]: 1 finished unit Solar Collector [f=0009740] [9740] Event [1017.59998,44.5869446,2600]: 0 finished unit Glaive [f=0009836] [9836] Event [1017.59998,44.5869446,2600]: 0 finished unit Glaive [f=0010024] [10024] Event [3288.46924,27.9296875,3360.78809]: 0 lost unit Glaive [f=0010116] [10116] Event [3275.6311,27.9296875,3266.56299]: 0 lost unit Glaive [f=0010126] [10126] Event [1017.59998,44.5869446,2600]: 0 finished unit Reaver [f=0010146] [10146] Event [1272,47.0703125,968]: 0 finished unit Solar Collector [f=0010152] [10152] Event [3984.93701,27.877573,3066.41821]: 0 lost unit Glaive [f=0010162] [10162] Event [2528,47.0703125,1648]: 0 finished unit Picket [f=0010183] [10183] Event [3776.71997,27.9296875,3442.36206]: 0 lost unit Glaive [f=0010261] [10261] Event [4912,47.0703125,1840]: 1 finished unit Lotus [f=0010268] [10268] Event [3398.43286,27.9296875,3368.81958]: 1 lost unit Dagger [f=0010295] [10295] Event [3317.05835,27.9296875,3364.68237]: 1 lost unit Dagger [f=0010324] [10324] Event [3347.66382,27.9296875,3366.83887]: 1 lost unit Dagger [f=0010335] [10335] Event [4984,47.0703125,3048]: 1 finished unit Solar Collector [f=0010359] [10359] Event [1017.59998,44.5869446,2600]: 0 finished unit Conjurer [f=0010368] [10368] Event [3430.56909,27.9296875,3274.31592]: 1 lost unit Dagger [f=0010386] [10386] Event [3415.27271,27.9328346,3346.15405]: 1 lost unit Dagger [f=0010475] [10475] Event [5424,27.9296875,4160]: 1 finished unit Bolas [f=0010505] [10505] Event [1017.59998,44.5869446,2600]: 0 finished unit Glaive [f=0010514] [10514] Event [2544,47.0703125,1696]: 0 finished unit Picket [f=0010640] [10640] Event [1017.59998,44.5869446,2600]: 0 finished unit Glaive [f=0010675] [10675] Event [1224,47.0703125,888]: 0 finished unit Solar Collector [f=0010787] [10787] Event [5424,27.9296875,4160]: 1 finished unit Bolas [f=0010979] [10979] Event [4752,47.0703125,3120]: 1 finished unit Lotus [f=0011004] [11004] Event [2536,47.0703125,3224]: 0 finished unit Solar Collector [f=0011043] [11043] Event [888,47.0703125,2568]: 0 finished unit Caretaker [f=0011062] [11062] Event [2560,47.0703125,1776]: 0 finished unit Picket [f=0011102] [11102] Event [5424,27.9296875,4160]: 1 finished unit Bolas [f=0011171] [11171] Event [1064,47.0703125,1160]: 0 finished unit Solar Collector [f=0011322] [11322] Event [1017.59998,44.5869446,2600]: 0 finished unit Reaver [f=0011377] [11377] Event [4666.46143,47.0703125,1597.4137]: 0 lost unit Glaive [f=0011416] [11416] Event [5424,27.9296875,4160]: 1 finished unit Bolas [f=0011449] [11449] Event [2905.47437,27.9296875,3262.71606]: 0 lost unit Glaive [f=0011470] [11470] Event [4778.26416,47.0703125,1816.14966]: 0 lost unit Glaive [f=0011472] [11472] Event [4641.84717,35.2736511,1517.5824]: 0 lost unit Glaive [f=0011545] [11545] Event [2779.27979,27.9296913,3200.82007]: 0 lost unit Glaive [f=0011549] [11549] Event [4816,47.0703125,3280]: 1 finished unit Lotus [f=0011565] [11565] Event [2488,47.0703125,3144]: 0 finished unit Solar Collector [f=0011637] [11637] Event [1017.59998,44.5869446,2600]: 0 finished unit Conjurer [f=0011640] [11640] Event [5928,47.0703125,904]: 1 finished unit Metal Extractor [f=0011678] [11678] Event [984,47.0703125,1208]: 0 finished unit Solar Collector [f=0011724] [11724] Event [2928.78687,27.9296875,3625.35791]: 0 lost unit Reaver [f=0011785] [11785] Event [1017.59998,44.5869446,2600]: 0 finished unit Glaive [f=0011852] [11852] Event [2576,47.0703125,1840]: 0 finished unit Picket [f=0011931] [11931] Event [3576,27.9296875,1224]: 0 finished unit Metal Extractor [f=0011960] [11960] Event [1017.59998,44.5869446,2600]: 0 finished unit Glaive [f=0012000] [12000] Event [6184,47.0703125,1144]: 1 finished unit Metal Extractor [f=0012072] [12072] Event [2568,47.0703125,3096]: 0 finished unit Solar Collector [f=0012079] [12079] Event [1017.59998,44.5869446,2600]: 0 finished unit Glaive [f=0012181] [12181] Event [3576,27.9296875,3960]: 1 finished unit Metal Extractor [f=0012199] [12199] Event [1017.59998,44.5869446,2600]: 0 finished unit Glaive [f=0012210] [12210] Event [1016,47.0703125,1080]: 0 finished unit Solar Collector [f=0012217] [12217] Event [2536,47.0703125,3224]: 0 lost unit Solar Collector [f=0012274] [12274] Event [5424,27.9296875,4160]: 1 finished unit Bolas [f=0012308] [12308] Event [1017.59998,44.5869446,2600]: 0 finished unit Glaive [f=0012330] [12330] Event [2203.19165,47.1181946,3336.21484]: 0 lost unit Reaver [f=0012422] [12422] Event [1017.59998,44.5869446,2600]: 0 finished unit Glaive [f=0012479] [12479] Event [2592,47.0703125,1904]: 0 finished unit Picket [f=0012514] [12514] Event [2408,47.0703125,2984]: 0 finished unit Solar Collector [f=0012523] [12523] Event [1017.59998,44.5869446,2600]: 0 finished unit Glaive [f=0012586] [12586] Event [5424,27.9296875,4160]: 1 finished unit Bolas [f=0012619] [12619] Event [1017.59998,44.5869446,2600]: 0 finished unit Glaive [f=0012653] [12653] Event [2488,47.0703125,3144]: 0 lost unit Solar Collector [f=0012664] [12664] Event [2552,45.8807373,3160]: 0 lost unit Metal Extractor [f=0012735] [12735] Event [1017.59998,44.5869446,2600]: 0 finished unit Glaive [f=0012737] [12737] Event [2436.95239,47.1264153,3039.02905]: 0 lost unit Conjurer [f=0012742] [12742] Event [2328,47.0703125,3032]: 0 lost unit Solar Collector [f=0012833] [12833] Event [1017.59998,44.5869446,2600]: 0 finished unit Glaive [f=0012865] [12865] Event [2344,47.4977493,2968]: 0 lost unit Metal Extractor [f=0012901] [12901] Event [5424,27.9296875,4160]: 1 finished unit Bolas [f=0012916] [12916] Event [4730.53076,47.0703125,2022.85254]: 0 lost unit Conjurer [f=0012916] [12916] Event [1751.0802,27.9296875,2962.17383]: 0 lost unit Glaive [f=0012926] [12926] Event [1736.27271,27.9296875,3017.89966]: 0 lost unit Glaive [f=0012947] [12947] Event [1017.59998,44.5869446,2600]: 0 finished unit Glaive [f=0012957] [12957] Event [1874.83862,30.7014217,3288.80566]: 1 lost unit Bolas [f=0012961] [12961] Event [2568,46.9703674,3096]: 0 lost unit Solar Collector [f=0012961] [12961] Event [1863.56055,28.2295589,3054.31323]: 0 lost unit Glaive [f=0012985] [12985] Event [1915.68408,44.9784317,3046.14746]: 0 lost unit Glaive [f=0013001] [13001] Event [1889.20142,35.445816,3222.38501]: 0 lost unit Glaive [f=0013009] [13009] Event [1904.76685,41.4750862,3208.61401]: 0 lost unit Glaive [f=0013010] [13010] Event [2592,47.0703125,1968]: 0 finished unit Picket [f=0013040] [13040] Event [2127.073,47.0703125,3155.4104]: 1 lost unit Bolas [f=0013046] [13046] Event [1017.59998,44.5869446,2600]: 0 finished unit Glaive [f=0013058] [13058] Event [1986.18201,47.0703125,3080.10791]: 0 lost unit Glaive [f=0013071] [13071] Event [2033.56787,47.0959358,3072.23926]: 0 lost unit Glaive [f=0013086] [13086] Event [2027.6416,47.0829315,2992.1145]: 0 lost unit Glaive [f=0013110] [13110] Event [1913.19446,44.4770279,3188.73169]: 0 lost unit Glaive [f=0013122] [13122] Event [5792,47.0703125,992]: 1 finished unit Lotus [f=0013155] [13155] Event [1017.59998,44.5869446,2600]: 0 finished unit Glaive [f=0013206] [13206] Event [1754.68689,27.9296875,3337.98755]: 0 lost unit Glaive [f=0013216] [13216] Event [5424,27.9296875,4160]: 1 finished unit Bolas [f=0013261] [13261] Event [1017.59998,44.5869446,2600]: 0 finished unit Glaive [f=0013265] [13265] Event [1671.7251,27.9296875,3384.75024]: 0 lost unit Glaive [f=0013295] [13295] Event [1248,47.0703125,1088]: 0 finished unit Lotus [f=0013365] [13365] Event [5760,47.0703125,1232]: 1 finished unit Lotus [f=0013397] [13397] Event [1017.59998,44.5869446,2600]: 0 finished unit Ronin [f=0013531] [13531] Event [5424,27.9296875,4160]: 1 finished unit Bolas [f=0013535] [13535] Event [2608,47.0703125,2032]: 0 finished unit Picket [f=0013540] [13540] Event [1017.59998,44.5869446,2600]: 0 finished unit Ronin [f=0013598] [13598] Event [1192,45.8807755,4232]: 0 lost unit Metal Extractor [f=0013636] [13636] Event [1017.59998,44.5869446,2600]: 0 finished unit Ronin [f=0013686] [13686] Event [1000,47.0703125,4008]: 0 lost unit Metal Extractor [f=0013747] [13747] Event [1017.59998,44.5869446,2600]: 0 finished unit Ronin [f=0013856] [13856] Event [1017.59998,44.5869446,2600]: 0 finished unit Ronin [f=0013892] [13892] Event [5424,27.9296875,4160]: 1 finished unit Scalpel [f=0013975] [13975] Event [1017.59998,44.5869446,2600]: 0 finished unit Ronin [f=0014059] [14059] Event [1614.47021,27.9296875,3015.70264]: 1 lost unit Bolas [f=0014087] [14087] Event [1017.59998,44.5869446,2600]: 0 finished unit Ronin [f=0014189] [14189] Event [5524.52588,46.5700836,1003.76709]: 0 lost unit Glaive [f=0014192] [14192] Event [999.205322,18.1092701,3109.74121]: 0 lost unit Glaive [f=0014194] [14194] Event [1017.59998,44.5869446,2600]: 0 finished unit Ronin [f=0014203] [14203] Event [1200.76721,27.9150333,2815.43848]: 0 lost unit Ronin [f=0014251] [14251] Event [5424,27.9296875,4160]: 1 finished unit Scalpel [f=0014288] [14288] Event [1204.79675,28.1009064,2846.29028]: 0 lost unit Ronin [f=0014300] [14300] Event [1017.59998,44.5869446,2600]: 0 finished unit Ronin [f=0014322] [14322] Event [1282.64343,27.9008484,2996.42725]: 0 lost unit Ronin [f=0014358] [14358] Event [1208.39917,27.9296875,3002.0625]: 0 lost unit Ronin [f=0014384] [14384] Event [1017.59998,44.5869446,2600]: 0 finished unit Glaive [f=0014404] [14404] Event [1340.25061,27.9296875,3010.81055]: 0 lost unit Ronin [f=0014446] [14446] Event [1138.30969,27.9296875,3070.81738]: 0 lost unit Ronin [f=0014464] [14464] Event [1017.59998,44.5869446,2600]: 0 finished unit Glaive [f=0014475] [14475] Event [1187.27612,27.9296875,2905.46484]: 0 lost unit Ronin [f=0014476] [14476] Event [3492.54761,27.9296875,3459.58984]: 1 lost unit Bolas [f=0014497] [14497] Event [3466.84546,27.9296875,3348.58228]: 0 lost unit Reaver [f=0014506] [14506] Event [1076.59607,30.540638,2900.0564]: 0 lost unit Ronin [f=0014511] [14511] Event [1112.41785,28.5675411,2887.94751]: 0 lost unit Ronin [f=0014529] [14529] Event [1017.59998,44.5869446,2600]: 0 finished unit Glaive [f=0014611] [14611] Event [5424,27.9296875,4160]: 1 finished unit Scalpel [f=0014615] [14615] Event [1017.59998,44.5869446,2600]: 0 finished unit Glaive [f=0014636] [14636] Event [1296.83618,27.9296913,2753.81445]: 0 lost unit Glaive [f=0014684] [14684] Event [1017.59998,44.5869446,2600]: 0 finished unit Glaive [f=0014714] [14714] Event [1241.07007,27.9296875,2781.60107]: 0 lost unit Glaive [f=0014743] [14743] Event [1274.71863,27.9296875,2876.56055]: 0 lost unit Glaive [f=0014772] [14772] Event [1017.59998,44.5869446,2600]: 0 finished unit Glaive [f=0014840] [14840] Event [2599.37256,46.877552,3220.86426]: 0 lost unit Conjurer [f=0014861] [14861] Event [1017.59998,44.5869446,2600]: 0 finished unit Glaive [f=0014887] [14887] Event [2552,46.0133362,3160]: 0 lost unit Metal Extractor [f=0014939] [14939] Event [1017.59998,44.5869446,2600]: 0 finished unit Glaive [f=0014971] [14971] Event [5424,27.9296875,4160]: 1 finished unit Scalpel [f=0015020] [15020] Event [1017.59998,44.5869446,2600]: 0 finished unit Glaive [f=0015097] [15097] Event [1017.59998,44.5869446,2600]: 0 finished unit Glaive [f=0015137] [15137] Event [5992,47.0703125,904]: 1 finished unit Solar Collector [f=0015161] gg [f=0015206] [15206] Event [1017.59998,44.5869446,2600]: 0 finished unit Ronin [f=0015259] [15259] Event [undefined]: exploit resigned [f=0015259] game_message: exploit has been destroyed! [f=0015259] game_message: TheVisitor wins! [f=0015259] Submitting stats [f=0015259] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015259] Part| Total Time|Time of the last 0.5s [f=0015259] Draw 17125.16ms 18.60% [f=0015259] Lua::Callins::Synced 6809.34ms 17.00% [f=0015259] Lua::Callins::Unsynced 22848.30ms 25.90% [f=0015259] Lua::CollectGarbage::Synced 430.01ms 0.10% [f=0015259] Lua::CollectGarbage::Unsynced 905.79ms 0.30% [f=0015259] Misc::Profiler::AddTime 78.61ms 0.10% [f=0015259] Sim 33571.30ms 60.70% [f=0015259] [15259] Received game_message: exploit has been destroyed! [f=0015259] [15259] Received game_message: TheVisitor wins! [f=0015260] [15260] Game End Stats Header: 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30,7860,7560,7560,7860,889.439758,794.807129,794.807129,889.439758,0,0,0,0,0,0,0,0,0,576.453857,576.453857,0,1540.62988,3281.3208,3281.3208,1540.62988,780,630,630,780,53.1969643,32,32,53.1969643,1330,1410,1410,1330,28.3671131,29.4247055,29.4247055,28.3671131,1245,2450,2450,1245,1126.5,2723.66675,2723.66675,1126.5,4505,3070,3070,4505,2813.66675,1184.16675,1184.16675,2813.66675,304.407227,85.6663742,85.6663742,304.407227,3305.46973,1652.10071,1652.10071,3305.46973 [f=0015260] [15260] Game End Stats Values: 31,7780,7930,7930,7780,964.416687,819.048828,819.048828,964.416687,0,0,0,0,0,0,0,0,0,576.453857,576.453857,0,1546.90674,3546.43579,3546.43579,1546.90674,870,810,810,870,52.7295799,32,32,52.7295799,1330,1410,1410,1330,26.4984627,27.1161156,27.1161156,26.4984627,1075,2640,2640,1075,1126.5,3113.66675,3113.66675,1126.5,4505,3070,3070,4505,3203.66675,1184.16675,1184.16675,3203.66675,304.407227,85.6663742,85.6663742,304.407227,3570.58472,1658.37756,1658.37756,3570.58472 [f=0015260] [15260] Game End Stats Values: 32,8060,8340,8340,8060,1040.46643,882.857727,882.857727,1040.46643,0,0,0,0,0,0,0,0,0,732.199524,732.199524,0,1574.60083,3726.4353,3726.4353,1574.60083,970,810,810,970,54.9694939,32,32,54.9694939,1330,1410,1410,1330,24.8699722,29.7539272,29.7539272,24.8699722,1435,3050,3050,1435,1126.5,3293.66675,3293.66675,1126.5,4325,3070,3070,4325,3383.66675,1184.16675,1184.16675,3383.66675,304.407227,85.6663742,85.6663742,304.407227,3750.58423,1686.07166,1686.07166,3750.58423 [f=0015260] [15260] Game End Stats Values: 33,7995,8370,8370,7995,1121.1593,949.429504,949.429504,1121.1593,0,0,0,0,0,0,0,0,0,902.618652,902.618652,0,1918.97192,4355.98633,4355.98633,1918.97192,970,810,810,970,55.4151649,32,32,55.4151649,1330,1410,1410,1330,27.2572861,29.938118,29.938118,27.2572861,1370,3080,3080,1370,1316.5,3693.66675,3693.66675,1316.5,4325,3070,3070,4325,3873.66675,1374.16675,1374.16675,3873.66675,358.905579,85.6663742,85.6663742,358.905579,4432.18994,2088.67822,2088.67822,4432.18994 [f=0015260] [15260] Game End Stats Values: 34,7335,8400,8400,7335,1195.26563,1014.23602,1014.23602,1195.26563,0,0,0,0,0,0,0,0,0,1070.27271,1070.27271,0,2160.36597,5171.16406,5171.16406,2160.36597,970,810,810,970,55.9081383,32,32,55.9081383,1330,1410,1410,1330,26.5737534,29.8204327,29.8204327,26.5737534,830,3110,3110,830,1506.5,4678.66699,4678.66699,1506.5,4205,3070,3070,4205,4858.66699,1564.16675,1564.16675,4858.66699,412.907227,85.6663742,85.6663742,412.907227,5247.854,2458.42285,2458.42285,5247.854 [f=0015260] [15260] Game End Stats Values: 35,7685,8690,8690,7685,1271.89746,1046.44495,1046.44495,1271.89746,0,0,0,0,0,0,0,0,0,1159.8728,1159.8728,0,2160.36597,5231.74463,5231.74463,2160.36597,970,810,810,970,56.2851181,32.4285698,32.4285698,56.2851181,1330,1410,1410,1330,30.830843,29.3720608,29.3720608,30.830843,1180,3330,3330,1180,1506.5,4748.23486,4748.23486,1506.5,4205,3140,3140,4205,4928.23486,1564.16675,1564.16675,4928.23486,505.743378,107.832703,107.832703,505.743378,5308.43457,2458.42285,2458.42285,5308.43457 [f=0015303] [15303] Event [6040,47.0703125,984]: 1 finished unit Solar Collector [f=0015332] [15332] Event [5424,27.9296875,4160]: 1 finished unit Scalpel [f=0015351] gg [f=0015375] [15375] Event [4768,99.2301941,2848]: 1 finished unit Radar Tower [f=0015447] Player TheVisitor left the game: normal quit [f=0015447] [15447] Event [undefined]: TheVisitor quit [f=0015453] Spectator exploit left the game: normal quit [f=0015453] [15453] Event [undefined]: exploit quit [f=0015459] No clients connected, shutting down server [f=0015459] Server shutdown [f=0015459] End of demo reached [f=0015468] [15468] Event [6072,47.0703125,1064]: 1 finished unit Solar Collector [f=0015633] [15633] Event [6120,47.0703125,1144]: 1 finished unit Solar Collector [f=0015961] [15961] Event [5424,27.9296875,4160]: 1 finished unit Mace [f=0019158] Autoquit sending quit command. [f=0019158] [QuitAction] user exited to system [f=0019158] [SpringApp::Kill][1] fromRun=1 [f=0019158] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019158] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019158] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019158] [ThreadPool::SetThreadCount][2] workers=0 [f=0019158] [SpringApp::Kill][2] [f=0019158] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019158] [Game::KillLua][3] dtor=0 luaUI=0x676fc390 [f=0019158] Start widgetHandler:Shutdown [f=0019158] Shutdown - SaveOrderList Complete [f=0019158] Writing last game win data [f=0019158] Shutdown - SaveConfigData Complete [f=0019158] Shutdown Widget - Chili Highlight [f=0019158] Shutdown Widget - Save/Load API [f=0019158] Shutdown Widget - Draw After Chili [f=0019158] Shutdown Widget - EPIC Menu [f=0019158] Shutdown Widget - Chili Minimap [f=0019158] Shutdown Widget - Chili Widget Selector [f=0019158] Shutdown Widget - Local Team Colors [f=0019158] Shutdown Widget - Display Keys 2 [f=0019158] Shutdown Widget - Save Game Menu [f=0019158] Shutdown Widget - HealthBars [f=0019158] Shutdown Widget - Noises [f=0019158] Shutdown Widget - Unit Icons [f=0019158] Shutdown Widget - Win Counter [f=0019158] Shutdown Widget - BuildETA [f=0019158] Shutdown Widget - SpringRTS Replay Stats [f=0019158] Shutdown Widget - Modular Comm Info [f=0019158] Shutdown Widget - CameraShake [f=0019158] Shutdown Widget - Chili Economy Panel Default [f=0019158] Shutdown Widget - Chili EndGame Window [f=0019158] Shutdown Widget - Chili Nuke Warning [f=0019158] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019158] Shutdown Widget - Chili Spectator Panels [f=0019158] Shutdown Widget - Context Menu [f=0019158] Shutdown Widget - Darkening [f=0019158] Shutdown Widget - MetalFeatures (new) [f=0019158] Shutdown Widget - Defense Range Zero-K [f=0019158] Shutdown Widget - Grab Input [f=0019158] Input grabbing is disabled! [f=0019158] Shutdown Widget - Highlight Geos [f=0019158] Shutdown Widget - Local Widgets Config [f=0019158] Shutdown Widget - Mex Placement Handler [f=0019158] Shutdown Widget - MinimapEvents [f=0019158] Shutdown Widget - Missile Silo Range [f=0019158] Shutdown Widget - Point Tracker [f=0019158] Shutdown Widget - Showeco and Grid Drawer [f=0019158] Shutdown Widget - Stereo3D [f=0019158] Shutdown Widget - Music Player v2 [f=0019158] Shutdown Widget - Attack AoE [f=0019158] Shutdown Widget - UnitShapes [f=0019158] Shutdown Widget - Map Edge Extension [f=0019158] Shutdown Widget - Selection Send [f=0019158] Shutdown Widget - LupsManager [f=0019158] Shutdown Widget - Newton Firezone [f=0019158] Shutdown Widget - Chili Pro Console [f=0019158] Shutdown Widget - Lasso Terraform GUI [f=0019158] Shutdown Widget - Chili Framework [f=0019158] Shutdown Widget - Lups [f=0019158] Shutdown Widget - Custom Markers [f=0019158] Shutdown Widget - Chili Core Selector [f=0019158] Shutdown Widget - Select Keys [f=0019158] Shutdown Widget - Pause Screen [f=0019158] Shutdown Widget - Layout Handler [f=0019158] Shutdown Widget - Persistent Build Height [f=0019158] Shutdown Widget - Text To Speech Control [f=0019158] End widgetHandler:Shutdown [f=0019158] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={641158,71980450} {int,ext,rec}Allocs={27464704,0,0} {chunk,block}Bytes={71980450,0} [f=0019158] [Game::KillLua][1] dtor=0 luaGaia=0x674255f0 [f=0019158] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={398961,57553185} {int,ext,rec}Allocs={27464705,0,0} {chunk,block}Bytes={57553185,0} [f=0019158] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={398961,57553185} {int,ext,rec}Allocs={27464705,0,0} {chunk,block}Bytes={57553185,0} [f=0019158] [Game::KillLua][2] dtor=0 luaRules=0x53eac760 [f=0019158] Start gadgetHandler:Shutdown [f=0019158] Shutdown - StartSetup [f=0019158] Shutdown - UnitMorph [f=0019158] Shutdown - Carrier Drones [f=0019158] Shutdown - LupsNanoSpray [f=0019158] Shutdown - Missile Silo Controller [f=0019158] Shutdown - Modular Comm Info [f=0019158] Shutdown - Terrain Texture Handler [f=0019158] Shutdown - UnitCloakShield [f=0019158] Shutdown - Starlight Handler [f=0019158] End gadgetHandler:Shutdown [f=0019158] Start gadgetHandler:Shutdown [f=0019158] Shutdown - Save/Load [f=0019158] Shutdown - Teleport Throw [f=0019158] Shutdown - UnitMorph [f=0019158] Shutdown - Modular Comm Info [f=0019158] Shutdown - Retreat Command [f=0019158] Shutdown - Shockwaves [f=0019158] Shutdown - UnitCloakShield [f=0019158] Shutdown - Lups Cloak FX [f=0019158] Shutdown - Lups [f=0019158] Shutdown - Lups Shield [f=0019158] End gadgetHandler:Shutdown [f=0019158] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27464737,0,0} {chunk,block}Bytes={0,0} [f=0019158] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27464737,0,0} {chunk,block}Bytes={0,0} [f=0019158] [Game::KillLua][4] dtor=0 [f=0019158] [Game::~CGame][1] [f=0019158] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019158] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019158] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019158] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019158] [Game::KillLua][4] dtor=1 [f=0019158] [Game::KillMisc][1] [f=0019158] [Game::KillMisc][2] [f=0019158] [Game::KillMisc][3] [f=0019158] [Game::KillRendering][1] [f=0019158] [3DOParser::Kill] allocated 137 pieces [f=0019158] [S3OParser::Kill] allocated 2805 pieces [f=0019158] [AssParser::Kill] allocated 222 pieces [f=0019158] [Game::KillInterface][1] [f=0019158] [Game::KillInterface][2] [f=0019158] [Game::KillSimulation][1] [f=0019158] [Game::KillSimulation][2] [f=0019158] [CCollisionHandler] dis-/continuous tests: 0/466547 [f=0019158] [Game::KillSimulation][3] [f=0019158] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019158] [~CPathCache(28x20)] cacheHits=89 hitPercentage=33% numHashColls=0 maxCacheSize=17 [f=0019158] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019158] [~CPathCache(56x40)] cacheHits=110 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019158] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019158] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019158] [LosHandler::Kill] raycast instance cache-{hits,misses}={5014,11282}; shared=6%; cached=24% [f=0019158] [Game::KillSimulation][4] [f=0019158] [CommonDefHandler::KillStatic] 3163 sound-set data items added [f=0019158] [Game::~CGame][2] [f=0019158] [Game::~CGame][3] [f=0019158] [SpringApp::Kill][3] [f=0019158] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 201646 bytes sent 203829 bytes recv'd [f=0019158] [SpringApp::Kill][4] font=0x46202aa0 [f=0019158] [SpringApp::Kill][5] [f=0019158] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7792 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp (0x46270d00) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp" numZipFiles=7792 sumInflSize=721737kb sumReadTime=5337ms file="luarules/gadgets/weapon_hide_sniper.lua" indx=1816 inflSize=1kb readTime=81ms file="unittextures/bcore_abc_1.tga" indx=6966 inflSize=3210kb readTime=58ms file="unittextures/bcore_abc_2.tga" indx=6968 inflSize=1800kb readTime=53ms file="luaui/widgets/gui_chili_deluxeplayerlist.lua" indx=4587 inflSize=55kb readTime=47ms file="units/amphassault.lua" indx=6637 inflSize=5kb readTime=40ms file="objects3d/commsupport.s3o" indx=4984 inflSize=85kb readTime=37ms file="objects3d/vehscout.s3o" indx=5493 inflSize=115kb readTime=36ms file="luaui/headers/ecopanels.lua" indx=2936 inflSize=1kb readTime=33ms file="luarules/gadgets/unit_xp.lua" indx=1810 inflSize=1kb readTime=32ms file="luaui/widgets/gui_epicmenu.lua" indx=4622 inflSize=100kb readTime=31ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp] 52809608 bytes cached in 2897 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Prestige_V1.00.sd7 (0x46364680) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x464f4e20) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x462cbd00) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fe02008bf10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]