[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.UfjCueMR52/springsettings.977345.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 18ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fe59801d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8555 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/977345/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 219ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44fcf1c0] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44fcf1c0] using game "Zero-K v1.8.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 148ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 939ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1095ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 8ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 34ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 698ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 112ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 59ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] StStephenHawking was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/977345/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f4ecf015 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f4ecf015 file="cache/104dev-maintenance/paths/Intersection v4.1.pe-f4ecf015.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f4ecf025 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f4ecf025 file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-f4ecf025.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (303ms, checksum 18989a79)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11612,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/977345/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x517a8700,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: d9fe925fb87597c411371a3a4596f592 [f=-000001] Connection attempt from SentinelComanche [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: SentinelComanche changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from TheVisitor [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: TheVisitor changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[Game::Load][lua{Rules,Gaia}={00000000696e4530,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[Game::Load][lua{Rules,Gaia}={000000005e91e190,0000000000000000}]" [f=-000001] Allies: I choose: Bob the Builder! [f=-000001] [0] Event [699,262.003174,673]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4480,261.996948,4326]: 1 finished unit Engineer Commander [f=0000000] [0] SentinelComanche, team: 1, elo:2524 [f=0000000] [0] TheVisitor, team: 0, elo:2158 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [4504,261.995605,4208]: 1 finished unit Cloakbot Factory [f=0000018] [18] Event [896,261.995605,744]: 0 finished unit Cloakbot Factory [f=0000241] [241] Event [4360,261.995605,4360]: 1 finished unit Metal Extractor [f=0000255] [255] Event [776,261.995605,760]: 0 finished unit Metal Extractor [f=0000310] [310] Event [4504.01465,261.995605,4198.3999]: 1 finished unit Glaive [f=0000357] [357] Event [680,261.995605,760]: 0 finished unit Wind/Tidal Generator [f=0000447] [447] Event [568,261.995605,760]: 0 finished unit Wind/Tidal Generator [f=0000511] [511] Event [4504.01465,261.995605,4198.3999]: 1 finished unit Glaive [f=0000567] [567] Event [456,261.995605,760]: 0 finished unit Wind/Tidal Generator [f=0000631] [631] Event [4872,261.995605,4344]: 1 finished unit Metal Extractor [f=0000706] [706] Event [4504.01465,261.995605,4198.3999]: 1 finished unit Glaive [f=0000747] [747] Event [344,261.995605,760]: 0 finished unit Wind/Tidal Generator [f=0000821] [821] Event [4792,261.995605,4344]: 1 finished unit Solar Collector [f=0000891] [891] Event [905.599976,261.995605,744]: 0 finished unit Conjurer [f=0001035] [1035] Event [264,261.995605,744]: 0 finished unit Metal Extractor [f=0001086] [1086] Event [4504.01465,261.995605,4198.3999]: 1 finished unit Conjurer [f=0001225] [1225] Event [264,261.995605,680]: 0 finished unit Solar Collector [f=0001320] [1320] Event [4872,261.995605,4856]: 1 finished unit Metal Extractor [f=0001420] [1420] Event [264,261.995605,584]: 0 finished unit Solar Collector [f=0001422] [1422] Event [4792,261.995605,4808]: 1 finished unit Wind/Tidal Generator [f=0001660] [1660] Event [264,261.995605,488]: 0 finished unit Solar Collector [f=0001760] [1760] Event [760,261.995605,264]: 0 finished unit Metal Extractor [f=0001845] [1845] Event [4360,261.995605,4856]: 1 finished unit Metal Extractor [f=0001900] [1900] Event [264,261.995605,392]: 0 finished unit Solar Collector [f=0001947] [1947] Event [4424,261.995605,4840]: 1 finished unit Wind/Tidal Generator [f=0002052] [2052] Event [4000,253.865723,3968]: 1 finished unit Radar Tower [f=0002087] [2087] Event [905.599976,261.995605,744]: 0 finished unit Glaive [f=0002157] [2157] Event [4376,261.995605,4456]: 1 finished unit Wind/Tidal Generator [f=0002159] [2159] Event [264,261.995605,264]: 0 finished unit Metal Extractor [f=0002295] [2295] Event [905.599976,261.995605,744]: 0 finished unit Glaive [f=0002514] [2514] Event [344,261.995605,264]: 0 finished unit Wind/Tidal Generator [f=0002542] [2542] Event [1081.24512,249.330429,697.656433]: 1 lost unit Glaive [f=0002624] [2624] Event [905.599976,261.995605,744]: 0 finished unit Glaive [f=0002660] [2660] Event [4504.01465,261.995605,4198.3999]: 1 finished unit Scythe [f=0002733] [2733] Event [456,261.995605,264]: 0 finished unit Wind/Tidal Generator [f=0002820] [2820] Event [905.599976,261.995605,744]: 0 finished unit Glaive [f=0003003] [3003] Event [568,261.995605,264]: 0 finished unit Wind/Tidal Generator [f=0003015] [3015] Event [905.599976,261.995605,744]: 0 finished unit Glaive [f=0003085] [3085] Event [4456,261.995605,4376]: 1 finished unit Solar Collector [f=0003201] [3201] Event [1072,250.960449,672]: 0 finished unit Lotus [f=0003265] [3265] Event [4440,261.995605,4760]: 1 finished unit Solar Collector [f=0003288] [3288] Event [680,261.995605,264]: 0 finished unit Wind/Tidal Generator [f=0003307] [3307] Event [3552,57.7414551,3568]: 1 finished unit Lotus [f=0003364] [3364] Event [4504.01465,261.995605,4198.3999]: 1 finished unit Conjurer [f=0003578] [3578] Event [4504.01465,261.995605,4198.3999]: 1 finished unit Glaive [f=0003675] [3675] Event [688,253.273682,1056]: 0 finished unit Lotus [f=0003745] [3745] Event [4696,261.995605,4840]: 1 finished unit Solar Collector [f=0003796] [3796] Event [4504.01465,261.995605,4198.3999]: 1 finished unit Glaive [f=0003874] [3874] Event [3720,57.7231445,3464]: 1 finished unit Metal Extractor [f=0004004] [4004] Event [4504.01465,261.995605,4198.3999]: 1 finished unit Glaive [f=0004007] [4007] Event [1184,238.881592,1184]: 0 finished unit Radar Tower [f=0004105] [4105] Event [4840,261.995605,4424]: 1 finished unit Solar Collector [f=0004163] [4163] Event [905.599976,261.995605,744]: 0 finished unit Glaive [f=0004248] [4248] Event [4504.01465,261.995605,4198.3999]: 1 finished unit Glaive [f=0004280] [4280] Event [905.599976,261.995605,744]: 0 finished unit Glaive [f=0004411] [4411] Event [905.599976,261.995605,744]: 0 finished unit Glaive [f=0004482] [4482] Event [3656,57.7231445,3528]: 1 finished unit Solar Collector [f=0004488] [4488] Event [4504.01465,261.995605,4198.3999]: 1 finished unit Glaive [f=0004599] [4599] Event [4472,54.0488281,2952]: 1 finished unit Metal Extractor [f=0004620] [4620] Event [905.599976,261.995605,744]: 0 finished unit Glaive [f=0004704] [4704] Event [4504.01465,261.995605,4198.3999]: 1 finished unit Glaive [f=0004829] [4829] Event [905.599976,261.995605,744]: 0 finished unit Glaive [f=0004934] [4934] Event [4504.01465,261.995605,4198.3999]: 1 finished unit Glaive [f=0005019] [5019] Event [760,261.995605,808]: 0 finished unit Caretaker [f=0005095] [5095] Event [4856,261.995605,4760]: 1 finished unit Solar Collector [f=0005106] [5106] Event [905.599976,261.995605,744]: 0 finished unit Conjurer [f=0005244] [5244] Event [4504.01465,261.995605,4198.3999]: 1 finished unit Glaive [f=0005306] [5306] Event [4368,54.0244141,2992]: 1 finished unit Lotus [f=0005342] [5342] Event [1111.84082,224.5,1202.73633]: 0 finished unit Engineer Commander [f=0005342] game_message: Morph complete: Bob the Builder lvl 1 -> Bob the Builder lvl 2 [f=0005342] [5342] Received game_message: Morph complete: Bob the Builder lvl 1 -> Bob the Builder lvl 2 [f=0005345] [5345] Event [905.599976,261.995605,744]: 0 finished unit Conjurer [f=0005782] [5782] Event [4584,54.0183105,2904]: 1 finished unit Solar Collector [f=0005801] [5801] Event [1416,57.729248,1656]: 0 finished unit Metal Extractor [f=0005866] [5866] Event [905.599976,261.995605,744]: 0 finished unit Ronin [f=0005923] [5923] Event [4504.01465,261.995605,4198.3999]: 1 finished unit Reaver [f=0005985] [5985] Event [4288,261.995605,4512]: 1 finished unit Lotus [f=0005999] [5999] Event [905.599976,261.995605,744]: 0 finished unit Ronin [f=0006118] [6118] Event [905.599976,261.995605,744]: 0 finished unit Ronin [f=0006128] [6128] Event [1672,57.7231445,1416]: 0 finished unit Metal Extractor [f=0006248] [6248] Event [905.599976,261.995605,744]: 0 finished unit Sling [f=0006330] [6330] Event [4504.01465,261.995605,4198.3999]: 1 finished unit Glaive [f=0006401] [6401] Event [905.599976,261.995605,744]: 0 finished unit Sling [f=0006539] [6539] Event [4504.01465,261.995605,4198.3999]: 1 finished unit Glaive [f=0006594] [6594] Event [4584,261.995605,4744]: 1 finished unit Solar Collector [f=0006739] [6739] Event [905.599976,261.995605,744]: 0 finished unit Reaver [f=0006741] [6741] Event [4488,54.0305176,2856]: 1 finished unit Solar Collector [f=0006743] [6743] Event [4504.01465,261.995605,4198.3999]: 1 finished unit Glaive [f=0006748] [6748] Event [1744,105.763916,1664]: 0 finished unit Picket [f=0006902] [6902] Event [905.599976,261.995605,744]: 0 finished unit Ronin [f=0006944] [6944] Event [4504.01465,261.995605,4198.3999]: 1 finished unit Glaive [f=0006975] [6975] Event [1664,105.745605,1728]: 0 finished unit Picket [f=0007049] [7049] Event [4600,261.995605,4392]: 1 finished unit Caretaker [f=0007088] [7088] Event [905.599976,261.995605,744]: 0 finished unit Ronin [f=0007105] [7105] Event [4504.01465,261.995605,4198.3999]: 1 finished unit Glaive [f=0007141] [7141] Event [1508.25012,161.678802,958.367188]: 1 lost unit Glaive [f=0007143] [7143] Event [1479.41003,167.638,978.591003]: 1 lost unit Glaive [f=0007168] [7168] Event [1463.8457,171.064255,957.985962]: 1 lost unit Glaive [f=0007198] [7198] Event [1395.51807,185.220413,909.383911]: 0 lost unit Reaver [f=0007215] [7215] Event [4504.01465,261.995605,4198.3999]: 1 finished unit Glaive [f=0007228] [7228] Event [1118.05737,242.167709,808.98114]: 0 lost unit Ronin [f=0007238] [7238] Event [1190.98657,227.106125,948.002075]: 1 lost unit Glaive [f=0007256] [7256] Event [1121.44568,241.506699,946.465698]: 1 lost unit Glaive [f=0007303] [7303] Event [905.599976,261.995605,744]: 0 finished unit Ronin [f=0007325] [7325] Event [1334.98572,197.380249,743.347961]: 1 lost unit Glaive [f=0007332] [7332] Event [4504.01465,261.995605,4198.3999]: 1 finished unit Glaive [f=0007441] [7441] Event [4504.01465,261.995605,4198.3999]: 1 finished unit Glaive [f=0007523] [7523] Event [2078.7644,55.1934433,625.072571]: 0 lost unit Conjurer [f=0007542] [7542] Event [1904,147.548584,1904]: 0 finished unit Radar Tower [f=0007557] [7557] Event [4504.01465,261.995605,4198.3999]: 1 finished unit Glaive [f=0007616] [7616] Event [905.599976,261.995605,744]: 0 finished unit Sling [f=0007619] [7619] Event [2184,54.012207,648]: 0 lost unit Metal Extractor [f=0007621] [7621] Event [664,54.0366211,2184]: 0 finished unit Metal Extractor [f=0007704] [7704] Event [4504.01465,261.995605,4198.3999]: 1 finished unit Ronin [f=0007875] [7875] Event [905.599976,261.995605,744]: 0 finished unit Sling [f=0007879] [7879] Event [4520,261.995605,4440]: 1 finished unit Caretaker [f=0007917] [7917] Event [1824,105.757813,1936]: 0 finished unit Picket [f=0007921] [7921] Event [4504.01465,261.995605,4198.3999]: 1 finished unit Ronin [f=0007959] [7959] Event [2099.28784,54.0291138,2628.91943]: 0 lost unit Glaive [f=0007982] [7982] Event [4664,261.995605,4488]: 1 finished unit Solar Collector [f=0008114] [8114] Event [2284.69873,54.818779,1270.10962]: 1 lost unit Glaive [f=0008115] [8115] Event [1406.87585,57.7136116,1610.37903]: 1 lost unit Scythe [f=0008216] [8216] Event [1936,104.341797,1824]: 0 finished unit Picket [f=0008223] [8223] Event [2363.49121,54.0274353,1266.01929]: 1 lost unit Glaive [f=0008229] [8229] Event [4504.01465,261.995605,4198.3999]: 1 finished unit Reaver [f=0008321] [8321] Event [2321.87695,54.1898956,1405.40686]: 1 lost unit Glaive [f=0008372] [8372] Event [4360,254.177002,1288]: 1 finished unit Metal Extractor [f=0008388] [8388] Event [905.599976,261.995605,744]: 0 finished unit Reaver [f=0008470] [8470] Event [848,54.0305176,2224]: 0 finished unit Lotus [f=0008592] [8592] Event [905.599976,261.995605,744]: 0 finished unit Ronin [f=0008733] [8733] Event [905.599976,261.995605,744]: 0 finished unit Ronin [f=0008784] [8784] Event [4696,261.995605,4632]: 1 finished unit Solar Collector [f=0008928] [8928] Event [905.599976,261.995605,744]: 0 finished unit Ronin [f=0008952] [8952] Event [4504.01465,261.995605,4198.3999]: 1 finished unit Knight [f=0009036] [9036] Event [4256,254.20752,1360]: 1 finished unit Lotus [f=0009091] [9091] Event [905.599976,261.995605,744]: 0 finished unit Sling [f=0009272] [9272] Event [905.599976,261.995605,744]: 0 finished unit Sling [f=0009286] [9286] Event [1784,55.2084961,3336]: 0 lost unit Metal Extractor [f=0009471] [9471] Event [4504.01465,261.995605,4198.3999]: 1 finished unit Knight [f=0009484] [9484] Event [1387.81982,57.3457069,3584.60889]: 0 lost unit Conjurer [f=0009505] [9505] Event [1480,57.717041,1592]: 0 finished unit Solar Collector [f=0009632] [9632] Event [905.599976,261.995605,744]: 0 finished unit Reaver [f=0009634] [9634] Event [4504.01465,261.995605,4198.3999]: 1 finished unit Ronin [f=0009699] [9699] Event [4472,254.115967,1240]: 1 finished unit Solar Collector [f=0009725] [9725] Event [1544,57.704834,1512]: 0 finished unit Solar Collector [f=0009782] [9782] Event [4504.01465,261.995605,4198.3999]: 1 finished unit Ronin [f=0009796] [9796] Event [905.599976,261.995605,744]: 0 finished unit Ronin [f=0009883] [9883] Event [4504.01465,261.995605,4198.3999]: 1 finished unit Glaive [f=0009952] [9952] Event [675.813416,54.6342087,2314.10767]: 1 lost unit Glaive [f=0009962] [9962] Event [905.599976,261.995605,744]: 0 finished unit Ronin [f=0009980] [9980] Event [4504.01465,261.995605,4198.3999]: 1 finished unit Glaive [f=0010032] [10032] Event [848,54.0305176,2224]: 0 lost unit Lotus [f=0010087] [10087] Event [1784,55.2084961,3336]: 1 finished unit Metal Extractor [f=0010112] [10112] Event [905.599976,261.995605,744]: 0 finished unit Ronin [f=0010152] [10152] Event [4504.01465,261.995605,4198.3999]: 1 finished unit Conjurer [f=0010198] [10198] Event [664,54.0366211,2184]: 0 lost unit Metal Extractor [f=0010416] [10416] Event [4504.01465,261.995605,4198.3999]: 1 finished unit Conjurer [f=0010458] [10458] Event [905.599976,261.995605,744]: 0 finished unit Reaver [f=0010477] [10477] Event [2952,54.0244141,4472]: 1 finished unit Metal Extractor [f=0010600] [10600] Event [4504.01465,261.995605,4198.3999]: 1 finished unit Glaive [f=0010639] [10639] Event [905.599976,261.995605,744]: 0 finished unit Sling [f=0010699] [10699] Event [2952,54.0427246,4344]: 1 finished unit Solar Collector [f=0010746] [10746] Event [4504.01465,261.995605,4198.3999]: 1 finished unit Glaive [f=0010797] [10797] Event [1880,55.1535645,3368]: 1 finished unit Solar Collector [f=0010816] [10816] Event [905.599976,261.995605,744]: 0 finished unit Sling [f=0010829] [10829] Event [4504.01465,261.995605,4198.3999]: 1 finished unit Glaive [f=0010916] [10916] Event [4504.01465,261.995605,4198.3999]: 1 finished unit Glaive [f=0010989] [10989] Event [2583.50269,55.1055183,1233.50793]: 1 lost unit Reaver [f=0010992] [10992] Event [4504.01465,261.995605,4198.3999]: 1 finished unit Glaive [f=0010995] [10995] Event [3832,254.20752,776]: 1 finished unit Metal Extractor [f=0011073] [11073] Event [4504.01465,261.995605,4198.3999]: 1 finished unit Glaive [f=0011155] [11155] Event [4504.01465,261.995605,4198.3999]: 1 finished unit Glaive [f=0011176] [11176] Event [905.599976,261.995605,744]: 0 finished unit Reaver [f=0011232] [11232] Event [4504.01465,261.995605,4198.3999]: 1 finished unit Glaive [f=0011258] [11258] Event [2288.81177,55.1266823,1024.8114]: 1 lost unit Glaive [f=0011313] [11313] Event [4504.01465,261.995605,4198.3999]: 1 finished unit Glaive [f=0011368] [11368] Event [2317.0957,54.4266167,1329.60864]: 0 lost unit Ronin [f=0011395] [11395] Event [4504.01465,261.995605,4198.3999]: 1 finished unit Glaive [f=0011397] [11397] Event [688,253.273682,1056]: 0 lost unit Lotus [f=0011406] [11406] Event [2335.0437,54.0197716,1261.61365]: 0 lost unit Ronin [f=0011418] [11418] Event [3928,254.189209,792]: 1 finished unit Solar Collector [f=0011450] [11450] Event [563.411255,258.121643,1022.4837]: 0 lost unit Glaive [f=0011472] [11472] Event [4504.01465,261.995605,4198.3999]: 1 finished unit Glaive [f=0011552] [11552] Event [4504.01465,261.995605,4198.3999]: 1 finished unit Glaive [f=0011594] [11594] Event [561.5802,261.995605,958.834656]: 0 lost unit Glaive [f=0011609] [11609] Event [424.613495,249.845932,1076.58301]: 1 lost unit Glaive [f=0011635] [11635] Event [4504.01465,261.995605,4198.3999]: 1 finished unit Glaive [f=0011645] [11645] Event [2230.81152,54.0255318,1154.65503]: 0 lost unit Reaver [f=0011665] [11665] Event [474.572144,261.995605,906.135803]: 0 lost unit Glaive [f=0011675] [11675] Event [538.564636,261.99649,947.645203]: 0 lost unit Glaive [f=0011677] [11677] Event [485.019196,260.632782,1000.78485]: 1 lost unit Glaive [f=0011691] [11691] Event [394.475006,261.995605,909.116699]: 0 lost unit Glaive [f=0011694] [11694] Event [372.736237,261.702911,1008.94354]: 1 lost unit Glaive [f=0011716] [11716] Event [403.814789,261.995605,954.465027]: 1 lost unit Glaive [f=0011721] [11721] Event [503.134033,261.995605,832.574707]: 0 lost unit Glaive [f=0011735] [11735] Event [408.218292,262.044098,910.115906]: 1 lost unit Glaive [f=0011761] [11761] Event [2254.44043,54.0225143,1316.04932]: 0 lost unit Ronin [f=0011763] [11763] Event [2247.32227,54.0107498,1291.36279]: 0 lost unit Ronin [f=0011763] [11763] Event [335.676117,261.995605,895.127625]: 0 lost unit Glaive [f=0011785] [11785] Event [366.612366,261.995605,907.068298]: 0 lost unit Glaive [f=0011817] [11817] Event [905.599976,261.995605,744]: 0 finished unit Knight [f=0011849] [11849] Event [2208.58008,54.0244141,1043.82849]: 0 lost unit Reaver [f=0011869] [11869] Event [2361.58423,54.0244141,1098.31262]: 0 lost unit Reaver [f=0011884] [11884] Event [264,261.995605,744]: 0 lost unit Metal Extractor [f=0011911] [11911] Event [344,262.282166,760]: 0 lost unit Wind/Tidal Generator [f=0011921] [11921] Event [2421.13428,54.0342598,787.586731]: 1 lost unit Knight [f=0011935] [11935] Event [456,262.356628,760]: 0 lost unit Wind/Tidal Generator [f=0012028] [12028] Event [568,261.995605,760]: 0 lost unit Wind/Tidal Generator [f=0012032] [12032] Event [455.095428,258.604279,784.328674]: 1 lost unit Glaive [f=0012045] [12045] Event [3888,254.164795,864]: 1 finished unit Lotus [f=0012101] [12101] Event [600.541687,258.77655,762.66394]: 1 lost unit Glaive [f=0012120] [12120] Event [2469.09619,54.0370102,1160.79834]: 1 lost unit Knight [f=0012167] [12167] Event [518.264343,262.316925,654.687073]: 1 lost unit Glaive [f=0012175] [12175] Event [2524.41064,54.1085854,1535.66492]: 0 lost unit Ronin [f=0012221] [12221] Event [905.599976,261.995605,744]: 0 finished unit Knight [f=0012313] [12313] Event [2472.89307,54.0359192,1400.86267]: 0 lost unit Ronin [f=0012365] [12365] Event [344,261.995605,264]: 0 lost unit Wind/Tidal Generator [f=0012380] [12380] Event [264,262.222351,264]: 0 lost unit Metal Extractor [f=0012411] [12411] Event [456,262.356628,264]: 0 lost unit Wind/Tidal Generator [f=0012425] [12425] Event [2324.96924,52.4187126,1336.23669]: 0 lost unit Ronin [f=0012431] [12431] Event [2484.82764,53.5146751,1383.17761]: 1 lost unit Glaive [f=0012473] [12473] Event [4504.01465,261.995605,4198.3999]: 1 finished unit Knight [f=0012527] [12527] Event [568,262.356628,264]: 0 lost unit Wind/Tidal Generator [f=0012573] [12573] Event [569.975769,258.945129,296.527954]: 0 lost unit Conjurer [f=0012585] [12585] Event [1760,55.2451172,3440]: 1 finished unit Lotus [f=0012605] [12605] Event [905.599976,261.995605,744]: 0 finished unit Knight [f=0012623] [12623] Event [680,262.356628,264]: 0 lost unit Wind/Tidal Generator [f=0012671] gg [f=0012715] [12715] Event [760,262.222351,264]: 0 lost unit Metal Extractor [f=0012721] [12721] Event [undefined]: TheVisitor resigned [f=0012721] game_message: TheVisitor has been destroyed! [f=0012721] game_message: SentinelComanche wins! [f=0012721] Submitting stats [f=0012721] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012721] Part| Total Time|Time of the last 0.5s [f=0012721] Draw 9939.83ms 17.70% [f=0012721] Lua::Callins::Synced 7483.34ms 25.10% [f=0012721] Lua::Callins::Unsynced 14162.16ms 23.20% [f=0012721] Lua::CollectGarbage::Synced 387.53ms 1.20% [f=0012721] Lua::CollectGarbage::Unsynced 607.47ms 0.40% [f=0012721] Misc::Profiler::AddTime 56.82ms 0.10% [f=0012721] Sim 21630.85ms 68.80% [f=0012721] [12721] Received game_message: TheVisitor has been destroyed! [f=0012721] [12721] Received game_message: SentinelComanche wins! [f=0012722] [12722] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012722] [12722] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012722] [12722] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012722] [12722] Game End Stats Values: 2,2235,2230,2230,2235,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.5905056,7.4666667,7.4666667,7.5905056,1275,1275,1275,1275,6.28000021,6.28000021,6.28000021,6.28000021,0,65,65,0,0,0,0,0,960,890,890,960,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012722] [12722] Game End Stats Values: 3,2425,2520,2520,2425,4.64620495,0,0,4.64620495,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.9535484,8.13333321,8.13333321,12.9535484,1275,1275,1275,1275,8.34974766,8.99200058,8.99200058,8.34974766,0,195,195,0,0,0,0,0,1150,1050,1050,1150,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012722] [12722] Game End Stats Values: 4,2585,2730,2730,2585,16.2950802,0.00113635,0.00113635,16.2950802,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.8377628,10,10,15.8377628,1275,1275,1275,1275,10.0405903,10.0800753,10.0800753,10.0405903,0,195,195,0,0,0,0,0,1310,1260,1260,1310,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012722] [12722] Game End Stats Values: 5,2815,2765,2765,2815,32.9053993,1.13168573,1.13168573,32.9053993,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,19.3141594,11.3653746,11.3653746,19.3141594,1275,1275,1275,1275,11.1873541,12.1953678,12.1953678,11.1873541,0,195,195,0,0,0,0,0,1540,1295,1295,1540,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012722] [12722] Game End Stats Values: 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30,6215,7475,7475,6215,751.834412,779.424927,779.424927,751.834412,0,0,0,0,0,0,0,0,27.5720215,56.6184998,56.6184998,27.5720215,2794.80591,4097.41602,4097.41602,2794.80591,490,540,540,490,21.5833092,45.0705948,45.0705948,21.5833092,1615,1330,1330,1615,17.3138981,30.3464756,30.3464756,17.3138981,2405,1840,1840,2405,2470,3235.3335,3235.3335,2470,1705,3765,3765,1705,3527,2535,2535,3527,127.333717,0,0,127.333717,4562.48193,3082.67993,3082.67993,4562.48193 [f=0012724] [12724] Event [264,261.995605,488]: 0 lost unit Solar Collector [f=0012726] [12726] Event [264,262.016357,584]: 0 lost unit Solar Collector [f=0012729] [12729] Event [1288,254.177002,4360]: 1 finished unit Metal Extractor [f=0012735] [12735] Event [2350.22681,54.2565193,1364.83276]: 0 lost unit Ronin [f=0012766] [12766] Event [264,262.099365,680]: 0 lost unit Solar Collector [f=0012769] [12769] Event [1657.18481,57.6917915,1257.13342]: 0 lost unit Sling [f=0012770] [12770] Event [264,262.231201,392]: 0 lost unit Solar Collector [f=0012770] [12770] Event [2327.76221,53.3500214,1409.96387]: 0 lost unit Ronin [f=0012770] [12770] Event [1953.46802,84.2171097,1315.68616]: 0 lost unit Reaver [f=0012770] [12770] Event [2208.7124,54.0313301,1175.89429]: 0 lost unit Ronin [f=0012831] Player SentinelComanche left the game: normal quit [f=0012831] [12831] Event [undefined]: SentinelComanche quit [f=0012848] [12848] Event [4504.01465,261.995605,4198.3999]: 1 finished unit Knight [f=0013007] No clients connected, shutting down server [f=0013007] Server shutdown [f=0013180] [13180] Event [1272,254.177002,4440]: 1 finished unit Solar Collector [f=0013223] [13223] Event [4504.01465,261.995605,4198.3999]: 1 finished unit Knight [f=0013598] [13598] Event [4504.01465,261.995605,4198.3999]: 1 finished unit Knight [f=0013688] [13688] Event [4504.01465,261.995605,4198.3999]: 1 finished unit Glaive [f=0013790] [13790] Event [4504.01465,261.995605,4198.3999]: 1 finished unit Ronin [f=0013893] [13893] Event [4504.01465,261.995605,4198.3999]: 1 finished unit Ronin [f=0013973] [13973] Event [4504.01465,261.995605,4198.3999]: 1 finished unit Glaive [f=0014204] [14204] Event [4504.01465,261.995605,4198.3999]: 1 finished unit Reaver [f=0014457] [14457] Event [4504.01465,261.995605,4198.3999]: 1 finished unit Reaver [f=0016527] Autoquit sending quit command. [f=0016527] [QuitAction] user exited to system [f=0016527] [SpringApp::Kill][1] fromRun=1 [f=0016527] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016527] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016527] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016527] [ThreadPool::SetThreadCount][2] workers=0 [f=0016527] [SpringApp::Kill][2] [f=0016527] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016527] [Game::KillLua][3] dtor=0 luaUI=0x60779660 [f=0016527] Start widgetHandler:Shutdown [f=0016527] Shutdown - SaveOrderList Complete [f=0016527] Writing last game win data [f=0016527] Shutdown - SaveConfigData Complete [f=0016527] Shutdown Widget - Chili Highlight [f=0016527] Shutdown Widget - Save/Load API [f=0016527] Shutdown Widget - Draw After Chili [f=0016527] Shutdown Widget - EPIC Menu [f=0016527] Shutdown Widget - Chili Minimap [f=0016527] Shutdown Widget - Chili Widget Selector [f=0016527] Shutdown Widget - Local Team Colors [f=0016527] Shutdown Widget - Display Keys 2 [f=0016527] Shutdown Widget - Save Game Menu [f=0016527] Shutdown Widget - HealthBars [f=0016527] Shutdown Widget - Noises [f=0016527] Shutdown Widget - Unit Icons [f=0016527] Shutdown Widget - Win Counter [f=0016527] Shutdown Widget - BuildETA [f=0016527] Shutdown Widget - SpringRTS Replay Stats [f=0016527] Shutdown Widget - Modular Comm Info [f=0016527] Shutdown Widget - CameraShake [f=0016527] Shutdown Widget - Chili Economy Panel Default [f=0016527] Shutdown Widget - Chili EndGame Window [f=0016527] Shutdown Widget - Chili Nuke Warning [f=0016527] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016527] Shutdown Widget - Chili Spectator Panels [f=0016527] Shutdown Widget - Context Menu [f=0016527] Shutdown Widget - Darkening [f=0016527] Shutdown Widget - MetalFeatures (new) [f=0016527] Shutdown Widget - Defense Range Zero-K [f=0016527] Shutdown Widget - Grab Input [f=0016527] Input grabbing is disabled! [f=0016527] Shutdown Widget - Highlight Geos [f=0016527] Shutdown Widget - Local Widgets Config [f=0016527] Shutdown Widget - Mex Placement Handler [f=0016527] Shutdown Widget - MinimapEvents [f=0016527] Shutdown Widget - Missile Silo Range [f=0016527] Shutdown Widget - Point Tracker [f=0016527] Shutdown Widget - Showeco and Grid Drawer [f=0016527] Shutdown Widget - Stereo3D [f=0016527] Shutdown Widget - Music Player v2 [f=0016527] Shutdown Widget - Attack AoE [f=0016527] Shutdown Widget - Map Edge Extension [f=0016527] Shutdown Widget - Selection Send [f=0016527] Shutdown Widget - LupsManager [f=0016527] Shutdown Widget - Newton Firezone [f=0016527] Shutdown Widget - Chili Pro Console [f=0016527] Shutdown Widget - Lasso Terraform GUI [f=0016527] Shutdown Widget - Chili Framework [f=0016527] Shutdown Widget - Lups [f=0016527] Shutdown Widget - Custom Markers [f=0016527] Shutdown Widget - Chili Core Selector [f=0016527] Shutdown Widget - Select Keys [f=0016527] Shutdown Widget - Pause Screen [f=0016527] Shutdown Widget - Layout Handler [f=0016527] Shutdown Widget - Persistent Build Height [f=0016527] Shutdown Widget - Text To Speech Control [f=0016527] End widgetHandler:Shutdown [f=0016527] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={303265,50136199} {int,ext,rec}Allocs={22899468,0,0} {chunk,block}Bytes={50136199,0} [f=0016527] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0016527] [Game::KillLua][2] dtor=0 luaRules=0x517a8700 [f=0016527] Start gadgetHandler:Shutdown [f=0016527] Shutdown - StartSetup [f=0016527] Shutdown - UnitMorph [f=0016527] Shutdown - Carrier Drones [f=0016527] Shutdown - LupsNanoSpray [f=0016527] Shutdown - Missile Silo Controller [f=0016527] Shutdown - Modular Comm Info [f=0016527] Shutdown - Terrain Texture Handler [f=0016527] Shutdown - UnitCloakShield [f=0016527] Shutdown - Starlight Handler [f=0016527] End gadgetHandler:Shutdown [f=0016527] Start gadgetHandler:Shutdown [f=0016527] Shutdown - Save/Load [f=0016527] Shutdown - Teleport Throw [f=0016527] Shutdown - UnitMorph [f=0016527] Shutdown - Modular Comm Info [f=0016527] Shutdown - Retreat Command [f=0016527] Shutdown - Shockwaves [f=0016527] Shutdown - UnitCloakShield [f=0016527] Shutdown - Lups Cloak FX [f=0016527] Shutdown - Lups [f=0016527] Shutdown - Lups Shield [f=0016527] End gadgetHandler:Shutdown [f=0016527] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22899524,0,0} {chunk,block}Bytes={0,0} [f=0016527] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22899524,0,0} {chunk,block}Bytes={0,0} [f=0016527] [Game::KillLua][4] dtor=0 [f=0016527] [Game::~CGame][1] [f=0016527] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016527] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016527] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016527] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016527] [Game::KillLua][4] dtor=1 [f=0016527] [Game::KillMisc][1] [f=0016527] [Game::KillMisc][2] [f=0016527] [Game::KillMisc][3] [f=0016527] [Game::KillRendering][1] [f=0016527] [3DOParser::Kill] allocated 137 pieces [f=0016527] [S3OParser::Kill] allocated 2700 pieces [f=0016527] [AssParser::Kill] allocated 224 pieces [f=0016527] [Game::KillInterface][1] [f=0016527] [Game::KillInterface][2] [f=0016527] [Game::KillSimulation][1] [f=0016527] [Game::KillSimulation][2] [f=0016527] [CCollisionHandler] dis-/continuous tests: 0/378525 [f=0016527] [Game::KillSimulation][3] [f=0016527] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016527] [~CPathCache(20x20)] cacheHits=52 hitPercentage=37% numHashColls=0 maxCacheSize=10 [f=0016527] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016527] [~CPathCache(40x40)] cacheHits=649 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016527] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016527] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016527] [LosHandler::Kill] raycast instance cache-{hits,misses}={13868,15504}; shared=7%; cached=40% [f=0016527] [Game::KillSimulation][4] [f=0016527] [CommonDefHandler::KillStatic] 3163 sound-set data items added [f=0016527] [Game::~CGame][2] [f=0016527] [Game::~CGame][3] [f=0016527] [SpringApp::Kill][3] [f=0016527] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 174204 bytes sent 182068 bytes recv'd [f=0016527] [SpringApp::Kill][4] font=0x44f04aa0 [f=0016527] [SpringApp::Kill][5] [f=0016527] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7792 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp (0x44f71f50) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp" numZipFiles=7792 sumInflSize=721737kb sumReadTime=4634ms file="bitmaps/loadpictures/manualfire.png" indx=506 inflSize=3361kb readTime=140ms file="objects3d/funnelweb.dae" indx=5147 inflSize=1500kb readTime=60ms file="unittextures/bcore_abc_1.tga" indx=6966 inflSize=3210kb readTime=57ms file="objects3d/corsent.s3o" indx=5043 inflSize=122kb readTime=57ms file="objects3d/strikecom_1.dae" indx=5457 inflSize=999kb readTime=43ms file="objects3d/strikecom_4.dae" indx=5463 inflSize=1000kb readTime=43ms file="unittextures/tatex/armcam2b00.bmp" indx=7450 inflSize=12kb readTime=39ms file="luaui/widgets/chili_old/skins/evolved/tech_mainwindow_small_flat.png" indx=4391 inflSize=7kb readTime=32ms file="unittextures/bcore_abc_2.tga" indx=6968 inflSize=1800kb readTime=28ms file="icons/shipscout_alt.png" indx=1114 inflSize=64kb readTime=26ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp] 54319290 bytes cached in 2888 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x450601e0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4506d550) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44f84130) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fe59808bf10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]