[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.sCpJkcwzwC/springsettings.977318.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 18ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fb85401d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8552 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/977318/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 210ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45417440] using map "Sparkles Reef v1.01" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Sparkles Reef v1.01", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45417440] using game "Zero-K v1.8.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 118ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1007ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1097ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 34ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 677ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 113ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 122ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Particles Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Particles Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 71ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 4 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] dark_miaou was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/977318/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 34 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 34, 70 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ccb8844c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79653f79 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26babd2c [f=-000001] [Path] [PathEstimator::ReadFile] hash=26babd2c file="cache/104dev-maintenance/paths/Sparkles Reef v1.01.pe-26babd2c.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ccb8844c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79653f79 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26babd3c [f=-000001] [Path] [PathEstimator::ReadFile] hash=26babd3c file="cache/104dev-maintenance/paths/Sparkles Reef v1.01.pe2-26babd3c.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (690ms, checksum 0f087854)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11611,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/977318/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f48e086bf5db08c7c21278ee3502f770f660346b8977fc5d4c7f883668e364a619c77bfbbfb2fe442558656ea6daa2666b7b48707fe0f3c4d1bc7196ea541f46]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1a7a6fe97a8125f7278ff15d3a6df848ab7f220451c714f03986246b133ff4a2020d9496084c04b38a6c0a3e8140e00aabb832211812a13fa6278be23ad4eec8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51afcd20,0x51612f30}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 51f0925fcec0eab58df284274596f592 [f=-000001] Connection attempt from Benny4537 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Benny4537 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: ATOSTIC changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player izirayd with number 2 to team 0 [f=-000001] > SPRINGIE:User izirayd|hoverskirm|7_7||False|||RU [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f48e086bf5db08c7c21278ee3502f770f660346b8977fc5d4c7f883668e364a619c77bfbbfb2fe442558656ea6daa2666b7b48707fe0f3c4d1bc7196ea541f46]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1a7a6fe97a8125f7278ff15d3a6df848ab7f220451c714f03986246b133ff4a2020d9496084c04b38a6c0a3e8140e00aabb832211812a13fa6278be23ad4eec8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[Game::Load][lua{Rules,Gaia}={00000000d1eef8f0,00000000dd791bb0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f48e086bf5db08c7c21278ee3502f770f660346b8977fc5d4c7f883668e364a619c77bfbbfb2fe442558656ea6daa2666b7b48707fe0f3c4d1bc7196ea541f46]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1a7a6fe97a8125f7278ff15d3a6df848ab7f220451c714f03986246b133ff4a2020d9496084c04b38a6c0a3e8140e00aabb832211812a13fa6278be23ad4eec8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={00000000f0206e30,00000000d9db6420}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f48e086bf5db08c7c21278ee3502f770f660346b8977fc5d4c7f883668e364a619c77bfbbfb2fe442558656ea6daa2666b7b48707fe0f3c4d1bc7196ea541f46]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1a7a6fe97a8125f7278ff15d3a6df848ab7f220451c714f03986246b133ff4a2020d9496084c04b38a6c0a3e8140e00aabb832211812a13fa6278be23ad4eec8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={00000000efb49370,00000000ebdc26f0}]" [f=-000001] Allies: I choose: Rocket Launcher! [f=-000001] glhf [f=-000001] [0] Event [215,-60.349609,4878]: 0 finished unit Guardian Commander [f=-000001] [0] Event [4878,-61.370667,263]: 1 finished unit Engineer Commander [f=0000000] [0] ATOSTIC, team: 0, elo:2839 [f=0000000] [0] Benny4537, team: 1, elo:2770 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [4808,-59.178162,392]: 1 finished unit Amphbot Factory [f=0000012] [12] Event [296,-60.230103,4808]: 0 finished unit Amphbot Factory [f=0000241] [241] Event [4984,-1,264]: 1 finished unit Metal Extractor [f=0000284] [284] Event [136,-1,4856]: 0 finished unit Metal Extractor [f=0000481] [481] Event [4840,-1,136]: 1 finished unit Metal Extractor [f=0000506] [506] Event [4808,-58.911743,428]: 1 finished unit Conch [f=0000569] [569] Event [280,-1,4984]: 0 finished unit Metal Extractor [f=0000575] [575] Event [296.055206,-61.330921,4772]: 0 finished unit Conch [f=0000583] [583] Event [4904,0,88]: 1 finished unit Wind/Tidal Generator [f=0000673] [673] Event [4984,0,104]: 1 finished unit Wind/Tidal Generator [f=0000689] [689] Event [352.664368,15.6286659,4888.19629]: 0 finished unit Firefly [f=0000820] [820] Event [5032,0,152]: 1 finished unit Wind/Tidal Generator [f=0000863] [863] Event [40,0,4824]: 0 finished unit Wind/Tidal Generator [f=0000949] [949] Event [5064,0,248]: 1 finished unit Wind/Tidal Generator [f=0001013] [1013] Event [40,0,4744]: 0 finished unit Wind/Tidal Generator [f=0001041] [1041] Event [296.055206,-61.330921,4772]: 0 finished unit Conch [f=0001145] [1145] Event [5064,0,88]: 1 finished unit Wind/Tidal Generator [f=0001231] [1231] Event [40,0,4664]: 0 finished unit Wind/Tidal Generator [f=0001349] [1349] Event [4808,-58.911743,428]: 1 finished unit Archer [f=0001361] [1361] Event [4984,0,24]: 1 finished unit Wind/Tidal Generator [f=0001498] [1498] Event [40,0,4584]: 0 finished unit Wind/Tidal Generator [f=0001581] [1581] Event [4856,0,40]: 1 finished unit Wind/Tidal Generator [f=0001676] [1676] Event [4224,168.911743,832]: 1 finished unit Radar Tower [f=0001727] [1727] Event [4744,0,104]: 1 finished unit Wind/Tidal Generator [f=0001895] [1895] Event [40,0,4504]: 0 finished unit Wind/Tidal Generator [f=0001944] [1944] Event [1400,-1,5016]: 0 finished unit Metal Extractor [f=0001948] [1948] Event [4808,-58.911743,428]: 1 finished unit Duck [f=0001985] [1985] Event [296.055206,-61.330921,4772]: 0 finished unit Archer [f=0002146] [2146] Event [40,0,4424]: 0 finished unit Wind/Tidal Generator [f=0002190] [2190] Event [4808,-58.911743,428]: 1 finished unit Duck [f=0002518] [2518] Event [40,0,4344]: 0 finished unit Wind/Tidal Generator [f=0002658] [2658] Event [1592,-1,4936]: 0 finished unit Metal Extractor [f=0002755] [2755] Event [3720,-1,104]: 1 finished unit Metal Extractor [f=0002771] [2771] Event [40,0,4264]: 0 finished unit Wind/Tidal Generator [f=0002777] [2777] Event [296.055206,-61.330921,4772]: 0 finished unit Conch [f=0002962] [2962] Event [40,0,4184]: 0 finished unit Wind/Tidal Generator [f=0003014] [3014] Event [4776,-1,1672]: 1 finished unit Metal Extractor [f=0003174] [3174] Event [3528,-1,184]: 1 finished unit Metal Extractor [f=0003203] [3203] Event [40,0,4104]: 0 finished unit Wind/Tidal Generator [f=0003443] [3443] Event [4808,-58.911743,428]: 1 finished unit Archer [f=0003488] [3488] Event [40,0,4024]: 0 finished unit Wind/Tidal Generator [f=0003492] [3492] Event [296.055206,-61.330921,4772]: 0 finished unit Archer [f=0003533] [3533] Event [2088,-1,3448]: 0 finished unit Metal Extractor [f=0003695] [3695] Event [3656,20,296]: 1 finished unit Urchin [f=0003745] [3745] Event [40,0,3944]: 0 finished unit Wind/Tidal Generator [f=0003905] [3905] Event [4952,-1,1656]: 1 finished unit Metal Extractor [f=0003972] [3972] Event [2424,-1,3544]: 0 lost unit Metal Extractor [f=0004018] [4018] Event [2430.39087,-65.945534,3437.12988]: 1 lost unit Duck [f=0004021] [4021] Event [2456.00732,-65.954048,3429.08008]: 1 lost unit Duck [f=0004039] [4039] Event [2792,-1,5016]: 0 finished unit Metal Extractor [f=0004058] [4058] Event [40,0,3864]: 0 finished unit Wind/Tidal Generator [f=0004106] [4106] Event [4808,-58.911743,428]: 1 finished unit Conch [f=0004172] [4172] Event [296.055206,-61.330921,4772]: 0 finished unit Conch [f=0004251] [4251] Event [40,0,3784]: 0 finished unit Wind/Tidal Generator [f=0004336] [4336] Event [4720,33.637085,1776]: 1 finished unit Lotus [f=0004346] [4346] Event [2396.07495,-63.241825,3514.271]: 0 lost unit Archer [f=0004352] [4352] Event [2344.11279,-63.322842,3534.31982]: 0 lost unit Conch [f=0004464] [4464] Event [40,0,3704]: 0 finished unit Wind/Tidal Generator [f=0004519] [4519] Event [2088,-1,3448]: 0 lost unit Metal Extractor [f=0004649] [4649] Event [4808,-58.911743,428]: 1 finished unit Archer [f=0004691] muh [f=0004744] [4744] Event [40,0,3624]: 0 finished unit Wind/Tidal Generator [f=0004792] [4792] Event [1448,-1,2552]: 0 finished unit Urchin [f=0004922] [4922] Event [296.055206,-61.330921,4772]: 0 finished unit Archer [f=0004946] yea this map is dumb [f=0005058] [5058] Event [40,0,3544]: 0 finished unit Wind/Tidal Generator [f=0005116] [5116] Event [3384,-1,5016]: 0 finished unit Metal Extractor [f=0005189] [5189] Event [4808,-58.911743,428]: 1 finished unit Archer [f=0005236] [5236] Event [4840,20,1560]: 1 finished unit Urchin [f=0005327] [5327] Event [40,0,3464]: 0 finished unit Wind/Tidal Generator [f=0005768] [5768] Event [296.055206,-61.330921,4772]: 0 finished unit Conch [f=0005865] [5865] Event [2328,-1,104]: 1 finished unit Metal Extractor [f=0005947] [5947] Event [3256,-1,4712]: 0 finished unit Urchin [f=0006029] [6029] Event [4808,-58.911743,428]: 1 finished unit Buoy [f=0006097] [6097] Event [168,-1,3464]: 0 finished unit Metal Extractor [f=0006137] [6137] Event [1160,16.6906738,1576]: 0 finished unit Metal Extractor [f=0006175] [6175] Event [216,0,4712]: 0 finished unit Caretaker [f=0006242] [6242] Event [2032,74.1656494,80]: 1 finished unit Radar Tower [f=0006479] [6479] Event [4808,-58.911743,428]: 1 finished unit Conch [f=0006480] [6480] Event [2032,60.4876709,128]: 1 finished unit Lotus [f=0006491] [6491] Event [296.055206,-61.330921,4772]: 0 finished unit Archer [f=0006763] [6763] Event [240,0,4560]: 0 finished unit Radar Tower [f=0006859] [6859] Event [3112,-1,4552]: 0 finished unit Urchin [f=0006922] [6922] Event [2872,20,1560]: 1 finished unit Urchin [f=0007006] [7006] Event [2008,20,280]: 1 finished unit Urchin [f=0007083] [7083] Event [344,-1,3448]: 0 finished unit Metal Extractor [f=0007099] [7099] Event [296.055206,-61.330921,4772]: 0 finished unit Conch [f=0007149] [7149] Event [1288,15.4876709,1480]: 0 finished unit Metal Extractor [f=0007228] [7228] Event [2860.28418,-6.1571569,2182.86011]: 0 lost unit Archer [f=0007232] [7232] Event [240,0,4592]: 0 finished unit Radar Tower [f=0007289] [7289] Event [2780.5083,-13.181179,2342.69067]: 1 lost unit Archer [f=0007327] [7327] Event [3032,-1,1672]: 1 finished unit Metal Extractor [f=0007344] [7344] Event [2611.42529,-13.045753,2182.5083]: 0 lost unit Archer [f=0007390] [7390] Event [4712,0,216]: 1 finished unit Caretaker [f=0007490] [7490] Event [240,0,4560]: 0 finished unit Sparrow [f=0007490] game_message: Morph complete: Radar Tower -> Sparrow [f=0007490] [7490] Received game_message: Morph complete: Radar Tower -> Sparrow [f=0007496] lul [f=0007515] [7515] Event [1736,-1,104]: 1 finished unit Metal Extractor [f=0007696] i am without radar [f=0007754] [7754] Event [3144,-1,4392]: 0 finished unit Metal Extractor [f=0007793] i suck [f=0007802] [7802] Event [4680,0,24]: 1 finished unit Wind/Tidal Generator [f=0007877] [7877] Event [296.055206,-61.330921,4772]: 0 finished unit Archer [f=0007956] [7956] Event [2088,-1,3448]: 0 finished unit Metal Extractor [f=0007961] [7961] Event [240,0,4592]: 0 finished unit Sparrow [f=0007961] game_message: Morph complete: Radar Tower -> Sparrow [f=0007962] [7962] Event [4808,-58.911743,428]: 1 finished unit Conch [f=0007962] [7962] Received game_message: Morph complete: Radar Tower -> Sparrow [f=0007986] [7986] Event [4584,0,24]: 1 finished unit Wind/Tidal Generator [f=0008025] RIP [f=0008173] [8173] Event [296.055206,-61.330921,4772]: 0 finished unit Conch [f=0008175] [8175] Event [4488,0,24]: 1 finished unit Wind/Tidal Generator [f=0008193] [8193] Event [2696,-1,1576]: 1 finished unit Metal Extractor [f=0008258] [8258] Event [344,28.0340576,2568]: 0 finished unit Metal Extractor [f=0008369] [8369] Event [4392,0,40]: 1 finished unit Wind/Tidal Generator [f=0008440] [8440] Event [4808,-58.911743,428]: 1 finished unit Archer [f=0008448] [8448] Event [296.055206,-61.330921,4772]: 0 finished unit Archer [f=0008539] [8539] Event [1160,17.5201416,1448]: 0 finished unit Stardust [f=0008549] [8549] Event [4296,0,40]: 1 finished unit Wind/Tidal Generator [f=0008684] [8684] Event [2400,-5.770874,1520]: 1 finished unit Radar Tower [f=0008697] [8697] Event [504,26.8914795,2504]: 0 finished unit Metal Extractor [f=0008746] [8746] Event [1376,0,1024]: 1 finished unit Picket [f=0008751] [8751] Event [296.055206,-61.330921,4772]: 0 finished unit Conch [f=0008759] [8759] Event [4200,0,40]: 1 finished unit Wind/Tidal Generator [f=0008847] [8847] Event [2312,-1,3560]: 0 finished unit Urchin [f=0008863] [8863] Event [4808,-58.911743,428]: 1 finished unit Duck [f=0008954] [8954] Event [4104,0,40]: 1 finished unit Wind/Tidal Generator [f=0009035] [9035] Event [4808,-58.911743,428]: 1 finished unit Duck [f=0009139] [9139] Event [3960,17.4597168,3544]: 0 finished unit Metal Extractor [f=0009163] [9163] Event [4008,0,40]: 1 finished unit Wind/Tidal Generator [f=0009208] [9208] Event [1232,0,976]: 1 finished unit Picket [f=0009264] [9264] Event [1328,-5,1296]: 0 lost unit Lotus [f=0009288] [9288] Event [1318.33557,1.68148315,1346.13013]: 0 lost unit Conch [f=0009358] [9358] Event [3912,0,56]: 1 finished unit Wind/Tidal Generator [f=0009397] [9397] Event [296.055206,-61.330921,4772]: 0 finished unit Archer [f=0009424] [9424] Event [2136,-1,3544]: 0 finished unit Urchin [f=0009459] [9459] Event [1152,0,960]: 1 finished unit Picket [f=0009567] [9567] Event [3816,0,56]: 1 finished unit Wind/Tidal Generator [f=0009612] [9612] Event [1160,17.5201416,1448]: 0 lost unit Stardust [f=0009615] [9615] Event [1288,15.4876709,1480]: 0 lost unit Metal Extractor [f=0009801] [Game::ClientReadNet] added new player slava1 with number 3 to team 0 [f=0009801] > SPRINGIE:User slava1|bomberdisarm|5_4||False|Profi||RU [f=0009807] [9807] Event [3656,0,88]: 1 finished unit Wind/Tidal Generator [f=0009813] [9813] Event [1160,16.6906738,1576]: 0 lost unit Metal Extractor [f=0009827] Connection attempt from slava1 [f=0009827] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0009827] -> Connection established (given id 3) [f=0009828] [9828] Event [4808,-58.911743,428]: 1 finished unit Archer [f=0009847] [Game::ClientReadNet][LOGMSG] sender="slava1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0009847] [Game::ClientReadNet][LOGMSG] sender="slava1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0009927] wtf [f=0009987] [9987] Event [3608,0,152]: 1 finished unit Wind/Tidal Generator [f=0010127] [10127] Event [4808,-58.911743,428]: 1 finished unit Archer [f=0010131] [10131] Event [2424,-1,3544]: 0 finished unit Metal Extractor [f=0010134] [10134] Event [4776,28.0340576,2552]: 1 finished unit Metal Extractor [f=0010161] [10161] Event [248,0,4520]: 0 finished unit Gunship Plant [f=0010371] [10371] Event [1576,-1,2568]: 0 finished unit Urchin [f=0010397] [10397] Event [1320,9.75791931,1576]: 1 finished unit Urchin [f=0010456] [10456] Event [248,21,4520]: 0 finished unit Locust [f=0010477] [10477] Event [4808,-58.911743,428]: 1 finished unit Archer [f=0010635] [10635] Event [1288,14.0547752,1480]: 1 finished unit Metal Extractor [f=0010662] [10662] Event [1704,-1,2584]: 0 finished unit Urchin [f=0010662] [10662] Event [248,21,4520]: 0 finished unit Locust [f=0010776] [10776] Event [4808,-58.911743,428]: 1 finished unit Duck [f=0010804] [10804] Event [4616,26.8914795,2616]: 1 finished unit Metal Extractor [f=0010872] [10872] Event [248,21,4520]: 0 finished unit Locust [f=0010890] [10890] Event [1160,15.530262,1576]: 1 finished unit Metal Extractor [f=0010895] [10895] Event [4700.2373,2.39576125,2448.12158]: 1 lost unit Duck [f=0010953] [10953] Event [4477.18115,-10.196196,2382.60571]: 0 lost unit Archer [f=0010970] [10970] Event [4602.52686,-21.147617,2425.85303]: 1 lost unit Duck [f=0011079] [11079] Event [4824,0,216]: 1 finished unit Caretaker [f=0011082] [11082] Event [248,21,4520]: 0 finished unit Locust [f=0011092] [11092] Event [2520,20,1640]: 1 finished unit Urchin [f=0011107] [11107] Event [4808,-58.911743,428]: 1 finished unit Duck [f=0011112] [11112] Event [4611.02051,-13.04388,2339.24951]: 1 lost unit Archer [f=0011210] [11210] Event [1304,-1,2568]: 0 finished unit Urchin [f=0011216] [11216] Event [4808,-58.911743,428]: 1 finished unit Duck [f=0011281] Spectator izirayd left the game: normal quit [f=0011281] [11281] Event [undefined]: izirayd quit [f=0011292] [11292] Event [248,21,4520]: 0 finished unit Locust [f=0011320] [Game::ClientReadNet][LOGMSG] sender="slava1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f48e086bf5db08c7c21278ee3502f770f660346b8977fc5d4c7f883668e364a619c77bfbbfb2fe442558656ea6daa2666b7b48707fe0f3c4d1bc7196ea541f46]" [f=0011321] [11321] Event [4808,-58.911743,428]: 1 finished unit Duck [f=0011324] [11324] Event [4616,26.8914795,2616]: 1 lost unit Metal Extractor [f=0011379] [Game::ClientReadNet][LOGMSG] sender="slava1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1a7a6fe97a8125f7278ff15d3a6df848ab7f220451c714f03986246b133ff4a2020d9496084c04b38a6c0a3e8140e00aabb832211812a13fa6278be23ad4eec8]" [f=0011379] [Game::ClientReadNet][LOGMSG] sender="slava1" string="[Game::Load][lua{Rules,Gaia}={0000000064d783d0,00000000997ad990}]" [f=0011426] [11426] Event [4808,-58.911743,428]: 1 finished unit Duck [f=0011499] [11499] Event [4776,28.0340576,2552]: 1 lost unit Metal Extractor [f=0011502] [11502] Event [248,21,4520]: 0 finished unit Locust [f=0011548] [11548] Event [4856,-1,520]: 1 finished unit Urchin [f=0011594] [11594] Event [4421.45996,343.138672,2402.65967]: 0 lost unit Sparrow [f=0011697] [11697] Event [4785.41162,93.335907,2876.02222]: 0 lost unit Archer [f=0011700] [11700] Event [4668.89648,19.3752022,2701.29614]: 1 lost unit Archer [f=0011712] [11712] Event [248,21,4520]: 0 finished unit Locust [f=0011723] [11723] Event [4783.21387,82.6659775,2867.15356]: 0 lost unit Archer [f=0011793] [11793] Event [4888,0,328]: 1 finished unit Caretaker [f=0011935] [11935] Event [248,21,4520]: 0 finished unit Locust [f=0011940] [11940] Event [1184,0,2016]: 1 finished unit Picket [f=0011966] [11966] Event [4984,0,344]: 1 finished unit Wind/Tidal Generator [f=0012001] [12001] Event [4808,-58.911743,428]: 1 finished unit Archer [f=0012035] [12035] Event [4046.7251,-63.924557,1802.98022]: 0 lost unit Archer [f=0012060] [12060] Event [4984,0,440]: 1 finished unit Wind/Tidal Generator [f=0012204] [12204] Event [1248,0,2000]: 1 finished unit Picket [f=0012221] [12221] Event [4984,0,536]: 1 finished unit Wind/Tidal Generator [f=0012235] [12235] Event [232,0,4920]: 0 finished unit Wind/Tidal Generator [f=0012284] [12284] Event [248,21,4520]: 0 finished unit Locust [f=0012361] [12361] Event [1448,-1,2552]: 0 lost unit Urchin [f=0012385] [12385] Event [312,0,4936]: 0 finished unit Wind/Tidal Generator [f=0012431] [12431] Event [4984,0,632]: 1 finished unit Wind/Tidal Generator [f=0012459] [12459] Event [1312,0,1984]: 1 finished unit Picket [f=0012493] [12493] Event [4808,-58.911743,428]: 1 finished unit Archer [f=0012535] [12535] Event [392,0,4936]: 0 finished unit Wind/Tidal Generator [f=0012629] [12629] Event [248,21,4520]: 0 finished unit Locust [f=0012641] [12641] Event [4984,0,728]: 1 finished unit Wind/Tidal Generator [f=0012684] [12684] Event [296.055206,-61.330921,4772]: 0 finished unit Duck [f=0012685] [12685] Event [472,0,4952]: 0 finished unit Wind/Tidal Generator [f=0012708] [12708] Event [3854.59351,-4.6261206,3448.98975]: 1 lost unit Duck [f=0012778] [12778] Event [1304,-1,2568]: 0 lost unit Urchin [f=0012824] [12824] Event [4808,-58.911743,428]: 1 finished unit Archer [f=0012835] [12835] Event [552,0,4952]: 0 finished unit Wind/Tidal Generator [f=0012836] [12836] Event [4984,0,824]: 1 finished unit Wind/Tidal Generator [f=0012902] [12902] Event [4776,26.8736458,2552]: 1 finished unit Metal Extractor [f=0012909] [12909] Event [1376,0,1984]: 1 finished unit Picket [f=0012944] [12944] Event [296.055206,-61.330921,4772]: 0 finished unit Duck [f=0012984] [12984] Event [632,0,4968]: 0 finished unit Wind/Tidal Generator [f=0012996] [12996] Event [248,21,4520]: 0 finished unit Locust [f=0013045] [13045] Event [4984,0,920]: 1 finished unit Wind/Tidal Generator [f=0013067] [13067] Event [4808,-58.911743,428]: 1 finished unit Archer [f=0013116] [13116] Event [296.055206,-61.330921,4772]: 0 finished unit Duck [f=0013149] [13149] Event [712,0,4984]: 0 finished unit Wind/Tidal Generator [f=0013231] [13231] Event [4668.13525,103.530205,703.129028]: 0 lost unit Locust [f=0013240] [13240] Event [4984,0,1016]: 1 finished unit Wind/Tidal Generator [f=0013261] [13261] Event [296.055206,-61.330921,4772]: 0 finished unit Duck [f=0013299] [13299] Event [792,0,4984]: 0 finished unit Wind/Tidal Generator [f=0013305] [13305] Event [4808,-58.911743,428]: 1 finished unit Archer [f=0013364] [13364] Event [4445.5957,76.3409042,681.184143]: 0 lost unit Locust [f=0013397] [13397] Event [296.055206,-61.330921,4772]: 0 finished unit Duck [f=0013442] [13442] Event [4789.59619,102.211029,713.764465]: 0 lost unit Locust [f=0013444] [13444] Event [4474.59131,22.6052151,505.280701]: 0 lost unit Locust [f=0013450] [13450] Event [4984,0,1112]: 1 finished unit Wind/Tidal Generator [f=0013451] [13451] Event [872,0,5000]: 0 finished unit Wind/Tidal Generator [f=0013454] [13454] Event [4616,25.7310677,2616]: 1 finished unit Metal Extractor [f=0013464] [13464] Event [4474.47607,21.3494701,997.8172]: 0 lost unit Locust [f=0013476] [13476] Event [4535.1665,103.629959,921.335266]: 0 lost unit Locust [f=0013477] [13477] Event [3976,17.4047852,3672]: 0 finished unit Stardust [f=0013510] [13510] Event [4640.4834,105.996887,574.759033]: 0 lost unit Locust [f=0013532] [13532] Event [296.055206,-61.330921,4772]: 0 finished unit Duck [f=0013532] [13532] Event [2792,20,1896]: 1 finished unit Urchin [f=0013542] [13542] Event [1576,-1,2568]: 0 lost unit Urchin [f=0013547] [13547] Event [1402.77747,-65.821083,2570.40186]: 0 lost unit Conch [f=0013572] [13572] Event [4702.22705,104.069176,670.421936]: 0 lost unit Locust [f=0013581] [13581] Event [1408.16223,-65.592125,2600.48413]: 0 lost unit Conch [f=0013599] [13599] Event [952,0,5016]: 0 finished unit Wind/Tidal Generator [f=0013606] [13606] Event [4534.50781,98.7633896,793.995605]: 0 lost unit Locust [f=0013645] [13645] Event [4984,0,1208]: 1 finished unit Wind/Tidal Generator [f=0013667] [13667] Event [296.055206,-61.330921,4772]: 0 finished unit Duck [f=0013670] [13670] Event [1281.29065,-64.077309,2460.36157]: 1 lost unit Archer [f=0013672] [13672] Event [3997.021,99.8742523,1318.02881]: 0 lost unit Locust [f=0013672] we [f=0013681] [13681] Event [4808,-58.911743,428]: 1 finished unit Buoy [f=0013749] [13749] Event [1032,0,5016]: 0 finished unit Wind/Tidal Generator [f=0013754] [13754] Event [3832,15.4272461,3640]: 0 finished unit Metal Extractor [f=0013802] [13802] Event [296.055206,-61.330921,4772]: 0 finished unit Duck [f=0013803] this is usless [f=0013855] [13855] Event [4984,0,1304]: 1 finished unit Wind/Tidal Generator [f=0013899] [13899] Event [1112,0,5032]: 0 finished unit Wind/Tidal Generator [f=0013909] [13909] Event [1704,-1,2584]: 0 lost unit Urchin [f=0013937] [13937] Event [296.055206,-61.330921,4772]: 0 finished unit Duck [f=0014004] [14004] Event [4808,-58.911743,428]: 1 finished unit Buoy [f=0014049] [14049] Event [1192,0,5032]: 0 finished unit Wind/Tidal Generator [f=0014065] [14065] Event [4984,0,1400]: 1 finished unit Wind/Tidal Generator [f=0014200] [14200] Event [1272,0,5048]: 0 finished unit Wind/Tidal Generator [f=0014260] [14260] Event [4984,0,1496]: 1 finished unit Wind/Tidal Generator [f=0014445] [14445] Event [4808,-58.911743,428]: 1 finished unit Angler [f=0014454] [14454] Event [4984,0,1576]: 1 finished unit Wind/Tidal Generator [f=0014559] [14559] Event [784,169.834595,2256]: 1 finished unit Picket [f=0014658] [14658] Event [4808,-58.911743,428]: 1 finished unit Archer [f=0014664] [14664] Event [4872,0,1656]: 1 finished unit Wind/Tidal Generator [f=0014788] [14788] Event [2856,-10,1688]: 1 finished unit Hacksaw [f=0014832] [14832] Event [4808,-58.911743,428]: 1 finished unit Archer [f=0014976] [14976] Event [600,0,4728]: 0 finished unit Caretaker [f=0014990] [14990] Event [4808,-58.911743,428]: 1 finished unit Archer [f=0015035] [15035] Event [816,172.828369,2288]: 1 finished unit Picket [f=0015155] [15155] Event [4808,-58.911743,428]: 1 finished unit Archer [f=0015245] [15245] Event [344,28.0340576,2568]: 0 lost unit Metal Extractor [f=0015245] [15245] Event [-39.350159,328.130829,1431.61072]: 0 lost unit Sparrow [f=0015246] [15246] Event [3960,17.4597168,3544]: 0 lost unit Metal Extractor [f=0015255] [15255] Event [4406.04932,-52.004303,4554.68848]: 0 lost unit Guardian Commander [f=0015269] game_message: ATOSTIC has been destroyed! [f=0015269] [15269] Event [undefined]: ATOSTIC resigned [f=0015269] game_message: Benny4537 wins! [f=0015269] Submitting stats [f=0015269] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015269] Part| Total Time|Time of the last 0.5s [f=0015269] Draw 22115.08ms 25.45% [f=0015269] Lua::Callins::Synced 6792.23ms 7.98% [f=0015269] Lua::Callins::Unsynced 28471.03ms 31.14% [f=0015269] Lua::CollectGarbage::Synced 417.39ms 0.20% [f=0015269] Lua::CollectGarbage::Unsynced 1173.21ms 0.30% [f=0015269] Misc::Profiler::AddTime 77.63ms 0.10% [f=0015269] Sim 48779.89ms 61.08% [f=0015269] [15269] Game End Stats Header: 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29,8860,9025,8860,9025,155.803162,233.628296,155.803162,233.628296,0,0,0,0,0,0,0,0,226.291595,71.5011597,226.291595,71.5011597,2952.46899,2129.62402,2952.46899,2129.62402,1620,840,1620,840,35.6000099,31.0400028,35.6000099,31.0400028,1440,1275,1440,1275,30.1317501,34.5439644,30.1317501,34.5439644,1940,2215,1940,2215,2477.5,860,2477.5,860,3860,4675,3860,4675,1040,2477.5,1040,2477.5,56.3167076,232.832489,56.3167076,232.832489,2264.19434,3066.89209,2264.19434,3066.89209 [f=0015269] [15269] Game End Stats Values: 30,9255,9610,9255,9610,157.969482,236.69162,157.969482,236.69162,0,0,0,0,0,0,0,0,226.291595,71.5011597,226.291595,71.5011597,3098.00586,2203.04175,3098.00586,2203.04175,1720,720,1720,720,38.2400055,34.640007,38.2400055,34.640007,1440,1275,1440,1275,30.5444221,34.2042236,30.5444221,34.2042236,2040,2815,2040,2815,2597.5,940,2597.5,940,4055,4780,4055,4780,1120,2597.5,1120,2597.5,56.3167076,232.832489,56.3167076,232.832489,2348.70923,3217.19922,2348.70923,3217.19922 [f=0015269] [15269] Game End Stats Values: 31,9775,8855,9775,8855,160.460541,241.387375,160.460541,241.387375,0,0,0,0,0,0,0,0,226.291595,71.5011597,226.291595,71.5011597,4940.00439,3081.85889,4940.00439,3081.85889,1720,940,1720,940,40.8800125,38.0000038,40.8800125,38.0000038,1440,1275,1440,1275,32.166069,36.8686066,32.166069,36.8686066,2400,1735,2400,1735,3477.5,940,3477.5,940,4215,4885,4215,4885,1120,3955.83325,1120,3955.83325,56.3167076,232.832489,56.3167076,232.832489,3319.06592,5059.19824,3319.06592,5059.19824 [f=0015269] [15269] Game End Stats Values: 32,10065,7950,10065,7950,171.002106,255.473801,171.002106,255.473801,0,0,0,0,0,0,0,0,226.291595,71.5011597,226.291595,71.5011597,5876.81592,3316.03711,5876.81592,3316.03711,1840,700,1840,700,43.6800041,41.6000099,43.6800041,41.6000099,1440,1275,1440,1275,39.6805305,35.6057663,39.6805305,35.6057663,2500,1175,2500,1175,4897.5,1120,4897.5,1120,4285,4780,4285,4780,1300,5375.83301,1300,5375.83301,140.650314,232.832489,140.650314,232.832489,3589.15625,6000.63135,3589.15625,6000.63135 [f=0015269] [15269] Game End Stats Values: 33,10415,8020,10415,8020,208.839035,291.603668,208.839035,291.603668,0,0,0,0,0,0,0,0,578.615234,301.535706,578.615234,301.535706,5876.81592,3316.03711,5876.81592,3316.03711,1840,700,1840,700,46.2400246,45.200016,46.2400246,45.200016,1440,1275,1440,1275,55.0112991,38.7197762,55.0112991,38.7197762,2780,1175,2780,1175,4897.5,1120,4897.5,1120,4355,4850,4355,4850,1300,5380.49951,1300,5380.49951,409.653229,232.832489,409.653229,232.832489,3634.15625,6000.63135,3634.15625,6000.63135 [f=0015269] [15269] Game End Stats Values: 34,11345,8020,11345,8020,218.490875,329.644684,218.490875,329.644684,0,0,0,0,0,0,0,0,578.615234,464.577362,578.615234,464.577362,5916.93066,3316.03711,5916.93066,3316.03711,2160,700,2160,700,48.9600143,46.4000206,48.9600143,46.4000206,1440,1275,1440,1275,40.5101051,38.536068,40.5101051,38.536068,3320,1175,3320,1175,4897.5,1120,4897.5,1120,4425,4850,4425,4850,1300,5380.49951,1300,5380.49951,497.989258,232.832489,497.989258,232.832489,3634.15625,6040.74609,3634.15625,6040.74609 [f=0015269] [15269] Game End Stats Values: 35,11805,20,11805,20,226.716064,341.781799,226.716064,341.781799,0,0,0,0,0,0,0,0,578.615234,464.577362,578.615234,464.577362,6009.99072,3316.03711,6009.99072,3316.03711,2260,0,2260,0,50.0000076,46.4000206,50.0000076,46.4000206,1440,0,1440,0,34.587513,36.8669357,34.587513,36.8669357,3680,0,3680,0,4897.5,1120,4897.5,1120,4425,0,4425,0,1300,14482.1416,1300,14482.1416,497.989258,232.832489,497.989258,232.832489,3634.15625,6176.6333,3634.15625,6176.6333 [f=0015269] [15269] Event [264,26.1499023,2552]: 0 lost unit Stinger [f=0015269] [15269] Received game_message: ATOSTIC has been destroyed! [f=0015269] [15269] Received game_message: Benny4537 wins! [f=0015294] [15294] Event [864,155.310669,2352]: 1 finished unit Picket [f=0015330] [15330] Event [4808,-58.911743,428]: 1 finished unit Archer [f=0015388] Spectator slava1 left the game: normal quit [f=0015388] [15388] Event [undefined]: slava1 quit [f=0015415] [15415] Event [4744,25.415554,2632]: 1 finished unit Hacksaw [f=0015551] No clients connected, shutting down server [f=0015551] Server shutdown [f=0015551] End of demo reached [f=0015784] [15784] Event [4736,15.5969906,2464]: 1 finished unit Lotus [f=0016204] [16204] Event [4512,23.2028389,2560]: 1 finished unit Lotus [f=0016702] [16702] Event [4648,16.5380096,2504]: 1 finished unit Urchin [f=0017242] Autoquit sending quit command. [f=0017242] [QuitAction] user exited to system [f=0017242] [SpringApp::Kill][1] fromRun=1 [f=0017242] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017242] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017242] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017242] [ThreadPool::SetThreadCount][2] workers=0 [f=0017242] [SpringApp::Kill][2] [f=0017242] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017242] [Game::KillLua][3] dtor=0 luaUI=0x62de4780 [f=0017242] Start widgetHandler:Shutdown [f=0017242] Shutdown - SaveOrderList Complete [f=0017242] Writing last game win data [f=0017242] Shutdown - SaveConfigData Complete [f=0017242] Shutdown Widget - Save/Load API [f=0017242] Shutdown Widget - Chili Highlight [f=0017242] Shutdown Widget - Draw After Chili [f=0017242] Shutdown Widget - EPIC Menu [f=0017242] Shutdown Widget - Chili Widget Selector [f=0017242] Shutdown Widget - Chili Minimap [f=0017242] Shutdown Widget - Local Team Colors [f=0017242] Shutdown Widget - Display Keys 2 [f=0017242] Shutdown Widget - Save Game Menu [f=0017242] Shutdown Widget - Unit Icons [f=0017242] Shutdown Widget - Noises [f=0017242] Shutdown Widget - HealthBars [f=0017242] Shutdown Widget - Win Counter [f=0017242] Shutdown Widget - SpringRTS Replay Stats [f=0017242] Shutdown Widget - BuildETA [f=0017242] Shutdown Widget - Modular Comm Info [f=0017242] Shutdown Widget - Music Player v2 [f=0017242] Shutdown Widget - Stereo3D [f=0017242] Shutdown Widget - Showeco and Grid Drawer [f=0017242] Shutdown Widget - Point Tracker [f=0017242] Shutdown Widget - Missile Silo Range [f=0017242] Shutdown Widget - MinimapEvents [f=0017242] Shutdown Widget - Mex Placement Handler [f=0017242] Shutdown Widget - Local Widgets Config [f=0017242] Shutdown Widget - Highlight Geos [f=0017242] Shutdown Widget - Grab Input [f=0017242] Input grabbing is disabled! [f=0017242] Shutdown Widget - Defense Range Zero-K [f=0017242] Shutdown Widget - MetalFeatures (new) [f=0017242] Shutdown Widget - Darkening [f=0017242] Shutdown Widget - Context Menu [f=0017242] Shutdown Widget - Chili Spectator Panels [f=0017242] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017242] Shutdown Widget - Chili Nuke Warning [f=0017242] Shutdown Widget - Chili EndGame Window [f=0017242] Shutdown Widget - Chili Economy Panel Default [f=0017242] Shutdown Widget - CameraShake [f=0017242] Shutdown Widget - Attack AoE [f=0017242] Shutdown Widget - Selection Send [f=0017242] Shutdown Widget - LupsManager [f=0017242] Shutdown Widget - Newton Firezone [f=0017242] Shutdown Widget - Chili Pro Console [f=0017242] Shutdown Widget - Lasso Terraform GUI [f=0017242] Shutdown Widget - Lups [f=0017242] Shutdown Widget - Chili Framework [f=0017242] Shutdown Widget - Chili Core Selector [f=0017242] Shutdown Widget - Custom Markers [f=0017242] Shutdown Widget - Select Keys [f=0017242] Shutdown Widget - Pause Screen [f=0017242] Shutdown Widget - Text To Speech Control [f=0017242] Shutdown Widget - Persistent Build Height [f=0017242] Shutdown Widget - Layout Handler [f=0017242] End widgetHandler:Shutdown [f=0017242] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={534187,68181630} {int,ext,rec}Allocs={28642044,0,0} {chunk,block}Bytes={68181630,0} [f=0017242] [Game::KillLua][1] dtor=0 luaGaia=0x51612f30 [f=0017242] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={308516,54564113} {int,ext,rec}Allocs={28642045,0,0} {chunk,block}Bytes={54564113,0} [f=0017242] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={308516,54564113} {int,ext,rec}Allocs={28642045,0,0} {chunk,block}Bytes={54564113,0} [f=0017242] [Game::KillLua][2] dtor=0 luaRules=0x51afcd20 [f=0017242] Start gadgetHandler:Shutdown [f=0017242] Shutdown - StartSetup [f=0017242] Shutdown - UnitMorph [f=0017242] Shutdown - Carrier Drones [f=0017242] Shutdown - LupsNanoSpray [f=0017242] Shutdown - Missile Silo Controller [f=0017242] Shutdown - Modular Comm Info [f=0017242] Shutdown - Terrain Texture Handler [f=0017242] Shutdown - UnitCloakShield [f=0017242] Shutdown - Starlight Handler [f=0017242] End gadgetHandler:Shutdown [f=0017242] Start gadgetHandler:Shutdown [f=0017242] Shutdown - Save/Load [f=0017242] Shutdown - Teleport Throw [f=0017242] Shutdown - UnitMorph [f=0017242] Shutdown - Modular Comm Info [f=0017242] Shutdown - Retreat Command [f=0017242] Shutdown - Shockwaves [f=0017242] Shutdown - we require more minerals v1.1 [f=0017242] Shutdown - UnitCloakShield [f=0017242] Shutdown - Lups Cloak FX [f=0017242] Shutdown - Lups [f=0017242] Shutdown - Lups Shield [f=0017242] End gadgetHandler:Shutdown [f=0017242] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28642078,0,0} {chunk,block}Bytes={0,0} [f=0017242] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28642078,0,0} {chunk,block}Bytes={0,0} [f=0017242] [Game::KillLua][4] dtor=0 [f=0017242] [Game::~CGame][1] [f=0017242] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017242] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017242] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017242] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017242] [Game::KillLua][4] dtor=1 [f=0017242] [Game::KillMisc][1] [f=0017242] [Game::KillMisc][2] [f=0017242] [Game::KillMisc][3] [f=0017242] [Game::KillRendering][1] [f=0017242] [3DOParser::Kill] allocated 137 pieces [f=0017242] [S3OParser::Kill] allocated 2787 pieces [f=0017242] [AssParser::Kill] allocated 228 pieces [f=0017242] [Game::KillInterface][1] [f=0017242] [Game::KillInterface][2] [f=0017242] [Game::KillSimulation][1] [f=0017242] [Game::KillSimulation][2] [f=0017242] [CCollisionHandler] dis-/continuous tests: 0/650823 [f=0017242] [Game::KillSimulation][3] [f=0017242] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017242] [~CPathCache(20x20)] cacheHits=15 hitPercentage=24% numHashColls=0 maxCacheSize=9 [f=0017242] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017242] [~CPathCache(40x40)] cacheHits=27 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017242] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017242] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017242] [LosHandler::Kill] raycast instance cache-{hits,misses}={7554,14507}; shared=4%; cached=31% [f=0017242] [Game::KillSimulation][4] [f=0017242] [CommonDefHandler::KillStatic] 3163 sound-set data items added [f=0017242] [Game::~CGame][2] [f=0017242] [Game::~CGame][3] [f=0017242] [SpringApp::Kill][3] [f=0017242] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 182401 bytes sent 160628 bytes recv'd [f=0017242] [SpringApp::Kill][4] font=0x4534baa0 [f=0017242] [SpringApp::Kill][5] [f=0017242] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7792 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp (0x453b94e0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp" numZipFiles=7792 sumInflSize=721737kb sumReadTime=4883ms file="luaui/widgets/unit_attack_warning.lua" indx=4715 inflSize=1kb readTime=85ms file="unittextures/bcore_abc_2.tga" indx=6968 inflSize=1800kb readTime=69ms file="unittextures/bcore_abc_1.tga" indx=6966 inflSize=3210kb readTime=58ms file="bitmaps/loadpictures/windgen.png" indx=515 inflSize=2589kb readTime=55ms file="gamedata/explosions.lua" indx=849 inflSize=0kb readTime=53ms file="objects3d/funnelweb.dae" indx=5147 inflSize=1500kb readTime=44ms file="objects3d/armcrabe.3do" indx=4869 inflSize=39kb readTime=40ms file="objects3d/benzcom5.s3o" indx=4912 inflSize=326kb readTime=39ms file="effects/ariel.lua" indx=614 inflSize=6kb readTime=35ms file="objects3d/benzcom4.s3o" indx=4910 inflSize=297kb readTime=34ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp] 53361323 bytes cached in 2896 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=133 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/SparklesReef_V1.01.sd7 (0x454ab0c0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x454bf830) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x453c94d0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fb85408bf10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]