[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.tXfZAZYZtF/springsettings.977234.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 16ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fcbbc01d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8550 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/977234/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 244ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x461f1990] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x461f1990] using game "Zero-K v1.8.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 133ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 919ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1093ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 34ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 696ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 108ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 61ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] sdfasdf was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/977234/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f4ecf015 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f4ecf015 file="cache/104dev-maintenance/paths/Intersection v4.1.pe-f4ecf015.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f4ecf025 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f4ecf025 file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-f4ecf025.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (350ms, checksum 18989a79)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11610,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/977234/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52a00420,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: e4c2925f8ea953dba6ac953a2c9ceb70 [f=-000001] Connection attempt from exploit [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: exploit changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from whodies [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: whodies changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="whodies" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="whodies" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[Game::Load][lua{Rules,Gaia}={0x583c5800,(nil)}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="whodies" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="whodies" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="whodies" string="[Game::Load][lua{Rules,Gaia}={0000000048371860,0000000000000000}]" [f=-000001] Allies: I choose: Raider! [f=-000001] Allies: I choose: Support! [f=-000001] [0] Event [4954,262.016602,4949]: 0 finished unit Strike Commander [f=-000001] [0] Event [394,261.997803,395]: 1 finished unit Engineer Commander [f=0000000] [0] exploit, team: 1, elo:2059 [f=0000000] [0] whodies, team: 0, elo:1841 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000016] [16] Event [536,261.995605,520]: 1 finished unit Shieldbot Factory [f=0000119] [119] Event [4832,261.995605,4992]: 0 finished unit Rover Assembly [f=0000186] hf [f=0000207] [207] Event [548,261.995605,520]: 1 finished unit Dirtbag [f=0000256] [256] Event [264,261.995605,264]: 1 finished unit Metal Extractor [f=0000454] [454] Event [548,261.995605,520]: 1 finished unit Bandit [f=0000477] [477] Event [4872,261.995605,4856]: 0 finished unit Metal Extractor [f=0000538] [538] Event [4814.00781,262.640717,4992.02979]: 0 finished unit Mason [f=0000631] [631] Event [264,261.995605,744]: 1 finished unit Metal Extractor [f=0000833] [833] Event [548,261.995605,520]: 1 finished unit Convict [f=0000890] [890] Event [4808,261.995605,4856]: 0 finished unit Wind/Tidal Generator [f=0001081] [1081] Event [776,261.995605,760]: 1 finished unit Metal Extractor [f=0001094] [1094] Event [4360,261.995605,4856]: 0 finished unit Metal Extractor [f=0001127] [1127] Event [4744,261.995605,4856]: 0 finished unit Wind/Tidal Generator [f=0001182] [1182] Event [712,261.995605,760]: 1 finished unit Wind/Tidal Generator [f=0001208] [1208] Event [4814.00781,262.640717,4992.02979]: 0 finished unit Mason [f=0001272] [1272] Event [632,261.995605,760]: 1 finished unit Wind/Tidal Generator [f=0001362] [1362] Event [552,261.995605,760]: 1 finished unit Wind/Tidal Generator [f=0001367] [1367] Event [4680,261.995605,4856]: 0 finished unit Wind/Tidal Generator [f=0001378] [1378] Event [4814.00781,262.640717,4992.02979]: 0 finished unit Dart [f=0001510] [1510] Event [4814.00781,262.640717,4992.02979]: 0 finished unit Dart [f=0001511] [1511] Event [472,261.995605,760]: 1 finished unit Wind/Tidal Generator [f=0001573] [1573] Event [760,261.995605,264]: 1 finished unit Metal Extractor [f=0001641] [1641] Event [4616,261.995605,4856]: 0 finished unit Wind/Tidal Generator [f=0001662] [1662] Event [392,261.995605,760]: 1 finished unit Wind/Tidal Generator [f=0001702] [1702] Event [4814.00781,262.640717,4992.02979]: 0 finished unit Dart [f=0001790] [1790] Event [4360,261.995605,4360]: 0 finished unit Metal Extractor [f=0001834] [1834] Event [328,261.995605,760]: 1 finished unit Wind/Tidal Generator [f=0001852] [1852] Event [712,261.995605,280]: 1 finished unit Wind/Tidal Generator [f=0001967] [1967] Event [4814.00781,262.640717,4992.02979]: 0 finished unit Dart [f=0002080] [2080] Event [632,261.995605,280]: 1 finished unit Wind/Tidal Generator [f=0002101] [2101] Event [4552,261.995605,4856]: 0 finished unit Wind/Tidal Generator [f=0002153] [2153] Event [4814.00781,262.640717,4992.02979]: 0 finished unit Dart [f=0002195] [2195] Event [528,261.995605,624]: 1 finished unit Lotus [f=0002225] [2225] Event [4144,261.952881,4160]: 0 finished unit Radar Tower [f=0002309] [2309] Event [4814.00781,262.640717,4992.02979]: 0 finished unit Dart [f=0002342] [2342] Event [552,261.995605,280]: 1 finished unit Wind/Tidal Generator [f=0002366] [2366] Event [548,261.995605,520]: 1 finished unit Bandit [f=0002392] [2392] Event [4488,261.995605,4856]: 0 finished unit Wind/Tidal Generator [f=0002449] [2449] Event [4814.00781,262.640717,4992.02979]: 0 finished unit Dart [f=0002590] [2590] Event [4814.00781,262.640717,4992.02979]: 0 finished unit Dart [f=0002597] [2597] Event [472,261.995605,280]: 1 finished unit Wind/Tidal Generator [f=0002607] [2607] Event [548,261.995605,520]: 1 finished unit Bandit [f=0002656] [2656] Event [4424,261.995605,4856]: 0 finished unit Wind/Tidal Generator [f=0002726] [2726] Event [4814.00781,262.640717,4992.02979]: 0 finished unit Dart [f=0002845] [2845] Event [548,261.995605,520]: 1 finished unit Bandit [f=0002866] [2866] Event [392,261.995605,280]: 1 finished unit Wind/Tidal Generator [f=0002867] [2867] Event [1152,253.804688,1152]: 1 finished unit Radar Tower [f=0002900] [2900] Event [4814.00781,262.640717,4992.02979]: 0 finished unit Dart [f=0002946] [2946] Event [4543.98535,54.2093468,2833.13916]: 1 lost unit Dirtbag [f=0002976] [2976] Event [4376,261.995605,4792]: 0 finished unit Wind/Tidal Generator [f=0003084] [3084] Event [4814.00781,262.640717,4992.02979]: 0 finished unit Dart [f=0003136] [3136] Event [312,261.995605,280]: 1 finished unit Wind/Tidal Generator [f=0003221] [3221] Event [548,261.995605,520]: 1 finished unit Convict [f=0003288] [3288] Event [4814.00781,262.640717,4992.02979]: 0 finished unit Dart [f=0003326] [3326] Event [4376,261.995605,4728]: 0 finished unit Wind/Tidal Generator [f=0003376] [3376] Event [264,261.995605,328]: 1 finished unit Wind/Tidal Generator [f=0003450] [3450] Event [548,261.995605,520]: 1 finished unit Bandit [f=0003468] [3468] Event [4872,261.995605,4344]: 0 finished unit Metal Extractor [f=0003475] [3475] Event [4814.00781,262.640717,4992.02979]: 0 finished unit Dart [f=0003540] [3540] Event [1416,57.729248,1656]: 1 finished unit Metal Extractor [f=0003598] [3598] Event [2836.04517,54.1392097,3683.92773]: 0 lost unit Dart [f=0003616] [3616] Event [4814.00781,262.640717,4992.02979]: 0 finished unit Dart [f=0003630] [3630] Event [4360,261.995605,4664]: 0 finished unit Wind/Tidal Generator [f=0003630] [3630] Event [248,261.995605,408]: 1 finished unit Wind/Tidal Generator [f=0003750] [3750] Event [4814.00781,262.640717,4992.02979]: 0 finished unit Dart [f=0003882] [3882] Event [248,261.995605,488]: 1 finished unit Wind/Tidal Generator [f=0003885] [3885] Event [4814.00781,262.640717,4992.02979]: 0 finished unit Dart [f=0003885] [3885] Event [4360,261.995605,4600]: 0 finished unit Wind/Tidal Generator [f=0003911] [3911] Event [548,261.995605,520]: 1 finished unit Bandit [f=0003912] [3912] Event [1672,57.7231445,1416]: 1 finished unit Metal Extractor [f=0004155] [4155] Event [4360,261.995605,4536]: 0 finished unit Wind/Tidal Generator [f=0004156] [4156] Event [232,261.995605,568]: 1 finished unit Wind/Tidal Generator [f=0004204] [4204] Event [3735.07495,187.235214,4603.84473]: 0 lost unit Dart [f=0004212] [4212] Event [3614.87183,162.264694,4524.72559]: 1 lost unit Bandit [f=0004245] [4245] Event [4080,255.635742,4224]: 0 finished unit Picket [f=0004393] [4393] Event [548,261.995605,520]: 1 finished unit Convict [f=0004411] [4411] Event [1664,105.757813,1664]: 1 finished unit Lotus [f=0004416] [4416] Event [216,261.995605,648]: 1 finished unit Wind/Tidal Generator [f=0004425] [4425] Event [4344,261.995605,4472]: 0 finished unit Wind/Tidal Generator [f=0004502] [4502] Event [548,261.995605,520]: 1 finished unit Dirtbag [f=0004604] [4604] Event [548,261.995605,520]: 1 finished unit Dirtbag [f=0004670] [4670] Event [2713.4248,54.0355339,3429.08496]: 0 lost unit Dart [f=0004674] [4674] Event [424,261.995605,488]: 1 finished unit Caretaker [f=0004680] [4680] Event [216,261.995605,728]: 1 finished unit Wind/Tidal Generator [f=0004683] [4683] Event [2814.28442,55.5143547,3406.08398]: 0 lost unit Dart [f=0004684] [4684] Event [2730.11963,54.0246086,3275.50684]: 1 lost unit Bandit [f=0004694] [4694] Event [4344,261.995605,4408]: 0 finished unit Wind/Tidal Generator [f=0004697] [4697] Event [548,261.995605,520]: 1 finished unit Dirtbag [f=0004759] [4759] Event [548,261.995605,520]: 1 finished unit Dirtbag [f=0004891] [4891] Event [548,261.995605,520]: 1 finished unit Dirtbag [f=0004934] [4934] Event [4408,261.995605,4376]: 0 finished unit Wind/Tidal Generator [f=0005054] [5054] Event [548,261.995605,520]: 1 finished unit Dirtbag [f=0005148] [5148] Event [200,261.995605,792]: 1 finished unit Solar Collector [f=0005158] [5158] Event [424,261.995605,552]: 1 finished unit Caretaker [f=0005183] [5183] Event [548,261.995605,520]: 1 finished unit Dirtbag [f=0005189] [5189] Event [4472,261.995605,4376]: 0 finished unit Wind/Tidal Generator [f=0005270] [5270] Event [152,261.995605,712]: 1 finished unit Solar Collector [f=0005326] [5326] Event [548,261.995605,520]: 1 finished unit Dirtbag [f=0005396] [5396] Event [548,261.995605,520]: 1 finished unit Dirtbag [f=0005429] [5429] Event [4472,54.0488281,2952]: 0 finished unit Metal Extractor [f=0005444] [5444] Event [4536,261.995605,4376]: 0 finished unit Wind/Tidal Generator [f=0005464] [5464] Event [548,261.995605,520]: 1 finished unit Dirtbag [f=0005556] [5556] Event [280,261.995605,664]: 1 finished unit Solar Collector [f=0005613] [5613] Event [548,261.995605,520]: 1 finished unit Dirtbag [f=0005663] [5663] Event [2048,54.2502441,2320]: 1 finished unit Lotus [f=0005679] [5679] Event [548,261.995605,520]: 1 finished unit Dirtbag [f=0005714] [5714] Event [4600,261.995605,4376]: 0 finished unit Wind/Tidal Generator [f=0005773] [5773] Event [152,261.995605,632]: 1 finished unit Solar Collector [f=0005789] [5789] Event [4432,54.0427246,2848]: 0 finished unit Lotus [f=0005810] [5810] Event [548,261.995605,520]: 1 finished unit Dirtbag [f=0005894] [5894] Event [296,261.995605,584]: 1 finished unit Solar Collector [f=0005926] [5926] Event [4429.11621,54.0188789,2965.58105]: 0 finished unit Strike Commander [f=0005926] game_message: Morph complete: Raider lvl 1 -> Raider lvl 2 [f=0005926] [5926] Received game_message: Morph complete: Raider lvl 1 -> Raider lvl 2 [f=0005982] [5982] Event [548,261.995605,520]: 1 finished unit Bandit [f=0005984] [5984] Event [4664,261.995605,4360]: 0 finished unit Wind/Tidal Generator [f=0006060] [6060] Event [2952,54.0244141,4472]: 0 finished unit Metal Extractor [f=0006120] [6120] Event [548,261.995605,520]: 1 finished unit Bandit [f=0006231] [6231] Event [4814.00781,262.640717,4992.02979]: 0 finished unit Fencer [f=0006254] [6254] Event [4728,261.995605,4360]: 0 finished unit Wind/Tidal Generator [f=0006268] [6268] Event [2568,55.5319824,2568]: 1 finished unit Metal Extractor [f=0006284] [6284] Event [168,261.995605,552]: 1 finished unit Solar Collector [f=0006391] [6391] Event [548,261.995605,520]: 1 finished unit Bandit [f=0006509] [6509] Event [4792,261.995605,4360]: 0 finished unit Wind/Tidal Generator [f=0006534] [6534] Event [548,261.995605,520]: 1 finished unit Bandit [f=0006611] [6611] Event [312,261.995605,504]: 1 finished unit Solar Collector [f=0006671] [6671] Event [4814.00781,262.640717,4992.02979]: 0 finished unit Fencer [f=0006678] [6678] Event [2656,55.5380859,2512]: 1 finished unit Lotus [f=0006690] [6690] Event [2832,54.2502441,4352]: 0 finished unit Lotus [f=0006719] [6719] Event [548,261.995605,520]: 1 finished unit Bandit [f=0006794] [6794] Event [4904,261.995605,4392]: 0 finished unit Wind/Tidal Generator [f=0006807] [6807] Event [184,261.995605,472]: 1 finished unit Solar Collector [f=0006936] [6936] Event [548,261.995605,520]: 1 finished unit Convict [f=0007034] [7034] Event [4904,261.995605,4456]: 0 finished unit Wind/Tidal Generator [f=0007034] [7034] Event [312,261.995605,424]: 1 finished unit Solar Collector [f=0007086] [7086] Event [548,261.995605,520]: 1 finished unit Bandit [f=0007120] [7120] Event [4814.00781,262.640717,4992.02979]: 0 finished unit Fencer [f=0007181] [7181] Event [548,261.995605,520]: 1 finished unit Bandit [f=0007199] [7199] Event [2704.22388,54.0306816,3928.43823]: 0 lost unit Dart [f=0007270] [7270] Event [184,261.995605,392]: 1 finished unit Solar Collector [f=0007304] [7304] Event [4904,261.995605,4520]: 0 finished unit Wind/Tidal Generator [f=0007345] [7345] Event [548,261.995605,520]: 1 finished unit Bandit [f=0007449] [7449] Event [548,261.995605,520]: 1 finished unit Bandit [f=0007559] [7559] Event [4904,261.995605,4584]: 0 finished unit Wind/Tidal Generator [f=0007569] [7569] Event [4814.00781,262.640717,4992.02979]: 0 finished unit Fencer [f=0007601] [7601] Event [328,261.995605,344]: 1 finished unit Solar Collector [f=0007737] [7737] Event [3320,55.2084961,1800]: 1 finished unit Metal Extractor [f=0007814] [7814] Event [4888,261.995605,4648]: 0 finished unit Wind/Tidal Generator [f=0007885] [7885] Event [2184,54.012207,648]: 1 finished unit Metal Extractor [f=0008007] [8007] Event [4814.00781,262.640717,4992.02979]: 0 finished unit Fencer [f=0008050] [8050] Event [548,261.995605,520]: 1 finished unit Rogue [f=0008084] [8084] Event [4888,261.995605,4712]: 0 finished unit Wind/Tidal Generator [f=0008091] [8091] Event [664,54.0366211,2184]: 1 finished unit Metal Extractor [f=0008135] [8135] Event [3426.30615,55.2504501,2366.427]: 0 lost unit Dart [f=0008141] [8141] Event [200,261.995605,312]: 1 finished unit Solar Collector [f=0008174] [8174] Event [3405.17505,55.1292877,2314.79541]: 0 lost unit Dart [f=0008187] [8187] Event [3560.18066,55.1541176,2481.25708]: 0 finished unit Strike Commander [f=0008187] game_message: Morph complete: Raider lvl 2 -> Raider lvl 3 [f=0008187] [8187] Received game_message: Morph complete: Raider lvl 2 -> Raider lvl 3 [f=0008202] [8202] Event [3367.51953,55.1501503,2422.72217]: 0 lost unit Dart [f=0008326] [8326] Event [832,254.115967,4000]: 0 finished unit Radar Tower [f=0008354] [8354] Event [4888,261.995605,4776]: 0 finished unit Wind/Tidal Generator [f=0008456] [8456] Event [4814.00781,262.640717,4992.02979]: 0 finished unit Fencer [f=0008607] [8607] Event [3208.76538,105.762978,3446.76538]: 0 lost unit Dart [f=0008661] [8661] Event [280,261.995605,200]: 1 finished unit Solar Collector [f=0008905] [8905] Event [4814.00781,262.640717,4992.02979]: 0 finished unit Fencer [f=0008939] [8939] Event [3607.1311,54.0286102,2939.36792]: 1 lost unit Bandit [f=0008960] [8960] Event [3558,54.0234413,2979.27637]: 0 lost unit Fencer [f=0009001] [9001] Event [976,254.317383,3792]: 0 finished unit Picket [f=0009106] [9106] Event [784,54.1098633,2272]: 1 finished unit Lotus [f=0009193] [9193] Event [408,261.995605,216]: 1 finished unit Solar Collector [f=0009249] [9249] Event [3728.9895,54.4104805,3045.92358]: 0 lost unit Fencer [f=0009259] [9259] Event [3873.66382,54.0305176,2848.7207]: 1 lost unit Bandit [f=0009303] [9303] Event [2708.23999,54.0243301,2091.87207]: 1 finished unit Engineer Commander [f=0009313] [9313] Event [4814.00781,262.640717,4992.02979]: 0 finished unit Scorcher [f=0009321] [9321] Event [548,261.995605,520]: 1 finished unit Outlaw [f=0009379] [9379] Event [4208.29736,64.2478409,3137.96021]: 0 lost unit Fencer [f=0009419] [9419] Event [4131.40771,72.8337784,3178.58545]: 1 lost unit Bandit [f=0009600] [9600] Event [760,254.20752,3832]: 0 finished unit Metal Extractor [f=0009668] [9668] Event [4148.95947,202.361053,3808.98071]: 1 lost unit Bandit [f=0009688] [9688] Event [4814.00781,262.640717,4992.02979]: 0 finished unit Mason [f=0009735] [9735] Event [456,261.995605,344]: 1 finished unit Solar Collector [f=0009770] [9770] Event [4309.20264,220.918579,3900.62769]: 1 lost unit Bandit [f=0009796] [9796] Event [4144,261.952881,4160]: 0 lost unit Radar Tower [f=0009811] [9811] Event [384,261.995605,424]: 1 finished unit Fusion Reactor [f=0009820] [9820] Event [4305.16602,237.684616,3981.63818]: 1 lost unit Bandit [f=0009838] [9838] Event [4174.146,251.808792,4050.23389]: 1 lost unit Bandit [f=0009889] [9889] Event [548,261.995605,520]: 1 finished unit Thug [f=0009906] [9906] Event [4333.80322,261.995605,4176.20264]: 0 lost unit Scorcher [f=0009937] [9937] Event [4080,256.238373,4224]: 0 lost unit Picket [f=0009951] [9951] Event [4072.29419,254.502335,4313.94531]: 1 lost unit Bandit [f=0009970] [9970] Event [488,261.995605,216]: 1 finished unit Solar Collector [f=0009977] [9977] Event [4280.93848,261.995605,4239.63428]: 0 lost unit Fencer [f=0010028] [10028] Event [3832,254.20752,776]: 1 finished unit Metal Extractor [f=0010032] [10032] Event [4183.30029,261.995605,4505.58203]: 1 lost unit Bandit [f=0010049] [10049] Event [548,261.995605,520]: 1 finished unit Bandit [f=0010053] [10053] Event [4300.31152,262.129791,4275.35596]: 0 lost unit Fencer [f=0010070] [10070] Event [4344,261.995605,4408]: 0 lost unit Wind/Tidal Generator [f=0010094] [10094] Event [4344,261.250977,4472]: 0 lost unit Wind/Tidal Generator [f=0010133] [10133] Event [4360,262.005066,4600]: 0 lost unit Wind/Tidal Generator [f=0010135] [10135] Event [4814.00781,262.640717,4992.02979]: 0 finished unit Fencer [f=0010143] [10143] Event [548,261.995605,520]: 1 finished unit Bandit [f=0010145] [10145] Event [4360,261.40448,4536]: 0 lost unit Wind/Tidal Generator [f=0010182] [10182] Event [4360,261.263794,4664]: 0 lost unit Wind/Tidal Generator [f=0010219] [10219] Event [536,261.995605,344]: 1 finished unit Solar Collector [f=0010278] [10278] Event [4288.5835,261.995605,4832.22754]: 0 lost unit Mason [f=0010295] [10295] Event [4272,261.995605,4976]: 0 lost unit Picket [f=0010323] [10323] Event [548,261.995605,520]: 1 finished unit Rogue [f=0010350] [10350] Event [4488,261.995605,4856]: 0 lost unit Wind/Tidal Generator [f=0010362] [10362] Event [4424,261.772217,4856]: 0 lost unit Wind/Tidal Generator [f=0010378] [10378] Event [4376,261.995605,4728]: 0 lost unit Wind/Tidal Generator [f=0010395] [10395] Event [4376,261.858582,4792]: 0 lost unit Wind/Tidal Generator [f=0010407] [10407] Event [568,261.995605,216]: 1 finished unit Solar Collector [f=0010418] [10418] Event [4552,261.263794,4856]: 0 lost unit Wind/Tidal Generator [f=0010475] [10475] Event [4722.07861,261.995605,4957.73193]: 1 lost unit Bandit [f=0010478] [10478] Event [4616,261.267761,4856]: 0 lost unit Wind/Tidal Generator [f=0010479] [10479] Event [1920,55.1779785,3360]: 1 finished unit Lotus [f=0010510] [10510] Event [4729.14063,261.995605,5006.06299]: 0 lost unit Fencer [f=0010520] [10520] Event [undefined]: whodies resigned [f=0010520] game_message: whodies has been destroyed! [f=0010520] game_message: exploit wins! [f=0010520] Submitting stats [f=0010520] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010520] Part| Total Time|Time of the last 0.5s [f=0010520] Draw 10992.13ms 36.16% [f=0010520] Lua::Callins::Synced 6103.65ms 16.28% [f=0010520] Lua::Callins::Unsynced 15768.06ms 44.66% [f=0010520] Lua::CollectGarbage::Synced 381.43ms 0.50% [f=0010520] Lua::CollectGarbage::Unsynced 858.29ms 0.60% [f=0010520] Misc::Profiler::AddTime 47.09ms 0.10% [f=0010520] Sim 19591.89ms 42.76% [f=0010520] [10520] Received game_message: whodies has been destroyed! [f=0010520] [10520] Received game_message: exploit wins! [f=0010521] [10521] Event [4744,261.995605,4856]: 0 lost unit Wind/Tidal Generator [f=0010521] [10521] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010521] [10521] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010521] [10521] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010521] [10521] Game End Stats Values: 2,2075,2195,2195,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,6.28000021,6.28000021,5.5999999,0,30,30,0,0,0,0,0,800,890,890,800,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010521] [10521] Game End Stats Values: 3,2320,2480,2480,2320,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,7.7680006,8.99200058,8.99200058,7.7680006,0,105,105,0,0,0,0,0,1045,1100,1100,1045,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010521] [10521] Game End Stats Values: 4,2565,2640,2640,2565,0.85031259,0,0,0.85031259,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.11990929,8.19806004,8.19806004,9.11990929,1275,1275,1275,1275,9.04868793,11.0319986,11.0319986,9.04868793,0,105,105,0,0,0,0,0,1290,1260,1260,1290,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010521] [10521] Game End Stats Values: 5,2845,2835,2835,2845,1.39809012,0.16257167,0.16257167,1.39809012,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.60003948,9.92004776,9.92004776,9.60003948,1275,1275,1275,1275,10.116519,12.9468374,12.9468374,10.116519,120,105,105,120,0,0,0,0,1450,1455,1455,1450,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010521] [10521] Game End Stats Values: 6,3015,3030,3030,3015,2.90108609,3.91566968,3.91566968,2.90108609,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,12.5309315,15.5010338,15.5010338,12.5309315,1330,1275,1275,1330,12.0841999,14.4102068,14.4102068,12.0841999,200,105,105,200,0,0,0,0,1485,1560,1560,1485,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010521] [10521] Game End Stats Values: 7,3205,3250,3250,3205,10.1916132,27.0379677,27.0379677,10.1916132,0,0,0,0,0,0,0,0,0,0,0,0,8.75,0,0,8.75,0,90,90,0,20.2719059,27.3689098,27.3689098,20.2719059,1330,1275,1275,1330,12.6060343,15.7014856,15.7014856,12.6060343,320,255,255,320,0,0,0,0,1555,1630,1630,1555,0,0,0,0,0,0,0,0,0,8.75,8.75,0 [f=0010521] [10521] Game End Stats Values: 8,3360,3420,3420,3360,26.2849483,54.44767,54.44767,26.2849483,0,0,0,0,0,0,0,0,0,0,0,0,21,10.7427216,10.7427216,21,0,90,90,0,21.5518208,27.7990646,27.7990646,21.5518208,1330,1330,1330,1330,13.1928883,15.9873133,15.9873133,13.1928883,440,300,300,440,0,0,0,0,1590,1700,1700,1590,0,30,30,0,0,0,0,0,10.7427216,21,21,10.7427216 [f=0010521] [10521] Game End Stats Values: 9,3525,3740,3740,3525,30.16926,57.8439064,57.8439064,30.16926,0,0,0,0,0,0,0,0,0,0,0,0,21,75.3166656,75.3166656,21,0,90,90,0,12.9660845,15.1383076,15.1383076,12.9660845,1330,1330,1330,1330,12.786953,14.5224152,14.5224152,12.786953,480,375,375,480,0,40,40,0,1715,1945,1945,1715,40,30,30,40,0,0,0,0,75.3166656,21,21,75.3166656 [f=0010521] [10521] Game End Stats Values: 10,3715,3975,3975,3715,38.3695526,64.7746429,64.7746429,38.3695526,0,0,0,0,0,0,0,0,0,0,0,0,21,75.3166656,75.3166656,21,0,90,90,0,15.1338291,17.997015,17.997015,15.1338291,1330,1330,1330,1330,14.706686,17.0700474,17.0700474,14.706686,600,450,450,600,0,40,40,0,1785,2105,2105,1785,40,30,30,40,0,0,0,0,75.3166656,21,21,75.3166656 [f=0010521] [10521] Game End Stats Values: 11,3845,4180,4180,3845,73.1585541,104.654457,104.654457,73.1585541,0,0,0,0,0,0,0,0,0,0,0,0,95.9999924,115.316666,115.316666,95.9999924,100,180,180,100,30.3629742,38.1888428,38.1888428,30.3629742,1330,1330,1330,1330,16.4792671,20.8986511,20.8986511,16.4792671,560,375,375,560,75,80,80,75,1855,2295,2295,1855,80,105,105,80,0,0,0,0,115.316666,95.9999924,95.9999924,115.316666 [f=0010521] [10521] Game End Stats Values: 12,3835,4470,4470,3835,131.713318,159.91983,159.91983,131.713318,0,0,0,0,0,0,0,0,0,0,0,0,170.999985,159.999908,159.999908,170.999985,100,180,180,100,35.0114517,43.2100754,43.2100754,35.0114517,1330,1330,1330,1330,18.0636501,21.9243565,21.9243565,18.0636501,480,450,450,480,150,160,160,150,1925,2510,2510,1925,160,180,180,160,0,0,0,0,162.753998,170.999985,170.999985,162.753998 [f=0010521] [10521] Game End Stats Values: 13,3870,4910,4910,3870,195.157227,223.9189,223.9189,195.157227,0,0,0,0,0,0,0,0,0.48455811,0,0,0.48455811,170.999985,159.999908,159.999908,170.999985,100,180,180,100,37.2294807,45.294014,45.294014,37.2294807,1330,1330,1330,1330,18.3895931,22.8399372,22.8399372,18.3895931,480,570,570,480,150,160,160,150,1960,2830,2830,1960,160,180,180,160,0,5.03999758,5.03999758,0,162.753998,170.999985,170.999985,162.753998 [f=0010521] [10521] Game End Stats Values: 14,4120,5260,5260,4120,243.343307,294.964386,294.964386,243.343307,0,0,0,0,0,0,0,0,0.48455811,0,0,0.48455811,170.999985,159.999908,159.999908,170.999985,190,270,270,190,40.2458344,47.6082191,47.6082191,40.2458344,1330,1330,1330,1330,19.1404037,22.976368,22.976368,19.1404037,480,690,690,480,150,160,160,150,2120,2970,2970,2120,160,182,182,160,0,5.03999758,5.03999758,0,162.753998,170.999985,170.999985,162.753998 [f=0010521] [10521] Game End Stats Values: 15,4650,5640,5640,4650,313.223022,381.38858,381.38858,313.223022,0,0,0,0,0,0,0,0,0.48455811,0,0,0.48455811,172.749985,159.999908,159.999908,172.749985,190,270,270,190,50.9785309,59.2785568,59.2785568,50.9785309,1560,1330,1330,1560,22.2106419,24.1349449,24.1349449,22.2106419,620,840,840,620,150,160,160,150,2280,3200,3200,2280,160,182,182,160,6.00000048,5.03999758,5.03999758,6.00000048,162.753998,172.749985,172.749985,162.753998 [f=0010521] [10521] Game End Stats Values: 16,4915,6025,6025,4915,401.836426,473.355377,473.355377,401.836426,0,0,0,0,0,0,0,0,25.7910156,0,0,25.7910156,181.499985,195.316483,195.316483,181.499985,280,360,360,280,60.3644524,64.2614288,64.2614288,60.3644524,1560,1330,1330,1560,24.8142185,26.4111214,26.4111214,24.8142185,760,1065,1065,760,150,160,160,150,2315,3270,3270,2315,160,182,182,160,16.1333256,5.03999758,5.03999758,16.1333256,198.070572,181.499985,181.499985,198.070572 [f=0010521] [10521] Game End Stats Values: 17,5085,6435,6435,5085,492.663727,568.210754,568.210754,492.663727,0,0,0,0,0,0,0,0,84.5220032,0,0,84.5220032,181.499985,235.316376,235.316376,181.499985,280,360,360,280,58.2340965,66.7319489,66.7319489,58.2340965,1560,1330,1330,1560,24.2951488,26.9370232,26.9370232,24.2951488,860,1215,1215,860,150,200,200,150,2385,3530,3530,2385,200,182,182,200,16.1333256,10.0799932,10.0799932,16.1333256,238.070465,181.499985,181.499985,238.070465 [f=0010521] [10521] Game End Stats Values: 18,5295,6725,6725,5295,577.468445,662.281067,662.281067,577.468445,0,0,0,0,0,0,0,0,84.5220032,0,0,84.5220032,181.499985,235.316376,235.316376,181.499985,280,360,360,280,60.178524,67.1517258,67.1517258,60.178524,1560,1330,1330,1560,23.8936501,26.5513515,26.5513515,23.8936501,1000,1365,1365,1000,150,200,200,150,2455,3670,3670,2455,200,182,182,200,16.1333256,10.0799932,10.0799932,16.1333256,238.070465,181.499985,181.499985,238.070465 [f=0010521] [10521] Game End Stats Values: 19,5505,7115,7115,5505,670.275391,760.882813,760.882813,670.275391,0,0,0,0,0,0,0,0,84.5220032,0,0,84.5220032,181.499985,235.316376,235.316376,181.499985,280,360,360,280,68.0497055,71.4776382,71.4776382,68.0497055,1560,1330,1330,1560,24.7604656,29.1654453,29.1654453,24.7604656,1140,1485,1485,1140,150,200,200,150,2525,3940,3940,2525,200,182,182,200,21.2000599,10.0799932,10.0799932,21.2000599,238.070465,181.499985,181.499985,238.070465 [f=0010521] [10521] Game End Stats Values: 20,6265,7185,7185,6265,778.914795,859.221313,859.221313,778.914795,0,0,0,0,0,0,0,0,84.5220032,0,0,84.5220032,365.378479,538.021545,538.021545,365.378479,280,360,360,280,73.2258301,74.6759567,74.6759567,73.2258301,2265,1330,1330,2265,25.4826183,32.6903954,32.6903954,25.4826183,1160,1485,1485,1160,150,320,320,150,2560,4010,4010,2560,320,182,182,320,21.2000599,10.0799932,10.0799932,21.2000599,540.775635,365.378479,365.378479,540.775635 [f=0010521] [10521] Game End Stats Values: 21,6225,7180,7180,6225,880.663269,948.332397,948.332397,880.663269,0,0,0,0,0,0,0,0,146.291077,0,0,146.291077,440.378418,718.02002,718.02002,440.378418,280,360,360,280,61.3813896,67.6499557,67.6499557,61.3813896,2265,1330,1330,2265,25.0232296,32.3407326,32.3407326,25.0232296,1120,1410,1410,1120,225,500,500,225,2560,4080,4080,2560,500,257,257,500,21.2000599,10.0799932,10.0799932,21.2000599,720.774109,440.378418,440.378418,720.774109 [f=0010521] [10521] Game End Stats Values: 22,6175,7670,7670,6175,922.596558,1019.65454,1019.65454,922.596558,0,0,0,0,0,0,0,0,203.986053,0,0,203.986053,696.015198,988.014404,988.014404,696.015198,380,450,450,380,37.3242531,53.7846451,53.7846451,37.3242531,2265,1560,1560,2265,21.0355549,31.1548023,31.1548023,21.0355549,970,1510,1510,970,375,780,780,375,2560,4150,4150,2560,780,407,407,780,21.2000599,10.0799932,10.0799932,21.2000599,1000.771,711.664124,711.664124,1000.771 [f=0010521] [10521] Game End Stats Values: 23,6330,8615,8615,6330,948.609924,1100.75549,1100.75549,948.609924,0,0,0,0,0,0,0,0,203.986053,0,0,203.986053,927.988953,1279.87231,1279.87231,927.988953,380,450,450,380,42.5088844,61.0509453,61.0509453,42.5088844,2210,1560,1560,2210,21.1982193,31.8067226,31.8067226,21.1982193,970,1385,1385,970,675,835,835,675,2770,5220,5220,2770,835,707,707,835,21.2000599,10.0799932,10.0799932,21.2000599,1300.10876,951.287598,951.287598,1300.10876 [f=0010521] [10521] Game End Stats Values: 24,5665,8965,8965,5665,1016.30322,1231.00269,1231.00269,1016.30322,0,0,0,0,0,0,0,0,203.986053,0,0,203.986053,1038.67896,1944.75586,1944.75586,1038.67896,280,450,450,280,55.1452141,107.512772,107.512772,55.1452141,2210,1560,1560,2210,24.7928753,36.3071632,36.3071632,24.7928753,700,1505,1505,700,750,1626.33337,1626.33337,750,2475,5450,5450,2475,1661.33337,857,857,1661.33337,21.2000599,10.0799932,10.0799932,21.2000599,2022.08508,1096.0116,1096.0116,2022.08508 [f=0010521] [10521] Game End Stats Values: 25,5315,9050,9050,5315,1041.01587,1283.2865,1283.2865,1041.01587,0,0,0,0,0,0,0,0,203.986053,0,0,203.986053,1113.97119,2221.48828,2221.48828,1113.97119,280,540,540,280,44.3763313,110.738708,110.738708,44.3763313,2210,1560,1560,2210,24.398756,37.1539917,37.1539917,24.398756,560,1430,1430,560,825,1941.33337,1941.33337,825,2265,5520,5520,2265,2011.33337,932,932,2011.33337,21.2000599,10.0799932,10.0799932,21.2000599,2350.74878,1208.677,1208.677,2350.74878 [f=0010538] [10538] Event [4814.00781,262.640717,4992.02979]: 0 lost unit Fencer [f=0010548] [10548] Event [4680,262.717529,4856]: 0 lost unit Wind/Tidal Generator [f=0010565] [10565] Event [4360,261.995605,4856]: 0 lost unit Metal Extractor [f=0010613] [whodies (replay)] Allies: gg [f=0010642] [10642] Event [548,261.995605,520]: 1 finished unit Outlaw [f=0010712] Player exploit left the game: normal quit [f=0010712] [10712] Event [undefined]: exploit quit [f=0010713] [10713] Event [616,261.995605,344]: 1 finished unit Solar Collector [f=0010752] Spectator whodies left the game: normal quit [f=0010752] [10752] Event [undefined]: whodies quit [f=0010758] No clients connected, shutting down server [f=0010758] Server shutdown [f=0010903] [10903] Event [548,261.995605,520]: 1 finished unit Thug [f=0010950] [10950] Event [4360,254.177002,1288]: 1 finished unit Metal Extractor [f=0010980] [10980] Event [648,261.995605,216]: 1 finished unit Solar Collector [f=0011030] [11030] Event [1784,55.2084961,3336]: 1 finished unit Metal Extractor [f=0011042] [11042] Event [548,261.995605,520]: 1 finished unit Bandit [f=0011132] [11132] Event [548,261.995605,520]: 1 finished unit Bandit [f=0011208] [11208] Event [696,261.995605,344]: 1 finished unit Solar Collector [f=0011312] [11312] Event [548,261.995605,520]: 1 finished unit Rogue [f=0011396] [11396] Event [824,261.995605,280]: 1 finished unit Solar Collector [f=0011631] [11631] Event [548,261.995605,520]: 1 finished unit Outlaw [f=0011643] [11643] Event [1664,55.1169434,3376]: 1 finished unit Lotus [f=0011694] [11694] Event [776,261.995605,200]: 1 finished unit Solar Collector [f=0011861] [11861] Event [548,261.995605,520]: 1 finished unit Thug [f=0011957] [11957] Event [548,261.995605,520]: 1 finished unit Bandit [f=0012047] [12047] Event [548,261.995605,520]: 1 finished unit Bandit [f=0012182] [12182] Event [548,261.995605,520]: 1 finished unit Rogue [f=0012241] [12241] Event [4872,453.810791,248]: 1 finished unit Metal Extractor [f=0012447] [12447] Event [548,261.995605,520]: 1 finished unit Outlaw [f=0012655] [12655] Event [548,261.995605,520]: 1 finished unit Thug [f=0012751] [12751] Event [548,261.995605,520]: 1 finished unit Bandit [f=0012842] [12842] Event [548,261.995605,520]: 1 finished unit Bandit [f=0012977] [12977] Event [548,261.995605,520]: 1 finished unit Rogue [f=0012978] [12978] Event [760,249.694733,3832]: 1 finished unit Metal Extractor [f=0013241] [13241] Event [548,261.995605,520]: 1 finished unit Outlaw [f=0013436] [13436] Event [548,261.995605,520]: 1 finished unit Thug [f=0013508] Autoquit sending quit command. [f=0013508] [QuitAction] user exited to system [f=0013508] [SpringApp::Kill][1] fromRun=1 [f=0013508] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013508] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013508] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013508] [ThreadPool::SetThreadCount][2] workers=0 [f=0013508] [SpringApp::Kill][2] [f=0013508] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013508] [Game::KillLua][3] dtor=0 luaUI=0x619bcc10 [f=0013508] Start widgetHandler:Shutdown [f=0013508] Shutdown - SaveOrderList Complete [f=0013508] Writing last game win data [f=0013508] Shutdown - SaveConfigData Complete [f=0013508] Shutdown Widget - Chili Highlight [f=0013508] Shutdown Widget - Save/Load API [f=0013508] Shutdown Widget - Draw After Chili [f=0013508] Shutdown Widget - EPIC Menu [f=0013508] Shutdown Widget - Chili Minimap [f=0013508] Shutdown Widget - Chili Widget Selector [f=0013508] Shutdown Widget - Local Team Colors [f=0013508] Shutdown Widget - Display Keys 2 [f=0013508] Shutdown Widget - Save Game Menu [f=0013508] Shutdown Widget - HealthBars [f=0013508] Shutdown Widget - Noises [f=0013508] Shutdown Widget - Unit Icons [f=0013508] Shutdown Widget - Win Counter [f=0013508] Shutdown Widget - BuildETA [f=0013508] Shutdown Widget - SpringRTS Replay Stats [f=0013508] Shutdown Widget - Modular Comm Info [f=0013508] Shutdown Widget - CameraShake [f=0013508] Shutdown Widget - Chili Economy Panel Default [f=0013508] Shutdown Widget - Chili EndGame Window [f=0013508] Shutdown Widget - Chili Nuke Warning [f=0013508] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013508] Shutdown Widget - Chili Spectator Panels [f=0013508] Shutdown Widget - Context Menu [f=0013508] Shutdown Widget - Darkening [f=0013508] Shutdown Widget - MetalFeatures (new) [f=0013508] Shutdown Widget - Defense Range Zero-K [f=0013508] Shutdown Widget - Grab Input [f=0013508] Input grabbing is disabled! [f=0013508] Shutdown Widget - Highlight Geos [f=0013508] Shutdown Widget - Local Widgets Config [f=0013508] Shutdown Widget - Mex Placement Handler [f=0013508] Shutdown Widget - MinimapEvents [f=0013508] Shutdown Widget - Missile Silo Range [f=0013508] Shutdown Widget - Point Tracker [f=0013508] Shutdown Widget - Showeco and Grid Drawer [f=0013508] Shutdown Widget - Stereo3D [f=0013508] Shutdown Widget - Music Player v2 [f=0013508] Shutdown Widget - Attack AoE [f=0013508] Shutdown Widget - Map Edge Extension [f=0013508] Shutdown Widget - Selection Send [f=0013508] Shutdown Widget - LupsManager [f=0013508] Shutdown Widget - Newton Firezone [f=0013508] Shutdown Widget - Chili Pro Console [f=0013508] Shutdown Widget - Lasso Terraform GUI [f=0013508] Shutdown Widget - Chili Framework [f=0013508] Shutdown Widget - Lups [f=0013508] Shutdown Widget - Custom Markers [f=0013508] Shutdown Widget - Chili Core Selector [f=0013508] Shutdown Widget - Select Keys [f=0013508] Shutdown Widget - Pause Screen [f=0013508] Shutdown Widget - Layout Handler [f=0013508] Shutdown Widget - Persistent Build Height [f=0013508] Shutdown Widget - Text To Speech Control [f=0013508] End widgetHandler:Shutdown [f=0013508] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={973389,102632533} {int,ext,rec}Allocs={23676158,0,0} {chunk,block}Bytes={102632533,0} [f=0013508] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0013508] [Game::KillLua][2] dtor=0 luaRules=0x52a00420 [f=0013508] Start gadgetHandler:Shutdown [f=0013508] Shutdown - StartSetup [f=0013508] Shutdown - UnitMorph [f=0013508] Shutdown - Carrier Drones [f=0013508] Shutdown - LupsNanoSpray [f=0013508] Shutdown - Missile Silo Controller [f=0013508] Shutdown - Modular Comm Info [f=0013508] Shutdown - Terrain Texture Handler [f=0013508] Shutdown - UnitCloakShield [f=0013508] Shutdown - Starlight Handler [f=0013508] End gadgetHandler:Shutdown [f=0013508] Start gadgetHandler:Shutdown [f=0013508] Shutdown - Save/Load [f=0013508] Shutdown - Teleport Throw [f=0013508] Shutdown - UnitMorph [f=0013508] Shutdown - Modular Comm Info [f=0013508] Shutdown - Retreat Command [f=0013508] Shutdown - Shockwaves [f=0013508] Shutdown - UnitCloakShield [f=0013508] Shutdown - Lups Cloak FX [f=0013508] Shutdown - Lups [f=0013508] Shutdown - Lups Shield [f=0013508] End gadgetHandler:Shutdown [f=0013508] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23676190,0,0} {chunk,block}Bytes={0,0} [f=0013508] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23676190,0,0} {chunk,block}Bytes={0,0} [f=0013508] [Game::KillLua][4] dtor=0 [f=0013508] [Game::~CGame][1] [f=0013508] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013508] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013508] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013508] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013508] [Game::KillLua][4] dtor=1 [f=0013508] [Game::KillMisc][1] [f=0013508] [Game::KillMisc][2] [f=0013508] [Game::KillMisc][3] [f=0013508] [Game::KillRendering][1] [f=0013508] [3DOParser::Kill] allocated 137 pieces [f=0013508] [S3OParser::Kill] allocated 2695 pieces [f=0013508] [AssParser::Kill] allocated 241 pieces [f=0013508] [Game::KillInterface][1] [f=0013508] [Game::KillInterface][2] [f=0013508] [Game::KillSimulation][1] [f=0013508] [Game::KillSimulation][2] [f=0013508] [CCollisionHandler] dis-/continuous tests: 0/396992 [f=0013508] [Game::KillSimulation][3] [f=0013508] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013508] [~CPathCache(20x20)] cacheHits=32 hitPercentage=18% numHashColls=0 maxCacheSize=15 [f=0013508] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013508] [~CPathCache(40x40)] cacheHits=384 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013508] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013508] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013508] [LosHandler::Kill] raycast instance cache-{hits,misses}={4749,13065}; shared=4%; cached=23% [f=0013508] [Game::KillSimulation][4] [f=0013508] [CommonDefHandler::KillStatic] 3163 sound-set data items added [f=0013508] [Game::~CGame][2] [f=0013508] [Game::~CGame][3] [f=0013508] [SpringApp::Kill][3] [f=0013508] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 142807 bytes sent 143264 bytes recv'd [f=0013508] [SpringApp::Kill][4] font=0x46169aa0 [f=0013508] [SpringApp::Kill][5] [f=0013508] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7792 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp (0x461d8920) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp" numZipFiles=7792 sumInflSize=721737kb sumReadTime=4225ms file="luaui/headers/overdrive.lua" indx=2938 inflSize=0kb readTime=72ms file="unittextures/bcore_abc_1.tga" indx=6966 inflSize=3210kb readTime=59ms file="objects3d/amphraider2.s3o" indx=4830 inflSize=115kb readTime=57ms file="objects3d/can.s3o" indx=4924 inflSize=64kb readTime=45ms file="objects3d/detriment.s3o" indx=5099 inflSize=514kb readTime=45ms file="objects3d/behecrash.s3o" indx=4890 inflSize=57kb readTime=41ms file="objects3d/arm_solar.s3o" indx=4847 inflSize=20kb readTime=36ms file="objects3d/amphcon.s3o" indx=4826 inflSize=76kb readTime=29ms file="luaui/widgets/api_lag_monitor.lua" indx=3791 inflSize=1kb readTime=29ms file="unittextures/bcore_abc_2.tga" indx=6968 inflSize=1800kb readTime=28ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp] 56160290 bytes cached in 2889 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x462d1010) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4645ff70) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x461f5330) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fcbbc08bf10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]