[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.B3tZRU7coi/springsettings.976969.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 16ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f6600095b90 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3962 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/976969/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 223ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 6 to team 0 (#active=7) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x464d62f0] using map "Mechadansonia v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Mechadansonia v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x464d62f0] using game "Zero-K v1.8.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 6 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (90 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 823ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1021ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 68ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 673ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 134ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 59ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 3 [f=-000001] Setting morph for custom comms for player: 4 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 69ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 6 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] PetTurtle was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/976969/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Mex Placement Initialised with 46 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 46, 360 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=3dbd2188 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ce702104 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=4b3a2384 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ae5ee4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=ae5ee4 file="cache/104dev-maintenance/paths/Mechadansonia v1.02.pe-ae5ee4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=3dbd2188 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ce702104 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=4b3a2384 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ae5ef4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=ae5ef4 file="cache/104dev-maintenance/paths/Mechadansonia v1.02.pe2-ae5ef4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (852ms, checksum 5135c9d1)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11748,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/976969/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 6 to team 0 [f=-000001] -> Connection established (given id 6) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a974720dc8022e7687084c7df33aba974756f2ca17487315be0514a212556cfa7e4d7b1ef691eee06efb82c953513289e4f858bd858383a1a0a14049ea827e75]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a7c157c47b5d727ef9edaebfc8d82c195bd511ac6c3a90a73a54fa3343334660836187b865c9cc0028c2fea04b4f2fe3e948aa46e17e759574aa1165d42b9d18]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x519d8cb0,0x625eb680}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 8903925ff19396a4185b30889a071acf [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_rANDY changed status [f=-000001] -> Connection established (given id 4) [f=-000001] Connection attempt from H3003 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from DeinFreund [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DeinFreund changed status [f=-000001] -> Connection established (given id 3) [f=-000001] Connection attempt from Manu12 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from [Fx]Drone [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Manu12" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Manu12" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Fx]Drone" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Fx]Drone" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="H3003" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="H3003" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a974720dc8022e7687084c7df33aba974756f2ca17487315be0514a212556cfa7e4d7b1ef691eee06efb82c953513289e4f858bd858383a1a0a14049ea827e75]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a7c157c47b5d727ef9edaebfc8d82c195bd511ac6c3a90a73a54fa3343334660836187b865c9cc0028c2fea04b4f2fe3e948aa46e17e759574aa1165d42b9d18]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={00000000ef4579c0,0000000103ae4130}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Manu12" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a974720dc8022e7687084c7df33aba974756f2ca17487315be0514a212556cfa7e4d7b1ef691eee06efb82c953513289e4f858bd858383a1a0a14049ea827e75]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Manu12" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a7c157c47b5d727ef9edaebfc8d82c195bd511ac6c3a90a73a54fa3343334660836187b865c9cc0028c2fea04b4f2fe3e948aa46e17e759574aa1165d42b9d18]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Manu12" string="[Game::Load][lua{Rules,Gaia}={00000000ee030e90,00000000ee035030}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Fx]Drone" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a974720dc8022e7687084c7df33aba974756f2ca17487315be0514a212556cfa7e4d7b1ef691eee06efb82c953513289e4f858bd858383a1a0a14049ea827e75]" [f=-000001] Allies: I choose: WFH! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a974720dc8022e7687084c7df33aba974756f2ca17487315be0514a212556cfa7e4d7b1ef691eee06efb82c953513289e4f858bd858383a1a0a14049ea827e75]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Fx]Drone" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a7c157c47b5d727ef9edaebfc8d82c195bd511ac6c3a90a73a54fa3343334660836187b865c9cc0028c2fea04b4f2fe3e948aa46e17e759574aa1165d42b9d18]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Fx]Drone" string="[Game::Load][lua{Rules,Gaia}={00000000e709ba70,00000000e3a467d0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a7c157c47b5d727ef9edaebfc8d82c195bd511ac6c3a90a73a54fa3343334660836187b865c9cc0028c2fea04b4f2fe3e948aa46e17e759574aa1165d42b9d18]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="[Game::Load][lua{Rules,Gaia}={0000000109a527e0,000000012751bef0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="H3003" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a974720dc8022e7687084c7df33aba974756f2ca17487315be0514a212556cfa7e4d7b1ef691eee06efb82c953513289e4f858bd858383a1a0a14049ea827e75]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="H3003" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a7c157c47b5d727ef9edaebfc8d82c195bd511ac6c3a90a73a54fa3343334660836187b865c9cc0028c2fea04b4f2fe3e948aa46e17e759574aa1165d42b9d18]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="H3003" string="[Game::Load][lua{Rules,Gaia}={00000001755bf210,0000000174eb6960}]" [f=-000001] [H3003 (replay)] Allies: ooh [f=-000001] [Game::ClientReadNet] added new player [I]amNot[null]Bla1 with number 5 to team 0 [f=-000001] > SPRINGIE:User [I]amNot[null]Bla1|spiderscout|5_5||False|XON|Empire|US [f=-000001] > SPRINGIE:User [I]amNot[null]Bla1|spiderscout|5_5||False|XON|Empire|US [f=-000001] Allies: I choose: Sprung! [f=-000001] Connection attempt from [I]amNot[null]Bla1 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[I]amNot[null]Bla1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[I]amNot[null]Bla1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] it's so grey [f=-000001] [Manu12 (replay)] Allies: PRO_rANDY being a bully [f=-000001] [H3003 (replay)] Allies: iff i draw on the map as spec you cant see it rioght [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[I]amNot[null]Bla1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a974720dc8022e7687084c7df33aba974756f2ca17487315be0514a212556cfa7e4d7b1ef691eee06efb82c953513289e4f858bd858383a1a0a14049ea827e75]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[I]amNot[null]Bla1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a7c157c47b5d727ef9edaebfc8d82c195bd511ac6c3a90a73a54fa3343334660836187b865c9cc0028c2fea04b4f2fe3e948aa46e17e759574aa1165d42b9d18]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[I]amNot[null]Bla1" string="[Game::Load][lua{Rules,Gaia}={0x4742fab0,0x92b316e0}]" [f=-000001] [Manu12 (replay)] Allies: yes [f=-000001] > Game will be force started in 51 seconds [f=-000001] [Manu12 (replay)] Allies: the players cant see it [f=-000001] [[Fx]Drone (replay)] ya the heightmap is good i hope someone take this and improve the texture a bit [f=-000001] [Manu12 (replay)] Allies: but the specs can [f=-000001] what is that digger [f=-000001] reclaim [f=-000001] [H3003 (replay)] Allies: man ive never been spec before im like a klid in a candy shop [f=-000001] > Game will be force started in 31 seconds [f=-000001] [[I]amNot[null]Bla1] damn a 1v1 host with public spec chat? [f=-000001] [Manu12 (replay)] Allies: what do you mean with improve the texture? [f=-000001] [0] Event [5295,124.378845,1081]: 0 finished unit Recon Commander [f=-000001] [0] Event [2752,124.377441,6237]: 1 finished unit Engineer Commander [f=0000000] [0] PRO_rANDY, team: 1, elo:3026, userid: 85949 [f=0000000] [0] DeinFreund, team: 0, elo:2843, userid: 232028 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [2584,124.375,6200]: 1 finished unit Gunship Plant [f=0000010] [10] Event [5312,124.375,1216]: 0 finished unit Hovercraft Platform [f=0000241] [241] Event [2648,124.375,6040]: 1 finished unit Metal Extractor [f=0000446] [446] Event [5208,124.375,968]: 0 finished unit Metal Extractor [f=0000481] [481] Event [2648,124.375,6424]: 1 finished unit Metal Extractor [f=0000512] [512] Event [5312,124.375,1184]: 0 finished unit Quill [f=0000579] [[Fx]Drone (replay)] Allies: I was gonna say its too bright but it just got darker [f=0000739] [I]amNot[null]Bla1 added point: this pipe is pretty cool howd they do that [f=0000750] there's a geo in base? [f=0000753] [753] Event [5312,124.375,1184]: 0 finished unit Dagger [f=0000799] [799] Event [5432,124.375,1160]: 0 finished unit Solar Collector [f=0000815] [815] Event [2968,124.375,6200]: 1 finished unit Metal Extractor [f=0000918] [Manu12 (replay)] yes [f=0000949] [949] Event [2584,145.375,6200]: 1 finished unit Wasp [f=0001015] [1015] Event [5312,124.375,1184]: 0 finished unit Dagger [f=0001030] [1030] Event [5528,124.375,1128]: 0 finished unit Metal Extractor [f=0001043] [1043] Event [2744,124.375,6360]: 1 finished unit Solar Collector [f=0001235] [1235] Event [2872,124.375,6296]: 1 finished unit Solar Collector [f=0001259] [[Fx]Drone (replay)] Allies: but its rly smooth and just solid grey would prefer more like carbon fiber texture [f=0001330] [1330] Event [5312,124.375,1184]: 0 finished unit Dagger [f=0001363] [[I]amNot[null]Bla1] is this a starcraft map? [f=0001546] no [f=0001658] [1658] Event [5312,124.375,1184]: 0 finished unit Dagger [f=0001661] [1661] Event [2736,124.375,6128]: 1 finished unit Lotus [f=0001732] [1732] Event [5528,124.375,744]: 0 finished unit Metal Extractor [f=0001924] [1924] Event [5312,124.375,1184]: 0 finished unit Dagger [f=0002181] [2181] Event [6344,0,1048]: 0 finished unit Wind/Tidal Generator [f=0002299] [2299] Event [2584,145.375,6200]: 1 finished unit Wasp [f=0002345] [2345] Event [5416,124.375,792]: 0 finished unit Solar Collector [f=0002433] [2433] Event [1272,124.375,6344]: 1 finished unit Metal Extractor [f=0002494] [2494] Event [6344,0,984]: 0 finished unit Wind/Tidal Generator [f=0002659] [H3003 (replay)] Allies: i know what game this map is from zero-k lol [f=0002814] [2814] Event [5304,124.375,888]: 0 finished unit Solar Collector [f=0002835] [2835] Event [6344,0,920]: 0 finished unit Wind/Tidal Generator [f=0002912] [2912] Event [1016,124.375,6152]: 1 finished unit Metal Extractor [f=0002961] [2961] Event [5312,124.375,1184]: 0 finished unit Bolas [f=0002971] [2971] Event [2584,145.375,6200]: 1 finished unit Locust [f=0002977] [Fx]Drone added point: 50m for each of these things [f=0003098] [3098] Event [6344,0,856]: 0 finished unit Wind/Tidal Generator [f=0003135] [3135] Event [4536,124.375,5224]: 1 finished unit Metal Extractor [f=0003342] [3342] Event [4680,263.4375,5224]: 1 finished unit Wind/Tidal Generator [f=0003432] [3432] Event [4664,263.4375,5160]: 1 finished unit Wind/Tidal Generator [f=0003468] [3468] Event [5312,124.375,1184]: 0 finished unit Quill [f=0003537] [3537] Event [4632,263.4375,5096]: 1 finished unit Wind/Tidal Generator [f=0003542] [3542] Event [5312,124.375,1040]: 0 finished unit Lotus [f=0003732] [3732] Event [5312,124.375,1184]: 0 finished unit Dagger [f=0003797] [I]amNot[null]Bla1 added point: how are such features possible, if someone terraforms this down what happens [f=0003945] [3945] Event [4488,124.375,5016]: 1 finished unit Metal Extractor [f=0003975] [3975] Event [1648,263.4375,3824]: 1 finished unit Radar Tower [f=0003988] [3988] Event [5312,124.375,1184]: 0 finished unit Dagger [f=0004021] [4021] Event [2968,124.375,6200]: 1 lost unit Metal Extractor [f=0004137] [4137] Event [4632,263.4375,5032]: 1 finished unit Wind/Tidal Generator [f=0004173] [4173] Event [1288,124.375,6008]: 1 finished unit Metal Extractor [f=0004227] [4227] Event [4600,263.4375,4984]: 1 finished unit Wind/Tidal Generator [f=0004244] [4244] Event [5312,124.375,1184]: 0 finished unit Dagger [f=0004317] [4317] Event [4536,263.4375,4920]: 1 finished unit Wind/Tidal Generator [f=0004357] [4357] Event [2506.95679,124.375,6433.78418]: 0 lost unit Dagger [f=0004358] [4358] Event [2648,124.375,6424]: 1 lost unit Metal Extractor [f=0004368] [4368] Event [1384,263.4375,3928]: 1 finished unit Wind/Tidal Generator [f=0004388] [Manu12 (replay)] Allies: dont know, probably floats? [f=0004464] [4464] Event [2165.03394,124.375,6326.12012]: 0 lost unit Dagger [f=0004485] [4485] Event [5312,124.375,1184]: 0 finished unit Dagger [f=0004537] [4537] Event [4488,263.4375,4904]: 1 finished unit Wind/Tidal Generator [f=0004596] [4596] Event [1432,263.4375,3992]: 1 finished unit Wind/Tidal Generator [f=0004632] [4632] Event [4440,263.4375,4888]: 1 finished unit Wind/Tidal Generator [f=0004638] [4638] Event [2584,145.375,6200]: 1 finished unit Locust [f=0004666] [4666] Event [2513.18701,124.375,6058.56641]: 0 lost unit Dagger [f=0004667] [4667] Event [2840.04614,146.284042,6199.45459]: 1 lost unit Locust [f=0004737] [4737] Event [4376,263.4375,4872]: 1 finished unit Wind/Tidal Generator [f=0004740] [4740] Event [5312,124.375,1184]: 0 finished unit Dagger [f=0004780] [4780] Event [1480,263.4375,4056]: 1 finished unit Wind/Tidal Generator [f=0004801] [4801] Event [1360,124.375,5680]: 1 finished unit Lotus [f=0004821] [4821] Event [2504.58374,124.375,5314.41455]: 0 lost unit Dagger [f=0004847] DeinFreund added point: wtf [f=0004955] [4955] Event [4264,124.375,4968]: 1 finished unit Metal Extractor [f=0004959] [4959] Event [1512,263.4375,4120]: 1 finished unit Wind/Tidal Generator [f=0005108] [5108] Event [1592,263.4375,4088]: 1 finished unit Wind/Tidal Generator [f=0005118] [5118] Event [2683.59619,24.3688965,3912.09033]: 0 lost unit Dagger [f=0005258] [5258] Event [1544,263.4375,4024]: 1 finished unit Wind/Tidal Generator [f=0005324] [5324] Event [5312,124.375,1184]: 0 finished unit Bolas [f=0005330] [5330] Event [2584,145.375,6200]: 1 finished unit Locust [f=0005407] [5407] Event [6888,124.375,1160]: 0 finished unit Metal Extractor [f=0005408] [5408] Event [1496,263.4375,3960]: 1 finished unit Wind/Tidal Generator [f=0005446] [5446] Event [1224,22.1166992,4904]: 1 finished unit Metal Extractor [f=0005595] [5595] Event [1448,263.4375,3896]: 1 finished unit Wind/Tidal Generator [f=0005612] [5612] Event [4160,263.4375,4496]: 1 finished unit Radar Tower [f=0005739] [5739] Event [5312,124.375,1184]: 0 finished unit Quill [f=0005978] [5978] Event [984,17.7587891,4920]: 1 finished unit Metal Extractor [f=0005993] [5993] Event [7160,124.375,1000]: 0 finished unit Metal Extractor [f=0006090] [6090] Event [2584,145.375,6200]: 1 finished unit Wasp [f=0006106] [6106] Event [5312,124.375,1184]: 0 finished unit Dagger [f=0006195] [6195] Event [3664,124.375,4416]: 1 finished unit Lotus [f=0006339] [6339] Event [1120,13.1262207,4848]: 1 finished unit Lotus [f=0006392] [6392] Event [5560,124.375,1016]: 0 finished unit Solar Collector [f=0006467] [6467] Event [6920,124.375,840]: 0 finished unit Metal Extractor [f=0006570] [6570] Event [1232,22.3303223,4992]: 1 finished unit Lotus [f=0006680] [6680] Event [5312,124.375,1184]: 0 finished unit Dagger [f=0006715] [H3003 (replay)] Allies: alterante route [f=0006745] [6745] Event [3520,24.3688965,928]: 0 finished unit Lotus [f=0006750] [6750] Event [4104,24.3688965,4040]: 1 finished unit Metal Extractor [f=0006821] [6821] Event [2632,124.547806,6328]: 1 finished unit Caretaker [f=0006880] [6880] Event [5544,124.375,856]: 0 finished unit Solar Collector [f=0007031] [7031] Event [5312,124.375,1184]: 0 finished unit Dagger [f=0007155] [7155] Event [3624,24.3688965,3928]: 1 finished unit Metal Extractor [f=0007199] [7199] Event [1552,124.375,4928]: 1 finished unit Lotus [f=0007261] [7261] Event [3480,263.4375,2344]: 0 finished unit Razor [f=0007329] [7329] Event [3688,24.3688965,1048]: 0 finished unit Metal Extractor [f=0007354] [7354] Event [5656,124.375,872]: 0 finished unit Solar Collector [f=0007376] [7376] Event [5312,124.375,1184]: 0 finished unit Dagger [f=0007425] [7425] Event [3904,24.3688965,3824]: 1 finished unit Lotus [f=0007548] [7548] Event [2520,124.375,6312]: 1 finished unit Caretaker [f=0007633] [7633] Event [5312,124.375,1184]: 0 finished unit Dagger [f=0007683] [7683] Event [2584,145.375,6200]: 1 finished unit Locust [f=0007763] [7763] Event [2648,123.214569,6424]: 1 finished unit Metal Extractor [f=0007800] [7800] Event [3728,23.2885742,3728]: 1 finished unit Lotus [f=0007829] [7829] Event [3248,263.4375,2768]: 0 finished unit Radar Tower [f=0007938] [7938] Event [3432,24.3688965,1048]: 0 finished unit Metal Extractor [f=0007962] [7962] Event [2584,145.375,6200]: 1 finished unit Locust [f=0007966] H3003 added point: if the main entrance has to much def here is a good rpoute [f=0008192] [8192] Event [2584,145.375,6200]: 1 finished unit Locust [f=0008220] [8220] Event [3728,-5,3504]: 1 finished unit Lotus [f=0008318] [8318] Event [4488,24.3688965,6120]: 1 finished unit Metal Extractor [f=0008507] [8507] Event [2584,145.375,6200]: 1 finished unit Locust [f=0008514] [8514] Event [5312,124.375,1184]: 0 finished unit Bolas [f=0008526] [8526] Event [3560,24.3688965,808]: 0 finished unit Metal Extractor [f=0008556] [8556] Event [2968,123.214569,6200]: 1 finished unit Metal Extractor [f=0008603] [8603] Event [4744,24.3688965,6120]: 1 finished unit Metal Extractor [f=0008625] [8625] Event [3704,124.375,2152]: 0 finished unit Metal Extractor [f=0008769] [8769] Event [2584,145.375,6200]: 1 finished unit Locust [f=0008811] [[I]amNot[null]Bla1] Allies: why is Dein making 0 AA? [f=0008827] [8827] Event [2968,124.433289,6280]: 1 finished unit Solar Collector [f=0008884] [8884] Event [5528,124.375,1240]: 0 finished unit Caretaker [f=0008895] [8895] Event [3792,21.8115234,3312]: 1 finished unit Lotus [f=0008913] [8913] Event [5312,124.375,1184]: 0 finished unit Quill [f=0008990] [8990] Event [6968,184.375,1032]: 0 finished unit Stardust [f=0009019] [9019] Event [5120,23.2885742,5984]: 1 finished unit Lotus [f=0009064] [9064] Event [5312,124.375,1184]: 0 finished unit Dagger [f=0009148] [9148] Event [1604.76294,85.4379807,5717.86426]: 0 lost unit Dagger [f=0009187] [9187] Event [2584,145.375,6200]: 1 finished unit Locust [f=0009203] [[I]amNot[null]Bla1] Allies: okay 1 AA [f=0009214] [9214] Event [5312,124.375,1184]: 0 finished unit Dagger [f=0009223] [9223] Event [2728,124.375,6248]: 1 finished unit Solar Collector [f=0009224] [9224] Event [1552.25281,109.548981,5758.05371]: 0 lost unit Dagger [f=0009240] [9240] Event [5024,24.3688965,5840]: 1 finished unit Lotus [f=0009301] [Manu12 (replay)] Allies: too slow/ he wants to raid [f=0009332] [9332] Event [1360,124.375,5680]: 1 lost unit Lotus [f=0009364] [9364] Event [5312,124.375,1184]: 0 finished unit Dagger [f=0009365] [9365] Event [4928,24.3688965,6000]: 1 finished unit Radar Tower [f=0009461] [Manu12 (replay)] Allies: but I think now is the time [f=0009497] [9497] Event [2584,145.375,6200]: 1 finished unit Locust [f=0009500] [9500] Event [5312,124.375,1184]: 0 finished unit Dagger [f=0009521] [9521] Event [1178.4928,124.375,6251.44043]: 0 lost unit Dagger [f=0009589] [9589] Event [1250.86511,124.375,6142.09277]: 0 lost unit Dagger [f=0009612] [9612] Event [1241.11548,124.375,6169.29443]: 0 lost unit Dagger [f=0009649] [9649] Event [5312,124.375,1184]: 0 finished unit Dagger [f=0009662] [9662] Event [3656,124.375,1944]: 0 finished unit Metal Extractor [f=0009713] [9713] Event [4616,24.3688965,6360]: 1 finished unit Metal Extractor [f=0009757] [9757] Event [2808,124.375,6104]: 1 finished unit Solar Collector [f=0009791] [9791] Event [5276.36475,0.83565915,5917.24219]: 0 lost unit Dagger [f=0009835] [9835] Event [5120,23.2885742,5984]: 1 lost unit Lotus [f=0009915] [9915] Event [3112,24.3688965,3192]: 1 finished unit Metal Extractor [f=0009937] [9937] Event [5024,24.3688965,5840]: 1 lost unit Lotus [f=0009949] [9949] Event [5312,124.375,1184]: 0 finished unit Bolas [f=0009988] [9988] Event [4928,24.3688965,6000]: 1 lost unit Radar Tower [f=0010019] [H3003 (replay)] Allies: he should have gone tank fac [f=0010112] [10112] Event [2856,124.45694,6184]: 1 finished unit Caretaker [f=0010123] [10123] Event [2584,145.375,6200]: 1 finished unit Locust [f=0010125] [10125] Event [4464,24.3688965,6304]: 1 finished unit Lotus [f=0010145] [10145] Event [4744,24.3688965,6120]: 1 lost unit Metal Extractor [f=0010176] [10176] Event [5312,124.375,1184]: 0 finished unit Quill [f=0010269] [10269] Event [4380.33789,24.3688965,6269.02783]: 0 lost unit Dagger [f=0010292] [10292] Event [3928,124.375,2216]: 0 finished unit Metal Extractor [f=0010311] [10311] Event [4314.40918,24.3688965,6334.7124]: 0 lost unit Dagger [f=0010311] [10311] Event [4318.12305,24.3688965,6359.16113]: 0 lost unit Dagger [f=0010317] [10317] Event [4464,24.3688965,6304]: 1 lost unit Lotus [f=0010357] [10357] Event [4530.24316,24.2231369,6308.33252]: 0 lost unit Bolas [f=0010365] [10365] Event [3448,24.3688965,1112]: 0 finished unit Solar Collector [f=0010386] [10386] Event [4591.55371,24.3746777,6307.58545]: 0 lost unit Dagger [f=0010388] [10388] Event [2904,124.441071,6104]: 1 finished unit Solar Collector [f=0010421] [10421] Event [2584,145.375,6200]: 1 finished unit Locust [f=0010421] [10421] Event [4766.84424,24.5262928,6208.13574]: 0 lost unit Bolas [f=0010435] [Manu12 (replay)] Allies: hovers are good [f=0010438] [10438] Event [5312,124.375,1184]: 0 finished unit Dagger [f=0010478] [10478] Event [5640,124.375,1240]: 0 finished unit Caretaker [f=0010495] [H3003 (replay)] Allies: good raaid3ers and best aa [f=0010551] [10551] Event [5312,124.375,1184]: 0 finished unit Dagger [f=0010632] [10632] Event [840,263.4375,4360]: 1 finished unit Wind/Tidal Generator [f=0010661] [10661] Event [5312,124.375,1184]: 0 finished unit Dagger [f=0010700] [Manu12 (replay)] Allies: but not so against gs [f=0010721] [10721] Event [2728,124.375,5992]: 1 finished unit Solar Collector [f=0010725] [10725] Event [4744,23.2084846,6120]: 1 finished unit Metal Extractor [f=0010766] [10766] Event [5312,124.375,1184]: 0 finished unit Dagger [f=0010808] [10808] Event [2584,145.375,6200]: 1 finished unit Locust [f=0010815] [10815] Event [3368,24.3688965,1064]: 0 finished unit Solar Collector [f=0010871] [10871] Event [5312,124.375,1184]: 0 finished unit Dagger [f=0010876] [10876] Event [3632,263.4375,2880]: 1 finished unit Lotus [f=0010891] [10891] Event [776,263.4375,4312]: 1 finished unit Wind/Tidal Generator [f=0010927] [10927] Event [3248,263.4375,2768]: 0 lost unit Radar Tower [f=0011002] [11002] Event [2584,145.375,6200]: 1 finished unit Locust [f=0011047] [11047] Event [824,263.4375,4248]: 1 finished unit Wind/Tidal Generator [f=0011115] [11115] Event [3536,263.4375,2848]: 1 finished unit Lotus [f=0011137] [11137] Event [7192,19.2053223,2248]: 0 finished unit Metal Extractor [f=0011181] [11181] Event [2584,145.375,6200]: 1 finished unit Locust [f=0011207] [11207] Event [5312,124.375,1184]: 0 finished unit Bolas [f=0011263] [11263] Event [872,263.4375,4184]: 1 finished unit Wind/Tidal Generator [f=0011267] [11267] Event [3696,263.4375,2896]: 1 finished unit Radar Tower [f=0011348] [11348] Event [6008,24.3688965,6504]: 1 finished unit Metal Extractor [f=0011383] [11383] Event [2584,145.375,6200]: 1 finished unit Locust [f=0011430] [[I]amNot[null]Bla1] Allies: why is randy ahead +10 metal [f=0011441] [11441] Event [920,263.4375,4120]: 1 finished unit Wind/Tidal Generator [f=0011558] [11558] Event [6952,21.1523438,2264]: 0 finished unit Metal Extractor [f=0011570] [11570] Event [2584,145.375,6200]: 1 finished unit Wasp [f=0011585] [11585] Event [5312,124.375,1184]: 0 finished unit Quill [f=0011610] [11610] Event [6200,24.3688965,6408]: 1 finished unit Metal Extractor [f=0011635] [11635] Event [968,263.4375,4056]: 1 finished unit Wind/Tidal Generator [f=0011697] [11697] Event [6871.09717,108.461975,2206.12354]: 1 lost unit Locust [f=0011710] [Manu12 (replay)] Allies: mexes everywhere? [f=0011750] [11750] Event [2584,145.375,6200]: 1 finished unit Locust [f=0011759] [11759] Event [3628.71216,255.209579,2737.71191]: 0 lost unit Bolas [f=0011768] [11768] Event [5312,124.375,1184]: 0 finished unit Dagger [f=0011768] [11768] Event [3632,263.4375,2880]: 1 lost unit Lotus [f=0011771] [11771] Event [6723.89502,-9.9475346,2085.82422]: 0 lost unit Recon Commander [f=0011794] [11794] Event [3536,24.3688965,1024]: 0 finished unit Lotus [f=0011807] [11807] Event [6952,21.2155151,2264]: 0 lost unit Metal Extractor [f=0011815] [11815] Event [1000,263.4375,3992]: 1 finished unit Wind/Tidal Generator [f=0011819] [11819] Event [3824,263.4375,2304]: 0 finished unit Picket [f=0011834] [11834] Event [7192,19.2053223,2248]: 0 lost unit Metal Extractor [f=0011851] [[I]amNot[null]Bla1] Allies: ah [f=0011860] [11860] Event [3696,263.4375,2896]: 1 lost unit Radar Tower [f=0011862] [11862] Event [3536,263.4375,2848]: 1 lost unit Lotus [f=0011928] [I]amNot[null]Bla1 added point: ooof [f=0011930] [11930] Event [2584,145.375,6200]: 1 finished unit Locust [f=0011938] [H3003 (replay)] Allies: more mexes yeah [f=0011940] [11940] Event [5928,24.3688965,3288]: 0 finished unit Metal Extractor [f=0011964] [11964] Event [3944,139.517822,2280]: 0 finished unit Wind/Tidal Generator [f=0011991] [11991] Event [5312,124.375,1184]: 0 finished unit Dagger [f=0012010] [12010] Event [1048,263.181152,3928]: 1 finished unit Wind/Tidal Generator [f=0012037] [12037] Event [6866.33545,219.906479,1239.34058]: 1 lost unit Locust [f=0012068] [12068] Event [6888,124.375,1160]: 0 lost unit Metal Extractor [f=0012094] [12094] Event [7128.46875,222.936447,1104.91675]: 1 lost unit Locust [f=0012110] [12110] Event [2584,145.375,6200]: 1 finished unit Locust [f=0012169] [12169] Event [6840.40137,242.082977,1185.98535]: 1 lost unit Locust [f=0012196] [12196] Event [6968,184.375,1032]: 0 lost unit Stardust [f=0012205] [12205] Event [1096,263.4375,3864]: 1 finished unit Wind/Tidal Generator [f=0012210] [12210] Event [3792,-0.1550293,3408]: 1 finished unit Lotus [f=0012245] [12245] Event [3864,124.375,2232]: 0 finished unit Wind/Tidal Generator [f=0012291] [12291] Event [5312,124.375,1184]: 0 finished unit Dagger [f=0012294] [12294] Event [2440,124.375,6136]: 1 finished unit Caretaker [f=0012312] [12312] Event [6920,124.855194,840]: 0 lost unit Metal Extractor [f=0012321] [12321] Event [3704,24.3688965,1112]: 0 finished unit Solar Collector [f=0012346] [12346] Event [7160,124.894791,1000]: 0 lost unit Metal Extractor [f=0012359] [H3003 (replay)] Allies: needs aa def everywhere [f=0012363] [12363] Event [2584,145.375,6200]: 1 finished unit Locust [f=0012410] [12410] Event [5168,263.4375,4448]: 1 finished unit Radar Tower [f=0012481] [12481] Event [2472,124.375,5992]: 1 finished unit Caretaker [f=0012560] [12560] Event [3720,129.324951,2216]: 0 finished unit Wind/Tidal Generator [f=0012588] [12588] Event [5736,24.3688965,3336]: 0 finished unit Metal Extractor [f=0012640] [12640] Event [5312,124.375,1184]: 0 finished unit Dagger [f=0012660] [12660] Event [2584,145.375,6200]: 1 finished unit Locust [f=0012707] [12707] Event [5384,24.3688965,4216]: 1 finished unit Metal Extractor [f=0012781] [12781] Event [3624,24.3688965,1064]: 0 finished unit Solar Collector [f=0012795] [12795] Event [4104,24.3688965,3128]: 1 finished unit Metal Extractor [f=0012820] [[I]amNot[null]Bla1] Allies: flails are über good aa [f=0012847] [12847] Event [2584,145.375,6200]: 1 finished unit Locust [f=0012894] [12894] Event [5536,124.375,1568]: 0 finished unit Radar Tower [f=0012938] [12938] Event [3640,124.393311,2168]: 0 finished unit Wind/Tidal Generator [f=0013032] [Manu12 (replay)] Allies: eh no [f=0013035] [13035] Event [5064,18.0761719,3864]: 1 finished unit Metal Extractor [f=0013040] [[I]amNot[null]Bla1] Allies: ah finally [f=0013129] [[I]amNot[null]Bla1] Allies: no? [f=0013178] [13178] Event [2584,145.375,6200]: 1 finished unit Locust [f=0013217] [13217] Event [5864,24.3688965,3512]: 0 finished unit Metal Extractor [f=0013233] [13233] Event [5200,24.0087891,3984]: 1 finished unit Lotus [f=0013274] [13274] Event [3576,24.3688965,872]: 0 finished unit Solar Collector [f=0013309] [Manu12 (replay)] Allies: they are ok but not really strong [f=0013310] [H3003 (replay)] Allies: there allright [f=0013329] [[I]amNot[null]Bla1] Allies: good damage [f=0013385] [13385] Event [4552,24.3688965,3224]: 1 finished unit Metal Extractor [f=0013416] [13416] Event [3672,124.375,2008]: 0 finished unit Solar Collector [f=0013463] [13463] Event [5432,124.375,1368]: 0 finished unit Storage [f=0013503] [Manu12 (replay)] Allies: low dps [f=0013535] [13535] Event [2584,145.375,6200]: 1 finished unit Locust [f=0013605] [13605] Event [5184,-5,3664]: 1 finished unit Lotus [f=0013607] [13607] Event [4480,124.375,2928]: 1 finished unit Radar Tower [f=0013676] [13676] Event [3592,124.375,1960]: 0 finished unit Wind/Tidal Generator [f=0013686] [13686] Event [5312,124.375,1184]: 0 finished unit Flail [f=0013692] [13692] Event [5766.90332,24.3688965,3692.79468]: 0 lost unit Dagger [f=0013723] [13723] Event [5921.8125,24.3688965,3679.33667]: 0 lost unit Dagger [f=0013739] [13739] Event [5808.54834,24.3688965,3686.22217]: 0 lost unit Dagger [f=0013748] [13748] Event [3496,24.3688965,824]: 0 finished unit Solar Collector [f=0013769] [13769] Event [5804.01221,24.3688965,3514.84204]: 0 lost unit Bolas [f=0013808] [13808] Event [5312,124.375,1184]: 0 finished unit Dagger [f=0013823] [13823] Event [5864,24.3688965,3512]: 0 lost unit Metal Extractor [f=0013835] [13835] Event [5964.8501,101.662216,3337.00586]: 1 lost unit Locust [f=0013870] [13870] Event [6083.43701,47.1217995,3421.09399]: 1 lost unit Locust [f=0013876] [13876] Event [5736,24.3688965,3336]: 0 lost unit Metal Extractor [f=0013890] [Manu12 (replay)] Allies: med/low range [f=0013909] [13909] Event [4968,124.375,1736]: 0 finished unit Geothermal Generator [f=0013910] [13910] Event [5520,24.3688965,3616]: 1 finished unit Lotus [f=0013911] [13911] Event [4560,124.375,2896]: 1 finished unit Lotus [f=0013911] [13911] Event [5874.05518,24.3722134,3382.27319]: 0 lost unit Quill [f=0013915] [13915] Event [5680.38623,24.3678856,3386.84473]: 0 lost unit Dagger [f=0013921] [13921] Event [5812.5083,24.3688965,3189.19336]: 0 lost unit Dagger [f=0013934] [13934] Event [5824.52979,24.3688965,3105.99658]: 0 lost unit Dagger [f=0013951] [13951] Event [5928,24.3688965,3288]: 0 lost unit Metal Extractor [f=0013954] cant beat being outecoed a million fold [f=0013959] [13959] Event [2584,145.375,6200]: 1 finished unit Locust [f=0013964] [13964] Event [5863.97168,24.1928806,3447.11279]: 0 lost unit Dagger [f=0013973] [[I]amNot[null]Bla1] Allies: fair enoguh I guess they are more anti bomber [f=0013990] [13990] Event [2248,24.3688965,3864]: 1 finished unit Metal Extractor [f=0013991] [13991] Event [5826.85596,24.6803436,3306.5603]: 0 lost unit Bolas [f=0013995] !resign [f=0013995] > Poll: Resign team 2? [!y=0/1, !n=0/1] [f=0013995] > Poll: Resign team 2? [!y=1/1, !n=0/1] [f=0013995] > Poll: Resign team 2? [END:SUCCESS] [f=0013996] [13996] Event [undefined]: DeinFreund resigned [f=0013996] game_message: DeinFreund has been destroyed! [f=0013996] game_message: PRO_rANDY wins! [f=0013996] Submitting stats [f=0013996] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013996] Part| Total Time|Time of the last 0.5s [f=0013996] Draw 23528.52ms 12.38% [f=0013996] Lua::Callins::Synced 7251.70ms 20.79% [f=0013996] Lua::Callins::Unsynced 25948.88ms 16.44% [f=0013996] Lua::CollectGarbage::Synced 508.84ms 0.40% [f=0013996] Lua::CollectGarbage::Unsynced 1194.03ms 1.09% [f=0013996] Misc::Profiler::AddTime 75.16ms 0.10% [f=0013996] Sim 48708.45ms 79.11% [f=0013996] [13996] Received game_message: DeinFreund has been destroyed! [f=0013996] [13996] Received game_message: PRO_rANDY wins! [f=0013996] > Team 2 resigned [f=0013997] [13997] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0013997] [13997] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0013997] [13997] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013997] [13997] Game End Stats Values: 2,2165,2165,2165,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,6.26666689,6.26666689,5.5999999,0,0,0,0,0,0,0,0,890,890,890,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013997] [13997] Game End Stats Values: 3,2445,2345,2345,2445,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.26666641,8,8,8.26666641,1275,1275,1275,1275,7.86666679,9.73333359,9.73333359,7.86666679,80,0,0,80,0,0,0,0,1090,1070,1070,1090,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013997] [13997] Game End Stats Values: 4,2695,2725,2725,2695,0.86917442,1.19998312,1.19998312,0.86917442,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,11.77777,11.77777,10,1275,1275,1275,1275,9.25794506,13.235549,13.235549,9.25794506,240,0,0,240,0,0,0,0,1180,1450,1450,1180,0,0,0,0,0,0.000395,0.000395,0,0,0,0,0 [f=0013997] [13997] Game End Stats Values: 5,2865,2815,2815,2865,1.3296386,7.22041988,7.22041988,1.3296386,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,14.3377399,16.8222351,16.8222351,14.3377399,1275,1275,1275,1275,12.3329,14.5791435,14.5791435,12.3329,320,0,0,320,0,0,0,0,1270,1450,1450,1270,0,0,0,0,0.00070222,0.00114417,0.00114417,0.00070222,0,0,0,0 [f=0013997] [13997] Game End Stats Values: 6,2980,2815,2815,2980,1.974594,13.5518885,13.5518885,1.974594,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,12.4088726,13.1166668,13.1166668,12.4088726,1275,1275,1275,1275,13.2074347,12.4220982,12.4220982,13.2074347,400,0,0,400,0,0,0,0,1305,1450,1450,1305,0,0,0,0,0.00100089,0.00123917,0.00123917,0.00100089,0,0,0,0 [f=0013997] [13997] Game End Stats Values: 7,3085,3145,3145,3085,4.86881971,15.4168329,15.4168329,4.86881971,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,12.9333305,12,12,12.9333305,1275,1275,1275,1275,12.1929474,13.057663,13.057663,12.1929474,400,0,0,400,0,0,0,0,1410,1780,1780,1410,0,0,0,0,0.00100089,0.00123917,0.00123917,0.00100089,0,0,0,0 [f=0013997] [13997] Game End Stats Values: 8,3415,3545,3545,3415,14.1565084,15.4168329,15.4168329,14.1565084,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,16.4533329,12,12,16.4533329,1275,1275,1275,1275,12.6191797,14.8000002,14.8000002,12.6191797,590,220,220,590,0,0,0,0,1550,1960,1960,1550,0,0,0,0,0.00100089,0.00123917,0.00123917,0.00100089,0,0,0,0 [f=0013997] [13997] Game End Stats Values: 9,3635,3650,3650,3635,31.0403042,16.8595276,16.8595276,31.0403042,0,0,0,0,0,0,0,0,0,0,0,0,0,9.62666512,9.62666512,0,90,90,90,90,18.7999992,12.786912,12.786912,18.7999992,1275,1275,1275,1275,13.1255865,17.9628468,17.9628468,13.1255865,590,220,220,590,0,0,0,0,1680,2065,2065,1680,0,0,0,0,0.00100089,0.00123917,0.00123917,0.00100089,9.62666512,0,0,9.62666512 [f=0013997] [13997] Game End Stats Values: 10,3795,3705,3705,3795,57.0560684,18.2783833,18.2783833,57.0560684,0,0,0,0,0,0,0,0,0,0,0,0,89.9999847,44.9600105,44.9600105,89.9999847,90,90,90,90,18.7999992,15.3915882,15.3915882,18.7999992,1275,1330,1330,1275,13.7343855,18.3612576,18.3612576,13.7343855,750,220,220,750,90,0,0,90,1680,2065,2065,1680,0,90,90,0,0.00100089,0.00123917,0.00123917,0.00100089,44.9600105,89.9999847,89.9999847,44.9600105 [f=0013997] [13997] Game End Stats Values: 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Values: 33,6010,12935,12935,6010,440.106812,431.16333,431.16333,440.106812,0,0,0,0,0,0,0,0,228.916046,55.4931641,55.4931641,228.916046,3604.04834,5151.10156,5151.10156,3604.04834,650,1260,1260,650,67.9068298,61.8090057,61.8090057,67.9068298,55,1495,1495,55,28.7033367,55.5189972,55.5189972,28.7033367,860,3960,3960,860,2020,5030,5030,2020,4445,6220,6220,4445,5190,2460,2460,5190,0.0012631,292.751465,292.751465,0.0012631,5331.16162,3696.96533,3696.96533,5331.16162 [f=0014004] [14004] Event [5882.54248,23.8436165,3274.7854]: 0 lost unit Dagger [f=0014023] [14023] Event [5749.12842,33.2044182,2900.50146]: 0 lost unit Dagger [f=0014100] Spectator [Fx]Drone left the game: normal quit [f=0014100] [14100] Event [undefined]: [Fx]Drone quit [f=0014106] Spectator [I]amNot[null]Bla1 left the game: normal quit [f=0014106] [14106] Event [undefined]: [I]amNot[null]Bla1 quit [f=0014149] [14149] Event [4480,124.375,2896]: 1 finished unit Lotus [f=0014165] [14165] Event [5616,24.3688965,3456]: 1 finished unit Lotus [f=0014175] Spectator Manu12 left the game: normal quit [f=0014175] [14175] Event [undefined]: Manu12 quit [f=0014181] Player PRO_rANDY left the game: normal quit [f=0014181] [14181] Event [undefined]: PRO_rANDY quit [f=0014193] [14193] Event [2552,124.375,5928]: 1 finished unit Shieldbot Factory [f=0014208] No clients connected, shutting down server [f=0014208] Server shutdown [f=0014250] [14250] Event [2584,145.375,6200]: 1 finished unit Locust [f=0014300] [14300] Event [2552.01831,124.375,5916]: 1 finished unit Bandit [f=0014444] [14444] Event [2584,145.375,6200]: 1 finished unit Locust [f=0014475] [14475] Event [2552.01831,124.375,5916]: 1 finished unit Bandit [f=0014546] [14546] Event [2440,24.3688965,3816]: 1 finished unit Metal Extractor [f=0014611] [14611] Event [2584,145.375,6200]: 1 finished unit Locust [f=0014640] [14640] Event [2552.01831,124.375,5916]: 1 finished unit Bandit [f=0014781] [14781] Event [2584,145.375,6200]: 1 finished unit Locust [f=0014820] [14820] Event [2552.01831,124.375,5916]: 1 finished unit Bandit [f=0014952] [14952] Event [2584,145.375,6200]: 1 finished unit Locust [f=0015041] [15041] Event [2552.01831,124.375,5916]: 1 finished unit Bandit [f=0015071] [15071] Event [2312,24.3688965,3656]: 1 finished unit Metal Extractor [f=0015111] [15111] Event [2584,145.375,6200]: 1 finished unit Locust [f=0015174] [15174] Event [2552.01831,124.375,5916]: 1 finished unit Bandit [f=0015261] [15261] Event [2584,145.375,6200]: 1 finished unit Locust [f=0015318] [15318] Event [2552.01831,124.375,5916]: 1 finished unit Bandit [f=0015413] [15413] Event [2584,145.375,6200]: 1 finished unit Locust [f=0015467] [15467] Event [2552.01831,124.375,5916]: 1 finished unit Bandit [f=0015563] [15563] Event [2584,145.375,6200]: 1 finished unit Locust [f=0015617] [15617] Event [2552.01831,124.375,5916]: 1 finished unit Bandit [f=0015713] [15713] Event [2584,145.375,6200]: 1 finished unit Locust [f=0015737] Autoquit sending quit command. [f=0015737] [QuitAction] user exited to system [f=0015737] [SpringApp::Kill][1] fromRun=1 [f=0015737] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015737] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015737] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015737] [ThreadPool::SetThreadCount][2] workers=0 [f=0015737] [SpringApp::Kill][2] [f=0015737] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015737] [Game::KillLua][3] dtor=0 luaUI=0x521c7820 [f=0015737] Start widgetHandler:Shutdown [f=0015737] Shutdown - SaveOrderList Complete [f=0015737] Writing last game win data [f=0015737] Shutdown - SaveConfigData Complete [f=0015737] Shutdown Widget - Chili Highlight [f=0015737] Shutdown Widget - Save/Load API [f=0015737] Shutdown Widget - Draw After Chili [f=0015737] Shutdown Widget - EPIC Menu [f=0015737] Shutdown Widget - Chili Minimap [f=0015737] Shutdown Widget - Chili Widget Selector [f=0015737] Shutdown Widget - Local Team Colors [f=0015737] Shutdown Widget - Display Keys 2 [f=0015737] Shutdown Widget - Save Game Menu [f=0015737] Shutdown Widget - HealthBars [f=0015737] Shutdown Widget - Noises [f=0015737] Shutdown Widget - Unit Icons [f=0015737] Shutdown Widget - Win Counter [f=0015737] Shutdown Widget - BuildETA [f=0015737] Shutdown Widget - SpringRTS Replay Stats [f=0015737] Shutdown Widget - Modular Comm Info [f=0015737] Shutdown Widget - Mex Placement Handler [f=0015737] Shutdown Widget - CameraShake [f=0015737] Shutdown Widget - Chili Economy Panel Default [f=0015737] Shutdown Widget - Chili EndGame Window [f=0015737] Shutdown Widget - Chili Nuke Warning [f=0015737] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015737] Shutdown Widget - Chili Spectator Panels [f=0015737] Shutdown Widget - Context Menu [f=0015737] Shutdown Widget - Darkening [f=0015737] Shutdown Widget - MetalFeatures (new) [f=0015737] Shutdown Widget - Defense Range Zero-K [f=0015737] Shutdown Widget - Grab Input [f=0015737] Input grabbing is disabled! [f=0015737] Shutdown Widget - Highlight Geos [f=0015737] Shutdown Widget - Local Widgets Config [f=0015737] Shutdown Widget - MinimapEvents [f=0015737] Shutdown Widget - Missile Silo Range [f=0015737] Shutdown Widget - Point Tracker [f=0015737] Shutdown Widget - Showeco and Grid Drawer [f=0015737] Shutdown Widget - Stereo3D [f=0015737] Shutdown Widget - Music Player v2 [f=0015737] Shutdown Widget - Attack AoE [f=0015737] Shutdown Widget - Map Edge Extension [f=0015737] Shutdown Widget - Selection Send [f=0015737] Shutdown Widget - LupsManager [f=0015737] Shutdown Widget - Newton Firezone [f=0015737] Shutdown Widget - Chili Pro Console [f=0015737] Shutdown Widget - Lasso Terraform GUI [f=0015737] Shutdown Widget - Chili Framework [f=0015737] Shutdown Widget - Lups [f=0015737] Shutdown Widget - Custom Markers [f=0015737] Shutdown Widget - Chili Core Selector [f=0015737] Shutdown Widget - Select Keys [f=0015737] Shutdown Widget - Pause Screen [f=0015737] Shutdown Widget - Layout Handler [f=0015737] Shutdown Widget - Persistent Build Height [f=0015737] Shutdown Widget - Text To Speech Control [f=0015737] End widgetHandler:Shutdown [f=0015737] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={600739,70172110} {int,ext,rec}Allocs={30809196,0,0} {chunk,block}Bytes={70172110,0} [f=0015737] [Game::KillLua][1] dtor=0 luaGaia=0x625eb680 [f=0015737] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={388248,57189301} {int,ext,rec}Allocs={30809197,0,0} {chunk,block}Bytes={57189301,0} [f=0015737] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={388248,57189301} {int,ext,rec}Allocs={30809197,0,0} {chunk,block}Bytes={57189301,0} [f=0015737] [Game::KillLua][2] dtor=0 luaRules=0x519d8cb0 [f=0015737] Start gadgetHandler:Shutdown [f=0015737] Shutdown - StartSetup [f=0015737] Shutdown - UnitMorph [f=0015737] Shutdown - Carrier Drones [f=0015737] Shutdown - LupsNanoSpray [f=0015737] Shutdown - Missile Silo Controller [f=0015737] Shutdown - Modular Comm Info [f=0015737] Shutdown - Terrain Texture Handler [f=0015737] Shutdown - UnitCloakShield [f=0015737] Shutdown - Starlight Handler [f=0015737] End gadgetHandler:Shutdown [f=0015737] Start gadgetHandler:Shutdown [f=0015737] Shutdown - Save/Load [f=0015737] Shutdown - Teleport Throw [f=0015737] Shutdown - UnitMorph [f=0015737] Shutdown - Modular Comm Info [f=0015737] Shutdown - Retreat Command [f=0015737] Shutdown - Shockwaves [f=0015737] Shutdown - UnitCloakShield [f=0015737] Shutdown - Lups Cloak FX [f=0015737] Shutdown - Lups [f=0015737] Shutdown - Lups Shield [f=0015737] End gadgetHandler:Shutdown [f=0015737] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={30809229,0,0} {chunk,block}Bytes={0,0} [f=0015737] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={30809229,0,0} {chunk,block}Bytes={0,0} [f=0015737] [Game::KillLua][4] dtor=0 [f=0015737] [Game::~CGame][1] [f=0015737] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015737] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015737] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015737] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015737] [Game::KillLua][4] dtor=1 [f=0015737] [Game::KillMisc][1] [f=0015737] [Game::KillMisc][2] [f=0015737] [Game::KillMisc][3] [f=0015737] [Game::KillRendering][1] [f=0015737] [3DOParser::Kill] allocated 137 pieces [f=0015737] [S3OParser::Kill] allocated 2841 pieces [f=0015737] [AssParser::Kill] allocated 248 pieces [f=0015737] [Game::KillInterface][1] [f=0015737] [Game::KillInterface][2] [f=0015737] [Game::KillSimulation][1] [f=0015737] [Game::KillSimulation][2] [f=0015737] [CCollisionHandler] dis-/continuous tests: 0/236938 [f=0015737] [Game::KillSimulation][3] [f=0015737] [~CPathCache(32x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015737] [~CPathCache(32x28)] cacheHits=93 hitPercentage=39% numHashColls=0 maxCacheSize=17 [f=0015737] [~CPathCache(64x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015737] [~CPathCache(64x56)] cacheHits=84 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015737] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015737] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015737] [LosHandler::Kill] raycast instance cache-{hits,misses}={12090,25328}; shared=5%; cached=28% [f=0015737] [Game::KillSimulation][4] [f=0015737] [CommonDefHandler::KillStatic] 3163 sound-set data items added [f=0015737] [Game::~CGame][2] [f=0015737] [Game::~CGame][3] [f=0015737] [SpringApp::Kill][3] [f=0015737] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 166617 bytes sent 282410 bytes recv'd [f=0015737] [SpringApp::Kill][4] font=0x4645aaa0 [f=0015737] [SpringApp::Kill][5] [f=0015737] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7792 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp (0x464ca000) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp" numZipFiles=7792 sumInflSize=721737kb sumReadTime=3453ms file="unittextures/bcore_abc_1.tga" indx=6966 inflSize=3210kb readTime=61ms file="unittextures/bcore_abc_2.tga" indx=6968 inflSize=1800kb readTime=58ms file="luaui/configs/lang/campaign_units.en.json" indx=2851 inflSize=4kb readTime=44ms file="unittextures/bumblebee2.png" indx=6989 inflSize=40kb readTime=42ms file="luaui/configs/lang/pw_units.en.json" indx=2874 inflSize=4kb readTime=36ms file="gamedata/unitdefs_pre.lua" indx=923 inflSize=0kb readTime=34ms file="objects3d/corcomalt2.s3o" indx=5014 inflSize=114kb readTime=30ms file="units/amphbomb.lua" indx=6638 inflSize=3kb readTime=29ms file="units/amphassault.lua" indx=6637 inflSize=5kb readTime=28ms file="luarules/gadgets/api_saveload.lua" indx=1611 inflSize=37kb readTime=27ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp] 53541225 bytes cached in 2902 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=162 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Mechadansonia_V1.02.sd7 (0x465be360) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4675e900) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x464d8f20) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f6600091820) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]