[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.j1p0uxMcI5/springsettings.976853.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 18ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f58fc01d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8536 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/976853/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 205ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45ae40d0] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45ae40d0] using game "Zero-K v1.8.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 128ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 813ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1142ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 103ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 716ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 114ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 37ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 59ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 73ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 4 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] SausageandMash was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/976853/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3a321ea7 [f=-000001] [Path] [PathEstimator::ReadFile] hash=3a321ea7 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-3a321ea7.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3a321eb7 [f=-000001] [Path] [PathEstimator::ReadFile] hash=3a321eb7 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-3a321eb7.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (669ms, checksum c184bb7b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11611,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/976853/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a5b3602d5aa6fee4db1af6f8ff3c2ac095fde977e17beb2135f0fa30d5cd2bb11b8f936e6c0a1baeb369c06acb6bc7db5323af97f1b3cd2e9c66191daf68e555]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1bd15b4e5b178eb2cebe220ef3bbb4538bb2b548a849ed1f8d59bbd02974aab9a5b993d61c4c5631b354f9d24a9b7c5ee5d521649ba967247c35b39298e72227]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x536f6bd0,0x67707420}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 78d8915fa08544f5e6185f204e5162e7 [f=-000001] Connection attempt from Benny4537 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Benny4537 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from n2o [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: n2o changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="n2o" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="n2o" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a5b3602d5aa6fee4db1af6f8ff3c2ac095fde977e17beb2135f0fa30d5cd2bb11b8f936e6c0a1baeb369c06acb6bc7db5323af97f1b3cd2e9c66191daf68e555]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1bd15b4e5b178eb2cebe220ef3bbb4538bb2b548a849ed1f8d59bbd02974aab9a5b993d61c4c5631b354f9d24a9b7c5ee5d521649ba967247c35b39298e72227]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[Game::Load][lua{Rules,Gaia}={00000000deaaacf0,00000000cee8b4e0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="n2o" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a5b3602d5aa6fee4db1af6f8ff3c2ac095fde977e17beb2135f0fa30d5cd2bb11b8f936e6c0a1baeb369c06acb6bc7db5323af97f1b3cd2e9c66191daf68e555]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="n2o" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1bd15b4e5b178eb2cebe220ef3bbb4538bb2b548a849ed1f8d59bbd02974aab9a5b993d61c4c5631b354f9d24a9b7c5ee5d521649ba967247c35b39298e72227]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="n2o" string="[Game::Load][lua{Rules,Gaia}={0000000072a9e930,00000000f0530020}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] Allies: I choose: Guardian! [f=-000001] Allies: I choose: Recon! [f=-000001] Allies: I choose: Guardian! [f=-000001] > Game will be force started in 60 seconds [f=-000001] glhf [f=-000001] [0] Event [4997,11.7971191,3859]: 0 finished unit Guardian Commander [f=-000001] [0] Event [2067,11.7988281,1356]: 1 finished unit Recon Commander [f=0000000] [0] Benny4537, team: 1, elo:2726 [f=0000000] [0] n2o, team: 0, elo:2041 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000016] [16] Event [2104,11.796875,1504]: 1 finished unit Cloakbot Factory [f=0000016] [16] Event [4896,11.796875,3904]: 0 finished unit Rover Assembly [f=0000299] [299] Event [5032,11.796875,3800]: 0 finished unit Metal Extractor [f=0000331] gl hf [f=0000360] [360] Event [2136,11.796875,1320]: 1 finished unit Metal Extractor [f=0000476] [476] Event [2104,11.796875,1513.59998]: 1 finished unit Conjurer [f=0000486] [486] Event [4895.99805,12.4419765,3886.00757]: 0 finished unit Mason [f=0000659] [659] Event [5176,12.2813416,3928]: 0 finished unit Metal Extractor [f=0000676] [676] Event [2104,11.796875,1513.59998]: 1 finished unit Glaive [f=0000689] [689] Event [5083.80127,88.796875,3897.81567]: 0 finished unit Firefly [f=0000809] [809] Event [5240,14.2618408,3896]: 0 finished unit Wind/Tidal Generator [f=0000871] [871] Event [2104,11.796875,1513.59998]: 1 finished unit Glaive [f=0000878] [878] Event [2008,11.8743896,1192]: 1 finished unit Metal Extractor [f=0000891] [891] Event [4895.99805,12.4419765,3886.00757]: 0 finished unit Scorcher [f=0000929] [929] Event [5176,11.796875,3832]: 0 finished unit Wind/Tidal Generator [f=0001066] [1066] Event [2120,11.796875,1128]: 1 finished unit Solar Collector [f=0001087] [1087] Event [2104,11.796875,1513.59998]: 1 finished unit Glaive [f=0001088] [1088] Event [5112,11.796875,3784]: 0 finished unit Wind/Tidal Generator [f=0001340] [1340] Event [4895.99805,12.4419765,3886.00757]: 0 finished unit Scorcher [f=0001386] [1386] Event [2232,11.796875,1224]: 1 finished unit Solar Collector [f=0001501] [1501] Event [2104,11.796875,1513.59998]: 1 finished unit Glaive [f=0001636] [1636] Event [5112,13.7928772,4072]: 0 finished unit Wind/Tidal Generator [f=0001710] [1710] Event [2104,11.796875,1513.59998]: 1 finished unit Glaive [f=0001853] [1853] Event [5176,15.9710388,4072]: 0 finished unit Wind/Tidal Generator [f=0001892] [1892] Event [4895.99805,12.4419765,3886.00757]: 0 finished unit Scorcher [f=0002107] [2107] Event [5240,22.0985718,4072]: 0 finished unit Wind/Tidal Generator [f=0002127] [2127] Event [2344,12.0526733,1192]: 1 finished unit Solar Collector [f=0002396] [2396] Event [5240,33.0087585,4136]: 0 finished unit Wind/Tidal Generator [f=0002650] [2650] Event [5176,23.9589233,4136]: 0 finished unit Wind/Tidal Generator [f=0002703] [2703] Event [2104,11.796875,1513.59998]: 1 finished unit Reaver [f=0002806] [2806] Event [4895.99805,12.4419765,3886.00757]: 0 finished unit Scorcher [f=0002843] [2843] Event [2344,12.7890625,1272]: 1 finished unit Solar Collector [f=0002892] [2892] Event [5112,18.8197021,4136]: 0 finished unit Wind/Tidal Generator [f=0002968] [2968] Event [6744,91.171875,4824]: 0 finished unit Metal Extractor [f=0003189] [3189] Event [5112,32.857605,4200]: 0 finished unit Wind/Tidal Generator [f=0003249] [3249] Event [3400,17.0601196,1544]: 1 finished unit Metal Extractor [f=0003328] [3328] Event [2104,11.796875,1513.59998]: 1 finished unit Sling [f=0003401] [3401] Event [5176,42.6903381,4200]: 0 finished unit Wind/Tidal Generator [f=0003457] [3457] Event [4895.99805,12.4419765,3886.00757]: 0 finished unit Scorcher [f=0003584] [3584] Event [1617.45569,11.796875,2138.1123]: 1 lost unit Glaive [f=0003659] [3659] Event [2264,12.0526733,1320]: 1 finished unit Solar Collector [f=0003752] [3752] Event [6872,91.171875,4696]: 0 finished unit Metal Extractor [f=0003823] [3823] Event [2104,11.796875,1513.59998]: 1 finished unit Sling [f=0003835] [3835] Event [3352,13.9324036,1752]: 1 finished unit Metal Extractor [f=0003870] [3870] Event [1529.03772,64.816597,1937.2135]: 0 lost unit Scorcher [f=0003873] [3873] Event [5240,52.0812378,4200]: 0 finished unit Wind/Tidal Generator [f=0003905] [3905] Event [4895.99805,12.4419765,3886.00757]: 0 finished unit Scorcher [f=0004079] [4079] Event [5112,11.8085022,4008]: 0 finished unit Wind/Tidal Generator [f=0004117] [4117] Event [2104,11.796875,1513.59998]: 1 finished unit Glaive [f=0004199] [4199] Event [5176,13.5370789,4008]: 0 finished unit Wind/Tidal Generator [f=0004385] [4385] Event [3504,19.9204102,1680]: 1 finished unit Lotus [f=0004426] [4426] Event [2104,11.796875,1513.59998]: 1 finished unit Glaive [f=0004433] [4433] Event [2184,11.796875,1384]: 1 finished unit Solar Collector [f=0004450] [4450] Event [5240,17.7228699,4008]: 0 finished unit Wind/Tidal Generator [f=0004493] [4493] Event [6728,91.171875,4632]: 0 finished unit Wind/Tidal Generator [f=0004653] [4653] Event [4895.99805,12.4419765,3886.00757]: 0 finished unit Ripper [f=0004725] [4725] Event [6792,91.171875,4632]: 0 finished unit Wind/Tidal Generator [f=0004775] [4775] Event [2104,11.796875,1513.59998]: 1 finished unit Glaive [f=0004965] [4965] Event [6856,91.171875,4632]: 0 finished unit Wind/Tidal Generator [f=0004979] [4979] Event [2104,11.796875,1513.59998]: 1 finished unit Glaive [f=0004980] [4980] Event [2144,11.796875,1200]: 1 finished unit Lotus [f=0005095] [5095] Event [4895.99805,12.4419765,3886.00757]: 0 finished unit Fencer [f=0005185] [5185] Event [2104,11.796875,1513.59998]: 1 finished unit Glaive [f=0005235] [5235] Event [6920,91.171875,4632]: 0 finished unit Wind/Tidal Generator [f=0005249] [5249] Event [5088,11.796875,3904]: 0 finished unit Lotus [f=0005372] [5372] Event [331.127808,91.171875,528.922974]: 1 lost unit Glaive [f=0005396] [5396] Event [2104,11.796875,1513.59998]: 1 finished unit Glaive [f=0005400] [5400] Event [258.680969,91.171875,441.688873]: 0 lost unit Scorcher [f=0005475] [5475] Event [6920,91.171875,4696]: 0 finished unit Wind/Tidal Generator [f=0005519] [5519] Event [4895.99805,12.4419765,3886.00757]: 0 finished unit Fencer [f=0005606] [5606] Event [2104,11.796875,1513.59998]: 1 finished unit Glaive [f=0005694] [Game::ClientReadNet] added new player LordSwan3x with number 2 to team 0 [f=0005694] > SPRINGIE:User LordSwan3x|shieldscout|3_3||False|||BR [f=0005726] Connection attempt from LordSwan3x [f=0005726] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0005726] -> Connection established (given id 2) [f=0005752] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0005752] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0005820] [5820] Event [6792,91.171875,4696]: 0 finished unit Wind/Tidal Generator [f=0005836] [5836] Event [1904,137.727173,864]: 1 finished unit Radar Tower [f=0005847] [Game::ClientReadNet] added new player ilmarinen1987 with number 3 to team 0 [f=0005847] > SPRINGIE:User ilmarinen1987|cloakjammer|4_4||False|||RU [f=0005857] > SPRINGIE:User ilmarinen1987|cloakjammer|4_4||False|||RU [f=0005873] Connection attempt from ilmarinen1987 [f=0005873] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0005873] -> Connection established (given id 3) [f=0005916] [5916] Event [4160,16.8159485,2720]: 1 finished unit Lotus [f=0005999] [5999] Event [2104,11.796875,1513.59998]: 1 finished unit Sling [f=0006041] [Game::ClientReadNet][LOGMSG] sender="ilmarinen1987" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0006041] [Game::ClientReadNet][LOGMSG] sender="ilmarinen1987" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0006073] [6073] Event [4163.19287,117.870827,3003.21191]: 0 lost unit Firefly [f=0006135] [6135] Event [6728,91.171875,4696]: 0 finished unit Wind/Tidal Generator [f=0006190] [6190] Event [4160,16.8159485,2720]: 1 lost unit Lotus [f=0006328] [6328] Event [2104,11.796875,1513.59998]: 1 finished unit Sling [f=0006389] [6389] Event [4230.16602,118.480209,3078.70923]: 0 finished unit Firefly [f=0006450] [6450] Event [6728,91.171875,4760]: 0 finished unit Wind/Tidal Generator [f=0006479] [6479] Event [4330.98877,128.484146,2872.94751]: 0 lost unit Firefly [f=0006603] [6603] Event [4523.9458,21.7710438,3071.67725]: 0 lost unit Fencer [f=0006621] [6621] Event [4483.396,19.9016304,3083.15015]: 0 lost unit Fencer [f=0006658] [6658] Event [2104,11.796875,1513.59998]: 1 finished unit Sling [f=0006712] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a5b3602d5aa6fee4db1af6f8ff3c2ac095fde977e17beb2135f0fa30d5cd2bb11b8f936e6c0a1baeb369c06acb6bc7db5323af97f1b3cd2e9c66191daf68e555]" [f=0006733] [Game::ClientReadNet][LOGMSG] sender="ilmarinen1987" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a5b3602d5aa6fee4db1af6f8ff3c2ac095fde977e17beb2135f0fa30d5cd2bb11b8f936e6c0a1baeb369c06acb6bc7db5323af97f1b3cd2e9c66191daf68e555]" [f=0006748] [Game::ClientReadNet][LOGMSG] sender="ilmarinen1987" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1bd15b4e5b178eb2cebe220ef3bbb4538bb2b548a849ed1f8d59bbd02974aab9a5b993d61c4c5631b354f9d24a9b7c5ee5d521649ba967247c35b39298e72227]" [f=0006748] [Game::ClientReadNet][LOGMSG] sender="ilmarinen1987" string="[Game::Load][lua{Rules,Gaia}={000000006736d420,00000000f9168020}]" [f=0006750] [6750] Event [6792,91.171875,4760]: 0 finished unit Wind/Tidal Generator [f=0006762] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1bd15b4e5b178eb2cebe220ef3bbb4538bb2b548a849ed1f8d59bbd02974aab9a5b993d61c4c5631b354f9d24a9b7c5ee5d521649ba967247c35b39298e72227]" [f=0006762] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[Game::Load][lua{Rules,Gaia}={00000000998e3d50,000000009d2b26c0}]" [f=0006788] Spectator ilmarinen1987 left the game: normal quit [f=0006788] [6788] Event [undefined]: ilmarinen1987 quit [f=0006794] Connection attempt from ilmarinen1987 [f=0006794] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0006794] -> Connection established (given id 3) [f=0006801] [Game::ClientReadNet][LOGMSG] sender="ilmarinen1987" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0006801] [Game::ClientReadNet][LOGMSG] sender="ilmarinen1987" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0006809] [6809] Event [3898.45923,90.6298065,3033.90527]: 0 finished unit Firefly [f=0006949] [6949] Event [4117.12939,114.962662,2565.22046]: 0 lost unit Firefly [f=0006988] [6988] Event [2104,11.796875,1513.59998]: 1 finished unit Sling [f=0007021] [7021] Event [4480,21.0443726,2784]: 1 finished unit Lotus [f=0007050] [7050] Event [6856,91.171875,4760]: 0 finished unit Wind/Tidal Generator [f=0007216] [7216] Event [4895.99805,12.4419765,3886.00757]: 0 finished unit Scorcher [f=0007225] [7225] Event [4930.33643,12.6790266,3386.66455]: 1 lost unit Glaive [f=0007234] [7234] Event [4967.70068,11.796875,3413.6709]: 0 lost unit Scorcher [f=0007259] [7259] Event [3898.45923,90.6298065,3033.90527]: 0 finished unit Firefly [f=0007280] [7280] Event [3720.00293,11.796875,2659.27222]: 0 lost unit Ripper [f=0007305] [7305] Event [3768,12.7890625,3016]: 0 finished unit Stardust [f=0007316] [7316] Event [2104,11.796875,1513.59998]: 1 finished unit Sling [f=0007332] [Game::ClientReadNet][LOGMSG] sender="ilmarinen1987" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a5b3602d5aa6fee4db1af6f8ff3c2ac095fde977e17beb2135f0fa30d5cd2bb11b8f936e6c0a1baeb369c06acb6bc7db5323af97f1b3cd2e9c66191daf68e555]" [f=0007350] [Game::ClientReadNet][LOGMSG] sender="ilmarinen1987" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1bd15b4e5b178eb2cebe220ef3bbb4538bb2b548a849ed1f8d59bbd02974aab9a5b993d61c4c5631b354f9d24a9b7c5ee5d521649ba967247c35b39298e72227]" [f=0007350] [Game::ClientReadNet][LOGMSG] sender="ilmarinen1987" string="[Game::Load][lua{Rules,Gaia}={00000000692c3ce0,0000000069a4a010}]" [f=0007353] [7353] Event [4016.73682,116.719925,2797.55884]: 0 lost unit Firefly [f=0007365] [7365] Event [6920,91.171875,4760]: 0 finished unit Wind/Tidal Generator [f=0007457] [7457] Event [4576,18.2034607,2768]: 1 finished unit Picket [f=0007619] [7619] Event [4895.99805,12.4419765,3886.00757]: 0 finished unit Scorcher [f=0007679] [7679] Event [3816.13867,90.7826843,3280.96265]: 0 finished unit Firefly [f=0007680] [7680] Event [6920,91.171875,4824]: 0 finished unit Wind/Tidal Generator [f=0007738] [7738] Event [3817.84375,12.8844824,3202.78784]: 0 finished unit Guardian Commander [f=0007738] [7738] Event [3817.84375,12.8844824,3202.78784]: 0 lost unit Guardian Commander [f=0007738] game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0007738] [7738] Received game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0007795] [7795] Event [4258.0249,122.894035,2825.87183]: 0 lost unit Firefly [f=0007874] [7874] Event [3768,12.7890625,3016]: 0 lost unit Stardust [f=0007980] [7980] Event [6856,91.171875,4824]: 0 finished unit Wind/Tidal Generator [f=0008006] [8006] Event [2104,11.796875,1513.59998]: 1 finished unit Reaver [f=0008009] [8009] Event [4895.99805,12.4419765,3886.00757]: 0 finished unit Scorcher [f=0008280] [8280] Event [6792,91.171875,4824]: 0 finished unit Wind/Tidal Generator [f=0008396] [8396] Event [2104,11.796875,1513.59998]: 1 finished unit Conjurer [f=0008399] [8399] Event [4895.99805,12.4419765,3886.00757]: 0 finished unit Scorcher [f=0008489] [8489] Event [3862.12622,110.786163,3535.77173]: 0 finished unit Firefly [f=0008595] [8595] Event [4424,15.2307739,2632]: 1 finished unit Caretaker [f=0008607] [8607] Event [2104,11.796875,1513.59998]: 1 finished unit Glaive [f=0008610] [8610] Event [6728,91.171875,4888]: 0 finished unit Wind/Tidal Generator [f=0008772] [8772] Event [3984,188.693054,3584]: 0 finished unit Picket [f=0008789] [8789] Event [4895.99805,12.4419765,3886.00757]: 0 finished unit Scorcher [f=0008811] [8811] Event [4217.33887,124.325043,2969.47241]: 0 lost unit Firefly [f=0008818] [8818] Event [2104,11.796875,1513.59998]: 1 finished unit Glaive [f=0008873] [8873] Event [4488,14.9090881,2632]: 1 finished unit Solar Collector [f=0008909] [8909] Event [6792,91.171875,4888]: 0 finished unit Wind/Tidal Generator [f=0008914] [8914] Event [4680.74756,14.767663,3370.97974]: 0 lost unit Scorcher [f=0009026] [9026] Event [2104,11.796875,1513.59998]: 1 finished unit Glaive [f=0009060] [9060] Event [4589.53906,13.78125,3549.68628]: 0 lost unit Scorcher [f=0009089] [9089] Event [1144,11.855011,2008]: 1 finished unit Metal Extractor [f=0009119] [9119] Event [3862.12622,110.786163,3535.77173]: 0 finished unit Firefly [f=0009150] [9150] Event [3768,18.0523071,3576]: 0 finished unit Metal Extractor [f=0009188] [9188] Event [4408,13.78125,2568]: 1 finished unit Solar Collector [f=0009188] [9188] Event [4004.94751,23.8065681,2177.94092]: 0 lost unit Scorcher [f=0009209] [9209] Event [6856,91.171875,4888]: 0 finished unit Wind/Tidal Generator [f=0009237] [9237] Event [2104,11.796875,1513.59998]: 1 finished unit Glaive [f=0009263] [9263] Event [4517.37109,119.4347,3450.97925]: 0 lost unit Firefly [f=0009351] [9351] Event [4360,15.7036133,2648]: 1 finished unit Solar Collector [f=0009447] [9447] Event [2104,11.796875,1513.59998]: 1 finished unit Glaive [f=0009474] [9474] Event [3816,14.9245911,3368]: 0 finished unit Metal Extractor [f=0009509] [9509] Event [4895.99805,12.4419765,3886.00757]: 0 finished unit Ripper [f=0009569] [9569] Event [3858.60107,105.815948,3487.80566]: 0 finished unit Firefly [f=0009629] [9629] Event [6920,91.171875,4888]: 0 finished unit Wind/Tidal Generator [f=0009645] [9645] Event [4440,17.4438171,2712]: 1 finished unit Solar Collector [f=0009650] [9650] Event [4327.1709,25.867794,3719.30518]: 0 lost unit Scorcher [f=0009659] [9659] Event [1288,11.796875,2136]: 1 finished unit Metal Extractor [f=0009747] [9747] Event [4896,11.796875,3904]: 0 lost unit Rover Assembly [f=0009776] [9776] Event [4202.98389,214.362976,3190.92065]: 0 lost unit Firefly [f=0009848] [9848] Event [4540.33643,18.3775311,3212.22437]: 1 lost unit Reaver [f=0009858] [9858] Event [4588.41162,13.7860126,3412.72339]: 0 lost unit Ripper [f=0009937] [9937] Event [2104,11.796875,1513.59998]: 1 finished unit Conjurer [f=0010067] [10067] Event [5112,11.796875,3784]: 0 lost unit Wind/Tidal Generator [f=0010079] [10079] Event [3777.10986,96.4442825,3638.37598]: 0 finished unit Firefly [f=0010254] [10254] Event [5088,11.796875,3904]: 0 lost unit Lotus [f=0010347] [10347] Event [5176,11.8925667,3832]: 0 lost unit Wind/Tidal Generator [f=0010354] [10354] Event [5032,11.8552589,3800]: 0 lost unit Metal Extractor [f=0010472] [10472] Event [4584,13.78125,2552]: 1 finished unit Solar Collector [f=0010544] [10544] Event [5176,12.2813416,3928]: 0 lost unit Metal Extractor [f=0010563] [10563] Event [5240,14.1960945,3896]: 0 lost unit Wind/Tidal Generator [f=0010564] [10564] Event [5112,11.9281502,4008]: 0 lost unit Wind/Tidal Generator [f=0010573] [10573] Event [5176,13.5865965,4008]: 0 lost unit Wind/Tidal Generator [f=0010591] [10591] Event [5176,16.0691566,4072]: 0 lost unit Wind/Tidal Generator [f=0010593] [10593] Event [5112,13.747015,4072]: 0 lost unit Wind/Tidal Generator [f=0010611] [10611] Event [5112,18.7793045,4136]: 0 lost unit Wind/Tidal Generator [f=0010620] gg [f=0010627] [10627] Event [5176,23.6805077,4136]: 0 lost unit Wind/Tidal Generator [f=0010651] [10651] Event [5240,22.2519798,4072]: 0 lost unit Wind/Tidal Generator [f=0010660] [10660] Event [5112,32.8173981,4200]: 0 lost unit Wind/Tidal Generator [f=0010663] [10663] Event [5240,17.8985786,4008]: 0 lost unit Wind/Tidal Generator [f=0010667] [10667] Event [4744,14.3819885,2568]: 1 finished unit Solar Collector [f=0010682] gg [f=0010706] [10706] Event [undefined]: n2o resigned [f=0010706] game_message: n2o has been destroyed! [f=0010706] game_message: Benny4537 wins! [f=0010706] Submitting stats [f=0010706] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010706] Part| Total Time|Time of the last 0.5s [f=0010706] Draw 10160.22ms 17.68% [f=0010706] Lua::Callins::Synced 6635.91ms 24.68% [f=0010706] Lua::Callins::Unsynced 13419.51ms 21.68% [f=0010706] Lua::CollectGarbage::Synced 266.21ms 0.30% [f=0010706] Lua::CollectGarbage::Unsynced 453.52ms 1.70% [f=0010706] Misc::Profiler::AddTime 69.50ms 0.10% [f=0010706] Sim 15201.46ms 66.23% [f=0010706] [10706] Received game_message: n2o has been destroyed! [f=0010706] [10706] Received game_message: Benny4537 wins! [f=0010707] [10707] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010707] [10707] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010707] [10707] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010707] [10707] Game End Stats Values: 2,2165,2165,2165,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.13333321,5.86666679,5.86666679,6.13333321,0,0,0,0,0,0,0,0,890,890,890,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010707] [10707] Game End Stats Values: 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[5240,32.7353973,4136]: 0 lost unit Wind/Tidal Generator [f=0010755] [10755] Event [3210.40649,-9.0606613,3832.16187]: 0 lost unit Guardian Commander [f=0010825] Spectator ilmarinen1987 left the game: normal quit [f=0010825] [10825] Event [undefined]: ilmarinen1987 quit [f=0010831] Spectator LordSwan3x left the game: normal quit [f=0010831] [10831] Event [undefined]: LordSwan3x quit [f=0010843] Spectator n2o left the game: normal quit [f=0010843] [10843] Event [undefined]: n2o quit [f=0010894] Player Benny4537 left the game: normal quit [f=0010894] [10894] Event [undefined]: Benny4537 quit [f=0010900] No clients connected, shutting down server [f=0010900] Server shutdown [f=0011008] [11008] Event [2104,11.796875,1513.59998]: 1 finished unit Knight [f=0011398] [11398] Event [2040,11.796875,1320]: 1 finished unit Caretaker [f=0011564] [11564] Event [296,91.2073517,424]: 1 finished unit Metal Extractor [f=0011582] [11582] Event [2072,11.796875,1256]: 1 finished unit Solar Collector [f=0011868] [11868] Event [2024,13.9169006,1064]: 1 finished unit Solar Collector [f=0012021] [12021] Event [1896,20.6800537,1144]: 1 finished unit Solar Collector [f=0012179] [12179] Event [424,91.171875,296]: 1 finished unit Metal Extractor [f=0012184] [12184] Event [1912,14.7734375,1256]: 1 finished unit Solar Collector [f=0012422] [12422] Event [1992,11.796875,1416]: 1 finished unit Solar Collector [f=0014222] Autoquit sending quit command. [f=0014222] [QuitAction] user exited to system [f=0014222] [SpringApp::Kill][1] fromRun=1 [f=0014222] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014222] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014222] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014222] [ThreadPool::SetThreadCount][2] workers=0 [f=0014222] [SpringApp::Kill][2] [f=0014222] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014222] [Game::KillLua][3] dtor=0 luaUI=0x5301fef0 [f=0014222] Start widgetHandler:Shutdown [f=0014222] Shutdown - SaveOrderList Complete [f=0014222] Writing last game win data [f=0014222] Shutdown - SaveConfigData Complete [f=0014222] Shutdown Widget - Chili Highlight [f=0014222] Shutdown Widget - Save/Load API [f=0014222] Shutdown Widget - Draw After Chili [f=0014222] Shutdown Widget - EPIC Menu [f=0014222] Shutdown Widget - Chili Minimap [f=0014222] Shutdown Widget - Chili Widget Selector [f=0014222] Shutdown Widget - Local Team Colors [f=0014222] Shutdown Widget - Display Keys 2 [f=0014222] Shutdown Widget - Save Game Menu [f=0014222] Shutdown Widget - HealthBars [f=0014222] Shutdown Widget - Noises [f=0014222] Shutdown Widget - Unit Icons [f=0014222] Shutdown Widget - Win Counter [f=0014222] Shutdown Widget - BuildETA [f=0014222] Shutdown Widget - SpringRTS Replay Stats [f=0014222] Shutdown Widget - Modular Comm Info [f=0014222] Shutdown Widget - CameraShake [f=0014222] Shutdown Widget - Chili Economy Panel Default [f=0014222] Shutdown Widget - Chili EndGame Window [f=0014222] Shutdown Widget - Chili Nuke Warning [f=0014222] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014222] Shutdown Widget - Chili Spectator Panels [f=0014222] Shutdown Widget - Context Menu [f=0014222] Shutdown Widget - Darkening [f=0014222] Shutdown Widget - MetalFeatures (new) [f=0014222] Shutdown Widget - Defense Range Zero-K [f=0014222] Shutdown Widget - Grab Input [f=0014222] Input grabbing is disabled! [f=0014222] Shutdown Widget - Highlight Geos [f=0014222] Shutdown Widget - Local Widgets Config [f=0014222] Shutdown Widget - Mex Placement Handler [f=0014222] Shutdown Widget - MinimapEvents [f=0014222] Shutdown Widget - Missile Silo Range [f=0014222] Shutdown Widget - Point Tracker [f=0014222] Shutdown Widget - Showeco and Grid Drawer [f=0014222] Shutdown Widget - Stereo3D [f=0014222] Shutdown Widget - Music Player v2 [f=0014222] Shutdown Widget - Attack AoE [f=0014222] Shutdown Widget - Map Edge Extension [f=0014222] Shutdown Widget - Selection Send [f=0014222] Shutdown Widget - LupsManager [f=0014222] Shutdown Widget - Newton Firezone [f=0014222] Shutdown Widget - Chili Pro Console [f=0014222] Shutdown Widget - Lasso Terraform GUI [f=0014222] Shutdown Widget - Chili Framework [f=0014222] Shutdown Widget - Lups [f=0014222] Shutdown Widget - Custom Markers [f=0014222] Shutdown Widget - Chili Core Selector [f=0014222] Shutdown Widget - Select Keys [f=0014222] Shutdown Widget - Pause Screen [f=0014222] Shutdown Widget - Layout Handler [f=0014222] Shutdown Widget - Persistent Build Height [f=0014222] Shutdown Widget - Text To Speech Control [f=0014222] End widgetHandler:Shutdown [f=0014222] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={661794,89730718} {int,ext,rec}Allocs={22045293,0,0} {chunk,block}Bytes={89730718,0} [f=0014222] [Game::KillLua][1] dtor=0 luaGaia=0x67707420 [f=0014222] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={463736,77517037} {int,ext,rec}Allocs={22045294,0,0} {chunk,block}Bytes={77517037,0} [f=0014222] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={463736,77517037} {int,ext,rec}Allocs={22045294,0,0} {chunk,block}Bytes={77517037,0} [f=0014222] [Game::KillLua][2] dtor=0 luaRules=0x536f6bd0 [f=0014222] Start gadgetHandler:Shutdown [f=0014222] Shutdown - StartSetup [f=0014222] Shutdown - UnitMorph [f=0014222] Shutdown - Carrier Drones [f=0014222] Shutdown - LupsNanoSpray [f=0014222] Shutdown - Missile Silo Controller [f=0014222] Shutdown - Modular Comm Info [f=0014222] Shutdown - Terrain Texture Handler [f=0014222] Shutdown - UnitCloakShield [f=0014222] Shutdown - Starlight Handler [f=0014222] End gadgetHandler:Shutdown [f=0014222] Start gadgetHandler:Shutdown [f=0014222] Shutdown - Save/Load [f=0014222] Shutdown - Teleport Throw [f=0014222] Shutdown - UnitMorph [f=0014222] Shutdown - Modular Comm Info [f=0014222] Shutdown - Retreat Command [f=0014222] Shutdown - Shockwaves [f=0014222] Shutdown - UnitCloakShield [f=0014222] Shutdown - Lups Cloak FX [f=0014222] Shutdown - Lups [f=0014222] Shutdown - Lups Shield [f=0014222] End gadgetHandler:Shutdown [f=0014222] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22045344,0,0} {chunk,block}Bytes={0,0} [f=0014222] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22045344,0,0} {chunk,block}Bytes={0,0} [f=0014222] [Game::KillLua][4] dtor=0 [f=0014222] [Game::~CGame][1] [f=0014222] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014222] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014222] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014222] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014222] [Game::KillLua][4] dtor=1 [f=0014222] [Game::KillMisc][1] [f=0014222] [Game::KillMisc][2] [f=0014222] [Game::KillMisc][3] [f=0014222] [Game::KillRendering][1] [f=0014222] [3DOParser::Kill] allocated 137 pieces [f=0014222] [S3OParser::Kill] allocated 2728 pieces [f=0014222] [AssParser::Kill] allocated 245 pieces [f=0014222] [Game::KillInterface][1] [f=0014222] [Game::KillInterface][2] [f=0014222] [Game::KillSimulation][1] [f=0014222] [Game::KillSimulation][2] [f=0014222] [CCollisionHandler] dis-/continuous tests: 0/103907 [f=0014222] [Game::KillSimulation][3] [f=0014222] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014222] [~CPathCache(28x20)] cacheHits=15 hitPercentage=19% numHashColls=0 maxCacheSize=6 [f=0014222] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014222] [~CPathCache(56x40)] cacheHits=441 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014222] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014222] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014222] [LosHandler::Kill] raycast instance cache-{hits,misses}={4801,8566}; shared=9%; cached=26% [f=0014222] [Game::KillSimulation][4] [f=0014222] [CommonDefHandler::KillStatic] 3163 sound-set data items added [f=0014222] [Game::~CGame][2] [f=0014222] [Game::~CGame][3] [f=0014222] [SpringApp::Kill][3] [f=0014222] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 150703 bytes sent 143877 bytes recv'd [f=0014222] [SpringApp::Kill][4] font=0x45a1baa0 [f=0014222] [SpringApp::Kill][5] [f=0014222] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7792 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp (0x45a96900) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp" numZipFiles=7792 sumInflSize=721737kb sumReadTime=4322ms file="unittextures/bcore_abc_1.tga" indx=6966 inflSize=3210kb readTime=140ms file="unittextures/factoryveh1.png" indx=7148 inflSize=1077kb readTime=63ms file="objects3d/funnelweb.dae" indx=5147 inflSize=1500kb readTime=50ms file="unittextures/factoryveh2.png" indx=7150 inflSize=582kb readTime=45ms file="luarules/gadgets/unit_transport_speed.lua" indx=1802 inflSize=3kb readTime=40ms file="luarules/gadgets/unit_turn.lua" indx=1803 inflSize=3kb readTime=40ms file="bitmaps/pd/shield3wake.png" indx=558 inflSize=192kb readTime=34ms file="objects3d/hermit.s3o" indx=5172 inflSize=105kb readTime=34ms file="luarules/configs/timeslow_defs.lua" indx=1598 inflSize=2kb readTime=32ms file="objects3d/corgol_512.s3o" indx=5025 inflSize=68kb readTime=31ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp] 56890270 bytes cached in 2895 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x45b75020) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45b882a0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45a94390) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f58fc08bf10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]