[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.b1gzW8bWBU/springsettings.976720.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 89ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f33e401d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8461 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/976720/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 506ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45b6a4b0] using map "Jurassic Sands v1.00" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Jurassic Sands v1.00", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45b6a4b0] using game "Zero-K v1.8.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 304ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 887ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1095ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 52ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 749ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 158ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 137ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 195ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] samuelaz20 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/976720/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 263 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f6710bb5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ccee59c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=e3dceab8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=e3dceab8 file="cache/104dev-maintenance/paths/Jurassic Sands v1.00.pe-e3dceab8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f6710bb5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ccee59c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=e3dceac8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=e3dceac8 file="cache/104dev-maintenance/paths/Jurassic Sands v1.00.pe2-e3dceac8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (836ms, checksum 0383af63)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11611,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/976720/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f797bb792b36347b1cb007ef65ea593caf7ec2c53ff363d68b81c1bae3eecec92d2ee3732675b64b86755c025ba46513eeaa518cc3036ecdfb1277c93a0a2419]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0bebf3eab9accc03500fdf24a5e04da8db46cd4d5292ad4bc5cdc6ee5ca020b8ddd86d01d71e2837185bc1691428c4b364ebfc868ef599667fb81bf7c71b52d2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53a3f5f0,0x53971ad0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: ee94915f6d8021d6741128705fc8eb57 [f=-000001] Connection attempt from kvorg [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: kvorg changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from xxXHACKERXxx [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: xxXHACKERXxx changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="kvorg" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="kvorg" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xxXHACKERXxx" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xxXHACKERXxx" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="kvorg" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f797bb792b36347b1cb007ef65ea593caf7ec2c53ff363d68b81c1bae3eecec92d2ee3732675b64b86755c025ba46513eeaa518cc3036ecdfb1277c93a0a2419]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="kvorg" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0bebf3eab9accc03500fdf24a5e04da8db46cd4d5292ad4bc5cdc6ee5ca020b8ddd86d01d71e2837185bc1691428c4b364ebfc868ef599667fb81bf7c71b52d2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="kvorg" string="[Game::Load][lua{Rules,Gaia}={0xc05d7680,0xc0f61bd0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xxXHACKERXxx" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f797bb792b36347b1cb007ef65ea593caf7ec2c53ff363d68b81c1bae3eecec92d2ee3732675b64b86755c025ba46513eeaa518cc3036ecdfb1277c93a0a2419]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xxXHACKERXxx" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0bebf3eab9accc03500fdf24a5e04da8db46cd4d5292ad4bc5cdc6ee5ca020b8ddd86d01d71e2837185bc1691428c4b364ebfc868ef599667fb81bf7c71b52d2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xxXHACKERXxx" string="[Game::Load][lua{Rules,Gaia}={00000000ec29aec0,0000000065c976f0}]" [f=-000001] Allies: I choose: Recon! [f=-000001] hi again [f=-000001] hi :D [f=-000001] start by fulding facroy, 2 metal extracotrs and 3 energy things [f=-000001] wait [f=-000001] in factory, 2 cheapest attack units, 1 builder, 5 attack units (put it on repeat and change later) [f=-000001] > Game will be force started in 60 seconds [f=-000001] build a cloak bot factory, easiest to start [f=-000001] okay [f=-000001] > Game will be force started in 40 seconds [f=-000001] [0] Event [561,26.1218262,2607]: 0 finished unit Engineer Commander [f=-000001] [0] Event [6852,26.1187134,438]: 1 finished unit Recon Commander [f=0000000] [0] kvorg, team: 0, elo:1648 [f=0000000] [0] xxXHACKERXxx, team: 1, elo:1427 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000015] [15] Event [672,26.1159515,2616]: 0 finished unit Cloakbot Factory [f=0000255] [255] Event [584,26.1159515,2456]: 0 finished unit Metal Extractor [f=0000495] [495] Event [488,26.1159515,2664]: 0 finished unit Metal Extractor [f=0000541] [541] Event [7088,26.1159515,472]: 1 finished unit Cloakbot Factory [f=0000685] [685] Event [424,24.0529022,2664]: 0 finished unit Solar Collector [f=0000865] [865] Event [456,26.1159515,2552]: 0 finished unit Solar Collector [f=0001045] [1045] Event [488,26.1159515,2456]: 0 finished unit Solar Collector [f=0001244] [1244] Event [681.599976,26.1159515,2616]: 0 finished unit Gremlin [f=0001314] i build cloakbot factory [f=0001436] [1436] Event [6959.11279,26.1159515,479.28891]: 1 finished unit Recon Commander [f=0001727] those tutirials are very helpful, and the commented battles are fun to watch [f=0001984] oks [f=0002002] [2002] Event [681.599976,26.1159515,2616]: 0 finished unit Scythe [f=0002329] also, watch replays of your own battles - less fun, but strange to see the mistakes of your opponents [f=0002768] [2768] Event [681.599976,26.1159515,2616]: 0 finished unit Scythe [f=0002843] [2843] Event [6929.38818,26.1159515,461.80542]: 1 finished unit Recon Commander [f=0003016] [3016] Event [536,26.1159515,2536]: 0 finished unit Caretaker [f=0003146] [3146] Event [681.599976,26.1159515,2616]: 0 finished unit Conjurer [f=0003435] [3435] Event [681.599976,26.1159515,2616]: 0 finished unit Glaive [f=0003655] [3655] Event [816,26.1159515,2384]: 0 finished unit Lotus [f=0003786] [3786] Event [681.599976,26.1159515,2616]: 0 finished unit Glaive [f=0003992] [3992] Event [6744,25.9802246,472]: 1 finished unit Caretaker [f=0004132] [4132] Event [816,26.1159515,2800]: 0 finished unit Lotus [f=0004208] [4208] Event [681.599976,26.1159515,2616]: 0 finished unit Glaive [f=0004396] [4396] Event [681.599976,26.1159515,2616]: 0 finished unit Glaive [f=0004583] [4583] Event [681.599976,26.1159515,2616]: 0 finished unit Glaive [f=0004620] do you have a builder? [f=0005399] [5399] Event [681.599976,26.1159515,2616]: 0 finished unit Ronin [f=0005552] [5552] Event [681.599976,26.1159515,2616]: 0 finished unit Ronin [f=0005702] [5702] Event [681.599976,26.1159515,2616]: 0 finished unit Ronin [f=0005778] yes 1 [f=0005852] [5852] Event [681.599976,26.1159515,2616]: 0 finished unit Ronin [f=0006001] [6001] Event [681.599976,26.1159515,2616]: 0 finished unit Ronin [f=0006119] i usually build 5 units 1 builder [f=0006505] you should be expanding - building more metal extractors and energy everyhwere [f=0006506] how earn builder? [f=0006559] and attack [f=0006586] [6586] Event [681.599976,26.1159515,2616]: 0 finished unit Reaver [f=0007134] [7134] Event [664,26.1159515,664]: 0 finished unit Metal Extractor [f=0007278] you are building strider hub [f=0007336] [7336] Event [681.599976,26.1159515,2616]: 0 finished unit Reaver [f=0007660] ok i build [f=0007736] it's very expensive, i can kill you before you buidd the furst unit [f=0007968] [7968] Event [7078.3999,26.1159515,472]: 1 finished unit Knight [f=0007971] [7971] Event [728,26.1159515,680]: 0 finished unit Solar Collector [f=0008356] [8356] Event [681.599976,26.1159515,2616]: 0 finished unit Knight [f=0008551] [8551] Event [681.599976,26.1159515,2616]: 0 finished unit Glaive [f=0008744] [8744] Event [681.599976,26.1159515,2616]: 0 finished unit Glaive [f=0008936] [8936] Event [681.599976,26.1159515,2616]: 0 finished unit Glaive [f=0009063] [9063] Event [752,26.1159515,560]: 0 finished unit Lotus [f=0009142] [9142] Event [681.599976,26.1159515,2616]: 0 finished unit Glaive [f=0009413] build battle units, you don't need towers [f=0009437] [9437] Event [681.599976,26.1159515,2616]: 0 finished unit Glaive [f=0009571] towers are expensive and don't move [f=0009575] [9575] Event [6752,26.1159515,432]: 1 finished unit Faraday [f=0009686] [9686] Event [2328,26.1159515,2488]: 0 finished unit Metal Extractor [f=0009848] [9848] Event [681.599976,26.1159515,2616]: 0 finished unit Conjurer [f=0010235] [10235] Event [681.599976,26.1159515,2616]: 0 finished unit Sling [f=0010384] ok [f=0010415] [10415] Event [2184,26.1159515,2344]: 0 finished unit Metal Extractor [f=0010415] [10415] Event [856,26.1159515,552]: 0 finished unit Metal Extractor [f=0010583] [10583] Event [681.599976,26.1159515,2616]: 0 finished unit Sling [f=0010779] [10779] Event [2200,26.1159515,2424]: 0 finished unit Solar Collector [f=0010952] [10952] Event [681.599976,26.1159515,2616]: 0 finished unit Sling [f=0011117] i build knight [f=0011171] [11171] Event [2328,26.1159515,2296]: 0 finished unit Solar Collector [f=0011272] [11272] Event [681.599976,26.1159515,2616]: 0 finished unit Ronin [f=0011350] [11350] Event [920,26.1159515,568]: 0 finished unit Solar Collector [f=0011502] [11502] Event [2360,26.1159515,2408]: 0 finished unit Solar Collector [f=0011562] [11562] Event [681.599976,26.1159515,2616]: 0 finished unit Ronin [f=0011728] [11728] Event [681.599976,26.1159515,2616]: 0 finished unit Ronin [f=0011878] build metal extractors on those holes _first_ [f=0011936] [11936] Event [681.599976,26.1159515,2616]: 0 finished unit Ronin [f=0012149] [12149] Event [681.599976,26.1159515,2616]: 0 finished unit Ronin [f=0012277] knight is good, but it is slow and only shoots one thing a a time [f=0012429] okay i have 2 and build now [f=0012547] [12547] Event [2792,28.0794678,3544]: 0 finished unit Metal Extractor [f=0012654] i can kill it with many cheap units or artillery [f=0012716] [12716] Event [824,23.4466553,3128]: 0 finished unit Energy Pylon [f=0012743] [12743] Event [1472,168.330627,1024]: 0 finished unit Picket [f=0012768] [12768] Event [681.599976,26.1159515,2616]: 0 finished unit Reaver [f=0013083] :) [f=0013132] build glaives untill you have lot's of metal [f=0013151] [13151] Event [681.599976,26.1159515,2616]: 0 finished unit Reaver [f=0013154] [13154] Event [1520,147.148178,992]: 0 finished unit Radar Tower [f=0013421] ok [f=0013596] [13596] Event [3880,26.1159515,3736]: 0 finished unit Metal Extractor [f=0013708] 10? [f=0013833] at least [f=0013950] [13950] Event [681.599976,26.1159515,2616]: 0 finished unit Knight [f=0014087] [14087] Event [681.599976,26.1159515,2616]: 0 finished unit Glaive [f=0014122] [14122] Event [1736,30.9749756,1064]: 0 finished unit Metal Extractor [f=0014204] [14204] Event [681.599976,26.1159515,2616]: 0 finished unit Glaive [f=0014211] [14211] Event [6574.354,-3.9166446,963.761841]: 0 lost unit Glaive [f=0014277] [14277] Event [6511.56738,0.06187043,750.649536]: 0 lost unit Glaive [f=0014330] [14330] Event [681.599976,26.1159515,2616]: 0 finished unit Glaive [f=0014342] [14342] Event [6856,26.1159515,296]: 1 finished unit Metal Extractor [f=0014366] [14366] Event [6501.72705,18.2162113,499.770599]: 0 lost unit Glaive [f=0014443] [14443] Event [6525.79492,17.6716919,392.283142]: 0 lost unit Glaive [f=0014453] [14453] Event [681.599976,26.1159515,2616]: 0 finished unit Glaive [f=0014462] [14462] Event [6580.26709,21.5516701,373.035339]: 1 lost unit Knight [f=0014477] [14477] Event [6575.88037,21.0941181,354.255371]: 0 lost unit Glaive [f=0014548] [14548] Event [6800,26.1159515,464]: 1 finished unit Strider Hub [f=0014579] [14579] Event [681.599976,26.1159515,2616]: 0 finished unit Glaive [f=0014635] [14635] Event [1800,32.2870026,1080]: 0 finished unit Solar Collector [f=0014673] [14673] Event [7078.3999,26.1159515,472]: 1 finished unit Knight [f=0014785] [14785] Event [1064,-3.8887482,4024]: 0 finished unit Energy Pylon [f=0014789] [14789] Event [681.599976,26.1159515,2616]: 0 finished unit Conjurer [f=0014958] [14958] Event [681.599976,26.1159515,2616]: 0 finished unit Sling [f=0014970] seen that? 10 glaives killes 1 knight [f=0015135] [15135] Event [681.599976,26.1159515,2616]: 0 finished unit Sling [f=0015272] [15272] Event [1896,29.5000763,1128]: 0 finished unit Metal Extractor [f=0015314] [15314] Event [681.599976,26.1159515,2616]: 0 finished unit Sling [f=0015459] [15459] Event [7078.3999,26.1159515,472]: 1 finished unit Conjurer [f=0015466] [15466] Event [6664,25.6273346,296]: 1 lost unit Metal Extractor [f=0015479] [15479] Event [681.599976,26.1159515,2616]: 0 finished unit Ronin [f=0015515] this is artillery. very annoying [f=0015591] [15591] Event [1448,19.1757813,4248]: 0 finished unit Metal Extractor [f=0015629] [15629] Event [681.599976,26.1159515,2616]: 0 finished unit Ronin [f=0015741] [15741] Event [1960,30.3868256,1144]: 0 finished unit Solar Collector [f=0015779] [15779] Event [681.599976,26.1159515,2616]: 0 finished unit Ronin [f=0015815] [15815] Event [7078.3999,26.1159515,472]: 1 finished unit Glaive [f=0015930] [15930] Event [681.599976,26.1159515,2616]: 0 finished unit Ronin [f=0016110] [16110] Event [681.599976,26.1159515,2616]: 0 finished unit Ronin [f=0016131] [16131] Event [3880,26.1159515,3640]: 0 finished unit Solar Collector [f=0016145] [16145] Event [7078.3999,26.1159515,472]: 1 finished unit Glaive [f=0016294] [16294] Event [1288,20.4516144,4392]: 0 finished unit Metal Extractor [f=0016389] [16389] Event [1952,35.3182373,1056]: 0 finished unit Lotus [f=0016390] [16390] Event [3976,27.4098816,3688]: 0 finished unit Solar Collector [f=0016550] [16550] Event [681.599976,26.1159515,2616]: 0 finished unit Reaver [f=0016592] [16592] Event [6664,25.6273346,296]: 1 finished unit Metal Extractor [f=0016622] [16622] Event [3824,26.1159515,3696]: 0 finished unit Lotus [f=0016806] [16806] Event [7078.3999,26.1159515,472]: 1 finished unit Glaive [f=0016915] [16915] Event [681.599976,26.1159515,2616]: 0 finished unit Reaver [f=0016934] eat the glaive corpse with your commander and stop upgrading it [f=0017004] [17004] Event [7078.3999,26.1159515,472]: 1 finished unit Glaive [f=0017159] kninght corpse [f=0017201] [17201] Event [7078.3999,26.1159515,472]: 1 finished unit Glaive [f=0017297] ok [f=0017473] [17473] Event [681.599976,26.1159515,2616]: 0 finished unit Knight [f=0017559] [17559] Event [7078.3999,26.1159515,472]: 1 finished unit Glaive [f=0017601] [17601] Event [681.599976,26.1159515,2616]: 0 finished unit Glaive [f=0017638] ok, kill the artillery on the island with your glaives and pull them back [f=0017657] [17657] Event [1048,4.28201294,4472]: 0 finished unit Energy Pylon [f=0017707] [17707] Event [681.599976,26.1159515,2616]: 0 finished unit Glaive [f=0017791] build a constructor [f=0017827] [17827] Event [681.599976,26.1159515,2616]: 0 finished unit Glaive [f=0017855] [17855] Event [6700.24805,26.1158161,376.039856]: 1 finished unit Recon Commander [f=0017932] [17932] Event [681.599976,26.1159515,2616]: 0 finished unit Glaive [f=0017973] [17973] Event [7078.3999,26.1159515,472]: 1 finished unit Glaive [f=0018037] [18037] Event [681.599976,26.1159515,2616]: 0 finished unit Glaive [f=0018045] [18045] Event [4968,26.1159515,2744]: 0 finished unit Metal Extractor [f=0018102] (use alt, it inserts it in front of the next one) [f=0018151] [18151] Event [7140.25098,26.1159515,754.838379]: 0 lost unit Gremlin [f=0018152] [18152] Event [7065.62891,26.1159515,770.412781]: 1 lost unit Glaive [f=0018215] [18215] Event [7078.3999,26.1159515,472]: 1 finished unit Glaive [f=0018239] [18239] Event [681.599976,26.1159515,2616]: 0 finished unit Conjurer [f=0018277] aaah my spy [f=0018300] [18300] Event [4840,26.1159515,2568]: 0 finished unit Metal Extractor [f=0018405] [18405] Event [681.599976,26.1159515,2616]: 0 finished unit Sling [f=0018523] xD [f=0018584] [18584] Event [681.599976,26.1159515,2616]: 0 finished unit Sling [f=0018640] [18640] Event [7078.3999,26.1159515,472]: 1 finished unit Glaive [f=0018764] [18764] Event [681.599976,26.1159515,2616]: 0 finished unit Sling [f=0018929] [18929] Event [681.599976,26.1159515,2616]: 0 finished unit Ronin [f=0018953] anti air is cloaked, you can use it for spying [f=0019079] [19079] Event [681.599976,26.1159515,2616]: 0 finished unit Ronin [f=0019203] [19203] Event [7078.3999,26.1159515,472]: 1 finished unit Glaive [f=0019230] [19230] Event [681.599976,26.1159515,2616]: 0 finished unit Ronin [f=0019365] [19365] Event [5272,26.7945862,3944]: 0 finished unit Metal Extractor [f=0019380] [19380] Event [681.599976,26.1159515,2616]: 0 finished unit Ronin [f=0019474] [19474] Event [648,17.6284943,4664]: 0 finished unit Energy Pylon [f=0019530] [19530] Event [681.599976,26.1159515,2616]: 0 finished unit Ronin [f=0019547] [19547] Event [6776,24.1976776,560]: 1 lost unit Airplane Plant [f=0019688] [19688] Event [6695.98926,23.8085938,472.320679]: 1 finished unit Recon Commander [f=0019704] [19704] Event [7056.89893,22.2268429,1204.83337]: 0 lost unit Scythe [f=0019722] [19722] Event [7078.3999,26.1159515,472]: 1 finished unit Glaive [f=0019725] [19725] Event [5432,29.4276886,4040]: 0 finished unit Metal Extractor [f=0019875] [19875] Event [681.599976,26.1159515,2616]: 0 finished unit Reaver [f=0019935] attack the artillery on the island [f=0020163] [20163] Event [520,24.1252899,4840]: 0 finished unit Metal Extractor [f=0020234] [20234] Event [681.599976,26.1159515,2616]: 0 finished unit Reaver [f=0020789] [20789] Event [681.599976,26.1159515,2616]: 0 finished unit Knight [f=0020806] [20806] Event [6664,25.6273346,296]: 1 lost unit Metal Extractor [f=0020807] [20807] Event [344,26.1159515,4872]: 0 finished unit Metal Extractor [f=0020822] hey xD [f=0020880] [20880] Event [6280,26.1159515,4568]: 0 finished unit Metal Extractor [f=0020916] [20916] Event [681.599976,26.1159515,2616]: 0 finished unit Glaive [f=0021036] [21036] Event [681.599976,26.1159515,2616]: 0 finished unit Glaive [f=0021142] [21142] Event [681.599976,26.1159515,2616]: 0 finished unit Glaive [f=0021150] [21150] Event [6440,26.1159515,4440]: 0 finished unit Metal Extractor [f=0021244] [21244] Event [408,26.1159515,4888]: 0 finished unit Solar Collector [f=0021247] [21247] Event [681.599976,26.1159515,2616]: 0 finished unit Glaive [f=0021264] kill the artillery on the island [f=0021291] [21291] Event [456,22.089386,2776]: 0 finished unit Wind/Tidal Generator [f=0021352] [21352] Event [681.599976,26.1159515,2616]: 0 finished unit Glaive [f=0021406] ok [f=0021550] [21550] Event [681.599976,26.1159515,2616]: 0 finished unit Conjurer [f=0021690] [21690] Event [681.599976,26.1159515,2616]: 0 finished unit Sling [f=0021699] [21699] Event [5457.74805,-8.6210938,1220.65271]: 0 lost unit Sling [f=0021711] [21711] Event [328,21.9898529,4936]: 0 finished unit Solar Collector [f=0021840] [21840] Event [681.599976,26.1159515,2616]: 0 finished unit Sling [f=0021901] [21901] Event [4943.73584,-8.6210938,872.576843]: 0 lost unit Sling [f=0021990] [21990] Event [681.599976,26.1159515,2616]: 0 finished unit Sling [f=0022067] [22067] Event [4918.33057,-8.6210938,381.411926]: 0 lost unit Sling [f=0022128] [22128] Event [681.599976,26.1159515,2616]: 0 finished unit Ronin [f=0022146] [22146] Event [280,26.1159515,4856]: 0 finished unit Solar Collector [f=0022149] [22149] Event [5641.27197,15.651577,976.565125]: 0 lost unit Glaive [f=0022263] [22263] Event [681.599976,26.1159515,2616]: 0 finished unit Ronin [f=0022344] [22344] Event [3208,26.1521454,1384]: 0 finished unit Metal Extractor [f=0022384] [22384] Event [681.599976,26.1159515,2616]: 0 finished unit Ronin [f=0022427] [22427] Event [5792.78271,19.1757813,930.031616]: 1 lost unit Glaive [f=0022430] [22430] Event [5800.78906,19.1843834,912.318848]: 1 lost unit Glaive [f=0022440] [22440] Event [5786.12354,19.0285072,932.441895]: 1 lost unit Glaive [f=0022441] this are anti group sunits [f=0022451] [22451] Event [5812.48145,19.1865654,919.051636]: 1 lost unit Glaive [f=0022460] [22460] Event [5809.69678,19.1762123,950.641296]: 1 lost unit Glaive [f=0022465] [22465] Event [5810.67041,19.1704655,940.174988]: 1 lost unit Glaive [f=0022472] [22472] Event [5815.6665,18.9488182,921.124146]: 1 lost unit Glaive [f=0022472] [22472] Event [5776.44482,16.8753567,1048.21155]: 0 lost unit Sling [f=0022477] [22477] Event [5788.02588,18.7438831,930.543335]: 1 lost unit Glaive [f=0022485] [22485] Event [5781.45801,19.2057762,906.389038]: 1 lost unit Glaive [f=0022504] [22504] Event [5737.61914,19.1757813,907.572266]: 1 lost unit Glaive [f=0022518] [22518] Event [681.599976,26.1159515,2616]: 0 finished unit Ronin [f=0022591] they kill glaives easily [f=0022641] [22641] Event [360,26.1159515,4808]: 0 finished unit Solar Collector [f=0022654] [22654] Event [681.599976,26.1159515,2616]: 0 finished unit Ronin [f=0022663] but not knights [f=0022820] kill them with the knigh [f=0022930] [22930] Event [681.599976,26.1159515,2616]: 0 finished unit Reaver [f=0023092] [23092] Event [584,16.2531281,4856]: 0 finished unit Solar Collector [f=0023232] [23232] Event [681.599976,26.1159515,2616]: 0 finished unit Reaver [f=0023314] [23314] Event [5757.66309,19.1757813,883.905518]: 0 lost unit Reaver [f=0023453] [23453] Event [4264,26.1159515,1528]: 0 finished unit Metal Extractor [f=0023529] [23529] Event [504,23.030426,4904]: 0 finished unit Solar Collector [f=0023685] [23685] Event [681.599976,26.1159515,2616]: 0 finished unit Knight [f=0023796] [23796] Event [681.599976,26.1159515,2616]: 0 finished unit Glaive [f=0023852] [23852] Event [5482.70752,-4.6727605,515.466553]: 1 lost unit Knight [f=0023882] Detriment it so very op lol [f=0023884] [23884] Event [681.599976,26.1159515,2616]: 0 finished unit Glaive [f=0023960] [23960] Event [536,23.8357391,4776]: 0 finished unit Solar Collector [f=0023977] [23977] Event [681.599976,26.1159515,2616]: 0 finished unit Glaive [f=0024078] [24078] Event [681.599976,26.1159515,2616]: 0 finished unit Glaive [f=0024144] not easy to build [f=0024169] [24169] Event [681.599976,26.1159515,2616]: 0 finished unit Glaive [f=0024325] [24325] Event [681.599976,26.1159515,2616]: 0 finished unit Conjurer [f=0024452] [24452] Event [760,0,4344]: 0 finished unit Wind/Tidal Generator [f=0024466] [24466] Event [681.599976,26.1159515,2616]: 0 finished unit Sling [f=0024605] also, 3 paladins and one spider shield are quite nice [f=0024616] [24616] Event [681.599976,26.1159515,2616]: 0 finished unit Sling [f=0024654] 30minutes lol [f=0024697] [24697] Event [4296,26.1159515,344]: 0 finished unit Metal Extractor [f=0024707] [24707] Event [840,0,4344]: 0 finished unit Wind/Tidal Generator [f=0024772] [24772] Event [681.599976,26.1159515,2616]: 0 finished unit Sling [f=0024903] [24903] Event [681.599976,26.1159515,2616]: 0 finished unit Ronin [f=0024992] [24992] Event [920,0,4344]: 0 finished unit Wind/Tidal Generator [f=0025044] [25044] Event [681.599976,26.1159515,2616]: 0 finished unit Ronin [f=0025173] [25173] Event [681.599976,26.1159515,2616]: 0 finished unit Ronin [f=0025217] [25217] Event [920,0,4424]: 0 finished unit Wind/Tidal Generator [f=0025283] [25283] Event [6473.70459,12.9153452,571.071533]: 0 lost unit Reaver [f=0025302] [25302] Event [681.599976,26.1159515,2616]: 0 finished unit Ronin [f=0025386] [25386] Event [4344,26.1159515,104]: 0 finished unit Metal Extractor [f=0025413] [25413] Event [6701.69873,23.5924931,536.088257]: 1 finished unit Recon Commander [f=0025428] [25428] Event [681.599976,26.1159515,2616]: 0 finished unit Ronin [f=0025442] [25442] Event [840,0,4424]: 0 finished unit Wind/Tidal Generator [f=0025666] [25666] Event [760,0,4424]: 0 finished unit Wind/Tidal Generator [f=0025712] [25712] Event [7078.3999,26.1159515,472]: 1 finished unit Sling [f=0025714] [25714] Event [681.599976,26.1159515,2616]: 0 finished unit Reaver [f=0025920] now you have invested lots of metal in 3 factories, 1 tower and an _enourmous _ commander [f=0025921] [25921] Event [760,0,4504]: 0 finished unit Wind/Tidal Generator [f=0026010] [26010] Event [681.599976,26.1159515,2616]: 0 finished unit Reaver [f=0026146] [26146] Event [840,0,4504]: 0 finished unit Wind/Tidal Generator [f=0026345] [26345] Event [6888,26.1159515,576]: 1 finished unit Airplane Plant [f=0026446] [26446] Event [920,0,4504]: 0 finished unit Wind/Tidal Generator [f=0026463] [26463] Event [681.599976,26.1159515,2616]: 0 finished unit Knight [f=0026579] [26579] Event [681.599976,26.1159515,2616]: 0 finished unit Glaive [f=0026679] [26679] Event [681.599976,26.1159515,2616]: 0 finished unit Glaive [f=0026746] [26746] Event [968,0,4600]: 0 finished unit Wind/Tidal Generator [f=0026777] [26777] Event [681.599976,26.1159515,2616]: 0 finished unit Glaive [f=0026781] i have taken the mpa, build 11 slings, 6 knights, 24 glaives, 9 reavers and 30 ronins [f=0026874] [26874] Event [681.599976,26.1159515,2616]: 0 finished unit Glaive [f=0026973] [26973] Event [681.599976,26.1159515,2616]: 0 finished unit Glaive [f=0027009] ok, ronin is plural, not ronins, sorry [f=0027031] [27031] Event [1048,0,4600]: 0 finished unit Wind/Tidal Generator [f=0027138] [27138] Event [681.599976,26.1159515,2616]: 0 finished unit Conjurer [f=0027276] [27276] Event [681.599976,26.1159515,2616]: 0 finished unit Sling [f=0027300] lol [f=0027316] [27316] Event [1128,0,4600]: 0 finished unit Wind/Tidal Generator [f=0027343] gg [f=0027385] ok [f=0027417] and i have not +64 metal per second :-) [f=0027420] [27420] Event [681.599976,26.1159515,2616]: 0 finished unit Sling [f=0027573] [27573] Event [681.599976,26.1159515,2616]: 0 finished unit Sling [f=0027586] [27586] Event [1128,0,4680]: 0 finished unit Wind/Tidal Generator [f=0027712] [27712] Event [681.599976,26.1159515,2616]: 0 finished unit Ronin [f=0027741] so i can do this [f=0027770] wow [f=0027811] [27811] Event [1048,0,4680]: 0 finished unit Wind/Tidal Generator [f=0027842] [27842] Event [681.599976,26.1159515,2616]: 0 finished unit Ronin [f=0027960] but you have to do the same next time, ok? [f=0027983] [27983] Event [681.599976,26.1159515,2616]: 0 finished unit Ronin [f=0028063] [28063] Event [6785.46729,18.4451885,836.296936]: 0 lost unit Glaive [f=0028066] [28066] Event [968,0,4680]: 0 finished unit Wind/Tidal Generator [f=0028086] [28086] Event [6806.49951,21.0847759,790.771179]: 0 lost unit Glaive [f=0028113] [28113] Event [681.599976,26.1159515,2616]: 0 finished unit Ronin [f=0028116] [28116] Event [6988.54785,26.1159515,684.221863]: 0 lost unit Glaive [f=0028121] ok [f=0028146] [28146] Event [6849.21875,22.3465824,792.997498]: 0 lost unit Glaive [f=0028176] [28176] Event [6962.57031,26.1204796,683.837341]: 0 lost unit Glaive [f=0028206] [28206] Event [6933.37451,26.0399799,756.886475]: 0 lost unit Glaive [f=0028236] [28236] Event [6898.62744,26.1159515,472.271423]: 0 lost unit Glaive [f=0028245] [28245] Event [681.599976,26.1159515,2616]: 0 finished unit Ronin [f=0028294] [28294] Event [6820.41846,22.1209526,759.033508]: 0 lost unit Glaive [f=0028324] [28324] Event [6784.66748,21.4943047,735.732605]: 0 lost unit Glaive [f=0028351] [28351] Event [968,0,4760]: 0 finished unit Wind/Tidal Generator [f=0028368] [28368] Event [6732.396,18.1281071,763.221924]: 0 lost unit Glaive [f=0028384] [28384] Event [6760,24.1976776,536]: 1 finished unit Caretaker [f=0028398] [28398] Event [6738.63037,21.411293,672.892578]: 0 lost unit Glaive [f=0028428] [28428] Event [6695.2168,19.3235283,657.733948]: 0 lost unit Ronin [f=0028453] [28453] Event [7088,26.1159515,472]: 1 lost unit Cloakbot Factory [f=0028458] [28458] Event [6742.03906,24.1976776,579.394531]: 0 lost unit Glaive [f=0028471] [28471] Event [7047.26221,23.8877258,536.799377]: 0 lost unit Glaive [f=0028477] [28477] Event [6856,26.1159515,296]: 1 lost unit Metal Extractor [f=0028480] [28480] Event [7061.67578,24.8169994,570.223267]: 0 lost unit Glaive [f=0028480] [28480] Event [7042.42871,24.5823975,554.637756]: 0 lost unit Glaive [f=0028482] [28482] Event [6998.58154,25.9227638,573.36969]: 0 lost unit Glaive [f=0028490] [28490] Event [6954.11768,26.5122948,627.324341]: 0 lost unit Glaive [f=0028508] [28508] Event [6773.58301,24.1976776,571.301941]: 0 lost unit Glaive [f=0028518] [28518] Event [6717.58203,23.9588776,560.513916]: 0 lost unit Glaive [f=0028529] [28529] Event [6888,26.2998581,576]: 1 lost unit Airplane Plant [f=0028530] [28530] Event [681.599976,26.1159515,2616]: 0 finished unit Reaver [f=0028551] [28551] Event [6977.74854,24.3366451,546.069031]: 0 lost unit Glaive [f=0028551] [28551] Event [6964.78027,24.6283569,603.411194]: 0 lost unit Glaive [f=0028555] [28555] Event [6829.8374,23.784996,649.047852]: 0 lost unit Ronin [f=0028559] [28559] Event [6953.74414,23.9225178,546.286011]: 0 lost unit Glaive [f=0028560] [28560] Event [6988.66895,25.41642,606.115662]: 0 lost unit Glaive [f=0028576] [28576] Event [1048,0,4760]: 0 finished unit Wind/Tidal Generator [f=0028579] [28579] Event [6757.66895,21.9789085,691.288452]: 0 lost unit Ronin [f=0028589] [28589] Event [6784.97803,21.8386555,730.764709]: 0 lost unit Ronin [f=0028614] [28614] Event [6700.64404,24.1552887,533.275269]: 1 lost unit Recon Commander [f=0028620] [28620] Event [6744,26.5445137,472]: 1 lost unit Caretaker [f=0028630] [28630] Event [6724.13818,18.7397919,644.798645]: 0 lost unit Ronin [f=0028662] [28662] Event [6752,22.2388268,432]: 1 lost unit Faraday [f=0028682] [28682] Event [6834.08838,24.990242,332.245392]: 1 lost unit Conjurer [f=0028710] game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0028710] [28710] Received game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0028745] you good player GG [f=0028833] [28833] Event [681.599976,26.1159515,2616]: 0 finished unit Reaver [f=0028861] [28861] Event [1128,0,4760]: 0 finished unit Wind/Tidal Generator [f=0028924] game_message: xxXHACKERXxx has been destroyed! [f=0028924] [28924] Event [undefined]: xxXHACKERXxx resigned [f=0028924] game_message: kvorg wins! [f=0028924] Submitting stats [f=0028924] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0028924] Part| Total Time|Time of the last 0.5s [f=0028924] Draw 41696.35ms 35.10% [f=0028924] Lua::Callins::Synced 13299.46ms 8.50% [f=0028924] Lua::Callins::Unsynced 49215.14ms 38.00% [f=0028924] Lua::CollectGarbage::Synced 1010.98ms 0.40% [f=0028924] Lua::CollectGarbage::Unsynced 2398.95ms 1.00% [f=0028924] Misc::Profiler::AddTime 147.08ms 0.10% [f=0028924] Sim 91768.70ms 44.70% [f=0028924] [28924] Event [6143.41895,-10.938662,445.7034]: 1 lost unit Sling [f=0028924] [28924] Received game_message: xxXHACKERXxx has been destroyed! [f=0028924] [28924] Received game_message: kvorg wins! [f=0028925] [28925] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0028925] [28925] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0028925] [28925] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0028925] [28925] Game End Stats Values: 2,1275,2165,1275,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,6.26666689,5.5999999,6.26666689,0,0,0,0,0,0,0,0,0,890,0,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0028925] [28925] Game End Stats Values: 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Game End Stats Values: 7,2305,2865,2305,2865,0,42.1945572,0,42.1945572,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,14,8,14,1505,1275,1505,1275,6,10.675828,6,10.675828,0,400,0,400,0,0,0,0,800,1190,800,1190,0,0,0,0,0,0,0,0,0,0,0,0 [f=0028925] [28925] Game End Stats Values: 8,2855,3415,2855,3415,0,43.3885841,0,43.3885841,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,14,8,14,2055,1275,2055,1275,6,10.0796022,6,10.0796022,0,650,0,650,0,0,0,0,800,1490,800,1490,0,0,0,0,0,0,0,0,0,0,0,0 [f=0028925] [28925] Game End Stats Values: 9,2855,3480,2855,3480,0,50.742485,0,50.742485,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,14,8,14,2055,1275,2055,1275,6,10.4902611,6,10.4902611,0,715,0,715,0,0,0,0,800,1490,800,1490,0,0,0,0,0,0,0,0,0,0,0,0 [f=0028925] [28925] Game End Stats Values: 10,3035,3635,3035,3635,0,59.9247475,0,59.9247475,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,8,14,8,14,2055,1275,2055,1275,6,10.6121511,6,10.6121511,0,780,0,780,0,0,0,0,980,1490,980,1490,0,0,0,0,0,0,0,0,0,0,0,0 [f=0028925] [28925] Game 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[f=0028925] [28925] Game End Stats Values: 15,3035,4370,3035,4370,0,114.11982,0,114.11982,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,0,180,8,14,8,14,2055,1275,2055,1275,6,10.1958256,6,10.1958256,0,1425,0,1425,0,0,0,0,980,1490,980,1490,0,0,0,0,0,0,0,0,0,0,0,0 [f=0028925] [28925] Game End Stats Values: 16,3035,4590,3035,4590,0,124.115768,0,124.115768,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,0,180,8,14,8,14,2055,1275,2055,1275,6,10.666398,6,10.666398,0,1645,0,1645,0,0,0,0,980,1490,980,1490,0,0,0,0,0,0,0,0,0,0,0,0 [f=0028925] [28925] Game End Stats Values: 17,3035,4680,3035,4680,0,132.973892,0,132.973892,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,0,180,8,14,8,14,2055,1275,2055,1275,6,10.723875,6,10.723875,0,1645,0,1645,0,0,0,0,980,1580,980,1580,0,0,0,0,0,0,0,0,0,0,0,0 [f=0028925] [28925] Game End Stats Values: 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56,5395,16455,5395,16455,0,1433.30762,0,1433.30762,0,0,0,0,0,0,0,0,0,4341.98291,0,4341.98291,2071.21802,1991.1676,2071.21802,1991.1676,250,550,250,550,8,47.3744698,8,47.3744698,3155,1330,3155,1330,8,57.1316795,8,57.1316795,0,8570,0,8570,1410,1515.40002,1410,1515.40002,1990,6005,1990,6005,1515.40002,1630,1515.40002,1630,231.999039,0.00100333,231.999039,0.00100333,2044.05383,2148.19946,2044.05383,2148.19946 [f=0028925] [28925] Game End Stats Values: 57,5395,16860,5395,16860,0,1553.44788,0,1553.44788,0,0,0,0,0,0,0,0,0,4815.11865,0,4815.11865,2127.55957,1991.1676,2127.55957,1991.1676,250,550,250,550,8,49.6331978,8,49.6331978,3155,1330,3155,1330,8,60.0093536,8,60.0093536,0,8940,0,8940,1410,1515.40002,1410,1515.40002,1990,6040,1990,6040,1515.40002,1630,1515.40002,1630,231.999039,0.00100333,231.999039,0.00100333,2044.05383,2204.54102,2044.05383,2204.54102 [f=0028925] [28925] Game End Stats Values: 58,6145,16980,6145,16980,0,1692.43372,0,1692.43372,0,0,0,0,0,0,0,0,0,5317.60107,0,5317.60107,2291.21826,1991.1676,2291.21826,1991.1676,250,550,250,550,8,57.2019463,8,57.2019463,3905,1330,3905,1330,8,62.1990471,8,62.1990471,0,8900,0,8900,1630,1515.40002,1630,1515.40002,1990,6200,1990,6200,1515.40002,1850,1515.40002,1850,231.999039,0.00100333,231.999039,0.00100333,2044.05383,2368.19971,2044.05383,2368.19971 [f=0028925] [28925] Game End Stats Values: 59,6245,17490,6245,17490,0,1849.27246,0,1849.27246,0,0,0,0,0,0,0,0,0,5899.10791,0,5899.10791,2291.21826,1991.1676,2291.21826,1991.1676,250,550,250,550,8,61.5715599,8,61.5715599,3905,1330,3905,1330,8,64.4559174,8,64.4559174,100,9340,100,9340,1630,1515.40002,1630,1515.40002,1990,6270,1990,6270,1515.40002,1850,1515.40002,1850,231.999039,0.00100333,231.999039,0.00100333,2044.05383,2368.19971,2044.05383,2368.19971 [f=0028925] [28925] Game End Stats Values: 60,7045,17910,7045,17910,0,2008.02917,0,2008.02917,0,0,0,0,0,0,0,0,0,6476.86523,0,6476.86523,2291.21826,1991.1676,2291.21826,1991.1676,250,550,250,550,8,63.422493,8,63.422493,3905,1330,3905,1330,10.7555552,64.583786,10.7555552,64.583786,100,9690,100,9690,1630,1515.40002,1630,1515.40002,2790,6340,2790,6340,1515.40002,1850,1515.40002,1850,282.999481,0.00100333,282.999481,0.00100333,2044.05383,2368.19971,2044.05383,2368.19971 [f=0028925] [28925] Game End Stats Values: 61,7045,18270,7045,18270,0,2179.21118,0,2179.21118,0,0,0,0,0,0,0,0,0,7091.38184,0,7091.38184,2291.21826,1991.1676,2291.21826,1991.1676,250,550,250,550,8,65.7850418,8,65.7850418,3905,1330,3905,1330,10.5777826,65.4121246,10.5777826,65.4121246,100,10015,100,10015,1630,1515.40002,1630,1515.40002,2790,6375,2790,6375,1515.40002,1850,1515.40002,1850,312.33371,0.00100333,312.33371,0.00100333,2044.05383,2368.19971,2044.05383,2368.19971 [f=0028925] [28925] Game End Stats Values: 62,7045,18660,7045,18660,0,2320.57837,0,2320.57837,0,0,0,0,0,0,0,0,0,7668.25098,0,7668.25098,2291.21826,1991.1676,2291.21826,1991.1676,250,550,250,550,8,53.892437,8,53.892437,3905,1330,3905,1330,8,63.4244957,8,63.4244957,100,10215,100,10215,1630,1515.40002,1630,1515.40002,2790,6565,2790,6565,1515.40002,1850,1515.40002,1850,312.33371,0.00100333,312.33371,0.00100333,2044.05383,2368.19971,2044.05383,2368.19971 [f=0028925] [28925] Game End Stats Values: 63,7045,19010,7045,19010,0,2455.30957,0,2455.30957,0,0,0,0,0,0,0,0,0,8266.64941,0,8266.64941,2291.21826,1991.1676,2291.21826,1991.1676,250,550,250,550,8,51.2737808,8,51.2737808,3905,1330,3905,1330,8,62.9820747,8,62.9820747,100,10495,100,10495,1630,1515.40002,1630,1515.40002,2790,6635,2790,6635,1515.40002,1850,1515.40002,1850,312.33371,0.00100333,312.33371,0.00100333,2044.05383,2368.19971,2044.05383,2368.19971 [f=0028925] [28925] Game End Stats Values: 64,7045,18730,7045,18730,0,2602.41382,0,2602.41382,0,0,0,0,0,0,0,0,0,8847.42188,0,8847.42188,2907.92456,2894.11816,2907.92456,2894.11816,250,550,250,550,8,54.8641243,8,54.8641243,3905,1330,3905,1330,8,63.806942,8,63.806942,100,10180,100,10180,2215,1515.40002,2215,1515.40002,2790,6670,2790,6670,1515.40002,2435,1515.40002,2435,312.33371,0.00100333,312.33371,0.00100333,2953.12451,3100.3186,2953.12451,3100.3186 [f=0028925] [28925] Game End Stats Values: 65,100,17505,100,17505,0,2748.19897,0,2748.19897,0,0,0,0,0,0,0,0,685.259644,9400.375,685.259644,9400.375,3460.67896,7758.71094,3460.67896,7758.71094,0,550,0,550,6,57.1877327,6,57.1877327,0,1330,0,1330,24.9434032,63.7189789,24.9434032,63.7189789,100,8885,100,8885,2900,7480.3999,2900,7480.3999,0,6740,0,6740,8697.06641,3950,8697.06641,3950,312.33371,0.00100333,312.33371,0.00100333,9263.60156,4882.00391,9263.60156,4882.00391 [f=0028925] [28925] Game End Stats Values: 66,100,17760,100,17760,0,2798.32617,0,2798.32617,0,0,0,0,0,0,0,0,695.259644,9602.33594,695.259644,9602.33594,3492.84326,7853.02539,3492.84326,7853.02539,0,550,0,550,2,57.8416138,2,57.8416138,0,1330,0,1330,2,64.0253906,2,64.0253906,100,9105,100,9105,2900,7480.3999,2900,7480.3999,0,6775,0,6775,8697.06641,3950,8697.06641,3950,312.33371,0.00100333,312.33371,0.00100333,9357.91602,4914.16797,9357.91602,4914.16797 [f=0029081] Spectator xxXHACKERXxx left the game: normal quit [f=0029081] [29081] Event [undefined]: xxXHACKERXxx quit [f=0029209] No clients connected, shutting down server [f=0029209] Server shutdown [f=0029279] [29279] Event [681.599976,26.1159515,2616]: 0 finished unit Knight [f=0029393] [29393] Event [681.599976,26.1159515,2616]: 0 finished unit Glaive [f=0029492] [29492] Event [681.599976,26.1159515,2616]: 0 finished unit Glaive [f=0029595] [29595] Event [681.599976,26.1159515,2616]: 0 finished unit Glaive [f=0029694] [29694] Event [681.599976,26.1159515,2616]: 0 finished unit Glaive [f=0029798] [29798] Event [681.599976,26.1159515,2616]: 0 finished unit Glaive [f=0029967] [29967] Event [681.599976,26.1159515,2616]: 0 finished unit Conjurer [f=0030108] [30108] Event [681.599976,26.1159515,2616]: 0 finished unit Sling [f=0030258] [30258] Event [681.599976,26.1159515,2616]: 0 finished unit Sling [f=0030317] Autoquit sending quit command. [f=0030317] [QuitAction] user exited to system [f=0030317] [SpringApp::Kill][1] fromRun=1 [f=0030317] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0030317] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0030317] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0030317] [ThreadPool::SetThreadCount][2] workers=0 [f=0030317] [SpringApp::Kill][2] [f=0030317] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0030317] [Game::KillLua][3] dtor=0 luaUI=0x53963910 [f=0030317] Start widgetHandler:Shutdown [f=0030317] Shutdown - SaveOrderList Complete [f=0030317] Writing last game win data [f=0030317] Shutdown - SaveConfigData Complete [f=0030317] Shutdown Widget - Save/Load API [f=0030317] Shutdown Widget - Chili Highlight [f=0030317] Shutdown Widget - Draw After Chili [f=0030317] Shutdown Widget - EPIC Menu [f=0030317] Shutdown Widget - Chili Widget Selector [f=0030317] Shutdown Widget - Chili Minimap [f=0030317] Shutdown Widget - Local Team Colors [f=0030317] Shutdown Widget - Display Keys 2 [f=0030317] Shutdown Widget - Save Game Menu [f=0030317] Shutdown Widget - Unit Icons [f=0030317] Shutdown Widget - Noises [f=0030317] Shutdown Widget - HealthBars [f=0030317] Shutdown Widget - Win Counter [f=0030317] Shutdown Widget - SpringRTS Replay Stats [f=0030317] Shutdown Widget - BuildETA [f=0030317] Shutdown Widget - Modular Comm Info [f=0030317] Shutdown Widget - Music Player v2 [f=0030317] Shutdown Widget - Stereo3D [f=0030317] Shutdown Widget - Showeco and Grid Drawer [f=0030317] Shutdown Widget - Point Tracker [f=0030317] Shutdown Widget - Missile Silo Range [f=0030317] Shutdown Widget - MinimapEvents [f=0030317] Shutdown Widget - Mex Placement Handler [f=0030317] Shutdown Widget - Local Widgets Config [f=0030317] Shutdown Widget - Highlight Geos [f=0030317] Shutdown Widget - Grab Input [f=0030317] Input grabbing is disabled! [f=0030317] Shutdown Widget - Defense Range Zero-K [f=0030317] Shutdown Widget - MetalFeatures (new) [f=0030317] Shutdown Widget - Darkening [f=0030317] Shutdown Widget - Context Menu [f=0030317] Shutdown Widget - Chili Spectator Panels [f=0030317] Shutdown Widget - Chili Selections & CursorTip v2 [f=0030317] Shutdown Widget - Chili Nuke Warning [f=0030317] Shutdown Widget - Chili EndGame Window [f=0030317] Shutdown Widget - Chili Economy Panel Default [f=0030317] Shutdown Widget - CameraShake [f=0030317] Shutdown Widget - Attack AoE [f=0030317] Shutdown Widget - UnitShapes [f=0030317] Shutdown Widget - Map Edge Extension [f=0030317] Shutdown Widget - Selection Send [f=0030317] Shutdown Widget - LupsManager [f=0030317] Shutdown Widget - Newton Firezone [f=0030317] Shutdown Widget - Chili Pro Console [f=0030317] Shutdown Widget - Lasso Terraform GUI [f=0030317] Shutdown Widget - Lups [f=0030317] Shutdown Widget - Chili Framework [f=0030317] Shutdown Widget - Chili Core Selector [f=0030317] Shutdown Widget - Custom Markers [f=0030317] Shutdown Widget - Select Keys [f=0030317] Shutdown Widget - Pause Screen [f=0030317] Shutdown Widget - Text To Speech Control [f=0030317] Shutdown Widget - Persistent Build Height [f=0030317] Shutdown Widget - Layout Handler [f=0030317] End widgetHandler:Shutdown [f=0030317] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={640239,71839181} {int,ext,rec}Allocs={35183325,0,0} {chunk,block}Bytes={71839181,0} [f=0030317] [Game::KillLua][1] dtor=0 luaGaia=0x53971ad0 [f=0030317] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={405405,57694754} {int,ext,rec}Allocs={35183326,0,0} {chunk,block}Bytes={57694754,0} [f=0030317] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={405405,57694754} {int,ext,rec}Allocs={35183326,0,0} {chunk,block}Bytes={57694754,0} [f=0030317] [Game::KillLua][2] dtor=0 luaRules=0x53a3f5f0 [f=0030317] Start gadgetHandler:Shutdown [f=0030317] Shutdown - StartSetup [f=0030317] Shutdown - UnitMorph [f=0030317] Shutdown - Carrier Drones [f=0030317] Shutdown - LupsNanoSpray [f=0030317] Shutdown - Missile Silo Controller [f=0030317] Shutdown - Modular Comm Info [f=0030317] Shutdown - Terrain Texture Handler [f=0030317] Shutdown - UnitCloakShield [f=0030317] Shutdown - Starlight Handler [f=0030317] End gadgetHandler:Shutdown [f=0030317] Start gadgetHandler:Shutdown [f=0030317] Shutdown - Save/Load [f=0030317] Shutdown - Teleport Throw [f=0030317] Shutdown - UnitMorph [f=0030317] Shutdown - Modular Comm Info [f=0030317] Shutdown - Retreat Command [f=0030317] Shutdown - Shockwaves [f=0030317] Shutdown - UnitCloakShield [f=0030317] Shutdown - Lups Cloak FX [f=0030317] Shutdown - Lups [f=0030317] Shutdown - Lups Shield [f=0030317] End gadgetHandler:Shutdown [f=0030317] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={35183412,0,0} {chunk,block}Bytes={0,0} [f=0030317] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={35183412,0,0} {chunk,block}Bytes={0,0} [f=0030317] [Game::KillLua][4] dtor=0 [f=0030317] [Game::~CGame][1] [f=0030317] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0030317] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0030317] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0030317] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0030317] [Game::KillLua][4] dtor=1 [f=0030317] [Game::KillMisc][1] [f=0030317] [Game::KillMisc][2] [f=0030317] [Game::KillMisc][3] [f=0030317] [Game::KillRendering][1] [f=0030317] [3DOParser::Kill] allocated 155 pieces [f=0030317] [S3OParser::Kill] allocated 2791 pieces [f=0030317] [AssParser::Kill] allocated 224 pieces [f=0030317] [Game::KillInterface][1] [f=0030317] [Game::KillInterface][2] [f=0030317] [Game::KillSimulation][1] [f=0030317] [Game::KillSimulation][2] [f=0030317] [CCollisionHandler] dis-/continuous tests: 0/1834252 [f=0030317] [Game::KillSimulation][3] [f=0030317] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0030317] [~CPathCache(28x20)] cacheHits=104 hitPercentage=41% numHashColls=0 maxCacheSize=19 [f=0030317] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0030317] [~CPathCache(56x40)] cacheHits=153 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0030317] [~CRectangleOverlapHandler] 0% overlap reduction [f=0030317] [~CRectangleOverlapHandler] 0% overlap reduction [f=0030317] [LosHandler::Kill] raycast instance cache-{hits,misses}={16669,20264}; shared=10%; cached=35% [f=0030317] [Game::KillSimulation][4] [f=0030317] [CommonDefHandler::KillStatic] 3163 sound-set data items added [f=0030317] [Game::~CGame][2] [f=0030317] [Game::~CGame][3] [f=0030317] [SpringApp::Kill][3] [f=0030317] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 318449 bytes sent 199503 bytes recv'd [f=0030317] [SpringApp::Kill][4] font=0x45a89aa0 [f=0030317] [SpringApp::Kill][5] [f=0030317] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7792 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp (0x45b09890) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp" numZipFiles=7792 sumInflSize=721737kb sumReadTime=4181ms file="objects3d/funnelweb.dae" indx=5147 inflSize=1500kb readTime=85ms file="unittextures/bcore_abc_2.tga" indx=6968 inflSize=1800kb readTime=69ms file="unittextures/bcore_abc_1.tga" indx=6966 inflSize=3210kb readTime=57ms file="objects3d/ametalextractorlvl1.s3o" indx=4818 inflSize=55kb readTime=47ms file="objects3d/thud.s3o" indx=5482 inflSize=130kb readTime=38ms file="luaui/widgets/unit_showallcommands_2.lua" indx=4747 inflSize=10kb readTime=34ms file="luarules/gadgets/weapon_shield_merge.lua" indx=1824 inflSize=11kb readTime=33ms file="effects/annabelle.lua" indx=611 inflSize=4kb readTime=30ms file="objects3d/scythe_d.dae" indx=5377 inflSize=210kb readTime=30ms file="luarules/gadgets/cai/combathandler.lua" indx=1624 inflSize=1kb readTime=28ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp] 53769967 bytes cached in 2899 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=381 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/JurassicSands_V1.00.sd7 (0x45be8c60) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45c1c870) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45affee0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f33e408bf10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]