[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.5plJieCdbs/springsettings.976347.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 98ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f6a9801d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8481 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/976347/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 467ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44a42a10] using map "DunePatrolRedux v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44a42a10] using game "Zero-K v1.8.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 374ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 890ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1146ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 35ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 766ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 110ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 77ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 141ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Legioner was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/976347/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c1067d66 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bdfc68c1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=bdfc68c1 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.0.pe-bdfc68c1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c1067d66 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bdfc68d1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=bdfc68d1 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.0.pe2-bdfc68d1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (498ms, checksum f5cbdc87)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11613,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/976347/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce686554cfa4f42463af8871dc7c986f5e09e815156dffe438613486230873a9283749b142d65fa507ba57eef35b50e2f15e3289c8a959381864ec9e0da41b3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2763773346ddca969f4e094d897f0a0425456f517b662b638cb8e07b5a3441bd3081b05a2d37f9b365f59d2a57949ada5f516b0fc2f3e2fed157a0496f9663b6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x50ed0960,0x60289f40}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 5e8b905fbeac742f79af5e5af30d042d [f=-000001] Connection attempt from Benny4537 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Benny4537 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from psaniac [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: psaniac changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="psaniac" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="psaniac" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce686554cfa4f42463af8871dc7c986f5e09e815156dffe438613486230873a9283749b142d65fa507ba57eef35b50e2f15e3289c8a959381864ec9e0da41b3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2763773346ddca969f4e094d897f0a0425456f517b662b638cb8e07b5a3441bd3081b05a2d37f9b365f59d2a57949ada5f516b0fc2f3e2fed157a0496f9663b6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[Game::Load][lua{Rules,Gaia}={0000000068423830,00000000cc921e70}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="psaniac" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce686554cfa4f42463af8871dc7c986f5e09e815156dffe438613486230873a9283749b142d65fa507ba57eef35b50e2f15e3289c8a959381864ec9e0da41b3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="psaniac" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2763773346ddca969f4e094d897f0a0425456f517b662b638cb8e07b5a3441bd3081b05a2d37f9b365f59d2a57949ada5f516b0fc2f3e2fed157a0496f9663b6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="psaniac" string="[Game::Load][lua{Rules,Gaia}={00000000a48bf6e0,0000000091730f00}]" [f=-000001] Allies: I choose: Recon! [f=-000001] Allies: I choose: Engineer! [f=-000001] glhf [f=-000001] Allies: I choose: Meta-Man! [f=-000001] [0] Event [4853,46.3303223,3263]: 0 finished unit Guardian Commander [f=-000001] [0] Event [1286,46.7435226,770]: 1 finished unit Engineer Commander [f=0000000] [0] Benny4537, team: 1, elo:2752 [f=0000000] [0] psaniac, team: 0, elo:2725 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [1288,46.3260803,888]: 1 finished unit Amphbot Factory [f=0000012] [12] Event [4744,46.3260803,3272]: 0 finished unit Amphbot Factory [f=0000241] [241] Event [1208,47.5370178,744]: 1 finished unit Metal Extractor [f=0000331] [331] Event [4936,47.5464783,3352]: 0 finished unit Metal Extractor [f=0000481] [481] Event [1400,47.2768555,600]: 1 finished unit Metal Extractor [f=0000485] [485] Event [4744.05518,46.3260803,3236]: 0 finished unit Conch [f=0000509] [509] Event [1288,46.3468933,924]: 1 finished unit Conch [f=0000671] [671] Event [1288,46.3875732,664]: 1 finished unit Solar Collector [f=0000689] [689] Event [4468.75732,149.481995,3046.34082]: 0 finished unit Firefly [f=0000818] [818] Event [1288,46.3468933,924]: 1 finished unit Duck [f=0000940] [940] Event [4744.05518,46.3260803,3236]: 0 finished unit Conch [f=0001115] [1115] Event [4744,47.267395,3496]: 0 finished unit Metal Extractor [f=0001152] [1152] Event [1464,46.3355408,584]: 1 finished unit Solar Collector [f=0001358] [1358] Event [1288,46.3468933,924]: 1 finished unit Duck [f=0001366] [1366] Event [1192,46.3686523,568]: 1 finished unit Solar Collector [f=0001622] [1622] Event [5096,46.3260803,3576]: 0 finished unit Metal Extractor [f=0001670] [1670] Event [4608,73.4728394,2944]: 0 finished unit Radar Tower [f=0001997] [1997] Event [1048,46.3260803,520]: 1 finished unit Metal Extractor [f=0002002] [2002] Event [5032,46.340271,3560]: 0 finished unit Solar Collector [f=0002106] [2106] Event [4744.05518,46.3260803,3236]: 0 finished unit Archer [f=0002173] [2173] Event [1288,46.3468933,924]: 1 finished unit Archer [f=0002429] [2429] Event [984,46.3260803,504]: 1 finished unit Solar Collector [f=0002492] [2492] Event [4920,46.3260803,3528]: 0 finished unit Solar Collector [f=0002521] [2521] Event [2594.36987,110.879311,1809.7384]: 0 lost unit Firefly [f=0002534] [2534] Event [3928,75.5021057,3224]: 0 finished unit Metal Extractor [f=0002815] [2815] Event [1064,46.3260803,456]: 1 finished unit Solar Collector [f=0002849] [2849] Event [3130.66187,64.3070679,2016.57703]: 0 finished unit Firefly [f=0002888] [2888] Event [4840,46.3544617,3432]: 0 finished unit Solar Collector [f=0002980] [2980] Event [2974.92944,97.195343,1845.66003]: 0 lost unit Firefly [f=0003098] [3098] Event [3576,74.286438,3176]: 0 finished unit Metal Extractor [f=0003124] [3124] Event [3239.17212,64.3070679,1982.95569]: 0 lost unit Firefly [f=0003176] [3176] Event [3284.86328,-12.614783,1866.18738]: 0 lost unit Archer [f=0003281] [3281] Event [4712,46.3260803,3400]: 0 finished unit Solar Collector [f=0003294] [3294] Event [1088,46.3260803,512]: 1 finished unit Lotus [f=0003304] [3304] Event [1288,46.3468933,924]: 1 finished unit Buoy [f=0003307] [3307] Event [3415.45142,-12.692932,1991.72644]: 1 lost unit Duck [f=0003466] [3466] Event [3591.03931,-10.249529,2106.98291]: 0 lost unit Guardian Commander [f=0003564] [3564] Event [1288,46.3468933,924]: 1 finished unit Duck [f=0003574] [3574] Event [4552,46.0422668,3352]: 0 finished unit Solar Collector [f=0003756] [3756] Event [1384,46.5247498,536]: 1 finished unit Solar Collector [f=0003854] [3854] Event [1288,46.3468933,924]: 1 finished unit Duck [f=0004053] [4053] Event [4392,60.1194153,3320]: 0 finished unit Solar Collector [f=0004113] [4113] Event [3800,75.317627,3240]: 0 finished unit Storage [f=0004145] [4145] Event [3168,-5,2080]: 1 finished unit Lotus [f=0004282] [4282] Event [1464,46.3260803,664]: 1 finished unit Solar Collector [f=0004301] [4301] Event [4744.05518,46.3260803,3236]: 0 finished unit Archer [f=0004481] [4481] Event [4232,74.286438,3272]: 0 finished unit Solar Collector [f=0004635] [4635] Event [3688,74.3432007,3144]: 0 finished unit Solar Collector [f=0004676] [4676] Event [1144,47.5464783,728]: 1 finished unit Solar Collector [f=0004843] [4843] Event [1288,46.3468933,924]: 1 finished unit Buoy [f=0004856] [4856] Event [4072,74.3337402,3224]: 0 finished unit Solar Collector [f=0005015] [5015] Event [3376,-5,1936]: 1 finished unit Lotus [f=0005068] [5068] Event [4744.05518,46.3260803,3236]: 0 finished unit Duck [f=0005072] [5072] Event [3816,75.5021057,3160]: 0 finished unit Solar Collector [f=0005112] [5112] Event [1176,46.7754517,808]: 1 finished unit Solar Collector [f=0005269] [5269] Event [4744.05518,46.3260803,3236]: 0 finished unit Duck [f=0005302] [5302] Event [3604.72388,-25.52845,2038.92139]: 0 lost unit Archer [f=0005437] [5437] Event [4744.05518,46.3260803,3236]: 0 finished unit Duck [f=0005476] [5476] Event [1376,46.3260803,736]: 1 finished unit Lotus [f=0005535] [5535] Event [1288,46.3468933,924]: 1 finished unit Archer [f=0005606] [5606] Event [4744.05518,46.3260803,3236]: 0 finished unit Duck [f=0005794] [5794] Event [4744.05518,46.3260803,3236]: 0 finished unit Duck [f=0006029] [6029] Event [1288,46.3468933,924]: 1 finished unit Conch [f=0006045] [6045] Event [4744.05518,46.3260803,3236]: 0 finished unit Duck [f=0006210] [6210] Event [1224,47.2200928,680]: 1 finished unit Caretaker [f=0006300] [6300] Event [4744.05518,46.3260803,3236]: 0 finished unit Duck [f=0006395] [6395] Event [1288,46.3468933,924]: 1 finished unit Archer [f=0006517] [6517] Event [1304,46.7518005,472]: 1 finished unit Solar Collector [f=0006555] [6555] Event [4744.05518,46.3260803,3236]: 0 finished unit Duck [f=0006614] [6614] Event [4608,73.4728394,2944]: 0 lost unit Radar Tower [f=0006627] [6627] Event [1288,46.3468933,924]: 1 finished unit Duck [f=0006717] [6717] Event [1224,47.3336182,472]: 1 finished unit Solar Collector [f=0006805] [6805] Event [1288,46.3468933,924]: 1 finished unit Duck [f=0006821] [6821] Event [4744.05518,46.3260803,3236]: 0 finished unit Duck [f=0006866] [6866] Event [4774.31396,74.7762909,2334.45898]: 0 lost unit Duck [f=0006871] [6871] Event [2216,75.5021057,872]: 1 finished unit Metal Extractor [f=0006880] [6880] Event [4400.01611,75.5021057,2636.14966]: 0 lost unit Duck [f=0006935] [6935] Event [1288,46.3468933,924]: 1 finished unit Duck [f=0007017] [7017] Event [undefined]: psaniac resigned [f=0007017] game_message: psaniac has been destroyed! [f=0007017] game_message: Benny4537 wins! [f=0007017] Submitting stats [f=0007017] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007017] Part| Total Time|Time of the last 0.5s [f=0007017] Draw 11133.87ms 19.14% [f=0007017] Lua::Callins::Synced 5485.49ms 10.47% [f=0007017] Lua::Callins::Unsynced 15135.19ms 25.22% [f=0007017] Lua::CollectGarbage::Synced 236.49ms 0.00% [f=0007017] Lua::CollectGarbage::Unsynced 540.04ms 0.80% [f=0007017] Misc::Profiler::AddTime 37.78ms 0.10% [f=0007017] Sim 20969.24ms 65.20% [f=0007017] [7017] Received game_message: psaniac has been destroyed! [f=0007017] [7017] Received game_message: Benny4537 wins! [f=0007018] [7018] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007018] [7018] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007018] [7018] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007018] [7018] Game End Stats Values: 2,2165,2165,2165,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.86666679,6.26666689,6.26666689,5.86666679,0,0,0,0,0,0,0,0,890,890,890,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007018] [7018] Game End Stats Values: 3,2335,2555,2555,2335,0,0.16274644,0.16274644,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.80000019,8.80000019,8,1275,1275,1275,1275,8,9.61085033,9.61085033,8,0,80,80,0,0,0,0,0,1040,1200,1200,1040,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007018] [7018] Game End Stats Values: 4,2575,2625,2625,2575,0,0.82718778,0.82718778,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10.666667,10.666667,8,1275,1275,1275,1275,8.80000019,10.0442963,10.0442963,8.80000019,0,80,80,0,0,0,0,0,1280,1270,1270,1280,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007018] [7018] Game End Stats Values: 5,2720,2775,2775,2720,0,5.56164455,5.56164455,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.3333387,13.7333336,13.7333336,11.3333387,1330,1275,1275,1330,10.5333338,10.31563,10.31563,10.5333338,0,160,160,0,0,0,0,0,1370,1340,1340,1370,0,0,0,0,0.00100666,0,0,0.00100666,0,0,0,0 [f=0007018] [7018] Game End Stats Values: 6,2970,3045,3045,2970,0.50492626,12.6292925,12.6292925,0.50492626,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.9333334,14,14,8.9333334,1330,1275,1275,1330,13.0558796,11.4045095,11.4045095,13.0558796,180,340,340,180,0,0,0,0,1440,1430,1430,1440,0,0,0,0,25.0010185,0,0,25.0010185,0,0,0,0 [f=0007018] [7018] Game End Stats Values: 7,3110,3115,3115,3110,1.30266666,20.6856785,20.6856785,1.30266666,0,0,0,0,0,0,0,0,0,0,0,0,21.4736824,19.9999943,19.9999943,21.4736824,0,0,0,0,10.666667,15.0666666,15.0666666,10.666667,1330,1275,1275,1330,22.1420307,12.5370932,12.5370932,22.1420307,180,340,340,180,0,20,20,0,1600,1500,1500,1600,20,0,0,20,168.667435,0,0,168.667435,19.9999943,21.4736824,21.4736824,19.9999943 [f=0007018] [7018] Game End Stats Values: 8,3270,3185,3185,3270,2.36842537,34.4343987,34.4343987,2.36842537,0,0,0,0,0,0,0,0,0,0,0,0,812.69574,826.807312,826.807312,812.69574,0,0,0,0,12.9333334,17.333334,17.333334,12.9333334,1330,1275,1275,1330,18.048811,13.2632484,13.2632484,18.048811,180,340,340,180,0,48.3999939,48.3999939,0,1760,1570,1570,1760,48.3999939,0,0,48.3999939,218.666672,5.20000076,5.20000076,218.666672,829.17572,856.317505,856.317505,829.17572 [f=0007018] [7018] Game End Stats Values: 9,1955,3555,3555,1955,4.13927603,51.7177849,51.7177849,4.13927603,0,0,0,0,0,0,0,0,373.140045,0,0,373.140045,1303.78967,1540.75623,1540.75623,1303.78967,0,90,90,0,14,18,18,14,55,1275,1275,55,15.3180561,13.1522274,13.1522274,15.3180561,0,620,620,0,0,1503.40002,1503.40002,0,1900,1570,1570,1900,1508.59998,80,80,1508.59998,218.666672,5.20000076,5.20000076,218.666672,1548.33569,1425.67188,1425.67188,1548.33569 [f=0007018] [7018] Game End Stats Values: 10,1955,3705,3705,1955,6.23692846,67.727684,67.727684,6.23692846,0,0,0,0,0,0,0,0,387.237915,0,0,387.237915,1303.78967,1540.75623,1540.75623,1303.78967,0,90,90,0,11.8666668,19.0666676,19.0666676,11.8666668,55,1275,1275,55,12.1398439,16.6984158,16.6984158,12.1398439,0,700,700,0,0,1503.40002,1503.40002,0,1900,1640,1640,1900,1508.59998,80,80,1508.59998,218.666672,60.0000839,60.0000839,218.666672,1548.33569,1425.67188,1425.67188,1548.33569 [f=0007018] [7018] Game End Stats Values: 11,2375,3865,3865,2375,11.5166149,91.2844315,91.2844315,11.5166149,0,0,0,0,0,0,0,0,397.350586,0,0,397.350586,1303.78967,1540.75623,1540.75623,1303.78967,0,180,180,0,13.7333336,20.7999992,20.7999992,13.7333336,55,1275,1275,55,12.3519793,15.1971149,15.1971149,12.3519793,180,700,700,180,0,1503.40002,1503.40002,0,2140,1710,1710,2140,1508.59998,80,80,1508.59998,218.666672,96.0002213,96.0002213,218.666672,1548.33569,1425.67188,1425.67188,1548.33569 [f=0007018] [7018] Game End Stats Values: 12,2515,4215,4215,2515,16.6737194,108.639763,108.639763,16.6737194,0,0,0,0,0,0,0,0,397.350586,0,0,397.350586,1303.78967,1540.75623,1540.75623,1303.78967,0,180,180,0,17.333334,23.0666676,23.0666676,17.333334,55,1275,1275,55,14.6549196,17.2636833,17.2636833,14.6549196,180,980,980,180,0,1503.40002,1503.40002,0,2280,1780,1780,2280,1543.2666,80,80,1543.2666,218.666672,146.800049,146.800049,218.666672,1548.33569,1425.67188,1425.67188,1548.33569 [f=0007018] [7018] Game End Stats Values: 13,2565,4375,4375,2565,35.2417831,140.853409,140.853409,35.2417831,0,0,0,0,0,0,0,0,397.350586,0,0,397.350586,1303.78967,1725.15808,1725.15808,1303.78967,0,270,270,0,21.2000008,25.0666676,25.0666676,21.2000008,55,1275,1275,55,13.2378712,16.547575,16.547575,13.2378712,160,980,980,160,0,1683.40002,1683.40002,0,2350,1850,1850,2350,1723.2666,80,80,1723.2666,218.666672,182.7995,182.7995,218.666672,1732.73755,1443.44373,1443.44373,1732.73755 [f=0007018] [7018] Game End Stats Values: 14,2805,4645,4645,2805,59.549942,174.819351,174.819351,59.549942,0,0,0,0,0,0,0,0,397.350586,0,0,397.350586,1303.78967,1725.15808,1725.15808,1303.78967,0,360,360,0,22,26,26,22,55,1275,1275,55,13.6205444,22.0688381,22.0688381,13.6205444,400,1160,1160,400,0,1683.40002,1683.40002,0,2350,1850,1850,2350,1723.2666,82.6666641,82.6666641,1723.2666,218.666672,304.797638,304.797638,218.666672,1732.73755,1443.44373,1443.44373,1732.73755 [f=0007018] [7018] Game End Stats Values: 15,2885,4975,4975,2885,100.304184,194.650589,194.650589,100.304184,0,0,0,0,0,0,0,0,397.350586,0,0,397.350586,1303.78967,1725.15808,1725.15808,1303.78967,0,360,360,0,22,26,26,22,55,1275,1275,55,14.7169504,13.8287487,13.8287487,14.7169504,480,1160,1160,480,0,1683.40002,1683.40002,0,2350,2180,2180,2350,1723.2666,82.6666641,82.6666641,1723.2666,218.666672,304.797638,304.797638,218.666672,1732.73755,1443.44373,1443.44373,1732.73755 [f=0007018] [7018] Game End Stats Values: 16,2990,5375,5375,2990,147.646118,211.693771,211.693771,147.646118,0,0,0,0,0,0,0,0,397.350586,0,0,397.350586,1303.78967,1813.51367,1813.51367,1303.78967,0,360,360,0,22,26.7999992,26.7999992,22,0,1275,1275,0,15.1561298,23.2428722,23.2428722,15.1561298,640,1420,1420,640,0,1738.40002,1738.40002,0,2350,2320,2320,2350,1778.2666,82.6666641,82.6666641,1778.2666,218.666672,467.995148,467.995148,218.666672,1821.09314,1443.44373,1443.44373,1821.09314 [f=0007018] [7018] Game End Stats Values: 17,2910,5625,5625,2910,178.440979,228.498657,228.498657,178.440979,0,0,0,0,0,0,0,0,397.350586,0,0,397.350586,1363.70374,2044.13196,2044.13196,1363.70374,0,360,360,0,22,30,30,22,0,1275,1275,0,15.4216499,26.533865,26.533865,15.4216499,560,1580,1580,560,0,1898.40002,1898.40002,0,2350,2410,2410,2350,1938.2666,82.6666641,82.6666641,1938.2666,218.666672,575.198303,575.198303,218.666672,2051.71143,1503.35779,1503.35779,2051.71143 [f=0007053] [7053] Event [1002.31091,74.2898026,1649.35144]: 0 lost unit Duck [f=0007063] [7063] Event [1002.03522,74.286438,1741.52563]: 0 lost unit Duck [f=0007083] [7083] Event [1288,46.3468933,924]: 1 finished unit Duck [f=0007133] Spectator psaniac left the game: normal quit [f=0007133] [7133] Event [undefined]: psaniac quit [f=0007233] [7233] Event [1288,46.3468933,924]: 1 finished unit Duck [f=0007300] No clients connected, shutting down server [f=0007300] Server shutdown [f=0007300] End of demo reached [f=0007343] [7343] Event [1144,46.6619263,456]: 1 finished unit Solar Collector [f=0007449] [7449] Event [2568,74.286438,920]: 1 finished unit Metal Extractor [f=0009517] Autoquit sending quit command. [f=0009517] [QuitAction] user exited to system [f=0009517] [SpringApp::Kill][1] fromRun=1 [f=0009517] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0009517] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009517] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009517] [ThreadPool::SetThreadCount][2] workers=0 [f=0009517] [SpringApp::Kill][2] [f=0009517] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0009517] [Game::KillLua][3] dtor=0 luaUI=0x507fb600 [f=0009517] Start widgetHandler:Shutdown [f=0009517] Shutdown - SaveOrderList Complete [f=0009517] Writing last game win data [f=0009517] Shutdown - SaveConfigData Complete [f=0009517] Shutdown Widget - Chili Highlight [f=0009517] Shutdown Widget - Save/Load API [f=0009517] Shutdown Widget - Draw After Chili [f=0009517] Shutdown Widget - EPIC Menu [f=0009517] Shutdown Widget - Chili Minimap [f=0009517] Shutdown Widget - Chili Widget Selector [f=0009517] Shutdown Widget - Local Team Colors [f=0009517] Shutdown Widget - Display Keys 2 [f=0009517] Shutdown Widget - Save Game Menu [f=0009517] Shutdown Widget - HealthBars [f=0009517] Shutdown Widget - Noises [f=0009517] Shutdown Widget - Unit Icons [f=0009517] Shutdown Widget - Win Counter [f=0009517] Shutdown Widget - BuildETA [f=0009517] Shutdown Widget - SpringRTS Replay Stats [f=0009517] Shutdown Widget - Modular Comm Info [f=0009517] Shutdown Widget - CameraShake [f=0009517] Shutdown Widget - Chili Economy Panel Default [f=0009517] Shutdown Widget - Chili EndGame Window [f=0009517] Shutdown Widget - Chili Nuke Warning [f=0009517] Shutdown Widget - Chili Selections & CursorTip v2 [f=0009517] Shutdown Widget - Chili Spectator Panels [f=0009517] Shutdown Widget - Context Menu [f=0009517] Shutdown Widget - Darkening [f=0009517] Shutdown Widget - MetalFeatures (new) [f=0009517] Shutdown Widget - Defense Range Zero-K [f=0009517] Shutdown Widget - Grab Input [f=0009517] Input grabbing is disabled! [f=0009517] Shutdown Widget - Highlight Geos [f=0009517] Shutdown Widget - Local Widgets Config [f=0009517] Shutdown Widget - Mex Placement Handler [f=0009517] Shutdown Widget - MinimapEvents [f=0009517] Shutdown Widget - Missile Silo Range [f=0009517] Shutdown Widget - Point Tracker [f=0009517] Shutdown Widget - Showeco and Grid Drawer [f=0009517] Shutdown Widget - Stereo3D [f=0009517] Shutdown Widget - Music Player v2 [f=0009517] Shutdown Widget - Attack AoE [f=0009517] Shutdown Widget - Map Edge Extension [f=0009517] Shutdown Widget - Selection Send [f=0009517] Shutdown Widget - LupsManager [f=0009517] Shutdown Widget - Newton Firezone [f=0009517] Shutdown Widget - Chili Pro Console [f=0009517] Shutdown Widget - Lasso Terraform GUI [f=0009517] Shutdown Widget - Chili Framework [f=0009517] Shutdown Widget - Lups [f=0009517] Shutdown Widget - Custom Markers [f=0009517] Shutdown Widget - Chili Core Selector [f=0009517] Shutdown Widget - Select Keys [f=0009517] Shutdown Widget - Pause Screen [f=0009517] Shutdown Widget - Layout Handler [f=0009517] Shutdown Widget - Persistent Build Height [f=0009517] Shutdown Widget - Text To Speech Control [f=0009517] End widgetHandler:Shutdown [f=0009517] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={438110,58820237} {int,ext,rec}Allocs={23201842,0,0} {chunk,block}Bytes={58820237,0} [f=0009517] [Game::KillLua][1] dtor=0 luaGaia=0x60289f40 [f=0009517] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={282921,48779580} {int,ext,rec}Allocs={23201843,0,0} {chunk,block}Bytes={48779580,0} [f=0009517] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={282921,48779580} {int,ext,rec}Allocs={23201843,0,0} {chunk,block}Bytes={48779580,0} [f=0009517] [Game::KillLua][2] dtor=0 luaRules=0x50ed0960 [f=0009517] Start gadgetHandler:Shutdown [f=0009517] Shutdown - StartSetup [f=0009517] Shutdown - UnitMorph [f=0009517] Shutdown - Carrier Drones [f=0009517] Shutdown - LupsNanoSpray [f=0009517] Shutdown - Missile Silo Controller [f=0009517] Shutdown - Modular Comm Info [f=0009517] Shutdown - Terrain Texture Handler [f=0009517] Shutdown - UnitCloakShield [f=0009517] Shutdown - Starlight Handler [f=0009517] End gadgetHandler:Shutdown [f=0009517] Start gadgetHandler:Shutdown [f=0009517] Shutdown - Save/Load [f=0009517] Shutdown - Teleport Throw [f=0009517] Shutdown - UnitMorph [f=0009517] Shutdown - Modular Comm Info [f=0009517] Shutdown - Retreat Command [f=0009517] Shutdown - Shockwaves [f=0009517] Shutdown - UnitCloakShield [f=0009517] Shutdown - Lups Cloak FX [f=0009517] Shutdown - Lups [f=0009517] Shutdown - Lups Shield [f=0009517] End gadgetHandler:Shutdown [f=0009517] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23201875,0,0} {chunk,block}Bytes={0,0} [f=0009517] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23201875,0,0} {chunk,block}Bytes={0,0} [f=0009517] [Game::KillLua][4] dtor=0 [f=0009517] [Game::~CGame][1] [f=0009517] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0009517] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0009517] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0009517] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0009517] [Game::KillLua][4] dtor=1 [f=0009517] [Game::KillMisc][1] [f=0009517] [Game::KillMisc][2] [f=0009517] [Game::KillMisc][3] [f=0009517] [Game::KillRendering][1] [f=0009517] [3DOParser::Kill] allocated 137 pieces [f=0009517] [S3OParser::Kill] allocated 2696 pieces [f=0009517] [AssParser::Kill] allocated 220 pieces [f=0009517] [Game::KillInterface][1] [f=0009517] [Game::KillInterface][2] [f=0009517] [Game::KillSimulation][1] [f=0009517] [Game::KillSimulation][2] [f=0009517] [CCollisionHandler] dis-/continuous tests: 0/561060 [f=0009517] [Game::KillSimulation][3] [f=0009517] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009517] [~CPathCache(24x16)] cacheHits=14 hitPercentage=33% numHashColls=0 maxCacheSize=7 [f=0009517] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009517] [~CPathCache(48x32)] cacheHits=11 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0009517] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009517] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009517] [LosHandler::Kill] raycast instance cache-{hits,misses}={768,4145}; shared=4%; cached=12% [f=0009517] [Game::KillSimulation][4] [f=0009517] [CommonDefHandler::KillStatic] 3163 sound-set data items added [f=0009517] [Game::~CGame][2] [f=0009517] [Game::~CGame][3] [f=0009517] [SpringApp::Kill][3] [f=0009517] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 101457 bytes sent 95542 bytes recv'd [f=0009517] [SpringApp::Kill][4] font=0x44970aa0 [f=0009517] [SpringApp::Kill][5] [f=0009517] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7792 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp (0x449eba90) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp" numZipFiles=7792 sumInflSize=721737kb sumReadTime=4248ms file="objects3d/catapult.s3o" indx=4927 inflSize=217kb readTime=128ms file="bitmaps/loadpictures/water.png" indx=514 inflSize=3506kb readTime=98ms file="unittextures/bcore_abc_1.tga" indx=6966 inflSize=3210kb readTime=89ms file="unittextures/bcore_abc_2.tga" indx=6968 inflSize=1800kb readTime=66ms file="objects3d/detriment.s3o" indx=5099 inflSize=514kb readTime=49ms file="objects3d/benzcom1.s3o" indx=4904 inflSize=211kb readTime=39ms file="bitmaps/pd/shield2.png" indx=555 inflSize=119kb readTime=39ms file="objects3d/commrecon5.s3o" indx=4981 inflSize=133kb readTime=35ms file="luaui/widgets/gui_chili_keyboardmenu.lua" indx=4599 inflSize=31kb readTime=33ms file="luaui/widgets/gui_vertlineaid.lua" indx=4669 inflSize=5kb readTime=31ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp] 53926814 bytes cached in 2880 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/dunepatrolredux_v1.0.sd7 (0x44b11ef0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44b0d930) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44a40370) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f6a9808bf10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]