[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.lR96gIenNH/springsettings.976291.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 18ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fb784095b90 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3954 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/976291/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 213ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44c64e80] using map "Prestige v1.00" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Prestige v1.00", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44c64e80] using game "Zero-K v1.8.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 114ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 971ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1205ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 42ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 673ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 104ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 58ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 125ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] ATOSTIC was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/976291/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Mex Placement Initialised with 22 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 22, 31 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ea82e07e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10c771d3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=dbe74bb8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=dbe74bb8 file="cache/104dev-maintenance/paths/Prestige v1.00.pe-dbe74bb8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ea82e07e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10c771d3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=dbe74bc8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=dbe74bc8 file="cache/104dev-maintenance/paths/Prestige v1.00.pe2-dbe74bc8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (562ms, checksum 309f7aa6)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11749,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/976291/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c7f3d7cccf4682b28414959e018debdab5dd758f19ca722ad41b16422107efc76bbde766e44dd57dc14b7a0320301759475f45fa5d706a21f7badd69a87c0141]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=68aba2dafbf3ed7621e9e1ad1e1e115d1c95fd90a7ea0f4a76ef850b5a2a9280345e5177c509fef1c475d30304bd38c432254a2fac779656df297f1f19acd11d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x528ae770,0x659d4990}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 6a6f905f8cff6bcee3ef84b4f30d042d [f=-000001] Connection attempt from Dregs [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Dregs changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Yogzototh [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Benny4537 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Benny4537 changed status [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Yogzototh" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Yogzototh" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c7f3d7cccf4682b28414959e018debdab5dd758f19ca722ad41b16422107efc76bbde766e44dd57dc14b7a0320301759475f45fa5d706a21f7badd69a87c0141]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=68aba2dafbf3ed7621e9e1ad1e1e115d1c95fd90a7ea0f4a76ef850b5a2a9280345e5177c509fef1c475d30304bd38c432254a2fac779656df297f1f19acd11d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[Game::Load][lua{Rules,Gaia}={00000000f09ad060,00000000fd152e60}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Yogzototh" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c7f3d7cccf4682b28414959e018debdab5dd758f19ca722ad41b16422107efc76bbde766e44dd57dc14b7a0320301759475f45fa5d706a21f7badd69a87c0141]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Yogzototh" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=68aba2dafbf3ed7621e9e1ad1e1e115d1c95fd90a7ea0f4a76ef850b5a2a9280345e5177c509fef1c475d30304bd38c432254a2fac779656df297f1f19acd11d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Yogzototh" string="[Game::Load][lua{Rules,Gaia}={00000000ad896760,00000000a1b97110}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c7f3d7cccf4682b28414959e018debdab5dd758f19ca722ad41b16422107efc76bbde766e44dd57dc14b7a0320301759475f45fa5d706a21f7badd69a87c0141]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=68aba2dafbf3ed7621e9e1ad1e1e115d1c95fd90a7ea0f4a76ef850b5a2a9280345e5177c509fef1c475d30304bd38c432254a2fac779656df297f1f19acd11d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[Game::Load][lua{Rules,Gaia}={00000000d34329c0,00000000c0ce07d0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Dadda! [f=-000001] ready for the gg? [f=-000001] Give me a G [f=-000001] -_- [f=-000001] watch this [f=-000001] Ho shit he angry now [f=-000001] [0] Event [6243,47.0721436,3999]: 0 finished unit Strike Commander [f=-000001] [0] Event [868,47.0715942,2587]: 1 finished unit Engineer Commander [f=0000000] [0] Dregs, team: 0, elo:3051, userid: 440239 [f=0000000] [0] Benny4537, team: 1, elo:2717, userid: 426705 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [6344,298.632813,4056]: 0 finished unit Spider Factory [f=0000015] [15] Event [944,47.0703125,2688]: 1 finished unit Tank Foundry [f=0000176] [176] Event [6308,298.632813,4056]: 0 finished unit Flea [f=0000241] [241] Event [808,47.0703125,2680]: 1 finished unit Metal Extractor [f=0000261] [261] Event [6308,298.632813,4056]: 0 finished unit Flea [f=0000313] [313] Event [6168,47.0703125,4024]: 0 finished unit Metal Extractor [f=0000481] [481] Event [808,47.0703125,2456]: 1 finished unit Metal Extractor [f=0000671] [671] Event [744,47.0703125,2520]: 1 finished unit Solar Collector [f=0000676] [676] Event [972,48.3903122,2688]: 1 finished unit Kodachi [f=0000787] [787] Event [6308,298.632813,4056]: 0 finished unit Weaver [f=0000854] [854] Event [5928,47.0703125,4232]: 0 finished unit Metal Extractor [f=0000875] [875] Event [6308,298.632813,4056]: 0 finished unit Flea [f=0000919] [919] Event [728,47.0703125,2616]: 1 finished unit Solar Collector [f=0000967] [967] Event [6308,298.632813,4056]: 0 finished unit Flea [f=0001049] [1049] Event [5960,298.632813,4360]: 0 finished unit Wind/Tidal Generator [f=0001058] [1058] Event [6308,298.632813,4056]: 0 finished unit Flea [f=0001184] [1184] Event [5912,298.632813,4376]: 0 finished unit Wind/Tidal Generator [f=0001384] [1384] Event [972,47.0703125,2688]: 1 finished unit Kodachi [f=0001492] [1492] Event [6008,298.632813,4360]: 0 finished unit Wind/Tidal Generator [f=0001638] [1638] Event [4335.26416,27.9296875,3729.04321]: 0 lost unit Flea [f=0001876] [1876] Event [6308,298.632813,4056]: 0 finished unit Venom [f=0002026] [2026] Event [972,48.3903122,2688]: 1 finished unit Welder [f=0002227] [2227] Event [6328,47.0703125,2680]: 0 finished unit Metal Extractor [f=0002555] [2555] Event [5928,47.0703125,4232]: 0 lost unit Metal Extractor [f=0002629] [2629] Event [5392,27.9296875,3872]: 0 finished unit Lotus [f=0002992] [2992] Event [972,48.3903122,2688]: 1 finished unit Kodachi [f=0003085] [3085] Event [1000,47.0703125,4008]: 1 finished unit Metal Extractor [f=0003162] [3162] Event [6328,47.0703125,2680]: 0 lost unit Metal Extractor [f=0003193] [3193] Event [6308,298.632813,4056]: 0 finished unit Venom [f=0003258] [3258] Event [6328,47.0703125,2456]: 0 lost unit Metal Extractor [f=0003347] [3347] Event [6648,298.632813,3512]: 0 finished unit Wind/Tidal Generator [f=0003444] [3444] Event [972,48.3903122,2688]: 1 finished unit Kodachi [f=0003537] [3537] Event [6648,298.632813,3592]: 0 finished unit Wind/Tidal Generator [f=0003741] [3741] Event [6648,298.632813,3688]: 0 finished unit Wind/Tidal Generator [f=0003949] [3949] Event [937.704956,47.0703125,3946.54712]: 0 lost unit Flea [f=0003966] [3966] Event [6632,298.632813,3784]: 0 finished unit Wind/Tidal Generator [f=0004030] [4030] Event [972,48.3903122,2688]: 1 finished unit Kodachi [f=0004134] [4134] Event [6308,298.632813,4056]: 0 finished unit Weaver [f=0004442] [4442] Event [1192,47.0703125,4232]: 1 finished unit Metal Extractor [f=0004634] [4634] Event [5064,47.0703125,3160]: 0 finished unit Metal Extractor [f=0004672] [4672] Event [972,48.3903122,2688]: 1 finished unit Kodachi [f=0005278] [5278] Event [972,47.0703125,2688]: 1 finished unit Kodachi [f=0005317] [5317] Event [1072,298.632813,4304]: 1 finished unit Lotus [f=0005356] [5356] Event [5840,47.2188187,4176]: 0 finished unit Lotus [f=0005381] [5381] Event [5392,27.9296875,3872]: 0 lost unit Lotus [f=0005664] [5664] Event [5949.69141,47.0703125,4086.3125]: 0 lost unit Venom [f=0005698] [5698] Event [6308,298.632813,4056]: 0 finished unit Redback [f=0005753] [5753] Event [5840,47.2188187,4176]: 0 lost unit Lotus [f=0005773] [5773] Event [6021.72705,47.2373276,4207.28076]: 1 lost unit Kodachi [f=0005798] [5798] Event [5928,45.9098816,4232]: 0 lost unit Metal Extractor [f=0006256] [6256] Event [6308,298.632813,4056]: 0 finished unit Redback [f=0006262] Picked the wrong fucking fac for this [f=0006518] [6518] Event [972,48.3903122,2688]: 1 finished unit Blitz [f=0006577] [6577] Event [6308,298.632813,4056]: 0 finished unit Weaver [f=0006582] [6582] Event [4896.4165,47.0703125,3443.23413]: 1 lost unit Kodachi [f=0006597] [6597] Event [4872,47.0703125,2968]: 0 lost unit Metal Extractor [f=0006640] [6640] Event [5064,47.0703125,3160]: 0 lost unit Metal Extractor [f=0006792] [6792] Event [972,47.0703125,2688]: 1 finished unit Kodachi [f=0007061] [7061] Event [972,48.3903122,2688]: 1 finished unit Kodachi [f=0007193] [7193] Event [5928,46.0583878,4232]: 0 finished unit Metal Extractor [f=0007393] [7393] Event [972,48.3903122,2688]: 1 finished unit Kodachi [f=0007482] [7482] Event [6308,298.632813,4056]: 0 finished unit Venom [f=0007584] Yogzototh added point: come on move this ffs [f=0007892] Yogzototh added point: you couldve built like 2 more mexes by now [f=0007899] [7899] Event [4684.32129,27.9296875,4011.05176]: 0 lost unit Redback [f=0008382] [8382] Event [3772.38281,27.9296875,3311.08447]: 0 lost unit Venom [f=0008414] [8414] Event [3875.94751,27.9296875,3198.96362]: 0 finished unit Strike Commander [f=0008414] [8414] Event [3875.94751,27.9296875,3198.96362]: 0 lost unit Strike Commander [f=0008414] game_message: Morph complete: Dadda lvl 1 -> Dadda lvl 2 [f=0008414] [8414] Received game_message: Morph complete: Dadda lvl 1 -> Dadda lvl 2 [f=0008501] [8501] Event [3683.32031,27.9296875,3424.74487]: 1 lost unit Kodachi [f=0008521] [8521] Event [3828.75,27.9296875,3227.71045]: 1 lost unit Kodachi [f=0008524] [8524] Event [6328,45.9098816,2680]: 0 finished unit Metal Extractor [f=0008561] [8561] Event [4018.91235,27.9296875,3092.55127]: 1 lost unit Kodachi [f=0008611] [8611] Event [4006.48633,27.8480263,3047.54614]: 1 lost unit Kodachi [f=0008643] [8643] Event [5872,46.6528702,4144]: 0 finished unit Lotus [f=0008712] [8712] Event [3834.72266,-8.5486116,2932.82739]: 0 lost unit Strike Commander [f=0008753] [8753] Event [3845.80566,28.6432304,3153.62524]: 1 lost unit Kodachi [f=0008919] GG I guess? [f=0009067] maybe [f=0009400] [9400] Event [6328,47.0703125,2456]: 0 finished unit Metal Extractor [f=0009420] [9420] Event [972,48.3903122,2688]: 1 finished unit Welder [f=0009460] [9460] Event [1064,47.0703125,4104]: 1 finished unit Solar Collector [f=0009568] [9568] Event [6308,298.632813,4056]: 0 finished unit Redback [f=0009750] [9750] Event [1224,47.0703125,4136]: 1 finished unit Solar Collector [f=0009753] I've never really harboured much respect for kodachi rushes sorry mate [f=0010183] particularly when factory RPS like this is an easy mistake [f=0010212] [10212] Event [6371.70654,46.7611732,2641.95581]: 0 lost unit Weaver [f=0010221] you can be salty all you want [f=0010284] [10284] Event [6328,45.9098816,2680]: 0 lost unit Metal Extractor [f=0010313] [10313] Event [972,48.3903122,2688]: 1 finished unit Kodachi [f=0010398] [10398] Event [6328,47.0703125,2456]: 0 lost unit Metal Extractor [f=0010422] [10422] Event [1200,298.632813,4368]: 1 finished unit Lotus [f=0010541] Nah I won't stay salty we're fine [f=0010725] :-) [f=0010812] [10812] Event [6072,298.632813,4344]: 0 finished unit Storage [f=0010943] I owed you after snitch [f=0011138] [11138] Event [2088,47.0703125,1944]: 1 finished unit Metal Extractor [f=0011294] [11294] Event [6308,298.632813,4056]: 0 finished unit Redback [f=0011295] [11295] Event [6152,298.632813,4264]: 0 finished unit Wind/Tidal Generator [f=0011510] [11510] Event [972,48.3903122,2688]: 1 finished unit Kodachi [f=0011654] [11654] Event [6200,298.632813,4216]: 0 finished unit Wind/Tidal Generator [f=0011850] [11850] Event [2280,47.0703125,2136]: 1 finished unit Metal Extractor [f=0011887] [11887] Event [960,47.0703125,2488]: 1 finished unit Cloakbot Factory [f=0012024] [12024] Event [6280,298.632813,4168]: 0 finished unit Wind/Tidal Generator [f=0012256] [12256] Event [969.599976,47.0703125,2488]: 1 finished unit Glaive [f=0012299] [12299] Event [600,46.9848633,2488]: 1 finished unit Solar Collector [f=0012522] [12522] Event [2080,100.390625,2160]: 1 finished unit Lotus [f=0012762] [12762] Event [680,47.0703125,2360]: 1 finished unit Solar Collector [f=0012775] [12775] Event [969.599976,47.0703125,2488]: 1 finished unit Glaive [f=0013062] [13062] Event [6308,298.632813,4056]: 0 finished unit Redback [f=0013145] [13145] Event [2344,47.0703125,2968]: 1 finished unit Metal Extractor [f=0013171] [13171] Event [792,47.0703125,2344]: 1 finished unit Solar Collector [f=0013220] [13220] Event [969.599976,47.0703125,2488]: 1 finished unit Glaive [f=0013331] [13331] Event [972,48.3903122,2688]: 1 finished unit Kodachi [f=0013557] [13557] Event [969.599976,47.0703125,2488]: 1 finished unit Glaive [f=0013621] [13621] Event [5064,45.9098816,3160]: 0 finished unit Metal Extractor [f=0013663] [13663] Event [6308,298.632813,4056]: 0 finished unit Flea [f=0013691] [13691] Event [744,47.0703125,2200]: 1 finished unit Solar Collector [f=0013867] [13867] Event [2552,47.0703125,3160]: 1 finished unit Metal Extractor [f=0013917] [13917] Event [5419.021,22.6863575,4292.72998]: 0 lost unit Flea [f=0013938] [13938] Event [969.599976,47.0703125,2488]: 1 finished unit Glaive [f=0014096] [14096] Event [600,54.6272278,2184]: 1 finished unit Solar Collector [f=0014116] [14116] Event [2705.75171,100.390625,3276.05444]: 0 lost unit Flea [f=0014225] [14225] Event [4872,47.0703125,2968]: 0 finished unit Metal Extractor [f=0014298] [14298] Event [1288,47.0703125,904]: 1 finished unit Metal Extractor [f=0014521] [14521] Event [2576,100.390625,2944]: 1 finished unit Lotus [f=0014601] [14601] Event [972,48.3903122,2688]: 1 finished unit Blitz [f=0014796] [14796] Event [1000,47.0703125,1144]: 1 finished unit Metal Extractor [f=0015102] [15102] Event [4840,47.0703125,3208]: 0 finished unit Stardust [f=0015166] [15166] Event [6648,298.632813,3512]: 0 lost unit Wind/Tidal Generator [f=0015216] [15216] Event [6648,298.691101,3592]: 0 lost unit Wind/Tidal Generator [f=0015241] [15241] Event [undefined]: Dregs resigned [f=0015241] game_message: Dregs has been destroyed! [f=0015241] game_message: Benny4537 wins! [f=0015241] Submitting stats [f=0015241] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015241] Part| Total Time|Time of the last 0.5s [f=0015241] Draw 14824.67ms 21.65% [f=0015241] Lua::Callins::Synced 5814.10ms 9.14% [f=0015241] Lua::Callins::Unsynced 19383.31ms 28.40% [f=0015241] Lua::CollectGarbage::Synced 302.91ms 0.00% [f=0015241] Lua::CollectGarbage::Unsynced 700.86ms 0.40% [f=0015241] Misc::Profiler::AddTime 59.74ms 0.10% [f=0015241] Sim 30452.02ms 61.67% [f=0015241] [15241] Received game_message: Dregs has been destroyed! [f=0015241] [15241] Received game_message: Benny4537 wins! [f=0015242] [15242] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0015242] [15242] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0015242] [15242] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015242] [15242] Game End Stats Values: 2,2165,2215,2165,2215,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.0999999,5.9000001,6.0999999,5.9000001,0,50,0,50,0,0,0,0,890,890,890,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015242] [15242] Game End Stats Values: 3,2505,2500,2505,2500,0.04310028,0,0.04310028,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.80000019,8,8.80000019,8,1275,1275,1275,1275,8.70287418,7.5,8.70287418,7.5,180,75,180,75,0,0,0,0,1050,1150,1050,1150,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015242] [15242] Game End Stats Values: 4,2575,2620,2575,2620,3.47346067,0,3.47346067,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.7333336,9.62715721,11.7333336,9.62715721,1275,1275,1275,1275,9.22869015,9,9.22869015,9,180,125,180,125,0,0,0,0,1120,1220,1120,1220,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015242] [15242] Game End Stats Values: 5,2755,2630,2755,2630,8.32342529,0,8.32342529,0,0,0,0,0,0,0,0,0,0,0,0,0,25,5.26567221,25,5.26567221,0,0,0,0,12,14.1256733,12,14.1256733,1275,1275,1275,1275,9.58999825,9,9.58999825,9,360,100,360,100,25,0,25,0,1120,1255,1120,1255,3.99999976,25,3.99999976,25,0,0,0,0,5.26567221,25,5.26567221,25 [f=0015242] [15242] Game End Stats Values: 6,2955,2920,2955,2920,17.1543198,0,17.1543198,0,0,0,0,0,0,0,0,0,0,0,0,0,25,25.4149189,25,25.4149189,0,0,0,0,12,14.8026114,12,14.8026114,1275,1275,1275,1275,9.58872604,9,9.58872604,9,360,300,360,300,25,0,25,0,1320,1345,1320,1345,3.99999976,25,3.99999976,25,0,0,0,0,25.4149189,25,25.4149189,25 [f=0015242] [15242] Game End Stats Values: 7,2955,2920,2955,2920,33.0521393,0,33.0521393,0,0,0,0,0,0,0,0,0,0,0,0,0,115.000031,25.4149189,115.000031,25.4149189,0,90,0,90,12,13.7491798,12,13.7491798,1275,1275,1275,1275,10.0598555,10.1000004,10.0598555,10.1000004,360,300,360,300,115,0,115,0,1320,1255,1320,1255,3.99999976,115,3.99999976,115,0,0,0,0,33.8882599,115.000031,33.8882599,115.000031 [f=0015242] [15242] Game End Stats Values: 8,3225,2920,3225,2920,36.2341232,0,36.2341232,0,0,0,0,0,0,0,0,0,0,0,0,0,333.7052,39.5194054,333.7052,39.5194054,0,90,0,90,12,13.6293783,12,13.6293783,1275,1275,1275,1275,9.31213188,9,9.31213188,9,540,300,540,300,115,0,115,0,1410,1255,1410,1255,3.99999976,115,3.99999976,115,0,0,0,0,56.1227112,333.7052,56.1227112,333.7052 [f=0015242] [15242] Game End Stats Values: 9,3405,3100,3405,3100,39.9030342,0,39.9030342,0,0,0,0,0,0,0,0,0,0,0,0,0,398.466095,50.4393578,398.466095,50.4393578,0,90,0,90,12,15.4789839,12,15.4789839,1275,1275,1275,1275,10.7445946,9.3777914,10.7445946,9.3777914,720,500,720,500,259,0,259,0,1410,1235,1410,1235,3.99999976,259,3.99999976,259,0,39.9999161,0,39.9999161,85.5983276,398.466095,85.5983276,398.466095 [f=0015242] [15242] Game End Stats Values: 10,3585,3145,3585,3145,44.1384163,0,44.1384163,0,0,0,0,0,0,0,0,0,0,0,0,0,423.466095,104.619125,423.466095,104.619125,0,90,0,90,12,20.3085766,12,20.3085766,1275,1275,1275,1275,10.7823591,10.8221979,10.7823591,10.8221979,900,475,900,475,284,0,284,0,1410,1305,1410,1305,3.99999976,284,3.99999976,284,0,99.9996872,0,99.9996872,140.935242,423.466095,140.935242,423.466095 [f=0015242] [15242] Game End Stats Values: 11,3675,3315,3675,3315,48.4186935,0,48.4186935,0,0,0,0,0,0,0,0,0,0,0,0,0,423.466095,104.619125,423.466095,104.619125,0,90,0,90,12,14.2705832,12,14.2705832,1275,1275,1275,1275,10.7853518,7.5,10.7853518,7.5,900,475,900,475,284,0,284,0,1500,1475,1500,1475,3.99999976,284,3.99999976,284,0,99.9996872,0,99.9996872,140.935242,423.466095,140.935242,423.466095 [f=0015242] [15242] Game End Stats Values: 12,3855,3405,3855,3405,50.4953499,0,50.4953499,0,0,0,0,0,0,0,0,0,0,0,0,0,451.422638,104.619125,451.422638,104.619125,0,90,0,90,12,14.3216887,12,14.3216887,1275,1275,1275,1275,12.1384439,8.69999981,12.1384439,8.69999981,1080,475,1080,475,284,0,284,0,1500,1565,1500,1565,3.99999976,284,3.99999976,284,0,99.9996872,0,99.9996872,140.935242,451.422638,140.935242,451.422638 [f=0015242] [15242] Game End Stats Values: 13,4125,3405,4125,3405,52.9709587,0,52.9709587,0,0,0,0,0,0,0,0,0,0,0,0,0,541.422791,207.380722,541.422791,207.380722,90,90,90,90,12,23.6375618,12,23.6375618,1275,1275,1275,1275,12.16504,9.63333321,12.16504,9.63333321,1260,475,1260,475,374,0,374,0,1500,1565,1500,1565,3.99999976,374,3.99999976,374,0,109.249687,0,109.249687,243.697098,541.422791,243.697098,541.422791 [f=0015242] [15242] Game End Stats Values: 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16,4065,3675,4065,3675,81.0879898,0,81.0879898,0,0,0,0,0,0,0,0,0,0,0,0,0,1099.11523,655.790466,1099.11523,655.790466,90,0,90,0,12,23.4457073,12,23.4457073,1275,1275,1275,1275,12.0529766,15.1666727,12.0529766,15.1666727,1200,755,1200,755,843.333496,360,843.333496,360,1500,1645,1500,1645,364,843.333496,364,843.333496,0,353.530396,0,353.530396,692.386475,1099.76294,692.386475,1099.76294 [f=0015242] [15242] Game End Stats Values: 17,4425,3765,4425,3765,81.8403625,0,81.8403625,0,0,0,0,0,0,0,0,0,0,0,0,0,1180.36743,677.288147,1180.36743,677.288147,90,0,90,0,12,20.341814,12,20.341814,1275,1275,1275,1275,12.0501585,8.67777348,12.0501585,8.67777348,1560,755,1560,755,843.333496,360,843.333496,360,1500,1735,1500,1735,364,843.333496,364,843.333496,0,371.197601,0,371.197601,713.884155,1181.01514,713.884155,1181.01514 [f=0015242] [15242] Game End Stats Values: 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Generator [f=0015289] [15289] Event [6168,47.0703125,4024]: 0 lost unit Metal Extractor [f=0015290] [15290] Event [3233.03223,27.9296875,3290.77075]: 0 lost unit Venom [f=0015345] Spectator Dregs left the game: normal quit [f=0015345] [15345] Event [undefined]: Dregs quit [f=0015448] Player Benny4537 left the game: normal quit [f=0015448] [15448] Event [undefined]: Benny4537 quit [f=0015500] No clients connected, shutting down server [f=0015500] Server shutdown [f=0015500] End of demo reached [f=0015596] [15596] Event [972,48.3903122,2688]: 1 finished unit Blitz [f=0015689] [15689] Event [969.599976,47.0703125,2488]: 1 finished unit Knight [f=0015764] [15764] Event [1216,298.632813,768]: 1 finished unit Lotus [f=0016203] [16203] Event [1200,47.0703125,1184]: 1 finished unit Lotus [f=0018402] Autoquit sending quit command. [f=0018402] [QuitAction] user exited to system [f=0018402] [SpringApp::Kill][1] fromRun=1 [f=0018402] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018402] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018402] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018402] [ThreadPool::SetThreadCount][2] workers=0 [f=0018402] [SpringApp::Kill][2] [f=0018402] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018402] [Game::KillLua][3] dtor=0 luaUI=0x523c9ca0 [f=0018402] Start widgetHandler:Shutdown [f=0018402] Shutdown - SaveOrderList Complete [f=0018402] Writing last game win data [f=0018402] Shutdown - SaveConfigData Complete [f=0018402] Shutdown Widget - Chili Highlight [f=0018402] Shutdown Widget - Save/Load API [f=0018402] Shutdown Widget - Draw After Chili [f=0018402] Shutdown Widget - EPIC Menu [f=0018402] Shutdown Widget - Chili Minimap [f=0018402] Shutdown Widget - Chili Widget Selector [f=0018402] Shutdown Widget - Local Team Colors [f=0018402] Shutdown Widget - Display Keys 2 [f=0018402] Shutdown Widget - Save Game Menu [f=0018402] Shutdown Widget - HealthBars [f=0018402] Shutdown Widget - Noises [f=0018402] Shutdown Widget - Unit Icons [f=0018402] Shutdown Widget - Win Counter [f=0018402] Shutdown Widget - BuildETA [f=0018402] Shutdown Widget - SpringRTS Replay Stats [f=0018402] Shutdown Widget - Modular Comm Info [f=0018402] Shutdown Widget - Mex Placement Handler [f=0018402] Shutdown Widget - CameraShake [f=0018402] Shutdown Widget - Chili Economy Panel Default [f=0018402] Shutdown Widget - Chili EndGame Window [f=0018402] Shutdown Widget - Chili Nuke Warning [f=0018402] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018402] Shutdown Widget - Chili Spectator Panels [f=0018402] Shutdown Widget - Context Menu [f=0018402] Shutdown Widget - Darkening [f=0018402] Shutdown Widget - MetalFeatures (new) [f=0018402] Shutdown Widget - Defense Range Zero-K [f=0018402] Shutdown Widget - Grab Input [f=0018402] Input grabbing is disabled! [f=0018402] Shutdown Widget - Highlight Geos [f=0018402] Shutdown Widget - Local Widgets Config [f=0018402] Shutdown Widget - MinimapEvents [f=0018402] Shutdown Widget - Missile Silo Range [f=0018402] Shutdown Widget - Point Tracker [f=0018402] Shutdown Widget - Showeco and Grid Drawer [f=0018402] Shutdown Widget - Stereo3D [f=0018402] Shutdown Widget - Music Player v2 [f=0018402] Shutdown Widget - Attack AoE [f=0018402] Shutdown Widget - UnitShapes [f=0018402] Shutdown Widget - Map Edge Extension [f=0018402] Shutdown Widget - Selection Send [f=0018402] Shutdown Widget - LupsManager [f=0018402] Shutdown Widget - Newton Firezone [f=0018402] Shutdown Widget - Chili Pro Console [f=0018402] Shutdown Widget - Lasso Terraform GUI [f=0018402] Shutdown Widget - Chili Framework [f=0018402] Shutdown Widget - Lups [f=0018402] Shutdown Widget - Custom Markers [f=0018402] Shutdown Widget - Chili Core Selector [f=0018402] Shutdown Widget - Select Keys [f=0018402] Shutdown Widget - Pause Screen [f=0018402] Shutdown Widget - Layout Handler [f=0018402] Shutdown Widget - Persistent Build Height [f=0018402] Shutdown Widget - Text To Speech Control [f=0018402] End widgetHandler:Shutdown [f=0018402] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={519422,62573126} {int,ext,rec}Allocs={24915052,0,0} {chunk,block}Bytes={62573126,0} [f=0018402] [Game::KillLua][1] dtor=0 luaGaia=0x659d4990 [f=0018402] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={284715,48527553} {int,ext,rec}Allocs={24915053,0,0} {chunk,block}Bytes={48527553,0} [f=0018402] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={284715,48527553} {int,ext,rec}Allocs={24915053,0,0} {chunk,block}Bytes={48527553,0} [f=0018402] [Game::KillLua][2] dtor=0 luaRules=0x528ae770 [f=0018402] Start gadgetHandler:Shutdown [f=0018402] Shutdown - StartSetup [f=0018402] Shutdown - UnitMorph [f=0018402] Shutdown - Carrier Drones [f=0018402] Shutdown - LupsNanoSpray [f=0018402] Shutdown - Missile Silo Controller [f=0018402] Shutdown - Modular Comm Info [f=0018402] Shutdown - Terrain Texture Handler [f=0018402] Shutdown - UnitCloakShield [f=0018402] Shutdown - Starlight Handler [f=0018402] End gadgetHandler:Shutdown [f=0018402] Start gadgetHandler:Shutdown [f=0018402] Shutdown - Save/Load [f=0018402] Shutdown - Teleport Throw [f=0018402] Shutdown - UnitMorph [f=0018402] Shutdown - Modular Comm Info [f=0018402] Shutdown - Retreat Command [f=0018402] Shutdown - Shockwaves [f=0018402] Shutdown - UnitCloakShield [f=0018402] Shutdown - Lups Cloak FX [f=0018402] Shutdown - Lups [f=0018402] Shutdown - Lups Shield [f=0018402] End gadgetHandler:Shutdown [f=0018402] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24915085,0,0} {chunk,block}Bytes={0,0} [f=0018402] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24915085,0,0} {chunk,block}Bytes={0,0} [f=0018402] [Game::KillLua][4] dtor=0 [f=0018402] [Game::~CGame][1] [f=0018402] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018402] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018402] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018402] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018402] [Game::KillLua][4] dtor=1 [f=0018402] [Game::KillMisc][1] [f=0018402] [Game::KillMisc][2] [f=0018402] [Game::KillMisc][3] [f=0018402] [Game::KillRendering][1] [f=0018402] [3DOParser::Kill] allocated 155 pieces [f=0018402] [S3OParser::Kill] allocated 2696 pieces [f=0018402] [AssParser::Kill] allocated 224 pieces [f=0018402] [Game::KillInterface][1] [f=0018402] [Game::KillInterface][2] [f=0018402] [Game::KillSimulation][1] [f=0018402] [Game::KillSimulation][2] [f=0018402] [CCollisionHandler] dis-/continuous tests: 0/529796 [f=0018402] [Game::KillSimulation][3] [f=0018402] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018402] [~CPathCache(28x20)] cacheHits=61 hitPercentage=35% numHashColls=0 maxCacheSize=8 [f=0018402] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018402] [~CPathCache(56x40)] cacheHits=37 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018402] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018402] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018402] [LosHandler::Kill] raycast instance cache-{hits,misses}={5338,13225}; shared=1%; cached=28% [f=0018402] [Game::KillSimulation][4] [f=0018402] [CommonDefHandler::KillStatic] 3163 sound-set data items added [f=0018402] [Game::~CGame][2] [f=0018402] [Game::~CGame][3] [f=0018402] [SpringApp::Kill][3] [f=0018402] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 193164 bytes sent 196165 bytes recv'd [f=0018402] [SpringApp::Kill][4] font=0x44b93aa0 [f=0018402] [SpringApp::Kill][5] [f=0018402] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7792 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp (0x44c11270) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp" numZipFiles=7792 sumInflSize=721737kb sumReadTime=4915ms file="bitmaps/cc/bluering.tga" indx=409 inflSize=256kb readTime=79ms file="unittextures/bcore_abc_1.tga" indx=6966 inflSize=3210kb readTime=57ms file="unittextures/factorytank_1.png" indx=7141 inflSize=4103kb readTime=55ms file="objects3d/strikecom_dead_1.dae" indx=5467 inflSize=1986kb readTime=53ms file="luaui/configs/lang/campaign_units.en.json" indx=2851 inflSize=4kb readTime=49ms file="gamedata/explosions.lua" indx=849 inflSize=0kb readTime=44ms file="unittextures/bcore_abc_2.tga" indx=6968 inflSize=1800kb readTime=28ms file="objects3d/funnelweb.dae" indx=5147 inflSize=1500kb readTime=25ms file="unittextures/factorytank_2.png" indx=7143 inflSize=4103kb readTime=24ms file="objects3d/strikecom_2.dae" indx=5459 inflSize=1000kb readTime=23ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp] 64088628 bytes cached in 2893 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Prestige_V1.00.sd7 (0x44cf8480) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44ce9b30) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44c018e0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fb784091820) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]