[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.Jj1AYQwNvj/springsettings.976227.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 18ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc4e801d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8489 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/976227/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 217ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46488690] using map "Cobalt Dream v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Cobalt Dream v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46488690] using game "Zero-K v1.8.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 119ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1333ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1524ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 2ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 78ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 731ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 110ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 40ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 122ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 79ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 4 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] TheWarning was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/976227/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 44, 78 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c8e7acdd [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=545e4ae6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=545e4ae6 file="cache/104dev-maintenance/paths/Cobalt Dream v1.0.pe-545e4ae6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c8e7acdd [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=545e4af6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=545e4af6 file="cache/104dev-maintenance/paths/Cobalt Dream v1.0.pe2-545e4af6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (573ms, checksum 9f002146)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11610,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/976227/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=06dcde00bfd6bd67bf5a88ce8a4f4b146ac6d11383bab5bea984f7d3c6bf970a954f7ba563b9b59d680ac61d16fe1bfe35e01e0af5184bf3f33cf08b1bd80de3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=982343467aad7d88ad64aec3d6f7f814b91b7441cff5e4f87f1d0d011f828e16b7c4315173e122fec24bab04dafc8df366b2a3342e45e9e47f8677aace72420c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x526a8f30,0x6229f5d0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 6452905f2ff84a78878ea7af3fd9a503 [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_rANDY changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Godde [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Godde changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=06dcde00bfd6bd67bf5a88ce8a4f4b146ac6d11383bab5bea984f7d3c6bf970a954f7ba563b9b59d680ac61d16fe1bfe35e01e0af5184bf3f33cf08b1bd80de3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=982343467aad7d88ad64aec3d6f7f814b91b7441cff5e4f87f1d0d011f828e16b7c4315173e122fec24bab04dafc8df366b2a3342e45e9e47f8677aace72420c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={000000010daa96e0,0000000048369570}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=06dcde00bfd6bd67bf5a88ce8a4f4b146ac6d11383bab5bea984f7d3c6bf970a954f7ba563b9b59d680ac61d16fe1bfe35e01e0af5184bf3f33cf08b1bd80de3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=982343467aad7d88ad64aec3d6f7f814b91b7441cff5e4f87f1d0d011f828e16b7c4315173e122fec24bab04dafc8df366b2a3342e45e9e47f8677aace72420c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[Game::Load][lua{Rules,Gaia}={00000000d07d3140,00000000c5a321e0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: ADPFT! [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [3737,195.770264,5225]: 0 finished unit Engineer Commander [f=-000001] [0] Event [451,195.768188,814]: 1 finished unit Guardian Commander [f=0000000] [0] Godde, team: 0, elo:3213 [f=0000000] [0] PRO_rANDY, team: 1, elo:3048 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [3536,195.761719,5216]: 0 finished unit Hovercraft Platform [f=0000016] [16] Event [384,195.761719,944]: 1 finished unit Rover Assembly [f=0000226] [Game::ClientReadNet] added new player gounson8989 with number 2 to team 0 [f=0000226] > SPRINGIE:User gounson8989|spiderassault|5_7||False|AtoSen||TW [f=0000240] [240] Event [3688,195.761719,5448]: 0 finished unit Metal Extractor [f=0000262] Connection attempt from gounson8989 [f=0000262] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0000262] -> Connection established (given id 2) [f=0000277] [Game::ClientReadNet][LOGMSG] sender="gounson8989" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=0000277] [Game::ClientReadNet][LOGMSG] sender="gounson8989" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000300] [300] Event [408,195.761719,696]: 1 finished unit Metal Extractor [f=0000351] [351] Event [3535.95093,195.761719,5248]: 0 finished unit Dagger [f=0000416] [416] Event [384.029633,196.406815,961.99231]: 1 finished unit Scorcher [f=0000480] [480] Event [3928,195.761719,5112]: 0 finished unit Metal Extractor [f=0000525] [525] Event [376,195.761719,776]: 1 finished unit Wind/Tidal Generator [f=0000555] gl hf papi [f=0000562] [562] Event [384.029633,196.406815,961.99231]: 1 finished unit Dart [f=0000582] [582] Event [3816,195.761719,5112]: 0 finished unit Wind/Tidal Generator [f=0000623] gl [f=0000634] hf [f=0000672] [672] Event [3800,195.761719,5208]: 0 finished unit Wind/Tidal Generator [f=0000689] [689] Event [502.36319,272.761719,1015.8653]: 1 finished unit Firefly [f=0000731] [731] Event [3535.95093,195.761719,5248]: 0 finished unit Dagger [f=0000762] [762] Event [3800,195.761719,5304]: 0 finished unit Wind/Tidal Generator [f=0000797] [Game::ClientReadNet][LOGMSG] sender="gounson8989" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=06dcde00bfd6bd67bf5a88ce8a4f4b146ac6d11383bab5bea984f7d3c6bf970a954f7ba563b9b59d680ac61d16fe1bfe35e01e0af5184bf3f33cf08b1bd80de3]" [f=0000813] [Game::ClientReadNet][LOGMSG] sender="gounson8989" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=982343467aad7d88ad64aec3d6f7f814b91b7441cff5e4f87f1d0d011f828e16b7c4315173e122fec24bab04dafc8df366b2a3342e45e9e47f8677aace72420c]" [f=0000813] [Game::ClientReadNet][LOGMSG] sender="gounson8989" string="[Game::Load][lua{Rules,Gaia}={00000000e750b970,00000000f701ad80}]" [f=0000983] [983] Event [3784,195.761719,5016]: 0 finished unit Wind/Tidal Generator [f=0001138] [1138] Event [384.029633,196.406815,961.99231]: 1 finished unit Scorcher [f=0001154] [1154] Event [616,195.761719,1384]: 1 finished unit Metal Extractor [f=0001165] [1165] Event [3704,195.761719,4968]: 0 finished unit Solar Collector [f=0001196] [1196] Event [2146.42139,195.761719,3570.36108]: 1 lost unit Dart [f=0001345] [1345] Event [3624,195.761719,4968]: 0 finished unit Solar Collector [f=0001349] [1349] Event [776,336.146484,1384]: 1 finished unit Wind/Tidal Generator [f=0001469] [Game::ClientReadNet] added new player Benny4537 with number 3 to team 0 [f=0001470] > SPRINGIE:User Benny4537|staticcon|6_6||False|||US [f=0001495] Connection attempt from Benny4537 [f=0001495] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0001495] -> Connection established (given id 3) [f=0001501] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=0001501] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0001509] [1509] Event [824,338.818359,1352]: 1 finished unit Wind/Tidal Generator [f=0001538] [1538] Event [3535.95093,195.761719,5248]: 0 finished unit Quill [f=0001555] [1555] Event [384.029633,196.406815,961.99231]: 1 finished unit Mason [f=0001825] [1825] Event [3535.95093,195.761719,5248]: 0 finished unit Dagger [f=0001919] [1919] Event [968,195.761719,1240]: 1 finished unit Metal Extractor [f=0001988] [1988] Event [3494.44556,195.761719,4277.13672]: 0 lost unit Dagger [f=0002011] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=06dcde00bfd6bd67bf5a88ce8a4f4b146ac6d11383bab5bea984f7d3c6bf970a954f7ba563b9b59d680ac61d16fe1bfe35e01e0af5184bf3f33cf08b1bd80de3]" [f=0002014] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=982343467aad7d88ad64aec3d6f7f814b91b7441cff5e4f87f1d0d011f828e16b7c4315173e122fec24bab04dafc8df366b2a3342e45e9e47f8677aace72420c]" [f=0002014] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[Game::Load][lua{Rules,Gaia}={00000000c0ce14f0,00000000d9015790}]" [f=0002054] [2054] Event [3549.45142,195.761719,4254.32373]: 0 lost unit Dagger [f=0002090] [2090] Event [3746.88477,195.853851,4140.94238]: 1 lost unit Scorcher [f=0002129] [2129] Event [968,338.818359,1432]: 1 finished unit Wind/Tidal Generator [f=0002197] [2197] Event [3480,195.761719,4760]: 0 finished unit Metal Extractor [f=0002244] [2244] Event [168,195.761719,1032]: 1 finished unit Metal Extractor [f=0002312] [2312] Event [3535.95093,195.761719,5248]: 0 finished unit Dagger [f=0002476] [2476] Event [1024,338.818359,1472]: 1 finished unit Radar Tower [f=0002528] [2528] Event [168,195.761719,1112]: 1 finished unit Wind/Tidal Generator [f=0002573] [2573] Event [3535.95093,195.761719,5248]: 0 finished unit Dagger [f=0002600] [2600] Event [384.029633,196.406815,961.99231]: 1 finished unit Mason [f=0002811] [2811] Event [184,195.761719,1192]: 1 finished unit Wind/Tidal Generator [f=0002830] [2830] Event [3535.95093,195.761719,5248]: 0 finished unit Dagger [f=0003008] [3008] Event [384.029633,196.406815,961.99231]: 1 finished unit Scorcher [f=0003075] [3075] Event [3816,195.761719,4264]: 0 finished unit Metal Extractor [f=0003156] [3156] Event [200,195.761719,952]: 1 finished unit Wind/Tidal Generator [f=0003233] [3233] Event [2936,195.761719,6072]: 0 finished unit Metal Extractor [f=0003299] [3299] Event [1464,195.761719,1944]: 1 finished unit Metal Extractor [f=0003409] [3409] Event [216,195.761719,1272]: 1 finished unit Wind/Tidal Generator [f=0003497] [3497] Event [3535.95093,195.761719,5248]: 0 finished unit Quill [f=0003625] [3625] Event [3536,195.761719,3872]: 0 finished unit Radar Tower [f=0003873] [3873] Event [2648,195.761719,5992]: 0 finished unit Metal Extractor [f=0004051] [4051] Event [3552,195.761719,3776]: 0 finished unit Lotus [f=0004214] [4214] Event [3768,195.761719,3560]: 0 finished unit Metal Extractor [f=0004249] [4249] Event [280,195.761719,1880]: 1 finished unit Metal Extractor [f=0004252] [4252] Event [2696,195.761719,6024]: 0 finished unit Wind/Tidal Generator [f=0004253] [4253] Event [1160,195.761719,72]: 1 finished unit Metal Extractor [f=0004356] [4356] Event [3128,195.761719,4904]: 0 finished unit Metal Extractor [f=0004361] [4361] Event [3535.95093,195.761719,5248]: 0 finished unit Dagger [f=0004373] [4373] Event [1826.51526,195.761719,2757.50317]: 1 finished unit Guardian Commander [f=0004487] [4487] Event [2792,195.761719,6040]: 0 finished unit Wind/Tidal Generator [f=0004617] [4617] Event [3535.95093,195.761719,5248]: 0 finished unit Dagger [f=0004622] [4622] Event [1912,195.761719,2856]: 1 finished unit Metal Extractor [f=0004726] [4726] Event [2888,195.761719,6056]: 0 finished unit Wind/Tidal Generator [f=0004729] [4729] Event [3848,195.761719,3432]: 0 finished unit Metal Extractor [f=0004803] [4803] Event [264,195.761719,1624]: 1 finished unit Wind/Tidal Generator [f=0004852] [4852] Event [3240,338.818359,4712]: 0 finished unit Wind/Tidal Generator [f=0004872] [4872] Event [3535.95093,195.761719,5248]: 0 finished unit Dagger [f=0004925] [4925] Event [1448,195.761719,152]: 1 finished unit Metal Extractor [f=0004935] [4935] Event [384.029633,196.406815,961.99231]: 1 finished unit Mason [f=0005058] [5058] Event [248,195.761719,1544]: 1 finished unit Wind/Tidal Generator [f=0005460] [5460] Event [3176,195.761719,2968]: 0 finished unit Metal Extractor [f=0005544] [5544] Event [3535.95093,195.761719,5248]: 0 finished unit Scalpel [f=0005616] [5616] Event [3056,195.761719,4880]: 0 finished unit Lotus [f=0005634] [5634] Event [432,195.761719,1744]: 1 finished unit Lotus [f=0005679] [5679] Event [2184,195.761719,3288]: 1 finished unit Metal Extractor [f=0005700] [5700] Event [3136,195.761719,3024]: 0 finished unit Lotus [f=0005731] [5731] Event [280,195.761719,1880]: 1 lost unit Metal Extractor [f=0005779] [5779] Event [3062.66333,299.10556,3020.27271]: 1 lost unit Firefly [f=0005793] [5793] Event [384.029633,196.406815,961.99231]: 1 finished unit Scorcher [f=0005821] [5821] Event [1240,194.414063,5928]: 0 finished unit Metal Extractor [f=0005847] [5847] Event [268.287231,196.030197,2171.7146]: 0 lost unit Dagger [f=0005890] [5890] Event [3464,195.761719,3016]: 0 finished unit Solar Collector [f=0005997] [5997] Event [306.415314,195.761719,2806.4873]: 0 lost unit Dagger [f=0006070] [6070] Event [3464,195.761719,3096]: 0 finished unit Solar Collector [f=0006070] [6070] Event [514.841492,195.761719,2973.37622]: 1 lost unit Scorcher [f=0006089] [6089] Event [2371.7666,272.761719,3598.3418]: 1 finished unit Firefly [f=0006160] [6160] Event [673.199036,195.761719,3176.28345]: 1 lost unit Scorcher [f=0006250] [6250] Event [3464,195.761719,3176]: 0 finished unit Solar Collector [f=0006291] [6291] Event [3124.32275,298.265442,3148.39282]: 1 lost unit Firefly [f=0006416] [6416] Event [2552.00879,272.761719,3956.53223]: 1 lost unit Firefly [f=0006424] [6424] Event [2160,195.761719,528]: 1 finished unit Radar Tower [f=0006431] [6431] Event [1312,195.720703,5744]: 0 finished unit Radar Tower [f=0006455] [6455] Event [3535.95093,195.761719,5248]: 0 finished unit Scalpel [f=0006528] Godde paused the game [f=0006528] wt [f=0006528] Godde unpaused the game [f=0006571] [6571] Event [232,195.761719,1432]: 1 finished unit Wind/Tidal Generator [f=0006582] [6582] Event [2527.23975,195.809509,4174.09619]: 1 finished unit Guardian Commander [f=0006582] [6582] Event [2527.23975,195.809509,4174.09619]: 1 lost unit Guardian Commander [f=0006759] [6759] Event [384.029633,196.406815,961.99231]: 1 finished unit Scorcher [f=0006962] [6962] Event [1912,195.761719,2856]: 1 lost unit Metal Extractor [f=0006989] [6989] Event [2778.25439,275.761719,4504.04395]: 1 finished unit Firefly [f=0007023] [7023] Event [3240,195.761719,5016]: 0 finished unit Caretaker [f=0007053] [7053] Event [2557.76929,195.761719,4881.18945]: 0 lost unit Scalpel [f=0007054] [7054] Event [3160,338.818359,4680]: 0 finished unit Wind/Tidal Generator [f=0007138] [7138] Event [3535.95093,195.761719,5248]: 0 finished unit Scalpel [f=0007145] [7145] Event [3287.78076,195.761719,4510.61816]: 0 lost unit Scalpel [f=0007187] [7187] Event [2184,195.761719,3288]: 1 lost unit Metal Extractor [f=0007211] [7211] Event [2994.88599,216.35997,4605.61621]: 1 lost unit Firefly [f=0007237] [7237] Event [384.029633,196.406815,961.99231]: 1 finished unit Scorcher [f=0007268] [7268] Event [280,194.859161,1880]: 1 finished unit Metal Extractor [f=0007379] [7379] Event [3269.1582,275.889465,4433.42871]: 1 finished unit Firefly [f=0007380] [7380] Event [3535.95093,195.761719,5248]: 0 finished unit Dagger [f=0007418] [7418] Event [3176,195.761719,5080]: 0 finished unit Caretaker [f=0007488] [7488] Event [3408.33545,275.761719,4419.27148]: 1 lost unit Firefly [f=0007496] [7496] Event [3535.95093,195.761719,5248]: 0 finished unit Dagger [f=0007584] [7584] Event [3316.52148,391.040985,4885.81543]: 1 lost unit Firefly [f=0007596] [7596] Event [2856,194.941406,216]: 1 finished unit Metal Extractor [f=0007599] [7599] Event [3328,195.761719,4976]: 0 finished unit Lotus [f=0007635] [7635] Event [1848,195.761719,5160]: 0 finished unit Metal Extractor [f=0007635] [7635] Event [232,195.761719,1128]: 1 finished unit Wind/Tidal Generator [f=0007677] [7677] Event [1333.0332,195.761719,3645.88403]: 1 lost unit Scorcher [f=0007679] [7679] Event [1484.33362,195.761719,3764.47754]: 0 lost unit Dagger [f=0007708] [7708] Event [1544.19824,195.761719,3636.2334]: 0 lost unit Dagger [f=0007718] [7718] Event [384.029633,196.406815,961.99231]: 1 finished unit Scorcher [f=0007723] [7723] Event [248,195.805359,1768]: 1 finished unit Wind/Tidal Generator [f=0007730] [7730] Event [3816,193.410187,4264]: 0 lost unit Metal Extractor [f=0008004] [8004] Event [3535.95093,195.761719,5248]: 0 finished unit Scalpel [f=0008159] [8159] Event [4028.39893,275.761719,3964.55518]: 1 finished unit Firefly [f=0008236] [8236] Event [3897.9563,301.911438,4188.94189]: 1 lost unit Firefly [f=0008250] [8250] Event [3535.95093,195.761719,5248]: 0 finished unit Scalpel [f=0008273] [8273] Event [3064,338.818359,4648]: 0 finished unit Wind/Tidal Generator [f=0008340] [8340] Event [1976,195.761719,4856]: 0 finished unit Metal Extractor [f=0008459] [8459] Event [4053.46582,195.761719,3585.7915]: 1 finished unit Guardian Commander [f=0008459] [8459] Event [4053.46582,195.761719,3585.7915]: 1 lost unit Guardian Commander [f=0008476] [8476] Event [1467.3606,195.761719,5066.88965]: 0 lost unit Dagger [f=0008477] [8477] Event [1328.3938,195.761719,5041.38232]: 1 lost unit Scorcher [f=0008492] [8492] Event [3535.95093,195.761719,5248]: 0 finished unit Scalpel [f=0008530] [8530] Event [280,195.761719,1704]: 1 finished unit Wind/Tidal Generator [f=0008549] [8549] Event [4068.07959,278.261719,3463.31201]: 1 finished unit Firefly [f=0008553] [8553] Event [1555.599,195.761719,5144.68164]: 0 lost unit Dagger [f=0008572] [8572] Event [1589.59961,195.761719,5151.3252]: 1 lost unit Scorcher [f=0008582] [8582] Event [384.029633,196.406815,961.99231]: 1 finished unit Scorcher [f=0008591] [8591] Event [4005.40308,195.761719,3730.06079]: 0 lost unit Scalpel [f=0008623] [8623] Event [4069.07837,195.761719,3360.94775]: 1 lost unit Guardian Commander [f=0008745] [8745] Event [3535.95093,195.761719,5248]: 0 finished unit Scalpel [f=0008810] [8810] Event [3256,338.818359,4648]: 0 finished unit Wind/Tidal Generator [f=0008946] [8946] Event [1705.20544,195.761719,4983.22314]: 1 lost unit Scorcher [f=0009020] [9020] Event [3535.95093,195.761719,5248]: 0 finished unit Scalpel [f=0009045] [9045] Event [384.029633,196.406815,961.99231]: 1 finished unit Scorcher [f=0009130] [9130] Event [3535.95093,195.761719,5248]: 0 finished unit Dagger [f=0009132] [9132] Event [2248,195.761719,984]: 1 finished unit Metal Extractor [f=0009223] [9223] Event [3535.95093,195.761719,5248]: 0 finished unit Dagger [f=0009270] [9270] Event [1744,195.761719,4800]: 0 finished unit Lotus [f=0009307] [9307] Event [3432,195.761719,4840]: 0 finished unit Solar Collector [f=0009365] [9365] Event [3535.95093,195.761719,5248]: 0 finished unit Dagger [f=0009444] [9444] Event [3512,195.761719,4856]: 0 finished unit Solar Collector [f=0009510] [9510] Event [3048,195.761719,3720]: 0 finished unit Metal Extractor [f=0009706] [9706] Event [3535.95093,195.761719,5248]: 0 finished unit Scalpel [f=0009708] [9708] Event [1624,195.761719,4536]: 0 finished unit Metal Extractor [f=0009762] [9762] Event [384.029633,196.406815,961.99231]: 1 finished unit Scorcher [f=0009764] [9764] Event [3592,195.761719,4872]: 0 finished unit Solar Collector [f=0009784] [9784] Event [328,195.761719,2584]: 1 finished unit Metal Extractor [f=0009798] [9798] Event [248,195.761719,1064]: 1 finished unit Storage [f=0009979] [9979] Event [3535.95093,195.761719,5248]: 0 finished unit Scalpel [f=0010229] [10229] Event [3535.95093,195.761719,5248]: 0 finished unit Scalpel [f=0010276] [10276] Event [2120,195.761719,1288]: 1 finished unit Metal Extractor [f=0010384] [10384] Event [384.029633,196.406815,961.99231]: 1 finished unit Scorcher [f=0010395] Spectator gounson8989 left the game: normal quit [f=0010395] [10395] Event [undefined]: gounson8989 quit [f=0010484] [10484] Event [3535.95093,195.761719,5248]: 0 finished unit Scalpel [f=0010606] [10606] Event [1464,194.802704,1944]: 1 lost unit Metal Extractor [f=0010656] [10656] Event [1470.32764,195.464981,1997.88293]: 1 lost unit Scorcher [f=0010717] [10717] Event [3464,195.761719,4968]: 0 finished unit Caretaker [f=0010725] [10725] Event [2184,194.859161,3288]: 0 finished unit Metal Extractor [f=0010746] [10746] Event [3535.95093,195.761719,5248]: 0 finished unit Dagger [f=0010754] [10754] Event [1704,195.761719,4120]: 0 finished unit Metal Extractor [f=0010836] [10836] Event [3535.95093,195.761719,5248]: 0 finished unit Dagger [f=0010901] [10901] Event [3272,195.761719,5256]: 0 finished unit Solar Collector [f=0010911] [10911] Event [280,195.761719,1208]: 1 finished unit Caretaker [f=0010953] [10953] Event [384.029633,196.406815,961.99231]: 1 finished unit Scorcher [f=0010955] [10955] Event [3535.95093,195.761719,5248]: 0 finished unit Dagger [f=0011034] [11034] Event [1024,338.818359,1472]: 1 lost unit Radar Tower [f=0011048] [11048] Event [3256,195.761719,5336]: 0 finished unit Solar Collector [f=0011071] [11071] Event [40,195.761719,1480]: 1 finished unit Wind/Tidal Generator [f=0011089] [11089] Event [2032,195.761719,3008]: 0 finished unit Radar Tower [f=0011142] [11142] Event [968,195.761719,1240]: 1 lost unit Metal Extractor [f=0011164] [11164] Event [824,338.818359,1352]: 1 lost unit Wind/Tidal Generator [f=0011268] [11268] Event [968,338.818359,1432]: 1 lost unit Wind/Tidal Generator [f=0011272] [11272] Event [3535.95093,195.761719,5248]: 0 finished unit Scalpel [f=0011307] [11307] Event [432,195.761719,1744]: 1 lost unit Lotus [f=0011327] [11327] Event [3256,195.761719,5416]: 0 finished unit Solar Collector [f=0011363] [11363] Event [784.534424,195.761719,1908.94104]: 1 lost unit Scorcher [f=0011442] [11442] Event [2272,217.072266,1584]: 1 finished unit Lotus [f=0011452] [11452] Event [998.341858,195.761719,1906.51135]: 0 lost unit Dagger [f=0011495] [11495] Event [977.862183,195.761719,1998.90515]: 0 lost unit Dagger [f=0011497] [11497] Event [979.170776,195.761719,2035.15222]: 1 lost unit Scorcher [f=0011518] [11518] Event [1120.53674,195.884171,2162.35156]: 1 lost unit Scorcher [f=0011535] [11535] Event [1912,194.859161,2856]: 0 finished unit Metal Extractor [f=0011554] [11554] Event [528,195.761719,976]: 1 finished unit Lotus [f=0011557] [11557] Event [1044.48828,195.761719,2112.87695]: 1 lost unit Scorcher [f=0011583] [11583] Event [384.029633,196.406815,961.99231]: 1 finished unit Scorcher [f=0011596] [11596] Event [3535.95093,195.761719,5248]: 0 finished unit Scalpel [f=0011607] gg [f=0011647] [11647] Event [24,195.761719,1384]: 1 finished unit Wind/Tidal Generator [f=0011657] [11657] Event [3240,195.761719,5496]: 0 finished unit Solar Collector [f=0011681] gg [f=0011689] [11689] Event [undefined]: PRO_rANDY resigned [f=0011689] game_message: PRO_rANDY has been destroyed! [f=0011689] game_message: Godde wins! [f=0011689] Submitting stats [f=0011689] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011689] Part| Total Time|Time of the last 0.5s [f=0011689] Draw 8939.10ms 11.18% [f=0011689] Lua::Callins::Synced 7606.03ms 23.15% [f=0011689] Lua::Callins::Unsynced 13147.83ms 16.12% [f=0011689] Lua::CollectGarbage::Synced 270.69ms 0.20% [f=0011689] Lua::CollectGarbage::Unsynced 938.10ms 1.98% [f=0011689] Misc::Profiler::AddTime 103.37ms 0.00% [f=0011689] Sim 16885.27ms 75.57% [f=0011689] [11689] Received game_message: PRO_rANDY has been destroyed! [f=0011689] [11689] Received game_message: Godde wins! [f=0011690] [11690] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011690] [11690] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011690] [11690] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011690] [11690] Game End Stats Values: 2,2295,2245,2295,2245,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.13333321,6.95555592,6.13333321,6.95555592,130,80,130,80,0,0,0,0,890,890,890,890,0,8.33333588,0,8.33333588,0,0,0,0,0,0,0,0 [f=0011690] [11690] Game End Stats Values: 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[12326] Event [936,195.761719,4488]: 0 finished unit Metal Extractor [f=0012409] [12409] Event [3535.95093,195.761719,5248]: 0 finished unit Scalpel [f=0012604] [12604] Event [3535.95093,195.761719,5248]: 0 finished unit Scalpel [f=0012799] [12799] Event [3535.95093,195.761719,5248]: 0 finished unit Scalpel [f=0012994] [12994] Event [3535.95093,195.761719,5248]: 0 finished unit Scalpel [f=0013095] [13095] Event [696,195.761719,3832]: 0 finished unit Metal Extractor [f=0013189] [13189] Event [3535.95093,195.761719,5248]: 0 finished unit Scalpel [f=0013384] [13384] Event [3535.95093,195.761719,5248]: 0 finished unit Scalpel [f=0013579] [13579] Event [3535.95093,195.761719,5248]: 0 finished unit Scalpel [f=0013774] [13774] Event [3535.95093,195.761719,5248]: 0 finished unit Scalpel [f=0013969] [13969] Event [3535.95093,195.761719,5248]: 0 finished unit Scalpel [f=0014164] [14164] Event [3535.95093,195.761719,5248]: 0 finished unit Scalpel [f=0014359] [14359] Event [3535.95093,195.761719,5248]: 0 finished unit Scalpel [f=0014554] [14554] Event [3535.95093,195.761719,5248]: 0 finished unit Scalpel [f=0014666] Autoquit sending quit command. [f=0014666] [QuitAction] user exited to system [f=0014666] [SpringApp::Kill][1] fromRun=1 [f=0014666] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014666] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014666] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014666] [ThreadPool::SetThreadCount][2] workers=0 [f=0014666] [SpringApp::Kill][2] [f=0014666] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014666] [Game::KillLua][3] dtor=0 luaUI=0x615cd6f0 [f=0014666] Start widgetHandler:Shutdown [f=0014666] Shutdown - SaveOrderList Complete [f=0014666] Writing last game win data [f=0014666] Shutdown - SaveConfigData Complete [f=0014666] Shutdown Widget - Save/Load API [f=0014666] Shutdown Widget - Chili Highlight [f=0014666] Shutdown Widget - Draw After Chili [f=0014666] Shutdown Widget - EPIC Menu [f=0014666] Shutdown Widget - Chili Widget Selector [f=0014666] Shutdown Widget - Chili Minimap [f=0014666] Shutdown Widget - Local Team Colors [f=0014666] Shutdown Widget - Display Keys 2 [f=0014666] Shutdown Widget - Save Game Menu [f=0014666] Shutdown Widget - Unit Icons [f=0014666] Shutdown Widget - Noises [f=0014666] Shutdown Widget - HealthBars [f=0014666] Shutdown Widget - Win Counter [f=0014666] Shutdown Widget - SpringRTS Replay Stats [f=0014666] Shutdown Widget - BuildETA [f=0014666] Shutdown Widget - Modular Comm Info [f=0014666] Shutdown Widget - Music Player v2 [f=0014666] Shutdown Widget - Stereo3D [f=0014666] Shutdown Widget - Showeco and Grid Drawer [f=0014666] Shutdown Widget - Point Tracker [f=0014666] Shutdown Widget - Missile Silo Range [f=0014666] Shutdown Widget - MinimapEvents [f=0014666] Shutdown Widget - Mex Placement Handler [f=0014666] Shutdown Widget - Local Widgets Config [f=0014666] Shutdown Widget - Highlight Geos [f=0014666] Shutdown Widget - Grab Input [f=0014666] Input grabbing is disabled! [f=0014666] Shutdown Widget - Defense Range Zero-K [f=0014666] Shutdown Widget - MetalFeatures (new) [f=0014666] Shutdown Widget - Darkening [f=0014666] Shutdown Widget - Context Menu [f=0014666] Shutdown Widget - Chili Spectator Panels [f=0014666] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014666] Shutdown Widget - Chili Nuke Warning [f=0014666] Shutdown Widget - Chili EndGame Window [f=0014666] Shutdown Widget - Chili Economy Panel Default [f=0014666] Shutdown Widget - CameraShake [f=0014666] Shutdown Widget - Attack AoE [f=0014666] Shutdown Widget - Map Edge Extension [f=0014666] Shutdown Widget - Selection Send [f=0014666] Shutdown Widget - LupsManager [f=0014666] Shutdown Widget - Newton Firezone [f=0014666] Shutdown Widget - Chili Pro Console [f=0014666] Shutdown Widget - Lasso Terraform GUI [f=0014666] Shutdown Widget - Lups [f=0014666] Shutdown Widget - Chili Framework [f=0014666] Shutdown Widget - Chili Core Selector [f=0014666] Shutdown Widget - Custom Markers [f=0014666] Shutdown Widget - Select Keys [f=0014666] Shutdown Widget - Pause Screen [f=0014666] Shutdown Widget - Text To Speech Control [f=0014666] Shutdown Widget - Persistent Build Height [f=0014666] Shutdown Widget - Layout Handler [f=0014666] End widgetHandler:Shutdown [f=0014666] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={694959,77019875} {int,ext,rec}Allocs={23286492,0,0} {chunk,block}Bytes={77019875,0} [f=0014666] [Game::KillLua][1] dtor=0 luaGaia=0x6229f5d0 [f=0014666] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={493047,64622038} {int,ext,rec}Allocs={23286493,0,0} {chunk,block}Bytes={64622038,0} [f=0014666] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={493047,64622038} {int,ext,rec}Allocs={23286493,0,0} {chunk,block}Bytes={64622038,0} [f=0014666] [Game::KillLua][2] dtor=0 luaRules=0x526a8f30 [f=0014666] Start gadgetHandler:Shutdown [f=0014666] Shutdown - StartSetup [f=0014666] Shutdown - UnitMorph [f=0014666] Shutdown - Carrier Drones [f=0014666] Shutdown - LupsNanoSpray [f=0014666] Shutdown - Missile Silo Controller [f=0014666] Shutdown - Modular Comm Info [f=0014666] Shutdown - Terrain Texture Handler [f=0014666] Shutdown - UnitCloakShield [f=0014666] Shutdown - Starlight Handler [f=0014666] End gadgetHandler:Shutdown [f=0014666] Start gadgetHandler:Shutdown [f=0014666] Shutdown - Save/Load [f=0014666] Shutdown - Teleport Throw [f=0014666] Shutdown - UnitMorph [f=0014666] Shutdown - Modular Comm Info [f=0014666] Shutdown - Retreat Command [f=0014666] Shutdown - Shockwaves [f=0014666] Shutdown - UnitCloakShield [f=0014666] Shutdown - Lups Cloak FX [f=0014666] Shutdown - Lups [f=0014666] Shutdown - Lups Shield [f=0014666] End gadgetHandler:Shutdown [f=0014666] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23286525,0,0} {chunk,block}Bytes={0,0} [f=0014666] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23286525,0,0} {chunk,block}Bytes={0,0} [f=0014666] [Game::KillLua][4] dtor=0 [f=0014666] [Game::~CGame][1] [f=0014666] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014666] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014666] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014666] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014666] [Game::KillLua][4] dtor=1 [f=0014666] [Game::KillMisc][1] [f=0014666] [Game::KillMisc][2] [f=0014666] [Game::KillMisc][3] [f=0014666] [Game::KillRendering][1] [f=0014666] [3DOParser::Kill] allocated 137 pieces [f=0014666] [S3OParser::Kill] allocated 2756 pieces [f=0014666] [AssParser::Kill] allocated 241 pieces [f=0014666] [Game::KillInterface][1] [f=0014666] [Game::KillInterface][2] [f=0014666] [Game::KillSimulation][1] [f=0014666] [Game::KillSimulation][2] [f=0014666] [CCollisionHandler] dis-/continuous tests: 0/95972 [f=0014666] [Game::KillSimulation][3] [f=0014666] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014666] [~CPathCache(16x24)] cacheHits=101 hitPercentage=31% numHashColls=0 maxCacheSize=17 [f=0014666] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014666] [~CPathCache(32x48)] cacheHits=124 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014666] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014666] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014666] [LosHandler::Kill] raycast instance cache-{hits,misses}={5905,13983}; shared=2%; cached=28% [f=0014666] [Game::KillSimulation][4] [f=0014666] [CommonDefHandler::KillStatic] 3163 sound-set data items added [f=0014666] [Game::~CGame][2] [f=0014666] [Game::~CGame][3] [f=0014666] [SpringApp::Kill][3] [f=0014666] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 155028 bytes sent 218977 bytes recv'd [f=0014666] [SpringApp::Kill][4] font=0x463bdaa0 [f=0014666] [SpringApp::Kill][5] [f=0014666] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7792 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp (0x46485b50) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp" numZipFiles=7792 sumInflSize=721737kb sumReadTime=4628ms file="bitmaps/loadpictures/linemove.png" indx=505 inflSize=3005kb readTime=101ms file="luaui/configs/lang/campaign_units.en.json" indx=2851 inflSize=4kb readTime=67ms file="unittextures/bcore_abc_1.tga" indx=6966 inflSize=3210kb readTime=56ms file="luaui/configs/lang/pw_units.en.json" indx=2874 inflSize=4kb readTime=43ms file="luaui/widgets/gui_chili_core_selector.lua" indx=4584 inflSize=49kb readTime=41ms file="gamedata/explosions.lua" indx=849 inflSize=0kb readTime=40ms file="objects3d/m-9.s3o" indx=5219 inflSize=141kb readTime=35ms file="gamedata/sidedata.lua" indx=914 inflSize=1kb readTime=31ms file="objects3d/strikecom_3.dae" indx=5461 inflSize=1000kb readTime=30ms file="objects3d/debris4x4c.s3o" indx=5093 inflSize=9kb readTime=29ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp] 56096902 bytes cached in 2893 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Cobalt_Dream_v1.0.sd7 (0x4651a840) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x466ae650) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x464390f0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fc4e808bf10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]