[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.EYgb8PmOH4/springsettings.975729.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-11-amd64 #1 SMP Debian 4.19.146-1 (2020-09-17) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 20ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f7f6001d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 9049 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/975729/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 469ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 5 to team 0 (#active=6) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45770050] using map "Mechadansonia v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Mechadansonia v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45770050] using game "Zero-K v1.8.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 123ms [f=-000001] [PreGame::UpdateClientNet] received local player number 5 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (90 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1312ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1571ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 70ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 683ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 37ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 77ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 367ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 5 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/975729/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 46 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 46, 360 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=3dbd2188 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ce702104 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=4b3a2384 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ae5ee4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=ae5ee4 file="cache/104dev-maintenance/paths/Mechadansonia v1.02.pe-ae5ee4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=3dbd2188 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ce702104 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=4b3a2384 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ae5ef4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=ae5ef4 file="cache/104dev-maintenance/paths/Mechadansonia v1.02.pe2-ae5ef4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (2976ms, checksum 5135c9d1)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11575,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/975729/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 5 to team 0 [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a974720dc8022e7687084c7df33aba974756f2ca17487315be0514a212556cfa7e4d7b1ef691eee06efb82c953513289e4f858bd858383a1a0a14049ea827e75]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a7c157c47b5d727ef9edaebfc8d82c195bd511ac6c3a90a73a54fa3343334660836187b865c9cc0028c2fea04b4f2fe3e948aa46e17e759574aa1165d42b9d18]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x50f79e30,0x61f8dd80}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 05f78e5f4ce46234d1b91ecf4596f592 [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a974720dc8022e7687084c7df33aba974756f2ca17487315be0514a212556cfa7e4d7b1ef691eee06efb82c953513289e4f858bd858383a1a0a14049ea827e75]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a7c157c47b5d727ef9edaebfc8d82c195bd511ac6c3a90a73a54fa3343334660836187b865c9cc0028c2fea04b4f2fe3e948aa46e17e759574aa1165d42b9d18]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={00000000f9048ee0,0000000071aad720}]" [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a974720dc8022e7687084c7df33aba974756f2ca17487315be0514a212556cfa7e4d7b1ef691eee06efb82c953513289e4f858bd858383a1a0a14049ea827e75]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a7c157c47b5d727ef9edaebfc8d82c195bd511ac6c3a90a73a54fa3343334660836187b865c9cc0028c2fea04b4f2fe3e948aa46e17e759574aa1165d42b9d18]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={0000000100d67430,000000010368b2f0}]" [f=-000001] Allies: I choose: Nomad! [f=-000001] [Game::ClientReadNet] added new player Dregs with number 2 to team 0 [f=-000001] > SPRINGIE:User Dregs|staticmissilesilo|7_7|dev_content,donator_1|False|||GB [f=-000001] Connection attempt from Dregs [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Allies: I choose: WFH! [f=-000001] Allies: I choose: [18+ content]! [f=-000001] [Game::ClientReadNet] added new player Aquanim with number 3 to team 0 [f=-000001] > SPRINGIE:User Aquanim|planefighter|7_7|dev_game|True|RSN|Empire|AU [f=-000001] Connection attempt from Aquanim [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aquanim" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aquanim" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a974720dc8022e7687084c7df33aba974756f2ca17487315be0514a212556cfa7e4d7b1ef691eee06efb82c953513289e4f858bd858383a1a0a14049ea827e75]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a7c157c47b5d727ef9edaebfc8d82c195bd511ac6c3a90a73a54fa3343334660836187b865c9cc0028c2fea04b4f2fe3e948aa46e17e759574aa1165d42b9d18]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[Game::Load][lua{Rules,Gaia}={00000000df284210,00000000bf4dc8c0}]" [f=-000001] gl hf [f=-000001] Allies: its will gs? [f=-000001] Allies: -.- [f=-000001] gl [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aquanim" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a974720dc8022e7687084c7df33aba974756f2ca17487315be0514a212556cfa7e4d7b1ef691eee06efb82c953513289e4f858bd858383a1a0a14049ea827e75]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aquanim" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a7c157c47b5d727ef9edaebfc8d82c195bd511ac6c3a90a73a54fa3343334660836187b865c9cc0028c2fea04b4f2fe3e948aa46e17e759574aa1165d42b9d18]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aquanim" string="[Game::Load][lua{Rules,Gaia}={00000000e2fb32d0,00000000c5fab570}]" [f=-000001] [0] Event [5422,124.379028,936]: 0 finished unit Engineer Commander [f=-000001] [0] Event [2870,124.380005,6212]: 1 finished unit Recon Commander [f=0000000] [0] PRO_rANDY, team: 0, elo:2997 [f=0000000] [0] izirayd, team: 1, elo:2868 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [5400,124.375,776]: 0 finished unit Gunship Plant [f=0000016] [16] Event [2800,124.375,6080]: 1 finished unit Hovercraft Platform [f=0000240] [240] Event [5528,124.375,744]: 0 finished unit Metal Extractor [f=0000368] [368] Event [2968,124.375,6200]: 1 finished unit Metal Extractor [f=0000464] [464] Event [2799.95093,124.375,6112]: 1 finished unit Quill [f=0000480] [480] Event [5528,124.375,1128]: 0 finished unit Metal Extractor [f=0000709] [709] Event [2799.95093,124.375,6112]: 1 finished unit Dagger [f=0000743] [743] Event [5208,124.375,968]: 0 finished unit Metal Extractor [f=0000803] [803] Event [2648,124.375,6424]: 1 finished unit Metal Extractor [f=0001032] [1032] Event [5320,124.375,952]: 0 finished unit Solar Collector [f=0001033] [1033] Event [5400,145.375,776]: 0 finished unit Wasp [f=0001181] [1181] Event [2648,124.375,6040]: 1 finished unit Metal Extractor [f=0001245] [1245] Event [5464,124.375,1032]: 0 finished unit Solar Collector [f=0001278] [1278] Event [2799.95093,124.375,6112]: 1 finished unit Quill [f=0001413] [1413] Event [5352,124.375,1048]: 0 finished unit Wind/Tidal Generator [f=0001566] [1566] Event [2664,124.375,5912]: 1 finished unit Solar Collector [f=0001617] [1617] Event [5544,124.375,920]: 0 finished unit Wind/Tidal Generator [f=0001782] [1782] Event [5544,124.375,824]: 0 finished unit Wind/Tidal Generator [f=0001932] [1932] Event [5624,124.375,840]: 0 finished unit Wind/Tidal Generator [f=0002022] [2022] Event [5624,124.375,936]: 0 finished unit Wind/Tidal Generator [f=0002049] [2049] Event [2680,124.375,5800]: 1 finished unit Solar Collector [f=0002101] [2101] Event [2799.95093,124.375,6112]: 1 finished unit Bolas [f=0002112] [2112] Event [5624,124.375,1032]: 0 finished unit Wind/Tidal Generator [f=0002202] [2202] Event [5544,124.375,1032]: 0 finished unit Wind/Tidal Generator [f=0002246] [2246] Event [5400,145.375,776]: 0 finished unit Wasp [f=0002486] [2486] Event [4264,124.375,4968]: 1 finished unit Metal Extractor [f=0002655] [2655] Event [5400,145.375,776]: 0 finished unit Locust [f=0002692] [2692] Event [2799.95093,124.375,6112]: 1 finished unit Bolas [f=0002990] [2990] Event [5081.38721,124.375,2475.02759]: 1 lost unit Dagger [f=0003210] [3210] Event [5400,145.375,776]: 0 finished unit Locust [f=0003278] [3278] Event [2799.95093,124.375,6112]: 1 finished unit Bolas [f=0003348] [3348] Event [4584,263.4375,4872]: 1 finished unit Wind/Tidal Generator [f=0003427] [3427] Event [6920,124.375,840]: 0 finished unit Metal Extractor [f=0003572] [3572] Event [2248,24.3688965,3864]: 1 finished unit Metal Extractor [f=0003684] [3684] Event [2799.95093,124.375,6112]: 1 finished unit Quill [f=0003893] [3893] Event [4664,263.4375,4856]: 1 lost unit Wind/Tidal Generator [f=0003906] [3906] Event [7160,124.375,1000]: 0 finished unit Metal Extractor [f=0003972] [3972] Event [5400,145.375,776]: 0 finished unit Wasp [f=0004012] [4012] Event [2440,24.3688965,3816]: 1 finished unit Metal Extractor [f=0004233] [4233] Event [4552,263.4375,4792]: 1 finished unit Wind/Tidal Generator [f=0004271] [4271] Event [2799.95093,124.375,6112]: 1 finished unit Bolas [f=0004341] [4341] Event [6888,124.375,1160]: 0 finished unit Metal Extractor [f=0004447] [4447] Event [2312,24.3688965,3656]: 1 finished unit Metal Extractor [f=0004562] [4562] Event [4632,263.4375,4840]: 1 finished unit Wind/Tidal Generator [f=0004694] [4694] Event [5400,145.375,776]: 0 finished unit Wasp [f=0004801] [4801] Event [2376,24.3688965,3640]: 1 finished unit Solar Collector [f=0004825] [4825] Event [2112,124.375,5760]: 1 finished unit Radar Tower [f=0004940] [4940] Event [4512,263.4375,4880]: 1 finished unit Radar Tower [f=0004956] [4956] Event [2799.95093,124.375,6112]: 1 finished unit Bolas [f=0004995] [4995] Event [3656,124.375,1944]: 0 finished unit Metal Extractor [f=0005123] [5123] Event [2520,24.3688965,3768]: 1 finished unit Solar Collector [f=0005194] [5194] Event [7192,19.2053223,2248]: 0 finished unit Metal Extractor [f=0005359] [5359] Event [3704,124.375,2152]: 0 finished unit Metal Extractor [f=0005421] [5421] Event [3688,24.3688965,1048]: 0 finished unit Metal Extractor [f=0005633] [5633] Event [2424,24.3688965,3880]: 1 finished unit Solar Collector [f=0005637] [5637] Event [6952,21.1523438,2264]: 0 finished unit Metal Extractor [f=0005659] [5659] Event [5400,145.375,776]: 0 finished unit Locust [f=0005671] [5671] Event [3928,124.375,2216]: 0 finished unit Metal Extractor [f=0005703] [5703] Event [4624,263.4375,4896]: 1 finished unit Lotus [f=0005714] [5714] Event [6448,263.4375,3184]: 0 finished unit Radar Tower [f=0005731] [5731] Event [2799.95093,124.375,6112]: 1 finished unit Quill [f=0005786] [5786] Event [1288,124.375,6008]: 1 finished unit Metal Extractor [f=0005941] [5941] Event [4680,263.4375,4904]: 1 finished unit Wind/Tidal Generator [f=0005987] [5987] Event [3560,24.3688965,808]: 0 finished unit Metal Extractor [f=0006025] [6025] Event [2376,24.3688965,3800]: 1 finished unit Solar Collector [f=0006114] [6114] Event [5128,124.375,824]: 0 finished unit Caretaker [f=0006163] [6163] Event [3672,124.375,2056]: 0 finished unit Solar Collector [f=0006166] [6166] Event [2632,124.375,5992]: 1 finished unit Caretaker [f=0006223] [6223] Event [5400,145.375,776]: 0 finished unit Locust [f=0006256] [6256] Event [4696,263.4375,4984]: 1 finished unit Wind/Tidal Generator [f=0006340] [6340] Event [3832,124.375,2168]: 0 finished unit Solar Collector [f=0006411] [6411] Event [3432,24.3688965,1048]: 0 finished unit Metal Extractor [f=0006450] [6450] Event [1016,124.375,6152]: 1 finished unit Metal Extractor [f=0006477] [6477] Event [3816,263.4375,2312]: 0 finished unit Wind/Tidal Generator [f=0006519] [6519] Event [4712,263.4375,5064]: 1 finished unit Wind/Tidal Generator [f=0006559] [6559] Event [5400,145.375,776]: 0 finished unit Locust [f=0006567] [6567] Event [3736,263.4375,2280]: 0 finished unit Wind/Tidal Generator [f=0006572] [6572] Event [2799.95093,124.375,6112]: 1 finished unit Bolas [f=0006620] [6620] Event [2296,24.3688965,3720]: 1 finished unit Solar Collector [f=0006669] [6669] Event [5928,24.3688965,3288]: 0 finished unit Metal Extractor [f=0006761] [6761] Event [2632,124.375,6152]: 1 finished unit Solar Collector [f=0006767] [6767] Event [4712,263.4375,5144]: 1 finished unit Wind/Tidal Generator [f=0006904] [6904] Event [5400,145.375,776]: 0 finished unit Locust [f=0006924] [6924] Event [5736,24.3688965,3336]: 0 finished unit Metal Extractor [f=0007030] [7030] Event [4728,263.4375,5224]: 1 finished unit Wind/Tidal Generator [f=0007081] [7081] Event [1272,124.375,6344]: 1 finished unit Metal Extractor [f=0007156] [7156] Event [5864,24.3688965,3512]: 0 finished unit Metal Extractor [f=0007234] [7234] Event [2168,24.3688965,680]: 0 finished unit Metal Extractor [f=0007248] [7248] Event [5400,145.375,776]: 0 finished unit Locust [f=0007260] [7260] Event [2616,124.375,6280]: 1 finished unit Solar Collector [f=0007265] [7265] Event [4808,263.4375,5064]: 1 finished unit Wind/Tidal Generator [f=0007337] [7337] Event [2799.95093,124.375,6112]: 1 finished unit Bolas [f=0007344] [7344] Event [2248,24.3688965,3640]: 1 finished unit Solar Collector [f=0007487] [7487] Event [3536,263.4375,2832]: 0 finished unit Radar Tower [f=0007500] [7500] Event [4728,263.4375,5224]: 1 lost unit Wind/Tidal Generator [f=0007513] [7513] Event [4488,24.3688965,6120]: 1 finished unit Metal Extractor [f=0007525] [7525] Event [4712,263.511047,5144]: 1 lost unit Wind/Tidal Generator [f=0007556] [7556] Event [2712,124.375,6392]: 1 finished unit Solar Collector [f=0007593] [7593] Event [5400,145.375,776]: 0 finished unit Locust [f=0007626] [7626] Event [5160,124.375,1080]: 0 finished unit Solar Collector [f=0007628] [7628] Event [5384,24.3688965,4216]: 0 finished unit Metal Extractor [f=0007684] [7684] Event [1976,24.3688965,760]: 0 finished unit Metal Extractor [f=0007760] [7760] Event [2799.95093,124.375,6112]: 1 finished unit Quill [f=0007855] [7855] Event [4656,263.4375,4992]: 1 finished unit Lotus [f=0007878] [7878] Event [2856,124.375,6392]: 1 finished unit Solar Collector [f=0007905] [7905] Event [2312,24.3688965,3880]: 1 finished unit Solar Collector [f=0007988] [7988] Event [5400,145.375,776]: 0 finished unit Locust [f=0008047] [8047] Event [4264,124.375,4968]: 1 lost unit Metal Extractor [f=0008086] [8086] Event [5072,263.4375,4416]: 0 finished unit Lotus [f=0008102] [8102] Event [5016,124.375,1192]: 0 finished unit Solar Collector [f=0008248] [8248] Event [2799.95093,124.375,6112]: 1 finished unit Bolas [f=0008296] [8296] Event [2984,124.375,6296]: 1 finished unit Solar Collector [f=0008311] [8311] Event [5136,263.4375,4464]: 0 finished unit Lotus [f=0008383] [8383] Event [2184,24.3688965,3848]: 1 finished unit Solar Collector [f=0008457] [8457] Event [4784,263.554077,5152]: 1 finished unit Lotus [f=0008505] [8505] Event [4744,24.3688965,6120]: 1 finished unit Metal Extractor [f=0008553] [8553] Event [1312,23.8928223,1376]: 0 finished unit Radar Tower [f=0008573] [8573] Event [5184,263.4375,4544]: 0 finished unit Lotus [f=0008616] [8616] Event [2799.95093,124.375,6112]: 1 finished unit Bolas [f=0008747] [8747] Event [3112,124.375,6200]: 1 finished unit Solar Collector [f=0008805] [8805] Event [5136,263.4375,4528]: 0 finished unit Picket [f=0008860] [8860] Event [3576,255.930176,2568]: 0 finished unit Wind/Tidal Generator [f=0008906] [8906] Event [2264,24.3688965,3800]: 1 finished unit Solar Collector [f=0008964] [8964] Event [3496,263.4375,2568]: 0 finished unit Wind/Tidal Generator [f=0009030] [9030] Event [5008,263.4375,4400]: 0 finished unit Picket [f=0009058] [9058] Event [2799.95093,124.375,6112]: 1 finished unit Bolas [f=0009061] [9061] Event [5400,145.375,776]: 0 finished unit Locust [f=0009087] [9087] Event [3448,263.4375,2536]: 0 finished unit Wind/Tidal Generator [f=0009110] [9110] Event [4552,263.4375,4792]: 1 lost unit Wind/Tidal Generator [f=0009136] [9136] Event [4808,263.4375,5064]: 1 lost unit Wind/Tidal Generator [f=0009164] [9164] Event [4752,263.4375,5008]: 1 finished unit Picket [f=0009203] [9203] Event [3240,124.375,6088]: 1 finished unit Solar Collector [f=0009204] [9204] Event [4784,263.710938,5152]: 1 lost unit Lotus [f=0009222] [9222] Event [3400,263.4375,2504]: 0 finished unit Wind/Tidal Generator [f=0009225] [9225] Event [4632,263.605042,4840]: 1 lost unit Wind/Tidal Generator [f=0009231] [9231] Event [4748.88916,340.337708,4990.31885]: 0 lost unit Locust [f=0009300] [9300] Event [4680,263.495789,4904]: 1 lost unit Wind/Tidal Generator [f=0009330] [9330] Event [4478.17773,235.616684,5063.81299]: 0 lost unit Locust [f=0009336] [9336] Event [5136,263.4375,4688]: 0 finished unit Picket [f=0009336] [9336] Event [4616,24.3688965,6360]: 1 finished unit Metal Extractor [f=0009370] [9370] Event [4752,263.494873,5008]: 1 lost unit Picket [f=0009372] [9372] Event [3352,263.4375,2472]: 0 finished unit Wind/Tidal Generator [f=0009408] [9408] Event [4696,263.4375,4984]: 1 lost unit Wind/Tidal Generator [f=0009425] [9425] Event [4712,263.466919,5064]: 1 lost unit Wind/Tidal Generator [f=0009507] [9507] Event [3304,263.4375,2440]: 0 finished unit Wind/Tidal Generator [f=0009520] [9520] Event [4656,262.929688,4992]: 1 lost unit Lotus [f=0009547] [9547] Event [4976,263.4375,4624]: 0 finished unit Lotus [f=0009613] [9613] Event [4624,263.677979,4896]: 1 lost unit Lotus [f=0009642] [9642] Event [3256,263.4375,2408]: 0 finished unit Wind/Tidal Generator [f=0009705] [9705] Event [3368,124.375,5992]: 1 finished unit Solar Collector [f=0009753] [9753] Event [4584,263.276367,4872]: 1 lost unit Wind/Tidal Generator [f=0009767] [9767] Event [4512,263.433289,4880]: 1 lost unit Radar Tower [f=0009777] [9777] Event [3208,263.4375,2376]: 0 finished unit Wind/Tidal Generator [f=0009780] [9780] Event [5240,263.4375,4680]: 0 finished unit Wind/Tidal Generator [f=0009903] [9903] Event [5320,263.4375,4728]: 0 finished unit Wind/Tidal Generator [f=0009916] [9916] Event [2904,124.375,6104]: 1 finished unit Caretaker [f=0009927] [9927] Event [3240,263.4375,2312]: 0 finished unit Wind/Tidal Generator [f=0009949] [9949] Event [4880,24.3688965,6160]: 1 finished unit Lotus [f=0010016] [10016] Event [5368,263.4375,4744]: 0 finished unit Wind/Tidal Generator [f=0010017] [10017] Event [3288,263.4375,2344]: 0 finished unit Wind/Tidal Generator [f=0010107] [10107] Event [3336,263.4375,2376]: 0 finished unit Wind/Tidal Generator [f=0010112] [10112] Event [2072,24.3688965,888]: 0 finished unit Stardust [f=0010121] [10121] Event [5416,263.4375,4744]: 0 finished unit Wind/Tidal Generator [f=0010187] [10187] Event [2799.95093,124.375,6112]: 1 finished unit Flail [f=0010195] [10195] Event [5112,124.375,904]: 0 finished unit Caretaker [f=0010197] [10197] Event [3384,263.4375,2408]: 0 finished unit Wind/Tidal Generator [f=0010200] [10200] Event [3496,124.375,5896]: 1 finished unit Solar Collector [f=0010225] [10225] Event [5464,263.4375,4760]: 0 finished unit Wind/Tidal Generator [f=0010287] [10287] Event [3432,263.4375,2424]: 0 finished unit Wind/Tidal Generator [f=0010325] [10325] Event [5400,145.375,776]: 0 finished unit Locust [f=0010359] [10359] Event [2984,124.375,6072]: 1 finished unit Caretaker [f=0010377] [10377] Event [3480,263.4375,2472]: 0 finished unit Wind/Tidal Generator [f=0010462] [10462] Event [2368,24.3688965,3728]: 1 finished unit Lotus [f=0010468] [10468] Event [2072,24.3688965,712]: 0 finished unit Solar Collector [f=0010512] [10512] Event [3576,251.37085,2488]: 0 finished unit Wind/Tidal Generator [f=0010549] [10549] Event [4768,20.6945801,6432]: 1 finished unit Lotus [f=0010551] [10551] Event [2799.95093,124.375,6112]: 1 finished unit Flail [f=0010560] [10560] Event [5400,145.375,776]: 0 finished unit Locust [f=0010560] [10560] Event [4704.55029,262.500366,5150.12646]: 1 lost unit Quill [f=0010582] [10582] Event [4752,262.249756,5200]: 1 lost unit Picket [f=0010665] [10665] Event [4912,263.4375,4928]: 0 finished unit Lotus [f=0010695] [10695] Event [3608,124.375,5800]: 1 finished unit Solar Collector [f=0010800] [10800] Event [5400,145.375,776]: 0 finished unit Locust [f=0010813] [10813] Event [2280,24.3688965,680]: 0 finished unit Solar Collector [f=0010866] [10866] Event [4618.01123,110.477142,6096.37891]: 0 lost unit Locust [f=0010876] [10876] Event [4773.68164,24.3688965,6079.78076]: 1 lost unit Bolas [f=0010892] [10892] Event [2799.95093,124.375,6112]: 1 finished unit Flail [f=0010903] [10903] Event [4752,262.891541,5248]: 0 finished unit Radar Tower [f=0011017] [11017] Event [2424,24.3688965,696]: 0 finished unit Wind/Tidal Generator [f=0011040] [11040] Event [5400,145.375,776]: 0 finished unit Locust [f=0011189] [11189] Event [5256,124.375,840]: 0 finished unit Caretaker [f=0011212] [11212] Event [2520,24.3688965,712]: 0 finished unit Wind/Tidal Generator [f=0011299] [11299] Event [3720,124.375,5672]: 1 finished unit Solar Collector [f=0011328] [11328] Event [5400,145.375,776]: 0 finished unit Locust [f=0011348] [11348] Event [2799.95093,124.375,6112]: 1 finished unit Flail [f=0011407] [11407] Event [2616,24.3688965,728]: 0 finished unit Wind/Tidal Generator [f=0011408] [11408] Event [3448,263.4375,2360]: 0 finished unit Wind/Tidal Generator [f=0011459] [11459] Event [5256,124.375,728]: 0 finished unit Caretaker [f=0011502] [11502] Event [3528,263.4375,2392]: 0 finished unit Wind/Tidal Generator [f=0011575] [11575] Event [5400,145.375,776]: 0 finished unit Locust [f=0011602] [11602] Event [2712,24.3688965,744]: 0 finished unit Wind/Tidal Generator [f=0011625] [11625] Event [4968,263.4375,4376]: 0 finished unit Caretaker [f=0011712] [11712] Event [3624,263.4375,2408]: 0 finished unit Wind/Tidal Generator [f=0011713] [11713] Event [5208,124.375,872]: 0 finished unit Caretaker [f=0011722] [11722] Event [2799.95093,124.375,6112]: 1 finished unit Flail [f=0011797] [11797] Event [2808,24.3017578,760]: 0 finished unit Wind/Tidal Generator [f=0011811] [11811] Event [5400,145.375,776]: 0 finished unit Locust [f=0011862] [11862] Event [3720,262.979736,2408]: 0 finished unit Wind/Tidal Generator [f=0011952] [11952] Event [2216,24.3688965,3720]: 1 finished unit Stardust [f=0011954] [11954] Event [5400,145.375,776]: 0 finished unit Locust [f=0012030] [12030] Event [5064,18.0761719,3864]: 0 finished unit Metal Extractor [f=0012042] [12042] Event [2904,2.59155273,776]: 0 finished unit Wind/Tidal Generator [f=0012141] [12141] Event [5400,145.375,776]: 0 finished unit Locust [f=0012289] [12289] Event [3000,0,792]: 0 finished unit Wind/Tidal Generator [f=0012312] [12312] Event [5400,145.375,776]: 0 finished unit Locust [f=0012345] [12345] Event [2799.95093,124.375,6112]: 1 finished unit Mace [f=0012355] [12355] Event [4664,263.364258,4568]: 0 finished unit Stardust [f=0012394] [12394] Event [4264,123.214569,4968]: 1 finished unit Metal Extractor [f=0012428] [12428] Event [2368,24.3688965,3552]: 1 finished unit Radar Tower [f=0012463] [12463] Event [5400,145.375,776]: 0 finished unit Locust [f=0012542] [12542] Event [3096,12.869873,808]: 0 finished unit Wind/Tidal Generator [f=0012623] [12623] Event [4552,24.3688965,3224]: 0 finished unit Metal Extractor [f=0012651] [12651] Event [5400,145.375,776]: 0 finished unit Locust [f=0012811] [12811] Event [3192,23.8317871,824]: 0 finished unit Wind/Tidal Generator [f=0012835] [12835] Event [5400,145.375,776]: 0 finished unit Locust [f=0012964] [12964] Event [4176,124.375,2928]: 0 finished unit Lotus [f=0012973] [12973] Event [2799.95093,124.375,6112]: 1 finished unit Mace [f=0012994] [12994] Event [4448,24.3688965,3200]: 0 finished unit Lotus [f=0013020] [13020] Event [4488,124.375,5016]: 1 finished unit Metal Extractor [f=0013048] [13048] Event [1208,124.375,6136]: 1 finished unit Stardust [f=0013068] [13068] Event [4132.56934,124.375,2705.35986]: 0 finished unit Engineer Commander [f=0013068] game_message: Morph complete: WFH lvl 1 -> WFH lvl 2 [f=0013068] [13068] Received game_message: Morph complete: WFH lvl 1 -> WFH lvl 2 [f=0013072] [13072] Event [5400,145.375,776]: 0 finished unit Locust [f=0013125] [13125] Event [3288,24.3688965,824]: 0 finished unit Wind/Tidal Generator [f=0013194] [13194] Event [4096,124.375,2928]: 0 finished unit Lotus [f=0013265] [13265] Event [5400,145.375,776]: 0 finished unit Locust [f=0013383] [13383] Event [3384,24.3688965,840]: 0 finished unit Wind/Tidal Generator [f=0013422] [13422] Event [6008,24.3688965,6504]: 1 finished unit Metal Extractor [f=0013428] [13428] Event [5400,145.375,776]: 0 finished unit Locust [f=0013501] [13501] Event [4104,24.3688965,3128]: 0 finished unit Metal Extractor [f=0013578] [13578] Event [2799.95093,124.375,6112]: 1 finished unit Mace [f=0013582] [13582] Event [5400,145.375,776]: 0 finished unit Locust [f=0013608] [13608] Event [3480,24.3688965,856]: 0 finished unit Wind/Tidal Generator [f=0013623] [13623] Event [4536,124.375,5224]: 1 finished unit Metal Extractor [f=0013709] [13709] Event [5400,145.375,776]: 0 finished unit Locust [f=0013812] [13812] Event [3576,24.3688965,872]: 0 finished unit Wind/Tidal Generator [f=0013845] [13845] Event [5400,145.375,776]: 0 finished unit Locust [f=0013979] [13979] Event [5400,145.375,776]: 0 finished unit Locust [f=0014153] [14153] Event [5400,145.375,776]: 0 finished unit Locust [f=0014171] [14171] Event [2799.95093,124.375,6112]: 1 finished unit Mace [f=0014182] [14182] Event [2424,24.3688965,3720]: 1 finished unit Stardust [f=0014187] [14187] Event [3560,24.3688965,1000]: 0 finished unit Solar Collector [f=0014204] [14204] Event [6200,24.3688965,6408]: 1 lost unit Metal Extractor [f=0014213] [14213] Event [6066.84521,24.3688965,6439.1084]: 1 lost unit Quill [f=0014241] [14241] Event [6008,24.3688965,6504]: 1 lost unit Metal Extractor [f=0014308] [14308] Event [4888,263.4375,4744]: 0 finished unit Caretaker [f=0014357] [14357] Event [5400,145.375,776]: 0 finished unit Locust [f=0014442] [14442] Event [2799.95093,124.375,6112]: 1 finished unit Scalpel [f=0014467] [14467] Event [3632,124.375,2992]: 0 finished unit Lotus [f=0014527] [14527] Event [5400,145.375,776]: 0 finished unit Locust [f=0014576] [14576] Event [1104,124.375,6016]: 1 finished unit Faraday [f=0014671] [14671] Event [3728,124.375,3024]: 0 finished unit Lotus [f=0014686] [14686] Event [2799.95093,124.375,6112]: 1 finished unit Scalpel [f=0014696] [14696] Event [4576,263.28125,4928]: 0 finished unit Lotus [f=0014768] [14768] Event [5400,145.375,776]: 0 finished unit Locust [f=0014800] [14800] Event [4576,263.28125,4928]: 0 lost unit Lotus [f=0014878] [14878] Event [4608,263.315582,4992]: 0 lost unit Lotus [f=0014890] [14890] Event [3552,124.375,2960]: 0 finished unit Lotus [f=0014909] [14909] Event [2799.95093,124.375,6112]: 1 finished unit Scalpel [f=0014985] [14985] Event [5400,145.375,776]: 0 finished unit Locust [f=0014989] [14989] Event [4488,124.375,5016]: 1 lost unit Metal Extractor [f=0015048] [15048] Event [4342.72168,124.375,5083.45313]: 1 lost unit Mace [f=0015077] [15077] Event [4408,124.375,5032]: 1 lost unit Stinger [f=0015109] [15109] Event [4544,262.33551,4928]: 0 finished unit Lotus [f=0015132] [15132] Event [2799.95093,124.375,6112]: 1 finished unit Scalpel [f=0015134] [15134] Event [4536,124.375,5224]: 1 lost unit Metal Extractor [f=0015205] [15205] Event [4264,123.214569,4968]: 1 lost unit Metal Extractor [f=0015214] [15214] Event [5400,145.375,776]: 0 finished unit Locust [f=0015318] [15318] Event [2799.95093,124.375,6112]: 1 finished unit Scalpel [f=0015321] [15321] Event [4728.47412,388.388763,4818.854]: 0 lost unit Wasp [f=0015345] [15345] Event [4496,262.922974,4912]: 0 finished unit Lotus [f=0015394] [15394] Event [5400,145.375,776]: 0 finished unit Locust [f=0015462] [15462] Event [4793.36719,342.164856,4792.36328]: 0 lost unit Wasp [f=0015477] [15477] Event [4496,262.922974,4912]: 0 lost unit Lotus [f=0015518] [15518] Event [4544,262.2099,4928]: 0 lost unit Lotus [f=0015526] [15526] Event [2799.95093,124.375,6112]: 1 finished unit Scalpel [f=0015540] [15540] Event [4608,263.309937,4992]: 0 finished unit Lotus [f=0015553] [15553] Event [4936,124.375,1736]: 0 finished unit Geothermal Generator [f=0015566] [15566] Event [3391.24463,10.3967371,3183.86011]: 0 finished unit Engineer Commander [f=0015566] game_message: Morph complete: WFH lvl 2 -> WFH lvl 3 [f=0015566] [15566] Received game_message: Morph complete: WFH lvl 2 -> WFH lvl 3 [f=0015567] [15567] Event [5400,145.375,776]: 0 finished unit Locust [f=0015616] [15616] Event [4608,263.464966,4992]: 0 lost unit Lotus [f=0015639] [15639] Event [3768,32.7368164,1432]: 0 finished unit Energy Pylon [f=0015688] [15688] Event [5400,145.375,776]: 0 finished unit Locust [f=0015747] [15747] Event [2799.95093,124.375,6112]: 1 finished unit Scalpel [f=0015748] [15748] Event [3112,24.3688965,3192]: 0 finished unit Metal Extractor [f=0015795] [15795] Event [2463.24902,99.3206482,3752.28271]: 0 lost unit Locust [f=0015805] [15805] Event [3246.34814,46.0074615,4269.81641]: 0 lost unit Locust [f=0015812] [15812] Event [3269.96729,225.005905,4637.16602]: 0 lost unit Locust [f=0015814] [15814] Event [2368,24.3688965,3552]: 1 lost unit Radar Tower [f=0015818] [15818] Event [5400,145.375,776]: 0 finished unit Locust [f=0015841] [15841] Event [2478.97974,155.034698,3583.50269]: 0 lost unit Locust [f=0015860] [15860] Event [2440,24.3688965,3816]: 1 lost unit Metal Extractor [f=0015868] [15868] Event [2424,24.4553089,3720]: 1 lost unit Stardust [f=0015890] [15890] Event [2368,21.5138817,3728]: 1 lost unit Lotus [f=0015891] [15891] Event [3335.79468,124.375,4581.81885]: 1 lost unit Recon Commander [f=0015904] [15904] Event [2571.18945,47.2459641,3958.18555]: 0 lost unit Locust [f=0015904] [15904] Event [2493.56616,92.8829422,3592.6853]: 0 lost unit Locust [f=0015923] [15923] Event [3406.34399,228.667282,4715.62695]: 0 lost unit Locust [f=0015941] [15941] Event [5400,145.375,776]: 0 finished unit Locust [f=0015942] [15942] Event [2312,24.3688965,3656]: 1 lost unit Metal Extractor [f=0015947] [15947] Event [3528.62988,230.34819,4684.87451]: 0 lost unit Locust [f=0015953] [15953] Event [3479.83569,123.921761,4511.88037]: 1 lost unit Bolas [f=0015955] [15955] Event [3371.80518,200.639542,4500.54736]: 0 lost unit Locust [f=0015963] [15963] Event [2296,24.3688965,3720]: 1 lost unit Solar Collector [f=0015981] [15981] Event [2370.28027,174.728363,3727.43994]: 0 lost unit Locust [f=0015997] [15997] Event [3357.17163,212.903488,4570.1123]: 0 lost unit Locust [f=0016021] [16021] Event [2799.95093,124.375,6112]: 1 finished unit Scalpel [f=0016026] [16026] Event [2216,24.834404,3720]: 1 lost unit Stardust [f=0016029] [16029] Event [3462.20288,231.276459,4715.71924]: 0 lost unit Locust [f=0016056] [16056] Event [2248,24.4803429,3864]: 1 lost unit Metal Extractor [f=0016061] [16061] Event [5400,145.375,776]: 0 finished unit Locust [f=0016074] [16074] Event [3186.06543,231.705551,4517.2168]: 0 lost unit Locust [f=0016104] [16104] Event [2367.38086,121.301956,3917.50537]: 0 lost unit Locust [f=0016181] [16181] Event [5400,145.375,776]: 0 finished unit Locust [f=0016186] [16186] Event [3182.25391,144.89917,4011.35425]: 0 lost unit Locust [f=0016201] [16201] Event [2184,24.7044373,3928]: 1 lost unit Solar Collector [f=0016213] [16213] Event [2496.23657,47.2083244,4021.62109]: 0 lost unit Locust [f=0016235] [16235] Event [2976,-5,3376]: 0 finished unit Lotus [f=0016289] [16289] Event [2440.44385,45.8735847,3467.98755]: 0 lost unit Locust [f=0016307] [16307] Event [5400,145.375,776]: 0 finished unit Locust [f=0016327] [16327] Event [2988.94946,47.1399651,3807.77612]: 0 lost unit Locust [f=0016370] [16370] Event [2341.39844,94.8791122,3031.98486]: 0 lost unit Locust [f=0016377] [16377] Event [2896,-5,3360]: 0 finished unit Lotus [f=0016400] [16400] Event [2384.95825,24.4545975,2768.99414]: 0 lost unit Locust [f=0016425] [16425] Event [2799.95093,124.375,6112]: 1 finished unit Scalpel [f=0016461] [16461] Event [5400,145.375,776]: 0 finished unit Locust [f=0016521] [16521] Event [4648,124.375,1656]: 0 finished unit Energy Pylon [f=0016527] [16527] Event [3056,3.07373047,3376]: 0 finished unit Lotus [f=0016581] [Game::ClientReadNet] added new player katastrophe with number 4 to team 0 [f=0016581] > SPRINGIE:User katastrophe|vehsupport|7_6|donator_1|False|MC|Federation|DE [f=0016599] Connection attempt from katastrophe [f=0016599] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0016599] -> Connection established (given id 4) [f=0016605] [16605] Event [5400,145.375,776]: 0 finished unit Locust [f=0016644] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=0016644] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0016735] [16735] Event [5400,145.375,776]: 0 finished unit Locust [f=0016746] [16746] Event [3240,62.9396477,5448]: 1 finished unit Geothermal Generator [f=0016764] [Dregs] Allies: I feel like izi should have just gone for the jugular about 4 minutes ago [f=0016785] [16785] Event [2799.95093,124.375,6112]: 1 finished unit Scalpel [f=0016859] [16859] Event [2752,20.8776855,3568]: 0 finished unit Lotus [f=0016860] How am I supposed to play against this? [f=0016933] [16933] Event [5400,145.375,776]: 0 finished unit Locust [f=0017002] [17002] Event [2752,20.8776855,3568]: 0 lost unit Lotus [f=0017012] [17012] Event [2624,18.7414551,3440]: 0 finished unit Lotus [f=0017034] [17034] Event [2248,24.3688965,3640]: 1 lost unit Solar Collector [f=0017081] [17081] Event [2799.95093,124.375,6112]: 1 finished unit Scalpel [f=0017093] [17093] Event [2520,24.3688965,3768]: 1 lost unit Solar Collector [f=0017120] [17120] Event [2376,24.4239235,3640]: 1 lost unit Solar Collector [f=0017142] [17142] Event [4168,124.375,2536]: 0 finished unit Energy Pylon [f=0017147] [17147] Event [5400,145.375,776]: 0 finished unit Locust [f=0017255] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a974720dc8022e7687084c7df33aba974756f2ca17487315be0514a212556cfa7e4d7b1ef691eee06efb82c953513289e4f858bd858383a1a0a14049ea827e75]" [f=0017289] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a7c157c47b5d727ef9edaebfc8d82c195bd511ac6c3a90a73a54fa3343334660836187b865c9cc0028c2fea04b4f2fe3e948aa46e17e759574aa1165d42b9d18]" [f=0017289] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[Game::Load][lua{Rules,Gaia}={00000000715e99b0,00000000fcba5280}]" [f=0017370] [17370] Event [2799.95093,124.375,6112]: 1 finished unit Scalpel [f=0017372] [17372] Event [5400,145.375,776]: 0 finished unit Locust [f=0017493] [Dregs] Allies: When he knew randy's cons were investing in his high-base. [f=0017600] [17600] Event [5400,145.375,776]: 0 finished unit Locust [f=0017666] [17666] Event [2712,11.8030548,3464]: 0 finished unit Stinger [f=0017672] [17672] Event [2799.95093,124.375,6112]: 1 finished unit Scalpel [f=0017682] [17682] Event [2424,24.3688965,3880]: 1 lost unit Solar Collector [f=0017730] m? [f=0017762] [17762] Event [5400,145.375,776]: 0 finished unit Locust [f=0017829] [17829] Event [3080,124.375,5992]: 1 finished unit Storage [f=0017918] [17918] Event [5400,145.375,776]: 0 finished unit Locust [f=0017955] [17955] Event [2801.01465,24.6977234,4036.22192]: 1 lost unit Flail [f=0017986] !resign [f=0017987] > Poll: Resign team 2? [!y=0/1, !n=0/1] [f=0017987] > Poll: Resign team 2? [!y=1/1, !n=0/1] [f=0017987] > Poll: Resign team 2? [END:SUCCESS] [f=0017987] [17987] Event [undefined]: izirayd resigned [f=0017987] game_message: izirayd has been destroyed! [f=0017987] game_message: PRO_rANDY wins! [f=0017987] Submitting stats [f=0017987] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0017987] Part| Total Time|Time of the last 0.5s [f=0017987] Draw 32950.25ms 34.00% [f=0017987] Lua::Callins::Synced 15024.75ms 8.00% [f=0017987] Lua::Callins::Unsynced 37667.15ms 35.70% [f=0017987] Lua::CollectGarbage::Synced 2306.71ms 0.30% [f=0017987] Lua::CollectGarbage::Unsynced 2008.06ms 1.10% [f=0017987] Misc::Profiler::AddTime 122.59ms 0.00% [f=0017987] Sim 80317.66ms 48.00% [f=0017987] [17987] Received game_message: izirayd has been destroyed! [f=0017987] [17987] Received game_message: PRO_rANDY wins! [f=0017987] > Team 2 resigned [f=0017988] [17988] Event [2875.38428,57.3459549,4111.14111]: 1 lost unit Bolas [f=0017988] [17988] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0017988] [17988] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0017988] [17988] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017988] [17988] Game End Stats Values: 2,2165,2165,2165,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.73333311,6.4000001,5.73333311,6.4000001,0,0,0,0,0,0,0,0,890,890,890,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017988] [17988] Game End Stats Values: 3,2465,2345,2465,2345,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,8.26666641,10.2666664,8.26666641,10.2666664,80,0,80,0,0,0,0,0,1110,1070,1110,1070,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017988] [17988] Game End Stats Values: 4,2685,2725,2685,2725,0,1.03023028,0,1.03023028,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,11.6833334,8,11.6833334,1275,1275,1275,1275,10.5333338,12.0686817,10.5333338,12.0686817,80,0,80,0,0,0,0,0,1330,1450,1330,1450,0,0,0,0,0,0.000405,0,0.000405,0,0,0,0 [f=0017988] [17988] Game End Stats Values: 5,2755,2830,2755,2830,0.00017088,9.1003027,0.00017088,9.1003027,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.0073633,18.5866566,11.0073633,18.5866566,1275,1275,1275,1275,13.1036921,12.7768927,13.1036921,12.7768927,80,0,80,0,0,0,0,0,1400,1555,1400,1555,0,0,0,0,0.00036333,0.00112251,0.00036333,0.00112251,0,0,0,0 [f=0017988] [17988] Game End Stats Values: 6,3015,3210,3015,3210,0.12467865,13.830431,0.12467865,13.830431,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.9999819,24.5168762,13.9999819,24.5168762,1275,1275,1275,1275,13.674964,14.8153324,13.674964,14.8153324,270,0,270,0,0,0,0,0,1470,1935,1470,1935,0,0,0,0,0.00086334,0.00187253,0.00086334,0.00187253,0,0,0,0 [f=0017988] [17988] Game End Stats Values: 7,3295,3430,3295,3430,1.04865265,42.957386,1.04865265,42.957386,0,0,0,0,0,0,0,0,0,0,0,0,23.3356667,15.9999981,23.3356667,15.9999981,0,0,0,0,16.1149025,32.1620255,16.1149025,32.1620255,1275,1275,1275,1275,13.4246073,14.5362539,13.4246073,14.5362539,460,220,460,220,0,0,0,0,1560,1935,1560,1935,0,0,0,0,0.0014978,0.00289916,0.0014978,0.00289916,15.9999981,23.3356667,15.9999981,23.3356667 [f=0017988] [17988] Game End Stats Values: 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37,10695,16995,10695,16995,1126.12573,2173.95386,1126.12573,2173.95386,0,0,0,0,0,0,0,0,78.1882324,1555.69043,78.1882324,1555.69043,7398.92725,5874.89795,7398.92725,5874.89795,650,1730,650,1730,35.7333336,115.563751,35.7333336,115.563751,55,2125,55,2125,27.3577156,72.4858398,27.3577156,72.4858398,5980,5500,5980,5500,4177,4811.66699,4177,4811.66699,4010,7640,4010,7640,4901.66699,4844,4901.66699,4844,154.134338,320.787109,154.134338,320.787109,6580.3457,7890.57715,6580.3457,7890.57715 [f=0017988] [17988] Game End Stats Values: 38,10915,17025,10915,17025,1170.60596,2298.70923,1170.60596,2298.70923,0,0,0,0,0,0,0,0,88.0603333,1555.69043,88.0603333,1555.69043,7787.70996,5902.63574,7787.70996,5902.63574,650,2000,650,2000,36,105.907722,36,105.907722,55,2125,55,2125,22.9653454,69.9615097,22.9653454,69.9615097,6200,5060,6200,5060,4397,4818.06689,4397,4818.06689,4010,7840,4010,7840,4908.06689,5944,4908.06689,5944,154.134338,440.457428,154.134338,440.457428,6608.0835,8279.35938,6608.0835,8279.35938 [f=0017988] [17988] Game End Stats Values: 39,11715,17555,11715,17555,1233.80396,2376.63062,1233.80396,2376.63062,0,0,0,0,0,0,0,0,113.503677,1555.69043,113.503677,1555.69043,7877.71094,6016.24121,7877.71094,6016.24121,650,2090,650,2090,60.5333328,83.3769989,60.5333328,83.3769989,55,2125,55,2125,24.2132072,68.1103287,24.2132072,68.1103287,6640,5500,6640,5500,4487,4958.06689,4487,4958.06689,4370,7840,4370,7840,5048.06689,6034,5048.06689,6034,154.134338,575.230408,154.134338,575.230408,6721.68896,8369.32129,6721.68896,8369.32129 [f=0017988] [17988] Game End Stats Values: 40,11865,18195,11865,18195,1300.04236,2493.92969,1300.04236,2493.92969,0,0,0,0,0,0,0,0,153.071503,1555.69043,153.071503,1555.69043,7877.71094,6022.27539,7877.71094,6022.27539,650,2090,650,2090,63.4000015,95.7677917,63.4000015,95.7677917,55,2125,55,2125,24.415884,64.8443985,24.415884,64.8443985,6860,5940,6860,5940,4487,5028.06689,4487,5028.06689,4300,8040,4300,8040,5118.06689,6034,5118.06689,6034,154.134338,611.307495,154.134338,611.307495,6727.72314,8369.32129,6727.72314,8369.32129 [f=0017988] [17988] Game End Stats Values: 41,11815,19275,11815,19275,1358.09265,2688.06836,1358.09265,2688.06836,0,0,0,0,0,0,0,0,160.730026,1555.69043,160.730026,1555.69043,7877.71094,6456.50586,7877.71094,6456.50586,650,2510,650,2510,60.3333321,148.428604,60.3333321,148.428604,55,2125,55,2125,23.8700027,72.098114,23.8700027,72.098114,6780,6600,6780,6600,4487,5398.06689,4487,5398.06689,4330,8040,4330,8040,5488.06689,6034,5488.06689,6034,154.134338,689.309875,154.134338,689.309875,7171.47998,8369.32129,7171.47998,8369.32129 [f=0018007] [18007] Event [2888.00537,119.431267,4272.34033]: 1 lost unit Bolas [f=0018016] [18016] Event [2312,24.3688965,3880]: 1 lost unit Solar Collector [f=0018032] [18032] Event [2264,24.4142723,3800]: 1 lost unit Solar Collector [f=0018033] [18033] Event [4880,24.3688965,6160]: 1 lost unit Lotus [f=0018033] [18033] Event [2789.04883,70.6916656,4188.49609]: 1 lost unit Mace [f=0018033] [18033] Event [2184,24.4011288,3848]: 1 lost unit Solar Collector [f=0018034] [18034] Event [2755.18237,51.5108452,4159.66992]: 1 lost unit Bolas [f=0018036] [18036] Event [2719.56982,57.5677299,4193.18848]: 1 lost unit Mace [f=0018036] [18036] Event [2376,24.4460983,3800]: 1 lost unit Solar Collector [f=0018038] [18038] Event [2736,3.58032227,3184]: 0 finished unit Lotus [f=0018085] Spectator Dregs left the game: normal quit [f=0018085] [18085] Event [undefined]: Dregs quit [f=0018112] [18112] Event [5400,145.375,776]: 0 finished unit Locust [f=0018123] [18123] Event [3832,124.375,2024]: 0 finished unit Energy Pylon [f=0018166] Player PRO_rANDY left the game: normal quit [f=0018166] [18166] Event [undefined]: PRO_rANDY quit [f=0018248] No clients connected, shutting down server [f=0018248] Server shutdown [f=0018257] [18257] Event [5400,145.375,776]: 0 finished unit Locust [f=0018403] [18403] Event [5400,145.375,776]: 0 finished unit Locust [f=0018496] [18496] Event [4584,24.3688965,3144]: 0 finished unit Energy Pylon [f=0018544] [18544] Event [5400,145.375,776]: 0 finished unit Locust [f=0018674] [18674] Event [5400,145.375,776]: 0 finished unit Locust [f=0018807] [18807] Event [5400,145.375,776]: 0 finished unit Locust [f=0018885] [18885] Event [2826.66504,-1.8730601,3287.25391]: 0 finished unit Engineer Commander [f=0018885] game_message: Morph complete: WFH lvl 3 -> WFH lvl 4 [f=0018885] [18885] Received game_message: Morph complete: WFH lvl 3 -> WFH lvl 4 [f=0018946] [18946] Event [5400,145.375,776]: 0 finished unit Locust [f=0019074] [19074] Event [5400,145.375,776]: 0 finished unit Locust [f=0019107] Autoquit sending quit command. [f=0019107] [QuitAction] user exited to system [f=0019107] [SpringApp::Kill][1] fromRun=1 [f=0019107] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019107] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019107] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019107] [ThreadPool::SetThreadCount][2] workers=0 [f=0019107] [SpringApp::Kill][2] [f=0019107] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019107] [Game::KillLua][3] dtor=0 luaUI=0x60f22400 [f=0019107] Start widgetHandler:Shutdown [f=0019107] Shutdown - SaveOrderList Complete [f=0019107] Writing last game win data [f=0019107] Shutdown - SaveConfigData Complete [f=0019107] Shutdown Widget - Chili Highlight [f=0019107] Shutdown Widget - Save/Load API [f=0019107] Shutdown Widget - Draw After Chili [f=0019107] Shutdown Widget - EPIC Menu [f=0019107] Shutdown Widget - Chili Minimap [f=0019107] Shutdown Widget - Chili Widget Selector [f=0019107] Shutdown Widget - Local Team Colors [f=0019107] Shutdown Widget - Display Keys 2 [f=0019107] Shutdown Widget - Save Game Menu [f=0019107] Shutdown Widget - HealthBars [f=0019107] Shutdown Widget - Noises [f=0019107] Shutdown Widget - Unit Icons [f=0019107] Shutdown Widget - Win Counter [f=0019107] Shutdown Widget - BuildETA [f=0019107] Shutdown Widget - SpringRTS Replay Stats [f=0019107] Shutdown Widget - Modular Comm Info [f=0019107] Shutdown Widget - CameraShake [f=0019107] Shutdown Widget - Chili Economy Panel Default [f=0019107] Shutdown Widget - Chili EndGame Window [f=0019107] Shutdown Widget - Chili Nuke Warning [f=0019107] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019107] Shutdown Widget - Chili Spectator Panels [f=0019107] Shutdown Widget - Context Menu [f=0019107] Shutdown Widget - Darkening [f=0019107] Shutdown Widget - MetalFeatures (new) [f=0019107] Shutdown Widget - Defense Range Zero-K [f=0019107] Shutdown Widget - Grab Input [f=0019107] Input grabbing is disabled! [f=0019107] Shutdown Widget - Highlight Geos [f=0019107] Shutdown Widget - Local Widgets Config [f=0019107] Shutdown Widget - Mex Placement Handler [f=0019107] Shutdown Widget - MinimapEvents [f=0019107] Shutdown Widget - Missile Silo Range [f=0019107] Shutdown Widget - Point Tracker [f=0019107] Shutdown Widget - Showeco and Grid Drawer [f=0019107] Shutdown Widget - Stereo3D [f=0019107] Shutdown Widget - Music Player v2 [f=0019107] Shutdown Widget - Attack AoE [f=0019107] Shutdown Widget - Map Edge Extension [f=0019107] Shutdown Widget - Selection Send [f=0019107] Shutdown Widget - LupsManager [f=0019107] Shutdown Widget - Newton Firezone [f=0019107] Shutdown Widget - Chili Pro Console [f=0019107] Shutdown Widget - Lasso Terraform GUI [f=0019107] Shutdown Widget - Chili Framework [f=0019107] Shutdown Widget - Lups [f=0019107] Shutdown Widget - Custom Markers [f=0019107] Shutdown Widget - Chili Core Selector [f=0019107] Shutdown Widget - Select Keys [f=0019107] Shutdown Widget - Pause Screen [f=0019107] Shutdown Widget - Layout Handler [f=0019107] Shutdown Widget - Persistent Build Height [f=0019107] Shutdown Widget - Text To Speech Control [f=0019107] End widgetHandler:Shutdown [f=0019107] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1600853,146261456} {int,ext,rec}Allocs={36675793,0,0} {chunk,block}Bytes={146261456,0} [f=0019107] [Game::KillLua][1] dtor=0 luaGaia=0x61f8dd80 [f=0019107] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1357581,131720703} {int,ext,rec}Allocs={36675794,0,0} {chunk,block}Bytes={131720703,0} [f=0019107] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1357581,131720703} {int,ext,rec}Allocs={36675794,0,0} {chunk,block}Bytes={131720703,0} [f=0019107] [Game::KillLua][2] dtor=0 luaRules=0x50f79e30 [f=0019107] Start gadgetHandler:Shutdown [f=0019107] Shutdown - StartSetup [f=0019107] Shutdown - UnitMorph [f=0019107] Shutdown - Carrier Drones [f=0019107] Shutdown - LupsNanoSpray [f=0019107] Shutdown - Missile Silo Controller [f=0019107] Shutdown - Modular Comm Info [f=0019107] Shutdown - Terrain Texture Handler [f=0019107] Shutdown - UnitCloakShield [f=0019107] Shutdown - Starlight Handler [f=0019107] End gadgetHandler:Shutdown [f=0019107] Start gadgetHandler:Shutdown [f=0019107] Shutdown - Save/Load [f=0019107] Shutdown - Teleport Throw [f=0019107] Shutdown - UnitMorph [f=0019107] Shutdown - Modular Comm Info [f=0019107] Shutdown - Retreat Command [f=0019107] Shutdown - Shockwaves [f=0019107] Shutdown - UnitCloakShield [f=0019107] Shutdown - Lups Cloak FX [f=0019107] Shutdown - Lups [f=0019107] Shutdown - Lups Shield [f=0019107] End gadgetHandler:Shutdown [f=0019107] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={36675826,0,0} {chunk,block}Bytes={0,0} [f=0019107] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={36675826,0,0} {chunk,block}Bytes={0,0} [f=0019107] [Game::KillLua][4] dtor=0 [f=0019107] [Game::~CGame][1] [f=0019107] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019107] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019107] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019107] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019107] [Game::KillLua][4] dtor=1 [f=0019107] [Game::KillMisc][1] [f=0019107] [Game::KillMisc][2] [f=0019107] [Game::KillMisc][3] [f=0019107] [Game::KillRendering][1] [f=0019107] [3DOParser::Kill] allocated 155 pieces [f=0019107] [S3OParser::Kill] allocated 2891 pieces [f=0019107] [AssParser::Kill] allocated 248 pieces [f=0019107] [Game::KillInterface][1] [f=0019107] [Game::KillInterface][2] [f=0019107] [Game::KillSimulation][1] [f=0019107] [Game::KillSimulation][2] [f=0019107] [CCollisionHandler] dis-/continuous tests: 0/564233 [f=0019107] [Game::KillSimulation][3] [f=0019107] [~CPathCache(32x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019107] [~CPathCache(32x28)] cacheHits=129 hitPercentage=51% numHashColls=0 maxCacheSize=11 [f=0019107] [~CPathCache(64x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019107] [~CPathCache(64x56)] cacheHits=117 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019107] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019107] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019107] [LosHandler::Kill] raycast instance cache-{hits,misses}={21372,47515}; shared=1%; cached=30% [f=0019107] [Game::KillSimulation][4] [f=0019107] [CommonDefHandler::KillStatic] 3163 sound-set data items added [f=0019107] [Game::~CGame][2] [f=0019107] [Game::~CGame][3] [f=0019107] [SpringApp::Kill][3] [f=0019107] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 203493 bytes sent 306521 bytes recv'd [f=0019107] [SpringApp::Kill][4] font=0x4569eaa0 [f=0019107] [SpringApp::Kill][5] [f=0019107] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7792 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp (0x4570c990) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp" numZipFiles=7792 sumInflSize=721737kb sumReadTime=6136ms file="luaui/widgets/gui_planetwars_info.lua" indx=4645 inflSize=16kb readTime=258ms file="unittextures/bcore_abc_1.tga" indx=6966 inflSize=3210kb readTime=222ms file="objects3d/strikecom_3.dae" indx=5461 inflSize=1000kb readTime=151ms file="objects3d/strikecom_1.dae" indx=5457 inflSize=999kb readTime=89ms file="objects3d/bantha.s3o" indx=4884 inflSize=433kb readTime=86ms file="bitmaps/gpl/sporetrailblue.tga" indx=479 inflSize=40kb readTime=60ms file="objects3d/commsupport.s3o" indx=4984 inflSize=85kb readTime=60ms file="gamedata/resources.lua" indx=913 inflSize=6kb readTime=50ms file="objects3d/commsupport5.s3o" indx=4991 inflSize=100kb readTime=46ms file="bitmaps/loadpictures/manualfire.png" indx=506 inflSize=3361kb readTime=43ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp] 56119452 bytes cached in 2920 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=162 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Mechadansonia_V1.02.sd7 (0x45800b50) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x457f12e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x457227e0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f7f6008bf10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]