[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.xzSx8Gv4NC/springsettings.975411.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-11-amd64 #1 SMP Debian 4.19.146-1 (2020-09-17) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 203ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f886401d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 9025 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/975411/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 210ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x450aa240] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x450aa240] using game "Zero-K v1.8.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 115ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 2278ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2375ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 80ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 672ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 393ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 228ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Masper was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/975411/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f4ecf015 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f4ecf015 file="cache/104dev-maintenance/paths/Intersection v4.1.pe-f4ecf015.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f4ecf025 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f4ecf025 file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-f4ecf025.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1372ms, checksum 18989a79)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11602,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/975411/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x518758a0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 8b0a8e5fe5e4f7b0b94056e65fc8eb57 [f=-000001] Connection attempt from magikarpgod2 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: magikarpgod2 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Toude [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Toude changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Toude" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Toude" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="magikarpgod2" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="magikarpgod2" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Toude" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Toude" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Toude" string="[Game::Load][lua{Rules,Gaia}={0x5ec3d3f0,(nil)}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="magikarpgod2" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="magikarpgod2" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="magikarpgod2" string="[Game::Load][lua{Rules,Gaia}={0000000064217840,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [4284,262.003662,4298]: 0 finished unit Recon Commander [f=-000001] [0] Event [535,261.998901,618]: 1 finished unit Engineer Commander [f=0000000] [0] Toude, team: 0, elo:1653 [f=0000000] [0] magikarpgod2, team: 1, elo:1500 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [4184,261.995605,4216]: 0 finished unit Spider Factory [f=0000062] glhf [f=0000352] [352] Event [4360,261.995605,4360]: 0 finished unit Metal Extractor [f=0000521] [521] Event [4440,261.995605,4360]: 0 finished unit Wind/Tidal Generator [f=0000665] [665] Event [4148,261.854004,4216]: 0 finished unit Weaver [f=0000686] [686] Event [4488,261.995605,4360]: 0 finished unit Wind/Tidal Generator [f=0000752] [752] Event [4148,261.854004,4216]: 0 finished unit Flea [f=0000842] [842] Event [4148,261.854004,4216]: 0 finished unit Flea [f=0000866] [866] Event [4536,261.995605,4360]: 0 finished unit Wind/Tidal Generator [f=0000932] [932] Event [4148,261.854004,4216]: 0 finished unit Flea [f=0001022] [1022] Event [4148,261.854004,4216]: 0 finished unit Flea [f=0001031] [1031] Event [4584,261.995605,4360]: 0 finished unit Wind/Tidal Generator [f=0001112] [1112] Event [4148,261.854004,4216]: 0 finished unit Flea [f=0001221] [1221] Event [4632,261.995605,4360]: 0 finished unit Wind/Tidal Generator [f=0001621] [1621] Event [4680,261.995605,4360]: 0 finished unit Wind/Tidal Generator [f=0001961] [1961] Event [4360,261.995605,4856]: 0 finished unit Metal Extractor [f=0002014] [2014] Event [4728,261.995605,4360]: 0 finished unit Wind/Tidal Generator [f=0002201] [2201] Event [4148,261.854004,4216]: 0 finished unit Weaver [f=0002256] [2256] Event [4776,261.995605,4360]: 0 finished unit Wind/Tidal Generator [f=0002257] [2257] Event [776,261.995605,760]: 1 finished unit Metal Extractor [f=0002337] [2337] Event [4148,261.854004,4216]: 0 finished unit Flea [f=0002513] [2513] Event [4148,261.854004,4216]: 0 finished unit Flea [f=0002700] [2700] Event [4148,261.854004,4216]: 0 finished unit Flea [f=0002875] [2875] Event [4148,261.854004,4216]: 0 finished unit Flea [f=0002998] [2998] Event [4872,261.995605,4856]: 0 finished unit Metal Extractor [f=0003050] [3050] Event [4148,261.854004,4216]: 0 finished unit Flea [f=0003076] [3076] Event [4872,261.995605,4344]: 0 finished unit Metal Extractor [f=0003160] [3160] Event [4148,261.854004,4216]: 0 finished unit Flea [f=0003192] [3192] Event [4792,261.995605,4872]: 0 finished unit Wind/Tidal Generator [f=0003336] [3336] Event [4744,261.995605,4872]: 0 finished unit Wind/Tidal Generator [f=0003486] [3486] Event [4696,261.995605,4872]: 0 finished unit Wind/Tidal Generator [f=0003636] [3636] Event [4648,261.995605,4872]: 0 finished unit Wind/Tidal Generator [f=0003720] [3720] Event [880,261.995605,552]: 1 finished unit Cloakbot Factory [f=0003794] [3794] Event [4600,261.995605,4872]: 0 finished unit Wind/Tidal Generator [f=0003999] [3999] Event [4552,261.995605,4872]: 0 finished unit Wind/Tidal Generator [f=0004139] [4139] Event [4148,261.854004,4216]: 0 finished unit Widow [f=0004278] [4278] Event [4504,261.995605,4872]: 0 finished unit Wind/Tidal Generator [f=0004289] [4289] Event [4148,261.854004,4216]: 0 finished unit Flea [f=0004333] [4333] Event [1288,254.177002,4360]: 0 finished unit Metal Extractor [f=0004412] [4412] Event [4148,261.854004,4216]: 0 finished unit Flea [f=0004534] [4534] Event [4148,261.854004,4216]: 0 finished unit Flea [f=0004535] [4535] Event [4456,261.995605,4872]: 0 finished unit Wind/Tidal Generator [f=0004542] [4542] Event [4472,54.0488281,2952]: 0 finished unit Metal Extractor [f=0004625] [4625] Event [4148,261.854004,4216]: 0 finished unit Flea [f=0004660] [4660] Event [520,261.995605,504]: 1 finished unit Solar Collector [f=0004710] [4710] Event [4148,261.854004,4216]: 0 finished unit Flea [f=0005448] [5448] Event [967.488342,261.843384,590.21167]: 0 lost unit Flea [f=0005469] [5469] Event [973.523315,261.531525,565.831787]: 0 lost unit Flea [f=0005524] [5524] Event [264,453.810791,4872]: 0 finished unit Metal Extractor [f=0005564] [5564] Event [4148,261.854004,4216]: 0 finished unit Recluse [f=0005685] [5685] Event [976,261.684326,720]: 1 finished unit Lotus [f=0005761] [5761] Event [2952,54.0244141,4472]: 0 finished unit Metal Extractor [f=0006172] [6172] Event [4360,254.177002,1288]: 0 finished unit Metal Extractor [f=0006364] [6364] Event [760,254.20752,3832]: 0 finished unit Metal Extractor [f=0006404] [6404] Event [4148,261.854004,4216]: 0 finished unit Recluse [f=0006497] [6497] Event [608,234.944824,1152]: 1 finished unit Radar Tower [f=0006770] [6770] Event [520,261.995605,504]: 1 lost unit Solar Collector [f=0006874] [6874] Event [736,254.189209,3584]: 0 finished unit Lotus [f=0007012] [7012] Event [3832,254.20752,776]: 0 finished unit Metal Extractor [f=0007084] [7084] Event [889.599976,261.995605,552]: 1 finished unit Conjurer [f=0007468] [7468] Event [889.599976,261.995605,552]: 1 finished unit Conjurer [f=0007755] [7755] Event [4148,261.854004,4216]: 0 finished unit Recluse [f=0007789] [7789] Event [1784,55.2084961,3336]: 0 finished unit Metal Extractor [f=0007844] [7844] Event [889.599976,261.995605,552]: 1 finished unit Conjurer [f=0008298] [8298] Event [617.26416,262.611664,473.599609]: 1 lost unit Conjurer [f=0008622] [8622] Event [4148,261.854004,4216]: 0 finished unit Recluse [f=0008764] [8764] Event [2568,55.5319824,2568]: 0 finished unit Metal Extractor [f=0008932] [8932] Event [889.599976,261.995605,552]: 1 finished unit Glaive [f=0009131] [9131] Event [889.599976,261.995605,552]: 1 finished unit Glaive [f=0009196] [9196] Event [685.520264,261.995605,557.654724]: 0 lost unit Flea [f=0009203] [9203] Event [608,234.944824,1152]: 1 lost unit Radar Tower [f=0009221] [9221] Event [689.212646,261.995605,542.649292]: 0 lost unit Flea [f=0009255] [9255] Event [690.136353,252.710876,1060.31921]: 0 lost unit Flea [f=0009281] [9281] Event [638.050659,261.995605,876.273376]: 0 lost unit Flea [f=0009286] [9286] Event [889.599976,261.995605,552]: 1 finished unit Glaive [f=0009310] [9310] Event [619.769043,261.995605,898.96521]: 0 lost unit Flea [f=0009340] [9340] Event [613.55188,261.995605,875.56311]: 0 lost unit Flea [f=0009369] [9369] Event [593.478149,261.995605,893.602722]: 0 lost unit Flea [f=0009385] [9385] Event [592.391357,261.995605,856.515808]: 0 lost unit Flea [f=0009490] [9490] Event [4148,261.854004,4216]: 0 finished unit Recluse [f=0009568] [9568] Event [681.67041,261.995605,958.214966]: 1 lost unit Engineer Commander [f=0009585] [9585] Event [587.486816,251.453064,988.85199]: 0 lost unit Flea [f=0009593] [9593] Event [669.801514,242.499634,1093.05261]: 0 lost unit Flea [f=0009885] [9885] Event [776,261.995605,760]: 1 lost unit Metal Extractor [f=0010185] [10185] Event [727.144836,257.499695,830.944275]: 0 lost unit Widow [f=0010192] [10192] Event [4872,453.810791,248]: 0 finished unit Metal Extractor [f=0010206] [10206] Event [976,261.684326,720]: 1 lost unit Lotus [f=0010346] [10346] Event [4148,261.854004,4216]: 0 finished unit Recluse [f=0010609] Player magikarpgod2 left the game: normal quit [f=0010609] [10609] Event [undefined]: magikarpgod2 quit [f=0010661] [10661] Event [1405.28625,177.501312,352.461029]: 0 lost unit Flea [f=0010683] [10683] Event [1213.4314,222.097458,583.986694]: 0 lost unit Flea [f=0010728] [10728] Event [423.14267,142.361694,1603.25195]: 0 lost unit Recluse [f=0010784] [10784] Event [1014.12152,259.010986,624.832581]: 0 lost unit Flea [f=0011158] [11158] Event [1167.90759,231.765015,607.096252]: 1 lost unit Glaive [f=0011215] [11215] Event [4148,261.854004,4216]: 0 finished unit Recluse [f=0011357] [11357] Event [613.074585,262.540527,552.225586]: 1 lost unit Conjurer [f=0011650] [11650] Event [944.745544,261.995605,488.789124]: 0 lost unit Flea [f=0011961] [11961] Event [1191.17676,227.220749,994.897461]: 0 lost unit Recluse [f=0012354] [12354] Event [880,261.995605,552]: 1 lost unit Cloakbot Factory [f=0012390] [12390] Event [1022.88495,257.493317,555.426453]: 1 lost unit Conjurer [f=0012709] [12709] Event [4148,261.854004,4216]: 0 finished unit Redback [f=0012878] game_message: magikarpgod2 has been destroyed! [f=0012878] [12878] Event [undefined]: magikarpgod2 resigned [f=0012878] game_message: Toude wins! [f=0012878] Submitting stats [f=0012878] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012878] Part| Total Time|Time of the last 0.5s [f=0012878] Draw 9680.15ms 29.80% [f=0012878] Lua::Callins::Synced 5472.99ms 11.20% [f=0012878] Lua::Callins::Unsynced 13363.55ms 38.40% [f=0012878] Lua::CollectGarbage::Synced 636.81ms 0.40% [f=0012878] Lua::CollectGarbage::Unsynced 1031.30ms 0.60% [f=0012878] Misc::Profiler::AddTime 39.67ms 0.10% [f=0012878] Sim 13717.53ms 40.90% [f=0012878] [12878] Event [1175.09802,230.368362,574.677734]: 1 lost unit Glaive [f=0012878] [12878] Received game_message: magikarpgod2 has been destroyed! [f=0012878] [12878] Received game_message: Toude wins! [f=0012879] [12879] Game End Stats Header: 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23,1325,6015,1325,6015,0,781.682251,0,781.682251,0,0,0,0,0,0,0,0,1841.61328,2504.74219,1841.61328,2504.74219,280.058075,1951.24316,280.058075,1951.24316,90,90,90,90,2,25.1632366,2,25.1632366,0,1275,0,1275,4.04000044,34.762085,4.04000044,34.762085,195,1780,195,1780,300,1610,300,1610,1040,2870,1040,2870,1610,300,1610,300,28.1666317,0,28.1666317,0,1958.82971,392.533844,1958.82971,392.533844 [f=0012879] [12879] Game End Stats Values: 24,1235,6105,1235,6105,0,798.633179,0,798.633179,0,0,0,0,0,0,0,0,1873.65332,2781.93018,1873.65332,2781.93018,560.058289,2094.25757,560.058289,2094.25757,0,90,0,90,2,20.3289852,2,20.3289852,0,1275,0,1275,2.13600016,34.1940498,2.13600016,34.1940498,195,1780,195,1780,580,1700,580,1700,1040,2960,1040,2960,1700,580,1700,580,28.1666317,0,28.1666317,0,2101.84424,672.533752,2101.84424,672.533752 [f=0012879] [12879] Game End Stats Values: 25,1170,5750,1170,5750,0,853.109375,0,853.109375,0,0,0,0,0,0,0,0,1903.65332,3214.48315,1903.65332,3214.48315,915.05896,2150.87158,915.05896,2150.87158,0,90,0,90,2,24.0187302,2,24.0187302,0,1275,0,1275,2,38.1917381,2,38.1917381,130,1425,130,1425,935,1700,935,1700,1040,2960,1040,2960,1765,935,1765,935,28.1666317,0,28.1666317,0,2185.30615,1027.53442,2185.30615,1027.53442 [f=0012879] [12879] Game End Stats Values: 26,1105,6030,1105,6030,0,942.73645,0,942.73645,0,0,0,0,0,0,0,0,1933.65332,3674.18701,1933.65332,3674.18701,915.05896,2338.302,915.05896,2338.302,0,90,0,90,2,45.8806534,2,45.8806534,0,1275,0,1275,2,40.5351372,2,40.5351372,65,1705,65,1705,935,1765,935,1765,1040,2960,1040,2960,1830,935,1830,935,28.1666317,0,28.1666317,0,2372.73657,1027.53442,2372.73657,1027.53442 [f=0012879] [12879] Game End Stats Values: 27,985,6005,985,6005,0,1033.45593,0,1033.45593,0,0,0,0,0,0,0,0,1963.65332,4141.31445,1963.65332,4141.31445,938.521545,2671.36792,938.521545,2671.36792,0,90,0,90,2,45.2229652,2,45.2229652,0,1275,0,1275,2,40.6079521,2,40.6079521,65,1680,65,1680,960,1885,960,1885,920,2960,920,2960,1950,960,1950,960,28.1666317,0,28.1666317,0,2705.80249,1052.53442,2705.80249,1052.53442 [f=0012879] [12879] Game End Stats Values: 28,985,5725,985,5725,0,1089.42358,0,1089.42358,0,0,0,0,0,0,0,0,1993.65332,4814.02539,1993.65332,4814.02539,1218.51953,3121.27979,1218.51953,3121.27979,0,90,0,90,2,23.6714478,2,23.6714478,0,1275,0,1275,2,54.824585,2,54.824585,65,1400,65,1400,1240,1885,1240,1885,920,2960,920,2960,1950,1488.00134,1950,1488.00134,28.1666317,0,28.1666317,0,3209.71436,1332.53125,3209.71436,1332.53125 [f=0012879] [12879] Game End Stats Values: 29,65,5725,65,5725,0,1141.06726,0,1141.06726,0,0,0,0,0,0,0,0,2023.65332,5234.07813,2023.65332,5234.07813,1253.66992,3293.76147,1253.66992,3293.76147,0,90,0,90,2,21.4329166,2,21.4329166,0,1275,0,1275,2,38.0029106,2,38.0029106,65,1400,65,1400,1240,2685,1240,2685,0,2960,0,2960,2870,1488.00134,2870,1488.00134,28.1666317,0,28.1666317,0,3396.53394,1452.55652,3396.53394,1452.55652 [f=0012879] [12879] Game End Stats Values: 30,65,5965,65,5965,0,1189.19507,0,1189.19507,0,0,0,0,0,0,0,0,2043.65332,5512.97949,2043.65332,5512.97949,1253.66992,3356.14038,1253.66992,3356.14038,0,90,0,90,2,33.6006432,2,33.6006432,0,1275,0,1275,2,39.3727951,2,39.3727951,65,1640,65,1640,1240,2685,1240,2685,0,2960,0,2960,2870,1488.00134,2870,1488.00134,28.1666317,0,28.1666317,0,3458.91284,1452.55652,3458.91284,1452.55652 [f=0013029] Player Toude left the game: normal quit [f=0013029] [13029] Event [undefined]: Toude quit [f=0013035] No clients connected, shutting down server [f=0013035] Server shutdown [f=0013452] [13452] Event [4148,261.854004,4216]: 0 finished unit Redback [f=0013500] [13500] Event [3944,230.159668,4456]: 0 finished unit Caretaker [f=0013910] [13910] Event [4148,261.854004,4216]: 0 finished unit Recluse [f=0014103] [14103] Event [4136,261.574463,4456]: 0 finished unit Caretaker [f=0014895] [14895] Event [3464,57.7536621,3720]: 0 finished unit Metal Extractor [f=0015435] [15435] Event [3720,57.7231445,3464]: 0 finished unit Metal Extractor [f=0017869] Autoquit sending quit command. [f=0017869] [QuitAction] user exited to system [f=0017869] [SpringApp::Kill][1] fromRun=1 [f=0017869] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017869] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017869] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017869] [ThreadPool::SetThreadCount][2] workers=0 [f=0017869] [SpringApp::Kill][2] [f=0017869] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017869] [Game::KillLua][3] dtor=0 luaUI=0x51e70de0 [f=0017869] Start widgetHandler:Shutdown [f=0017869] Shutdown - SaveOrderList Complete [f=0017869] Writing last game win data [f=0017869] Shutdown - SaveConfigData Complete [f=0017869] Shutdown Widget - Save/Load API [f=0017869] Shutdown Widget - Chili Highlight [f=0017869] Shutdown Widget - Draw After Chili [f=0017869] Shutdown Widget - EPIC Menu [f=0017869] Shutdown Widget - Chili Widget Selector [f=0017869] Shutdown Widget - Chili Minimap [f=0017869] Shutdown Widget - Local Team Colors [f=0017869] Shutdown Widget - Display Keys 2 [f=0017869] Shutdown Widget - Save Game Menu [f=0017869] Shutdown Widget - Unit Icons [f=0017869] Shutdown Widget - Noises [f=0017869] Shutdown Widget - HealthBars [f=0017869] Shutdown Widget - Win Counter [f=0017869] Shutdown Widget - SpringRTS Replay Stats [f=0017869] Shutdown Widget - BuildETA [f=0017869] Shutdown Widget - Modular Comm Info [f=0017869] Shutdown Widget - Music Player v2 [f=0017869] Shutdown Widget - Stereo3D [f=0017869] Shutdown Widget - Showeco and Grid Drawer [f=0017869] Shutdown Widget - Point Tracker [f=0017869] Shutdown Widget - Missile Silo Range [f=0017869] Shutdown Widget - MinimapEvents [f=0017869] Shutdown Widget - Mex Placement Handler [f=0017869] Shutdown Widget - Local Widgets Config [f=0017869] Shutdown Widget - Highlight Geos [f=0017869] Shutdown Widget - Grab Input [f=0017869] Input grabbing is disabled! [f=0017869] Shutdown Widget - Defense Range Zero-K [f=0017869] Shutdown Widget - MetalFeatures (new) [f=0017869] Shutdown Widget - Darkening [f=0017869] Shutdown Widget - Context Menu [f=0017869] Shutdown Widget - Chili Spectator Panels [f=0017869] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017869] Shutdown Widget - Chili Nuke Warning [f=0017869] Shutdown Widget - Chili EndGame Window [f=0017869] Shutdown Widget - Chili Economy Panel Default [f=0017869] Shutdown Widget - CameraShake [f=0017869] Shutdown Widget - Attack AoE [f=0017869] Shutdown Widget - Map Edge Extension [f=0017869] Shutdown Widget - Selection Send [f=0017869] Shutdown Widget - LupsManager [f=0017869] Shutdown Widget - Newton Firezone [f=0017869] Shutdown Widget - Chili Pro Console [f=0017869] Shutdown Widget - Lasso Terraform GUI [f=0017869] Shutdown Widget - Lups [f=0017869] Shutdown Widget - Chili Framework [f=0017869] Shutdown Widget - Chili Core Selector [f=0017869] Shutdown Widget - Custom Markers [f=0017869] Shutdown Widget - Select Keys [f=0017869] Shutdown Widget - Pause Screen [f=0017869] Shutdown Widget - Text To Speech Control [f=0017869] Shutdown Widget - Persistent Build Height [f=0017869] Shutdown Widget - Layout Handler [f=0017869] End widgetHandler:Shutdown [f=0017869] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={452251,59631304} {int,ext,rec}Allocs={21551645,0,0} {chunk,block}Bytes={59631304,0} [f=0017869] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0017869] [Game::KillLua][2] dtor=0 luaRules=0x518758a0 [f=0017869] Start gadgetHandler:Shutdown [f=0017869] Shutdown - StartSetup [f=0017869] Shutdown - UnitMorph [f=0017869] Shutdown - Carrier Drones [f=0017869] Shutdown - LupsNanoSpray [f=0017869] Shutdown - Missile Silo Controller [f=0017869] Shutdown - Modular Comm Info [f=0017869] Shutdown - Terrain Texture Handler [f=0017869] Shutdown - UnitCloakShield [f=0017869] Shutdown - Starlight Handler [f=0017869] End gadgetHandler:Shutdown [f=0017869] Start gadgetHandler:Shutdown [f=0017869] Shutdown - Save/Load [f=0017869] Shutdown - Teleport Throw [f=0017869] Shutdown - UnitMorph [f=0017869] Shutdown - Modular Comm Info [f=0017869] Shutdown - Retreat Command [f=0017869] Shutdown - Shockwaves [f=0017869] Shutdown - UnitCloakShield [f=0017869] Shutdown - Lups Cloak FX [f=0017869] Shutdown - Lups [f=0017869] Shutdown - Lups Shield [f=0017869] End gadgetHandler:Shutdown [f=0017869] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21551676,0,0} {chunk,block}Bytes={0,0} [f=0017869] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21551676,0,0} {chunk,block}Bytes={0,0} [f=0017869] [Game::KillLua][4] dtor=0 [f=0017869] [Game::~CGame][1] [f=0017869] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017869] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017869] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017869] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017869] [Game::KillLua][4] dtor=1 [f=0017869] [Game::KillMisc][1] [f=0017869] [Game::KillMisc][2] [f=0017869] [Game::KillMisc][3] [f=0017869] [Game::KillRendering][1] [f=0017869] [3DOParser::Kill] allocated 137 pieces [f=0017869] [S3OParser::Kill] allocated 2674 pieces [f=0017869] [AssParser::Kill] allocated 222 pieces [f=0017869] [Game::KillInterface][1] [f=0017869] [Game::KillInterface][2] [f=0017869] [Game::KillSimulation][1] [f=0017869] [Game::KillSimulation][2] [f=0017869] [CCollisionHandler] dis-/continuous tests: 0/328985 [f=0017869] [Game::KillSimulation][3] [f=0017869] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017869] [~CPathCache(20x20)] cacheHits=5 hitPercentage=12% numHashColls=0 maxCacheSize=8 [f=0017869] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017869] [~CPathCache(40x40)] cacheHits=246 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017869] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017869] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017869] [LosHandler::Kill] raycast instance cache-{hits,misses}={4066,7267}; shared=2%; cached=34% [f=0017869] [Game::KillSimulation][4] [f=0017869] [CommonDefHandler::KillStatic] 3163 sound-set data items added [f=0017869] [Game::~CGame][2] [f=0017869] [Game::~CGame][3] [f=0017869] [SpringApp::Kill][3] [f=0017869] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 186841 bytes sent 91392 bytes recv'd [f=0017869] [SpringApp::Kill][4] font=0x44fe4aa0 [f=0017869] [SpringApp::Kill][5] [f=0017869] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7792 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp (0x4516e5e0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp" numZipFiles=7792 sumInflSize=721737kb sumReadTime=6059ms file="objects3d/amphbomb.s3o" indx=4824 inflSize=40kb readTime=173ms file="bitmaps/loadpictures/facplop.png" indx=499 inflSize=3075kb readTime=95ms file="unittextures/bcore_abc_1.tga" indx=6966 inflSize=3210kb readTime=69ms file="objects3d/funnelweb.dae" indx=5147 inflSize=1500kb readTime=48ms file="luarules/configs/jump_defs.lua" indx=1248 inflSize=0kb readTime=47ms file="units/assaultcruiser.lua" indx=6648 inflSize=7kb readTime=45ms file="gamedata/modularcomms/weapondefgen.lua" indx=865 inflSize=1kb readTime=44ms file="luaui/widgets/chili/skins/evolved/tech_mainwindow_tall.png" indx=4050 inflSize=23kb readTime=38ms file="luaui/widgets/gui_chili_crudeplayerlist_old.lua" indx=4586 inflSize=29kb readTime=37ms file="luaui/configs/marking_menu_keys.lua" indx=2897 inflSize=1kb readTime=36ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp] 53715105 bytes cached in 2887 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x4517a860) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45176870) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x450a86e0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f886408bf10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]