[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.5bEH6ftl7p/springsettings.974956.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-11-amd64 #1 SMP Debian 4.19.146-1 (2020-09-17) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 180ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd59001d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8994 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/974956/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 208ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x468ce2b0] using map "Prestige v1.00" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Prestige v1.00", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x468ce2b0] using game "Zero-K v1.8.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 116ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 3337ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 3589ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 104ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 684ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 105ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 152ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 77ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] lilmojorisin was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/974956/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 22 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 22, 31 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ea82e07e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10c771d3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=dbe74bb8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=dbe74bb8 file="cache/104dev-maintenance/paths/Prestige v1.00.pe-dbe74bb8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ea82e07e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10c771d3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=dbe74bc8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=dbe74bc8 file="cache/104dev-maintenance/paths/Prestige v1.00.pe2-dbe74bc8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1282ms, checksum 309f7aa6)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11613,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/974956/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c7f3d7cccf4682b28414959e018debdab5dd758f19ca722ad41b16422107efc76bbde766e44dd57dc14b7a0320301759475f45fa5d706a21f7badd69a87c0141]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=68aba2dafbf3ed7621e9e1ad1e1e115d1c95fd90a7ea0f4a76ef850b5a2a9280345e5177c509fef1c475d30304bd38c432254a2fac779656df297f1f19acd11d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x544c67a0,0x67ba0650}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: d5ee8c5ff2b3cfda067e31a94596f592 [f=-000001] Connection attempt from Vixx [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Connection attempt from DHobbes [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Vixx" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Vixx" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DHobbes" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DHobbes" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DHobbes" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c7f3d7cccf4682b28414959e018debdab5dd758f19ca722ad41b16422107efc76bbde766e44dd57dc14b7a0320301759475f45fa5d706a21f7badd69a87c0141]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DHobbes" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=68aba2dafbf3ed7621e9e1ad1e1e115d1c95fd90a7ea0f4a76ef850b5a2a9280345e5177c509fef1c475d30304bd38c432254a2fac779656df297f1f19acd11d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DHobbes" string="[Game::Load][lua{Rules,Gaia}={000000009ab19960,0000000064b84650}]" [f=-000001] Allies: I choose: Strike! [f=-000001] Player Vixx left the game: timeout [f=-000001] [0] Event [undefined]: Vixx timed out [f=-000001] > Game will be force started in 60 seconds [f=-000001] glhf [f=-000001] > Game will be force started in 40 seconds [f=-000001] > SPRINGIE:User Vixx|chicken_spidermonkey|2_2||False|||US [f=-000001] > SPRINGIE:User Vixx|chicken_spidermonkey|2_2||False|||US [f=-000001] Connection attempt from Vixx [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Vixx changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Vixx" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Vixx" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] > Game will be force started in 20 seconds [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Vixx" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c7f3d7cccf4682b28414959e018debdab5dd758f19ca722ad41b16422107efc76bbde766e44dd57dc14b7a0320301759475f45fa5d706a21f7badd69a87c0141]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Vixx" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=68aba2dafbf3ed7621e9e1ad1e1e115d1c95fd90a7ea0f4a76ef850b5a2a9280345e5177c509fef1c475d30304bd38c432254a2fac779656df297f1f19acd11d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Vixx" string="[Game::Load][lua{Rules,Gaia}={000000007f3b2440,0000000130566830}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] you too [f=-000001] [0] Event [747,47.0720215,2549]: 0 finished unit Engineer Commander [f=-000001] [0] Event [6307,47.0734253,2562]: 1 finished unit Strike Commander [f=0000000] [0] DHobbes, team: 1, elo:1601 [f=0000000] [0] Vixx, team: 0, elo:1398 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [6208,47.0703125,2568]: 1 finished unit Cloakbot Factory [f=0000036] [36] Event [704,47.0703125,2648]: 0 finished unit Cloakbot Factory [f=0000285] [285] Event [6328,47.0703125,2456]: 1 finished unit Metal Extractor [f=0000320] [320] Event [6198.3999,47.0703125,2568]: 1 finished unit Glaive [f=0000424] [424] Event [808,47.0703125,2680]: 0 finished unit Metal Extractor [f=0000499] [499] Event [713.599976,47.0703125,2648]: 0 finished unit Conjurer [f=0000522] [522] Event [872,47.0703125,2664]: 0 finished unit Wind/Tidal Generator [f=0000526] [526] Event [6198.3999,47.0703125,2568]: 1 finished unit Glaive [f=0000601] [601] Event [6344,47.0703125,2520]: 1 finished unit Solar Collector [f=0000612] [612] Event [872,47.0703125,2584]: 0 finished unit Wind/Tidal Generator [f=0000702] [702] Event [872,47.0703125,2504]: 0 finished unit Wind/Tidal Generator [f=0000721] [721] Event [6198.3999,47.0703125,2568]: 1 finished unit Glaive [f=0000906] [906] Event [713.599976,47.0703125,2648]: 0 finished unit Conjurer [f=0000912] [912] Event [6344,47.0703125,2600]: 1 finished unit Solar Collector [f=0000935] [935] Event [6198.3999,47.0703125,2568]: 1 finished unit Glaive [f=0001048] [1048] Event [808,47.0703125,2456]: 0 finished unit Metal Extractor [f=0001157] [1157] Event [6198.3999,47.0703125,2568]: 1 finished unit Glaive [f=0001662] [1662] Event [976,47.0703125,2352]: 0 finished unit Lotus [f=0001663] [1663] Event [6198.3999,47.0703125,2568]: 1 finished unit Glaive [f=0001678] [1678] Event [6328,47.0703125,2680]: 1 finished unit Metal Extractor [f=0001723] [1723] Event [713.599976,47.0703125,2648]: 0 finished unit Conjurer [f=0001887] [1887] Event [6198.3999,47.0703125,2568]: 1 finished unit Glaive [f=0002179] [2179] Event [2378.67212,47.0703125,3095.74927]: 0 lost unit Conjurer [f=0002205] [2205] Event [2552,47.0703125,3160]: 0 lost unit Metal Extractor [f=0002245] [2245] Event [6198.3999,47.0703125,2568]: 1 finished unit Glaive [f=0002308] [2308] Event [2344,47.0703125,2968]: 0 lost unit Metal Extractor [f=0002403] [2403] Event [944,47.0703125,2848]: 0 finished unit Lotus [f=0002413] [2413] Event [1723.74377,27.9296875,2971.53931]: 0 lost unit Conjurer [f=0002486] [2486] Event [6272,47.0703125,2496]: 1 finished unit Lotus [f=0002512] [2512] Event [713.599976,47.0703125,2648]: 0 finished unit Conjurer [f=0002588] [2588] Event [6198.3999,47.0703125,2568]: 1 finished unit Glaive [f=0002727] [2727] Event [713.599976,47.0703125,2648]: 0 finished unit Glaive [f=0002856] [2856] Event [6198.3999,47.0703125,2568]: 1 finished unit Glaive [f=0003135] [3135] Event [6440,47.0703125,2504]: 1 finished unit Solar Collector [f=0003191] [3191] Event [1461.69653,27.9296875,2980.83276]: 1 lost unit Glaive [f=0003231] [3231] Event [6198.3999,47.0703125,2568]: 1 finished unit Glaive [f=0003311] [3311] Event [713.599976,47.0703125,2648]: 0 finished unit Glaive [f=0003425] [3425] Event [1000,47.0703125,1144]: 0 finished unit Metal Extractor [f=0003572] [3572] Event [1359.995,27.9296875,2763.18921]: 1 lost unit Glaive [f=0003596] [3596] Event [6440,47.0703125,2584]: 1 finished unit Solar Collector [f=0003641] [3641] Event [891.258179,47.0703125,1357.58435]: 0 lost unit Conjurer [f=0003712] [3712] Event [6198.3999,47.0703125,2568]: 1 finished unit Ronin [f=0003736] [3736] Event [713.599976,47.0703125,2648]: 0 finished unit Glaive [f=0003783] [3783] Event [1000,47.0703125,1144]: 0 lost unit Metal Extractor [f=0003914] [3914] Event [6198.3999,47.0703125,2568]: 1 finished unit Glaive [f=0004136] [4136] Event [713.599976,47.0703125,2648]: 0 finished unit Glaive [f=0004148] [4148] Event [1357.51172,27.9296875,1767.96338]: 1 lost unit Glaive [f=0004184] [4184] Event [6198.3999,47.0703125,2568]: 1 finished unit Ronin [f=0004284] [4284] Event [1303.68384,27.9296875,1751.93188]: 0 finished unit Engineer Commander [f=0004284] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0004284] [4284] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0004379] [4379] Event [6198.3999,47.0703125,2568]: 1 finished unit Glaive [f=0004392] [4392] Event [1178.03345,47.0703125,1430.20789]: 1 lost unit Glaive [f=0004414] [4414] Event [713.599976,47.0703125,2648]: 0 finished unit Glaive [f=0004620] [4620] Event [713.599976,47.0703125,2648]: 0 finished unit Glaive [f=0004649] [4649] Event [6198.3999,47.0703125,2568]: 1 finished unit Ronin [f=0004826] [4826] Event [713.599976,47.0703125,2648]: 0 finished unit Glaive [f=0004896] [4896] Event [6198.3999,47.0703125,2568]: 1 finished unit Glaive [f=0005202] [5202] Event [713.599976,47.0703125,2648]: 0 finished unit Conjurer [f=0005275] [5275] Event [4808,47.0703125,2136]: 1 finished unit Metal Extractor [f=0005330] [5330] Event [3080.20776,-12.666543,2523.25195]: 1 lost unit Glaive [f=0005373] [5373] Event [6198.3999,47.0703125,2568]: 1 finished unit Ronin [f=0005373] [5373] Event [3011.69678,23.0785313,2426.07129]: 0 lost unit Glaive [f=0005403] [5403] Event [3076.82617,-10.863745,2515.60791]: 1 lost unit Glaive [f=0005412] [5412] Event [713.599976,47.0703125,2648]: 0 finished unit Glaive [f=0005431] [5431] Event [3264.27783,-11.560979,2295.78198]: 1 lost unit Glaive [f=0005522] [5522] Event [3007.42627,23.4446068,2454.06885]: 0 lost unit Glaive [f=0005524] [5524] Event [3018.67627,10.9105377,2586.20361]: 1 lost unit Glaive [f=0005530] [5530] Event [2989.07227,26.164135,2442.08008]: 0 lost unit Glaive [f=0005548] [5548] Event [2958.09351,27.747179,2613.98267]: 1 lost unit Glaive [f=0005613] [5613] Event [6198.3999,47.0703125,2568]: 1 finished unit Glaive [f=0005788] [5788] Event [713.599976,47.0703125,2648]: 0 finished unit Conjurer [f=0005855] [5855] Event [4600,47.0703125,1944]: 1 finished unit Metal Extractor [f=0005996] [5996] Event [713.599976,47.0703125,2648]: 0 finished unit Glaive [f=0005998] [5998] Event [6198.3999,47.0703125,2568]: 1 finished unit Ronin [f=0006027] [6027] Event [2225.88257,27.9296875,2756.36841]: 1 lost unit Glaive [f=0006038] [6038] Event [2084.84082,27.9296875,2681.72998]: 0 lost unit Glaive [f=0006048] [6048] Event [2182.69336,27.9296875,2754.27905]: 1 lost unit Glaive [f=0006178] [6178] Event [2209.05518,27.9296875,2708.06177]: 1 lost unit Glaive [f=0006239] [6239] Event [4664,47.0703125,2008]: 1 finished unit Solar Collector [f=0006255] [6255] Event [6198.3999,47.0703125,2568]: 1 finished unit Glaive [f=0006569] [6569] Event [6198.3999,47.0703125,2568]: 1 finished unit Ronin [f=0006572] [6572] Event [2435.03467,27.9296875,2444.65503]: 1 lost unit Glaive [f=0006607] [6607] Event [4744,47.0703125,2104]: 1 finished unit Solar Collector [f=0006820] [6820] Event [6198.3999,47.0703125,2568]: 1 finished unit Glaive [f=0006986] [6986] Event [4480,100.390625,2064]: 1 finished unit Lotus [f=0007065] [7065] Event [2919.34863,27.9296875,2418.66895]: 1 lost unit Ronin [f=0007118] [7118] Event [2878.6897,27.9296875,2548.02734]: 0 lost unit Glaive [f=0007176] [7176] Event [2998.54077,44.8104057,2718.94849]: 1 lost unit Ronin [f=0007189] [7189] Event [6198.3999,47.0703125,2568]: 1 finished unit Ronin [f=0007271] [7271] Event [713.599976,47.0703125,2648]: 0 finished unit Conjurer [f=0007459] [7459] Event [6198.3999,47.0703125,2568]: 1 finished unit Glaive [f=0007511] [7511] Event [3140.67456,27.9296875,3189.64087]: 0 lost unit Glaive [f=0007515] [7515] Event [3011.87891,27.9296875,3003.24829]: 1 lost unit Glaive [f=0007679] [7679] Event [664,47.0703125,2744]: 0 finished unit Caretaker [f=0007832] [7832] Event [6198.3999,47.0703125,2568]: 1 finished unit Ronin [f=0007898] [7898] Event [2026.09985,27.9296875,2693.2041]: 1 lost unit Glaive [f=0007901] [7901] Event [5494.89697,27.9296875,1557.10583]: 1 finished unit Strike Commander [f=0007915] [7915] Event [713.599976,47.0703125,2648]: 0 finished unit Glaive [f=0008049] [8049] Event [2595.79053,30.0018082,2263.88843]: 1 lost unit Glaive [f=0008053] [8053] Event [6198.3999,47.0703125,2568]: 1 finished unit Glaive [f=0008324] [8324] Event [6198.3999,47.0703125,2568]: 1 finished unit Ronin [f=0008519] [8519] Event [6198.3999,47.0703125,2568]: 1 finished unit Glaive [f=0008616] [8616] Event [2344,47.0703125,2968]: 0 finished unit Metal Extractor [f=0008664] [8664] Event [5928,47.0703125,904]: 1 finished unit Metal Extractor [f=0008712] [8712] Event [2064,28.3889771,2800]: 0 lost unit Picket [f=0008786] [8786] Event [713.599976,47.0703125,2648]: 0 finished unit Conjurer [f=0008880] [8880] Event [6198.3999,47.0703125,2568]: 1 finished unit Conjurer [f=0008893] [8893] Event [6008,47.0703125,984]: 1 finished unit Solar Collector [f=0009024] [9024] Event [2120.13135,27.9296875,2618.08862]: 1 lost unit Ronin [f=0009044] [9044] Event [2129.51709,27.9296875,2677.2251]: 1 lost unit Ronin [f=0009101] [9101] Event [713.599976,47.0703125,2648]: 0 finished unit Glaive [f=0009167] [9167] Event [6198.3999,47.0703125,2568]: 1 finished unit Ronin [f=0009190] [9190] Event [2161.87646,27.9900608,2677.44434]: 0 finished unit Engineer Commander [f=0009190] [9190] Event [2161.87646,27.9900608,2677.44434]: 0 lost unit Engineer Commander [f=0009190] game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0009190] [9190] Event [6104,47.0703125,1080]: 1 finished unit Solar Collector [f=0009190] [9190] Received game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0009296] [9296] Event [2493.84668,28.5550766,2332.1438]: 1 lost unit Ronin [f=0009306] [9306] Event [2530.09985,36.3489571,2305.2063]: 1 lost unit Ronin [f=0009374] [9374] Event [6198.3999,47.0703125,2568]: 1 finished unit Glaive [f=0009467] [9467] Event [713.599976,47.0703125,2648]: 0 finished unit Conjurer [f=0009507] [9507] Event [undefined]: Vixx resigned [f=0009507] game_message: Vixx has been destroyed! [f=0009507] game_message: DHobbes wins! [f=0009507] Submitting stats [f=0009507] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009507] Part| Total Time|Time of the last 0.5s [f=0009507] Draw 13227.41ms 20.00% [f=0009507] Lua::Callins::Synced 4707.57ms 15.20% [f=0009507] Lua::Callins::Unsynced 17788.73ms 26.90% [f=0009507] Lua::CollectGarbage::Synced 1199.69ms 0.00% [f=0009507] Lua::CollectGarbage::Unsynced 783.74ms 1.00% [f=0009507] Misc::Profiler::AddTime 52.31ms 0.10% [f=0009507] Sim 22510.06ms 63.30% [f=0009507] [9507] Received game_message: Vixx has been destroyed! [f=0009507] [9507] Received game_message: DHobbes wins! [f=0009508] [9508] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0009508] [9508] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0009508] [9508] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009508] [9508] Game End Stats Values: 2,2165,2230,2230,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,6,6,5.5999999,0,65,65,0,0,0,0,0,890,890,890,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009508] [9508] Game End Stats Values: 3,2390,2430,2430,2390,0,0.00039215,0.00039215,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.9084787,9.0666666,9.0666666,11.9084787,1275,1275,1275,1275,7.4000001,7.50002623,7.50002623,7.4000001,0,195,195,0,0,0,0,0,1115,960,960,1115,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009508] [9508] Game End Stats Values: 4,2600,2630,2630,2600,6.65800905,2.9399941,2.9399941,6.65800905,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.5379543,11.7333336,11.7333336,13.5379543,1275,1275,1275,1275,8.8438673,7.69597387,7.69597387,8.8438673,0,325,325,0,0,0,0,0,1325,1030,1030,1325,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009508] [9508] Game End Stats Values: 5,2810,2785,2785,2810,12.6883011,9.16019535,9.16019535,12.6883011,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,11.1966085,12,12,11.1966085,1275,1275,1275,1275,9.40202045,8.21468067,8.21468067,9.40202045,0,390,390,0,0,0,0,0,1445,1120,1120,1445,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009508] [9508] Game End Stats Values: 6,2690,2915,2915,2690,20.0449753,15.5769062,15.5769062,20.0449753,0,0,0,0,0,0,0,0,0,0,0,0,0,132.32428,132.32428,0,90,0,0,90,12.3388262,12,12,12.3388262,1275,1275,1275,1275,9.49044609,9.42778111,9.42778111,9.49044609,0,520,520,0,0,131,131,0,1325,1120,1120,1325,131,0,0,131,0,0,0,0,132.32428,0,0,132.32428 [f=0009508] [9508] Game End Stats Values: 7,2780,3070,3070,2780,32.9772644,23.7266617,23.7266617,32.9772644,0,0,0,0,0,0,0,0,0,0,0,0,8.47826195,293.192261,293.192261,8.47826195,180,90,90,180,15.0039988,12,12,15.0039988,1275,1275,1275,1275,9.86215305,9.54331684,9.54331684,9.86215305,0,585,585,0,0,293.166748,293.166748,0,1325,1120,1120,1325,293.166748,0,0,293.166748,0,0,0,0,293.192261,8.47826195,8.47826195,293.192261 [f=0009508] [9508] Game End Stats Values: 8,2845,3205,3205,2845,43.9539642,30.7997971,30.7997971,43.9539642,0,0,0,0,0,0,0,0,0,0,0,0,14.1304379,293.192261,293.192261,14.1304379,180,90,90,180,14.7312155,12,12,14.7312155,1275,1275,1275,1275,9.7317791,9.47154236,9.47154236,9.7317791,65,650,650,65,0,293.166748,293.166748,0,1325,1190,1190,1325,293.166748,0,0,293.166748,0,0,0,0,293.192261,14.1304379,14.1304379,293.192261 [f=0009508] [9508] Game End Stats Values: 9,3000,3210,3210,3000,55.2571716,41.3686485,41.3686485,55.2571716,0,0,0,0,0,0,0,0,0,0,0,0,138.478149,402.825287,402.825287,138.478149,180,90,90,180,13.5718756,13.8666668,13.8666668,13.5718756,1275,1275,1275,1275,10.1535482,9.7045908,9.7045908,10.1535482,130,585,585,130,130,293.166748,293.166748,130,1415,1260,1260,1415,293.166748,130,130,293.166748,0,0,0,0,406.24765,138.478149,138.478149,406.24765 [f=0009508] [9508] Game End Stats Values: 10,2855,3365,3365,2855,65.5766144,56.0190659,56.0190659,65.5766144,0,0,0,0,0,0,0,0,0,0,0,0,138.478149,533.993652,533.993652,138.478149,180,90,90,180,13.5192661,15.8666668,15.8666668,13.5192661,1275,1275,1275,1275,10.4879637,9.97669506,9.97669506,10.4879637,195,740,740,195,130,503.166748,503.166748,130,1205,1260,1260,1205,503.166748,130,130,503.166748,0,0,0,0,537.415955,138.478149,138.478149,537.415955 [f=0009508] [9508] Game End Stats Values: 11,3215,3390,3390,3215,77.8226471,71.2819443,71.2819443,77.8226471,0,0,0,0,0,0,0,0,0,0,0,0,268.477997,554.527832,554.527832,268.477997,180,90,90,180,13.3244123,16,16,13.3244123,1505,1275,1275,1505,9.81640339,10.0175266,10.0175266,9.81640339,325,765,765,325,260,503.166748,503.166748,260,1205,1260,1260,1205,503.166748,260,260,503.166748,0,0,0,0,564.794861,268.477997,268.477997,564.794861 [f=0009508] [9508] Game End Stats Values: 12,3345,3545,3545,3345,90.6137848,86.2438431,86.2438431,90.6137848,0,0,0,0,0,0,0,0,0,0,0,0,268.477997,554.527832,554.527832,268.477997,180,90,90,180,13.2936525,16,16,13.2936525,1505,1275,1275,1505,9.8527422,9.99746037,9.99746037,9.8527422,455,920,920,455,260,503.166748,503.166748,260,1205,1260,1260,1205,503.166748,260,260,503.166748,0,0,0,0,564.794861,268.477997,268.477997,564.794861 [f=0009508] [9508] Game End Stats Values: 13,3400,3660,3660,3400,102.627892,103.141602,103.141602,102.627892,0,0,0,0,0,0,0,0,0,0,0,0,463.194733,682.946167,682.946167,463.194733,180,90,90,180,12.9825706,16,16,12.9825706,1505,1275,1275,1505,9.80093956,10.5265179,10.5265179,9.80093956,390,945,945,390,325,568.166748,568.166748,325,1325,1350,1350,1325,568.166748,325,325,568.166748,0,0,0,0,707.626343,466.077332,466.077332,707.626343 [f=0009508] [9508] Game End Stats Values: 14,3455,3465,3465,3455,114.860611,115.349609,115.349609,114.860611,0,0,0,0,0,0,0,0,0,0,0,0,651.940979,778.348083,778.348083,651.940979,180,90,90,180,12.9043694,16,16,12.9043694,1505,1275,1275,1505,9.81551456,11.8138676,11.8138676,9.81551456,325,750,750,325,520,698.166748,698.166748,520,1445,1350,1350,1445,698.166748,585,585,698.166748,0,0,0,0,823.214111,659.665222,659.665222,823.214111 [f=0009508] [9508] Game End Stats Values: 15,3455,3585,3585,3455,118.411095,126.921135,126.921135,118.411095,0,0,0,0,0,0,0,0,0,0,0,0,857.172791,906.766418,906.766418,857.172791,180,90,90,180,10.0693054,16.1333332,16.1333332,10.0693054,1505,1275,1275,1505,9.2366991,13.5047674,13.5047674,9.2366991,325,710,710,325,715,763.166748,763.166748,715,1445,1510,1510,1445,763.166748,780,780,763.166748,0,0,0,0,957.397705,882.19281,882.19281,957.397705 [f=0009508] [9508] Game End Stats Values: 16,3455,3680,3680,3455,120.244263,143.798264,143.798264,120.244263,0,0,0,0,0,0,0,0,0,0,0,0,920.194519,1191.92419,1191.92419,920.194519,180,90,90,180,9.16609764,18.3999996,18.3999996,9.16609764,1505,1275,1275,1505,9.1222105,14.1251411,14.1251411,9.1222105,325,735,735,325,780,763.166748,763.166748,780,1445,1580,1580,1445,763.166748,845,845,763.166748,0,0,0,0,1246.59521,945.214539,945.214539,1246.59521 [f=0009508] [9508] Game End Stats Values: 17,3390,3745,3745,3390,130.937714,170.394745,170.394745,130.937714,0,0,0,0,0,0,0,0,0,0,0,0,1093.63672,1527.95142,1527.95142,1093.63672,180,180,180,180,12.4313602,20,20,12.4313602,1505,1275,1275,1505,9.71289635,14.773098,14.773098,9.71289635,260,710,710,260,960,763.166748,763.166748,960,1445,1580,1580,1445,828.166748,1025,1025,828.166748,0,0,0,0,1596.75269,1125.21313,1125.21313,1596.75269 [f=0009508] [9508] Game End Stats Values: 18,3445,3745,3745,3445,145.37001,197.47905,197.47905,145.37001,0,0,0,0,0,0,0,0,0,0,0,0,1178.81384,1624.65881,1624.65881,1178.81384,180,180,180,180,14.3217735,20,20,14.3217735,1505,1275,1275,1505,9.96215343,14.8056202,14.8056202,9.96215343,195,710,710,195,1025,828.166748,828.166748,1025,1565,1580,1580,1565,893.166748,1090,1090,893.166748,0,0,0,0,1704.99036,1210.39026,1210.39026,1704.99036 [f=0009508] [9508] Game End Stats Values: 19,3690,4000,4000,3690,156.667419,228.43927,228.43927,156.667419,0,0,0,0,0,0,0,0,0,0,0,0,1308.81274,1694.99768,1694.99768,1308.81274,180,180,180,180,12.4827375,20,20,12.4827375,1505,1505,1505,1505,9.75315952,15.0640144,15.0640144,9.75315952,260,735,735,260,1155,828.166748,828.166748,1155,1745,1580,1580,1745,893.166748,1220,1220,893.166748,0,0,0,0,1786.29138,1340.38916,1340.38916,1786.29138 [f=0009508] [9508] Game End Stats Values: 20,3690,4155,4155,3690,163.750977,259.292938,259.292938,163.750977,0,0,0,0,0,0,0,0,0,0,0,0,1308.81274,1694.99768,1694.99768,1308.81274,180,180,180,180,10.6437035,20,20,10.6437035,1505,1505,1505,1505,9.47223568,15.0569124,15.0569124,9.47223568,260,890,890,260,1155,828.166748,828.166748,1155,1745,1580,1580,1745,893.166748,1220,1220,893.166748,0,0,0,0,1786.29138,1340.38916,1340.38916,1786.29138 [f=0009508] [9508] Game End Stats Values: 21,3900,4435,4435,3900,169.104904,268.942017,268.942017,169.104904,0,0,0,0,0,0,0,0,0,0,0,0,1490.31274,1987.65491,1987.65491,1490.31274,180,180,180,180,10.9290209,20.2666664,20.2666664,10.9290209,1505,1505,1505,1505,10.823595,14.6432734,14.6432734,10.823595,260,890,890,260,1155,835.633423,835.633423,1155,1955,1860,1860,1955,900.633423,1220,1220,900.633423,0,0,0,0,2078.94873,1521.88916,1521.88916,2078.94873 [f=0009508] [9508] Game End Stats Values: 22,4365,4300,4300,4365,172.805237,301.05777,301.05777,172.805237,0,0,0,0,0,0,0,0,0,0,0,0,1665.73401,2378.84204,2378.84204,1665.73401,180,180,180,180,11.4218445,22.9333324,22.9333324,11.4218445,1905,1505,1505,1905,11.2466879,16.6410522,16.6410522,11.2466879,325,685,685,325,1515,835.633423,835.633423,1515,1955,1930,1930,1955,900.633423,1580,1580,900.633423,0,0,0,0,2546.33594,1700.38696,1700.38696,2546.33594 [f=0009508] [9508] Game End Stats Values: 23,4485,4300,4300,4485,173.248367,304.715759,304.715759,173.248367,0,0,0,0,0,0,0,0,0,0,0,0,1665.73401,2398.51489,2398.51489,1665.73401,180,180,180,180,11.4218454,24,24,11.4218454,1905,1505,1505,1905,11.2215633,16.3289967,16.3289967,11.2215633,325,685,685,325,1515,835.633423,835.633423,1515,2075,1930,1930,2075,900.633423,1580,1580,900.633423,0,0,0,0,2566.00879,1700.38696,1700.38696,2566.00879 [f=0009556] [9556] Event [2344,47.0703125,2968]: 0 lost unit Metal Extractor [f=0009568] [9568] Event [6184,47.0703125,1144]: 1 finished unit Metal Extractor [f=0009640] Spectator Vixx left the game: normal quit [f=0009640] [9640] Event [undefined]: Vixx quit [f=0009674] gg [f=0009756] [9756] Event [6198.3999,47.0703125,2568]: 1 finished unit Conjurer [f=0009789] No clients connected, shutting down server [f=0009789] Server shutdown [f=0009898] [9898] Event [5936,47.0703125,1136]: 1 finished unit Lotus [f=0010023] [10023] Event [6198.3999,47.0703125,2568]: 1 finished unit Ronin [f=0010184] [10184] Event [6198.3999,47.0703125,2568]: 1 finished unit Glaive [f=0010323] [10323] Event [6168,47.0703125,4024]: 1 finished unit Metal Extractor [f=0010433] [10433] Event [6198.3999,47.0703125,2568]: 1 finished unit Conjurer [f=0010613] [10613] Event [6198.3999,47.0703125,2568]: 1 finished unit Ronin [f=0010729] [10729] Event [6198.3999,47.0703125,2568]: 1 finished unit Glaive [f=0010949] [10949] Event [6198.3999,47.0703125,2568]: 1 finished unit Conjurer [f=0011046] [11046] Event [5928,47.0703125,4232]: 1 finished unit Metal Extractor [f=0011112] [11112] Event [6198.3999,47.0703125,2568]: 1 finished unit Ronin [f=0011208] [11208] Event [6198.3999,47.0703125,2568]: 1 finished unit Glaive [f=0011380] [11380] Event [6198.3999,47.0703125,2568]: 1 finished unit Conjurer [f=0011511] [11511] Event [6198.3999,47.0703125,2568]: 1 finished unit Ronin [f=0011616] [11616] Event [6198.3999,47.0703125,2568]: 1 finished unit Glaive [f=0011783] [11783] Event [6198.3999,47.0703125,2568]: 1 finished unit Conjurer [f=0011842] Autoquit sending quit command. [f=0011842] [QuitAction] user exited to system [f=0011842] [SpringApp::Kill][1] fromRun=1 [f=0011842] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011842] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011842] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011842] [ThreadPool::SetThreadCount][2] workers=0 [f=0011842] [SpringApp::Kill][2] [f=0011842] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011842] [Game::KillLua][3] dtor=0 luaUI=0x53f7da70 [f=0011842] Start widgetHandler:Shutdown [f=0011842] Shutdown - SaveOrderList Complete [f=0011842] Writing last game win data [f=0011842] Shutdown - SaveConfigData Complete [f=0011842] Shutdown Widget - Chili Highlight [f=0011842] Shutdown Widget - Save/Load API [f=0011842] Shutdown Widget - Draw After Chili [f=0011842] Shutdown Widget - EPIC Menu [f=0011842] Shutdown Widget - Chili Minimap [f=0011842] Shutdown Widget - Chili Widget Selector [f=0011842] Shutdown Widget - Local Team Colors [f=0011842] Shutdown Widget - Display Keys 2 [f=0011842] Shutdown Widget - Save Game Menu [f=0011842] Shutdown Widget - HealthBars [f=0011842] Shutdown Widget - Noises [f=0011842] Shutdown Widget - Unit Icons [f=0011842] Shutdown Widget - Win Counter [f=0011842] Shutdown Widget - BuildETA [f=0011842] Shutdown Widget - SpringRTS Replay Stats [f=0011842] Shutdown Widget - Modular Comm Info [f=0011842] Shutdown Widget - CameraShake [f=0011842] Shutdown Widget - Chili Economy Panel Default [f=0011842] Shutdown Widget - Chili EndGame Window [f=0011842] Shutdown Widget - Chili Nuke Warning [f=0011842] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011842] Shutdown Widget - Chili Spectator Panels [f=0011842] Shutdown Widget - Context Menu [f=0011842] Shutdown Widget - Darkening [f=0011842] Shutdown Widget - MetalFeatures (new) [f=0011842] Shutdown Widget - Defense Range Zero-K [f=0011842] Shutdown Widget - Grab Input [f=0011842] Input grabbing is disabled! [f=0011842] Shutdown Widget - Highlight Geos [f=0011842] Shutdown Widget - Local Widgets Config [f=0011842] Shutdown Widget - Mex Placement Handler [f=0011842] Shutdown Widget - MinimapEvents [f=0011842] Shutdown Widget - Missile Silo Range [f=0011842] Shutdown Widget - Point Tracker [f=0011842] Shutdown Widget - Showeco and Grid Drawer [f=0011842] Shutdown Widget - Stereo3D [f=0011842] Shutdown Widget - Music Player v2 [f=0011842] Shutdown Widget - Attack AoE [f=0011842] Shutdown Widget - UnitShapes [f=0011842] Shutdown Widget - Map Edge Extension [f=0011842] Shutdown Widget - Selection Send [f=0011842] Shutdown Widget - LupsManager [f=0011842] Shutdown Widget - Newton Firezone [f=0011842] Shutdown Widget - Chili Pro Console [f=0011842] Shutdown Widget - Lasso Terraform GUI [f=0011842] Shutdown Widget - Chili Framework [f=0011842] Shutdown Widget - Lups [f=0011842] Shutdown Widget - Custom Markers [f=0011842] Shutdown Widget - Chili Core Selector [f=0011842] Shutdown Widget - Select Keys [f=0011842] Shutdown Widget - Pause Screen [f=0011842] Shutdown Widget - Layout Handler [f=0011842] Shutdown Widget - Persistent Build Height [f=0011842] Shutdown Widget - Text To Speech Control [f=0011842] End widgetHandler:Shutdown [f=0011842] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={599616,69112903} {int,ext,rec}Allocs={23455961,0,0} {chunk,block}Bytes={69112903,0} [f=0011842] [Game::KillLua][1] dtor=0 luaGaia=0x67ba0650 [f=0011842] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={424211,58073386} {int,ext,rec}Allocs={23455962,0,0} {chunk,block}Bytes={58073386,0} [f=0011842] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={424211,58073386} {int,ext,rec}Allocs={23455962,0,0} {chunk,block}Bytes={58073386,0} [f=0011842] [Game::KillLua][2] dtor=0 luaRules=0x544c67a0 [f=0011842] Start gadgetHandler:Shutdown [f=0011842] Shutdown - StartSetup [f=0011842] Shutdown - UnitMorph [f=0011842] Shutdown - Carrier Drones [f=0011842] Shutdown - LupsNanoSpray [f=0011842] Shutdown - Missile Silo Controller [f=0011842] Shutdown - Modular Comm Info [f=0011842] Shutdown - Terrain Texture Handler [f=0011842] Shutdown - UnitCloakShield [f=0011842] Shutdown - Starlight Handler [f=0011842] End gadgetHandler:Shutdown [f=0011842] Start gadgetHandler:Shutdown [f=0011842] Shutdown - Save/Load [f=0011842] Shutdown - Teleport Throw [f=0011842] Shutdown - UnitMorph [f=0011842] Shutdown - Modular Comm Info [f=0011842] Shutdown - Retreat Command [f=0011842] Shutdown - Shockwaves [f=0011842] Shutdown - UnitCloakShield [f=0011842] Shutdown - Lups Cloak FX [f=0011842] Shutdown - Lups [f=0011842] Shutdown - Lups Shield [f=0011842] End gadgetHandler:Shutdown [f=0011842] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23456024,0,0} {chunk,block}Bytes={0,0} [f=0011842] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23456024,0,0} {chunk,block}Bytes={0,0} [f=0011842] [Game::KillLua][4] dtor=0 [f=0011842] [Game::~CGame][1] [f=0011842] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011842] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011842] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011842] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011842] [Game::KillLua][4] dtor=1 [f=0011842] [Game::KillMisc][1] [f=0011842] [Game::KillMisc][2] [f=0011842] [Game::KillMisc][3] [f=0011842] [Game::KillRendering][1] [f=0011842] [3DOParser::Kill] allocated 137 pieces [f=0011842] [S3OParser::Kill] allocated 2677 pieces [f=0011842] [AssParser::Kill] allocated 222 pieces [f=0011842] [Game::KillInterface][1] [f=0011842] [Game::KillInterface][2] [f=0011842] [Game::KillSimulation][1] [f=0011842] [Game::KillSimulation][2] [f=0011842] [CCollisionHandler] dis-/continuous tests: 0/392487 [f=0011842] [Game::KillSimulation][3] [f=0011842] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011842] [~CPathCache(28x20)] cacheHits=38 hitPercentage=38% numHashColls=0 maxCacheSize=10 [f=0011842] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011842] [~CPathCache(56x40)] cacheHits=65 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011842] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011842] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011842] [LosHandler::Kill] raycast instance cache-{hits,misses}={4224,5618}; shared=9%; cached=34% [f=0011842] [Game::KillSimulation][4] [f=0011842] [CommonDefHandler::KillStatic] 3163 sound-set data items added [f=0011842] [Game::~CGame][2] [f=0011842] [Game::~CGame][3] [f=0011842] [SpringApp::Kill][3] [f=0011842] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 124736 bytes sent 106114 bytes recv'd [f=0011842] [SpringApp::Kill][4] font=0x46808aa0 [f=0011842] [SpringApp::Kill][5] [f=0011842] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7792 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp (0x4687c9f0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp" numZipFiles=7792 sumInflSize=721737kb sumReadTime=7093ms file="luaui/configs/tipconfig.lua" indx=2911 inflSize=6kb readTime=226ms file="bitmaps/loadpictures/jumpjets.png" indx=504 inflSize=1540kb readTime=134ms file="unittextures/bcore_abc_1.tga" indx=6966 inflSize=3210kb readTime=117ms file="unittextures/bcore_abc_2.tga" indx=6968 inflSize=1800kb readTime=59ms file="bitmaps/gpl/groundflash.tga" indx=445 inflSize=188kb readTime=57ms file="objects3d/amphdeploy.s3o" indx=4828 inflSize=229kb readTime=46ms file="luaui/widgets/gui_chili_endgamewindow.lua" indx=4590 inflSize=12kb readTime=46ms file="objects3d/corcv.s3o" indx=5018 inflSize=92kb readTime=45ms file="objects3d/cremcom3.s3o" indx=5068 inflSize=200kb readTime=45ms file="bitmaps/gpl/circles.png" indx=424 inflSize=5kb readTime=43ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp] 52083070 bytes cached in 2880 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Prestige_V1.00.sd7 (0x4699edf0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x469a97a0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4687c3d0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fd59008bf10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]