[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.9EC3grvkPb/springsettings.974843.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-11-amd64 #1 SMP Debian 4.19.146-1 (2020-09-17) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 108ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ff2d001d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8983 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/974843/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 641ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x453e8310] using map "Vantage v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x453e8310] using game "Zero-K v1.8.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 349ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 2153ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2812ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 58ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 724ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 114ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 45ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 44ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 211ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 75ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] SausageandMash was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/974843/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 121 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=53080e96 [f=-000001] [Path] [PathEstimator::ReadFile] hash=53080e96 file="cache/104dev-maintenance/paths/Vantage v1.2.pe-53080e96.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=53080ea6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=53080ea6 file="cache/104dev-maintenance/paths/Vantage v1.2.pe2-53080ea6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1340ms, checksum fc9d2293)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11612,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/974843/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e3f2f3b6d9b0fd2f99becc1a7fcd46c194ac81952b8115ac4be4486450f270fd629873072c914c858c14d0c82eba7cc99d7987f201fae1eebdbb2c2ca3f41199]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aa2edd5bfc694561f843658b35884ac0bec86ee29cf3eba1c7aa09aa51b53d8e8d957b6e0c5d8c0c21a4b08ff6aa9da84388d99fc94d7e2cdbd4a28e85a52e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53237250,0x6730a8c0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 65b18c5f9a6eafef3875c81c572f8789 [f=-000001] Connection attempt from Dregs [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Godde [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e3f2f3b6d9b0fd2f99becc1a7fcd46c194ac81952b8115ac4be4486450f270fd629873072c914c858c14d0c82eba7cc99d7987f201fae1eebdbb2c2ca3f41199]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aa2edd5bfc694561f843658b35884ac0bec86ee29cf3eba1c7aa09aa51b53d8e8d957b6e0c5d8c0c21a4b08ff6aa9da84388d99fc94d7e2cdbd4a28e85a52e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[Game::Load][lua{Rules,Gaia}={00000000ebee9890,00000000d8725b80}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e3f2f3b6d9b0fd2f99becc1a7fcd46c194ac81952b8115ac4be4486450f270fd629873072c914c858c14d0c82eba7cc99d7987f201fae1eebdbb2c2ca3f41199]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aa2edd5bfc694561f843658b35884ac0bec86ee29cf3eba1c7aa09aa51b53d8e8d957b6e0c5d8c0c21a4b08ff6aa9da84388d99fc94d7e2cdbd4a28e85a52e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[Game::Load][lua{Rules,Gaia}={00000000c63de890,00000000d9364080}]" [f=-000001] Allies: I choose: Strike! [f=-000001] [Game::ClientReadNet] added new player cabinboy with number 2 to team 0 [f=-000001] > SPRINGIE:User cabinboy|roost|4_4||False|||US [f=-000001] Connection attempt from cabinboy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Allies: I choose: Grandma! [f=-000001] I just hate it when the AI just decides to flunk the game [f=-000001] I'm just sitting there [f=-000001] I know but dude [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e3f2f3b6d9b0fd2f99becc1a7fcd46c194ac81952b8115ac4be4486450f270fd629873072c914c858c14d0c82eba7cc99d7987f201fae1eebdbb2c2ca3f41199]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aa2edd5bfc694561f843658b35884ac0bec86ee29cf3eba1c7aa09aa51b53d8e8d957b6e0c5d8c0c21a4b08ff6aa9da84388d99fc94d7e2cdbd4a28e85a52e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[Game::Load][lua{Rules,Gaia}={000000005ee882c0,00000000ad4065b0}]" [f=-000001] and wondering wtf it does [f=-000001] Allies: I choose: Engineer! [f=-000001] it's really over-the-top response you know? [f=-000001] I know it's a meme by now but I wish you didn't get mad [f=-000001] bleh.. [f=-000001] Allies: I choose: Engineer! [f=-000001] game meant to be chill [f=-000001] [0] Event [5376,191.245361,2402]: 0 finished unit Engineer Commander [f=-000001] [0] Event [726,191.211426,3724]: 1 finished unit Engineer Commander [f=0000000] [0] Godde, team: 0, elo:3241 [f=0000000] [0] Dregs, team: 1, elo:2939 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [864,188.442627,3800]: 1 finished unit Cloakbot Factory [f=0000007] [7] Event [5176,190.008301,2376]: 0 finished unit Jumpbot Factory [f=0000240] [240] Event [5480,184.674805,2200]: 0 finished unit Metal Extractor [f=0000241] [241] Event [664,184.0625,3944]: 1 finished unit Metal Extractor [f=0000293] [293] Event [873.599976,187.618164,3800]: 1 finished unit Glaive [f=0000480] [480] Event [5576,193.794922,2440]: 0 finished unit Metal Extractor [f=0000481] [481] Event [568,189.197266,3704]: 1 finished unit Metal Extractor [f=0000500] [500] Event [873.599976,187.618164,3800]: 1 finished unit Glaive [f=0000538] [538] Event [5152,189.0168,2376]: 0 finished unit Constable [f=0000582] [582] Event [5416,189.46582,2328]: 0 finished unit Wind/Tidal Generator [f=0000583] [583] Event [760,190.411133,3784]: 1 finished unit Wind/Tidal Generator [f=0000586] no chills given! [f=0000672] [672] Event [5256,190.744141,2344]: 0 finished unit Wind/Tidal Generator [f=0000677] [677] Event [5152,189.0168,2376]: 0 finished unit Puppy [f=0000714] [714] Event [873.599976,187.618164,3800]: 1 finished unit Glaive [f=0000762] [762] Event [5256,191.227539,2392]: 0 finished unit Wind/Tidal Generator [f=0000852] [852] Event [5256,191.227539,2440]: 0 finished unit Wind/Tidal Generator [f=0000855] [855] Event [824,185.491211,3464]: 1 finished unit Metal Extractor [f=0000938] [938] Event [5152,189.0168,2376]: 0 finished unit Puppy [f=0000957] [957] Event [808,189.250977,3720]: 1 finished unit Wind/Tidal Generator [f=0001047] [1047] Event [856,187.295898,3720]: 1 finished unit Wind/Tidal Generator [f=0001171] [1171] Event [5320,188.445313,2680]: 0 finished unit Metal Extractor [f=0001243] [1243] Event [616,186.522461,3816]: 1 finished unit Solar Collector [f=0001346] [1346] Event [873.599976,187.618164,3800]: 1 finished unit Glaive [f=0001421] [1421] Event [5304,191.227539,2440]: 0 finished unit Wind/Tidal Generator [f=0001483] [1483] Event [873.599976,187.618164,3800]: 1 finished unit Glaive [f=0001624] [1624] Event [873.599976,187.618164,3800]: 1 finished unit Glaive [f=0001671] [1671] Event [5160,191.227539,2536]: 0 finished unit Wind/Tidal Generator [f=0001774] [1774] Event [873.599976,187.618164,3800]: 1 finished unit Glaive [f=0001796] [1796] Event [5208,191.227539,2504]: 0 finished unit Wind/Tidal Generator [f=0001931] [1931] Event [873.599976,187.618164,3800]: 1 finished unit Glaive [f=0001996] [1996] Event [4392,120.361328,1592]: 0 finished unit Metal Extractor [f=0002031] [2031] Event [2457.95703,113.364388,2644.61206]: 1 lost unit Glaive [f=0002072] [2072] Event [5152,189.0168,2376]: 0 finished unit Constable [f=0002206] [2206] Event [5152,189.0168,2376]: 0 finished unit Puppy [f=0002352] [2352] Event [5152,189.0168,2376]: 0 finished unit Puppy [f=0002381] [2381] Event [648,191.227539,3672]: 1 finished unit Solar Collector [f=0002413] [2413] Event [873.599976,187.618164,3800]: 1 finished unit Conjurer [f=0002464] [2464] Event [5152,189.0168,2376]: 0 finished unit Puppy [f=0002591] [2591] Event [4169.97168,188.443512,3011.6792]: 1 lost unit Glaive [f=0002600] [2600] Event [816,187.381836,3888]: 1 lost unit Lotus [f=0002625] [2625] Event [3991.19922,86.7935562,1723.71094]: 1 lost unit Glaive [f=0002643] [2643] Event [4043.59424,178.500244,3068.96753]: 1 lost unit Glaive [f=0002701] [2701] Event [3871.66089,138.510483,3030.28198]: 1 lost unit Glaive [f=0002737] [2737] Event [4208,95.3642578,1584]: 0 finished unit Lotus [f=0002808] [2808] Event [848,188.015625,3904]: 1 finished unit Lotus [f=0002953] Spectator cabinboy left the game: normal quit [f=0002953] [2953] Event [undefined]: cabinboy quit [f=0002963] [2963] Event [4152,188.445313,3032]: 0 finished unit Metal Extractor [f=0003044] [3044] Event [744,188.241211,3544]: 1 finished unit Solar Collector [f=0003067] [3067] Event [5152,189.0168,2376]: 0 finished unit Puppy [f=0003092] [3092] Event [873.599976,187.618164,3800]: 1 finished unit Glaive [f=0003254] [3254] Event [4376,187.188477,3000]: 0 finished unit Metal Extractor [f=0003272] [3272] Event [4168,92.2705078,1544]: 0 finished unit Metal Extractor [f=0003288] [3288] Event [760,190.475586,3688]: 1 finished unit Wind/Tidal Generator [f=0003437] [3437] Event [873.599976,187.618164,3800]: 1 finished unit Glaive [f=0003525] [3525] Event [3968,154.392578,3120]: 0 finished unit Lotus [f=0003610] [3610] Event [1768,185.179688,3144]: 1 finished unit Metal Extractor [f=0003722] [3722] Event [4032,374.693359,1216]: 0 finished unit Radar Tower [f=0003785] [3785] Event [5152,189.0168,2376]: 0 finished unit Constable [f=0003977] [3977] Event [5152,189.0168,2376]: 0 finished unit Puppy [f=0004130] [4130] Event [873.599976,187.618164,3800]: 1 finished unit Reaver [f=0004281] [4281] Event [5240,190.368164,1160]: 0 finished unit Metal Extractor [f=0004287] [4287] Event [2008,187.306641,3112]: 1 finished unit Metal Extractor [f=0004299] [4299] Event [5336,191.87207,2488]: 0 finished unit Wind/Tidal Generator [f=0004375] [4375] Event [1752,120.586914,4552]: 1 finished unit Metal Extractor [f=0004380] [4380] Event [5152,189.0168,2376]: 0 finished unit Puppy [f=0004395] [4395] Event [4040,224.324219,872]: 0 finished unit Metal Extractor [f=0004503] [4503] Event [5256,189.508789,1224]: 0 finished unit Wind/Tidal Generator [f=0004529] [4529] Event [5152,189.0168,2376]: 0 finished unit Puppy [f=0004569] [4569] Event [5432,193.773438,2488]: 0 finished unit Wind/Tidal Generator [f=0004724] [4724] Event [873.599976,187.618164,3800]: 1 finished unit Imp [f=0004728] [4728] Event [5272,189.508789,1320]: 0 finished unit Wind/Tidal Generator [f=0004800] [4800] Event [1976,92.2919922,4600]: 1 finished unit Metal Extractor [f=0004838] [4838] Event [1920,184.459961,3056]: 1 finished unit Lotus [f=0004857] [4857] Event [5578.11816,75.1826859,4586.23389]: 1 lost unit Glaive [f=0004889] [4889] Event [2820.98877,153.330933,1147.42725]: 0 lost unit Puppy [f=0005011] [5011] Event [5152,189.0168,2376]: 0 finished unit Constable [f=0005012] [5012] Event [5304,190.980469,1416]: 0 finished unit Wind/Tidal Generator [f=0005040] [5040] Event [1952,96.9541016,4512]: 1 finished unit Lotus [f=0005070] [5070] Event [3768,227.009766,776]: 0 finished unit Metal Extractor [f=0005170] [5170] Event [5152,189.0168,2376]: 0 finished unit Puppy [f=0005190] [5190] Event [873.599976,187.618164,3800]: 1 finished unit Conjurer [f=0005243] [5243] Event [3777.03394,226.892685,589.618408]: 1 lost unit Glaive [f=0005282] [5282] Event [5320,192.634766,1512]: 0 finished unit Wind/Tidal Generator [f=0005321] [5321] Event [5152,189.0168,2376]: 0 finished unit Puppy [f=0005405] [5405] Event [2000,182.655273,2960]: 1 finished unit Radar Tower [f=0005469] [5469] Event [5152,189.0168,2376]: 0 finished unit Puppy [f=0005552] [5552] Event [5336,190.722656,1608]: 0 finished unit Wind/Tidal Generator [f=0005576] [5576] Event [873.599976,187.618164,3800]: 1 finished unit Conjurer [f=0005622] [5622] Event [5152,189.0168,2376]: 0 finished unit Puppy [f=0005700] [5700] Event [4344,180.270508,4792]: 0 finished unit Metal Extractor [f=0005773] [5773] Event [5152,189.0168,2376]: 0 finished unit Puppy [f=0005799] [5799] Event [5725.15967,232.837372,2707.11719]: 0 lost unit Puppy [f=0005820] [5820] Event [3808,223.69043,848]: 0 finished unit Lotus [f=0005837] [5837] Event [5352,188.456055,1704]: 0 finished unit Wind/Tidal Generator [f=0005893] [5893] Event [873.599976,187.618164,3800]: 1 finished unit Sling [f=0006011] [6011] Event [5621.22754,264.925812,2813.30835]: 1 lost unit Glaive [f=0006049] [6049] Event [5601.35547,219.949539,2741.38916]: 0 lost unit Puppy [f=0006067] [6067] Event [5240,185.136719,2248]: 0 finished unit Caretaker [f=0006107] [6107] Event [5384,190.776367,1800]: 0 finished unit Wind/Tidal Generator [f=0006195] [6195] Event [3680,185.985352,4832]: 0 finished unit Lotus [f=0006219] [6219] Event [873.599976,187.618164,3800]: 1 finished unit Sling [f=0006260] [6260] Event [5152,189.0168,2376]: 0 finished unit Pyro [f=0006377] [6377] Event [5400,193.24707,1896]: 0 finished unit Wind/Tidal Generator [f=0006490] [6490] Event [5579.56348,230.270386,2742.34619]: 0 lost unit Puppy [f=0006490] [6490] Event [5587.9707,217.355072,2745.55908]: 1 lost unit Glaive [f=0006537] [6537] Event [873.599976,187.618164,3800]: 1 finished unit Sling [f=0006583] [6583] Event [5288,182.93457,2104]: 0 finished unit Caretaker [f=0006613] [6613] Event [5416,187.908203,1992]: 0 finished unit Wind/Tidal Generator [f=0006640] [6640] Event [5152,189.0168,2376]: 0 finished unit Constable [f=0006731] [6731] Event [5152,189.0168,2376]: 0 finished unit Puppy [f=0006739] [6739] Event [2112,188.456055,3200]: 1 finished unit Lotus [f=0006783] [6783] Event [5432,183.074219,2088]: 0 finished unit Wind/Tidal Generator [f=0006798] [6798] Event [1800,183.933594,1368]: 1 finished unit Metal Extractor [f=0006831] [6831] Event [5152,189.0168,2376]: 0 finished unit Puppy [f=0006960] [6960] Event [3528,98.296875,5576]: 0 finished unit Metal Extractor [f=0007041] [7041] Event [568,189.197266,3704]: 1 lost unit Metal Extractor [f=0007128] [7128] Event [5480,188.037109,2280]: 0 finished unit Wind/Tidal Generator [f=0007137] [7137] Event [1823.13611,224.697388,5143.09229]: 1 finished unit Engineer Commander [f=0007200] [7200] Event [3472,120.02832,5472]: 0 finished unit Lotus [f=0007201] [7201] Event [5152,189.0168,2376]: 0 finished unit Pyro [f=0007364] [7364] Event [2104,224.367188,5272]: 1 finished unit Metal Extractor [f=0007428] [7428] Event [5152,189.0168,2376]: 0 finished unit Constable [f=0007441] [7441] Event [5496,191.291992,2376]: 0 finished unit Wind/Tidal Generator [f=0007500] [7500] Event [2616,107.126953,568]: 0 finished unit Metal Extractor [f=0007504] [7504] Event [5152,189.0168,2376]: 0 finished unit Puppy [f=0007544] [7544] Event [873.599976,187.618164,3800]: 1 finished unit Reaver [f=0007597] [7597] Event [2200,226.365234,5320]: 1 finished unit Solar Collector [f=0007657] [7657] Event [6040,187.714844,3496]: 0 finished unit Metal Extractor [f=0007691] > SPRINGIE:User cabinboy|roost|4_4||False|||US [f=0007707] Connection attempt from cabinboy [f=0007707] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0007707] -> Connection established (given id 2) [f=0007713] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=0007713] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0007774] [7774] Event [5152,189.0168,2376]: 0 finished unit Moderator [f=0007779] [7779] Event [2264,226.515625,5400]: 1 finished unit Solar Collector [f=0007849] [7849] Event [5152,189.0168,2376]: 0 finished unit Puppy [f=0007931] [7931] Event [873.599976,187.618164,3800]: 1 finished unit Conjurer [f=0007974] [7974] Event [6104,374.134766,2840]: 0 finished unit Wind/Tidal Generator [f=0007985] [7985] Event [2192,222.154297,5248]: 1 finished unit Lotus [f=0008034] [8034] Event [2284.69971,242.31543,5423.38525]: 0 lost unit Puppy [f=0008047] [8047] Event [4732.36328,60.2188072,5681.40186]: 1 lost unit Glaive [f=0008074] [8074] Event [2635.17188,222.201523,5345.95801]: 0 lost unit Puppy [f=0008099] [8099] Event [5152,189.0168,2376]: 0 finished unit Pyro [f=0008110] [8110] Event [3202.82935,57.9995079,1814.80652]: 0 lost unit Pyro [f=0008220] [8220] Event [3024,206.65332,5376]: 0 finished unit Lotus [f=0008269] [8269] Event [6008,367.506836,2840]: 0 finished unit Wind/Tidal Generator [f=0008274] [8274] Event [5152,189.0168,2376]: 0 finished unit Constable [f=0008339] [8339] Event [5152,189.0168,2376]: 0 finished unit Puppy [f=0008381] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e3f2f3b6d9b0fd2f99becc1a7fcd46c194ac81952b8115ac4be4486450f270fd629873072c914c858c14d0c82eba7cc99d7987f201fae1eebdbb2c2ca3f41199]" [f=0008405] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aa2edd5bfc694561f843658b35884ac0bec86ee29cf3eba1c7aa09aa51b53d8e8d957b6e0c5d8c0c21a4b08ff6aa9da84388d99fc94d7e2cdbd4a28e85a52e]" [f=0008405] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[Game::Load][lua{Rules,Gaia}={00000000aa779aa0,00000000a4d26b40}]" [f=0008537] [8537] Event [2064,63.4599609,432]: 1 lost unit Lotus [f=0008562] [8562] Event [5912,344.668945,2856]: 0 finished unit Wind/Tidal Generator [f=0008567] [8567] Event [5152,189.0168,2376]: 0 finished unit Moderator [f=0008662] [8662] Event [176,178.186523,2624]: 1 finished unit Lotus [f=0008745] [8745] Event [873.599976,187.618164,3800]: 1 finished unit Knight [f=0008755] [8755] Event [2400,224.023438,5280]: 1 finished unit Lotus [f=0008795] [8795] Event [5152,189.0168,2376]: 0 finished unit Pyro [f=0008861] [8861] Event [5816,317.330078,2856]: 0 finished unit Wind/Tidal Generator [f=0008920] [8920] Event [2376,227.12793,5368]: 1 finished unit Metal Extractor [f=0008940] [8940] Event [2656,224.453125,5520]: 0 finished unit Lotus [f=0009002] [9002] Event [5152,189.0168,2376]: 0 finished unit Moderator [f=0009005] [9005] Event [5496,57.9277344,5112]: 0 finished unit Metal Extractor [f=0009057] [9057] Event [3312.47974,59.1879158,1816.1427]: 1 lost unit Sling [f=0009157] [9157] Event [5720,308.865234,2856]: 0 finished unit Wind/Tidal Generator [f=0009220] [9220] Event [873.599976,187.618164,3800]: 1 finished unit Conjurer [f=0009224] [9224] Event [5152,189.0168,2376]: 0 finished unit Pyro [f=0009226] [9226] Event [2656,224.453125,5520]: 0 lost unit Lotus [f=0009311] [9311] Event [3387.86646,60.9814568,1936.13818]: 1 lost unit Sling [f=0009436] [9436] Event [5152,189.0168,2376]: 0 finished unit Moderator [f=0009457] [9457] Event [5624,283.696289,2872]: 0 finished unit Wind/Tidal Generator [f=0009485] [9485] Event [104,186.930664,2664]: 1 finished unit Metal Extractor [f=0009525] [9525] Event [2880,221.262695,5472]: 0 finished unit Picket [f=0009534] [9534] Event [2496,221.595703,5264]: 1 finished unit Lotus [f=0009535] [9535] Event [3376.98779,65.0501633,2067.09106]: 1 lost unit Reaver [f=0009544] [9544] Event [648,61.5478516,1032]: 1 finished unit Metal Extractor [f=0009658] [9658] Event [5152,189.0168,2376]: 0 finished unit Pyro [f=0009663] [9663] Event [2880,221.262695,5472]: 0 lost unit Picket [f=0009682] [9682] Event [5528,232.864258,2872]: 0 finished unit Wind/Tidal Generator [f=0009734] [9734] Event [873.599976,187.618164,3800]: 1 finished unit Ronin [f=0009740] [9740] Event [3515.51514,61.5106583,1585.63696]: 1 lost unit Imp [f=0009742] [9742] Event [776,185.416016,3912]: 1 finished unit Caretaker [f=0009785] [9785] Event [72,196.480469,2744]: 1 finished unit Wind/Tidal Generator [f=0009789] [9789] Event [2768,223.228516,5648]: 0 finished unit Picket [f=0009879] [9879] Event [3256.09009,55.7948761,2140.96191]: 1 lost unit Reaver [f=0009887] [9887] Event [873.599976,187.618164,3800]: 1 finished unit Ronin [f=0009892] [9892] Event [2400,224.023438,5280]: 1 lost unit Lotus [f=0009906] [9906] Event [5528,215.644531,2792]: 0 finished unit Wind/Tidal Generator [f=0009996] [9996] Event [5152,189.0168,2376]: 0 finished unit Moderator [f=0010043] [10043] Event [2144,94.2578125,624]: 0 finished unit Lotus [f=0010093] [10093] Event [568,185.135834,3704]: 1 finished unit Metal Extractor [f=0010106] [10106] Event [88,246.023438,2840]: 1 finished unit Wind/Tidal Generator [f=0010164] [10164] Event [873.599976,187.618164,3800]: 1 finished unit Ronin [f=0010176] [10176] Event [5512,189.637695,2696]: 0 finished unit Wind/Tidal Generator [f=0010200] [10200] Event [2800,221.62793,5616]: 0 finished unit Lotus [f=0010264] [10264] Event [4312,56.6386719,5768]: 0 finished unit Metal Extractor [f=0010313] [10313] Event [873.599976,187.618164,3800]: 1 finished unit Glaive [f=0010322] [10322] Event [3968,188.370117,3536]: 0 finished unit Radar Tower [f=0010364] [10364] Event [5152,189.0168,2376]: 0 finished unit Pyro [f=0010400] [10400] Event [104,304.03125,2936]: 1 finished unit Wind/Tidal Generator [f=0010418] [10418] Event [873.599976,187.618164,3800]: 1 finished unit Glaive [f=0010446] [10446] Event [5512,188.62793,2600]: 0 finished unit Wind/Tidal Generator [f=0010522] [10522] Event [873.599976,187.618164,3800]: 1 finished unit Glaive [f=0010580] [10580] Event [2960,214.344727,5456]: 0 finished unit Picket [f=0010598] [10598] Event [2304,234.84082,5184]: 1 finished unit Picket [f=0010650] [10650] Event [2496,221.595703,5264]: 1 lost unit Lotus [f=0010663] [10663] Event [2206.84644,170.837402,2798.60425]: 1 lost unit Sling [f=0010664] [10664] Event [873.599976,187.618164,3800]: 1 finished unit Glaive [f=0010715] [10715] Event [5496,192.387695,2504]: 0 finished unit Wind/Tidal Generator [f=0010754] [10754] Event [2088,55.8974609,296]: 0 finished unit Metal Extractor [f=0010780] [10780] Event [873.599976,187.618164,3800]: 1 finished unit Glaive [f=0010843] [10843] Event [120,359.12793,3032]: 1 finished unit Wind/Tidal Generator [f=0010854] [10854] Event [2976,214.140625,5392]: 0 finished unit Picket [f=0010929] [10929] Event [5152,189.0168,2376]: 0 finished unit Moderator [f=0010951] [10951] Event [873.599976,187.618164,3800]: 1 finished unit Glaive [f=0010953] [10953] Event [4072,57.9277344,5848]: 0 finished unit Metal Extractor [f=0010995] [10995] Event [2376,227.12793,5368]: 1 lost unit Metal Extractor [f=0011049] [11049] Event [1408,55.7041016,480]: 1 finished unit Lotus [f=0011105] [11105] Event [5576,262.706055,2920]: 0 finished unit Wind/Tidal Generator [f=0011108] [11108] Event [873.599976,187.618164,3800]: 1 finished unit Glaive [f=0011137] [11137] Event [undefined]: Dregs resigned [f=0011137] game_message: Dregs has been destroyed! [f=0011137] game_message: Godde wins! [f=0011137] Submitting stats [f=0011137] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011137] Part| Total Time|Time of the last 0.5s [f=0011137] Draw 16497.95ms 21.00% [f=0011137] Lua::Callins::Synced 6538.44ms 10.40% [f=0011137] Lua::Callins::Unsynced 20800.19ms 24.60% [f=0011137] Lua::CollectGarbage::Synced 887.09ms 0.20% [f=0011137] Lua::CollectGarbage::Unsynced 1125.66ms 3.50% [f=0011137] Misc::Profiler::AddTime 56.63ms 0.00% [f=0011137] Sim 37954.51ms 62.20% [f=0011137] [11137] Received game_message: Dregs has been destroyed! [f=0011137] [11137] Received game_message: Godde wins! [f=0011138] [11138] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011138] [11138] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011138] [11138] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011138] [11138] Game End Stats Values: 2,2230,2165,2230,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.26666689,6.4000001,6.26666689,6.4000001,65,0,65,0,0,0,0,0,890,890,890,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011138] [11138] Game End Stats Values: 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cabinboy quit [f=0011360] [11360] Event [5672,305.814453,2920]: 0 finished unit Wind/Tidal Generator [f=0011375] Player Godde left the game: normal quit [f=0011375] [11375] Event [undefined]: Godde quit [f=0011381] No clients connected, shutting down server [f=0011381] Server shutdown [f=0011399] [11399] Event [1848,65.2109375,376]: 0 finished unit Metal Extractor [f=0011553] [11553] Event [5152,189.0168,2376]: 0 finished unit Pyro [f=0011701] [11701] Event [5152,184.99707,2000]: 0 finished unit Lotus [f=0011705] [11705] Event [5768,322.196289,2920]: 0 finished unit Wind/Tidal Generator [f=0011926] [11926] Event [5152,189.0168,2376]: 0 finished unit Moderator [f=0011990] [11990] Event [5864,338.094727,2920]: 0 finished unit Wind/Tidal Generator [f=0012163] [12163] Event [5152,189.0168,2376]: 0 finished unit Pyro [f=0012305] [12305] Event [5960,367.098633,2920]: 0 finished unit Wind/Tidal Generator [f=0012439] [12439] Event [5152,189.0168,2376]: 0 finished unit Moderator [f=0012497] [12497] Event [5312,191.571289,2608]: 0 finished unit Lotus [f=0012589] [12589] Event [6056,422.474609,2920]: 0 finished unit Wind/Tidal Generator [f=0012727] [12727] Event [5152,189.0168,2376]: 0 finished unit Pyro [f=0012869] [12869] Event [648,57.4863815,1032]: 0 finished unit Metal Extractor [f=0012904] [12904] Event [6056,429.435547,3016]: 0 finished unit Wind/Tidal Generator [f=0012946] Autoquit sending quit command. [f=0012946] [QuitAction] user exited to system [f=0012946] [SpringApp::Kill][1] fromRun=1 [f=0012946] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012946] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012946] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012946] [ThreadPool::SetThreadCount][2] workers=0 [f=0012946] [SpringApp::Kill][2] [f=0012946] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012946] [Game::KillLua][3] dtor=0 luaUI=0x53b96960 [f=0012946] Start widgetHandler:Shutdown [f=0012946] Shutdown - SaveOrderList Complete [f=0012946] Writing last game win data [f=0012946] Shutdown - SaveConfigData Complete [f=0012946] Shutdown Widget - Save/Load API [f=0012946] Shutdown Widget - Chili Highlight [f=0012946] Shutdown Widget - Draw After Chili [f=0012946] Shutdown Widget - EPIC Menu [f=0012946] Shutdown Widget - Chili Widget Selector [f=0012946] Shutdown Widget - Chili Minimap [f=0012946] Shutdown Widget - Local Team Colors [f=0012946] Shutdown Widget - Display Keys 2 [f=0012946] Shutdown Widget - Save Game Menu [f=0012946] Shutdown Widget - Unit Icons [f=0012946] Shutdown Widget - Noises [f=0012946] Shutdown Widget - HealthBars [f=0012946] Shutdown Widget - Win Counter [f=0012946] Shutdown Widget - SpringRTS Replay Stats [f=0012946] Shutdown Widget - BuildETA [f=0012946] Shutdown Widget - Modular Comm Info [f=0012946] Shutdown Widget - Music Player v2 [f=0012946] Shutdown Widget - Stereo3D [f=0012946] Shutdown Widget - Showeco and Grid Drawer [f=0012946] Shutdown Widget - Point Tracker [f=0012946] Shutdown Widget - Missile Silo Range [f=0012946] Shutdown Widget - MinimapEvents [f=0012946] Shutdown Widget - Mex Placement Handler [f=0012946] Shutdown Widget - Local Widgets Config [f=0012946] Shutdown Widget - Highlight Geos [f=0012946] Shutdown Widget - Grab Input [f=0012946] Input grabbing is disabled! [f=0012946] Shutdown Widget - Defense Range Zero-K [f=0012946] Shutdown Widget - MetalFeatures (new) [f=0012946] Shutdown Widget - Darkening [f=0012946] Shutdown Widget - Context Menu [f=0012946] Shutdown Widget - Chili Spectator Panels [f=0012946] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012946] Shutdown Widget - Chili Nuke Warning [f=0012946] Shutdown Widget - Chili EndGame Window [f=0012946] Shutdown Widget - Chili Economy Panel Default [f=0012946] Shutdown Widget - CameraShake [f=0012946] Shutdown Widget - Attack AoE [f=0012946] Shutdown Widget - Map Edge Extension [f=0012946] Shutdown Widget - Selection Send [f=0012946] Shutdown Widget - LupsManager [f=0012946] Shutdown Widget - Newton Firezone [f=0012946] Shutdown Widget - Chili Pro Console [f=0012946] Shutdown Widget - Lasso Terraform GUI [f=0012946] Shutdown Widget - Lups [f=0012946] Shutdown Widget - Chili Framework [f=0012946] Shutdown Widget - Chili Core Selector [f=0012946] Shutdown Widget - Custom Markers [f=0012946] Shutdown Widget - Select Keys [f=0012946] Shutdown Widget - Pause Screen [f=0012946] Shutdown Widget - Text To Speech Control [f=0012946] Shutdown Widget - Persistent Build Height [f=0012946] Shutdown Widget - Layout Handler [f=0012946] End widgetHandler:Shutdown [f=0012946] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={690979,75784674} {int,ext,rec}Allocs={25774262,0,0} {chunk,block}Bytes={75784674,0} [f=0012946] [Game::KillLua][1] dtor=0 luaGaia=0x6730a8c0 [f=0012946] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={504991,64184597} {int,ext,rec}Allocs={25774263,0,0} {chunk,block}Bytes={64184597,0} [f=0012946] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={504991,64184597} {int,ext,rec}Allocs={25774263,0,0} {chunk,block}Bytes={64184597,0} [f=0012946] [Game::KillLua][2] dtor=0 luaRules=0x53237250 [f=0012946] Start gadgetHandler:Shutdown [f=0012946] Shutdown - StartSetup [f=0012946] Shutdown - UnitMorph [f=0012946] Shutdown - Carrier Drones [f=0012946] Shutdown - LupsNanoSpray [f=0012946] Shutdown - Missile Silo Controller [f=0012946] Shutdown - Modular Comm Info [f=0012946] Shutdown - Terrain Texture Handler [f=0012946] Shutdown - UnitCloakShield [f=0012946] Shutdown - Starlight Handler [f=0012946] End gadgetHandler:Shutdown [f=0012946] Start gadgetHandler:Shutdown [f=0012946] Shutdown - Save/Load [f=0012946] Shutdown - Teleport Throw [f=0012946] Shutdown - UnitMorph [f=0012946] Shutdown - Modular Comm Info [f=0012946] Shutdown - Retreat Command [f=0012946] Shutdown - Shockwaves [f=0012946] Shutdown - UnitCloakShield [f=0012946] Shutdown - Lups Cloak FX [f=0012946] Shutdown - Lups [f=0012946] Shutdown - Lups Shield [f=0012946] End gadgetHandler:Shutdown [f=0012946] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25774295,0,0} {chunk,block}Bytes={0,0} [f=0012946] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25774295,0,0} {chunk,block}Bytes={0,0} [f=0012946] [Game::KillLua][4] dtor=0 [f=0012946] [Game::~CGame][1] [f=0012946] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012946] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012946] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012946] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012946] [Game::KillLua][4] dtor=1 [f=0012946] [Game::KillMisc][1] [f=0012946] [Game::KillMisc][2] [f=0012946] [Game::KillMisc][3] [f=0012946] [Game::KillRendering][1] [f=0012946] [3DOParser::Kill] allocated 137 pieces [f=0012946] [S3OParser::Kill] allocated 2713 pieces [f=0012946] [AssParser::Kill] allocated 220 pieces [f=0012946] [Game::KillInterface][1] [f=0012946] [Game::KillInterface][2] [f=0012946] [Game::KillSimulation][1] [f=0012946] [Game::KillSimulation][2] [f=0012946] [CCollisionHandler] dis-/continuous tests: 0/551370 [f=0012946] [Game::KillSimulation][3] [f=0012946] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012946] [~CPathCache(24x24)] cacheHits=11 hitPercentage=9% numHashColls=0 maxCacheSize=13 [f=0012946] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012946] [~CPathCache(48x48)] cacheHits=13 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012946] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012946] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012946] [LosHandler::Kill] raycast instance cache-{hits,misses}={3418,11786}; shared=1%; cached=21% [f=0012946] [Game::KillSimulation][4] [f=0012946] [CommonDefHandler::KillStatic] 3163 sound-set data items added [f=0012946] [Game::~CGame][2] [f=0012946] [Game::~CGame][3] [f=0012946] [SpringApp::Kill][3] [f=0012946] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 138147 bytes sent 159617 bytes recv'd [f=0012946] [SpringApp::Kill][4] font=0x4531daa0 [f=0012946] [SpringApp::Kill][5] [f=0012946] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7792 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp (0x4538b1f0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp" numZipFiles=7792 sumInflSize=721737kb sumReadTime=6940ms file="bitmaps/loadpictures/commandqueueing.png" indx=495 inflSize=3444kb readTime=349ms file="objects3d/funnelweb.dae" indx=5147 inflSize=1500kb readTime=257ms file="objects3d/corcomalt4.s3o" indx=5016 inflSize=114kb readTime=74ms file="bitmaps/pd/shield.png" indx=554 inflSize=260kb readTime=74ms file="unittextures/bcore_abc_1.tga" indx=6966 inflSize=3210kb readTime=57ms file="objects3d/crasher.s3o" indx=5062 inflSize=161kb readTime=54ms file="objects3d/commsupport3.s3o" indx=4987 inflSize=88kb readTime=54ms file="luaui/widgets/gui_selectkeys.lua" indx=4657 inflSize=11kb readTime=43ms file="objects3d/sphererock.s3o" indx=5427 inflSize=62kb readTime=42ms file="objects3d/commsupport2.s3o" indx=4985 inflSize=91kb readTime=41ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp] 54130525 bytes cached in 2888 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x4547aaa0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4547a360) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x453eb6c0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7ff2d008bf10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]