[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.UqhHqt51yU/springsettings.974818.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-11-amd64 #1 SMP Debian 4.19.146-1 (2020-09-17) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 52ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f089801d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 9276 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/974818/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 528ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 5 to team 0 (#active=6) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44c8f810] using map "Sparkles Reef v1.01" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Sparkles Reef v1.01", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44c8f810] using game "Zero-K v1.8.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 134ms [f=-000001] [PreGame::UpdateClientNet] received local player number 5 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1644ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1887ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 30ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1002ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 108ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 139ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Particles Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Particles Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 296ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 5 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] SausageandMash was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/974818/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 34 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 34, 70 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ccb8844c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79653f79 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26babd2c [f=-000001] [Path] [PathEstimator::ReadFile] hash=26babd2c file="cache/104dev-maintenance/paths/Sparkles Reef v1.01.pe-26babd2c.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ccb8844c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79653f79 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26babd3c [f=-000001] [Path] [PathEstimator::ReadFile] hash=26babd3c file="cache/104dev-maintenance/paths/Sparkles Reef v1.01.pe2-26babd3c.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1195ms, checksum 0f087854)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11612,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/974818/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 5 to team 0 [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f48e086bf5db08c7c21278ee3502f770f660346b8977fc5d4c7f883668e364a619c77bfbbfb2fe442558656ea6daa2666b7b48707fe0f3c4d1bc7196ea541f46]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1a7a6fe97a8125f7278ff15d3a6df848ab7f220451c714f03986246b133ff4a2020d9496084c04b38a6c0a3e8140e00aabb832211812a13fa6278be23ad4eec8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5132e960,0x623a06a0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 62a78c5f83de70e541d33b0948b97af0 [f=-000001] Connection attempt from Dregs [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Dregs changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Benny4537 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Benny4537 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f48e086bf5db08c7c21278ee3502f770f660346b8977fc5d4c7f883668e364a619c77bfbbfb2fe442558656ea6daa2666b7b48707fe0f3c4d1bc7196ea541f46]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1a7a6fe97a8125f7278ff15d3a6df848ab7f220451c714f03986246b133ff4a2020d9496084c04b38a6c0a3e8140e00aabb832211812a13fa6278be23ad4eec8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[Game::Load][lua{Rules,Gaia}={000000006fa95c60,000000006deef000}]" [f=-000001] Allies: I choose: Grandma! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f48e086bf5db08c7c21278ee3502f770f660346b8977fc5d4c7f883668e364a619c77bfbbfb2fe442558656ea6daa2666b7b48707fe0f3c4d1bc7196ea541f46]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1a7a6fe97a8125f7278ff15d3a6df848ab7f220451c714f03986246b133ff4a2020d9496084c04b38a6c0a3e8140e00aabb832211812a13fa6278be23ad4eec8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[Game::Load][lua{Rules,Gaia}={00000000cbb73090,00000000beaef7b0}]" [f=-000001] Allies: I choose: Recon! [f=-000001] whoa [f=-000001] Ay bru [f=-000001] Allies: I choose: Engineer! [f=-000001] gonna be interesting [f=-000001] [Game::ClientReadNet] added new player Manu12 with number 2 to team 0 [f=-000001] > SPRINGIE:User Manu12|empmissile|6_7|player_elo|False|MC|Federation|DE [f=-000001] Connection attempt from Manu12 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Manu12" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Manu12" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] > Game will be force started in 60 seconds [f=-000001] Gotta love sum sea jank [f=-000001] hf [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Manu12" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f48e086bf5db08c7c21278ee3502f770f660346b8977fc5d4c7f883668e364a619c77bfbbfb2fe442558656ea6daa2666b7b48707fe0f3c4d1bc7196ea541f46]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Manu12" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1a7a6fe97a8125f7278ff15d3a6df848ab7f220451c714f03986246b133ff4a2020d9496084c04b38a6c0a3e8140e00aabb832211812a13fa6278be23ad4eec8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Manu12" string="[Game::Load][lua{Rules,Gaia}={00000000f30108a0,000000012de21140}]" [f=-000001] you too [f=-000001] [0] Event [4772,-60.295593,350]: 0 finished unit Engineer Commander [f=-000001] [0] Event [239,-60.396729,4884]: 1 finished unit Engineer Commander [f=0000000] [0] Dregs, team: 0, elo:2919 [f=0000000] [0] Benny4537, team: 1, elo:2852 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [320,0,4720]: 1 finished unit Shipyard [f=0000005] [5] Event [4696,-59.956818,536]: 0 finished unit Amphbot Factory [f=0000240] [240] Event [4840,-1,136]: 0 finished unit Metal Extractor [f=0000241] [241] Event [280,-1,4984]: 1 finished unit Metal Extractor [f=0000480] [480] Event [4984,-1,264]: 0 finished unit Metal Extractor [f=0000481] [481] Event [136,-1,4856]: 1 finished unit Metal Extractor [f=0000502] [502] Event [4696,-58.911743,572]: 0 finished unit Conch [f=0000582] [582] Event [4888,0,184]: 0 finished unit Wind/Tidal Generator [f=0000583] [583] Event [136,0,4920]: 1 finished unit Wind/Tidal Generator [f=0000672] [672] Event [4920,0,264]: 0 finished unit Wind/Tidal Generator [f=0000673] [673] Event [200,0,4968]: 1 finished unit Wind/Tidal Generator [f=0000676] [676] Event [312.000031,0,4719.98779]: 1 finished unit Mariner [f=0000763] [763] Event [4760,0,152]: 0 finished unit Wind/Tidal Generator [f=0000778] [778] Event [4696,-58.911743,572]: 0 finished unit Duck [f=0000815] [815] Event [344,0,4984]: 1 finished unit Wind/Tidal Generator [f=0000941] [941] Event [312,0,5064]: 1 finished unit Wind/Tidal Generator [f=0000987] [987] Event [4456,0,120]: 0 finished unit Wind/Tidal Generator [f=0001104] [1104] Event [424,0,5032]: 1 finished unit Wind/Tidal Generator [f=0001191] [1191] Event [312.000031,0,4719.98779]: 1 finished unit Hunter [f=0001281] [1281] Event [456,0,4936]: 1 finished unit Wind/Tidal Generator [f=0001386] [1386] Event [4696,-58.911743,572]: 0 finished unit Archer [f=0001578] [1578] Event [136,0,4792]: 1 finished unit Wind/Tidal Generator [f=0001648] [1648] Event [312.000031,0,4719.98779]: 1 finished unit Hunter [f=0001809] [1809] Event [136,0,4712]: 1 finished unit Wind/Tidal Generator [f=0001955] [1955] Event [3720,-1,104]: 0 finished unit Metal Extractor [f=0002062] [2062] Event [136,0,4632]: 1 finished unit Wind/Tidal Generator [f=0002073] [2073] Event [4952,-1,1656]: 0 finished unit Metal Extractor [f=0002112] [2112] Event [3672,0,152]: 0 finished unit Wind/Tidal Generator [f=0002187] [2187] Event [312.000031,0,4719.98779]: 1 finished unit Hunter [f=0002407] [2407] Event [3832,0,120]: 0 finished unit Wind/Tidal Generator [f=0002481] [2481] Event [3624,0,184]: 0 finished unit Wind/Tidal Generator [f=0002494] [2494] Event [1400,-1,5016]: 1 finished unit Metal Extractor [f=0002532] [2532] Event [120,0,4536]: 1 finished unit Wind/Tidal Generator [f=0002555] [2555] Event [4776,-1,1672]: 0 finished unit Metal Extractor [f=0002736] [2736] Event [120,0,4456]: 1 finished unit Wind/Tidal Generator [f=0002760] [2760] Event [3528,-1,184]: 0 finished unit Metal Extractor [f=0002791] [2791] Event [4696,0,1704]: 0 finished unit Wind/Tidal Generator [f=0002832] [2832] Event [312.000031,0,4719.98779]: 1 finished unit Hunter [f=0002923] [2923] Event [4696,-58.911743,572]: 0 finished unit Conch [f=0003013] [3013] Event [4600,0,1736]: 0 finished unit Wind/Tidal Generator [f=0003066] [3066] Event [1592,-1,4936]: 1 finished unit Metal Extractor [f=0003100] [3100] Event [3536,-5,336]: 0 finished unit Lotus [f=0003284] [3284] Event [4608,54.7033691,1840]: 0 finished unit Radar Tower [f=0003345] [3345] Event [1600,35.2960205,5072]: 1 finished unit Radar Tower [f=0003402] [3402] Event [312.000031,0,4719.98779]: 1 finished unit Hunter [f=0003595] [3595] Event [4696,-58.911743,572]: 0 finished unit Archer [f=0003684] [3684] Event [4112,-5,1296]: 0 lost unit Lotus [f=0003912] [3912] Event [4257.44434,-65.889671,1469.55896]: 0 lost unit Conch [f=0003943] [3943] Event [312.000031,0,4719.98779]: 1 finished unit Hunter [f=0004150] [4150] Event [4696,-58.911743,572]: 0 finished unit Archer [f=0004252] [4252] Event [152,0,5000]: 1 finished unit Caretaker [f=0004363] [4363] Event [1656,20,4824]: 1 finished unit Urchin [f=0004414] [4414] Event [312.000031,0,4719.98779]: 1 finished unit Hunter [f=0004469] [4469] Event [232,0,5080]: 1 finished unit Wind/Tidal Generator [f=0004485] [4485] Event [2328,-1,104]: 0 finished unit Metal Extractor [f=0004551] [4551] Event [152,0,5080]: 1 finished unit Wind/Tidal Generator [f=0004641] [4641] Event [72,0,5032]: 1 finished unit Wind/Tidal Generator [f=0004706] [4706] Event [4696,-58.911743,572]: 0 finished unit Archer [f=0004730] [4730] Event [88,0,4920]: 1 finished unit Wind/Tidal Generator [f=0004802] [4802] Event [4256,-5,1408]: 0 finished unit Lotus [f=0004943] [4943] Event [2238.41943,-65.993629,3751.0105]: 0 lost unit Duck [f=0005058] [5058] Event [2085.27148,0,3755.80518]: 1 lost unit Hunter [f=0005092] [5092] Event [2120.60107,0,3781.97681]: 1 lost unit Hunter [f=0005109] [5109] Event [2160.48779,-13.577275,3777.49829]: 0 lost unit Archer [f=0005169] [5169] Event [4696,-58.911743,572]: 0 finished unit Conch [f=0005175] [5175] Event [1824,-5,512]: 0 finished unit Lotus [f=0005230] [Game::ClientReadNet] added new player LordSwan3x with number 3 to team 0 [f=0005230] > SPRINGIE:User LordSwan3x|shieldscout|3_3||False|||BR [f=0005248] Connection attempt from LordSwan3x [f=0005248] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0005248] -> Connection established (given id 3) [f=0005277] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0005277] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0005520] [5520] Event [1976,-1,728]: 0 finished unit Metal Extractor [f=0005524] [5524] Event [4696,-58.911743,572]: 0 finished unit Conch [f=0005715] [5715] Event [5016,0,344]: 0 finished unit Wind/Tidal Generator [f=0005794] [5794] Event [264,-1,4392]: 1 finished unit Urchin [f=0005869] [5869] Event [4616,26.8914795,2616]: 0 finished unit Metal Extractor [f=0005920] [5920] Event [1800,0,168]: 0 finished unit Wind/Tidal Generator [f=0006012] [6012] Event [1864,0,248]: 0 finished unit Wind/Tidal Generator [f=0006019] [6019] Event [3675.74976,0,2783.52539]: 1 lost unit Hunter [f=0006031] [6031] Event [4696,-58.911743,572]: 0 finished unit Archer [f=0006061] [6061] Event [3729.04541,0,2564.55811]: 1 lost unit Hunter [f=0006063] [6063] Event [312.000031,0,4719.98779]: 1 finished unit Siren [f=0006066] [6066] Event [5032,0,424]: 0 finished unit Wind/Tidal Generator [f=0006102] [6102] Event [1912,0,328]: 0 finished unit Wind/Tidal Generator [f=0006103] [6103] Event [3542.6106,0,2654.59644]: 1 lost unit Hunter [f=0006257] [6257] Event [1736,-1,104]: 0 finished unit Metal Extractor [f=0006296] [6296] Event [3430.60522,0,2697.14526]: 1 lost unit Hunter [f=0006304] [6304] Event [4776,28.0340576,2552]: 0 finished unit Metal Extractor [f=0006307] this is ridiculous [f=0006393] [6393] Event [5032,0,504]: 0 finished unit Wind/Tidal Generator [f=0006456] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f48e086bf5db08c7c21278ee3502f770f660346b8977fc5d4c7f883668e364a619c77bfbbfb2fe442558656ea6daa2666b7b48707fe0f3c4d1bc7196ea541f46]" [f=0006497] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1a7a6fe97a8125f7278ff15d3a6df848ab7f220451c714f03986246b133ff4a2020d9496084c04b38a6c0a3e8140e00aabb832211812a13fa6278be23ad4eec8]" [f=0006497] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[Game::Load][lua{Rules,Gaia}={00000000ae7b5140,0000000069a33530}]" [f=0006570] [6570] Event [1688,-1,344]: 0 finished unit Urchin [f=0006603] [6603] Event [2088,-1,3448]: 1 finished unit Metal Extractor [f=0006653] Yep [f=0006731] [6731] Event [5032,0,584]: 0 finished unit Wind/Tidal Generator [f=0006732] [6732] Event [4656,19.4592285,2512]: 0 finished unit Lotus [f=0006748] [6748] Event [312.000031,0,4719.98779]: 1 finished unit Mariner [f=0006793] [6793] Event [1752,0,184]: 0 finished unit Wind/Tidal Generator [f=0006882] [6882] Event [1752,0,248]: 0 finished unit Wind/Tidal Generator [f=0006895] [6895] Event [4696,-58.911743,572]: 0 finished unit Archer [f=0006928] archers needs big nerf [f=0006958] [6958] Event [5032,0,664]: 0 finished unit Wind/Tidal Generator [f=0006972] [6972] Event [1768,0,328]: 0 finished unit Wind/Tidal Generator [f=0007006] [7006] Event [168,-1,3464]: 1 finished unit Metal Extractor [f=0007069] [7069] Event [312.000031,0,4719.98779]: 1 finished unit Hunter [f=0007098] [7098] Event [5032,0,744]: 0 finished unit Wind/Tidal Generator [f=0007151] [7151] Event [4696,-58.911743,572]: 0 finished unit Duck [f=0007167] Yeah [f=0007227] 100% [f=0007271] [7271] Event [5032,0,824]: 0 finished unit Wind/Tidal Generator [f=0007352] [7352] Event [1712,32.7966309,768]: 0 finished unit Radar Tower [f=0007408] [7408] Event [4696,-58.911743,572]: 0 finished unit Duck [f=0007413] [7413] Event [2200,20,3352]: 1 finished unit Urchin [f=0007468] [7468] Event [5032,0,904]: 0 finished unit Wind/Tidal Generator [f=0007473] [7473] Event [312.000031,0,4719.98779]: 1 finished unit Hunter [f=0007662] [7662] Event [5032,0,984]: 0 finished unit Wind/Tidal Generator [f=0007746] with the amph regen [f=0007762] [7762] Event [312.000031,0,4719.98779]: 1 finished unit Hunter [f=0007763] [7763] Event [344,-1,3448]: 1 finished unit Metal Extractor [f=0007828] But I refuse to be the one ranting about it on the forums yet again [f=0007857] [7857] Event [5032,0,1064]: 0 finished unit Wind/Tidal Generator [f=0007873] [7873] Event [4696,-58.911743,572]: 0 finished unit Conch [f=0007883] [7883] Event [2424,-1,3544]: 1 finished unit Metal Extractor [f=0007935] [7935] Event [1544,-1,1016]: 0 finished unit Urchin [f=0007969] [7969] Event [312.000031,0,4719.98779]: 1 finished unit Hunter [f=0008008] [8008] Event [4760,0,744]: 0 finished unit Caretaker [f=0008052] [8052] Event [5032,0,1144]: 0 finished unit Wind/Tidal Generator [f=0008081] [8081] Event [4696,-58.911743,572]: 0 finished unit Duck [f=0008247] [8247] Event [5032,0,1224]: 0 finished unit Wind/Tidal Generator [f=0008254] [8254] Event [4808,0,632]: 0 finished unit Caretaker [f=0008289] [8289] Event [4696,-58.911743,572]: 0 finished unit Duck [f=0008307] [8307] Event [312.000031,0,4719.98779]: 1 finished unit Hunter [f=0008325] [8325] Event [1496,-1,1096]: 0 finished unit Urchin [f=0008430] [8430] Event [4824,0,568]: 0 finished unit Caretaker [f=0008442] [8442] Event [5032,0,1304]: 0 finished unit Wind/Tidal Generator [f=0008463] [8463] Event [4696,-58.911743,572]: 0 finished unit Duck [f=0008475] [8475] Event [312.000031,0,4719.98779]: 1 finished unit Hunter [f=0008654] [8654] Event [312.000031,0,4719.98779]: 1 finished unit Hunter [f=0008660] [8660] Event [4696,-58.911743,572]: 0 finished unit Buoy [f=0008873] [8873] Event [5016,0,1400]: 0 finished unit Wind/Tidal Generator [f=0008881] [8881] Event [2440,20,3096]: 1 finished unit Urchin [f=0008996] [8996] Event [4712,0,104]: 0 finished unit Wind/Tidal Generator [f=0009005] [9005] Event [1288,15.4876709,1480]: 0 finished unit Metal Extractor [f=0009070] [9070] Event [760,20,3672]: 1 finished unit Urchin [f=0009076] [9076] Event [4696,-58.911743,572]: 0 finished unit Buoy [f=0009155] [9155] Event [4968,0,1480]: 0 finished unit Wind/Tidal Generator [f=0009207] [9207] Event [4632,0,104]: 0 finished unit Wind/Tidal Generator [f=0009305] [9305] Event [2736,88.4423828,3248]: 1 finished unit Radar Tower [f=0009308] [9308] Event [656,0,3616]: 1 finished unit Radar Tower [f=0009399] [9399] Event [1339.23376,-61.083157,1992.27002]: 0 lost unit Duck [f=0009416] [9416] Event [1371.53906,-59.106125,1955.99402]: 0 lost unit Duck [f=0009421] [9421] Event [1160,16.6906738,1576]: 0 finished unit Metal Extractor [f=0009525] [9525] Event [4696,-58.911743,572]: 0 finished unit Buoy [f=0009554] [9554] Event [4920,0,1560]: 0 finished unit Wind/Tidal Generator [f=0009578] [9578] Event [4552,0,120]: 0 finished unit Wind/Tidal Generator [f=0009663] [9663] Event [1232,16.361084,1600]: 0 finished unit Lotus [f=0009854] [9854] Event [312.000031,0,4719.98779]: 1 finished unit Siren [f=0009896] [9896] Event [4888,0,1640]: 0 finished unit Wind/Tidal Generator [f=0009988] [9988] Event [4696,-58.911743,572]: 0 finished unit Scallop [f=0009998] [9998] Event [4392,0,120]: 0 finished unit Wind/Tidal Generator [f=0010232] [10232] Event [312.000031,0,4719.98779]: 1 finished unit Hunter [f=0010278] [10278] Event [4824,0,1592]: 0 finished unit Wind/Tidal Generator [f=0010286] [10286] Event [344,28.0340576,2568]: 1 lost unit Metal Extractor [f=0010410] [10410] Event [312.000031,0,4719.98779]: 1 finished unit Hunter [f=0010411] [10411] Event [4712,26.1828613,2632]: 0 finished unit Solar Collector [f=0010477] [10477] Event [4312,0,120]: 0 finished unit Wind/Tidal Generator [f=0010487] [10487] Event [2328,20,2408]: 1 lost unit Urchin [f=0010554] [10554] Event [4696,-58.911743,572]: 0 finished unit Scallop [f=0010591] [10591] Event [312.000031,0,4719.98779]: 1 finished unit Hunter [f=0010601] [Game::ClientReadNet] added new player cabinboy with number 4 to team 0 [f=0010601] > SPRINGIE:User cabinboy|roost|4_4||False|||US [f=0010617] Connection attempt from cabinboy [f=0010617] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0010617] -> Connection established (given id 4) [f=0010622] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0010622] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0010738] [10738] Event [1288,13.8891602,1592]: 0 finished unit Stinger [f=0010770] [10770] Event [312.000031,0,4719.98779]: 1 finished unit Hunter [f=0010775] [10775] Event [3032,-1,1672]: 0 finished unit Metal Extractor [f=0010797] [10797] Event [1562.02148,0,3108.52466]: 1 lost unit Hunter [f=0010799] [10799] Event [4232,0,136]: 0 finished unit Wind/Tidal Generator [f=0010805] [10805] Event [1328.11523,0,3046.46362]: 1 lost unit Hunter [f=0010809] [10809] Event [1385.83606,-14.158462,2941.5293]: 0 lost unit Archer [f=0010825] [10825] Event [4696,-58.911743,572]: 0 finished unit Archer [f=0010834] [10834] Event [1412.75269,0,2900.01147]: 1 lost unit Hunter [f=0010868] [10868] Event [1311.67236,0,2858.21387]: 1 lost unit Hunter [f=0010870] [10870] Event [1258.51819,0,2849.7793]: 1 lost unit Hunter [f=0010877] [10877] Event [1449.51917,0,2899.46289]: 1 lost unit Hunter [f=0010881] [10881] Event [1334.30676,-13.710163,2805.14209]: 0 lost unit Archer [f=0010933] [10933] Event [1262.72766,-12.538185,2825.28662]: 0 lost unit Archer [f=0010938] [10938] Event [1386.57715,0,2633.17334]: 1 lost unit Hunter [f=0010950] [10950] Event [312.000031,0,4719.98779]: 1 finished unit Hunter [f=0011005] [11005] Event [4152,0,136]: 0 finished unit Wind/Tidal Generator [f=0011021] [11021] Event [4696,-58.911743,572]: 0 finished unit Archer [f=0011023] [11023] Event [1250.85974,-12.307359,2763.70093]: 0 lost unit Archer [f=0011132] [11132] Event [1457.85681,-8.791832,2699.61938]: 0 lost unit Archer [f=0011215] [11215] Event [4072,0,136]: 0 finished unit Wind/Tidal Generator [f=0011266] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f48e086bf5db08c7c21278ee3502f770f660346b8977fc5d4c7f883668e364a619c77bfbbfb2fe442558656ea6daa2666b7b48707fe0f3c4d1bc7196ea541f46]" [f=0011283] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1a7a6fe97a8125f7278ff15d3a6df848ab7f220451c714f03986246b133ff4a2020d9496084c04b38a6c0a3e8140e00aabb832211812a13fa6278be23ad4eec8]" [f=0011283] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[Game::Load][lua{Rules,Gaia}={00000000988f6260,0000000078922060}]" [f=0011295] [11295] Event [4088,-1,1608]: 0 finished unit Urchin [f=0011410] [11410] Event [4696,-58.911743,572]: 0 finished unit Scallop [f=0011453] [11453] Event [2696,-1,1576]: 0 finished unit Metal Extractor [f=0011459] [11459] Event [312.000031,0,4719.98779]: 1 finished unit Mariner [f=0011497] [11497] Event [3992,0,152]: 0 finished unit Wind/Tidal Generator [f=0011628] [11628] Event [1016,-1,1656]: 0 finished unit Urchin [f=0011730] [11730] Event [1716.40991,0,2345.27832]: 1 lost unit Siren [f=0011829] [11829] Event [456,0,4856]: 1 finished unit Caretaker [f=0011896] [11896] Event [4696,-58.911743,572]: 0 finished unit Scallop [f=0011909] [11909] Event [3912,0,152]: 0 finished unit Wind/Tidal Generator [f=0012023] [12023] Event [312.000031,0,4719.98779]: 1 finished unit Hunter [f=0012055] [12055] Event [3960,17.4597168,3544]: 0 finished unit Metal Extractor [f=0012104] [12104] Event [2010.62683,0,2221.3855]: 1 lost unit Siren [f=0012150] [12150] Event [312.000031,0,4719.98779]: 1 finished unit Hunter [f=0012236] [12236] Event [2880,-5,1664]: 0 finished unit Lotus [f=0012270] [12270] Event [312.000031,0,4719.98779]: 1 finished unit Hunter [f=0012353] [12353] Event [4696,-58.911743,572]: 0 finished unit Scallop [f=0012391] [12391] Event [3944,-1,1544]: 0 finished unit Urchin [f=0012398] [12398] Event [312.000031,0,4719.98779]: 1 finished unit Hunter [f=0012518] [12518] Event [3832,15.4272461,3640]: 0 finished unit Metal Extractor [f=0012524] [12524] Event [312.000031,0,4719.98779]: 1 finished unit Hunter [f=0012653] [12653] Event [1080,10.8514404,1576]: 0 finished unit Gauss [f=0012661] [12661] Event [312.000031,0,4719.98779]: 1 finished unit Hunter [f=0012679] [12679] Event [488,0,5096]: 1 finished unit Wind/Tidal Generator [f=0012680] [cabinboy] lmao had the same experience with archers and hunters [f=0012721] [12721] Event [4696,-58.911743,572]: 0 finished unit Scallop [f=0012876] [12876] Event [4696,-58.911743,572]: 0 finished unit Archer [f=0012905] [12905] Event [3824,14.2681885,3568]: 0 finished unit Lotus [f=0012907] [12907] Event [584,0,5096]: 1 finished unit Wind/Tidal Generator [f=0012947] [12947] Event [2792,-1,1736]: 0 finished unit Urchin [f=0012961] [12961] Event [1336,20,3192]: 1 finished unit Urchin [f=0012966] [12966] Event [312.000031,0,4719.98779]: 1 finished unit Hunter [f=0013058] [13058] Event [680,0,5080]: 1 finished unit Wind/Tidal Generator [f=0013065] [13065] Event [4696,-58.911743,572]: 0 finished unit Archer [f=0013156] [13156] Event [312.000031,0,4719.98779]: 1 finished unit Hunter [f=0013205] [13205] Event [776,0,5080]: 1 finished unit Wind/Tidal Generator [f=0013303] [13303] Event [312.000031,0,4719.98779]: 1 finished unit Hunter [f=0013314] [13314] Event [1200.64429,-64.312546,3232.54297]: 0 lost unit Duck [f=0013318] [13318] Event [3840,13.7188721,3520]: 0 finished unit Picket [f=0013357] [13357] Event [872,0,5080]: 1 finished unit Wind/Tidal Generator [f=0013387] [13387] Event [2507.04492,0,2499.92139]: 1 lost unit Hunter [f=0013400] [13400] Event [4696,-58.911743,572]: 0 finished unit Buoy [f=0013421] [13421] Event [2466.68359,0,2504.09082]: 1 lost unit Hunter [f=0013442] [13442] Event [312.000031,0,4719.98779]: 1 finished unit Hunter [f=0013469] [13469] Event [2536.48218,0,2488.18188]: 1 lost unit Hunter [f=0013529] [13529] Event [1537.41931,0,3022.5188]: 1 lost unit Hunter [f=0013532] [13532] Event [1604.81958,0,2963.51074]: 1 lost unit Hunter [f=0013545] [13545] Event [3208,-1,1112]: 0 finished unit Urchin [f=0013551] [13551] Event [1575.26282,0,2938.35327]: 1 lost unit Hunter [f=0013574] [13574] Event [1336,20,3192]: 1 lost unit Urchin [f=0013575] [13575] Event [968,0,5080]: 1 finished unit Wind/Tidal Generator [f=0013590] [13590] Event [312.000031,0,4719.98779]: 1 finished unit Hunter [f=0013595] gg [f=0013596] [13596] Event [1549.34375,0,2808.73828]: 1 lost unit Hunter [f=0013601] [13601] Event [1331.49963,0,2969.02808]: 1 lost unit Hunter [f=0013617] [13617] Event [1381.32166,0,2890.01294]: 1 lost unit Hunter [f=0013652] [13652] Event [undefined]: Benny4537 resigned [f=0013652] game_message: Benny4537 has been destroyed! [f=0013652] game_message: Dregs wins! [f=0013652] Submitting stats [f=0013652] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013652] Part| Total Time|Time of the last 0.5s [f=0013652] Draw 20795.17ms 20.04% [f=0013652] Lua::Callins::Synced 6229.20ms 11.93% [f=0013652] Lua::Callins::Unsynced 27326.35ms 29.08% [f=0013652] Lua::CollectGarbage::Synced 820.33ms 0.19% [f=0013652] Lua::CollectGarbage::Unsynced 1224.84ms 0.47% [f=0013652] Misc::Profiler::AddTime 71.02ms 0.09% [f=0013652] Sim 43485.25ms 64.31% [f=0013652] [13652] Received game_message: Benny4537 has been destroyed! [f=0013652] [13652] Received game_message: Dregs wins! [f=0013653] [13653] Game End Stats Header: 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27,6565,9965,6565,9965,497.360809,626.919006,497.360809,626.919006,0,0,0,0,0,0,0,0,63.9128723,115.015839,63.9128723,115.015839,2540.00342,2028.02307,2540.00342,2028.02307,600,1470,600,1470,26,59.6000214,26,59.6000214,1440,1385,1440,1385,27.237011,40.4933891,27.237011,40.4933891,1700,2280,1700,2280,1534.75,1253.80005,1534.75,1253.80005,2825,4830,2825,4830,1453.80005,1534.75,1453.80005,1534.75,90.5667114,140.515793,90.5667114,140.515793,2321.22461,2743.44043,2321.22461,2743.44043 [f=0013653] [13653] Game End Stats Values: 28,5645,10370,5645,10370,519.979248,714.625916,519.979248,714.625916,0,0,0,0,0,0,0,0,343.12442,115.015839,343.12442,115.015839,2764.4314,2528.31396,2764.4314,2528.31396,600,1470,600,1470,26,60.9600258,26,60.9600258,1440,1385,1440,1385,35.7912254,42.1137924,35.7912254,42.1137924,600,2560,600,2560,1534.75,2453.80005,1534.75,2453.80005,3005,4955,3005,4955,2653.80005,1534.75,2653.80005,1534.75,271.316711,140.515793,271.316711,140.515793,3005.10596,2967.86841,3005.10596,2967.86841 [f=0013653] [13653] Game End Stats Values: 29,6045,10950,6045,10950,522.270386,800.742615,522.270386,800.742615,0,0,0,0,0,0,0,0,352.557098,115.015839,352.557098,115.015839,2764.4314,2528.31396,2764.4314,2528.31396,600,1680,600,1680,26,61.6000328,26,61.6000328,1440,1385,1440,1385,24.552742,43.8744392,24.552742,43.8744392,1000,2840,1000,2840,1534.75,2453.80005,1534.75,2453.80005,3005,5045,3005,5045,2653.80005,1534.75,2653.80005,1534.75,297.816711,140.515793,297.816711,140.515793,3005.10596,2968.2417,3005.10596,2968.2417 [f=0013653] [13653] Game End Stats Values: 30,6435,12020,6435,12020,523.154602,871.324463,523.154602,871.324463,0,0,0,0,0,0,0,0,352.557098,115.015839,352.557098,115.015839,2764.4314,2528.31396,2764.4314,2528.31396,720,2290,720,2290,27.1199989,67.6178055,27.1199989,67.6178055,1440,1385,1440,1385,22.0589428,47.7143478,22.0589428,47.7143478,1200,3300,1200,3300,1534.75,2453.80005,1534.75,2453.80005,3075,5045,3075,5045,2653.80005,1534.75,2653.80005,1534.75,297.816711,179.771896,297.816711,179.771896,3005.10596,2968.2417,3005.10596,2968.2417 [f=0013653] [13653] Game End Stats Values: 31,6540,12500,6540,12500,524.423096,955.360962,524.423096,955.360962,0,0,0,0,0,0,0,0,352.557098,115.015839,352.557098,115.015839,3031.65356,2810.7832,3031.65356,2810.7832,720,2390,720,2390,30.3200035,62.2489204,30.3200035,62.2489204,1440,1385,1440,1385,22.0845642,45.9268799,22.0845642,45.9268799,1200,3680,1200,3680,1614.75,2753.80005,1614.75,2753.80005,3180,5045,3180,5045,2953.80005,1614.75,2953.80005,1614.75,297.816711,180.62529,297.816711,180.62529,3288.60718,3235.46387,3288.60718,3235.46387 [f=0013653] [13653] Game End Stats Values: 32,5955,12440,5955,12440,527.402161,984.033447,527.402161,984.033447,0,0,0,0,0,0,0,0,352.557098,115.015839,352.557098,115.015839,3397.38379,3314.479,3397.38379,3314.479,600,2510,600,2510,32.4000053,61.6000214,32.4000053,61.6000214,1440,1385,1440,1385,22.496521,44.7787437,22.496521,44.7787437,700,3500,700,3500,1614.75,3373.80005,1614.75,3373.80005,3215,5045,3215,5045,3673.80005,1794.75,3673.80005,1794.75,297.816711,180.62529,297.816711,180.62529,3937.97266,3798.14648,3937.97266,3798.14648 [f=0013697] [13697] Event [2534.51855,-62.023289,2862.79492]: 1 lost unit Engineer Commander [f=0013724] [13724] Event [2936,-1,1768]: 0 finished unit Urchin [f=0013736] [13736] Event [4696,-58.911743,572]: 0 finished unit Buoy [f=0013749] Player Dregs left the game: normal quit [f=0013749] [13749] Event [undefined]: Dregs quit [f=0013755] Spectator cabinboy left the game: normal quit [f=0013755] [13755] Event [undefined]: cabinboy quit [f=0013761] Spectator LordSwan3x left the game: normal quit [f=0013761] [13761] Event [undefined]: LordSwan3x quit [f=0013767] Spectator Benny4537 left the game: normal quit [f=0013767] [13767] Event [undefined]: Benny4537 quit [f=0013795] Spectator Manu12 left the game: normal quit [f=0013795] [13795] Event [undefined]: Manu12 quit [f=0013801] No clients connected, shutting down server [f=0013801] Server shutdown [f=0013866] [13866] Event [3736,-1,3464]: 0 finished unit Urchin [f=0013933] [13933] Event [4696,-58.911743,572]: 0 finished unit Archer [f=0014148] [14148] Event [4696,-58.911743,572]: 0 finished unit Archer [f=0014192] [14192] Event [488,-1,328]: 0 finished unit Metal Extractor [f=0014327] [14327] Event [3000,-1,856]: 0 finished unit Urchin [f=0014332] [14332] Event [4696,-58.911743,572]: 0 finished unit Archer [f=0014505] [14505] Event [296,-1,424]: 0 finished unit Metal Extractor [f=0014604] [14604] Event [4696,-58.911743,572]: 0 finished unit Scallop [f=0014821] [14821] Event [568,-1,488]: 0 finished unit Urchin [f=0014867] [14867] Event [4696,-58.911743,572]: 0 finished unit Scallop [f=0015134] Autoquit sending quit command. [f=0015134] [QuitAction] user exited to system [f=0015134] [SpringApp::Kill][1] fromRun=1 [f=0015134] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015134] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015134] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015134] [ThreadPool::SetThreadCount][2] workers=0 [f=0015134] [SpringApp::Kill][2] [f=0015134] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015134] [Game::KillLua][3] dtor=0 luaUI=0x5113fec0 [f=0015134] Start widgetHandler:Shutdown [f=0015134] Shutdown - SaveOrderList Complete [f=0015134] Writing last game win data [f=0015134] Shutdown - SaveConfigData Complete [f=0015134] Shutdown Widget - Save/Load API [f=0015134] Shutdown Widget - Chili Highlight [f=0015134] Shutdown Widget - Draw After Chili [f=0015134] Shutdown Widget - EPIC Menu [f=0015134] Shutdown Widget - Chili Widget Selector [f=0015134] Shutdown Widget - Chili Minimap [f=0015134] Shutdown Widget - Local Team Colors [f=0015134] Shutdown Widget - Display Keys 2 [f=0015134] Shutdown Widget - Save Game Menu [f=0015134] Shutdown Widget - Unit Icons [f=0015134] Shutdown Widget - Noises [f=0015134] Shutdown Widget - HealthBars [f=0015134] Shutdown Widget - Win Counter [f=0015134] Shutdown Widget - SpringRTS Replay Stats [f=0015134] Shutdown Widget - BuildETA [f=0015134] Shutdown Widget - Modular Comm Info [f=0015134] Shutdown Widget - Music Player v2 [f=0015134] Shutdown Widget - Stereo3D [f=0015134] Shutdown Widget - Showeco and Grid Drawer [f=0015134] Shutdown Widget - Point Tracker [f=0015134] Shutdown Widget - Missile Silo Range [f=0015134] Shutdown Widget - MinimapEvents [f=0015134] Shutdown Widget - Mex Placement Handler [f=0015134] Shutdown Widget - Local Widgets Config [f=0015134] Shutdown Widget - Highlight Geos [f=0015134] Shutdown Widget - Grab Input [f=0015134] Input grabbing is disabled! [f=0015134] Shutdown Widget - Defense Range Zero-K [f=0015134] Shutdown Widget - MetalFeatures (new) [f=0015134] Shutdown Widget - Darkening [f=0015134] Shutdown Widget - Context Menu [f=0015134] Shutdown Widget - Chili Spectator Panels [f=0015134] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015134] Shutdown Widget - Chili Nuke Warning [f=0015134] Shutdown Widget - Chili EndGame Window [f=0015134] Shutdown Widget - Chili Economy Panel Default [f=0015134] Shutdown Widget - CameraShake [f=0015134] Shutdown Widget - Attack AoE [f=0015134] Shutdown Widget - Selection Send [f=0015134] Shutdown Widget - LupsManager [f=0015134] Shutdown Widget - Newton Firezone [f=0015134] Shutdown Widget - Chili Pro Console [f=0015134] Shutdown Widget - Lasso Terraform GUI [f=0015134] Shutdown Widget - Lups [f=0015134] Shutdown Widget - Chili Framework [f=0015134] Shutdown Widget - Chili Core Selector [f=0015134] Shutdown Widget - Custom Markers [f=0015134] Shutdown Widget - Select Keys [f=0015134] Shutdown Widget - Pause Screen [f=0015134] Shutdown Widget - Text To Speech Control [f=0015134] Shutdown Widget - Persistent Build Height [f=0015134] Shutdown Widget - Layout Handler [f=0015134] End widgetHandler:Shutdown [f=0015134] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={642944,76059592} {int,ext,rec}Allocs={28678197,0,0} {chunk,block}Bytes={76059592,0} [f=0015134] [Game::KillLua][1] dtor=0 luaGaia=0x623a06a0 [f=0015134] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={436390,63423063} {int,ext,rec}Allocs={28678198,0,0} {chunk,block}Bytes={63423063,0} [f=0015134] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={436390,63423063} {int,ext,rec}Allocs={28678198,0,0} {chunk,block}Bytes={63423063,0} [f=0015134] [Game::KillLua][2] dtor=0 luaRules=0x5132e960 [f=0015134] Start gadgetHandler:Shutdown [f=0015134] Shutdown - StartSetup [f=0015134] Shutdown - UnitMorph [f=0015134] Shutdown - Carrier Drones [f=0015134] Shutdown - LupsNanoSpray [f=0015134] Shutdown - Missile Silo Controller [f=0015134] Shutdown - Modular Comm Info [f=0015134] Shutdown - Terrain Texture Handler [f=0015134] Shutdown - UnitCloakShield [f=0015134] Shutdown - Starlight Handler [f=0015134] End gadgetHandler:Shutdown [f=0015134] Start gadgetHandler:Shutdown [f=0015134] Shutdown - Save/Load [f=0015134] Shutdown - Teleport Throw [f=0015134] Shutdown - UnitMorph [f=0015134] Shutdown - Modular Comm Info [f=0015134] Shutdown - Retreat Command [f=0015134] Shutdown - Shockwaves [f=0015134] Shutdown - we require more minerals v1.1 [f=0015134] Shutdown - UnitCloakShield [f=0015134] Shutdown - Lups Cloak FX [f=0015134] Shutdown - Lups [f=0015134] Shutdown - Lups Shield [f=0015134] End gadgetHandler:Shutdown [f=0015134] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28678231,0,0} {chunk,block}Bytes={0,0} [f=0015134] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28678231,0,0} {chunk,block}Bytes={0,0} [f=0015134] [Game::KillLua][4] dtor=0 [f=0015134] [Game::~CGame][1] [f=0015134] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015134] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015134] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015134] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015134] [Game::KillLua][4] dtor=1 [f=0015134] [Game::KillMisc][1] [f=0015134] [Game::KillMisc][2] [f=0015134] [Game::KillMisc][3] [f=0015134] [Game::KillRendering][1] [f=0015134] [3DOParser::Kill] allocated 137 pieces [f=0015134] [S3OParser::Kill] allocated 2799 pieces [f=0015134] [AssParser::Kill] allocated 266 pieces [f=0015134] [Game::KillInterface][1] [f=0015134] [Game::KillInterface][2] [f=0015134] [Game::KillSimulation][1] [f=0015134] [Game::KillSimulation][2] [f=0015134] [CCollisionHandler] dis-/continuous tests: 0/623387 [f=0015134] [Game::KillSimulation][3] [f=0015134] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015134] [~CPathCache(20x20)] cacheHits=57 hitPercentage=31% numHashColls=0 maxCacheSize=8 [f=0015134] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015134] [~CPathCache(40x40)] cacheHits=76 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015134] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015134] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015134] [LosHandler::Kill] raycast instance cache-{hits,misses}={7372,11280}; shared=1%; cached=39% [f=0015134] [Game::KillSimulation][4] [f=0015134] [CommonDefHandler::KillStatic] 3163 sound-set data items added [f=0015134] [Game::~CGame][2] [f=0015134] [Game::~CGame][3] [f=0015134] [SpringApp::Kill][3] [f=0015134] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 160506 bytes sent 191852 bytes recv'd [f=0015134] [SpringApp::Kill][4] font=0x44bc3aa0 [f=0015134] [SpringApp::Kill][5] [f=0015134] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7792 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp (0x44c45bf0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp" numZipFiles=7792 sumInflSize=721737kb sumReadTime=4855ms file="bitmaps/loadpictures/linemove.png" indx=505 inflSize=3005kb readTime=87ms file="unittextures/bcore_abc_1.tga" indx=6966 inflSize=3210kb readTime=57ms file="objects3d/commrecon.s3o" indx=4974 inflSize=114kb readTime=39ms file="objects3d/venom.s3o" indx=5495 inflSize=118kb readTime=38ms file="objects3d/corsent.s3o" indx=5043 inflSize=122kb readTime=38ms file="luaui/configs/marking_menu_keys.lua" indx=2897 inflSize=1kb readTime=35ms file="luaui/widgets/gui_chili_gesture_menu.lua" indx=4594 inflSize=20kb readTime=32ms file="gamedata/unitdefs_pre.lua" indx=923 inflSize=0kb readTime=30ms file="unittextures/bcore_abc_2.tga" indx=6968 inflSize=1800kb readTime=28ms file="objects3d/chicken.s3o" indx=4931 inflSize=26kb readTime=28ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp] 57012888 bytes cached in 2899 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=133 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/SparklesReef_V1.01.sd7 (0x44d23910) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44d13210) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44c398d0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f089808bf10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]