[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.NCgICYAySD/springsettings.974458.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-11-amd64 #1 SMP Debian 4.19.146-1 (2020-09-17) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 24ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f9be401d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 9238 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/974458/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 863ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44dd4c10] using map "Sparkles Reef v1.01" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Sparkles Reef v1.01", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44dd4c10] using game "Zero-K v1.8.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 326ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 2110ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2203ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 30ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 675ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 430ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 59ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Particles Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Particles Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 76ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] izirayd was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/974458/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 34 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 34, 70 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ccb8844c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79653f79 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26babd2c [f=-000001] [Path] [PathEstimator::ReadFile] hash=26babd2c file="cache/104dev-maintenance/paths/Sparkles Reef v1.01.pe-26babd2c.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ccb8844c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79653f79 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26babd3c [f=-000001] [Path] [PathEstimator::ReadFile] hash=26babd3c file="cache/104dev-maintenance/paths/Sparkles Reef v1.01.pe2-26babd3c.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1193ms, checksum 0f087854)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11611,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/974458/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f48e086bf5db08c7c21278ee3502f770f660346b8977fc5d4c7f883668e364a619c77bfbbfb2fe442558656ea6daa2666b7b48707fe0f3c4d1bc7196ea541f46]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1a7a6fe97a8125f7278ff15d3a6df848ab7f220451c714f03986246b133ff4a2020d9496084c04b38a6c0a3e8140e00aabb832211812a13fa6278be23ad4eec8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x513da9e0,0x62f12550}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 60298c5fda94d6acb18702234596f592 [f=-000001] Connection attempt from davv [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: davv changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from sdfasdf [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: sdfasdf changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="sdfasdf" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="sdfasdf" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="davv" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="davv" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="davv" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f48e086bf5db08c7c21278ee3502f770f660346b8977fc5d4c7f883668e364a619c77bfbbfb2fe442558656ea6daa2666b7b48707fe0f3c4d1bc7196ea541f46]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="davv" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1a7a6fe97a8125f7278ff15d3a6df848ab7f220451c714f03986246b133ff4a2020d9496084c04b38a6c0a3e8140e00aabb832211812a13fa6278be23ad4eec8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="davv" string="[Game::Load][lua{Rules,Gaia}={0000000051791470,00000000536aeb90}]" [f=-000001] Allies: I choose: Strike! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="sdfasdf" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f48e086bf5db08c7c21278ee3502f770f660346b8977fc5d4c7f883668e364a619c77bfbbfb2fe442558656ea6daa2666b7b48707fe0f3c4d1bc7196ea541f46]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="sdfasdf" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1a7a6fe97a8125f7278ff15d3a6df848ab7f220451c714f03986246b133ff4a2020d9496084c04b38a6c0a3e8140e00aabb832211812a13fa6278be23ad4eec8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="sdfasdf" string="[Game::Load][lua{Rules,Gaia}={0x5fc34c00,0x68803e10}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [247,-60.610504,4838]: 0 finished unit Strike Commander [f=-000001] [0] Event [4854,-59.423279,294]: 1 finished unit Recon Commander [f=0000000] [0] sdfasdf, team: 1, elo:1444 [f=0000000] [0] davv, team: 0, elo:1234 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000433] [433] Event [136,-1,4856]: 0 finished unit Metal Extractor [f=0000616] [616] Event [4496,0,240]: 1 finished unit Shipyard [f=0000719] [719] Event [280,-1,4984]: 0 finished unit Metal Extractor [f=0001170] [1170] Event [120,0,4696]: 0 finished unit Gunship Plant [f=0001373] [1373] Event [4840,-1,136]: 1 finished unit Metal Extractor [f=0001390] [1390] Event [184,0,4856]: 0 finished unit Wind/Tidal Generator [f=0001398] [1398] Event [4504,0,240]: 1 finished unit Mariner [f=0001499] [1499] Event [184,0,4904]: 0 finished unit Wind/Tidal Generator [f=0001619] [1619] Event [136,0,4904]: 0 finished unit Wind/Tidal Generator [f=0001754] [1754] Event [88,0,4904]: 0 finished unit Wind/Tidal Generator [f=0001779] [1779] Event [4504,0,240]: 1 finished unit Mariner [f=0001874] [1874] Event [88,0,4856]: 0 finished unit Wind/Tidal Generator [f=0001994] [1994] Event [88,0,4808]: 0 finished unit Wind/Tidal Generator [f=0002107] [2107] Event [120,21,4696]: 0 finished unit Wasp [f=0002186] [2186] Event [136,0,4808]: 0 finished unit Wind/Tidal Generator [f=0002326] [2326] Event [184,0,4808]: 0 finished unit Wind/Tidal Generator [f=0002365] [2365] Event [4504,0,240]: 1 finished unit Hunter [f=0002442] [2442] Event [328,0,4984]: 0 finished unit Wind/Tidal Generator [f=0002512] [2512] Event [4984,-1,264]: 1 finished unit Metal Extractor [f=0002543] [2543] Event [328,0,5032]: 0 finished unit Wind/Tidal Generator [f=0002611] [2611] Event [280,0,5032]: 0 finished unit Wind/Tidal Generator [f=0002693] [2693] Event [232,0,5032]: 0 finished unit Wind/Tidal Generator [f=0002693] [2693] Event [4504,0,240]: 1 finished unit Hunter [f=0002717] [2717] Event [2328,-1,104]: 1 finished unit Metal Extractor [f=0002761] [2761] Event [232,0,4984]: 0 finished unit Wind/Tidal Generator [f=0002902] [2902] Event [4952,-1,1656]: 1 finished unit Metal Extractor [f=0002905] [2905] Event [232,0,4936]: 0 finished unit Wind/Tidal Generator [f=0002922] [2922] Event [120,21,4696]: 0 finished unit Wasp [f=0003040] [3040] Event [280,0,4936]: 0 finished unit Wind/Tidal Generator [f=0003073] [3073] Event [4504,0,240]: 1 finished unit Hunter [f=0003196] [3196] Event [328,0,4936]: 0 finished unit Wind/Tidal Generator [f=0003665] [3665] Event [120,21,4696]: 0 finished unit Wasp [f=0003755] [3755] Event [4776,0,344]: 1 finished unit Wind/Tidal Generator [f=0003855] [3855] Event [1736,-1,104]: 1 finished unit Metal Extractor [f=0004052] [4052] Event [4504,0,240]: 1 finished unit Hunter [f=0004125] [4125] Event [4792,0,424]: 1 finished unit Wind/Tidal Generator [f=0004472] [4472] Event [4856,0,360]: 1 finished unit Wind/Tidal Generator [f=0004477] [4477] Event [4776,28.0340576,2552]: 1 finished unit Metal Extractor [f=0004838] [4838] Event [4920,0,424]: 1 finished unit Wind/Tidal Generator [f=0004874] [4874] Event [4504,0,240]: 1 finished unit Hunter [f=0005119] [5119] Event [1400,-1,5016]: 0 finished unit Metal Extractor [f=0005169] [5169] Event [4968,0,376]: 1 finished unit Wind/Tidal Generator [f=0005325] [5325] Event [488,-1,328]: 1 finished unit Metal Extractor [f=0005411] [5411] Event [4616,26.8914795,2616]: 1 finished unit Metal Extractor [f=0005466] [5466] Event [5000,0,504]: 1 finished unit Wind/Tidal Generator [f=0005533] [5533] Event [4504,0,240]: 1 finished unit Hunter [f=0005685] [5685] Event [5048,0,424]: 1 finished unit Wind/Tidal Generator [f=0005885] [5885] Event [1592,-1,4936]: 0 finished unit Metal Extractor [f=0005942] [5942] Event [5016,0,584]: 1 finished unit Wind/Tidal Generator [f=0005963] [5963] Event [296,-1,424]: 1 finished unit Metal Extractor [f=0005997] [5997] Event [4504,0,240]: 1 finished unit Hunter [f=0006092] [6092] Event [4904,0,568]: 1 finished unit Wind/Tidal Generator [f=0006266] [6266] Event [4856,0,632]: 1 finished unit Wind/Tidal Generator [f=0006316] [6316] Event [4504,0,240]: 1 finished unit Hunter [f=0006408] [6408] Event [1592,-1,4936]: 0 lost unit Metal Extractor [f=0006460] [6460] Event [5016,0,696]: 1 finished unit Wind/Tidal Generator [f=0006489] [6489] Event [1400,-1,5016]: 0 lost unit Metal Extractor [f=0006584] [6584] Event [4776,-1,1672]: 1 finished unit Metal Extractor [f=0006616] [6616] Event [4888,0,696]: 1 finished unit Wind/Tidal Generator [f=0006676] [6676] Event [4504,0,240]: 1 finished unit Hunter [f=0006766] [6766] Event [552,-60.015869,4792]: 0 lost unit Energy Pylon [f=0006851] [6851] Event [4760,0,728]: 1 finished unit Wind/Tidal Generator [f=0006895] [6895] Event [328,0,4936]: 0 lost unit Wind/Tidal Generator [f=0006986] [6986] Event [4744,0,584]: 1 finished unit Wind/Tidal Generator [f=0006988] [6988] Event [128,0,4576]: 0 lost unit Advanced Radar [f=0007002] [7002] Event [4504,0,240]: 1 finished unit Hunter [f=0007196] [7196] Event [4728,0,472]: 1 finished unit Wind/Tidal Generator [f=0007235] [7235] Event [120,21,4696]: 0 finished unit Harpy [f=0007331] [7331] Event [4504,0,240]: 1 finished unit Hunter [f=0007408] [7408] Event [198.218369,0,4699.7832]: 1 lost unit Hunter [f=0007581] [7581] Event [224.193954,-61.294277,4864.1084]: 0 finished unit Strike Commander [f=0007581] [7581] Event [224.193954,-61.294277,4864.1084]: 0 lost unit Strike Commander [f=0007581] game_message: Morph complete: Strike lvl 1 -> Strike lvl 2 [f=0007581] [7581] Received game_message: Morph complete: Strike lvl 1 -> Strike lvl 2 [f=0007647] [7647] Event [4504,0,240]: 1 finished unit Hunter [f=0007710] [7710] Event [280.009796,0,4866.97461]: 1 lost unit Hunter [f=0007832] [7832] Event [3960,17.4597168,3544]: 1 finished unit Metal Extractor [f=0007863] [7863] Event [388.043549,0,4983.9502]: 1 lost unit Hunter [f=0007962] [7962] Event [4504,0,240]: 1 finished unit Hunter [f=0008267] [8267] Event [3832,15.4272461,3640]: 1 finished unit Metal Extractor [f=0008872] [8872] Event [4304,0,336]: 1 finished unit Ship Plate [f=0009227] [9227] Event [4824,-1,4696]: 1 finished unit Metal Extractor [f=0009315] [9315] Event [312,0,4824]: 0 finished unit Caretaker [f=0009550] [9550] Event [120,21,4696]: 0 finished unit Harpy [f=0009647] [9647] Event [4632,-1,4792]: 1 finished unit Metal Extractor [f=0009654] [9654] Event [1400,-1,5016]: 0 finished unit Metal Extractor [f=0009755] [9755] Event [312,0,4824]: 0 lost unit Caretaker [f=0009758] [9758] Event [367.411499,0,4782.02588]: 1 lost unit Hunter [f=0009812] [9812] Event [280,0,4936]: 0 lost unit Wind/Tidal Generator [f=0009823] [9823] Event [328,0,4984]: 0 lost unit Wind/Tidal Generator [f=0009825] [9825] Event [1288,15.4876709,1480]: 1 finished unit Metal Extractor [f=0009876] [9876] Event [280,0,5032]: 0 lost unit Wind/Tidal Generator [f=0009920] [9920] Event [280,-1,4984]: 0 lost unit Metal Extractor [f=0009979] [9979] Event [263.246857,-59.422356,4934.2041]: 0 lost unit Strike Commander [f=0009992] [9992] Event [313.11618,0,4977.11719]: 1 lost unit Hunter [f=0009993] [9993] Event [340.768585,0,4952.16016]: 1 lost unit Hunter [f=0010000] [10000] Event [357.489441,0,4933.35889]: 1 lost unit Hunter [f=0010001] [10001] Event [354.845551,0,4966.2041]: 1 lost unit Hunter [f=0010003] [10003] Event [328,0,5032]: 0 lost unit Wind/Tidal Generator [f=0010004] [10004] Event [394.8591,0,4996.11963]: 1 lost unit Hunter [f=0010120] [10120] Event [4312,-4,336]: 1 finished unit Zephyr [f=0010215] [10215] Event [1160,16.6906738,1576]: 1 finished unit Metal Extractor [f=0010333] [10333] Event [3921.13306,19.7880573,142.91832]: 0 lost unit Harpy [f=0010393] [10393] Event [285.684479,0,4593.8877]: 1 lost unit Hunter [f=0010527] [10527] Event [4504,0,240]: 1 finished unit Envoy [f=0010698] [10698] Event [256.521973,0,4605.10547]: 1 lost unit Hunter [f=0010965] [10965] Event [1976,-1,728]: 1 finished unit Metal Extractor [f=0010969] [10969] Event [1592,-1,4936]: 0 finished unit Metal Extractor [f=0010995] [10995] Event [4312,-4,336]: 1 finished unit Zephyr [f=0011842] [11842] Event [3720,-1,104]: 1 finished unit Metal Extractor [f=0011925] [11925] Event [1176,-60.982666,4952]: 0 finished unit Energy Pylon [f=0011958] [11958] Event [120,0,4696]: 0 finished unit Harpy [f=0012090] [12090] Event [2696,-1,1576]: 1 finished unit Metal Extractor [f=0012103] [12103] Event [56,-59.428825,4952]: 0 finished unit Storage [f=0012223] [12223] Event [4312,-4,336]: 1 finished unit Zephyr [f=0012292] [12292] Event [3528,-1,184]: 1 finished unit Metal Extractor [f=0012525] [12525] Event [3032,-1,1672]: 1 finished unit Metal Extractor [f=0012821] [12821] Event [168,-1,3464]: 0 finished unit Metal Extractor [f=0013106] [13106] Event [4504,0,240]: 1 finished unit Envoy [f=0013451] [13451] Event [4312,-4,336]: 1 finished unit Zephyr [f=0013657] [13657] Event [136,0,5064]: 0 finished unit Caretaker [f=0014105] [14105] Event [251.557159,84.2579041,3532.37109]: 0 lost unit Wasp [f=0014336] [14336] Event [4504,-4,240]: 1 finished unit Zephyr [f=0014531] [14531] Event [723.781067,83.2811356,4872.87305]: 0 lost unit Wasp [f=0014668] [14668] Event [4312,-4,336]: 1 finished unit Zephyr [f=0014866] [14866] Event [1090.42603,19.450119,5016.50293]: 0 lost unit Wasp [f=0014992] [14992] Event [120,21,4696]: 0 finished unit Harpy [f=0015072] [15072] Event [331.892853,143.292099,4617.63086]: 0 lost unit Harpy [f=0015568] [15568] Event [4504,-4,240]: 1 finished unit Zephyr [f=0015742] [15742] Event [168,-1,3464]: 0 lost unit Metal Extractor [f=0015849] [15849] Event [120,21,4696]: 0 lost unit Harpy [f=0015898] [15898] Event [4312,-4,336]: 1 finished unit Zephyr [f=0015905] [15905] Event [344,-1,3448]: 0 lost unit Metal Extractor [f=0015938] [15938] Event [4584.2334,144.441956,900.646362]: 0 lost unit Harpy [f=0015949] [15949] Event [4760,0,728]: 1 lost unit Wind/Tidal Generator [f=0015981] [15981] Event [4673.36475,143.060959,771.294128]: 0 lost unit Harpy [f=0015999] [15999] Event [136,0,5064]: 0 lost unit Caretaker [f=0016131] [16131] Event [184,0,4808]: 0 lost unit Wind/Tidal Generator [f=0016287] [16287] Event [280,-1,4984]: 0 lost unit Metal Extractor [f=0016435] [16435] Event [136,0,4808]: 0 lost unit Wind/Tidal Generator [f=0016524] [16524] Event [undefined]: davv resigned [f=0016524] game_message: davv has been destroyed! [f=0016524] game_message: sdfasdf wins! [f=0016524] Submitting stats [f=0016524] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016524] Part| Total Time|Time of the last 0.5s [f=0016524] Draw 24188.81ms 33.00% [f=0016524] Lua::Callins::Synced 6130.12ms 5.80% [f=0016524] Lua::Callins::Unsynced 32647.00ms 41.60% [f=0016524] Lua::CollectGarbage::Synced 1144.18ms 0.20% [f=0016524] Lua::CollectGarbage::Unsynced 1344.01ms 0.50% [f=0016524] Misc::Profiler::AddTime 71.37ms 0.00% [f=0016524] Sim 50122.71ms 48.40% [f=0016524] [16524] Received game_message: davv has been destroyed! [f=0016524] [16524] Received game_message: sdfasdf wins! [f=0016525] [16525] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0016525] [16525] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0016525] [16525] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016525] [16525] Game End Stats Values: 2,1365,1275,1275,1365,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,5.5999999,5.5999999,5.5999999,0,0,0,0,0,0,0,0,90,0,0,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016525] [16525] Game End Stats Values: 3,1455,2075,2075,1455,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,8.53333378,6,6,8.53333378,0,0,0,0,0,0,0,0,180,800,800,180,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016525] [16525] Game End Stats Values: 4,2255,2075,2075,2255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,10,6,6,10,0,0,0,0,0,0,0,0,980,800,800,980,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016525] [16525] Game End Stats Values: 5,2395,2565,2565,2395,0.49301791,0,0,0.49301791,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.0800009,8,8,10.0800009,1275,1275,1275,1275,10.0328674,7.73333311,7.73333311,10.0328674,0,0,0,0,0,0,0,0,1120,1290,1290,1120,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016525] [16525] Game End Stats Values: 6,2740,2565,2565,2740,5.30386829,0,0,5.30386829,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.3199978,8,8,14.3199978,1275,1275,1275,1275,10.3207235,8,8,10.3207235,0,0,0,0,0,0,0,0,1465,1290,1290,1465,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016525] [16525] Game End Stats Values: 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10,3535,3260,3260,3535,96.7932739,0,0,96.7932739,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,27.2000046,8.63999844,8.63999844,27.2000046,1275,1275,1275,1275,12.7308769,14.666667,14.666667,12.7308769,0,300,300,0,0,0,0,0,2260,1685,1685,2260,0,0,0,0,20.0667076,0,0,20.0667076,0,0,0,0 [f=0016525] [16525] Game End Stats Values: 11,3535,3520,3520,3535,139.139404,0,0,139.139404,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,27.2000046,10.0799999,10.0799999,27.2000046,1275,1275,1275,1275,12.8230762,16,16,12.8230762,0,400,400,0,0,0,0,0,2260,1845,1845,2260,0,0,0,0,20.0667076,0,0,20.0667076,0,0,0,0 [f=0016525] [16525] Game End Stats Values: 12,3535,3655,3655,3535,168.207001,0,0,168.207001,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,27.2000046,11.6799994,11.6799994,27.2000046,1275,1275,1275,1275,11.9378395,17.8666668,17.8666668,11.9378395,0,500,500,0,0,0,0,0,2260,1880,1880,2260,0,0,0,0,20.0667076,0,0,20.0667076,0,0,0,0 [f=0016525] [16525] Game End Stats Values: 13,3625,3780,3780,3625,205.685867,0,0,205.685867,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,27.2000046,13.2800007,13.2800007,27.2000046,1275,1275,1275,1275,13.5652599,18.1333332,18.1333332,13.5652599,0,500,500,0,0,0,0,0,2350,2005,2005,2350,0,0,0,0,20.0667076,0,0,20.0667076,0,0,0,0 [f=0016525] [16525] Game End Stats Values: 14,3625,4040,4040,3625,242.899078,0,0,242.899078,0,0,0,0,0,0,0,0,0,53.8275146,53.8275146,0,0,0,0,0,0,0,0,0,27.2000046,15.1999979,15.1999979,27.2000046,1275,1275,1275,1275,14.4808807,21.7333336,21.7333336,14.4808807,0,600,600,0,0,0,0,0,2350,2165,2165,2350,0,0,0,0,20.0667076,0,0,20.0667076,0,0,0,0 [f=0016525] [16525] Game End Stats Values: 15,3715,4335,4335,3715,278.032288,0,0,278.032288,0,0,0,0,0,0,0,0,0,140.731659,140.731659,0,0,0,0,0,0,0,0,0,27.2000046,17.6000004,17.6000004,27.2000046,1275,1275,1275,1275,15.942214,23.333334,23.333334,15.942214,0,700,700,0,0,0,0,0,2440,2360,2360,2440,0,0,0,0,20.0667076,0,0,20.0667076,0,0,0,0 [f=0016525] [16525] Game End Stats Values: 16,3535,4695,4695,3535,315.491821,0,0,315.491821,0,0,0,0,0,0,0,0,0,247.40329,247.40329,0,0,179.999985,179.999985,0,0,0,0,0,27.2000046,20.8799992,20.8799992,27.2000046,1275,1275,1275,1275,14.2306318,24.5333328,24.5333328,14.2306318,0,900,900,0,0,180,180,0,2260,2520,2520,2260,180,0,0,180,20.0667076,0,0,20.0667076,179.999985,2.37243223,2.37243223,179.999985 [f=0016525] [16525] Game End Stats Values: 17,3500,4900,4900,3500,354.811066,0,0,354.811066,0,0,0,0,0,0,0,0,0,399.077332,399.077332,0,0,930.181641,930.181641,0,0,0,0,0,26.4800014,23.6799965,23.6799965,26.4800014,1275,1275,1275,1275,12.6212807,26,26,12.6212807,0,1000,1000,0,0,627.753174,627.753174,0,2225,2625,2625,2225,627.753174,0,0,627.753174,20.0667076,0,0,20.0667076,954.495728,2.37243223,2.37243223,954.495728 [f=0016525] [16525] Game End Stats Values: 18,4030,4800,4800,4030,391.757416,0,0,391.757416,0,0,0,0,0,0,0,0,0,600.434998,600.434998,0,155.673401,1842.79102,1842.79102,155.673401,0,0,0,0,26,25.9200001,25.9200001,26,1505,1275,1275,1505,12.4630899,26,26,12.4630899,300,900,900,300,100,627.753174,627.753174,100,2225,2625,2625,2225,627.753174,300,300,627.753174,20.0667076,0,0,20.0667076,1867.1051,426.812927,426.812927,1867.1051 [f=0016525] [16525] Game End Stats Values: 19,4030,4790,4790,4030,430.526337,0,0,430.526337,0,0,0,0,0,0,0,0,0,770.69165,770.69165,0,228.860489,2040.72571,2040.72571,228.860489,0,0,0,0,26,26,26,26,1505,1275,1275,1505,12.584589,26.9333324,26.9333324,12.584589,300,800,800,300,300,627.753174,627.753174,300,2225,2715,2715,2225,627.753174,500,500,627.753174,20.0667076,0,0,20.0667076,2065.03979,500,500,2065.03979 [f=0016525] [16525] Game End Stats Values: 20,4030,4880,4880,4030,469.362061,0,0,469.362061,0,0,0,0,0,0,0,0,0,951.43396,951.43396,0,228.860489,2040.72571,2040.72571,228.860489,0,0,0,0,26,26,26,26,1505,1275,1275,1505,12.5890408,29.0666676,29.0666676,12.5890408,300,800,800,300,300,627.753174,627.753174,300,2225,2805,2805,2225,627.753174,500,500,627.753174,20.0667076,0,0,20.0667076,2065.03979,500,500,2065.03979 [f=0016525] [16525] Game End Stats Values: 21,4030,5030,5030,4030,508.246826,0,0,508.246826,0,0,0,0,0,0,0,0,0,1131.71057,1131.71057,0,228.860489,2040.72571,2040.72571,228.860489,0,0,0,0,26,26,26,26,1505,1275,1275,1505,12.5923176,30,30,12.5923176,300,800,800,300,300,627.753174,627.753174,300,2225,2955,2955,2225,627.753174,500,500,627.753174,20.0667076,0,0,20.0667076,2065.03979,500,500,2065.03979 [f=0016525] [16525] Game End Stats Values: 22,4210,5120,5120,4210,543.827209,0,0,543.827209,0,0,0,0,0,0,0,0,0,1346.21948,1346.21948,0,228.860489,2040.72571,2040.72571,228.860489,0,0,0,0,26,26,26,26,1505,1275,1275,1505,12.372035,30.7999992,30.7999992,12.372035,300,800,800,300,300,627.753174,627.753174,300,2405,3045,3045,2405,627.753174,500,500,627.753174,20.0667076,0,0,20.0667076,2065.03979,500,500,2065.03979 [f=0016525] [16525] Game End Stats Values: 23,4315,5200,5200,4315,565.341553,0,0,565.341553,0,0,0,0,0,0,0,0,0,1354.45361,1354.45361,0,357.957275,2616.16724,2616.16724,357.957275,0,0,0,0,25.8400002,26,26,25.8400002,1505,1275,1275,1505,14.767621,33.0666656,33.0666656,14.767621,600,700,700,600,300,912.753174,912.753174,300,2210,3225,3225,2210,912.753174,600,600,912.753174,56.3167076,0,0,56.3167076,2728.70459,763.376282,763.376282,2728.70459 [f=0016525] [16525] Game End Stats Values: 24,2175,5190,5190,2175,576.324829,0,0,576.324829,0,0,0,0,0,0,0,0,0.6168772,1417.59326,1417.59326,0.6168772,837.166992,3264.81836,3264.81836,837.166992,0,0,0,0,12.3999987,26,26,12.3999987,0,1275,1275,0,8.06555557,36.4000015,36.4000015,8.06555557,300,600,600,300,800,2507.75317,2507.75317,800,1875,3315,3315,1875,3052.75317,1100,1100,3052.75317,56.3167076,0,0,56.3167076,3787.53955,1246.69482,1246.69482,3787.53955 [f=0016525] [16525] Game End Stats Values: 25,2175,5840,5840,2175,583.204102,0,0,583.204102,0,0,0,0,0,0,0,0,21.0302143,1574.48987,1574.48987,21.0302143,972.618591,3472.02271,3472.02271,972.618591,0,0,0,0,8,26,26,8,0,1275,1275,0,8.6587429,38,38,8.6587429,300,1250,1250,300,1000,2507.75317,2507.75317,1000,1875,3315,3315,1875,3052.75317,1300,1300,3052.75317,89.3167038,0,0,89.3167038,3994.7439,1382.14648,1382.14648,3994.7439 [f=0016525] [16525] Game End Stats Values: 26,2265,6330,6330,2265,588.821045,0,0,588.821045,0,0,0,0,0,0,0,0,25.7995911,1761.39331,1761.39331,25.7995911,972.618591,3472.02271,3472.02271,972.618591,0,0,0,0,8,26,26,8,0,1275,1275,0,7.44113445,39.0666656,39.0666656,7.44113445,300,1650,1650,300,1000,2507.75317,2507.75317,1000,1965,3405,3405,1965,3052.75317,1300,1300,3052.75317,89.3167038,0,0,89.3167038,3994.7439,1382.14648,1382.14648,3994.7439 [f=0016525] [16525] Game End Stats Values: 27,2265,6330,6330,2265,588.821045,0,0,588.821045,0,0,0,0,0,0,0,0,25.7995911,2017.14563,2017.14563,25.7995911,972.618591,3472.02271,3472.02271,972.618591,0,0,0,0,8,26,26,8,0,1275,1275,0,8,40,40,8,300,1650,1650,300,1000,2507.75317,2507.75317,1000,1965,3405,3405,1965,3052.75317,1300,1300,3052.75317,89.3167038,0,0,89.3167038,3994.7439,1382.14648,1382.14648,3994.7439 [f=0016525] [16525] Game End Stats Values: 28,2865,6510,6510,2865,588.821045,0,0,588.821045,0,0,0,0,0,0,0,0,25.8827114,2157.16162,2157.16162,25.8827114,972.618591,3472.02271,3472.02271,972.618591,0,0,0,0,8,26,26,8,0,1275,1275,0,8,41.3333321,41.3333321,8,600,1650,1650,600,1000,2507.75317,2507.75317,1000,2265,3585,3585,2265,3052.75317,1300,1300,3052.75317,89.3167038,0,0,89.3167038,3994.7439,1382.14648,1382.14648,3994.7439 [f=0016525] [16525] Game End Stats Values: 29,2865,7090,7090,2865,589.885559,0,0,589.885559,0,0,0,0,0,0,0,0,25.8827114,2410.77954,2410.77954,25.8827114,972.618591,3472.02271,3472.02271,972.618591,0,0,0,0,8,26,26,8,0,1275,1275,0,8.07097435,45.3333321,45.3333321,8.07097435,600,2050,2050,600,1000,2507.75317,2507.75317,1000,2265,3765,3765,2265,3052.75317,1300,1300,3052.75317,89.3167038,0,0,89.3167038,3994.7439,1382.14648,1382.14648,3994.7439 [f=0016525] [16525] Game End Stats Values: 30,2955,7090,7090,2955,590.215332,0,0,590.215332,0,0,0,0,0,0,0,0,25.8827114,2830.79785,2830.79785,25.8827114,972.618591,3472.02271,3472.02271,972.618591,0,0,0,0,8,26,26,8,0,1275,1275,0,8.82198715,48,48,8.82198715,600,2050,2050,600,1000,2507.75317,2507.75317,1000,2355,3765,3765,2355,3052.75317,1300,1300,3052.75317,89.3167038,0,0,89.3167038,3994.7439,1382.14648,1382.14648,3994.7439 [f=0016525] [16525] Game End Stats Values: 31,2955,8340,8340,2955,590.420044,0,0,590.420044,0,0,0,0,0,0,0,0,25.8827114,3266.46729,3266.46729,25.8827114,972.618591,3472.02271,3472.02271,972.618591,0,0,0,0,8,26,26,8,0,1275,1275,0,10.0136461,48,48,10.0136461,600,3300,3300,600,1000,2507.75317,2507.75317,1000,2355,3765,3765,2355,3052.75317,1300,1300,3052.75317,89.3167038,0,0,89.3167038,3994.7439,1382.14648,1382.14648,3994.7439 [f=0016525] [16525] Game End Stats Values: 32,3135,8340,8340,3135,590.937012,0,0,590.937012,0,0,0,0,0,0,0,0,25.8827114,3590.48828,3590.48828,25.8827114,972.618591,3472.02271,3472.02271,972.618591,0,0,0,0,8,26,26,8,0,1275,1275,0,10.3677998,48,48,10.3677998,600,3300,3300,600,1000,2507.75317,2507.75317,1000,2535,3765,3765,2535,3052.75317,1300,1300,3052.75317,99.9834518,0,0,99.9834518,3994.7439,1382.14648,1382.14648,3994.7439 [f=0016525] [16525] Game End Stats Values: 33,2895,8740,8740,2895,591.239563,0,0,591.239563,0,0,0,0,0,0,0,0,25.8827114,3901.17554,3901.17554,25.8827114,972.618591,3712.02612,3712.02612,972.618591,0,0,0,0,8,26,26,8,0,1275,1275,0,17.7757359,48,48,17.7757359,600,3700,3700,600,1000,2747.75317,2747.75317,1000,2295,3765,3765,2295,3292.75317,1300,1300,3292.75317,216.315659,0,0,216.315659,4234.74707,1382.14648,1382.14648,4234.74707 [f=0016525] [16525] Game End Stats Values: 34,2655,9140,9140,2655,591.363037,0,0,591.363037,0,0,0,0,0,0,0,0,25.8827114,4211.19629,4211.19629,25.8827114,972.618591,4294.07471,4294.07471,972.618591,0,0,0,0,8,26,26,8,0,1275,1275,0,19.2748661,48,48,19.2748661,600,4100,4100,600,1000,2987.75317,2987.75317,1000,2055,3765,3765,2055,3532.75317,1300,1300,3532.75317,361.318268,0,0,361.318268,4816.74902,1382.14648,1382.14648,4816.74902 [f=0016525] [16525] Game End Stats Values: 35,2415,9140,9140,2415,591.476685,0,0,591.476685,0,0,0,0,0,0,0,0,127.371208,4511.21826,4511.21826,127.371208,1014.74493,4677.99854,4677.99854,1014.74493,0,0,0,0,8,26,26,8,0,1275,1275,0,20.0075588,48,48,20.0075588,600,4100,4100,600,1000,3287.75317,3287.75317,1000,1815,3765,3765,1815,4072.75317,1300,1300,4072.75317,511.322845,0,0,511.322845,5200.67285,1424.27283,1424.27283,5200.67285 [f=0016525] [16525] Game End Stats Values: 36,2325,9540,9540,2325,591.476685,0,0,591.476685,0,0,0,0,0,0,0,0,305.035767,4821.23926,4821.23926,305.035767,1014.74493,5105.15625,5105.15625,1014.74493,0,0,0,0,8,26,26,8,0,1275,1275,0,19.8442345,48,48,19.8442345,600,4500,4500,600,1000,3377.75317,3377.75317,1000,1725,3765,3765,1725,4162.75293,1300,1300,4162.75293,658.980591,0,0,658.980591,5627.83057,1424.27283,1424.27283,5627.83057 [f=0016525] [16525] Game End Stats Values: 37,1510,9905,9905,1510,594.966736,0,0,594.966736,0,0,0,0,0,0,0,0,672.857056,5131.26025,5131.26025,672.857056,1032.25366,6026.97119,6026.97119,1032.25366,0,0,0,0,7.92000008,25.4399967,25.4399967,7.92000008,0,1275,1275,0,28.1214867,48,48,28.1214867,0,4900,4900,0,1000,4236.75293,4236.75293,1000,1510,3730,3730,1510,5256.75195,1335,1335,5256.75195,711.644043,0,0,711.644043,6569.9209,1459.27283,1459.27283,6569.9209 [f=0016525] [16525] Game End Stats Values: 38,1475,9905,9905,1475,601.564087,0,0,601.564087,0,0,0,0,0,0,0,0,767.454346,5351.27637,5351.27637,767.454346,1032.25366,6140.54004,6140.54004,1032.25366,0,0,0,0,6.58181763,24.8000011,24.8000011,6.58181763,0,1275,1275,0,8.59975529,48,48,8.59975529,0,4900,4900,0,1000,4333.25293,4333.25293,1000,1475,3730,3730,1475,5353.25195,1335,1335,5353.25195,711.644043,0,0,711.644043,6700.89941,1459.27283,1459.27283,6700.89941 [f=0016545] [16545] Event [120,0,4696]: 0 lost unit Gunship Plant [f=0016567] [16567] Event [88,0,4808]: 0 lost unit Wind/Tidal Generator [f=0016573] [16573] Event [136,-1,4856]: 0 lost unit Metal Extractor [f=0016712] Player sdfasdf left the game: normal quit [f=0016712] [16712] Event [undefined]: sdfasdf quit [f=0016763] Spectator davv left the game: normal quit [f=0016763] [16763] Event [undefined]: davv quit [f=0016769] No clients connected, shutting down server [f=0016769] Server shutdown [f=0016798] [16798] Event [4504,-4,240]: 1 finished unit Zephyr [f=0017128] [17128] Event [4312,-4,336]: 1 finished unit Zephyr [f=0017310] [17310] Event [4040,-58.911743,240]: 1 finished unit Fusion Reactor [f=0018027] [18027] Event [4504,-4,240]: 1 finished unit Zephyr [f=0018277] Autoquit sending quit command. [f=0018277] [QuitAction] user exited to system [f=0018277] [SpringApp::Kill][1] fromRun=1 [f=0018277] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018277] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018277] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018277] [ThreadPool::SetThreadCount][2] workers=0 [f=0018277] [SpringApp::Kill][2] [f=0018277] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018277] [Game::KillLua][3] dtor=0 luaUI=0x621fb1c0 [f=0018277] Start widgetHandler:Shutdown [f=0018277] Shutdown - SaveOrderList Complete [f=0018277] Writing last game win data [f=0018277] Shutdown - SaveConfigData Complete [f=0018277] Shutdown Widget - Chili Highlight [f=0018277] Shutdown Widget - Save/Load API [f=0018277] Shutdown Widget - Draw After Chili [f=0018277] Shutdown Widget - EPIC Menu [f=0018277] Shutdown Widget - Chili Minimap [f=0018277] Shutdown Widget - Chili Widget Selector [f=0018277] Shutdown Widget - Local Team Colors [f=0018277] Shutdown Widget - Display Keys 2 [f=0018277] Shutdown Widget - Save Game Menu [f=0018277] Shutdown Widget - HealthBars [f=0018277] Shutdown Widget - Noises [f=0018277] Shutdown Widget - Unit Icons [f=0018277] Shutdown Widget - Win Counter [f=0018277] Shutdown Widget - BuildETA [f=0018277] Shutdown Widget - SpringRTS Replay Stats [f=0018277] Shutdown Widget - Modular Comm Info [f=0018277] Shutdown Widget - CameraShake [f=0018277] Shutdown Widget - Chili Economy Panel Default [f=0018277] Shutdown Widget - Chili EndGame Window [f=0018277] Shutdown Widget - Chili Nuke Warning [f=0018277] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018277] Shutdown Widget - Chili Spectator Panels [f=0018277] Shutdown Widget - Context Menu [f=0018277] Shutdown Widget - Darkening [f=0018277] Shutdown Widget - MetalFeatures (new) [f=0018277] Shutdown Widget - Defense Range Zero-K [f=0018277] Shutdown Widget - Grab Input [f=0018277] Input grabbing is disabled! [f=0018277] Shutdown Widget - Highlight Geos [f=0018277] Shutdown Widget - Local Widgets Config [f=0018277] Shutdown Widget - Mex Placement Handler [f=0018277] Shutdown Widget - MinimapEvents [f=0018277] Shutdown Widget - Missile Silo Range [f=0018277] Shutdown Widget - Point Tracker [f=0018277] Shutdown Widget - Showeco and Grid Drawer [f=0018277] Shutdown Widget - Stereo3D [f=0018277] Shutdown Widget - Music Player v2 [f=0018277] Shutdown Widget - Attack AoE [f=0018277] Shutdown Widget - UnitShapes [f=0018277] Shutdown Widget - Selection Send [f=0018277] Shutdown Widget - LupsManager [f=0018277] Shutdown Widget - Newton Firezone [f=0018277] Shutdown Widget - Chili Pro Console [f=0018277] Shutdown Widget - Lasso Terraform GUI [f=0018277] Shutdown Widget - Chili Framework [f=0018277] Shutdown Widget - Lups [f=0018277] Shutdown Widget - Custom Markers [f=0018277] Shutdown Widget - Chili Core Selector [f=0018277] Shutdown Widget - Select Keys [f=0018277] Shutdown Widget - Pause Screen [f=0018277] Shutdown Widget - Layout Handler [f=0018277] Shutdown Widget - Persistent Build Height [f=0018277] Shutdown Widget - Text To Speech Control [f=0018277] End widgetHandler:Shutdown [f=0018277] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={473346,59849657} {int,ext,rec}Allocs={27230604,0,0} {chunk,block}Bytes={59849657,0} [f=0018277] [Game::KillLua][1] dtor=0 luaGaia=0x62f12550 [f=0018277] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={239036,45810956} {int,ext,rec}Allocs={27230605,0,0} {chunk,block}Bytes={45810956,0} [f=0018277] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={239036,45810956} {int,ext,rec}Allocs={27230605,0,0} {chunk,block}Bytes={45810956,0} [f=0018277] [Game::KillLua][2] dtor=0 luaRules=0x513da9e0 [f=0018277] Start gadgetHandler:Shutdown [f=0018277] Shutdown - StartSetup [f=0018277] Shutdown - UnitMorph [f=0018277] Shutdown - Carrier Drones [f=0018277] Shutdown - LupsNanoSpray [f=0018277] Shutdown - Missile Silo Controller [f=0018277] Shutdown - Modular Comm Info [f=0018277] Shutdown - Terrain Texture Handler [f=0018277] Shutdown - UnitCloakShield [f=0018277] Shutdown - Starlight Handler [f=0018277] End gadgetHandler:Shutdown [f=0018277] Start gadgetHandler:Shutdown [f=0018277] Shutdown - Save/Load [f=0018277] Shutdown - Teleport Throw [f=0018277] Shutdown - UnitMorph [f=0018277] Shutdown - Modular Comm Info [f=0018277] Shutdown - Retreat Command [f=0018277] Shutdown - Shockwaves [f=0018277] Shutdown - we require more minerals v1.1 [f=0018277] Shutdown - UnitCloakShield [f=0018277] Shutdown - Lups Cloak FX [f=0018277] Shutdown - Lups [f=0018277] Shutdown - Lups Shield [f=0018277] End gadgetHandler:Shutdown [f=0018277] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27230638,0,0} {chunk,block}Bytes={0,0} [f=0018277] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27230638,0,0} {chunk,block}Bytes={0,0} [f=0018277] [Game::KillLua][4] dtor=0 [f=0018277] [Game::~CGame][1] [f=0018277] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018277] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018277] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018277] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018277] [Game::KillLua][4] dtor=1 [f=0018277] [Game::KillMisc][1] [f=0018277] [Game::KillMisc][2] [f=0018277] [Game::KillMisc][3] [f=0018277] [Game::KillRendering][1] [f=0018277] [3DOParser::Kill] allocated 137 pieces [f=0018277] [S3OParser::Kill] allocated 2766 pieces [f=0018277] [AssParser::Kill] allocated 277 pieces [f=0018277] [Game::KillInterface][1] [f=0018277] [Game::KillInterface][2] [f=0018277] [Game::KillSimulation][1] [f=0018277] [Game::KillSimulation][2] [f=0018277] [CCollisionHandler] dis-/continuous tests: 0/769077 [f=0018277] [Game::KillSimulation][3] [f=0018277] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018277] [~CPathCache(20x20)] cacheHits=348 hitPercentage=67% numHashColls=0 maxCacheSize=17 [f=0018277] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018277] [~CPathCache(40x40)] cacheHits=113 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018277] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018277] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018277] [LosHandler::Kill] raycast instance cache-{hits,misses}={6286,6650}; shared=0%; cached=48% [f=0018277] [Game::KillSimulation][4] [f=0018277] [CommonDefHandler::KillStatic] 3163 sound-set data items added [f=0018277] [Game::~CGame][2] [f=0018277] [Game::~CGame][3] [f=0018277] [SpringApp::Kill][3] [f=0018277] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 192482 bytes sent 145219 bytes recv'd [f=0018277] [SpringApp::Kill][4] font=0x44d0baa0 [f=0018277] [SpringApp::Kill][5] [f=0018277] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7792 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp (0x44d788a0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp" numZipFiles=7792 sumInflSize=721737kb sumReadTime=5276ms file="bitmaps/loadpictures/reclaimwrecks.png" indx=509 inflSize=2722kb readTime=157ms file="objects3d/bantha.s3o" indx=4884 inflSize=433kb readTime=82ms file="objects3d/corcomalt3.s3o" indx=5015 inflSize=114kb readTime=62ms file="objects3d/corcomalt5.s3o" indx=5017 inflSize=114kb readTime=59ms file="unittextures/bcore_abc_1.tga" indx=6966 inflSize=3210kb readTime=58ms file="objects3d/can.s3o" indx=4924 inflSize=64kb readTime=57ms file="objects3d/cremcom3.s3o" indx=5068 inflSize=200kb readTime=43ms file="objects3d/amphassault.s3o" indx=4822 inflSize=151kb readTime=40ms file="objects3d/commrecon.s3o" indx=4974 inflSize=114kb readTime=39ms file="objects3d/amphraider3.s3o" indx=4832 inflSize=62kb readTime=38ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp] 57912470 bytes cached in 2900 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=133 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/SparklesReef_V1.01.sd7 (0x44e64570) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44e78d50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44d81310) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f9be408bf10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]