[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.eltchSPMvk/springsettings.974442.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-11-amd64 #1 SMP Debian 4.19.146-1 (2020-09-17) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 204ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f8bec01d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 9237 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/974442/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 542ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4521a360] using map "Jurassic Sands v1.00" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Jurassic Sands v1.00", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4521a360] using game "Zero-K v1.8.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 459ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1903ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1989ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 52ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1000ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 118ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 43ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 79ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 368ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] izirayd was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/974442/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 263 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f6710bb5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ccee59c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=e3dceab8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=e3dceab8 file="cache/104dev-maintenance/paths/Jurassic Sands v1.00.pe-e3dceab8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f6710bb5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ccee59c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=e3dceac8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=e3dceac8 file="cache/104dev-maintenance/paths/Jurassic Sands v1.00.pe2-e3dceac8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1509ms, checksum 0383af63)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11612,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/974442/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f797bb792b36347b1cb007ef65ea593caf7ec2c53ff363d68b81c1bae3eecec92d2ee3732675b64b86755c025ba46513eeaa518cc3036ecdfb1277c93a0a2419]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0bebf3eab9accc03500fdf24a5e04da8db46cd4d5292ad4bc5cdc6ee5ca020b8ddd86d01d71e2837185bc1691428c4b364ebfc868ef599667fb81bf7c71b52d2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52ec1c80,0x6686acd0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: da218c5f6642dd2a1d8f4414939337a8 [f=-000001] Connection attempt from XTerminator [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: XTerminator changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Set [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Set changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Set" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Set" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="XTerminator" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="XTerminator" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Set" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f797bb792b36347b1cb007ef65ea593caf7ec2c53ff363d68b81c1bae3eecec92d2ee3732675b64b86755c025ba46513eeaa518cc3036ecdfb1277c93a0a2419]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Set" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0bebf3eab9accc03500fdf24a5e04da8db46cd4d5292ad4bc5cdc6ee5ca020b8ddd86d01d71e2837185bc1691428c4b364ebfc868ef599667fb81bf7c71b52d2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Set" string="[Game::Load][lua{Rules,Gaia}={00000000670064a0,00000000db8b8980}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="XTerminator" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f797bb792b36347b1cb007ef65ea593caf7ec2c53ff363d68b81c1bae3eecec92d2ee3732675b64b86755c025ba46513eeaa518cc3036ecdfb1277c93a0a2419]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="XTerminator" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0bebf3eab9accc03500fdf24a5e04da8db46cd4d5292ad4bc5cdc6ee5ca020b8ddd86d01d71e2837185bc1691428c4b364ebfc868ef599667fb81bf7c71b52d2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="XTerminator" string="[Game::Load][lua{Rules,Gaia}={0000000064e45860,00000000c5ce8b40}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [767,26.128418,656]: 0 finished unit Engineer Commander [f=-000001] [0] Event [6266,26.1195068,4439]: 1 finished unit Engineer Commander [f=0000000] [0] XTerminator, team: 0, elo:1592 [f=0000000] [0] Set, team: 1, elo:1468 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [6232,26.1159515,4224]: 1 finished unit Cloakbot Factory [f=0000241] [241] Event [6280,26.1159515,4568]: 1 finished unit Metal Extractor [f=0000270] [270] Event [664,26.1159515,664]: 0 finished unit Metal Extractor [f=0000448] [448] Event [6232.01465,26.1159515,4214.3999]: 1 finished unit Conjurer [f=0000481] [481] Event [6440,26.1159515,4440]: 1 finished unit Metal Extractor [f=0000510] [510] Event [856,26.1159515,552]: 0 finished unit Metal Extractor [f=0000664] [664] Event [6232.01465,26.1159515,4214.3999]: 1 finished unit Glaive [f=0000671] [671] Event [6216,26.1159515,4584]: 1 finished unit Solar Collector [f=0000700] [700] Event [648,26.1159515,600]: 0 finished unit Solar Collector [f=0000880] [880] Event [728,26.1159515,600]: 0 finished unit Solar Collector [f=0001002] [1002] Event [6456,26.1159515,4376]: 1 finished unit Solar Collector [f=0001057] [1057] Event [6232.01465,26.1159515,4214.3999]: 1 finished unit Glaive [f=0001208] [1208] Event [808,26.1159515,616]: 0 finished unit Solar Collector [f=0001237] [1237] Event [776,26.1159515,760]: 0 finished unit Gunship Plant [f=0001286] [1286] Event [6504,26.1159515,4456]: 1 finished unit Solar Collector [f=0001551] [1551] Event [888,26.1159515,616]: 0 finished unit Solar Collector [f=0001573] [1573] Event [6376,26.1159515,4456]: 1 finished unit Solar Collector [f=0001586] [1586] Event [776,47.1159515,760]: 0 finished unit Blastwing [f=0001732] [1732] Event [776,47.1159515,760]: 0 finished unit Blastwing [f=0001773] [1773] Event [5432,29.4276886,4040]: 1 finished unit Metal Extractor [f=0001849] [1849] Event [6280,26.1159515,4488]: 1 finished unit Solar Collector [f=0001867] [1867] Event [776,47.1159515,760]: 0 finished unit Blastwing [f=0002002] [2002] Event [776,47.1159515,760]: 0 finished unit Blastwing [f=0002085] [2085] Event [6360,26.1159515,4584]: 1 finished unit Solar Collector [f=0002137] [2137] Event [776,47.1159515,760]: 0 finished unit Blastwing [f=0002246] [2246] Event [2094.77612,76.3546753,1080.18091]: 0 lost unit Blastwing [f=0002279] [2279] Event [2218.09033,103.243958,1051.42212]: 0 lost unit Blastwing [f=0002402] [2402] Event [5272,26.7945862,3944]: 1 finished unit Metal Extractor [f=0002739] [2739] Event [6384,26.1159515,4144]: 1 finished unit Picket [f=0003114] [3114] Event [6016,26.1159515,4368]: 1 finished unit Picket [f=0003122] [3122] Event [5504,26.1159515,3872]: 1 finished unit Picket [f=0003250] [3250] Event [776,47.1159515,760]: 0 finished unit Wasp [f=0003577] [3577] Event [6232.01465,26.1159515,4214.3999]: 1 finished unit Gremlin [f=0003806] [3806] Event [5437.07031,59.9267311,3525.36401]: 0 lost unit Blastwing [f=0004044] [4044] Event [6232.01465,26.1159515,4214.3999]: 1 finished unit Gremlin [f=0004170] [4170] Event [5176,34.3681488,3992]: 1 finished unit Wind/Tidal Generator [f=0004410] [4410] Event [5272,33.0742188,4040]: 1 finished unit Wind/Tidal Generator [f=0004429] [4429] Event [848,26.1159515,976]: 0 finished unit Picket [f=0004460] [4460] Event [593.560974,26.1159515,841.291199]: 1 lost unit Glaive [f=0004515] [4515] Event [6232.01465,26.1159515,4214.3999]: 1 finished unit Conjurer [f=0004572] [4572] Event [5688,36.5578766,4392]: 1 finished unit Solar Collector [f=0004710] [4710] Event [5368,34.8929596,4088]: 1 finished unit Wind/Tidal Generator [f=0004750] [4750] Event [5832,26.47789,4488]: 1 finished unit Solar Collector [f=0004893] [4893] Event [1120,26.1159515,768]: 0 finished unit Picket [f=0004960] [4960] Event [5976,26.1159515,4568]: 1 finished unit Solar Collector [f=0005025] [5025] Event [5464,39.6524506,4136]: 1 finished unit Wind/Tidal Generator [f=0005463] [5463] Event [512,26.1159515,528]: 0 finished unit Picket [f=0005481] [5481] Event [5712,33.0470734,4256]: 1 finished unit Picket [f=0005896] [5896] Event [6232.01465,26.1159515,4214.3999]: 1 finished unit Gremlin [f=0005920] [5920] Event [6120,26.1159515,4232]: 1 finished unit Caretaker [f=0006144] [6144] Event [5408,74.0818481,4560]: 1 finished unit Picket [f=0006147] [6147] Event [6232.01465,26.1159515,4214.3999]: 1 finished unit Gremlin [f=0006389] [6389] Event [6040,26.1159515,4240]: 1 finished unit Cloakbot Plate [f=0006499] [6499] Event [6232.01465,26.1159515,4214.3999]: 1 finished unit Gremlin [f=0006541] [6541] Event [5304,26.1159515,3784]: 1 finished unit Hacksaw [f=0006909] [6909] Event [6040.03369,26.1159515,4218]: 1 finished unit Gremlin [f=0006966] [6966] Event [6232.01465,26.1159515,4214.3999]: 1 finished unit Gremlin [f=0007261] [7261] Event [720,28.6766663,376]: 0 finished unit Fusion Reactor [f=0007283] [7283] Event [6040.03369,26.1159515,4218]: 1 finished unit Gremlin [f=0007405] [7405] Event [776,47.1159515,760]: 0 finished unit Harpy [f=0007424] [7424] Event [6232.01465,26.1159515,4214.3999]: 1 finished unit Gremlin [f=0007627] [7627] Event [6232.01465,26.1159515,4214.3999]: 1 finished unit Conjurer [f=0007909] [7909] Event [4993.7373,26.1159515,2774.88159]: 0 lost unit Blastwing [f=0008101] [8101] Event [768,26.1159515,2368]: 0 finished unit Picket [f=0008280] [8280] Event [6440,26.1159515,2520]: 1 finished unit Metal Extractor [f=0008314] [8314] Event [776,47.1159515,760]: 0 finished unit Harpy [f=0008656] [8656] Event [736,26.1159515,2848]: 0 finished unit Picket [f=0009122] [9122] Event [3373.22754,45.7246628,1575.36365]: 0 lost unit Harpy [f=0009129] [9129] Event [3087.43799,26.1159515,1676.15906]: 1 lost unit Gremlin [f=0009141] [9141] Event [6040.03369,26.1159515,4218]: 1 finished unit Iris [f=0009306] [9306] Event [2371.39111,150.621216,1464.83777]: 0 lost unit Harpy [f=0009319] [9319] Event [584,26.1159515,2456]: 0 finished unit Metal Extractor [f=0009339] [9339] Event [2936,26.1159515,4760]: 1 finished unit Metal Extractor [f=0009526] [9526] Event [6632,25.283493,2344]: 1 finished unit Metal Extractor [f=0009627] [9627] Event [5480,46.6559601,4296]: 1 finished unit Razor [f=0009724] [9724] Event [488,26.1159515,2664]: 0 finished unit Metal Extractor [f=0010158] [10158] Event [2824,26.1159515,4984]: 1 finished unit Metal Extractor [f=0010164] [10164] Event [6232.01465,26.1159515,4214.3999]: 1 finished unit Reaver [f=0010188] [10188] Event [456,26.1159515,2456]: 0 finished unit Solar Collector [f=0010318] [10318] Event [5736,19.1757813,856]: 1 finished unit Metal Extractor [f=0010485] [10485] Event [504,26.1159515,2536]: 0 finished unit Solar Collector [f=0010550] [10550] Event [6232.01465,26.1159515,4214.3999]: 1 finished unit Reaver [f=0010566] [10566] Event [6488,26.170578,2600]: 1 finished unit Solar Collector [f=0010769] [10769] Event [584,26.1159515,2696]: 0 finished unit Solar Collector [f=0010959] [10959] Event [5896,20.7049713,712]: 1 finished unit Metal Extractor [f=0010996] [10996] Event [6632,26.1159515,2456]: 1 finished unit Solar Collector [f=0011054] [11054] Event [568,26.1159515,2616]: 0 finished unit Solar Collector [f=0011181] [11181] Event [6232.01465,26.1159515,4214.3999]: 1 finished unit Reaver [f=0011295] [11295] Event [6040.03369,26.1159515,4218]: 1 finished unit Conjurer [f=0011570] [11570] Event [6776,16.5698242,2312]: 1 finished unit Solar Collector [f=0011581] [11581] Event [6232.01465,26.1159515,4214.3999]: 1 finished unit Reaver [f=0011589] [11589] Event [896,26.1159515,432]: 0 finished unit Rover Assembly [f=0012049] [12049] Event [6040.03369,26.1159515,4218]: 1 finished unit Conjurer [f=0012067] [12067] Event [6664,25.6273346,296]: 1 finished unit Metal Extractor [f=0012270] [12270] Event [6448,26.1159515,2400]: 1 finished unit Picket [f=0012274] [12274] Event [344,26.1159515,4872]: 0 finished unit Metal Extractor [f=0012452] [12452] Event [913.99231,26.7610531,431.970367]: 0 finished unit Fencer [f=0012679] [12679] Event [520,24.1252899,4840]: 0 finished unit Metal Extractor [f=0012712] [12712] Event [6856,26.1159515,296]: 1 finished unit Metal Extractor [f=0012897] [12897] Event [913.99231,26.7610531,431.970367]: 0 finished unit Fencer [f=0013139] [13139] Event [624,17.7913666,4672]: 0 finished unit Picket [f=0013292] [13292] Event [6104,26.1159515,4392]: 1 finished unit Caretaker [f=0013307] [13307] Event [6040.03369,26.1159515,4218]: 1 finished unit Conjurer [f=0013346] [13346] Event [913.99231,26.7610531,431.970367]: 0 finished unit Fencer [f=0013354] [13354] Event [2792,26.1159515,4760]: 1 finished unit Razor [f=0013588] [13588] Event [480,19.3115082,4480]: 0 finished unit Picket [f=0013933] [13933] Event [280,26.1159515,4792]: 0 finished unit Solar Collector [f=0014218] [14218] Event [360,26.1159515,4776]: 0 finished unit Solar Collector [f=0014281] [14281] Event [5832,28.7219086,4280]: 1 finished unit Razor [f=0014503] [14503] Event [440,26.1159515,4776]: 0 finished unit Solar Collector [f=0014789] [14789] Event [520,23.9443207,4760]: 0 finished unit Solar Collector [f=0014853] [14853] Event [6584,26.1159515,4296]: 1 finished unit Solar Collector [f=0014918] [14918] Event [4296,26.1159515,344]: 1 finished unit Metal Extractor [f=0015008] [15008] Event [4376,27.7265778,3880]: 1 finished unit Razor [f=0015037] [15037] Event [6392,26.1159515,4072]: 1 finished unit Solar Collector [f=0015115] [15115] Event [6696,23.8085938,472]: 1 finished unit Razor [f=0015301] [15301] Event [2952,24.1252899,5032]: 1 finished unit Solar Collector [f=0015429] [15429] Event [6696,26.1159515,4152]: 1 finished unit Solar Collector [f=0015523] [15523] Event [4520,75.3214874,4136]: 1 finished unit Solar Collector [f=0015570] [15570] Event [312,22.3608398,4936]: 0 finished unit Solar Collector [f=0015581] [15581] Event [6536,26.1159515,3944]: 1 finished unit Solar Collector [f=0015601] [15601] Event [4344,26.1159515,104]: 1 finished unit Metal Extractor [f=0015635] [15635] Event [6664,26.1159515,2632]: 1 finished unit Razor [f=0015721] [15721] Event [4568,42.1769714,3960]: 1 finished unit Solar Collector [f=0015759] [15759] Event [3080,26.8669739,4888]: 1 finished unit Solar Collector [f=0015855] [15855] Event [392,22.8946991,4936]: 0 finished unit Solar Collector [f=0015871] [15871] Event [1074.87634,27.0919647,1110.79858]: 1 lost unit Gremlin [f=0015875] [15875] Event [848,26.1159515,976]: 0 lost unit Picket [f=0015923] [15923] Event [793.999756,26.1159515,924.877563]: 0 lost unit Fencer [f=0015934] [15934] Event [816.746521,26.1159515,1108.07593]: 1 lost unit Gremlin [f=0015973] [15973] Event [6808,26.1159515,4008]: 1 finished unit Solar Collector [f=0016010] [16010] Event [750.715454,26.1159515,1014.64337]: 1 lost unit Gremlin [f=0016018] [16018] Event [4712,33.7528534,3944]: 1 finished unit Solar Collector [f=0016027] [16027] Event [776,47.1159515,760]: 0 lost unit Krow [f=0016038] [16038] Event [776,47.1159515,760]: 0 lost unit Krow [f=0016046] [16046] Event [857.738831,26.1159515,896.695923]: 1 lost unit Gremlin [f=0016053] [16053] Event [776,47.1159515,760]: 0 lost unit Krow [f=0016068] [16068] Event [776,47.1159515,760]: 0 lost unit Krow [f=0016083] [16083] Event [776,47.1159515,760]: 0 lost unit Krow [f=0016105] [16105] Event [776,47.1159515,760]: 0 lost unit Krow [f=0016115] [16115] Event [776,47.1159515,760]: 0 lost unit Krow [f=0016116] [16116] Event [647.964905,26.1159515,870.292358]: 1 lost unit Gremlin [f=0016121] [16121] Event [6680,26.1159515,3800]: 1 finished unit Solar Collector [f=0016128] [16128] Event [776,47.1159515,760]: 0 lost unit Krow [f=0016130] [16130] Event [606.052002,26.1457844,866.740051]: 1 lost unit Gremlin [f=0016170] [16170] Event [472,20.5330505,4952]: 0 finished unit Solar Collector [f=0016178] [16178] Event [584.359741,26.146862,825.398499]: 0 lost unit Engineer Commander [f=0016200] [16200] Event [576.261963,26.6080971,1024.84143]: 0 lost unit Fencer [f=0016212] [16212] Event [776,47.3993835,760]: 0 lost unit Krow [f=0016222] [16222] Event [776,47.1159515,760]: 0 lost unit Krow [f=0016237] [16237] Event [776,47.1159515,760]: 0 lost unit Krow [f=0016250] [16250] Event [776,47.1159515,760]: 0 lost unit Krow [f=0016264] [16264] Event [776,47.1159515,760]: 0 lost unit Krow [f=0016278] [16278] Event [776,47.1159515,760]: 0 lost unit Krow [f=0016292] [16292] Event [776,47.1159515,760]: 0 lost unit Krow [f=0016299] [16299] Event [3208,31.7893372,4744]: 1 finished unit Solar Collector [f=0016308] [16308] Event [776,47.1159515,760]: 0 lost unit Krow [f=0016314] [16314] Event [1120,26.1159515,768]: 0 lost unit Picket [f=0016323] [16323] Event [776,47.1159515,760]: 0 lost unit Krow [f=0016338] [16338] Event [776,47.1159515,760]: 0 lost unit Krow [f=0016354] [16354] Event [776,47.1159515,760]: 0 lost unit Krow [f=0016367] [16367] Event [1064.88062,26.1159515,616.179688]: 0 lost unit Fencer [f=0016370] [16370] Event [776,47.1159515,760]: 0 lost unit Krow [f=0016383] [16383] Event [776,47.1159515,760]: 0 lost unit Krow [f=0016390] [16390] Event [776,26.1159515,760]: 0 lost unit Gunship Plant [f=0016427] [16427] Event [888,26.5125847,616]: 0 lost unit Solar Collector [f=0016434] [16434] Event [999.995483,26.2543468,769.423584]: 1 lost unit Reaver [f=0016444] [16444] Event [undefined]: XTerminator resigned [f=0016444] game_message: XTerminator has been destroyed! [f=0016444] game_message: Set wins! [f=0016444] Submitting stats [f=0016444] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016444] Part| Total Time|Time of the last 0.5s [f=0016444] Draw 24243.76ms 29.65% [f=0016444] Lua::Callins::Synced 9815.04ms 10.15% [f=0016444] Lua::Callins::Unsynced 29058.10ms 33.23% [f=0016444] Lua::CollectGarbage::Synced 1841.16ms 0.30% [f=0016444] Lua::CollectGarbage::Unsynced 1332.01ms 1.99% [f=0016444] Misc::Profiler::AddTime 85.29ms 0.00% [f=0016444] Sim 51327.19ms 48.96% [f=0016444] [16444] Received game_message: XTerminator has been destroyed! [f=0016444] [16444] Received game_message: Set wins! [f=0016445] [16445] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0016445] [16445] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0016445] [16445] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016445] [16445] Game End Stats Values: 2,2285,1365,2285,1365,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.26666689,6.26666689,6.26666689,6.26666689,0,0,0,0,0,0,0,0,1010,90,1010,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016445] [16445] Game End Stats Values: 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10,3705,2865,3705,2865,120.256447,155.629578,120.256447,155.629578,0,0,0,0,0,0,0,0,0,318.626495,0,318.626495,97.0957031,32.5269432,97.0957031,32.5269432,300,0,300,0,20,16,20,16,1275,1275,1275,1275,15.9214697,12,15.9214697,12,430,90,430,90,90,0,90,0,1700,1500,1700,1500,0,135,0,135,0,0,0,0,41.0153084,131.309982,41.0153084,131.309982 [f=0016445] [16445] Game End Stats Values: 11,3710,2965,3710,2965,148.971222,184.825745,148.971222,184.825745,0,0,0,0,0,0,0,0,0,397.822571,0,397.822571,183.941574,97.5269318,183.941574,97.5269318,300,100,300,100,24.5131798,15.6000004,24.5131798,15.6000004,1275,1275,1275,1275,15.9143181,11.9464111,15.9143181,11.9464111,365,90,365,90,90,65,90,65,1770,1500,1770,1500,65,135,65,135,0.001,0,0.001,0,109.496811,223.490051,109.496811,223.490051 [f=0016445] [16445] Game End Stats Values: 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38,10510,4060,10510,4060,784.295654,1986.23633,784.295654,1986.23633,0,0,0,0,0,0,0,0,1724.64844,1188.88818,1724.64844,1188.88818,4328.625,1465.50366,4328.625,1465.50366,2500,500,2500,500,57.2068939,66.3333359,57.2068939,66.3333359,1875,0,1875,0,40.1342125,22.9249363,40.1342125,22.9249363,1025,0,1025,0,3606.99634,1185,3606.99634,1185,5110,3560,5110,3560,1335,4789.32813,1335,4789.32813,215.803635,0,215.803635,0,1938.83337,4531.12598,1938.83337,4531.12598 [f=0016477] [16477] Event [808,26.5452423,616]: 0 lost unit Solar Collector [f=0016491] [16491] Event [856,26.4901733,552]: 0 lost unit Metal Extractor [f=0016588] Spectator XTerminator left the game: normal quit [f=0016588] [16588] Event [undefined]: XTerminator quit [f=0016731] No clients connected, shutting down server [f=0016731] Server shutdown [f=0016731] Playback paused [f=0016731] Autoquit sending quit command. [f=0016731] [QuitAction] user exited to system [f=0016731] [SpringApp::Kill][1] fromRun=1 [f=0016731] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016731] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016731] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016731] [ThreadPool::SetThreadCount][2] workers=0 [f=0016731] [SpringApp::Kill][2] [f=0016731] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016731] [Game::KillLua][3] dtor=0 luaUI=0x529d9940 [f=0016731] Start widgetHandler:Shutdown [f=0016731] Shutdown - SaveOrderList Complete [f=0016731] Writing last game win data [f=0016731] Shutdown - SaveConfigData Complete [f=0016731] Shutdown Widget - Chili Highlight [f=0016731] Shutdown Widget - Save/Load API [f=0016731] Shutdown Widget - Draw After Chili [f=0016731] Shutdown Widget - EPIC Menu [f=0016731] Shutdown Widget - Chili Minimap [f=0016731] Shutdown Widget - Chili Widget Selector [f=0016731] Shutdown Widget - Local Team Colors [f=0016731] Shutdown Widget - Display Keys 2 [f=0016731] Shutdown Widget - Save Game Menu [f=0016731] Shutdown Widget - HealthBars [f=0016731] Shutdown Widget - Noises [f=0016731] Shutdown Widget - Unit Icons [f=0016731] Shutdown Widget - Win Counter [f=0016731] Shutdown Widget - BuildETA [f=0016731] Shutdown Widget - SpringRTS Replay Stats [f=0016731] Shutdown Widget - Modular Comm Info [f=0016731] Shutdown Widget - CameraShake [f=0016731] Shutdown Widget - Chili Economy Panel Default [f=0016731] Shutdown Widget - Chili EndGame Window [f=0016731] Shutdown Widget - Chili Nuke Warning [f=0016731] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016731] Shutdown Widget - Chili Spectator Panels [f=0016731] Shutdown Widget - Context Menu [f=0016731] Shutdown Widget - Darkening [f=0016731] Shutdown Widget - MetalFeatures (new) [f=0016731] Shutdown Widget - Defense Range Zero-K [f=0016731] Shutdown Widget - Grab Input [f=0016731] Input grabbing is disabled! [f=0016731] Shutdown Widget - Highlight Geos [f=0016731] Shutdown Widget - Local Widgets Config [f=0016731] Shutdown Widget - Mex Placement Handler [f=0016731] Shutdown Widget - MinimapEvents [f=0016731] Shutdown Widget - Missile Silo Range [f=0016731] Shutdown Widget - Point Tracker [f=0016731] Shutdown Widget - Showeco and Grid Drawer [f=0016731] Shutdown Widget - Stereo3D [f=0016731] Shutdown Widget - Music Player v2 [f=0016731] Shutdown Widget - Attack AoE [f=0016731] Shutdown Widget - UnitShapes [f=0016731] Shutdown Widget - Map Edge Extension [f=0016731] Shutdown Widget - Selection Send [f=0016731] Shutdown Widget - LupsManager [f=0016731] Shutdown Widget - Newton Firezone [f=0016731] Shutdown Widget - Chili Pro Console [f=0016731] Shutdown Widget - Lasso Terraform GUI [f=0016731] Shutdown Widget - Chili Framework [f=0016731] Shutdown Widget - Lups [f=0016731] Shutdown Widget - Custom Markers [f=0016731] Shutdown Widget - Chili Core Selector [f=0016731] Shutdown Widget - Select Keys [f=0016731] Shutdown Widget - Pause Screen [f=0016731] Shutdown Widget - Layout Handler [f=0016731] Shutdown Widget - Persistent Build Height [f=0016731] Shutdown Widget - Text To Speech Control [f=0016731] End widgetHandler:Shutdown [f=0016731] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={505801,63631164} {int,ext,rec}Allocs={28625906,0,0} {chunk,block}Bytes={63631164,0} [f=0016731] [Game::KillLua][1] dtor=0 luaGaia=0x6686acd0 [f=0016731] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={283121,50118513} {int,ext,rec}Allocs={28625907,0,0} {chunk,block}Bytes={50118513,0} [f=0016731] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={283121,50118513} {int,ext,rec}Allocs={28625907,0,0} {chunk,block}Bytes={50118513,0} [f=0016731] [Game::KillLua][2] dtor=0 luaRules=0x52ec1c80 [f=0016731] Start gadgetHandler:Shutdown [f=0016731] Shutdown - StartSetup [f=0016731] Shutdown - UnitMorph [f=0016731] Shutdown - Carrier Drones [f=0016731] Shutdown - LupsNanoSpray [f=0016731] Shutdown - Missile Silo Controller [f=0016731] Shutdown - Modular Comm Info [f=0016731] Shutdown - Terrain Texture Handler [f=0016731] Shutdown - UnitCloakShield [f=0016731] Shutdown - Starlight Handler [f=0016731] End gadgetHandler:Shutdown [f=0016731] Start gadgetHandler:Shutdown [f=0016731] Shutdown - Save/Load [f=0016731] Shutdown - Teleport Throw [f=0016731] Shutdown - UnitMorph [f=0016731] Shutdown - Modular Comm Info [f=0016731] Shutdown - Retreat Command [f=0016731] Shutdown - Shockwaves [f=0016731] Shutdown - UnitCloakShield [f=0016731] Shutdown - Lups Cloak FX [f=0016731] Shutdown - Lups [f=0016731] Shutdown - Lups Shield [f=0016731] End gadgetHandler:Shutdown [f=0016731] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28626011,0,0} {chunk,block}Bytes={0,0} [f=0016731] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28626011,0,0} {chunk,block}Bytes={0,0} [f=0016731] [Game::KillLua][4] dtor=0 [f=0016731] [Game::~CGame][1] [f=0016731] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016731] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016731] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016731] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016731] [Game::KillLua][4] dtor=1 [f=0016731] [Game::KillMisc][1] [f=0016731] [Game::KillMisc][2] [f=0016731] [Game::KillMisc][3] [f=0016731] [Game::KillRendering][1] [f=0016731] [3DOParser::Kill] allocated 137 pieces [f=0016731] [S3OParser::Kill] allocated 2813 pieces [f=0016731] [AssParser::Kill] allocated 266 pieces [f=0016731] [Game::KillInterface][1] [f=0016731] [Game::KillInterface][2] [f=0016731] [Game::KillSimulation][1] [f=0016731] [Game::KillSimulation][2] [f=0016731] [CCollisionHandler] dis-/continuous tests: 0/1358438 [f=0016731] [Game::KillSimulation][3] [f=0016731] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016731] [~CPathCache(28x20)] cacheHits=9 hitPercentage=18% numHashColls=0 maxCacheSize=6 [f=0016731] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016731] [~CPathCache(56x40)] cacheHits=12 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016731] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016731] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016731] [LosHandler::Kill] raycast instance cache-{hits,misses}={1568,6792}; shared=3%; cached=16% [f=0016731] [Game::KillSimulation][4] [f=0016731] [CommonDefHandler::KillStatic] 3163 sound-set data items added [f=0016731] [Game::~CGame][2] [f=0016731] [Game::~CGame][3] [f=0016731] [SpringApp::Kill][3] [f=0016731] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 177625 bytes sent 139949 bytes recv'd [f=0016731] [SpringApp::Kill][4] font=0x45154aa0 [f=0016731] [SpringApp::Kill][5] [f=0016731] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7792 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp (0x45219ea0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp" numZipFiles=7792 sumInflSize=721737kb sumReadTime=6695ms file="bitmaps/loadpictures/facplop.png" indx=499 inflSize=3075kb readTime=388ms file="unittextures/factoryveh1.png" indx=7148 inflSize=1077kb readTime=164ms file="objects3d/bantha.s3o" indx=4884 inflSize=433kb readTime=90ms file="objects3d/detriment.s3o" indx=5099 inflSize=514kb readTime=77ms file="objects3d/cremcom3.s3o" indx=5068 inflSize=200kb readTime=65ms file="unittextures/bcore_abc_1.tga" indx=6966 inflSize=3210kb readTime=60ms file="objects3d/commrecon4.s3o" indx=4979 inflSize=133kb readTime=51ms file="objects3d/commrecon3.s3o" indx=4977 inflSize=130kb readTime=49ms file="objects3d/strikecom.dae" indx=5455 inflSize=999kb readTime=49ms file="objects3d/commrecon2.s3o" indx=4975 inflSize=114kb readTime=48ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp] 57232073 bytes cached in 2906 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=381 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/JurassicSands_V1.00.sd7 (0x452aadf0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x452daab0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x451cc430) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f8bec08bf10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]