[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.b7PYO4Wb5O/springsettings.974196.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-11-amd64 #1 SMP Debian 4.19.146-1 (2020-09-17) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f84a801d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 9226 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/974196/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 365ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45e02da0] using map "Prestige v1.00" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Prestige v1.00", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45e02da0] using game "Zero-K v1.8.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 123ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1100ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1200ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 44ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 2299ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 287ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 56ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 35ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 115ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 85ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] lilmojorisin was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/974196/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 22 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 22, 31 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ea82e07e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10c771d3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=dbe74bb8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=dbe74bb8 file="cache/104dev-maintenance/paths/Prestige v1.00.pe-dbe74bb8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ea82e07e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10c771d3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=dbe74bc8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=dbe74bc8 file="cache/104dev-maintenance/paths/Prestige v1.00.pe2-dbe74bc8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1414ms, checksum 309f7aa6)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11611,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/974196/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c7f3d7cccf4682b28414959e018debdab5dd758f19ca722ad41b16422107efc76bbde766e44dd57dc14b7a0320301759475f45fa5d706a21f7badd69a87c0141]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=68aba2dafbf3ed7621e9e1ad1e1e115d1c95fd90a7ea0f4a76ef850b5a2a9280345e5177c509fef1c475d30304bd38c432254a2fac779656df297f1f19acd11d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53a473c0,0x680316b0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: d5938b5f650f87e1c1f58217fa99294a [f=-000001] Connection attempt from Jamtime360 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jamtime360" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jamtime360" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from LouisKing [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LouisKing" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LouisKing" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LouisKing" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c7f3d7cccf4682b28414959e018debdab5dd758f19ca722ad41b16422107efc76bbde766e44dd57dc14b7a0320301759475f45fa5d706a21f7badd69a87c0141]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LouisKing" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=68aba2dafbf3ed7621e9e1ad1e1e115d1c95fd90a7ea0f4a76ef850b5a2a9280345e5177c509fef1c475d30304bd38c432254a2fac779656df297f1f19acd11d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LouisKing" string="[Game::Load][lua{Rules,Gaia}={00000000edb0fa00,000000009b5d5690}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jamtime360" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c7f3d7cccf4682b28414959e018debdab5dd758f19ca722ad41b16422107efc76bbde766e44dd57dc14b7a0320301759475f45fa5d706a21f7badd69a87c0141]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jamtime360" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=68aba2dafbf3ed7621e9e1ad1e1e115d1c95fd90a7ea0f4a76ef850b5a2a9280345e5177c509fef1c475d30304bd38c432254a2fac779656df297f1f19acd11d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jamtime360" string="[Game::Load][lua{Rules,Gaia}={000000011cc935b0,000000010fc62b80}]" [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Allies: I choose: Balanced Comm! [f=-000001] Allies: I choose: Engineer! [f=-000001] hi [f=-000001] hello [f=-000001] yes new arenas [f=-000001] [0] Event [6211,47.0738525,2533]: 0 finished unit Recon Commander [f=-000001] [0] Event [1194,47.072876,4078]: 1 finished unit Engineer Commander [f=0000000] [0] Jamtime360, team: 0, elo:1796 [f=0000000] [0] LouisKing, team: 1, elo:1510 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [6184,47.0703125,2632]: 0 finished unit Amphbot Factory [f=0000199] [199] Event [1112,47.0703125,4120]: 1 finished unit Shieldbot Factory [f=0000412] [412] Event [6328,47.0703125,2680]: 0 finished unit Metal Extractor [f=0000481] [481] Event [6148,47.0703125,2632]: 0 finished unit Duck [f=0000545] [545] Event [1000,47.0703125,4008]: 1 finished unit Metal Extractor [f=0000651] [651] Event [1124,47.0703125,4120]: 1 finished unit Convict [f=0000683] [683] Event [6328,47.0703125,2552]: 0 finished unit Solar Collector [f=0000722] [722] Event [6148,47.0703125,2632]: 0 finished unit Duck [f=0000905] [905] Event [1144,47.0703125,4232]: 1 finished unit Wind/Tidal Generator [f=0000961] [961] Event [1192,47.0703125,4232]: 1 finished unit Metal Extractor [f=0000984] [984] Event [6148,47.0703125,2632]: 0 finished unit Duck [f=0001027] [1027] Event [6328,47.0703125,2456]: 0 finished unit Metal Extractor [f=0001130] [1130] Event [1240,47.0703125,4232]: 1 finished unit Wind/Tidal Generator [f=0001352] [1352] Event [1240,47.0703125,4184]: 1 finished unit Wind/Tidal Generator [f=0001372] [1372] Event [6272,47.0703125,2624]: 0 finished unit Lotus [f=0001652] [1652] Event [1000,47.0703125,4056]: 1 finished unit Wind/Tidal Generator [f=0001721] [1721] Event [6148,47.0703125,2632]: 0 finished unit Conch [f=0001892] [1892] Event [952,47.0703125,4056]: 1 finished unit Wind/Tidal Generator [f=0002033] [2033] Event [6376,47.0703125,2328]: 0 finished unit Solar Collector [f=0002170] [2170] Event [1124,47.0703125,4120]: 1 finished unit Bandit [f=0002187] [2187] Event [1048,47.0703125,4040]: 1 finished unit Wind/Tidal Generator [f=0002190] [2190] Event [808,47.0703125,2680]: 1 finished unit Metal Extractor [f=0002402] [2402] Event [1124,47.0703125,4120]: 1 finished unit Bandit [f=0002465] [2465] Event [1048,47.0703125,3992]: 1 finished unit Wind/Tidal Generator [f=0002478] [2478] Event [6148,47.0703125,2632]: 0 finished unit Duck [f=0002610] [2610] Event [808,47.0703125,2456]: 1 finished unit Metal Extractor [f=0002642] [2642] Event [1124,47.0703125,4120]: 1 finished unit Bandit [f=0002761] [2761] Event [1000,47.0703125,3960]: 1 finished unit Wind/Tidal Generator [f=0002813] [2813] Event [6456,47.0703125,2728]: 0 finished unit Solar Collector [f=0002881] [2881] Event [1124,47.0703125,4120]: 1 finished unit Bandit [f=0002930] [2930] Event [6184,47.0703125,1144]: 0 finished unit Metal Extractor [f=0003067] [3067] Event [952,47.0703125,4008]: 1 finished unit Wind/Tidal Generator [f=0003114] [3114] Event [1124,47.0703125,4120]: 1 finished unit Bandit [f=0003130] [3130] Event [6184,47.0703125,1064]: 0 finished unit Wind/Tidal Generator [f=0003200] [3200] Event [6600,41.179657,2792]: 0 finished unit Solar Collector [f=0003286] [3286] Event [1000,47.0703125,3864]: 1 finished unit Wind/Tidal Generator [f=0003416] [3416] Event [6712,0,2808]: 0 finished unit Wind/Tidal Generator [f=0003474] [3474] Event [1381.12195,27.9296875,2131.42798]: 1 lost unit Bandit [f=0003491] [3491] Event [1124,47.0703125,4120]: 1 finished unit Convict [f=0003526] [3526] Event [984,47.0703125,3800]: 1 finished unit Wind/Tidal Generator [f=0003581] [3581] Event [6760,0,2824]: 0 finished unit Wind/Tidal Generator [f=0003650] [3650] Event [5928,47.0703125,904]: 0 finished unit Metal Extractor [f=0003732] [3732] Event [1124,47.0703125,4120]: 1 finished unit Bandit [f=0003781] [3781] Event [984,47.0703125,3736]: 1 finished unit Wind/Tidal Generator [f=0003805] [3805] Event [5992,47.0703125,920]: 0 finished unit Wind/Tidal Generator [f=0003961] [3961] Event [1124,47.0703125,4120]: 1 finished unit Bandit [f=0004050] [4050] Event [968,47.0703125,3672]: 1 finished unit Wind/Tidal Generator [f=0004113] [4113] Event [6148,47.0703125,2632]: 0 finished unit Conch [f=0004174] [4174] Event [6032,47.0703125,1040]: 0 finished unit Lotus [f=0004201] [4201] Event [1124,47.0703125,4120]: 1 finished unit Bandit [f=0004290] [4290] Event [952,25.2166748,3608]: 1 finished unit Wind/Tidal Generator [f=0004522] [4522] Event [1124,47.0703125,4120]: 1 finished unit Bandit [f=0004595] [4595] Event [808,47.0703125,2680]: 1 lost unit Metal Extractor [f=0004653] [4653] Event [920.604431,47.0703125,2871.72656]: 0 lost unit Duck [f=0004674] [4674] Event [870.323914,47.1954002,2593.09644]: 1 lost unit Bandit [f=0004824] [4824] Event [952,10.15625,3544]: 1 finished unit Wind/Tidal Generator [f=0004939] [4939] Event [6148,47.0703125,2632]: 0 finished unit Archer [f=0005027] [5027] Event [1000,47.0703125,1144]: 1 finished unit Metal Extractor [f=0005055] [5055] Event [439.882599,-10.987656,2582.01074]: 1 lost unit Bandit [f=0005111] [5111] Event [445.189087,-8.4383497,2565.19702]: 1 lost unit Bandit [f=0005135] [5135] Event [1124,47.0703125,4120]: 1 finished unit Bandit [f=0005181] [5181] Event [620.685303,47.0703125,2544.3396]: 1 lost unit Bandit [f=0005227] [5227] Event [5064,47.0703125,3160]: 0 finished unit Metal Extractor [f=0005273] [5273] Event [6148,47.0703125,2632]: 0 finished unit Duck [f=0005386] [5386] Event [936,7.421875,3480]: 1 finished unit Wind/Tidal Generator [f=0005426] [5426] Event [5048,47.0703125,3080]: 0 finished unit Wind/Tidal Generator [f=0005441] [5441] Event [6148,47.0703125,2632]: 0 finished unit Duck [f=0005578] [5578] Event [1288,47.0703125,904]: 1 finished unit Metal Extractor [f=0005605] [5605] Event [6148,47.0703125,2632]: 0 finished unit Duck [f=0005642] [5642] Event [1124,47.0703125,4120]: 1 finished unit Bandit [f=0005756] [5756] Event [6148,47.0703125,2632]: 0 finished unit Duck [f=0005787] [5787] Event [936,7.421875,3416]: 1 finished unit Wind/Tidal Generator [f=0005926] [5926] Event [1192,47.0703125,3960]: 1 finished unit Caretaker [f=0005932] [5932] Event [4872,47.0703125,2968]: 0 finished unit Metal Extractor [f=0005940] [5940] Event [1124,47.0703125,4120]: 1 finished unit Bandit [f=0006071] [6071] Event [4952,47.0703125,3000]: 0 finished unit Wind/Tidal Generator [f=0006140] [6140] Event [920,4.68215942,3352]: 1 finished unit Wind/Tidal Generator [f=0006157] [6157] Event [1124,47.0703125,4120]: 1 finished unit Bandit [f=0006193] [6193] Event [6148,47.0703125,2632]: 0 finished unit Conch [f=0006289] [6289] Event [652.063232,47.0703125,2321.60645]: 1 lost unit Bandit [f=0006459] [6459] Event [786.076782,47.0703125,2334.9751]: 1 lost unit Bandit [f=0006512] [6512] Event [6148,47.0703125,2632]: 0 finished unit Archer [f=0006578] [6578] Event [904,1.56860352,3288]: 1 finished unit Wind/Tidal Generator [f=0006627] [6627] Event [808,47.0703125,2456]: 1 lost unit Metal Extractor [f=0006638] [6638] Event [4928,47.0703125,3136]: 0 finished unit Lotus [f=0006747] [6747] Event [1304,47.0703125,4120]: 1 finished unit Caretaker [f=0006784] [6784] Event [1124,47.0703125,4120]: 1 finished unit Rogue [f=0006928] [6928] Event [904,1.55258179,3224]: 1 finished unit Wind/Tidal Generator [f=0007010] [7010] Event [1124,47.0703125,4120]: 1 finished unit Bandit [f=0007023] [7023] Event [4808,47.0703125,2136]: 0 finished unit Metal Extractor [f=0007115] [7115] Event [1378.90369,42.9054222,3734.10547]: 0 lost unit Duck [f=0007131] [7131] Event [4803.80664,47.0703125,3102.42651]: 0 finished unit Recon Commander [f=0007131] game_message: Morph complete: Balanced Comm lvl 1 -> Balanced Comm lvl 2 [f=0007131] [7131] Received game_message: Morph complete: Balanced Comm lvl 1 -> Balanced Comm lvl 2 [f=0007306] [7306] Event [1016,47.0703125,4104]: 1 finished unit Storage [f=0007422] [7422] Event [1124,47.0703125,4120]: 1 finished unit Bandit [f=0007431] [7431] Event [6312,47.0703125,2824]: 0 finished unit Solar Collector [f=0007480] [7480] Event [646.903931,47.0703125,2282.41821]: 0 lost unit Duck [f=0007517] [7517] Event [4600,47.0703125,1944]: 0 finished unit Metal Extractor [f=0007541] [7541] Event [888,0,3160]: 1 finished unit Wind/Tidal Generator [f=0007635] [7635] Event [1124,47.0703125,4120]: 1 finished unit Bandit [f=0007922] [7922] Event [4688,47.0703125,2128]: 0 finished unit Lotus [f=0007955] [7955] Event [6168,47.0703125,4024]: 0 finished unit Metal Extractor [f=0007982] [7982] Event [1124,47.0703125,4120]: 1 finished unit Bandit [f=0008037] [8037] Event [4888,47.0703125,3064]: 0 finished unit Solar Collector [f=0008075] [8075] Event [1096,47.0703125,4200]: 1 finished unit Storage [f=0008148] [8148] Event [872,7.9826355,3096]: 1 finished unit Wind/Tidal Generator [f=0008192] [8192] Event [6148,47.0703125,2632]: 0 finished unit Duck [f=0008232] [8232] Event [4464,100.390625,1952]: 0 finished unit Radar Tower [f=0008300] [8300] Event [1392,47.0703125,992]: 1 finished unit Picket [f=0008420] [8420] Event [6016,47.0703125,4048]: 0 finished unit Lotus [f=0008437] [8437] Event [872,42.1943665,3032]: 1 finished unit Wind/Tidal Generator [f=0008445] [8445] Event [6148,47.0703125,2632]: 0 finished unit Duck [f=0008528] [8528] Event [4560,47.0703125,3152]: 0 finished unit Radar Tower [f=0008582] [8582] Event [1184,47.0703125,1200]: 1 finished unit Picket [f=0008700] [8700] Event [6148,47.0703125,2632]: 0 finished unit Duck [f=0008758] [8758] Event [856,47.0703125,2968]: 1 finished unit Wind/Tidal Generator [f=0008790] [8790] Event [4680,47.0703125,1992]: 0 finished unit Solar Collector [f=0008890] [8890] Event [769.496582,46.3803139,2671.14844]: 1 lost unit Bandit [f=0008914] [8914] Event [5928,47.0703125,4232]: 0 finished unit Metal Extractor [f=0008955] [8955] Event [6148,47.0703125,2632]: 0 finished unit Duck [f=0009014] [9014] Event [856,47.0703125,2904]: 1 finished unit Wind/Tidal Generator [f=0009207] [9207] Event [4840,47.0703125,2056]: 0 finished unit Solar Collector [f=0009210] [9210] Event [6148,47.0703125,2632]: 0 finished unit Duck [f=0009269] [9269] Event [840,47.0703125,2840]: 1 finished unit Wind/Tidal Generator [f=0009302] [9302] Event [5976,47.0703125,4152]: 0 finished unit Solar Collector [f=0009303] [9303] Event [1124,47.0703125,4120]: 1 finished unit Rogue [f=0009456] [9456] Event [1124,47.0703125,4120]: 1 finished unit Rogue [f=0009465] [9465] Event [6148,47.0703125,2632]: 0 finished unit Duck [f=0009595] [9595] Event [824,47.2431183,2776]: 1 finished unit Wind/Tidal Generator [f=0009595] [9595] Event [6304,47.0703125,2736]: 0 finished unit Radar Tower [f=0009669] [9669] Event [6104,47.0703125,4072]: 0 finished unit Solar Collector [f=0009705] [9705] Event [1124,47.0703125,4120]: 1 finished unit Rogue [f=0009708] [9708] Event [1392,47.0703125,992]: 1 lost unit Picket [f=0009720] [9720] Event [6148,47.0703125,2632]: 0 finished unit Duck [f=0009975] [9975] Event [6148,47.0703125,2632]: 0 finished unit Duck [f=0010111] [10111] Event [1124,47.0703125,4120]: 1 finished unit Rogue [f=0010213] [10213] Event [808,47.1286011,2600]: 1 finished unit Wind/Tidal Generator [f=0010217] [10217] Event [6148,47.0703125,2632]: 0 finished unit Duck [f=0010260] [10260] Event [808,45.9098816,2456]: 1 finished unit Metal Extractor [f=0010469] [10469] Event [3625.60742,27.9296875,3907.80469]: 0 finished unit Recon Commander [f=0010469] game_message: Morph complete: Balanced Comm lvl 2 -> Balanced Comm lvl 3 [f=0010469] [10469] Event [808,46.8788528,2520]: 1 finished unit Wind/Tidal Generator [f=0010469] [10469] Received game_message: Morph complete: Balanced Comm lvl 2 -> Balanced Comm lvl 3 [f=0010470] [10470] Event [6148,47.0703125,2632]: 0 finished unit Duck [f=0010569] [10569] Event [3576,27.9296875,3960]: 0 finished unit Metal Extractor [f=0010582] [10582] Event [641.610168,47.0703125,2360.10156]: 0 lost unit Duck [f=0010658] [10658] Event [850.733765,47.1802025,2355.51001]: 0 lost unit Duck [f=0010660] [10660] Event [808,45.9098816,2456]: 1 lost unit Metal Extractor [f=0010692] [10692] Event [808,46.690979,2520]: 1 lost unit Wind/Tidal Generator [f=0010725] [10725] Event [6148,47.0703125,2632]: 0 finished unit Duck [f=0010763] [10763] Event [6152,47.0703125,2808]: 0 finished unit Caretaker [f=0010833] [10833] Event [639.374268,47.0703125,2718.90063]: 0 lost unit Duck [f=0010874] [10874] Event [6148,47.0703125,2632]: 0 finished unit Duck [f=0010887] [10887] Event [808,47.1865463,2600]: 1 lost unit Wind/Tidal Generator [f=0010909] [10909] Event [824,47.2431183,2776]: 1 lost unit Wind/Tidal Generator [f=0010917] [10917] Event [840,46.9621925,2840]: 1 lost unit Wind/Tidal Generator [f=0010947] [10947] Event [856,46.916275,2904]: 1 lost unit Wind/Tidal Generator [f=0010965] [10965] Event [856,46.8812561,2968]: 1 lost unit Wind/Tidal Generator [f=0010989] [10989] Event [872,42.0423126,3032]: 1 lost unit Wind/Tidal Generator [f=0011001] [11001] Event [6148,47.0703125,2632]: 0 finished unit Duck [f=0011022] [11022] Event [6272,47.0703125,2944]: 0 finished unit Radar Tower [f=0011025] [11025] Event [872,7.79358864,3096]: 1 lost unit Wind/Tidal Generator [f=0011037] [11037] Event [888,0,3160]: 1 lost unit Wind/Tidal Generator [f=0011186] [11186] Event [904,1.55258179,3224]: 1 lost unit Wind/Tidal Generator [f=0011187] [11187] Event [785.474915,3.22321963,3171.83057]: 0 lost unit Duck [f=0011241] [11241] Event [904,1.37714982,3288]: 1 lost unit Wind/Tidal Generator [f=0011280] [11280] Event [925.687012,4.88967657,3167.58496]: 1 lost unit Bandit [f=0011282] [11282] Event [6224,47.0703125,2832]: 0 finished unit Picket [f=0011310] [11310] Event [920,4.53010082,3352]: 1 lost unit Wind/Tidal Generator [f=0011341] [11341] Event [936,7.26783276,3416]: 1 lost unit Wind/Tidal Generator [f=0011343] [11343] Event [3680,27.9296875,3984]: 0 finished unit Lotus [f=0011378] [11378] Event [952,10.1586628,3544]: 1 lost unit Wind/Tidal Generator [f=0011387] [11387] Event [936,7.23282814,3480]: 1 lost unit Wind/Tidal Generator [f=0011681] [11681] Event [1222.88123,27.9296875,2914.79785]: 1 lost unit Bandit [f=0011683] [11683] Event [1195.06958,27.9296875,2901.00537]: 1 lost unit Bandit [f=0011753] [11753] Event [1226.76428,27.9296875,3038.02026]: 1 lost unit Bandit [f=0011812] [11812] Event [3680,27.9296875,3984]: 0 lost unit Lotus [f=0011897] [11897] Event [6104,32.9017639,2872]: 0 finished unit Caretaker [f=0011903] [11903] Event [3576,27.3991585,3960]: 0 lost unit Metal Extractor [f=0011954] [11954] Event [952,25.2166748,3608]: 1 lost unit Wind/Tidal Generator [f=0012002] [12002] Event [968,46.9158554,3672]: 1 lost unit Wind/Tidal Generator [f=0012026] [12026] Event [3760,27.9296875,3920]: 0 lost unit Lotus [f=0012059] [12059] Event [984,47.0703125,3736]: 1 lost unit Wind/Tidal Generator [f=0012064] [12064] Event [1124,47.0703125,4120]: 1 finished unit Bandit [f=0012174] [12174] Event [1124,47.0703125,4120]: 1 finished unit Bandit [f=0012174] [12174] Event [984,46.8788528,3800]: 1 lost unit Wind/Tidal Generator [f=0012192] [12192] Event [3888,27.9296875,4144]: 0 finished unit Picket [f=0012214] [12214] Event [1000,46.9182587,3864]: 1 lost unit Wind/Tidal Generator [f=0012251] gg [f=0012279] [12279] Event [3064.91162,27.9432106,3900.59497]: 0 lost unit Duck [f=0012292] [12292] Event [1124,47.0703125,4120]: 1 finished unit Bandit [f=0012301] [12301] Event [2886.82446,27.9296875,3982.55811]: 1 lost unit Rogue [f=0012392] [12392] Event [1124,47.0703125,4120]: 1 finished unit Bandit [f=0012417] [12417] Event [1294.04089,47.0703125,3882.52222]: 1 lost unit Bandit [f=0012417] [12417] Event [2625.72876,27.9296875,4345.40088]: 1 lost unit Rogue [f=0012451] [12451] Event [1192,47.0703125,3960]: 1 lost unit Caretaker [f=0012485] [12485] Event [1000,47.0703125,3960]: 1 lost unit Wind/Tidal Generator [f=0012528] [12528] Event [1124,47.0703125,4120]: 1 finished unit Bandit [f=0012568] [12568] Event [1282.69128,47.0873756,3941.23511]: 1 lost unit Bandit [f=0012591] [12591] Event [1296.35376,47.0703125,3918.20068]: 1 lost unit Bandit [f=0012660] [12660] Event [1263.81738,47.0703125,3711.6228]: 0 lost unit Duck [f=0012663] [12663] Event [1124,47.0703125,4120]: 1 finished unit Bandit [f=0012668] [12668] Event [1297.77197,47.1254845,3934.96411]: 1 lost unit Bandit [f=0012684] [12684] Event [1277.53967,47.212059,3960.01318]: 1 lost unit Bandit [f=0012730] [12730] Event [1048,47.0703125,3992]: 1 lost unit Wind/Tidal Generator [f=0012738] [12738] Event [3576,25.6240463,3960]: 0 finished unit Metal Extractor [f=0012745] [12745] Event [2290.02148,27.9296875,4316.36719]: 0 lost unit Duck [f=0012746] [12746] Event [1320.09583,47.0703125,3990.47339]: 1 lost unit Bandit [f=0012808] [12808] Event [1048,46.5622711,4040]: 1 lost unit Wind/Tidal Generator [f=0012816] [12816] Event [1000,46.8962288,4056]: 1 lost unit Wind/Tidal Generator [f=0012820] [12820] Event [1124,47.1092033,4120]: 1 finished unit Bandit [f=0012850] [12850] Event [1208.40918,47.0703125,4120.55225]: 1 lost unit Bandit [f=0012852] [12852] Event [1124,47.2276688,4120]: 1 lost unit Bandit [f=0012862] [12862] Event [undefined]: LouisKing resigned [f=0012862] game_message: LouisKing has been destroyed! [f=0012862] game_message: Jamtime360 wins! [f=0012862] Submitting stats [f=0012862] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012862] Part| Total Time|Time of the last 0.5s [f=0012862] Draw 12449.40ms 19.82% [f=0012862] Lua::Callins::Synced 6842.33ms 19.52% [f=0012862] Lua::Callins::Unsynced 17456.21ms 25.03% [f=0012862] Lua::CollectGarbage::Synced 858.78ms 2.20% [f=0012862] Lua::CollectGarbage::Unsynced 670.39ms 0.70% [f=0012862] Misc::Profiler::AddTime 50.13ms 0.00% [f=0012862] Sim 32012.83ms 62.86% [f=0012862] [12862] Received game_message: LouisKing has been destroyed! [f=0012862] [12862] Received game_message: Jamtime360 wins! [f=0012863] [12863] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012863] [12863] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012863] [12863] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012863] [12863] Game End Stats Values: 2,2075,2165,2075,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,5.5999999,5.5999999,5.5999999,0,0,0,0,0,0,0,0,800,890,800,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012863] [12863] Game End Stats Values: 3,2285,2395,2285,2395,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.80000019,8,8.80000019,1275,1275,1275,1275,7,7.5,7,7.5,0,160,0,160,0,0,0,0,1010,960,1010,960,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012863] [12863] Game End Stats Values: 4,2445,2565,2445,2565,6.22281551,3.62755728,6.22281551,3.62755728,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.0065947,10,10.0065947,10,1275,1275,1275,1275,9.01485538,8.64183712,9.01485538,8.64183712,0,240,0,240,0,0,0,0,1170,1050,1170,1050,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012863] [12863] Game End Stats Values: 5,2515,2805,2515,2805,20.0637093,6.4302783,20.0637093,6.4302783,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,13.4472246,10,13.4472246,10,1275,1275,1275,1275,9.92272663,9.18684769,9.92272663,9.18684769,0,240,0,240,0,0,0,0,1240,1200,1240,1200,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012863] [12863] Game End Stats Values: 6,2750,2875,2750,2875,30.2278461,15.5740709,30.2278461,15.5740709,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,17.1474266,10.8000002,17.1474266,10.8000002,1275,1275,1275,1275,9.77760887,9.60958576,9.77760887,9.60958576,75,240,75,240,0,0,0,0,1400,1270,1400,1270,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012863] [12863] Game End Stats Values: 7,3025,2955,3025,2955,41.0982208,23.9511738,41.0982208,23.9511738,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,23.0296555,12,23.0296555,12,1275,1275,1275,1275,11.4246922,9.55847359,11.4246922,9.55847359,225,320,225,320,0,0,0,0,1525,1270,1525,1270,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012863] [12863] Game End Stats Values: 8,3245,3150,3245,3150,60.5812759,29.0394535,60.5812759,29.0394535,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,23.0696621,13.333333,23.0696621,13.333333,1275,1275,1275,1275,13.2988701,9.93921947,13.2988701,9.93921947,375,320,375,320,0,0,0,0,1595,1465,1595,1465,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012863] [12863] Game End Stats Values: 9,3360,3290,3360,3290,61.7307396,40.8085098,61.7307396,40.8085098,0,0,0,0,0,0,0,0,0,0,0,0,59.477787,75,59.477787,75,0,90,0,90,10.6625414,15.8807821,10.6625414,15.8807821,1275,1275,1275,1275,12.0766306,11.2846041,12.0766306,11.2846041,300,320,300,320,0,75,0,75,1785,1605,1785,1605,75,0,75,0,0,0,0,0,75,59.477787,75,59.477787 [f=0012863] [12863] Game End Stats Values: 10,3545,3415,3545,3415,63.529789,49.7843666,63.529789,49.7843666,0,0,0,0,0,0,0,0,0,0,0,0,59.477787,75,59.477787,75,0,90,0,90,11.3061275,17.7589798,11.3061275,17.7589798,1275,1275,1275,1275,12.119936,12.2983904,12.119936,12.2983904,450,320,450,320,0,75,0,75,1820,1730,1820,1730,75,0,75,0,0,0,0,0,75,59.477787,75,59.477787 [f=0012863] [12863] Game End Stats Values: 11,3690,3655,3690,3655,68.2536392,76.4342346,68.2536392,76.4342346,0,0,0,0,0,0,0,0,0,0,0,0,63.1000099,148.3013,63.1000099,148.3013,0,180,0,180,16.9255314,19.1630993,16.9255314,19.1630993,1275,1275,1275,1275,12.3149233,13.7766571,12.3149233,13.7766571,525,320,525,320,0,75,0,75,1890,1880,1890,1880,75,0,75,0,0,0,0,0,148.3013,63.1000099,148.3013,63.1000099 [f=0012863] [12863] Game End Stats Values: 12,3635,3755,3635,3755,82.6499252,98.8900223,82.6499252,98.8900223,0,0,0,0,0,0,0,0,0,0,0,0,130.711151,373.817474,130.711151,373.817474,0,180,0,180,17.8871403,19.2489338,17.8871403,19.2489338,1275,1275,1275,1275,11.959754,13.4970541,11.959754,13.4970541,525,420,525,420,80,240,80,240,1835,1880,1835,1880,240,80,240,80,0,0,0,0,380.163605,134.723648,380.163605,134.723648 [f=0012863] [12863] Game End Stats Values: 13,3610,3925,3610,3925,96.8724365,114.903976,96.8724365,114.903976,0,0,0,0,0,0,0,0,0,0,0,0,185.044495,623.978516,185.044495,623.978516,0,180,0,180,17.5704746,19.0726128,17.5704746,19.0726128,1275,1275,1275,1275,12.5481672,13.6009302,12.5481672,13.6009302,375,500,375,500,80,465,80,465,1960,1970,1960,1970,465,80,465,80,0,0,0,0,638.461792,190.868103,638.461792,190.868103 [f=0012863] [12863] Game End Stats Values: 14,3810,4200,3810,4200,110.300888,125.828255,110.300888,125.828255,0,0,0,0,0,0,0,0,0,0,0,0,185.044495,623.978516,185.044495,623.978516,0,180,0,180,18.0766087,19.5910149,18.0766087,19.5910149,1275,1275,1275,1275,13.6952295,14.7282848,13.6952295,14.7282848,450,740,450,740,80,465,80,465,2085,2005,2085,2005,465,80,465,80,0,0,0,0,638.461792,190.868103,638.461792,190.868103 [f=0012863] [12863] Game End Stats Values: 15,4100,4475,4100,4475,142.345551,150.36647,142.345551,150.36647,0,0,0,0,0,0,0,0,0,0,0,0,208.588943,681.509827,208.588943,681.509827,0,180,0,180,38.4172897,25.1056652,38.4172897,25.1056652,1275,1275,1275,1275,15.6363096,17.1025486,15.6363096,17.1025486,525,740,525,740,80,540,80,540,2300,2280,2300,2280,540,80,540,80,0,0,0,0,695.993103,218.034775,695.993103,218.034775 [f=0012863] [12863] Game End Stats Values: 16,4150,4745,4150,4745,182.525665,187.662598,182.525665,187.662598,0,0,0,0,0,0,0,0,0,0,0,0,244.811172,720.707458,244.811172,720.707458,0,270,0,270,46.8094406,27.8277206,46.8094406,27.8277206,1275,1275,1275,1275,15.8786745,18.4864082,15.8786745,18.4864082,450,920,450,920,80,705,80,705,2425,2280,2425,2280,705,80,705,80,0,0,0,0,739.656677,283.147888,739.656677,283.147888 [f=0012863] [12863] Game End Stats Values: 17,4380,4985,4380,4985,219.611847,231.837372,219.611847,231.837372,0,0,0,0,0,0,0,0,0,0,0,0,315.755615,774.504517,315.755615,774.504517,0,270,0,270,41.4832611,25.8407249,41.4832611,25.8407249,1275,1505,1275,1505,14.4724121,19.4783154,14.4724121,19.4783154,645,840,645,840,160,705,160,705,2460,2370,2460,2370,705,160,705,160,0,0,0,0,793.453735,354.092316,793.453735,354.092316 [f=0012863] [12863] Game End Stats Values: 18,4665,5065,4665,5065,250.731979,282.508026,250.731979,282.508026,0,0,0,0,0,0,0,0,0,0,0,0,394.630493,883.873108,394.630493,883.873108,0,270,0,270,38.0643959,25.4903584,38.0643959,25.4903584,1275,1505,1275,1505,14.0746756,21.7780418,14.0746756,21.7780418,795,760,795,760,240,705,240,705,2595,2530,2595,2530,705,240,705,240,0,0,0,0,908.379211,433.026276,908.379211,433.026276 [f=0012863] [12863] Game End Stats Values: 19,4840,5315,4840,5315,267.264587,308.06134,267.264587,308.06134,0,0,0,0,0,0,0,0,0,0,0,0,394.630493,883.873108,394.630493,883.873108,0,360,0,360,25.2104931,23.478878,25.2104931,23.478878,1275,1505,1275,1505,13.1021738,22.0035534,13.1021738,22.0035534,870,760,870,760,240,705,240,705,2695,2690,2695,2690,705,240,705,240,8.00000095,0,8.00000095,0,908.379211,433.026276,908.379211,433.026276 [f=0012863] [12863] Game End Stats Values: 20,5010,5675,5010,5675,268.621429,319.160248,268.621429,319.160248,0,0,0,0,0,0,0,0,0,0,0,0,394.630493,883.873108,394.630493,883.873108,100,450,100,450,11.1753263,22.0007324,11.1753263,22.0007324,1275,1615,1275,1615,14.2237892,22.2399254,14.2237892,22.2399254,870,920,870,920,240,705,240,705,2765,2690,2765,2690,705,240,705,240,32.0000229,0,32.0000229,0,908.379211,433.026276,908.379211,433.026276 [f=0012863] [12863] Game End Stats Values: 21,5070,5995,5070,5995,279.650269,333.596527,279.650269,333.596527,0,0,0,0,0,0,0,0,0,0,0,0,438.096802,899.777649,438.096802,899.777649,200,450,200,450,12.1803236,22.9596596,12.1803236,22.9596596,1275,1615,1275,1615,12.7352571,22.5624142,12.7352571,22.5624142,795,1080,795,1080,240,780,240,780,2800,2850,2800,2850,780,240,780,240,32.0000229,0,32.0000229,0,924.283752,480.114777,924.283752,480.114777 [f=0012863] [12863] Game End Stats Values: 22,5260,6215,5260,6215,288.904236,364.507202,288.904236,364.507202,0,0,0,0,0,0,0,0,0,0,0,0,438.096802,899.777649,438.096802,899.777649,200,450,200,450,13.8964729,25.7675056,13.8964729,25.7675056,1275,1615,1275,1615,12.6169319,25.0607166,12.6169319,25.0607166,915,1160,915,1160,240,780,240,780,2870,2990,2870,2990,780,240,780,240,32.0000229,0,32.0000229,0,924.283752,480.114777,924.283752,480.114777 [f=0012863] [12863] Game End Stats Values: 23,5435,6500,5435,6500,294.543793,415.888611,294.543793,415.888611,0,0,0,0,0,0,0,0,0,105.043762,0,105.043762,585.886353,999.777649,585.886353,999.777649,100,450,100,450,16.0116291,29.5532589,16.0116291,29.5532589,1275,1670,1275,1670,14.7759705,26.4254265,14.7759705,26.4254265,1155,1320,1155,1320,240,880,240,880,2905,3060,2905,3060,880,240,880,240,68.0001602,0,68.0001602,0,1024.28381,627.904297,1024.28381,627.904297 [f=0012863] [12863] Game End Stats Values: 24,5680,6660,5680,6660,309.744873,483.102692,309.744873,483.102692,0,0,0,0,0,0,0,0,0,281.85083,0,281.85083,585.886353,999.777649,585.886353,999.777649,100,450,100,450,21.6711617,31.7548389,21.6711617,31.7548389,1275,1670,1275,1670,13.2134037,27.4809399,13.2134037,27.4809399,1275,1480,1275,1480,240,880,240,880,3030,3060,3030,3060,880,240,880,240,68.0001602,0,68.0001602,0,1024.28381,627.904297,1024.28381,627.904297 [f=0012863] [12863] Game End Stats Values: 25,5590,7030,5590,7030,336.129852,518.773315,336.129852,518.773315,0,0,0,0,0,0,0,0,0,281.85083,0,281.85083,875.755066,1190.98169,875.755066,1190.98169,100,450,100,450,28.0122929,32.7479935,28.0122929,32.7479935,1275,1770,1275,1770,17.3590031,26.3780422,17.3590031,26.3780422,1275,1480,1275,1480,400,1005,400,1005,2940,3330,2940,3330,1005,400,1005,400,104.000298,0,104.000298,0,1312.43884,921.230591,1312.43884,921.230591 [f=0012863] [12863] Game End Stats Values: 26,5240,7085,5240,7085,378.795868,588.764221,378.795868,588.764221,0,0,0,0,0,0,0,0,0,383.844391,0,383.844391,910.782227,1691.52039,910.782227,1691.52039,100,450,100,450,51.3848915,38.5130959,51.3848915,38.5130959,1275,1825,1275,1825,14.8444023,30.1660671,14.8444023,30.1660671,1275,1480,1275,1480,560,1320,560,1320,2590,3330,2590,3330,1355,560,1355,560,104.000298,0,104.000298,0,1905.79236,965.196472,1905.79236,965.196472 [f=0012863] [12863] Game End Stats Values: 27,4875,7275,4875,7275,418.547119,678.487549,418.547119,678.487549,0,0,0,0,0,0,0,0,0,691.936707,0,691.936707,1652.32813,2008.17029,1652.32813,2008.17029,100,640,100,640,36.9510689,38.5724411,36.9510689,38.5724411,1275,1825,1275,1825,15.1167507,31.481554,15.1167507,31.481554,1050,1480,1050,1480,560,1685,560,1685,2450,3330,2450,3330,1720,560,1720,560,111.333687,0,111.333687,0,2254.82104,1718.32397,2254.82104,1718.32397 [f=0012863] [12863] Game End Stats Values: 28,4770,7275,4770,7275,446.163452,758.73407,446.163452,758.73407,0,0,0,0,0,0,0,0,0,924.20575,0,924.20575,1883.29114,2168.88843,1883.29114,2168.88843,100,550,100,550,25.7293301,35.798996,25.7293301,35.798996,1275,1825,1275,1825,15.494422,29.6830978,15.494422,29.6830978,1050,1480,1050,1480,787.466736,1865,787.466736,1865,2345,3420,2345,3420,1900,787.466736,1900,787.466736,148.400162,0,148.400162,0,2439.00708,1951.81152,2439.00708,1951.81152 [f=0012863] [12863] Game End Stats Values: 29,4320,7295,4320,7295,453.072296,799.491394,453.072296,799.491394,0,0,0,0,0,0,0,0,0,974.687561,0,974.687561,2123.39111,3079.09277,2123.39111,3079.09277,100,650,100,650,19.547802,35.3755074,19.547802,35.3755074,1275,1825,1275,1825,14.607254,25.7171535,14.607254,25.7171535,885,1400,885,1400,867.466736,2615,867.466736,2615,2060,3420,2060,3420,2650,867.466736,2650,867.466736,169.333176,0,169.333176,0,3387.89185,2195.53149,3387.89185,2195.53149 [f=0012863] [12863] Game End Stats Values: 30,4065,7225,4065,7225,454.722626,799.491394,454.722626,799.491394,0,0,0,0,0,0,0,0,0,974.687561,0,974.687561,2243.99512,3575.03979,2243.99512,3575.03979,100,650,100,650,12.9600849,32.3429871,12.9600849,32.3429871,1275,1825,1275,1825,12.1833677,23.833334,12.1833677,23.833334,735,1240,735,1240,1027.4668,2989.33325,1027.4668,2989.33325,1955,3510,1955,3510,3059.33325,1027.4668,3059.33325,1027.4668,169.333176,0,169.333176,0,3993.29492,2324.5083,3993.29492,2324.5083 [f=0012864] [12864] Event [750.464478,47.0455666,2513.16528]: 1 lost unit Engineer Commander [f=0012865] [12865] Event [1920.2594,27.9296875,3602.65039]: 1 lost unit Rogue [f=0012866] [12866] Event [808,45.9098816,2680]: 1 lost unit Metal Extractor [f=0012870] [12870] Event [772.689636,44.9606552,2606.11694]: 1 lost unit Convict [f=0012884] [12884] Event [952,47.2867203,4008]: 1 lost unit Wind/Tidal Generator [f=0012899] [12899] Event [1124,47.2892227,4120]: 1 lost unit Bandit [f=0012904] [12904] Event [1719.97461,27.9296875,3971.96655]: 1 lost unit Rogue [f=0012909] [12909] Event [1112,47.3605118,4120]: 1 lost unit Shieldbot Factory [f=0012909] [12909] Event [1304,47.0703125,4120]: 1 lost unit Caretaker [f=0012910] [12910] Event [1686.66089,29.9702873,4281.51855]: 1 lost unit Rogue [f=0012911] [12911] Event [1000,45.4499817,4008]: 1 lost unit Metal Extractor [f=0013010] Spectator LouisKing left the game: normal quit [f=0013010] [13010] Event [undefined]: LouisKing quit [f=0013063] [13063] Event [6408,47.0703125,2920]: 0 finished unit Gunship Plant [f=0013073] [13073] Event [4800,47.0703125,1984]: 0 finished unit Radar Tower [f=0013121] [13121] Event [3632,28.143158,4064]: 0 finished unit Picket [f=0013146] No clients connected, shutting down server [f=0013146] Server shutdown [f=0013793] [13793] Event [4800,47.0703125,1984]: 0 finished unit Sparrow [f=0013793] game_message: Morph complete: Radar Tower -> Sparrow [f=0013793] [13793] Received game_message: Morph complete: Radar Tower -> Sparrow [f=0014636] Autoquit sending quit command. [f=0014636] [QuitAction] user exited to system [f=0014636] [SpringApp::Kill][1] fromRun=1 [f=0014636] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014636] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014636] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014636] [ThreadPool::SetThreadCount][2] workers=0 [f=0014636] [SpringApp::Kill][2] [f=0014636] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014636] [Game::KillLua][3] dtor=0 luaUI=0x67362c10 [f=0014636] Start widgetHandler:Shutdown [f=0014636] Shutdown - SaveOrderList Complete [f=0014636] Writing last game win data [f=0014636] Shutdown - SaveConfigData Complete [f=0014636] Shutdown Widget - Save/Load API [f=0014636] Shutdown Widget - Chili Highlight [f=0014636] Shutdown Widget - Draw After Chili [f=0014636] Shutdown Widget - EPIC Menu [f=0014636] Shutdown Widget - Chili Widget Selector [f=0014636] Shutdown Widget - Chili Minimap [f=0014636] Shutdown Widget - Local Team Colors [f=0014636] Shutdown Widget - Display Keys 2 [f=0014636] Shutdown Widget - Save Game Menu [f=0014636] Shutdown Widget - Unit Icons [f=0014636] Shutdown Widget - Noises [f=0014636] Shutdown Widget - HealthBars [f=0014636] Shutdown Widget - Win Counter [f=0014636] Shutdown Widget - SpringRTS Replay Stats [f=0014636] Shutdown Widget - BuildETA [f=0014636] Shutdown Widget - Modular Comm Info [f=0014636] Shutdown Widget - Music Player v2 [f=0014636] Shutdown Widget - Stereo3D [f=0014636] Shutdown Widget - Showeco and Grid Drawer [f=0014636] Shutdown Widget - Point Tracker [f=0014636] Shutdown Widget - Missile Silo Range [f=0014636] Shutdown Widget - MinimapEvents [f=0014636] Shutdown Widget - Mex Placement Handler [f=0014636] Shutdown Widget - Local Widgets Config [f=0014636] Shutdown Widget - Highlight Geos [f=0014636] Shutdown Widget - Grab Input [f=0014636] Input grabbing is disabled! [f=0014636] Shutdown Widget - Defense Range Zero-K [f=0014636] Shutdown Widget - MetalFeatures (new) [f=0014636] Shutdown Widget - Darkening [f=0014636] Shutdown Widget - Context Menu [f=0014636] Shutdown Widget - Chili Spectator Panels [f=0014636] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014636] Shutdown Widget - Chili Nuke Warning [f=0014636] Shutdown Widget - Chili EndGame Window [f=0014636] Shutdown Widget - Chili Economy Panel Default [f=0014636] Shutdown Widget - CameraShake [f=0014636] Shutdown Widget - Attack AoE [f=0014636] Shutdown Widget - UnitShapes [f=0014636] Shutdown Widget - Map Edge Extension [f=0014636] Shutdown Widget - Selection Send [f=0014636] Shutdown Widget - LupsManager [f=0014636] Shutdown Widget - Newton Firezone [f=0014636] Shutdown Widget - Chili Pro Console [f=0014636] Shutdown Widget - Lasso Terraform GUI [f=0014636] Shutdown Widget - Lups [f=0014636] Shutdown Widget - Chili Framework [f=0014636] Shutdown Widget - Chili Core Selector [f=0014636] Shutdown Widget - Custom Markers [f=0014636] Shutdown Widget - Select Keys [f=0014636] Shutdown Widget - Pause Screen [f=0014636] Shutdown Widget - Text To Speech Control [f=0014636] Shutdown Widget - Persistent Build Height [f=0014636] Shutdown Widget - Layout Handler [f=0014636] End widgetHandler:Shutdown [f=0014636] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={541204,70061497} {int,ext,rec}Allocs={23848214,0,0} {chunk,block}Bytes={70061497,0} [f=0014636] [Game::KillLua][1] dtor=0 luaGaia=0x680316b0 [f=0014636] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={340198,57724088} {int,ext,rec}Allocs={23848215,0,0} {chunk,block}Bytes={57724088,0} [f=0014636] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={340198,57724088} {int,ext,rec}Allocs={23848215,0,0} {chunk,block}Bytes={57724088,0} [f=0014636] [Game::KillLua][2] dtor=0 luaRules=0x53a473c0 [f=0014636] Start gadgetHandler:Shutdown [f=0014636] Shutdown - StartSetup [f=0014636] Shutdown - UnitMorph [f=0014636] Shutdown - Carrier Drones [f=0014636] Shutdown - LupsNanoSpray [f=0014636] Shutdown - Missile Silo Controller [f=0014636] Shutdown - Modular Comm Info [f=0014636] Shutdown - Terrain Texture Handler [f=0014636] Shutdown - UnitCloakShield [f=0014636] Shutdown - Starlight Handler [f=0014636] End gadgetHandler:Shutdown [f=0014636] Start gadgetHandler:Shutdown [f=0014636] Shutdown - Save/Load [f=0014636] Shutdown - Teleport Throw [f=0014636] Shutdown - UnitMorph [f=0014636] Shutdown - Modular Comm Info [f=0014636] Shutdown - Retreat Command [f=0014636] Shutdown - Shockwaves [f=0014636] Shutdown - UnitCloakShield [f=0014636] Shutdown - Lups Cloak FX [f=0014636] Shutdown - Lups [f=0014636] Shutdown - Lups Shield [f=0014636] End gadgetHandler:Shutdown [f=0014636] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23848246,0,0} {chunk,block}Bytes={0,0} [f=0014636] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23848246,0,0} {chunk,block}Bytes={0,0} [f=0014636] [Game::KillLua][4] dtor=0 [f=0014636] [Game::~CGame][1] [f=0014636] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014636] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014636] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014636] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014636] [Game::KillLua][4] dtor=1 [f=0014636] [Game::KillMisc][1] [f=0014636] [Game::KillMisc][2] [f=0014636] [Game::KillMisc][3] [f=0014636] [Game::KillRendering][1] [f=0014636] [3DOParser::Kill] allocated 137 pieces [f=0014636] [S3OParser::Kill] allocated 2726 pieces [f=0014636] [AssParser::Kill] allocated 220 pieces [f=0014636] [Game::KillInterface][1] [f=0014636] [Game::KillInterface][2] [f=0014636] [Game::KillSimulation][1] [f=0014636] [Game::KillSimulation][2] [f=0014636] [CCollisionHandler] dis-/continuous tests: 0/483889 [f=0014636] [Game::KillSimulation][3] [f=0014636] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014636] [~CPathCache(28x20)] cacheHits=51 hitPercentage=42% numHashColls=0 maxCacheSize=8 [f=0014636] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014636] [~CPathCache(56x40)] cacheHits=64 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014636] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014636] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014636] [LosHandler::Kill] raycast instance cache-{hits,misses}={6373,9520}; shared=14%; cached=26% [f=0014636] [Game::KillSimulation][4] [f=0014636] [CommonDefHandler::KillStatic] 3163 sound-set data items added [f=0014636] [Game::~CGame][2] [f=0014636] [Game::~CGame][3] [f=0014636] [SpringApp::Kill][3] [f=0014636] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 155001 bytes sent 114593 bytes recv'd [f=0014636] [SpringApp::Kill][4] font=0x45d38aa0 [f=0014636] [SpringApp::Kill][5] [f=0014636] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7792 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp (0x45e02220) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp" numZipFiles=7792 sumInflSize=721737kb sumReadTime=6116ms file="unittextures/bcore_abc_1.tga" indx=6966 inflSize=3210kb readTime=338ms file="luaui/widgets/gui_simple_settings.lua" indx=4659 inflSize=6kb readTime=313ms file="objects3d/strikecom_1.dae" indx=5457 inflSize=999kb readTime=154ms file="bitmaps/loadpictures/windgen.png" indx=515 inflSize=2589kb readTime=87ms file="bitmaps/cc/bluenovaexplo.tga" indx=408 inflSize=64kb readTime=78ms file="objects3d/benzcom5.s3o" indx=4912 inflSize=326kb readTime=74ms file="luaui/configs/lang/campaign_units.en.json" indx=2851 inflSize=4kb readTime=62ms file="objects3d/benzcom4.s3o" indx=4910 inflSize=297kb readTime=51ms file="bitmaps/pd/burncircle.tga" indx=536 inflSize=256kb readTime=50ms file="objects3d/spiderriot.s3o" indx=5433 inflSize=134kb readTime=50ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp] 53248235 bytes cached in 2892 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Prestige_V1.00.sd7 (0x45ed2630) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45ecde30) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45da5f50) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f84a808bf10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]