[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.hY1X5vsXMX/springsettings.974164.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-11-amd64 #1 SMP Debian 4.19.146-1 (2020-09-17) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 24ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f956401d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 9222 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/974164/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 858ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x458d4760] using map "Jurassic Sands v1.00" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Jurassic Sands v1.00", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x458d4760] using game "Zero-K v1.8.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 194ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1133ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1471ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 2ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 253ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 694ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 110ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 333ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 140ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Melkiyon was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/974164/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 263 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f6710bb5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ccee59c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=e3dceab8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=e3dceab8 file="cache/104dev-maintenance/paths/Jurassic Sands v1.00.pe-e3dceab8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f6710bb5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ccee59c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=e3dceac8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=e3dceac8 file="cache/104dev-maintenance/paths/Jurassic Sands v1.00.pe2-e3dceac8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1552ms, checksum 0383af63)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11612,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/974164/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f797bb792b36347b1cb007ef65ea593caf7ec2c53ff363d68b81c1bae3eecec92d2ee3732675b64b86755c025ba46513eeaa518cc3036ecdfb1277c93a0a2419]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0bebf3eab9accc03500fdf24a5e04da8db46cd4d5292ad4bc5cdc6ee5ca020b8ddd86d01d71e2837185bc1691428c4b364ebfc868ef599667fb81bf7c71b52d2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5357c9e0,0x66f224c0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: be888b5f13b78a0a98d214404596f592 [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Masper changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from LouisKing [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: LouisKing changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LouisKing" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LouisKing" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f797bb792b36347b1cb007ef65ea593caf7ec2c53ff363d68b81c1bae3eecec92d2ee3732675b64b86755c025ba46513eeaa518cc3036ecdfb1277c93a0a2419]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0bebf3eab9accc03500fdf24a5e04da8db46cd4d5292ad4bc5cdc6ee5ca020b8ddd86d01d71e2837185bc1691428c4b364ebfc868ef599667fb81bf7c71b52d2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={00000001743d8030,00000001893e49b0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LouisKing" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f797bb792b36347b1cb007ef65ea593caf7ec2c53ff363d68b81c1bae3eecec92d2ee3732675b64b86755c025ba46513eeaa518cc3036ecdfb1277c93a0a2419]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LouisKing" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0bebf3eab9accc03500fdf24a5e04da8db46cd4d5292ad4bc5cdc6ee5ca020b8ddd86d01d71e2837185bc1691428c4b364ebfc868ef599667fb81bf7c71b52d2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LouisKing" string="[Game::Load][lua{Rules,Gaia}={00000000edb0dfc0,0000000105fee2e0}]" [f=-000001] Allies: I choose: Strike! [f=-000001] Allies: I choose: Engineer! [f=-000001] gg :( [f=-000001] hi again :O [f=-000001] [0] Event [6563,26.1200562,2430]: 0 finished unit Strike Commander [f=-000001] [0] Event [755,26.1159515,618]: 1 finished unit Engineer Commander [f=0000000] [0] Masper, team: 0, elo:1670 [f=0000000] [0] LouisKing, team: 1, elo:1538 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000010] [10] Event [680,26.1159515,496]: 1 finished unit Airplane Plant [f=0000026] [26] Event [6448,26.1159515,2352]: 0 finished unit Hovercraft Platform [f=0000241] [241] Event [664,26.1159515,664]: 1 finished unit Metal Extractor [f=0000317] [317] Event [6632,25.283493,2344]: 0 finished unit Metal Extractor [f=0000481] [481] Event [856,26.1159515,552]: 1 finished unit Metal Extractor [f=0000512] [512] Event [6480,26.1159515,2352]: 0 finished unit Quill [f=0000540] [540] Event [6664,26.1159515,2472]: 0 finished unit Solar Collector [f=0000765] [765] Event [6616,26.1159515,2552]: 0 finished unit Solar Collector [f=0000839] [839] Event [700.5,30.1159515,533.999817]: 1 finished unit Crane [f=0000984] [984] Event [6480,26.1159515,2352]: 0 finished unit Quill [f=0001080] [1080] Event [6536,26.1159515,2600]: 0 finished unit Solar Collector [f=0001583] [1583] Event [1944,148.188751,552]: 1 finished unit Wind/Tidal Generator [f=0001589] [1589] Event [6440,26.1159515,2520]: 0 finished unit Metal Extractor [f=0001745] [1745] Event [1992,170.855148,552]: 1 finished unit Wind/Tidal Generator [f=0001905] [1905] Event [700.5,30.1159515,533.999817]: 1 finished unit Raven [f=0001956] [1956] Event [2040,158.793549,584]: 1 finished unit Wind/Tidal Generator [f=0002016] [2016] Event [6480,26.1159515,2352]: 0 finished unit Quill [f=0002101] [2101] Event [2088,156.088058,616]: 1 finished unit Wind/Tidal Generator [f=0002236] [2236] Event [2136,167.08194,648]: 1 finished unit Wind/Tidal Generator [f=0002307] [2307] Event [5736,19.1757813,856]: 0 finished unit Metal Extractor [f=0002353] [2353] Event [6480,26.1159515,2352]: 0 finished unit Dagger [f=0002382] [2382] Event [2104,206.587524,568]: 1 finished unit Wind/Tidal Generator [f=0002509] [2509] Event [2040,209.863068,536]: 1 finished unit Wind/Tidal Generator [f=0002643] [2643] Event [1976,192.146179,504]: 1 finished unit Wind/Tidal Generator [f=0002646] [2646] Event [6480,26.1159515,2352]: 0 finished unit Dagger [f=0002763] [2763] Event [1928,192.218567,456]: 1 finished unit Wind/Tidal Generator [f=0002874] [2874] Event [1976,127.024399,600]: 1 finished unit Wind/Tidal Generator [f=0002982] [2982] Event [2040,122.038696,632]: 1 finished unit Wind/Tidal Generator [f=0003025] [3025] Event [6440,26.1159515,4440]: 0 finished unit Metal Extractor [f=0003028] [3028] Event [6984,18.4700012,1176]: 0 finished unit Wind/Tidal Generator [f=0003078] [3078] Event [2088,130.290894,664]: 1 finished unit Wind/Tidal Generator [f=0003096] [3096] Event [6480,26.1159515,2352]: 0 finished unit Dagger [f=0003481] [3481] Event [6968,19.3115082,1096]: 0 finished unit Wind/Tidal Generator [f=0003488] [3488] Event [5896,20.7049713,712]: 0 finished unit Metal Extractor [f=0003493] [3493] Event [2440,361.895325,88]: 1 finished unit Caretaker [f=0003591] [3591] Event [6072,26.1159515,2712]: 0 finished unit Solar Collector [f=0003599] [3599] Event [1736,30.9749756,1064]: 1 finished unit Metal Extractor [f=0003880] [3880] Event [6952,21.2026367,1016]: 0 finished unit Wind/Tidal Generator [f=0003917] [3917] Event [6480,26.1159515,2352]: 0 finished unit Quill [f=0003971] [3971] Event [5992,26.1159515,2712]: 0 finished unit Solar Collector [f=0004119] [4119] Event [1896,29.5000763,1128]: 1 finished unit Metal Extractor [f=0004137] [4137] Event [6280,26.1159515,4568]: 0 finished unit Metal Extractor [f=0004244] [4244] Event [2440,365.170868,136]: 1 finished unit Caretaker [f=0004273] [4273] Event [6936,21.8812714,936]: 0 finished unit Wind/Tidal Generator [f=0004325] [4325] Event [5912,26.1159515,2696]: 0 finished unit Solar Collector [f=0004679] [4679] Event [6904,23.4104614,856]: 0 finished unit Wind/Tidal Generator [f=0004766] [4766] Event [5832,26.1159515,2696]: 0 finished unit Solar Collector [f=0004806] [4806] Event [6664,25.6273346,296]: 0 finished unit Metal Extractor [f=0005090] [5090] Event [6888,23.8085938,776]: 0 finished unit Wind/Tidal Generator [f=0005182] [5182] Event [5752,26.1159515,2680]: 0 finished unit Solar Collector [f=0005447] [5447] Event [6872,25.1296692,696]: 0 finished unit Wind/Tidal Generator [f=0005465] [5465] Event [6480,26.1159515,2352]: 0 finished unit Mace [f=0005479] [5479] Event [5432,29.4276886,4040]: 0 finished unit Metal Extractor [f=0005572] [5572] Event [2568,362.999237,72]: 1 finished unit Geothermal Generator [f=0005618] [5618] Event [700.5,30.1159515,533.999817]: 1 finished unit Crane [f=0005633] [5633] Event [6856,26.1159515,296]: 0 finished unit Metal Extractor [f=0005691] [5691] Event [6856,26.1159515,616]: 0 finished unit Wind/Tidal Generator [f=0005950] [5950] Event [6480,26.1159515,2352]: 0 finished unit Quill [f=0005999] [5999] Event [4968,26.1159515,2744]: 0 finished unit Metal Extractor [f=0006091] [6091] Event [5272,26.7945862,3944]: 0 finished unit Metal Extractor [f=0006198] [6198] Event [2104,361.83197,408]: 1 finished unit Energy Pylon [f=0006310] [6310] Event [2120,511.647339,24]: 1 finished unit Wind/Tidal Generator [f=0006404] [6404] Event [4840,26.1159515,2568]: 0 finished unit Metal Extractor [f=0006423] [6423] Event [2120,513.674194,88]: 1 finished unit Wind/Tidal Generator [f=0006537] [6537] Event [2120,484.311951,152]: 1 finished unit Wind/Tidal Generator [f=0006651] [6651] Event [2120,496.789795,216]: 1 finished unit Wind/Tidal Generator [f=0006677] [6677] Event [6696,19.4924774,648]: 0 finished unit Wind/Tidal Generator [f=0006765] [6765] Event [2168,517.55603,280]: 1 finished unit Wind/Tidal Generator [f=0006795] [6795] Event [4640,26.1159515,2576]: 0 finished unit Radar Tower [f=0006892] [6892] Event [2216,521.519226,312]: 1 finished unit Wind/Tidal Generator [f=0006931] [6931] Event [6728,19.1757813,728]: 0 finished unit Wind/Tidal Generator [f=0007019] [7019] Event [2264,525.862488,360]: 1 finished unit Wind/Tidal Generator [f=0007140] [7140] Event [4344,26.1159515,104]: 0 finished unit Metal Extractor [f=0007148] [7148] Event [2328,526.179199,376]: 1 finished unit Wind/Tidal Generator [f=0007171] [7171] Event [6760,17.8456573,808]: 0 finished unit Wind/Tidal Generator [f=0007274] [7274] Event [2392,498.545166,376]: 1 finished unit Wind/Tidal Generator [f=0007296] [7296] Event [584,26.1159515,2456]: 1 finished unit Metal Extractor [f=0007302] [7302] Event [6248,26.1159515,2184]: 0 finished unit Caretaker [f=0007429] [7429] Event [2456,475.679749,376]: 1 finished unit Wind/Tidal Generator [f=0007441] [7441] Event [6792,16.8503265,888]: 0 finished unit Wind/Tidal Generator [f=0007453] [7453] Event [6480,26.1159515,2352]: 0 finished unit Mace [f=0007613] [7613] Event [2536,441.657532,376]: 1 finished unit Wind/Tidal Generator [f=0007696] [7696] Event [6824,16.0540619,968]: 0 finished unit Wind/Tidal Generator [f=0007754] [7754] Event [4448,26.1159515,1920]: 0 finished unit Lotus [f=0007755] [7755] Event [4296,26.1159515,344]: 0 finished unit Metal Extractor [f=0007780] [7780] Event [6312,26.1159515,2184]: 0 finished unit Caretaker [f=0007966] [7966] Event [6840,12.823761,1048]: 0 finished unit Wind/Tidal Generator [f=0008002] [8002] Event [6480,26.1159515,2352]: 0 finished unit Mace [f=0008048] [8048] Event [700.5,30.1159515,533.999817]: 1 finished unit Raven [f=0008147] [8147] Event [488,26.1159515,2664]: 1 finished unit Metal Extractor [f=0008236] [8236] Event [6872,11.9370117,1128]: 0 finished unit Wind/Tidal Generator [f=0008340] [8340] Event [3696,27.5637054,672]: 0 finished unit Radar Tower [f=0008445] [8445] Event [6480,26.1159515,2352]: 0 finished unit Mace [f=0008608] [8608] Event [1784,65.4858093,696]: 1 finished unit Energy Pylon [f=0008669] [8669] Event [4128,26.1159515,3488]: 0 finished unit Lotus [f=0008977] [8977] Event [700.5,30.1159515,533.999817]: 1 finished unit Raven [f=0009021] [9021] Event [1448,19.1757813,4248]: 1 finished unit Metal Extractor [f=0009434] [9434] Event [700.5,30.1159515,533.999817]: 1 finished unit Swift [f=0009620] [9620] Event [6480,26.1159515,2352]: 0 finished unit Mace [f=0009635] [9635] Event [1288,20.4516144,4392]: 1 finished unit Metal Extractor [f=0009700] [9700] Event [3677.45313,140.078888,162.995438]: 0 lost unit Quill [f=0009746] [Game::ClientReadNet] added new player Arteries with number 2 to team 0 [f=0009746] > SPRINGIE:User Arteries|staticradar|5_3||False|||US [f=0009760] Connection attempt from Arteries [f=0009760] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0009760] -> Connection established (given id 2) [f=0009764] [9764] Event [4024,26.1159515,1816]: 0 finished unit Stinger [f=0009782] [9782] Event [3880,26.1159515,3736]: 0 finished unit Metal Extractor [f=0009874] [Game::ClientReadNet][LOGMSG] sender="Arteries" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=0009874] [Game::ClientReadNet][LOGMSG] sender="Arteries" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0009884] [9884] Event [700.5,30.1159515,533.999817]: 1 finished unit Swift [f=0009929] [9929] Event [6064,26.1159515,2104]: 0 finished unit Fusion Reactor [f=0009976] [9976] Event [1000,26.1159515,392]: 1 finished unit Energy Pylon [f=0010163] [10163] Event [6480,26.1159515,2352]: 0 finished unit Flail [f=0010370] [10370] Event [520,24.1252899,4840]: 1 finished unit Metal Extractor [f=0010401] [10401] Event [4048,26.1159515,3232]: 0 finished unit Lotus [f=0010459] [Game::ClientReadNet][LOGMSG] sender="Arteries" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f797bb792b36347b1cb007ef65ea593caf7ec2c53ff363d68b81c1bae3eecec92d2ee3732675b64b86755c025ba46513eeaa518cc3036ecdfb1277c93a0a2419]" [f=0010495] [Game::ClientReadNet][LOGMSG] sender="Arteries" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0bebf3eab9accc03500fdf24a5e04da8db46cd4d5292ad4bc5cdc6ee5ca020b8ddd86d01d71e2837185bc1691428c4b364ebfc868ef599667fb81bf7c71b52d2]" [f=0010495] [Game::ClientReadNet][LOGMSG] sender="Arteries" string="[Game::Load][lua{Rules,Gaia}={000000006623a7a0,000000009e9d03d0}]" [f=0010544] [10544] Event [4264,26.1159515,1528]: 0 finished unit Metal Extractor [f=0010552] [10552] Event [6480,26.1159515,2352]: 0 finished unit Flail [f=0010565] [10565] Event [2600,364.926575,200]: 1 finished unit Stinger [f=0010910] [10910] Event [6480,26.1159515,2352]: 0 finished unit Flail [f=0010980] [10980] Event [3936,26.1159515,3392]: 0 finished unit Lotus [f=0010985] [10985] Event [344,26.1159515,4872]: 1 finished unit Metal Extractor [f=0011130] [11130] Event [776,26.1521454,408]: 1 finished unit Caretaker [f=0011199] [11199] Event [6480,26.1159515,2352]: 0 finished unit Flail [f=0011220] [11220] Event [4136,26.1159515,1592]: 0 finished unit Hacksaw [f=0011343] [11343] Event [2496,459.591553,384]: 1 finished unit Advanced Radar [f=0011401] [11401] Event [4000,26.1159515,3328]: 0 finished unit Radar Tower [f=0011450] [11450] Event [3764.73901,321.443756,1456.375]: 1 lost unit Swift [f=0011483] [11483] Event [6480,26.1159515,2352]: 0 finished unit Flail [f=0011513] [11513] Event [824,26.1159515,408]: 1 finished unit Caretaker [f=0011674] [11674] Event [700.5,30.1159515,533.999817]: 1 finished unit Crane [f=0011834] [11834] Event [792,26.1159515,456]: 1 finished unit Caretaker [f=0011998] [11998] Event [5976,26.1159515,2232]: 0 finished unit Thresher [f=0012051] [12051] Event [6480,26.1159515,2352]: 0 finished unit Flail [f=0012336] [12336] Event [504,26.1159515,520]: 1 finished unit Airpad [f=0012338] [12338] Event [6480,26.1159515,2352]: 0 finished unit Flail [f=0012520] [12520] Event [700.5,30.1159515,533.999817]: 1 finished unit Raven [f=0012634] [12634] Event [6480,26.1159515,2352]: 0 finished unit Flail [f=0012735] [12735] Event [700.5,30.1159515,533.999817]: 1 finished unit Raven [f=0012831] [12831] Event [376,26.1159515,472]: 1 finished unit Storage [f=0012928] [12928] Event [700.5,30.1159515,533.999817]: 1 finished unit Swift [f=0012933] [12933] Event [6480,26.1159515,2352]: 0 finished unit Flail [f=0013040] [13040] Event [700.5,30.1159515,533.999817]: 1 finished unit Swift [f=0013099] [13099] Event [376,26.1159515,520]: 1 finished unit Storage [f=0013193] [13193] Event [700.5,30.1159515,533.999817]: 1 finished unit Swift [f=0013197] [13197] Event [3944,26.1159515,1608]: 0 finished unit Thresher [f=0013238] [13238] Event [6480,26.1159515,2352]: 0 finished unit Flail [f=0013262] [13262] Event [376,26.1159515,568]: 1 finished unit Storage [f=0013374] [13374] Event [700.5,30.1159515,533.999817]: 1 finished unit Swift [f=0013448] [13448] Event [2572.0625,656.157776,459.268524]: 1 lost unit Raven [f=0013508] [13508] Event [700.5,30.1159515,533.999817]: 1 finished unit Swift [f=0013619] [13619] Event [700.5,30.1159515,533.999817]: 1 finished unit Swift [f=0013915] [13915] Event [700.5,30.1159515,533.999817]: 1 finished unit Raven [f=0014206] [14206] Event [700.5,30.1159515,533.999817]: 1 finished unit Raven [f=0014261] [14261] Event [2441.80566,190.545486,1458.76404]: 1 lost unit Raven [f=0014351] [14351] Event [2533.6499,210.854263,1010.48688]: 1 lost unit Raven [f=0014395] [14395] Event [6480,26.1159515,2352]: 0 finished unit Flail [f=0014397] [14397] Event [2614.1748,26.1159515,1327.57947]: 0 lost unit Flail [f=0014432] [14432] Event [2678.34668,154.518692,1152.87488]: 1 lost unit Raven [f=0014475] [14475] Event [2976,26.1159515,1632]: 0 finished unit Radar Tower [f=0014494] [14494] Event [700.5,30.1159515,533.999817]: 1 finished unit Raven [f=0014663] [14663] Event [3251.57959,45.180191,1840.54456]: 1 lost unit Raven [f=0014678] [14678] Event [6480,26.1159515,2352]: 0 finished unit Flail [f=0014778] [14778] Event [1124.02039,275.93808,2428.82373]: 1 lost unit Swift [f=0014896] [14896] Event [1119.59814,244.391785,2377.85132]: 1 lost unit Swift [f=0014992] [14992] Event [1115.52759,26.1159515,2369.20825]: 0 lost unit Mace [f=0015088] [15088] Event [6480,26.1159515,2352]: 0 finished unit Quill [f=0015214] [15214] Event [2936,26.1159515,4760]: 0 finished unit Metal Extractor [f=0015222] [15222] Event [6480,26.1159515,2352]: 0 finished unit Quill [f=0015357] [15357] Event [6480,26.1159515,2352]: 0 finished unit Quill [f=0015492] [15492] Event [6480,26.1159515,2352]: 0 finished unit Quill [f=0015859] [15859] Event [2824,26.1159515,4984]: 0 finished unit Metal Extractor [f=0015909] [15909] Event [1870.26672,26.1159515,1227.40857]: 0 lost unit Dagger [f=0015924] [15924] Event [2089.70459,315.182922,905.697144]: 1 lost unit Swift [f=0015996] [15996] Event [2490.50781,342.960236,1272.54016]: 1 lost unit Swift [f=0016007] [16007] Event [1776.23828,305.902222,935.251465]: 1 lost unit Raven [f=0016078] [16078] Event [2677.73901,62.0446625,1324.3241]: 1 lost unit Raven [f=0016078] [16078] Event [2773.5647,407.046265,1003.57568]: 1 lost unit Swift [f=0016116] [16116] Event [2800.89063,202.320068,1476.13464]: 1 lost unit Swift [f=0016120] [16120] Event [2696.44385,66.2929916,1346.79578]: 1 lost unit Raven [f=0016310] [16310] Event [undefined]: LouisKing resigned [f=0016310] game_message: LouisKing has been destroyed! [f=0016310] game_message: Masper wins! [f=0016310] Submitting stats [f=0016310] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016310] Part| Total Time|Time of the last 0.5s [f=0016310] Draw 21772.34ms 28.20% [f=0016310] Lua::Callins::Synced 7661.35ms 7.30% [f=0016310] Lua::Callins::Unsynced 28594.25ms 31.20% [f=0016310] Lua::CollectGarbage::Synced 1616.32ms 0.40% [f=0016310] Lua::CollectGarbage::Unsynced 1194.71ms 1.00% [f=0016310] Misc::Profiler::AddTime 74.51ms 0.10% [f=0016310] Sim 49884.02ms 54.80% [f=0016310] [16310] Received game_message: LouisKing has been destroyed! [f=0016310] [16310] Received game_message: Masper wins! [f=0016311] [16311] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0016311] [16311] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0016311] [16311] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016311] [16311] Game End Stats Values: 2,2165,2165,2165,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.26666689,6,6.26666689,6,0,0,0,0,0,0,0,0,890,890,890,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016311] [16311] Game End Stats Values: 3,2455,2435,2455,2435,0,1.27298701,0,1.27298701,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.86666679,8,9.86666679,1275,1275,1275,1275,9.60000038,8.08486557,9.60000038,8.08486557,0,0,0,0,0,0,0,0,1180,1160,1180,1160,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016311] [16311] Game End Stats Values: 4,2455,2635,2455,2635,0,5.26101112,0,5.26101112,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,13.0666666,8,13.0666666,1275,1275,1275,1275,10,8.26586819,10,8.26586819,0,0,0,0,0,0,0,0,1180,1360,1180,1360,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016311] [16311] Game End Stats Values: 5,2525,2725,2525,2725,0,14.7679329,0,14.7679329,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.51897526,14,8.51897526,14,1275,1275,1275,1275,10,9.43379402,10,9.43379402,0,0,0,0,0,0,0,0,1250,1450,1250,1450,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016311] [16311] Game End Stats Values: 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[f=0016311] [16311] Game End Stats Values: 38,8100,14360,8100,14360,1248.66455,629.26593,1248.66455,629.26593,0,0,0,0,0,0,0,0,56.2632446,1886.53687,56.2632446,1886.53687,986.002075,3588.69141,986.002075,3588.69141,420,1900,420,1900,83.6595306,90.42453,83.6595306,90.42453,1775,1495,1775,1495,29.470253,43.7320518,29.470253,43.7320518,150,5060,150,5060,910,3150,910,3150,5755,5905,5755,5905,3450,1182.66553,3450,1182.66553,59.9999161,77.7778625,59.9999161,77.7778625,3745.8042,988.244202,3745.8042,988.244202 [f=0016482] Spectator LouisKing left the game: normal quit [f=0016482] [16482] Event [undefined]: LouisKing quit [f=0016488] Player Masper left the game: normal quit [f=0016488] [16488] Event [undefined]: Masper quit [f=0016542] Spectator Arteries left the game: normal quit [f=0016542] [16542] Event [undefined]: Arteries quit [f=0016548] No clients connected, shutting down server [f=0016548] Server shutdown [f=0016932] [16932] Event [3208,26.1521454,1384]: 0 finished unit Metal Extractor [f=0017029] [17029] Event [1448,18.0153694,4248]: 0 finished unit Metal Extractor [f=0017457] [17457] Event [2752,26.1159515,1744]: 0 finished unit Chainsaw [f=0017644] [17644] Event [1288,19.2912025,4392]: 0 finished unit Metal Extractor [f=0018095] Autoquit sending quit command. [f=0018095] [QuitAction] user exited to system [f=0018095] [SpringApp::Kill][1] fromRun=1 [f=0018095] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018095] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018095] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018095] [ThreadPool::SetThreadCount][2] workers=0 [f=0018095] [SpringApp::Kill][2] [f=0018095] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018095] [Game::KillLua][3] dtor=0 luaUI=0x53166ea0 [f=0018095] Start widgetHandler:Shutdown [f=0018095] Shutdown - SaveOrderList Complete [f=0018095] Writing last game win data [f=0018095] Shutdown - SaveConfigData Complete [f=0018095] Shutdown Widget - Save/Load API [f=0018095] Shutdown Widget - Chili Highlight [f=0018095] Shutdown Widget - Draw After Chili [f=0018095] Shutdown Widget - EPIC Menu [f=0018095] Shutdown Widget - Chili Widget Selector [f=0018095] Shutdown Widget - Chili Minimap [f=0018095] Shutdown Widget - Local Team Colors [f=0018095] Shutdown Widget - Display Keys 2 [f=0018095] Shutdown Widget - Save Game Menu [f=0018095] Shutdown Widget - Unit Icons [f=0018095] Shutdown Widget - Noises [f=0018095] Shutdown Widget - HealthBars [f=0018095] Shutdown Widget - Win Counter [f=0018095] Shutdown Widget - SpringRTS Replay Stats [f=0018095] Shutdown Widget - BuildETA [f=0018095] Shutdown Widget - Modular Comm Info [f=0018095] Shutdown Widget - Music Player v2 [f=0018095] Shutdown Widget - Stereo3D [f=0018095] Shutdown Widget - Showeco and Grid Drawer [f=0018095] Shutdown Widget - Point Tracker [f=0018095] Shutdown Widget - Missile Silo Range [f=0018095] Shutdown Widget - MinimapEvents [f=0018095] Shutdown Widget - Mex Placement Handler [f=0018095] Shutdown Widget - Local Widgets Config [f=0018095] Shutdown Widget - Highlight Geos [f=0018095] Shutdown Widget - Grab Input [f=0018095] Input grabbing is disabled! [f=0018095] Shutdown Widget - Defense Range Zero-K [f=0018095] Shutdown Widget - MetalFeatures (new) [f=0018095] Shutdown Widget - Darkening [f=0018095] Shutdown Widget - Context Menu [f=0018095] Shutdown Widget - Chili Spectator Panels [f=0018095] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018095] Shutdown Widget - Chili Nuke Warning [f=0018095] Shutdown Widget - Chili EndGame Window [f=0018095] Shutdown Widget - Chili Economy Panel Default [f=0018095] Shutdown Widget - CameraShake [f=0018095] Shutdown Widget - Attack AoE [f=0018095] Shutdown Widget - UnitShapes [f=0018095] Shutdown Widget - Map Edge Extension [f=0018095] Shutdown Widget - Selection Send [f=0018095] Shutdown Widget - LupsManager [f=0018095] Shutdown Widget - Newton Firezone [f=0018095] Shutdown Widget - Chili Pro Console [f=0018095] Shutdown Widget - Lasso Terraform GUI [f=0018095] Shutdown Widget - Lups [f=0018095] Shutdown Widget - Chili Framework [f=0018095] Shutdown Widget - Chili Core Selector [f=0018095] Shutdown Widget - Custom Markers [f=0018095] Shutdown Widget - Select Keys [f=0018095] Shutdown Widget - Pause Screen [f=0018095] Shutdown Widget - Text To Speech Control [f=0018095] Shutdown Widget - Persistent Build Height [f=0018095] Shutdown Widget - Layout Handler [f=0018095] End widgetHandler:Shutdown [f=0018095] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1144746,107048714} {int,ext,rec}Allocs={28117904,0,0} {chunk,block}Bytes={107048714,0} [f=0018095] [Game::KillLua][1] dtor=0 luaGaia=0x66f224c0 [f=0018095] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={909817,92906471} {int,ext,rec}Allocs={28117905,0,0} {chunk,block}Bytes={92906471,0} [f=0018095] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={909817,92906471} {int,ext,rec}Allocs={28117905,0,0} {chunk,block}Bytes={92906471,0} [f=0018095] [Game::KillLua][2] dtor=0 luaRules=0x5357c9e0 [f=0018095] Start gadgetHandler:Shutdown [f=0018095] Shutdown - StartSetup [f=0018095] Shutdown - UnitMorph [f=0018095] Shutdown - Carrier Drones [f=0018095] Shutdown - LupsNanoSpray [f=0018095] Shutdown - Missile Silo Controller [f=0018095] Shutdown - Modular Comm Info [f=0018095] Shutdown - Terrain Texture Handler [f=0018095] Shutdown - UnitCloakShield [f=0018095] Shutdown - Starlight Handler [f=0018095] End gadgetHandler:Shutdown [f=0018095] Start gadgetHandler:Shutdown [f=0018095] Shutdown - Save/Load [f=0018095] Shutdown - Teleport Throw [f=0018095] Shutdown - UnitMorph [f=0018095] Shutdown - Modular Comm Info [f=0018095] Shutdown - Retreat Command [f=0018095] Shutdown - Shockwaves [f=0018095] Shutdown - UnitCloakShield [f=0018095] Shutdown - Lups Cloak FX [f=0018095] Shutdown - Lups [f=0018095] Shutdown - Lups Shield [f=0018095] End gadgetHandler:Shutdown [f=0018095] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28117937,0,0} {chunk,block}Bytes={0,0} [f=0018095] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28117937,0,0} {chunk,block}Bytes={0,0} [f=0018095] [Game::KillLua][4] dtor=0 [f=0018095] [Game::~CGame][1] [f=0018095] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018095] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018095] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018095] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018095] [Game::KillLua][4] dtor=1 [f=0018095] [Game::KillMisc][1] [f=0018095] [Game::KillMisc][2] [f=0018095] [Game::KillMisc][3] [f=0018095] [Game::KillRendering][1] [f=0018095] [3DOParser::Kill] allocated 154 pieces [f=0018095] [S3OParser::Kill] allocated 2956 pieces [f=0018095] [AssParser::Kill] allocated 223 pieces [f=0018095] [Game::KillInterface][1] [f=0018095] [Game::KillInterface][2] [f=0018095] [Game::KillSimulation][1] [f=0018095] [Game::KillSimulation][2] [f=0018095] [CCollisionHandler] dis-/continuous tests: 0/1163960 [f=0018095] [Game::KillSimulation][3] [f=0018095] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018095] [~CPathCache(28x20)] cacheHits=61 hitPercentage=32% numHashColls=0 maxCacheSize=10 [f=0018095] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018095] [~CPathCache(56x40)] cacheHits=61 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018095] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018095] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018095] [LosHandler::Kill] raycast instance cache-{hits,misses}={9081,17632}; shared=1%; cached=33% [f=0018095] [Game::KillSimulation][4] [f=0018095] [CommonDefHandler::KillStatic] 3163 sound-set data items added [f=0018095] [Game::~CGame][2] [f=0018095] [Game::~CGame][3] [f=0018095] [SpringApp::Kill][3] [f=0018095] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 190729 bytes sent 133391 bytes recv'd [f=0018095] [SpringApp::Kill][4] font=0x4580eaa0 [f=0018095] [SpringApp::Kill][5] [f=0018095] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7792 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp (0x45882d10) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp" numZipFiles=7792 sumInflSize=721737kb sumReadTime=6958ms file="bitmaps/loadpictures/manualfire.png" indx=506 inflSize=3361kb readTime=735ms file="objects3d/funnelweb.dae" indx=5147 inflSize=1500kb readTime=270ms file="objects3d/detriment.s3o" indx=5099 inflSize=514kb readTime=99ms file="unittextures/bcore_abc_1.tga" indx=6966 inflSize=3210kb readTime=70ms file="luarules/gadgets/unit_impulsefloat_toggle.lua" indx=1743 inflSize=18kb readTime=57ms file="objects3d/commrecon3.s3o" indx=4977 inflSize=130kb readTime=52ms file="objects3d/amphassault.s3o" indx=4822 inflSize=151kb readTime=49ms file="icons/pw_defense.png" indx=1077 inflSize=3kb readTime=49ms file="objects3d/cremcom5.s3o" indx=5072 inflSize=200kb readTime=48ms file="objects3d/corcv.s3o" indx=5018 inflSize=92kb readTime=46ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp] 55346984 bytes cached in 2902 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=381 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/JurassicSands_V1.00.sd7 (0x45965630) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x458883f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4587cb10) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f956408bf10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]