[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.6OZnh3NDka/springsettings.973805.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-11-amd64 #1 SMP Debian 4.19.146-1 (2020-09-17) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 221ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f3a1801d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 9196 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/973805/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 414ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44a78a20] using map "Anvilwood v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Anvilwood v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44a78a20] using game "Zero-K v1.8.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 130ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 2756ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2876ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 37ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 697ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 113ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 401ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 431ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 76ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] TR1 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/973805/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 26, 557 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=48f0e113 [f=-000001] [Path] [PathEstimator::ReadFile] hash=48f0e113 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe-48f0e113.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=48f0e123 [f=-000001] [Path] [PathEstimator::ReadFile] hash=48f0e123 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe2-48f0e123.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (2595ms, checksum 19957a72)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11611,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/973805/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0dce567c83a61b6e51c6afbc8d3ccdbb75dd116401b8e0784af2ff1e7fd573d62d70af9b6335e7d60b936d43e8e3d1734c992f9e37d6e6ec584225801f48fd1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=68b8950b970ebeda37275b2240e8be0f2e2ef11996bd5f16dc4e17a5a12872587e9983df5320ceddd1a28f83b60fc813d9948aebac09e572b57e260312eea7ed]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x50cfd000,0x50bd2180}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 19028b5f3642b708814b8df74596f592 [f=-000001] Connection attempt from Leopardhunter [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Leopardhunter changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from TheVisitor [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: TheVisitor changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Leopardhunter" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Leopardhunter" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Leopardhunter" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0dce567c83a61b6e51c6afbc8d3ccdbb75dd116401b8e0784af2ff1e7fd573d62d70af9b6335e7d60b936d43e8e3d1734c992f9e37d6e6ec584225801f48fd1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Leopardhunter" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=68b8950b970ebeda37275b2240e8be0f2e2ef11996bd5f16dc4e17a5a12872587e9983df5320ceddd1a28f83b60fc813d9948aebac09e572b57e260312eea7ed]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Leopardhunter" string="[Game::Load][lua{Rules,Gaia}={0x5f642ea0,0x684c6740}]" [f=-000001] Allies: I choose: Floh! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0dce567c83a61b6e51c6afbc8d3ccdbb75dd116401b8e0784af2ff1e7fd573d62d70af9b6335e7d60b936d43e8e3d1734c992f9e37d6e6ec584225801f48fd1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=68b8950b970ebeda37275b2240e8be0f2e2ef11996bd5f16dc4e17a5a12872587e9983df5320ceddd1a28f83b60fc813d9948aebac09e572b57e260312eea7ed]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[Game::Load][lua{Rules,Gaia}={000000006482c560,00000000988f3380}]" [f=-000001] Allies: I choose: Bob the Builder! [f=-000001] [0] Event [4703,190.233276,3933]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1288,192.754883,523]: 1 finished unit Recon Commander [f=0000000] [0] Leopardhunter, team: 1, elo:2130 [f=0000000] [0] TheVisitor, team: 0, elo:2046 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000012] [12] Event [4680,192.668381,3752]: 0 finished unit Shieldbot Factory [f=0000031] [31] Event [1440,192.937317,584]: 1 finished unit Cloakbot Factory [f=0000240] [240] Event [4552,191.998901,3880]: 0 finished unit Metal Extractor [f=0000261] glhf [f=0000365] [365] Event [4680.01855,191.280212,3740]: 0 finished unit Bandit [f=0000405] [405] Event [1240,192.937317,568]: 1 finished unit Metal Extractor [f=0000480] [480] Event [4872,192.906799,4008]: 0 finished unit Metal Extractor [f=0000521] [521] Event [1449.59998,189.938965,584]: 1 finished unit Conjurer [f=0000684] [684] Event [4872,192.929688,4056]: 0 finished unit Wind/Tidal Generator [f=0000726] [726] Event [1449.59998,189.938965,584]: 1 finished unit Glaive [f=0000737] [737] Event [4680.01855,191.280212,3740]: 0 finished unit Convict [f=0000789] [789] Event [4872,192.929688,4104]: 0 finished unit Wind/Tidal Generator [f=0000908] [908] Event [1112,192.746582,248]: 1 finished unit Metal Extractor [f=0000934] [934] Event [1449.59998,189.938965,584]: 1 finished unit Glaive [f=0000935] glhf [f=0001005] [1005] Event [4872,192.937317,4152]: 0 finished unit Wind/Tidal Generator [f=0001146] [1146] Event [1449.59998,189.938965,584]: 1 finished unit Glaive [f=0001265] [1265] Event [920,192.929688,280]: 1 finished unit Metal Extractor [f=0001301] [1301] Event [4840,192.929688,4200]: 0 finished unit Metal Extractor [f=0001346] [1346] Event [4680.01855,191.280212,3740]: 0 finished unit Convict [f=0001400] [1400] Event [1449.59998,189.938965,584]: 1 finished unit Glaive [f=0001610] [1610] Event [4808,192.861023,4136]: 0 finished unit Solar Collector [f=0001643] [1643] Event [1449.59998,189.938965,584]: 1 finished unit Glaive [f=0001707] [1707] Event [4776,192.868652,3992]: 0 finished unit Wind/Tidal Generator [f=0001797] [1797] Event [4664,192.548218,3960]: 0 finished unit Wind/Tidal Generator [f=0001887] [1887] Event [4552,193.646851,3944]: 0 finished unit Wind/Tidal Generator [f=0002094] [2094] Event [1449.59998,189.938965,584]: 1 finished unit Conjurer [f=0002243] [2243] Event [4416,203.153076,3888]: 0 finished unit Radar Tower [f=0002253] [2253] Event [4920,191.670837,2392]: 0 finished unit Metal Extractor [f=0002352] [2352] Event [1449.59998,189.938965,584]: 1 finished unit Glaive [f=0002400] [2400] Event [4680.01855,191.280212,3740]: 0 finished unit Bandit [f=0002564] [2564] Event [1449.59998,189.938965,584]: 1 finished unit Glaive [f=0002640] [2640] Event [4680.01855,191.280212,3740]: 0 finished unit Bandit [f=0002777] [2777] Event [1449.59998,189.938965,584]: 1 finished unit Glaive [f=0002880] [2880] Event [4680.01855,191.280212,3740]: 0 finished unit Bandit [f=0002899] [2899] Event [4592,156.674805,3536]: 0 finished unit Lotus [f=0003090] [3090] Event [4552.52295,192.937317,4590.24951]: 0 finished unit Engineer Commander [f=0003090] game_message: Morph complete: Bob the Builder lvl 1 -> Bob the Builder lvl 2 [f=0003090] [3090] Received game_message: Morph complete: Bob the Builder lvl 1 -> Bob the Builder lvl 2 [f=0003102] [3102] Event [4425.81543,74.1840591,2392.00537]: 1 lost unit Glaive [f=0003156] [3156] Event [4680.01855,191.280212,3740]: 0 finished unit Bandit [f=0003263] [3263] Event [4512,183.347168,4800]: 0 finished unit Lotus [f=0003369] [3369] Event [1449.59998,189.938965,584]: 1 finished unit Glaive [f=0003399] [3399] Event [1064,192.677917,216]: 1 finished unit Wind/Tidal Generator [f=0003473] [3473] Event [4680.01855,191.280212,3740]: 0 finished unit Bandit [f=0003629] [3629] Event [4296,192.784729,4744]: 0 finished unit Metal Extractor [f=0003783] [3783] Event [4680.01855,191.280212,3740]: 0 finished unit Bandit [f=0003915] [3915] Event [984,192.799988,232]: 1 finished unit Wind/Tidal Generator [f=0003963] [3963] Event [1449.59998,189.938965,584]: 1 finished unit Glaive [f=0003996] [3996] Event [3883.13843,192.937317,4596.82813]: 1 lost unit Glaive [f=0004020] [4020] Event [4680.01855,191.280212,3740]: 0 finished unit Bandit [f=0004191] [4191] Event [4680.01855,191.280212,3740]: 0 finished unit Bandit [f=0004226] [4226] Event [3899.15039,43.0570183,2596.87354]: 1 lost unit Glaive [f=0004238] [4238] Event [376,190.968933,824]: 1 finished unit Metal Extractor [f=0004251] [4251] Event [3736,192.922058,4472]: 0 finished unit Metal Extractor [f=0004368] [4368] Event [4680.01855,191.280212,3740]: 0 finished unit Bandit [f=0004408] [4408] Event [4448.40723,73.9060822,2646.70264]: 1 lost unit Glaive [f=0004424] [4424] Event [904,192.929688,232]: 1 finished unit Wind/Tidal Generator [f=0004536] [4536] Event [4680.01855,191.280212,3740]: 0 finished unit Bandit [f=0004573] [4573] Event [4920,191.670837,2392]: 0 lost unit Metal Extractor [f=0004720] [4720] Event [1449.59998,189.938965,584]: 1 finished unit Conjurer [f=0004791] [4791] Event [4680.01855,191.280212,3740]: 0 finished unit Convict [f=0005346] [5346] Event [3408,189.267578,4528]: 0 finished unit Lotus [f=0005488] [Game::ClientReadNet] added new player Aquanim with number 2 to team 0 [f=0005488] > SPRINGIE:User Aquanim|planefighter|7_7|dev_game|True|RSN|Empire|AU [f=0005508] Connection attempt from Aquanim [f=0005508] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0005508] -> Connection established (given id 2) [f=0005519] [Game::ClientReadNet][LOGMSG] sender="Aquanim" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=0005519] [Game::ClientReadNet][LOGMSG] sender="Aquanim" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0005569] [5569] Event [648,192.937317,1384]: 1 finished unit Metal Extractor [f=0005654] [5654] Event [4912,191.743011,2288]: 0 finished unit Lotus [f=0005734] [5734] Event [2472,41.3412476,1208]: 1 lost unit Geothermal Generator [f=0005785] [5785] Event [1449.59998,189.938965,584]: 1 finished unit Reaver [f=0005958] [5958] Event [4667.11768,76.1707382,2282.28931]: 1 lost unit Glaive [f=0005960] [5960] Event [3048,192.937317,4952]: 0 finished unit Metal Extractor [f=0006067] [6067] Event [1797.71741,77.2528076,1143.05566]: 1 lost unit Glaive [f=0006176] [Game::ClientReadNet][LOGMSG] sender="Aquanim" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0dce567c83a61b6e51c6afbc8d3ccdbb75dd116401b8e0784af2ff1e7fd573d62d70af9b6335e7d60b936d43e8e3d1734c992f9e37d6e6ec584225801f48fd1]" [f=0006198] [Game::ClientReadNet][LOGMSG] sender="Aquanim" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=68b8950b970ebeda37275b2240e8be0f2e2ef11996bd5f16dc4e17a5a12872587e9983df5320ceddd1a28f83b60fc813d9948aebac09e572b57e260312eea7ed]" [f=0006198] [Game::ClientReadNet][LOGMSG] sender="Aquanim" string="[Game::Load][lua{Rules,Gaia}={00000000f53e17c0,00000000f49fde30}]" [f=0006277] [6277] Event [4920,190.510406,2392]: 0 finished unit Metal Extractor [f=0006319] [6319] Event [2793.56592,191.929016,4539.8418]: 1 lost unit Glaive [f=0006400] [6400] Event [2920,192.929688,4616]: 0 finished unit Metal Extractor [f=0006465] [6465] Event [712,186.72699,1448]: 1 finished unit Solar Collector [f=0006675] [6675] Event [4680.01855,191.280212,3740]: 0 finished unit Felon [f=0006730] [6730] Event [2728,192.479553,200]: 1 finished unit Metal Extractor [f=0006883] [6883] Event [4992,192.586365,2240]: 0 finished unit Radar Tower [f=0007121] [7121] Event [616,192.731323,1464]: 1 finished unit Solar Collector [f=0007181] [7181] Event [4680.01855,191.280212,3740]: 0 finished unit Thug [f=0007212] [7212] Event [648,192.937317,1384]: 1 lost unit Metal Extractor [f=0007291] [7291] Event [691.820801,192.099899,1305.12573]: 1 lost unit Conjurer [f=0007473] [7473] Event [1449.59998,189.938965,584]: 1 finished unit Knight [f=0007474] [7474] Event [4960,192.600098,2352]: 0 finished unit Picket [f=0007499] [7499] Event [376,190.968933,824]: 1 lost unit Metal Extractor [f=0007555] [7555] Event [2688,191.274109,160]: 1 finished unit Lotus [f=0007690] [7690] Event [904,192.929688,232]: 1 lost unit Wind/Tidal Generator [f=0007715] [7715] Event [1449.59998,189.938965,584]: 1 finished unit Glaive [f=0007721] [7721] Event [984,192.858276,232]: 1 lost unit Wind/Tidal Generator [f=0007749] [7749] Event [920,192.523193,280]: 1 lost unit Metal Extractor [f=0007764] [7764] Event [946.822571,192.872299,330.738495]: 0 lost unit Bandit [f=0007774] [7774] Event [1064,192.751617,216]: 1 lost unit Wind/Tidal Generator [f=0007871] [7871] Event [1112,192.746582,248]: 1 lost unit Metal Extractor [f=0007909] [7909] Event [4680.01855,191.280212,3740]: 0 finished unit Thug [f=0007909] [7909] Event [2128,192.822876,4496]: 0 finished unit Lotus [f=0007935] [7935] Event [1449.59998,189.938965,584]: 1 finished unit Glaive [f=0007989] [7989] Event [1098.69543,187.072144,430.397797]: 0 lost unit Bandit [f=0008019] [8019] Event [1240,192.937317,568]: 1 lost unit Metal Extractor [f=0008024] [8024] Event [1066.27307,190.208282,406.176239]: 0 lost unit Bandit [f=0008055] [8055] Event [940.295532,193.051208,376.558105]: 0 lost unit Bandit [f=0008128] [8128] Event [943.592285,192.449478,308.424194]: 0 lost unit Bandit [f=0008150] [8150] Event [945.632446,192.62117,324.583984]: 1 lost unit Knight [f=0008161] [8161] Event [1449.59998,189.938965,584]: 1 finished unit Glaive [f=0008210] [8210] Event [1208,192.411041,264]: 1 lost unit Solar Collector [f=0008228] [8228] Event [2008,192.593994,4568]: 0 finished unit Metal Extractor [f=0008322] [8322] Event [4680.01855,191.280212,3740]: 0 finished unit Thug [f=0008384] [8384] Event [1507.24231,189.239456,510.267181]: 0 lost unit Bandit [f=0008386] [8386] Event [1449.59998,189.938965,584]: 1 finished unit Glaive [f=0008391] [8391] Event [1550.90906,179.540817,507.310303]: 0 lost unit Bandit [f=0008611] [8611] Event [1449.59998,189.938965,584]: 1 finished unit Glaive [f=0008627] [8627] Event [2384,192.937317,4528]: 0 finished unit Radar Tower [f=0008702] [8702] Event [4680.01855,191.280212,3740]: 0 finished unit Thug [f=0008770] [8770] Event [2472,41.3412476,1208]: 1 finished unit Geothermal Generator [f=0008941] [8941] Event [4664,191.747131,4008]: 0 finished unit Wind/Tidal Generator [f=0008994] [8994] Event [2528,189.37439,4400]: 0 finished unit Picket [f=0009000] [9000] Event [1449.59998,189.938965,584]: 1 finished unit Conjurer [f=0009127] [9127] Event [2560,43.9657593,1152]: 1 finished unit Lotus [f=0009226] [9226] Event [4776,192.937317,4040]: 0 finished unit Wind/Tidal Generator [f=0009253] [9253] Event [4680.01855,191.280212,3740]: 0 finished unit Thug [f=0009386] [9386] Event [1449.59998,189.938965,584]: 1 finished unit Conjurer [f=0009462] [9462] Event [2432,192.937317,4448]: 0 finished unit Lotus [f=0009526] [9526] Event [4552,195.989075,3992]: 0 finished unit Wind/Tidal Generator [f=0009584] [9584] Event [1449.59998,189.938965,584]: 1 finished unit Glaive [f=0009687] [9687] Event [4556.92041,76.709404,2523.25049]: 1 lost unit Glaive [f=0009749] [9749] Event [4659.57764,77.2449036,2383.71387]: 1 lost unit Glaive [f=0009779] [9779] Event [1449.59998,189.938965,584]: 1 finished unit Glaive [f=0009806] [9806] Event [4920,190.510406,2392]: 0 lost unit Metal Extractor [f=0009832] [9832] Event [4960,192.273865,2352]: 0 lost unit Picket [f=0009856] [9856] Event [4992,192.586365,2240]: 0 lost unit Radar Tower [f=0009868] [9868] Event [4791.60596,102.341408,2469.99243]: 1 lost unit Glaive [f=0009922] [9922] Event [4912,192.052002,2288]: 0 lost unit Lotus [f=0009961] [9961] Event [3104,192.922058,4544]: 0 finished unit Lotus [f=0009974] [9974] Event [1449.59998,189.938965,584]: 1 finished unit Glaive [f=0010185] [10185] Event [1449.59998,189.938965,584]: 1 finished unit Glaive [f=0010203] [10203] Event [4760,187.489929,3800]: 0 finished unit Caretaker [f=0010231] [10231] Event [648,191.776886,1384]: 1 finished unit Metal Extractor [f=0010244] [10244] Event [4680.01855,191.280212,3740]: 0 finished unit Bandit [f=0010358] [10358] Event [4680.01855,191.280212,3740]: 0 finished unit Bandit [f=0010431] [10431] Event [1449.59998,189.938965,584]: 1 finished unit Glaive [f=0010477] [10477] Event [4680.01855,191.280212,3740]: 0 finished unit Bandit [f=0010597] [10597] Event [4680.01855,191.280212,3740]: 0 finished unit Bandit [f=0010703] [10703] Event [4680.01855,191.280212,3740]: 0 finished unit Bandit [f=0010734] [10734] Event [2368,51.038208,1312]: 1 finished unit Lotus [f=0010808] [10808] Event [4680.01855,191.280212,3740]: 0 finished unit Bandit [f=0010926] [10926] Event [4680.01855,191.280212,3740]: 0 finished unit Bandit [f=0010946] [10946] Event [2352,47.5973511,1216]: 1 finished unit Radar Tower [f=0011026] [11026] Event [4680.01855,191.280212,3740]: 0 finished unit Bandit [f=0011073] [11073] Event [4600,190.671387,520]: 1 finished unit Metal Extractor [f=0011124] [11124] Event [4680.01855,191.280212,3740]: 0 finished unit Bandit [f=0011228] [11228] Event [4680.01855,191.280212,3740]: 0 finished unit Bandit [f=0011354] [11354] Event [376,189.808502,824]: 1 finished unit Metal Extractor [f=0011358] [11358] Event [4680.01855,191.280212,3740]: 0 finished unit Bandit [f=0011458] [11458] Event [4680.01855,191.280212,3740]: 0 finished unit Bandit [f=0011482] [11482] Event [1240,191.776886,568]: 1 finished unit Metal Extractor [f=0011519] [11519] Event [2472,45.5679321,1304]: 1 lost unit Stinger [f=0011548] [11548] Event [4680.01855,191.280212,3740]: 0 finished unit Bandit [f=0011553] [11553] Event [2368,51.038208,1312]: 1 lost unit Lotus [f=0011638] [11638] Event [4680.01855,191.280212,3740]: 0 finished unit Bandit [f=0011728] [11728] Event [4680.01855,191.280212,3740]: 0 finished unit Bandit [f=0011757] [11757] Event [2472,41.3412476,1208]: 1 lost unit Geothermal Generator [f=0011769] [11769] Event [2560,39.981041,1152]: 1 lost unit Lotus [f=0011818] [11818] Event [4680.01855,191.280212,3740]: 0 finished unit Bandit [f=0011908] [11908] Event [4680.01855,191.280212,3740]: 0 finished unit Bandit [f=0011998] [11998] Event [4680.01855,191.280212,3740]: 0 finished unit Bandit [f=0012090] [12090] Event [4680.01855,191.280212,3740]: 0 finished unit Bandit [f=0012172] [12172] Event [544,102.68158,4416]: 0 finished unit Picket [f=0012195] [12195] Event [4680.01855,191.280212,3740]: 0 finished unit Bandit [f=0012269] [12269] Event [920,191.408081,280]: 1 finished unit Metal Extractor [f=0012300] [12300] Event [4680.01855,191.280212,3740]: 0 finished unit Bandit [f=0012326] [12326] Event [1164.08337,92.9367523,3633.24902]: 1 lost unit Glaive [f=0012397] [12397] Event [656,105.031433,4480]: 0 finished unit Picket [f=0012405] [12405] Event [4680.01855,191.280212,3740]: 0 finished unit Bandit [f=0012442] [12442] Event [1112,191.586151,248]: 1 finished unit Metal Extractor [f=0012510] [12510] Event [4680.01855,191.280212,3740]: 0 finished unit Bandit [f=0012627] [12627] Event [4680.01855,191.280212,3740]: 0 finished unit Bandit [f=0012791] [12791] Event [4680.01855,191.280212,3740]: 0 finished unit Bandit [f=0012795] [12795] Event [2152,57.0349121,840]: 1 finished unit Caretaker [f=0012882] [12882] Event [872,106.664124,4936]: 0 finished unit Metal Extractor [f=0012898] [12898] Event [1449.59998,189.938965,584]: 1 finished unit Knight [f=0012913] [12913] Event [2152,57.0349121,840]: 1 lost unit Caretaker [f=0013231] [13231] Event [4544,191.63269,464]: 1 finished unit Lotus [f=0013440] [13440] Event [168,106.603088,4968]: 0 finished unit Metal Extractor [f=0013478] [13478] Event [4935.99658,109.874832,975.339661]: 0 lost unit Bandit [f=0013479] [13479] Event [4827.1748,149.077133,865.032104]: 1 lost unit Glaive [f=0013555] [13555] Event [4960.32422,112.05101,873.437805]: 0 lost unit Bandit [f=0013608] [13608] Event [4936.40576,108.196693,739.591736]: 0 lost unit Bandit [f=0013620] [13620] Event [4490.42139,192.44545,519.290527]: 1 lost unit Conjurer [f=0013621] [13621] Event [4337.24854,187.089081,465.478912]: 0 lost unit Bandit [f=0013690] [13690] Event [4680.01855,191.280212,3740]: 0 finished unit Thug [f=0013692] [13692] Event [4544,191.63269,464]: 1 lost unit Lotus [f=0013737] [13737] Event [4520,192.931519,584]: 1 lost unit Solar Collector [f=0013740] [13740] Event [1512,148.778381,776]: 1 lost unit Stinger [f=0013751] [13751] Event [4600,190.88028,520]: 1 lost unit Metal Extractor [f=0013761] [13761] Event [4553.59961,188.572021,736.853333]: 1 lost unit Glaive [f=0013937] [13937] Event [1217.9425,203.445236,667.909607]: 1 lost unit Recon Commander [f=0013975] [13975] Event [4812.19092,180.576675,757.950867]: 1 lost unit Glaive [f=0013995] [13995] Event [184,104.276123,4248]: 0 finished unit Metal Extractor [f=0014010] [14010] Event [1240,189.48349,568]: 1 lost unit Metal Extractor [f=0014041] [14041] Event [4680.01855,191.280212,3740]: 0 finished unit Thug [f=0014043] [14043] Event [4799.75391,186.267227,749.931213]: 1 lost unit Glaive [f=0014101] [14101] Event [1449.59998,190.940247,584]: 1 finished unit Knight [f=0014181] [14181] Event [undefined]: Leopardhunter resigned [f=0014181] game_message: Leopardhunter has been destroyed! [f=0014181] game_message: TheVisitor wins! [f=0014181] Submitting stats [f=0014181] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014181] Part| Total Time|Time of the last 0.5s [f=0014181] Draw 11207.53ms 10.19% [f=0014181] Lua::Callins::Synced 9924.11ms 27.27% [f=0014181] Lua::Callins::Unsynced 14370.97ms 13.59% [f=0014181] Lua::CollectGarbage::Synced 1206.44ms 1.20% [f=0014181] Lua::CollectGarbage::Unsynced 722.40ms 1.20% [f=0014181] Misc::Profiler::AddTime 51.84ms 0.00% [f=0014181] Sim 23538.43ms 78.62% [f=0014181] [14181] Received game_message: Leopardhunter has been destroyed! [f=0014181] [14181] Received game_message: TheVisitor wins! [f=0014182] [14182] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0014182] [14182] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0014182] [14182] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014182] [14182] Game End Stats Values: 2,2240,2165,2165,2240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.4000001,5.5999999,5.5999999,6.4000001,75,0,0,75,0,0,0,0,890,890,890,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014182] [14182] Game End Stats Values: 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30,8435,4570,4570,8435,239.237579,62.0039864,62.0039864,239.237579,0,0,0,0,0,0,0,0,680.807495,266.736969,266.736969,680.807495,4159.93604,1098.17224,1098.17224,4159.93604,840,90,90,840,25.7282066,12,12,25.7282066,1465,1275,1275,1465,22.9358959,25.1364861,25.1364861,22.9358959,3595,1155,1155,3595,2954.33569,875,875,2954.33569,2535,2050,2050,2535,1025,3099.33569,3099.33569,1025,36.1666489,685.745178,685.745178,36.1666489,1489.25562,4440.45166,4440.45166,1489.25562 [f=0014182] [14182] Game End Stats Values: 31,8450,4595,4595,8450,264.708344,66.1590195,66.1590195,264.708344,0,0,0,0,0,0,0,0,680.807495,331.13266,331.13266,680.807495,4480.16797,1181.78809,1181.78809,4480.16797,840,180,180,840,24.2320175,12,12,24.2320175,1465,1275,1275,1465,24.764719,24.8436756,24.8436756,24.764719,3520,1090,1090,3520,3019.33569,950,950,3019.33569,2625,2050,2050,2625,1100,3164.33569,3164.33569,1100,36.1666489,758.587402,758.587402,36.1666489,1572.87146,4760.68359,4760.68359,1572.87146 [f=0014182] [14182] Game End Stats Values: 32,8400,2955,2955,8400,269.586365,66.1998291,66.1998291,269.586365,0,0,0,0,0,0,0,0,680.807495,416.308167,416.308167,680.807495,6033.5835,1443.18005,1443.18005,6033.5835,840,90,90,840,18.5172672,12,12,18.5172672,1465,0,0,1465,24.3251991,21.40271,21.40271,24.3251991,3470,1025,1025,3470,4828.80273,1175,1175,4828.80273,2625,1840,1840,2625,1325,4973.80273,4973.80273,1325,36.1666489,784.757263,784.757263,36.1666489,1901.3501,6335.20166,6335.20166,1901.3501 [f=0014182] [14182] Game End Stats Values: 33,8665,3085,3085,8665,271.129303,67.1998291,67.1998291,271.129303,0,0,0,0,0,0,0,0,680.807495,966.971558,966.971558,680.807495,6581.38135,1570.53784,1570.53784,6581.38135,840,90,90,840,16.0680904,6.75,6.75,16.0680904,1465,0,0,1465,24.8178673,13.375,13.375,24.8178673,3645,1245,1245,3645,5048.80273,1175,1175,5048.80273,2715,1750,1750,2715,1325,5197.63623,5197.63623,1325,36.1666489,784.757263,784.757263,36.1666489,2114.18481,7084.67773,7084.67773,2114.18481 [f=0014188] [14188] Event [1440,189.938965,584]: 1 lost unit Cloakbot Factory [f=0014195] [14195] Event [689.680054,186.061234,3542.27026]: 1 lost unit Glaive [f=0014208] [14208] Event [1431.36426,187.672989,528.58606]: 1 lost unit Conjurer [f=0014220] [14220] Event [1585.81042,152.347839,697.435242]: 1 lost unit Knight [f=0014229] [14229] Event [1144.02051,185.322281,359.817688]: 1 lost unit Knight [f=0014278] gg [f=0014296] Spectator Leopardhunter left the game: normal quit [f=0014296] [14296] Event [undefined]: Leopardhunter quit [f=0014319] Player TheVisitor left the game: normal quit [f=0014319] [14319] Event [undefined]: TheVisitor quit [f=0014407] Spectator Aquanim left the game: normal quit [f=0014407] [14407] Event [undefined]: Aquanim quit [f=0014413] No clients connected, shutting down server [f=0014413] Server shutdown [f=0014468] [14468] Event [4680.01855,191.280212,3740]: 0 finished unit Thug [f=0014882] [14882] Event [4680.01855,191.280212,3740]: 0 finished unit Thug [f=0015280] [15280] Event [4680.01855,191.280212,3740]: 0 finished unit Thug [f=0016781] [16781] Event [4680.01855,191.280212,3740]: 0 finished unit Felon [f=0016821] Autoquit sending quit command. [f=0016821] [QuitAction] user exited to system [f=0016821] [SpringApp::Kill][1] fromRun=1 [f=0016821] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016821] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016821] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016821] [ThreadPool::SetThreadCount][2] workers=0 [f=0016821] [SpringApp::Kill][2] [f=0016821] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016821] [Game::KillLua][3] dtor=0 luaUI=0x622fbc90 [f=0016821] Start widgetHandler:Shutdown [f=0016821] Shutdown - SaveOrderList Complete [f=0016821] Writing last game win data [f=0016821] Shutdown - SaveConfigData Complete [f=0016821] Shutdown Widget - Save/Load API [f=0016821] Shutdown Widget - Chili Highlight [f=0016821] Shutdown Widget - Draw After Chili [f=0016821] Shutdown Widget - EPIC Menu [f=0016821] Shutdown Widget - Chili Widget Selector [f=0016821] Shutdown Widget - Chili Minimap [f=0016821] Shutdown Widget - Local Team Colors [f=0016821] Shutdown Widget - Display Keys 2 [f=0016821] Shutdown Widget - Save Game Menu [f=0016821] Shutdown Widget - Unit Icons [f=0016821] Shutdown Widget - Noises [f=0016821] Shutdown Widget - HealthBars [f=0016821] Shutdown Widget - Win Counter [f=0016821] Shutdown Widget - SpringRTS Replay Stats [f=0016821] Shutdown Widget - BuildETA [f=0016821] Shutdown Widget - Modular Comm Info [f=0016821] Shutdown Widget - Music Player v2 [f=0016821] Shutdown Widget - Stereo3D [f=0016821] Shutdown Widget - Showeco and Grid Drawer [f=0016821] Shutdown Widget - Point Tracker [f=0016821] Shutdown Widget - Missile Silo Range [f=0016821] Shutdown Widget - MinimapEvents [f=0016821] Shutdown Widget - Mex Placement Handler [f=0016821] Shutdown Widget - Local Widgets Config [f=0016821] Shutdown Widget - Highlight Geos [f=0016821] Shutdown Widget - Grab Input [f=0016821] Input grabbing is disabled! [f=0016821] Shutdown Widget - Defense Range Zero-K [f=0016821] Shutdown Widget - MetalFeatures (new) [f=0016821] Shutdown Widget - Darkening [f=0016821] Shutdown Widget - Context Menu [f=0016821] Shutdown Widget - Chili Spectator Panels [f=0016821] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016821] Shutdown Widget - Chili Nuke Warning [f=0016821] Shutdown Widget - Chili EndGame Window [f=0016821] Shutdown Widget - Chili Economy Panel Default [f=0016821] Shutdown Widget - CameraShake [f=0016821] Shutdown Widget - Attack AoE [f=0016821] Shutdown Widget - UnitShapes [f=0016821] Shutdown Widget - Map Edge Extension [f=0016821] Shutdown Widget - Selection Send [f=0016821] Shutdown Widget - LupsManager [f=0016821] Shutdown Widget - Newton Firezone [f=0016821] Shutdown Widget - Chili Pro Console [f=0016821] Shutdown Widget - Lasso Terraform GUI [f=0016821] Shutdown Widget - Lups [f=0016821] Shutdown Widget - Chili Framework [f=0016821] Shutdown Widget - Chili Core Selector [f=0016821] Shutdown Widget - Custom Markers [f=0016821] Shutdown Widget - Select Keys [f=0016821] Shutdown Widget - Pause Screen [f=0016821] Shutdown Widget - Text To Speech Control [f=0016821] Shutdown Widget - Persistent Build Height [f=0016821] Shutdown Widget - Layout Handler [f=0016821] End widgetHandler:Shutdown [f=0016821] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1120725,108356243} {int,ext,rec}Allocs={23751854,0,0} {chunk,block}Bytes={108356243,0} [f=0016821] [Game::KillLua][1] dtor=0 luaGaia=0x50bd2180 [f=0016821] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={898875,94882136} {int,ext,rec}Allocs={23751855,0,0} {chunk,block}Bytes={94882136,0} [f=0016821] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={898875,94882136} {int,ext,rec}Allocs={23751855,0,0} {chunk,block}Bytes={94882136,0} [f=0016821] [Game::KillLua][2] dtor=0 luaRules=0x50cfd000 [f=0016821] Start gadgetHandler:Shutdown [f=0016821] Shutdown - StartSetup [f=0016821] Shutdown - UnitMorph [f=0016821] Shutdown - Carrier Drones [f=0016821] Shutdown - LupsNanoSpray [f=0016821] Shutdown - Missile Silo Controller [f=0016821] Shutdown - Modular Comm Info [f=0016821] Shutdown - Terrain Texture Handler [f=0016821] Shutdown - UnitCloakShield [f=0016821] Shutdown - Starlight Handler [f=0016821] End gadgetHandler:Shutdown [f=0016821] Start gadgetHandler:Shutdown [f=0016821] Shutdown - Save/Load [f=0016821] Shutdown - Teleport Throw [f=0016821] Shutdown - UnitMorph [f=0016821] Shutdown - Modular Comm Info [f=0016821] Shutdown - Retreat Command [f=0016821] Shutdown - Shockwaves [f=0016821] Shutdown - UnitCloakShield [f=0016821] Shutdown - Lups Cloak FX [f=0016821] Shutdown - Lups [f=0016821] Shutdown - Lups Shield [f=0016821] End gadgetHandler:Shutdown [f=0016821] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23751886,0,0} {chunk,block}Bytes={0,0} [f=0016821] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23751886,0,0} {chunk,block}Bytes={0,0} [f=0016821] [Game::KillLua][4] dtor=0 [f=0016821] [Game::~CGame][1] [f=0016821] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016821] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016821] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016821] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016821] [Game::KillLua][4] dtor=1 [f=0016821] [Game::KillMisc][1] [f=0016821] [Game::KillMisc][2] [f=0016821] [Game::KillMisc][3] [f=0016821] [Game::KillRendering][1] [f=0016821] [3DOParser::Kill] allocated 137 pieces [f=0016821] [S3OParser::Kill] allocated 2786 pieces [f=0016821] [AssParser::Kill] allocated 228 pieces [f=0016821] [Game::KillInterface][1] [f=0016821] [Game::KillInterface][2] [f=0016821] [Game::KillSimulation][1] [f=0016821] [Game::KillSimulation][2] [f=0016821] [CCollisionHandler] dis-/continuous tests: 0/1538723 [f=0016821] [Game::KillSimulation][3] [f=0016821] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016821] [~CPathCache(20x20)] cacheHits=103 hitPercentage=43% numHashColls=0 maxCacheSize=20 [f=0016821] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016821] [~CPathCache(40x40)] cacheHits=457 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016821] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016821] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016821] [LosHandler::Kill] raycast instance cache-{hits,misses}={7375,13708}; shared=9%; cached=26% [f=0016821] [Game::KillSimulation][4] [f=0016821] [CommonDefHandler::KillStatic] 3163 sound-set data items added [f=0016821] [Game::~CGame][2] [f=0016821] [Game::~CGame][3] [f=0016821] [SpringApp::Kill][3] [f=0016821] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 178069 bytes sent 175519 bytes recv'd [f=0016821] [SpringApp::Kill][4] font=0x44a05aa0 [f=0016821] [SpringApp::Kill][5] [f=0016821] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7792 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp (0x44a82d40) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp" numZipFiles=7792 sumInflSize=721737kb sumReadTime=4878ms file="luaui/widgets/gui_chili_share.lua" indx=4608 inflSize=46kb readTime=271ms file="objects3d/strikecom_1.dae" indx=5457 inflSize=999kb readTime=139ms file="bitmaps/loadpictures/constructionmods.png" indx=497 inflSize=4000kb readTime=116ms file="gamedata/unitdefs_post.lua" indx=922 inflSize=30kb readTime=69ms file="unittextures/bcore_abc_1.tga" indx=6966 inflSize=3210kb readTime=68ms file="objects3d/spideranarchid.s3o" indx=5432 inflSize=168kb readTime=52ms file="objects3d/storm.s3o" indx=5451 inflSize=85kb readTime=49ms file="objects3d/cremcom2.s3o" indx=5066 inflSize=200kb readTime=46ms file="objects3d/commsupport5.s3o" indx=4991 inflSize=100kb readTime=43ms file="objects3d/corleveler_512.s3o" indx=5029 inflSize=83kb readTime=41ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp] 55126013 bytes cached in 2895 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=113 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Anvilwood_v1.1.sd7 (0x44b677e0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44b81680) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44acd7f0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f3a1808bf10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]