[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.Axg18651NP/springsettings.973454.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-11-amd64 #1 SMP Debian 4.19.146-1 (2020-09-17) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 99ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f8f2c01d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 9172 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/973454/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 321ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4596a2c0] using map "Red Comet v1.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet v1.3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4596a2c0] using game "Zero-K v1.8.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 143ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1502ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1747ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 26ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 675ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 109ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 334ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] lilmojorisin was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/973454/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=844ce6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=844ce6 file="cache/104dev-maintenance/paths/Red Comet v1.3.pe-844ce6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=844cf6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=844cf6 file="cache/104dev-maintenance/paths/Red Comet v1.3.pe2-844cf6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1020ms, checksum 438af02d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11611,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/973454/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51d831c0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: bf248a5f1a0aeb1a7d9a36664678ce58 [f=-000001] Connection attempt from SentinelComanche [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: SentinelComanche changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from chrisdoor1990 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: chrisdoor1990 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="chrisdoor1990" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="chrisdoor1990" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[Game::Load][lua{Rules,Gaia}={00000000da2308a0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="chrisdoor1990" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="chrisdoor1990" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="chrisdoor1990" string="[Game::Load][lua{Rules,Gaia}={000000006f2cab30,0000000000000000}]" [f=-000001] Allies: I choose: Commander 1! [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [568,199.56543,1970]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5540,199.572998,1878]: 1 finished unit Engineer Commander [f=0000000] [0] SentinelComanche, team: 0, elo:2466 [f=0000000] [0] chrisdoor1990, team: 1, elo:1812 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [5424,199.562531,1856]: 1 finished unit Tank Foundry [f=0000011] [11] Event [528,199.562531,2056]: 0 finished unit Cloakbot Factory [f=0000240] [240] Event [520,199.562531,1832]: 0 finished unit Metal Extractor [f=0000241] [241] Event [5416,199.562531,1992]: 1 finished unit Metal Extractor [f=0000278] [278] Event [537.599976,199.562531,2056]: 0 finished unit Glaive [f=0000431] [431] Event [5496,199.562531,1992]: 1 finished unit Solar Collector [f=0000480] [480] Event [728,199.562531,2104]: 0 finished unit Metal Extractor [f=0000482] [482] Event [537.599976,199.562531,2056]: 0 finished unit Glaive [f=0000611] [611] Event [5496,199.562531,2072]: 1 finished unit Solar Collector [f=0000677] [677] Event [537.599976,199.562531,2056]: 0 finished unit Glaive [f=0000685] [685] Event [664,199.562531,2184]: 0 finished unit Solar Collector [f=0000845] [845] Event [5396,200.882538,1856]: 1 finished unit Welder [f=0001025] [1025] Event [488,199.562531,1912]: 0 finished unit Solar Collector [f=0001044] [1044] Event [5640,199.562531,2280]: 1 finished unit Metal Extractor [f=0001051] [1051] Event [537.599976,199.562531,2056]: 0 finished unit Glaive [f=0001258] [1258] Event [632,199.562531,1880]: 0 finished unit Solar Collector [f=0001366] [1366] Event [537.599976,199.562531,2056]: 0 finished unit Glaive [f=0001402] [1402] Event [5576,199.562531,2280]: 1 finished unit Solar Collector [f=0001514] [1514] Event [537.599976,199.562531,2056]: 0 finished unit Glaive [f=0001719] [1719] Event [537.599976,199.562531,2056]: 0 finished unit Glaive [f=0001807] [1807] Event [5576,199.562531,2200]: 1 finished unit Solar Collector [f=0001898] [1898] Event [5396,200.882538,1856]: 1 finished unit Kodachi [f=0001930] [1930] Event [537.599976,199.562531,2056]: 0 finished unit Glaive [f=0002141] [2141] Event [537.599976,199.562531,2056]: 0 finished unit Glaive [f=0002375] [2375] Event [537.599976,199.562531,2056]: 0 finished unit Glaive [f=0002490] [2490] Event [280,199.562531,2904]: 0 finished unit Metal Extractor [f=0002507] [2507] Event [5960,199.562531,3000]: 1 finished unit Metal Extractor [f=0002714] [2714] Event [537.599976,199.562531,2056]: 0 finished unit Glaive [f=0002791] [2791] Event [5592,199.562531,1976]: 1 finished unit Caretaker [f=0002810] [2810] Event [296,199.562531,2984]: 0 finished unit Solar Collector [f=0002887] [2887] Event [5396,200.882538,1856]: 1 finished unit Kodachi [f=0002961] [2961] Event [537.599976,199.562531,2056]: 0 finished unit Glaive [f=0003175] [3175] Event [537.599976,199.562531,2056]: 0 finished unit Glaive [f=0003316] [3316] Event [600,199.562531,3208]: 0 finished unit Metal Extractor [f=0003403] [3403] Event [5396,200.882538,1856]: 1 finished unit Kodachi [f=0003439] [3439] Event [537.599976,199.562531,2056]: 0 finished unit Glaive [f=0003645] [3645] Event [537.599976,199.562531,2056]: 0 finished unit Glaive [f=0003696] [3696] Event [4409.92578,199.562531,1886.31311]: 0 lost unit Glaive [f=0003707] [3707] Event [4575.77295,199.562531,1873.27795]: 1 lost unit Kodachi [f=0003735] [3735] Event [4677.25732,199.562531,1960.43921]: 1 lost unit Kodachi [f=0003744] [3744] Event [4638.46777,199.562531,1876.48853]: 0 lost unit Glaive [f=0003763] [3763] Event [4736.18604,199.562531,1922.73572]: 0 lost unit Glaive [f=0003799] [3799] Event [4871.5083,199.562531,2043.58813]: 1 lost unit Kodachi [f=0003802] [3802] Event [5928,199.562531,3928]: 1 finished unit Metal Extractor [f=0003840] [3840] Event [537.599976,199.562531,2056]: 0 finished unit Glaive [f=0003900] [3900] Event [968,199.562531,3464]: 0 finished unit Metal Extractor [f=0003971] [3971] Event [5416,199.562531,1992]: 1 lost unit Metal Extractor [f=0004004] [4004] Event [5396,200.882538,1856]: 1 finished unit Kodachi [f=0004035] [4035] Event [537.599976,199.562531,2056]: 0 finished unit Glaive [f=0004102] [4102] Event [5169.14355,199.562531,1940.17102]: 0 lost unit Glaive [f=0004214] [4214] Event [5396,200.882538,1856]: 1 lost unit Welder [f=0004230] [4230] Event [537.599976,199.562531,2056]: 0 finished unit Glaive [f=0004258] [4258] Event [5360.01318,199.624008,2061.13623]: 0 lost unit Glaive [f=0004258] [4258] Event [5243.43115,199.562531,1965.31567]: 1 lost unit Kodachi [f=0004293] [4293] Event [5960,199.562531,3000]: 1 lost unit Metal Extractor [f=0004425] [4425] Event [537.599976,199.562531,2056]: 0 finished unit Glaive [f=0004620] [4620] Event [537.599976,199.562531,2056]: 0 finished unit Glaive [f=0004636] [4636] Event [5640,199.562531,2280]: 1 lost unit Metal Extractor [f=0004673] [4673] Event [5493.7373,199.562531,2376.69507]: 0 lost unit Glaive [f=0004693] [4693] Event [5428.91309,199.562531,2317.33228]: 0 lost unit Glaive [f=0004738] [4738] Event [5527.41162,199.592819,2302.66919]: 0 lost unit Glaive [f=0004745] [4745] Event [5272,199.562531,3896]: 1 finished unit Metal Extractor [f=0004775] [4775] Event [5375.45605,199.562531,2227.81177]: 0 lost unit Glaive [f=0004815] [4815] Event [537.599976,199.562531,2056]: 0 finished unit Glaive [f=0004835] [4835] Event [5455.354,199.562531,2292.80078]: 0 lost unit Glaive [f=0004928] [4928] Event [5396,200.882538,1856]: 1 finished unit Welder [f=0005010] [5010] Event [537.599976,199.562531,2056]: 0 finished unit Glaive [f=0005205] [5205] Event [537.599976,199.562531,2056]: 0 finished unit Glaive [f=0005329] [5329] Event [5640,199.054871,2280]: 1 finished unit Metal Extractor [f=0005400] [5400] Event [537.599976,199.562531,2056]: 0 finished unit Glaive [f=0005595] [5595] Event [537.599976,199.562531,2056]: 0 finished unit Glaive [f=0005695] [5695] Event [5396,200.882538,1856]: 1 lost unit Kodachi [f=0005703] [5703] Event [5396,200.882538,1856]: 1 lost unit Kodachi [f=0005731] [5731] Event [5396,200.882538,1856]: 1 lost unit Kodachi [f=0005759] [5759] Event [344,199.562531,2120]: 0 finished unit Caretaker [f=0005762] [5762] Event [5396,200.882538,1856]: 1 lost unit Kodachi [f=0005779] [5779] Event [5416,199.054871,1992]: 1 finished unit Metal Extractor [f=0005781] [5781] Event [537.599976,199.562531,2056]: 0 finished unit Glaive [f=0005799] [5799] Event [4328,199.562531,3992]: 1 finished unit Metal Extractor [f=0005876] [5876] Event [520,199.562531,2184]: 0 finished unit Solar Collector [f=0005882] [5882] Event [5880,199.562531,1192]: 1 finished unit Metal Extractor [f=0005904] [5904] Event [5342.0835,199.562531,1754.83179]: 0 lost unit Glaive [f=0005931] [5931] Event [537.599976,199.562531,2056]: 0 finished unit Glaive [f=0005952] [5952] Event [5396,200.882538,1856]: 1 lost unit Kodachi [f=0005952] [5952] Event [5424,199.562531,1856]: 1 lost unit Tank Foundry [f=0006039] [6039] Event [5592,199.562531,1976]: 1 lost unit Caretaker [f=0006043] [6043] Event [537.599976,199.562531,2056]: 0 finished unit Glaive [f=0006055] [6055] Event [5679.91797,199.577087,1988.3717]: 0 lost unit Glaive [f=0006063] game [f=0006147] [6147] Event [537.599976,199.562531,2056]: 0 finished unit Glaive [f=0006150] [6150] Event [5640,199.054871,2280]: 1 lost unit Metal Extractor [f=0006179] [6179] Event [5626.48242,199.562531,2418.35791]: 0 lost unit Glaive [f=0006252] [6252] Event [537.599976,199.562531,2056]: 0 finished unit Glaive [f=0006289] [6289] Event [5576,199.497375,2280]: 1 lost unit Solar Collector [f=0006354] [6354] Event [5880,199.562531,1192]: 1 lost unit Metal Extractor [f=0006371] [6371] Event [537.599976,199.562531,2056]: 0 finished unit Glaive [f=0006469] what ever [f=0006490] [6490] Event [537.599976,199.562531,2056]: 0 finished unit Glaive [f=0006590] [6590] Event [undefined]: chrisdoor1990 resigned [f=0006590] game_message: chrisdoor1990 has been destroyed! [f=0006590] game_message: SentinelComanche wins! [f=0006590] Submitting stats [f=0006590] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0006590] Part| Total Time|Time of the last 0.5s [f=0006590] Draw 6740.10ms 8.47% [f=0006590] Lua::Callins::Synced 3855.26ms 24.00% [f=0006590] Lua::Callins::Unsynced 9855.89ms 13.84% [f=0006590] Lua::CollectGarbage::Synced 713.17ms 0.50% [f=0006590] Lua::CollectGarbage::Unsynced 365.64ms 0.30% [f=0006590] Misc::Profiler::AddTime 22.57ms 0.10% [f=0006590] Sim 9007.56ms 76.20% [f=0006590] [6590] Received game_message: chrisdoor1990 has been destroyed! [f=0006590] [6590] Received game_message: SentinelComanche wins! [f=0006591] [6591] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0006591] [6591] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0006591] [6591] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006591] [6591] Game End Stats Values: 2,2235,2230,2235,2230,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.36149311,6.51340818,6.36149311,6.51340818,0,65,0,65,0,0,0,0,960,890,960,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006591] [6591] Game End Stats Values: 3,2505,2520,2505,2520,1.98599565,0.00044059,1.98599565,0.00044059,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.9333334,8.80000019,10.9333334,8.80000019,1275,1275,1275,1275,8.41687965,10.2634315,8.41687965,10.2634315,0,195,0,195,0,0,0,0,1230,1050,1230,1050,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006591] [6591] Game End Stats Values: 4,2595,2725,2595,2725,4.69899416,1.64898443,4.69899416,1.64898443,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,11.4666662,12,11.4666662,1275,1275,1275,1275,9.83545971,10.6779032,9.83545971,10.6779032,0,260,0,260,0,0,0,0,1320,1190,1320,1190,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006591] [6591] Game End Stats Values: 5,2665,2920,2665,2920,12.6737442,6.75575972,12.6737442,6.75575972,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.6000004,14,13.6000004,14,1275,1275,1275,1275,11.0996504,10.9084501,11.0996504,10.9084501,0,455,0,455,0,0,0,0,1390,1190,1390,1190,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006591] [6591] Game End Stats Values: 6,2915,3050,2915,3050,25.5795326,17.8240013,25.5795326,17.8240013,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.7333336,14,15.7333336,14,1275,1275,1275,1275,11.4283857,11.3058825,11.4283857,11.3058825,180,585,180,585,0,0,0,0,1460,1190,1460,1190,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006591] [6591] Game End Stats Values: 7,3005,3205,3005,3205,39.7327881,22.8586426,39.7327881,22.8586426,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16,14,16,14,1275,1275,1275,1275,12.2730427,11.8178186,12.2730427,11.8178186,180,650,180,650,0,0,0,0,1550,1280,1550,1280,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006591] [6591] Game End Stats Values: 8,3365,3405,3365,3405,50.8865471,34.8851967,50.8865471,34.8851967,0,0,0,0,0,0,0,0,0,0,0,0,55.6464005,0,55.6464005,0,0,0,0,0,16,15.333333,16,15.333333,1275,1275,1275,1275,13.5960646,13.6552105,13.5960646,13.6552105,360,780,360,780,0,0,0,0,1730,1350,1730,1350,0,0,0,0,0,0,0,0,0,55.6464005,0,55.6464005 [f=0006591] [6591] Game End Stats Values: 9,3545,3625,3545,3625,62.9167595,48.5461121,62.9167595,48.5461121,0,0,0,0,0,0,0,0,0,0,0,0,55.6464005,0,55.6464005,0,0,0,0,0,16,16,16,16,1275,1275,1275,1275,13.6544952,14.9830685,13.6544952,14.9830685,540,910,540,910,0,0,0,0,1730,1440,1730,1440,0,0,0,0,0,0,0,0,0,55.6464005,0,55.6464005 [f=0006591] [6591] Game End Stats Values: 10,3185,3650,3185,3650,73.9525986,58.1773338,73.9525986,58.1773338,0,0,0,0,0,0,0,0,0,0,0,0,367.802124,779.690186,367.802124,779.690186,0,0,0,0,15.8666668,16,15.8666668,16,1275,1275,1275,1275,14.5024433,16.3904114,14.5024433,16.3904114,180,845,180,845,195,630,195,630,1730,1530,1730,1530,630,260,630,260,0,0,0,0,795.352722,437.189636,795.352722,437.189636 [f=0006591] [6591] Game End Stats Values: 11,2915,3585,2915,3585,76.9917984,80.0605316,76.9917984,80.0605316,0,0,0,0,0,0,0,0,0,0,0,0,498.146423,1036.7699,498.146423,1036.7699,0,0,0,0,13.4666662,16,13.4666662,16,1275,1275,1275,1275,12.2945576,18.8831997,12.2945576,18.8831997,0,780,0,780,325,958.666626,325,958.666626,1640,1530,1640,1530,958.666626,455,958.666626,455,0,0,0,0,1052.43237,583.168396,1052.43237,583.168396 [f=0006591] [6591] Game End Stats Values: 12,3115,3390,3115,3390,81.5517273,104.933647,81.5517273,104.933647,0,0,0,0,0,0,0,0,0,0,0,0,816.769348,1455.52942,816.769348,1455.52942,0,0,0,0,14,16,14,16,1275,1275,1275,1275,10.2646542,19.0825253,10.2646542,19.0825253,0,585,0,585,650,1048.66663,650,1048.66663,1840,1530,1840,1530,1048.66663,780,1048.66663,780,0,0,0,0,1502.12366,910.534729,1502.12366,910.534729 [f=0006591] [6591] Game End Stats Values: 13,3205,3520,3205,3520,81.5517273,130.116592,81.5517273,130.116592,0,0,0,0,0,0,0,0,0,0,0,0,816.769348,1455.52942,816.769348,1455.52942,0,0,0,0,16,16,16,16,1275,1275,1275,1275,14.4608936,19.1031818,14.4608936,19.1031818,0,715,0,715,650,1048.66663,650,1048.66663,1930,1530,1930,1530,1056.33325,780,1056.33325,780,60.0000839,0,60.0000839,0,1502.12366,910.534729,1502.12366,910.534729 [f=0006591] [6591] Game End Stats Values: 14,3385,3895,3385,3895,82.9416046,130.116592,82.9416046,130.116592,0,0,0,0,0,0,0,0,0,0,0,0,816.769348,2087.02344,816.769348,2087.02344,0,0,0,0,16,16,16,16,1275,1275,1275,1275,14.6726856,17.4243183,14.6726856,17.4243183,0,910,0,910,650,1187.00024,650,1187.00024,2110,1710,2110,1710,1194.66687,780,1194.66687,780,72.0001297,0,72.0001297,0,2133.61768,919.182617,2133.61768,919.182617 [f=0006591] [6591] Game End Stats Values: 15,2335,4030,2335,4030,96.596489,133.360138,96.596489,133.360138,0,0,0,0,0,0,0,0,0,0,0,0,937.869385,2775.62207,937.869385,2775.62207,0,0,0,0,14.1333332,17.7333336,14.1333332,17.7333336,1275,1275,1275,1275,19.5540581,17.6405544,19.5540581,17.6405544,0,975,0,975,780,2327.00024,780,2327.00024,1060,1780,1060,1780,2383.00024,975,2383.00024,975,72.0001297,0,72.0001297,0,2904.68433,1139.03894,2904.68433,1139.03894 [f=0006591] [6591] Game End Stats Values: 16,2245,4160,2245,4160,105.009865,140.072632,105.009865,140.072632,0,0,0,0,0,0,0,0,0,0,0,0,937.869385,2839.39795,937.869385,2839.39795,0,0,0,0,12.6000004,18,12.6000004,18,1275,1275,1275,1275,16.6677685,18.0955696,16.6677685,18.0955696,0,1105,0,1105,780,2417.00024,780,2417.00024,970,1780,970,1780,2473.00024,975,2473.00024,975,72.0001297,0,72.0001297,0,2968.46021,1192.56372,2968.46021,1192.56372 [f=0006610] [6610] Event [537.599976,199.562531,2056]: 0 finished unit Glaive [f=0006616] [6616] Event [4200,199.562531,3016]: 1 finished unit Metal Extractor [f=0006626] [6626] Event [5496,199.524994,1992]: 1 lost unit Solar Collector [f=0006630] [6630] Event [5576,199.568573,2200]: 1 lost unit Solar Collector [f=0006639] [6639] Event [5353.9502,199.745789,2025.12561]: 1 lost unit Engineer Commander [f=0006711] Player SentinelComanche left the game: normal quit [f=0006711] [6711] Event [undefined]: SentinelComanche quit [f=0006729] [6729] Event [537.599976,199.562531,2056]: 0 finished unit Glaive [f=0006847] [6847] Event [537.599976,199.562531,2056]: 0 finished unit Glaive [f=0006876] No clients connected, shutting down server [f=0006876] Server shutdown [f=0006967] [6967] Event [537.599976,199.562531,2056]: 0 finished unit Glaive [f=0007088] [7088] Event [537.599976,199.562531,2056]: 0 finished unit Glaive [f=0007208] [7208] Event [537.599976,199.562531,2056]: 0 finished unit Glaive [f=0007328] [7328] Event [537.599976,199.562531,2056]: 0 finished unit Glaive [f=0007448] [7448] Event [537.599976,199.562531,2056]: 0 finished unit Glaive [f=0007568] [7568] Event [537.599976,199.562531,2056]: 0 finished unit Glaive [f=0007688] [7688] Event [537.599976,199.562531,2056]: 0 finished unit Glaive [f=0007809] [7809] Event [537.599976,199.562531,2056]: 0 finished unit Glaive [f=0007929] [7929] Event [537.599976,199.562531,2056]: 0 finished unit Glaive [f=0008049] [8049] Event [537.599976,199.562531,2056]: 0 finished unit Glaive [f=0008169] [8169] Event [537.599976,199.562531,2056]: 0 finished unit Glaive [f=0008289] [8289] Event [537.599976,199.562531,2056]: 0 finished unit Glaive [f=0008407] [8407] Event [537.599976,199.562531,2056]: 0 finished unit Glaive [f=0008527] [8527] Event [537.599976,199.562531,2056]: 0 finished unit Glaive [f=0008647] [8647] Event [537.599976,199.562531,2056]: 0 finished unit Glaive [f=0008767] [8767] Event [537.599976,199.562531,2056]: 0 finished unit Glaive [f=0008888] [8888] Event [537.599976,199.562531,2056]: 0 finished unit Glaive [f=0009008] [9008] Event [537.599976,199.562531,2056]: 0 finished unit Glaive [f=0009128] [9128] Event [537.599976,199.562531,2056]: 0 finished unit Glaive [f=0009248] [9248] Event [537.599976,199.562531,2056]: 0 finished unit Glaive [f=0009368] [9368] Event [537.599976,199.562531,2056]: 0 finished unit Glaive [f=0009488] [9488] Event [537.599976,199.562531,2056]: 0 finished unit Glaive [f=0009608] [9608] Event [537.599976,199.562531,2056]: 0 finished unit Glaive [f=0009728] [9728] Event [537.599976,199.562531,2056]: 0 finished unit Glaive [f=0009849] [9849] Event [537.599976,199.562531,2056]: 0 finished unit Glaive [f=0009969] [9969] Event [537.599976,199.562531,2056]: 0 finished unit Glaive [f=0010088] [10088] Event [537.599976,199.562531,2056]: 0 finished unit Glaive [f=0010207] [10207] Event [537.599976,199.562531,2056]: 0 finished unit Glaive [f=0010327] [10327] Event [537.599976,199.562531,2056]: 0 finished unit Glaive [f=0010447] [10447] Event [537.599976,199.562531,2056]: 0 finished unit Glaive [f=0010567] [10567] Event [537.599976,199.562531,2056]: 0 finished unit Glaive [f=0010687] [10687] Event [537.599976,199.562531,2056]: 0 finished unit Glaive [f=0010807] [10807] Event [537.599976,199.562531,2056]: 0 finished unit Glaive [f=0010928] [10928] Event [537.599976,199.562531,2056]: 0 finished unit Glaive [f=0011048] [11048] Event [537.599976,199.562531,2056]: 0 finished unit Glaive [f=0011168] [11168] Event [537.599976,199.562531,2056]: 0 finished unit Glaive [f=0011288] [11288] Event [537.599976,199.562531,2056]: 0 finished unit Glaive [f=0011408] [11408] Event [537.599976,199.562531,2056]: 0 finished unit Glaive [f=0011514] [11514] Event [537.599976,199.562531,2056]: 0 finished unit Glaive [f=0011633] [11633] Event [537.599976,199.562531,2056]: 0 finished unit Glaive [f=0011753] [11753] Event [537.599976,199.562531,2056]: 0 finished unit Glaive [f=0011808] Autoquit sending quit command. [f=0011808] [QuitAction] user exited to system [f=0011808] [SpringApp::Kill][1] fromRun=1 [f=0011808] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011808] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011808] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011808] [ThreadPool::SetThreadCount][2] workers=0 [f=0011808] [SpringApp::Kill][2] [f=0011808] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011808] [Game::KillLua][3] dtor=0 luaUI=0x606428a0 [f=0011808] Start widgetHandler:Shutdown [f=0011808] Shutdown - SaveOrderList Complete [f=0011808] Writing last game win data [f=0011808] Shutdown - SaveConfigData Complete [f=0011808] Shutdown Widget - Save/Load API [f=0011808] Shutdown Widget - Chili Highlight [f=0011808] Shutdown Widget - Draw After Chili [f=0011808] Shutdown Widget - EPIC Menu [f=0011808] Shutdown Widget - Chili Widget Selector [f=0011808] Shutdown Widget - Chili Minimap [f=0011808] Shutdown Widget - Local Team Colors [f=0011808] Shutdown Widget - Display Keys 2 [f=0011808] Shutdown Widget - Save Game Menu [f=0011808] Shutdown Widget - Unit Icons [f=0011808] Shutdown Widget - Noises [f=0011808] Shutdown Widget - HealthBars [f=0011808] Shutdown Widget - Win Counter [f=0011808] Shutdown Widget - SpringRTS Replay Stats [f=0011808] Shutdown Widget - BuildETA [f=0011808] Shutdown Widget - Modular Comm Info [f=0011808] Shutdown Widget - Music Player v2 [f=0011808] Shutdown Widget - Stereo3D [f=0011808] Shutdown Widget - Showeco and Grid Drawer [f=0011808] Shutdown Widget - Point Tracker [f=0011808] Shutdown Widget - Missile Silo Range [f=0011808] Shutdown Widget - MinimapEvents [f=0011808] Shutdown Widget - Mex Placement Handler [f=0011808] Shutdown Widget - Local Widgets Config [f=0011808] Shutdown Widget - Highlight Geos [f=0011808] Shutdown Widget - Grab Input [f=0011808] Input grabbing is disabled! [f=0011808] Shutdown Widget - Defense Range Zero-K [f=0011808] Shutdown Widget - MetalFeatures (new) [f=0011808] Shutdown Widget - Darkening [f=0011808] Shutdown Widget - Context Menu [f=0011808] Shutdown Widget - Chili Spectator Panels [f=0011808] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011808] Shutdown Widget - Chili Nuke Warning [f=0011808] Shutdown Widget - Chili EndGame Window [f=0011808] Shutdown Widget - Chili Economy Panel Default [f=0011808] Shutdown Widget - CameraShake [f=0011808] Shutdown Widget - Attack AoE [f=0011808] Shutdown Widget - Map Edge Extension [f=0011808] Shutdown Widget - Selection Send [f=0011808] Shutdown Widget - LupsManager [f=0011808] Shutdown Widget - Newton Firezone [f=0011808] Shutdown Widget - Chili Pro Console [f=0011808] Shutdown Widget - Lasso Terraform GUI [f=0011808] Shutdown Widget - Lups [f=0011808] Shutdown Widget - Chili Framework [f=0011808] Shutdown Widget - Chili Core Selector [f=0011808] Shutdown Widget - Custom Markers [f=0011808] Shutdown Widget - Select Keys [f=0011808] Shutdown Widget - Pause Screen [f=0011808] Shutdown Widget - Text To Speech Control [f=0011808] Shutdown Widget - Persistent Build Height [f=0011808] Shutdown Widget - Layout Handler [f=0011808] End widgetHandler:Shutdown [f=0011808] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={684124,82599286} {int,ext,rec}Allocs={20469614,0,0} {chunk,block}Bytes={82599286,0} [f=0011808] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0011808] [Game::KillLua][2] dtor=0 luaRules=0x51d831c0 [f=0011808] Start gadgetHandler:Shutdown [f=0011808] Shutdown - StartSetup [f=0011808] Shutdown - UnitMorph [f=0011808] Shutdown - Carrier Drones [f=0011808] Shutdown - LupsNanoSpray [f=0011808] Shutdown - Missile Silo Controller [f=0011808] Shutdown - Modular Comm Info [f=0011808] Shutdown - Terrain Texture Handler [f=0011808] Shutdown - UnitCloakShield [f=0011808] Shutdown - Starlight Handler [f=0011808] End gadgetHandler:Shutdown [f=0011808] Start gadgetHandler:Shutdown [f=0011808] Shutdown - Save/Load [f=0011808] Shutdown - Teleport Throw [f=0011808] Shutdown - UnitMorph [f=0011808] Shutdown - Modular Comm Info [f=0011808] Shutdown - Retreat Command [f=0011808] Shutdown - Shockwaves [f=0011808] Shutdown - UnitCloakShield [f=0011808] Shutdown - Lups Cloak FX [f=0011808] Shutdown - Lups [f=0011808] Shutdown - Lups Shield [f=0011808] End gadgetHandler:Shutdown [f=0011808] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20469645,0,0} {chunk,block}Bytes={0,0} [f=0011808] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20469645,0,0} {chunk,block}Bytes={0,0} [f=0011808] [Game::KillLua][4] dtor=0 [f=0011808] [Game::~CGame][1] [f=0011808] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011808] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011808] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011808] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011808] [Game::KillLua][4] dtor=1 [f=0011808] [Game::KillMisc][1] [f=0011808] [Game::KillMisc][2] [f=0011808] [Game::KillMisc][3] [f=0011808] [Game::KillRendering][1] [f=0011808] [3DOParser::Kill] allocated 137 pieces [f=0011808] [S3OParser::Kill] allocated 2657 pieces [f=0011808] [AssParser::Kill] allocated 220 pieces [f=0011808] [Game::KillInterface][1] [f=0011808] [Game::KillInterface][2] [f=0011808] [Game::KillSimulation][1] [f=0011808] [Game::KillSimulation][2] [f=0011808] [CCollisionHandler] dis-/continuous tests: 0/11636 [f=0011808] [Game::KillSimulation][3] [f=0011808] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011808] [~CPathCache(24x16)] cacheHits=11 hitPercentage=21% numHashColls=0 maxCacheSize=5 [f=0011808] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011808] [~CPathCache(48x32)] cacheHits=64 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011808] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011808] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011808] [LosHandler::Kill] raycast instance cache-{hits,misses}={4565,5665}; shared=7%; cached=38% [f=0011808] [Game::KillSimulation][4] [f=0011808] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0011808] [Game::~CGame][2] [f=0011808] [Game::~CGame][3] [f=0011808] [SpringApp::Kill][3] [f=0011808] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 123217 bytes sent 101233 bytes recv'd [f=0011808] [SpringApp::Kill][4] font=0x458a2aa0 [f=0011808] [SpringApp::Kill][5] [f=0011808] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp (0x4591a570) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp" numZipFiles=7796 sumInflSize=714914kb sumReadTime=6414ms file="unittextures/factorytank_1.png" indx=7145 inflSize=4103kb readTime=346ms file="bitmaps/loadpictures/constructionmods.png" indx=497 inflSize=4000kb readTime=247ms file="objects3d/funnelweb.dae" indx=5147 inflSize=1500kb readTime=223ms file="objects3d/spideranarchid.s3o" indx=5432 inflSize=168kb readTime=63ms file="bitmaps/randdots.tga" indx=571 inflSize=31kb readTime=47ms file="bitmaps/pd/shield2.png" indx=555 inflSize=119kb readTime=43ms file="objects3d/chicken_listener_b.s3o" indx=4939 inflSize=21kb readTime=43ms file="luaui/configs/lang/campaign_units.en.json" indx=2849 inflSize=4kb readTime=40ms file="luaui/configs/integral_menu_culling.lua" indx=2846 inflSize=5kb readTime=40ms file="objects3d/sphere.s3o" indx=5419 inflSize=101kb readTime=40ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp] 57763943 bytes cached in 2874 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=16 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_v1.3.sd7 (0x45a3ccb0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45a43db0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4596c6b0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f8f2c08bf10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]