[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.RnAwuVLKW9/springsettings.973256.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-11-amd64 #1 SMP Debian 4.19.146-1 (2020-09-17) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 400ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f433c01d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 9151 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/973256/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 549ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45f11cb0] using map "AlienDesert" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="AlienDesert", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45f11cb0] using game "Zero-K v1.8.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 395ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 2854ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 4034ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 43ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1096ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 108ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 53ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 64ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] TAG_ROCK was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/973256/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=14179a72 [f=-000001] [Path] [PathEstimator::ReadFile] hash=14179a72 file="cache/104dev-maintenance/paths/AlienDesert.pe-14179a72.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=14179a82 [f=-000001] [Path] [PathEstimator::ReadFile] hash=14179a82 file="cache/104dev-maintenance/paths/AlienDesert.pe2-14179a82.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1279ms, checksum e3b81e21)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11609,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/973256/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x523ab110,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: a9d6895ff9baacb2a6955f13017610c6 [f=-000001] Connection attempt from Benny4537 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Yogzototh [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Yogzototh" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Yogzototh" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Yogzototh" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Yogzototh" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Yogzototh" string="[Game::Load][lua{Rules,Gaia}={00000000b5383b50,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[Game::Load][lua{Rules,Gaia}={00000000d4f18ea0,0000000000000000}]" [f=-000001] Allies: I choose: Eco Whore! [f=-000001] ayy [f=-000001] Allies: I choose: Recon! [f=-000001] hello [f=-000001] Allies: I choose: Engineer! [f=-000001] howd your game against godde go? [f=-000001] [0] Event [923,58.8846436,3772]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5105,57.7040405,494]: 1 finished unit Engineer Commander [f=0000000] [0] Benny4537, team: 1, elo:2849 [f=0000000] [0] Yogzototh, team: 0, elo:2664 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [5008,57.0734024,480]: 1 finished unit Tank Foundry [f=0000007] [7] Event [1040,58.0165863,3680]: 0 finished unit Rover Assembly [f=0000229] I lost [f=0000240] [240] Event [872,58.6097717,3832]: 0 finished unit Metal Extractor [f=0000241] [241] Event [5128,56.0501099,600]: 1 finished unit Metal Extractor [f=0000366] I excessed too much [f=0000426] [426] Event [1057.99231,57.9693184,3679.97046]: 0 finished unit Mason [f=0000430] [430] Event [872,55.9738159,3896]: 0 finished unit Solar Collector [f=0000511] [511] Event [5288,53.0326843,328]: 1 finished unit Metal Extractor [f=0000561] [561] Event [1057.99231,57.9693184,3679.97046]: 0 finished unit Dart [f=0000610] [610] Event [808,57.8086853,3816]: 0 finished unit Solar Collector [f=0000701] [701] Event [5224,56.7710876,424]: 1 finished unit Solar Collector [f=0000706] [706] Event [4980,57.218277,480]: 1 finished unit Welder [f=0000736] [736] Event [1057.99231,57.9693184,3679.97046]: 0 finished unit Dart [f=0000786] I did better than I expected though [f=0000904] [904] Event [5176,57.0724487,520]: 1 finished unit Solar Collector [f=0001014] [1014] Event [1016,57.9307556,3544]: 0 finished unit Metal Extractor [f=0001330] [1330] Event [4980,55.8982773,480]: 1 finished unit Kodachi [f=0001354] [1354] Event [1057.99231,57.9693184,3679.97046]: 0 finished unit Mason [f=0001479] [1479] Event [1016,57.8086853,3480]: 0 finished unit Solar Collector [f=0001507] [1507] Event [4412.82666,58.0935669,626.220581]: 0 lost unit Dart [f=0001936] [1936] Event [952,58.4037781,3560]: 0 finished unit Solar Collector [f=0001965] [1965] Event [4980,55.8982773,480]: 1 finished unit Kodachi [f=0001993] [1993] Event [1057.99231,57.9693184,3679.97046]: 0 finished unit Scorcher [f=0002274] [2274] Event [5896,55.0125122,1016]: 1 finished unit Metal Extractor [f=0002357] [2357] Event [2312,58.8729858,2744]: 0 finished unit Metal Extractor [f=0002540] [2540] Event [4980,55.8982773,480]: 1 finished unit Kodachi [f=0002814] [2814] Event [952,57.6904297,3832]: 0 finished unit Solar Collector [f=0002823] [2823] Event [2392,56.2484741,2712]: 0 finished unit Solar Collector [f=0002949] [2949] Event [5224,55.5160522,664]: 1 finished unit Solar Collector [f=0003033] [3033] Event [176,58.8005066,3152]: 0 finished unit Lotus [f=0003083] [3083] Event [6008,58.9797974,1144]: 1 finished unit Metal Extractor [f=0003112] [3112] Event [2368,57.7896118,2768]: 0 finished unit Lotus [f=0003287] [3287] Event [248,58.7585449,3144]: 0 finished unit Metal Extractor [f=0003412] [3412] Event [1305.05139,57.7188034,3034.02466]: 0 lost unit Dart [f=0003427] [3427] Event [1057.99231,57.9693184,3679.97046]: 0 finished unit Scorcher [f=0003483] [3483] Event [6104,58.7890625,1224]: 1 finished unit Solar Collector [f=0003773] [3773] Event [4980,57.218277,480]: 1 finished unit Blitz [f=0003801] [3801] Event [6024,58.6517334,1224]: 1 finished unit Solar Collector [f=0003825] [3825] Event [1057.99231,57.9693184,3679.97046]: 0 finished unit Scorcher [f=0003934] [3934] Event [152,56.9694519,3000]: 0 finished unit Metal Extractor [f=0004005] [4005] Event [2856,56.9465637,3032]: 0 finished unit Metal Extractor [f=0004092] [4092] Event [5944,58.846283,1224]: 1 finished unit Solar Collector [f=0004298] [4298] Event [1324.79517,57.7300262,3429.58569]: 0 lost unit Scorcher [f=0004311] [4311] Event [1388.06836,56.7577286,3360.20361]: 0 lost unit Scorcher [f=0004352] [4352] Event [1537.7876,58.8829994,3361.52856]: 0 lost unit Scorcher [f=0004377] [4377] Event [5864,59.0713501,1208]: 1 finished unit Solar Collector [f=0004436] [4436] Event [1531.55701,56.9086189,3538.09399]: 0 lost unit Mason [f=0004497] [4497] Event [1057.99231,57.9693184,3679.97046]: 0 finished unit Scorcher [f=0004672] [4672] Event [4980,57.218277,480]: 1 finished unit Kodachi [f=0004742] [4742] Event [5920,59.29599,1168]: 1 finished unit Lotus [f=0004852] [4852] Event [1057.99231,57.9693184,3679.97046]: 0 lost unit Scorcher [f=0004902] [4902] Event [872,58.6097717,3832]: 0 lost unit Metal Extractor [f=0005061] [5061] Event [1057.99231,57.9693184,3679.97046]: 0 lost unit Scorcher [f=0005072] [5072] Event [1057.99231,57.9693184,3679.97046]: 0 lost unit Scorcher [f=0005083] [5083] Event [5784,57.4653625,1192]: 1 finished unit Solar Collector [f=0005092] [5092] Event [1057.99231,57.9693184,3679.97046]: 0 lost unit Scorcher [f=0005102] [5102] Event [1057.99231,57.9693184,3679.97046]: 0 lost unit Scorcher [f=0005118] [5118] Event [1057.99231,57.9693184,3679.97046]: 0 lost unit Scorcher [f=0005132] [5132] Event [1057.99231,57.9693184,3679.97046]: 0 lost unit Scorcher [f=0005148] [5148] Event [1057.99231,57.9693184,3679.97046]: 0 lost unit Scorcher [f=0005162] [5162] Event [1057.99231,57.9693184,3679.97046]: 0 lost unit Scorcher [f=0005178] [5178] Event [1057.99231,57.9693184,3679.97046]: 0 lost unit Scorcher [f=0005178] [5178] Event [682.733459,58.2742348,3508.12036]: 0 lost unit Mason [f=0005197] [5197] Event [800,57.5721741,3616]: 0 lost unit Lotus [f=0005198] [5198] Event [1291.8407,57.8000259,3674.52881]: 0 lost unit Scorcher [f=0005208] [5208] Event [1057.99231,57.9693184,3679.97046]: 0 lost unit Scorcher [f=0005222] [5222] Event [1057.99231,57.9693184,3679.97046]: 0 lost unit Scorcher [f=0005231] [5231] Event [4980,57.218277,480]: 1 finished unit Kodachi [f=0005240] [5240] Event [1057.99231,57.9693184,3679.97046]: 0 lost unit Scorcher [f=0005252] [5252] Event [1057.99231,57.9693184,3679.97046]: 0 lost unit Scorcher [f=0005268] [5268] Event [1057.99231,57.9693184,3679.97046]: 0 lost unit Scorcher [f=0005282] [5282] Event [1057.99231,57.9693184,3679.97046]: 0 lost unit Scorcher [f=0005298] [5298] Event [1057.99231,57.9693184,3679.97046]: 0 lost unit Scorcher [f=0005312] [5312] Event [1057.99231,57.9693184,3679.97046]: 0 lost unit Scorcher [f=0005328] [5328] Event [1057.99231,57.9693184,3679.97046]: 0 lost unit Scorcher [f=0005342] [5342] Event [1057.99231,57.9693184,3679.97046]: 0 lost unit Scorcher [f=0005358] [5358] Event [1057.99231,57.9693184,3679.97046]: 0 lost unit Scorcher [f=0005372] [5372] Event [1057.99231,57.9693184,3679.97046]: 0 lost unit Scorcher [f=0005388] [5388] Event [1057.99231,57.9693184,3679.97046]: 0 lost unit Scorcher [f=0005396] [5396] Event [5704,56.8206787,1144]: 1 finished unit Solar Collector [f=0005402] [5402] Event [1057.99231,57.9693184,3679.97046]: 0 lost unit Scorcher [f=0005418] [5418] Event [1057.99231,57.9693184,3679.97046]: 0 lost unit Scorcher [f=0005432] [5432] Event [1057.99231,57.9693184,3679.97046]: 0 lost unit Scorcher [f=0005448] [5448] Event [1057.99231,57.9693184,3679.97046]: 0 lost unit Scorcher [f=0005460] [5460] Event [1040,57.3242188,3680]: 0 lost unit Rover Assembly [f=0005554] [5554] Event [4980,55.8982773,480]: 1 finished unit Kodachi [f=0005568] fuck [f=0005630] [5630] Event [1016,57.9282761,3544]: 0 lost unit Metal Extractor [f=0005679] :-) [f=0005727] [5727] Event [5624,56.8206787,1112]: 1 finished unit Solar Collector [f=0005772] [5772] Event [952,58.4037781,3560]: 0 lost unit Solar Collector [f=0005827] i forget how badly kodas beat scorchers [f=0006020] [6020] Event [1016,57.8086853,3480]: 0 lost unit Solar Collector [f=0006032] [6032] Event [872,55.9738159,3896]: 0 lost unit Solar Collector [f=0006056] [6056] Event [5576,56.1950684,1032]: 1 finished unit Solar Collector [f=0006077] [6077] Event [808,57.8099823,3816]: 0 lost unit Solar Collector [f=0006080] [6080] Event [952,57.6917229,3832]: 0 lost unit Solar Collector [f=0006081] [6081] Event [2392,56.248436,2712]: 0 lost unit Solar Collector [f=0006083] game_message: Yogzototh has been destroyed! [f=0006083] [6083] Event [undefined]: Yogzototh resigned [f=0006083] game_message: Benny4537 wins! [f=0006083] Submitting stats [f=0006083] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0006083] Part| Total Time|Time of the last 0.5s [f=0006083] Draw 6103.63ms 29.78% [f=0006083] Lua::Callins::Synced 4123.63ms 25.40% [f=0006083] Lua::Callins::Unsynced 10095.12ms 41.83% [f=0006083] Lua::CollectGarbage::Synced 1276.48ms 1.39% [f=0006083] Lua::CollectGarbage::Unsynced 1162.38ms 1.39% [f=0006083] Misc::Profiler::AddTime 29.12ms 0.10% [f=0006083] Sim 9120.07ms 43.13% [f=0006083] [6083] Received game_message: Yogzototh has been destroyed! [f=0006083] [6083] Received game_message: Benny4537 wins! [f=0006084] [6084] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0006084] [6084] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0006084] [6084] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006084] [6084] Game End Stats Values: 2,2355,2165,2165,2355,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.53999949,6.38333273,6.38333273,6.53999949,0,0,0,0,0,0,0,0,1080,890,890,1080,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006084] [6084] Game End Stats Values: 3,2505,2525,2525,2505,1.70327508,0,0,1.70327508,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.9333334,8.66666698,8.66666698,10.9333334,1275,1275,1275,1275,8.46355152,10.0733318,10.0733318,8.46355152,80,0,0,80,0,0,0,0,1150,1250,1250,1150,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006084] [6084] Game End Stats Values: 4,2595,2775,2775,2595,5.48427916,0.69825649,0.69825649,5.48427916,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,11.7333336,11.7333336,12,1275,1275,1275,1275,10.1687326,10.7465487,10.7465487,10.1687326,80,180,180,80,0,0,0,0,1240,1320,1320,1240,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006084] [6084] Game End Stats Values: 5,2745,2775,2775,2745,11.7240391,1.60221303,1.60221303,11.7240391,0,0,0,0,0,0,0,0,0,0,0,0,9.40298557,40,40,9.40298557,0,0,0,0,13.1999998,12,12,13.1999998,1275,1275,1275,1275,11.1159849,10.7602634,10.7602634,11.1159849,40,180,180,40,0,40,40,0,1430,1320,1320,1430,40,0,0,40,0,0,0,0,40,9.40298557,9.40298557,40 [f=0006084] [6084] Game End Stats Values: 6,2945,2955,2955,2945,23.2215862,5.02616405,5.02616405,23.2215862,0,0,0,0,0,0,0,0,0,0,0,0,9.40298557,40,40,9.40298557,0,0,0,0,15.1999998,12,12,15.1999998,1275,1275,1275,1275,11.4665041,10.9282637,10.9282637,11.4665041,170,360,360,170,0,40,40,0,1500,1320,1320,1500,40,0,0,40,0,0,0,0,40,9.40298557,9.40298557,40 [f=0006084] [6084] Game End Stats Values: 7,3035,3225,3225,3035,34.9600754,6.70290804,6.70290804,34.9600754,0,0,0,0,0,0,0,0,0,0,0,0,9.40298557,40,40,9.40298557,0,0,0,0,16,12,12,16,1275,1275,1275,1275,13.0492334,12.8484507,12.8484507,13.0492334,170,540,540,170,0,40,40,0,1590,1410,1410,1590,40,0,0,40,0,0,0,0,40,9.40298557,9.40298557,40 [f=0006084] [6084] Game End Stats Values: 8,3355,3385,3385,3355,49.8367462,7.47561026,7.47561026,49.8367462,0,0,0,0,0,0,0,0,0,0,0,0,32.6565018,118.829308,118.829308,32.6565018,180,0,0,180,17.8666668,12.666667,12.666667,17.8666668,1275,1275,1275,1275,14.0417776,13.2581806,13.2581806,14.0417776,170,540,540,170,0,40,40,0,1730,1570,1570,1730,40,0,0,40,0,0,0,0,118.829308,32.6565018,32.6565018,118.829308 [f=0006084] [6084] Game End Stats Values: 9,3535,3455,3455,3535,65.0175323,8.77801132,8.77801132,65.0175323,0,0,0,0,0,0,0,0,0,0,0,0,79.3599091,233.657394,233.657394,79.3599091,180,0,0,180,18.666666,14.2666664,14.2666664,18.666666,1275,1275,1275,1275,15.4720526,15.4868269,15.4868269,15.4720526,260,540,540,260,0,80,80,0,1820,1640,1640,1820,80,0,0,80,0,0,0,0,233.657394,79.3599091,79.3599091,233.657394 [f=0006084] [6084] Game End Stats Values: 10,3845,3825,3825,3845,85.4101257,17.4883461,17.4883461,85.4101257,0,0,0,0,0,0,0,0,0,0,0,0,180.968918,332.980621,332.980621,180.968918,180,0,0,180,20,16.9333324,16.9333324,20,1275,1275,1275,1275,17.0728416,15.980689,15.980689,17.0728416,390,840,840,390,0,80,80,0,2000,1710,1710,2000,80,0,0,80,0,0,0,0,332.980621,183.924179,183.924179,332.980621 [f=0006084] [6084] Game End Stats Values: 11,3465,3965,3965,3465,126.38131,35.242939,35.242939,126.38131,0,0,0,0,0,0,0,0,0,0,0,0,268.258789,631.420471,631.420471,268.258789,180,0,0,180,20,20,20,20,1275,1275,1275,1275,22.8314133,16.5836411,16.5836411,22.8314133,130,840,840,130,0,590,590,0,1880,1850,1850,1880,590,0,0,590,0,0,0,0,650.805725,289.149048,289.149048,650.805725 [f=0006084] [6084] Game End Stats Values: 12,3375,4235,4235,3375,171.209976,57.3538132,57.3538132,171.209976,0,0,0,0,0,0,0,0,99.333374,0,0,99.333374,295.853485,939.202026,939.202026,295.853485,180,90,90,180,17.8666668,22,22,17.8666668,1275,1275,1275,1275,23.0885792,16.8740578,16.8740578,23.0885792,130,1020,1020,130,0,680.333313,680.333313,0,1790,1850,1850,1790,680.333313,0,0,680.333313,0,0,0,0,969.228699,317.522583,317.522583,969.228699 [f=0006084] [6084] Game End Stats Values: 13,3125,4555,4555,3125,195.030655,83.3991241,83.3991241,195.030655,0,0,0,0,0,0,0,0,296.403564,0,0,296.403564,302.93457,1791.61365,1791.61365,302.93457,180,90,90,180,17.4666672,23.2000008,23.2000008,17.4666672,1275,1275,1275,1275,19.338047,17.1363544,17.1363544,19.338047,0,1200,1200,0,0,1044.00012,1044.00012,0,1670,1990,1990,1670,1044.33337,0,0,1044.33337,0,0,0,0,1822.00134,382.042877,382.042877,1822.00134 [f=0006084] [6084] Game End Stats Values: 14,2165,4805,4805,2165,213.024292,114.941254,114.941254,213.024292,0,0,0,0,0,0,0,0,563.547363,0,0,563.547363,302.93457,2097.77515,2097.77515,302.93457,180,90,90,180,15.4666662,26.2666664,26.2666664,15.4666662,1275,1275,1275,1275,18.0095749,17.5028095,17.5028095,18.0095749,0,1380,1380,0,0,2006.00012,2006.00012,0,710,2060,2060,710,2006.33337,0,0,2006.33337,0,0,0,0,2200.82788,382.042877,382.042877,2200.82788 [f=0006084] [6084] Game End Stats Values: 15,90,4875,4875,90,219.671143,140.349106,140.349106,219.671143,0,0,0,0,0,0,0,0,693.394043,0,0,693.394043,302.93457,2183.15234,2183.15234,302.93457,0,90,90,0,12,28,28,12,0,1275,1275,0,16.2308502,18.5759811,18.5759811,16.2308502,0,1380,1380,0,0,2146,2146,0,90,2130,2130,90,4081.3335,0,0,4081.3335,0,0,0,0,2289.71069,382.042877,382.042877,2289.71069 [f=0006133] yea they do [f=0006327] Player Benny4537 left the game: normal quit [f=0006327] [6327] Event [undefined]: Benny4537 quit [f=0006356] [6356] Event [5576,56.8778992,952]: 1 finished unit Solar Collector [f=0006365] No clients connected, shutting down server [f=0006365] Server shutdown [f=0006448] [6448] Event [4980,57.218277,480]: 1 finished unit Kodachi [f=0006508] [6508] Event [5112,55.7373047,376]: 1 finished unit Caretaker [f=0006783] [6783] Event [5632,56.6375732,1056]: 1 finished unit Lotus [f=0006831] [6831] Event [4980,57.218277,480]: 1 finished unit Kodachi [f=0007094] [7094] Event [5824,55.6648254,992]: 1 finished unit Radar Tower [f=0007202] [7202] Event [4980,57.218277,480]: 1 finished unit Kodachi [f=0010747] Autoquit sending quit command. [f=0010747] [QuitAction] user exited to system [f=0010747] [SpringApp::Kill][1] fromRun=1 [f=0010747] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0010747] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010747] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010747] [ThreadPool::SetThreadCount][2] workers=0 [f=0010747] [SpringApp::Kill][2] [f=0010747] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0010747] [Game::KillLua][3] dtor=0 luaUI=0x60d391b0 [f=0010747] Start widgetHandler:Shutdown [f=0010747] Shutdown - SaveOrderList Complete [f=0010747] Writing last game win data [f=0010747] Shutdown - SaveConfigData Complete [f=0010747] Shutdown Widget - Chili Highlight [f=0010747] Shutdown Widget - Save/Load API [f=0010747] Shutdown Widget - Draw After Chili [f=0010747] Shutdown Widget - EPIC Menu [f=0010747] Shutdown Widget - Chili Minimap [f=0010747] Shutdown Widget - Chili Widget Selector [f=0010747] Shutdown Widget - Local Team Colors [f=0010747] Shutdown Widget - Display Keys 2 [f=0010747] Shutdown Widget - Save Game Menu [f=0010747] Shutdown Widget - HealthBars [f=0010747] Shutdown Widget - Noises [f=0010747] Shutdown Widget - Unit Icons [f=0010747] Shutdown Widget - Win Counter [f=0010747] Shutdown Widget - BuildETA [f=0010747] Shutdown Widget - SpringRTS Replay Stats [f=0010747] Shutdown Widget - Modular Comm Info [f=0010747] Shutdown Widget - CameraShake [f=0010747] Shutdown Widget - Chili Economy Panel Default [f=0010747] Shutdown Widget - Chili EndGame Window [f=0010747] Shutdown Widget - Chili Nuke Warning [f=0010747] Shutdown Widget - Chili Selections & CursorTip v2 [f=0010747] Shutdown Widget - Chili Spectator Panels [f=0010747] Shutdown Widget - Context Menu [f=0010747] Shutdown Widget - Darkening [f=0010747] Shutdown Widget - MetalFeatures (new) [f=0010747] Shutdown Widget - Defense Range Zero-K [f=0010747] Shutdown Widget - Grab Input [f=0010747] Input grabbing is disabled! [f=0010747] Shutdown Widget - Highlight Geos [f=0010747] Shutdown Widget - Local Widgets Config [f=0010747] Shutdown Widget - Mex Placement Handler [f=0010747] Shutdown Widget - MinimapEvents [f=0010747] Shutdown Widget - Missile Silo Range [f=0010747] Shutdown Widget - Point Tracker [f=0010747] Shutdown Widget - Showeco and Grid Drawer [f=0010747] Shutdown Widget - Stereo3D [f=0010747] Shutdown Widget - Music Player v2 [f=0010747] Shutdown Widget - Attack AoE [f=0010747] Shutdown Widget - UnitShapes [f=0010747] Shutdown Widget - Map Edge Extension [f=0010747] Shutdown Widget - Selection Send [f=0010747] Shutdown Widget - LupsManager [f=0010747] Shutdown Widget - Newton Firezone [f=0010747] Shutdown Widget - Chili Pro Console [f=0010747] Shutdown Widget - Lasso Terraform GUI [f=0010747] Shutdown Widget - Chili Framework [f=0010747] Shutdown Widget - Lups [f=0010747] Shutdown Widget - Custom Markers [f=0010747] Shutdown Widget - Chili Core Selector [f=0010747] Shutdown Widget - Select Keys [f=0010747] Shutdown Widget - Pause Screen [f=0010747] Shutdown Widget - Layout Handler [f=0010747] Shutdown Widget - Persistent Build Height [f=0010747] Shutdown Widget - Text To Speech Control [f=0010747] End widgetHandler:Shutdown [f=0010747] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={528317,74797254} {int,ext,rec}Allocs={20448213,0,0} {chunk,block}Bytes={74797254,0} [f=0010747] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0010747] [Game::KillLua][2] dtor=0 luaRules=0x523ab110 [f=0010747] Start gadgetHandler:Shutdown [f=0010747] Shutdown - StartSetup [f=0010747] Shutdown - UnitMorph [f=0010747] Shutdown - Carrier Drones [f=0010747] Shutdown - LupsNanoSpray [f=0010747] Shutdown - Missile Silo Controller [f=0010747] Shutdown - Modular Comm Info [f=0010747] Shutdown - Terrain Texture Handler [f=0010747] Shutdown - UnitCloakShield [f=0010747] Shutdown - Starlight Handler [f=0010747] End gadgetHandler:Shutdown [f=0010747] Start gadgetHandler:Shutdown [f=0010747] Shutdown - Save/Load [f=0010747] Shutdown - Teleport Throw [f=0010747] Shutdown - UnitMorph [f=0010747] Shutdown - Modular Comm Info [f=0010747] Shutdown - Retreat Command [f=0010747] Shutdown - Shockwaves [f=0010747] Shutdown - UnitCloakShield [f=0010747] Shutdown - Lups Cloak FX [f=0010747] Shutdown - Lups [f=0010747] Shutdown - Lups Shield [f=0010747] End gadgetHandler:Shutdown [f=0010747] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20448244,0,0} {chunk,block}Bytes={0,0} [f=0010747] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20448244,0,0} {chunk,block}Bytes={0,0} [f=0010747] [Game::KillLua][4] dtor=0 [f=0010747] [Game::~CGame][1] [f=0010747] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0010747] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0010747] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0010747] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0010747] [Game::KillLua][4] dtor=1 [f=0010747] [Game::KillMisc][1] [f=0010747] [Game::KillMisc][2] [f=0010747] [Game::KillMisc][3] [f=0010747] [Game::KillRendering][1] [f=0010747] [3DOParser::Kill] allocated 137 pieces [f=0010747] [S3OParser::Kill] allocated 2654 pieces [f=0010747] [AssParser::Kill] allocated 243 pieces [f=0010747] [Game::KillInterface][1] [f=0010747] [Game::KillInterface][2] [f=0010747] [Game::KillSimulation][1] [f=0010747] [Game::KillSimulation][2] [f=0010747] [CCollisionHandler] dis-/continuous tests: 0/5217 [f=0010747] [Game::KillSimulation][3] [f=0010747] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010747] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=3 [f=0010747] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010747] [~CPathCache(48x32)] cacheHits=207 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0010747] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010747] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010747] [LosHandler::Kill] raycast instance cache-{hits,misses}={477,3166}; shared=0%; cached=13% [f=0010747] [Game::KillSimulation][4] [f=0010747] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0010747] [Game::~CGame][2] [f=0010747] [Game::~CGame][3] [f=0010747] [SpringApp::Kill][3] [f=0010747] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 112712 bytes sent 90731 bytes recv'd [f=0010747] [SpringApp::Kill][4] font=0x45e45aa0 [f=0010747] [SpringApp::Kill][5] [f=0010747] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp (0x45f06e80) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp" numZipFiles=7796 sumInflSize=714914kb sumReadTime=7872ms file="bitmaps/loadpictures/forcefiremods.png" indx=503 inflSize=3744kb readTime=824ms file="objects3d/detriment.s3o" indx=5099 inflSize=514kb readTime=102ms file="objects3d/funnelweb.dae" indx=5147 inflSize=1500kb readTime=81ms file="luaui/widgets/chili_old/core.lua" indx=4186 inflSize=1kb readTime=76ms file="bitmaps/cc/bigexplo.tga" indx=407 inflSize=256kb readTime=73ms file="luaui/widgets/unit_showallcommands_2.lua" indx=4746 inflSize=10kb readTime=64ms file="units/chicken_digger_b.lua" indx=6665 inflSize=3kb readTime=62ms file="objects3d/dante.s3o" indx=5079 inflSize=112kb readTime=62ms file="unittextures/factorytank_1.png" indx=7145 inflSize=4103kb readTime=54ms file="luaui/widgets/gui_chili_space_waster.lua" indx=4608 inflSize=1kb readTime=46ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp] 59659682 bytes cached in 2884 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=3 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/AlienDesert.sd7 (0x45fe3c30) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45fda820) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45f161f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f433c08bf10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]