[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.I6HEJUj2eo/springsettings.973252.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-11-amd64 #1 SMP Debian 4.19.146-1 (2020-09-17) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f88a801d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 9151 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/973252/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 1070ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45997b60] using map "Vantage v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45997b60] using game "Zero-K v1.8.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 310ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1454ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1754ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 95ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 707ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 119ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 139ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 541ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 79ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Yogzototh was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/973252/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 121 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=53080e96 [f=-000001] [Path] [PathEstimator::ReadFile] hash=53080e96 file="cache/104dev-maintenance/paths/Vantage v1.2.pe-53080e96.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=53080ea6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=53080ea6 file="cache/104dev-maintenance/paths/Vantage v1.2.pe2-53080ea6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1850ms, checksum fc9d2293)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11610,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/973252/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e3f2f3b6d9b0fd2f99becc1a7fcd46c194ac81952b8115ac4be4486450f270fd629873072c914c858c14d0c82eba7cc99d7987f201fae1eebdbb2c2ca3f41199]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aa2edd5bfc694561f843658b35884ac0bec86ee29cf3eba1c7aa09aa51b53d8e8d957b6e0c5d8c0c21a4b08ff6aa9da84388d99fc94d7e2cdbd4a28e85a52e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53753d90,0x66a28ff0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 96d4895f02ea34abae5334993618ac38 [f=-000001] Connection attempt from Benny4537 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Godde [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e3f2f3b6d9b0fd2f99becc1a7fcd46c194ac81952b8115ac4be4486450f270fd629873072c914c858c14d0c82eba7cc99d7987f201fae1eebdbb2c2ca3f41199]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aa2edd5bfc694561f843658b35884ac0bec86ee29cf3eba1c7aa09aa51b53d8e8d957b6e0c5d8c0c21a4b08ff6aa9da84388d99fc94d7e2cdbd4a28e85a52e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[Game::Load][lua{Rules,Gaia}={0000000061f36040,0000000060997f20}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e3f2f3b6d9b0fd2f99becc1a7fcd46c194ac81952b8115ac4be4486450f270fd629873072c914c858c14d0c82eba7cc99d7987f201fae1eebdbb2c2ca3f41199]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aa2edd5bfc694561f843658b35884ac0bec86ee29cf3eba1c7aa09aa51b53d8e8d957b6e0c5d8c0c21a4b08ff6aa9da84388d99fc94d7e2cdbd4a28e85a52e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[Game::Load][lua{Rules,Gaia}={00000000cfcf2ec0,00000000f02ea200}]" [f=-000001] Allies: I choose: Recon! [f=-000001] Allies: I choose: Engineer! [f=-000001] Oh God [f=-000001] XD [f=-000001] hi [f=-000001] What's up [f=-000001] I'm good [f=-000001] and you? [f=-000001] pretty good [f=-000001] ready to have some fun? [f=-000001] yes! [f=-000001] Let's do it! [f=-000001] gl [f=-000001] hf [f=-000001] u2! [f=-000001] [0] Event [737,191.178711,3726]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5260,191.227661,2585]: 1 finished unit Recon Commander [f=0000000] [0] Godde, team: 0, elo:3209 [f=0000000] [0] Benny4537, team: 1, elo:2856 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [5136,191.195313,2552]: 1 finished unit Cloakbot Factory [f=0000006] [6] Event [936,187.889404,3816]: 0 finished unit Spider Factory [f=0000240] [240] Event [664,184.0625,3944]: 0 finished unit Metal Extractor [f=0000353] [353] Event [5320,188.445313,2680]: 1 finished unit Metal Extractor [f=0000480] [480] Event [568,189.197266,3704]: 0 finished unit Metal Extractor [f=0000492] [492] Event [5126.3999,190.432617,2552]: 1 finished unit Conjurer [f=0000564] [564] Event [972,187.461334,3816]: 0 finished unit Weaver [f=0000582] [582] Event [856,188.445313,3848]: 0 finished unit Wind/Tidal Generator [f=0000648] [648] Event [972,187.461334,3816]: 0 finished unit Flea [f=0000672] [672] Event [856,188.488281,3800]: 0 finished unit Wind/Tidal Generator [f=0000691] [691] Event [5126.3999,190.432617,2552]: 1 finished unit Glaive [f=0000777] [777] Event [856,188.080078,3752]: 0 finished unit Wind/Tidal Generator [f=0000793] [793] Event [972,187.461334,3816]: 0 finished unit Flea [f=0000863] [863] Event [5576,193.794922,2440]: 1 finished unit Metal Extractor [f=0000904] [904] Event [5126.3999,190.432617,2552]: 1 finished unit Glaive [f=0001050] [1050] Event [824,185.491211,3464]: 0 finished unit Metal Extractor [f=0001118] [1118] Event [5126.3999,190.432617,2552]: 1 finished unit Glaive [f=0001168] [1168] Event [856,186.833984,3704]: 0 finished unit Wind/Tidal Generator [f=0001273] [1273] Event [5464,193.483398,2488]: 1 finished unit Solar Collector [f=0001309] [1309] Event [744,187.671875,3848]: 0 finished unit Wind/Tidal Generator [f=0001429] [1429] Event [744,189.680664,3800]: 0 finished unit Wind/Tidal Generator [f=0001528] [1528] Event [5480,184.674805,2200]: 1 finished unit Metal Extractor [f=0001576] [1576] Event [744,191.141602,3752]: 0 finished unit Wind/Tidal Generator [f=0001687] [1687] Event [5126.3999,190.432617,2552]: 1 finished unit Glaive [f=0001783] [1783] Event [4835.29688,191.157318,2089.20215]: 0 lost unit Flea [f=0001807] [1807] Event [1872,100.176758,4576]: 0 finished unit Lotus [f=0001828] [1828] Event [5352,193.78418,2552]: 1 finished unit Solar Collector [f=0002011] [2011] Event [1752,120.586914,4552]: 0 finished unit Metal Extractor [f=0002424] [2424] Event [5528,189.250977,2312]: 1 finished unit Solar Collector [f=0002431] [2431] Event [4284.63232,182.504868,3262.90674]: 0 lost unit Flea [f=0002481] [2481] Event [1976,92.2919922,4600]: 0 finished unit Metal Extractor [f=0002488] [2488] Event [972,187.461334,3816]: 0 finished unit Venom [f=0002652] [2652] Event [5344,189.680664,2320]: 1 finished unit Lotus [f=0002878] [2878] Event [5126.3999,190.432617,2552]: 1 finished unit Reaver [f=0002879] [2879] Event [1936,94.8056641,4576]: 0 finished unit Lotus [f=0002890] [2890] Event [1768,185.179688,3144]: 0 finished unit Metal Extractor [f=0003123] [3123] Event [2008,187.306641,3112]: 0 finished unit Metal Extractor [f=0003180] [3180] Event [5126.3999,190.432617,2552]: 1 finished unit Sling [f=0003339] [3339] Event [5368,182.945313,2136]: 1 finished unit Solar Collector [f=0003360] [3360] Event [1952,188.176758,3120]: 0 finished unit Lotus [f=0003387] [3387] Event [2288,337.708008,4944]: 0 finished unit Radar Tower [f=0003506] [3506] Event [5126.3999,190.432617,2552]: 1 finished unit Sling [f=0003628] [3628] Event [972,187.461334,3816]: 0 finished unit Weaver [f=0003695] [3695] Event [744,191.141602,3752]: 0 lost unit Wind/Tidal Generator [f=0003706] [3706] Event [972,187.461334,3816]: 0 finished unit Flea [f=0003743] [3743] Event [744,187.902405,3800]: 0 lost unit Wind/Tidal Generator [f=0003752] [3752] Event [2192,182.741211,2736]: 0 finished unit Radar Tower [f=0003795] [3795] Event [972,187.461334,3816]: 0 finished unit Flea [f=0003836] [3836] Event [5126.3999,190.432617,2552]: 1 finished unit Sling [f=0003857] [3857] Event [5208,183.203125,2056]: 1 finished unit Solar Collector [f=0003896] [3896] Event [972,187.461334,3816]: 0 finished unit Flea [f=0003982] [3982] Event [4376,187.188477,3000]: 1 finished unit Metal Extractor [f=0003986] [3986] Event [972,187.461334,3816]: 0 finished unit Flea [f=0004019] [4019] Event [873.671204,183.318878,3595.28906]: 1 lost unit Glaive [f=0004065] [4065] Event [972,187.461334,3816]: 0 finished unit Flea [f=0004081] [4081] Event [2224,223.325195,5264]: 0 finished unit Lotus [f=0004092] [4092] Event [776,187.822266,3608]: 0 finished unit Wind/Tidal Generator [f=0004302] [4302] Event [680,191.098633,3608]: 0 finished unit Wind/Tidal Generator [f=0004388] [4388] Event [5126.3999,190.432617,2552]: 1 finished unit Glaive [f=0004452] [4452] Event [680,191.658142,3704]: 0 finished unit Wind/Tidal Generator [f=0004456] [4456] Event [2224,185.373047,2608]: 0 finished unit Lotus [f=0004462] [4462] Event [4152,188.445313,3032]: 1 finished unit Metal Extractor [f=0004471] [4471] Event [2104,224.367188,5272]: 0 finished unit Metal Extractor [f=0004536] [4536] Event [972,187.461334,3816]: 0 finished unit Flea [f=0004620] [4620] Event [972,187.461334,3816]: 0 finished unit Flea [f=0004662] [4662] Event [776,189.722839,3704]: 0 finished unit Wind/Tidal Generator [f=0004710] [4710] Event [972,187.461334,3816]: 0 finished unit Flea [f=0004800] [4800] Event [972,187.461334,3816]: 0 finished unit Flea [f=0004870] [4870] Event [776,185.934479,3800]: 0 finished unit Wind/Tidal Generator [f=0004890] [4890] Event [972,187.461334,3816]: 0 finished unit Flea [f=0004892] [4892] Event [5032,187.048828,1976]: 1 finished unit Solar Collector [f=0004921] [4921] Event [2376,227.12793,5368]: 0 finished unit Metal Extractor [f=0004980] [4980] Event [972,187.461334,3816]: 0 finished unit Flea [f=0005050] [5050] Event [680,188.312317,3800]: 0 finished unit Wind/Tidal Generator [f=0005068] [5068] Event [5126.3999,190.432617,2552]: 1 finished unit Reaver [f=0005070] [5070] Event [972,187.461334,3816]: 0 finished unit Flea [f=0005100] [5100] Event [2192,182.741211,2736]: 0 lost unit Radar Tower [f=0005130] [5130] Event [2352,179.292969,2256]: 0 finished unit Lotus [f=0005160] [5160] Event [972,187.461334,3816]: 0 finished unit Flea [f=0005250] [5250] Event [972,187.461334,3816]: 0 finished unit Flea [f=0005290] [5290] Event [5126.3999,190.432617,2552]: 1 finished unit Glaive [f=0005315] [5315] Event [2272,177.799805,2352]: 0 finished unit Radar Tower [f=0005346] [5346] Event [4256,180.141602,3104]: 1 finished unit Lotus [f=0005354] [5354] Event [972,187.461334,3816]: 0 finished unit Flea [f=0005431] [5431] Event [4872,188.466797,1896]: 1 finished unit Solar Collector [f=0005442] [5442] Event [972,187.461334,3816]: 0 finished unit Flea [f=0005500] [5500] Event [5126.3999,190.432617,2552]: 1 finished unit Glaive [f=0005532] [5532] Event [972,187.461334,3816]: 0 finished unit Flea [f=0005582] [5582] Event [2158.66504,171.944672,2863.72852]: 0 lost unit Flea [f=0005622] [5622] Event [972,187.461334,3816]: 0 finished unit Flea [f=0005631] [5631] Event [2224,185.373047,2608]: 0 lost unit Lotus [f=0005712] [5712] Event [972,187.461334,3816]: 0 finished unit Flea [f=0005803] [5803] Event [972,187.461334,3816]: 0 finished unit Flea [f=0005817] [5817] Event [2364.04419,127.28093,3185.26294]: 0 lost unit Flea [f=0005855] [5855] Event [2849.51514,32.6705284,3263.44946]: 0 lost unit Flea [f=0005864] [5864] Event [2806.70337,49.3761215,3444.30542]: 0 lost unit Flea [f=0005873] [5873] Event [2433.11523,93.3889008,3127.67871]: 0 lost unit Flea [f=0005893] [5893] Event [972,187.461334,3816]: 0 finished unit Flea [f=0005897] [5897] Event [2413.65576,131.011398,3246.46313]: 0 lost unit Flea [f=0005898] [5898] Event [2765.52661,50.7027435,3369.41406]: 0 lost unit Flea [f=0005927] [5927] Event [2795.50049,39.9126549,3244.61865]: 0 lost unit Flea [f=0005967] [5967] Event [2717.08081,84.0033722,3532.74829]: 0 lost unit Flea [f=0005970] [5970] Event [972,187.461334,3816]: 0 finished unit Flea [f=0005977] [5977] Event [2716.97998,67.5147552,3410.16724]: 1 lost unit Sling [f=0005978] [5978] Event [4712,178.992188,1800]: 1 finished unit Solar Collector [f=0005994] [5994] Event [2420.09351,232.315628,3531.84985]: 0 lost unit Flea [f=0006000] [6000] Event [2758.83228,75.9701996,3556.49268]: 0 lost unit Flea [f=0006015] [6015] Event [2803.14551,62.3476143,3541.24365]: 0 lost unit Flea [f=0006016] [6016] Event [2774.51758,56.7924957,3440.85571]: 0 lost unit Flea [f=0006016] [6016] Event [2792.23853,56.0453186,3470.12866]: 0 lost unit Flea [f=0006018] [6018] Event [2733.24658,76.5001144,3507.60132]: 1 lost unit Sling [f=0006023] [6023] Event [2781.96606,55.5556374,3446.03247]: 0 lost unit Flea [f=0006024] [6024] Event [2802.37598,53.3016586,3468.59253]: 0 lost unit Flea [f=0006038] [6038] Event [2176,188.350281,2688]: 0 finished unit Lotus [f=0006045] [6045] Event [2756.51782,88.8324127,3690.23511]: 0 lost unit Flea [f=0006050] [6050] Event [2754.25073,90.406868,3743.24512]: 0 lost unit Flea [f=0006060] [6060] Event [972,187.461334,3816]: 0 finished unit Flea [f=0006150] [6150] Event [972,187.461334,3816]: 0 finished unit Flea [f=0006240] [6240] Event [972,187.461334,3816]: 0 finished unit Flea [f=0006321] [6321] Event [904,189.433594,3944]: 0 finished unit Spider Plate [f=0006330] [6330] Event [972,187.461334,3816]: 0 finished unit Flea [f=0006370] [6370] Event [5126.3999,190.432617,2552]: 1 finished unit Glaive [f=0006420] [6420] Event [972,187.461334,3816]: 0 finished unit Flea [f=0006510] [6510] Event [972,187.461334,3816]: 0 finished unit Flea [f=0006582] [6582] Event [5126.3999,190.432617,2552]: 1 finished unit Glaive [f=0006600] [6600] Event [972,187.461334,3816]: 0 finished unit Flea [f=0006615] [6615] Event [4656,151.223633,1664]: 1 finished unit Lotus [f=0006690] [6690] Event [972,187.461334,3816]: 0 finished unit Flea [f=0006736] [6736] Event [2608,221.423828,5312]: 0 finished unit Lotus [f=0006780] [6780] Event [972,187.461334,3816]: 0 finished unit Flea [f=0006870] [6870] Event [972,187.461334,3816]: 0 finished unit Flea [f=0006960] [6960] Event [972,187.461334,3816]: 0 finished unit Flea [f=0007050] [7050] Event [972,187.461334,3816]: 0 finished unit Flea [f=0007054] [7054] Event [792,185.469727,3928]: 0 finished unit Caretaker [f=0007104] [7104] Event [4568,144.53125,1672]: 1 finished unit Solar Collector [f=0007135] [7135] Event [934,189.433594,3944]: 0 finished unit Venom [f=0007138] [7138] Event [972,187.461334,3816]: 0 finished unit Flea [f=0007223] [7223] Event [3331.38354,42.1984863,3006.12451]: 1 finished unit Recon Commander [f=0007229] [7229] Event [972,187.461334,3816]: 0 finished unit Flea [f=0007232] [7232] Event [3232,31.1367188,2928]: 1 finished unit Picket [f=0007317] [7317] Event [972,187.461334,3816]: 0 finished unit Flea [f=0007408] [7408] Event [972,187.461334,3816]: 0 finished unit Flea [f=0007421] [7421] Event [4331.23877,109.987335,1542.8031]: 0 lost unit Flea [f=0007435] [7435] Event [4271.72607,102.661987,1494.89807]: 0 lost unit Flea [f=0007497] [7497] Event [5126.3999,190.432617,2552]: 1 finished unit Reaver [f=0007498] [7498] Event [972,187.461334,3816]: 0 finished unit Flea [f=0007516] [7516] Event [2928,219.082031,5392]: 0 finished unit Lotus [f=0007525] [7525] Event [934,189.433594,3944]: 0 finished unit Redback [f=0007560] [7560] Event [1800,183.933594,1368]: 0 finished unit Metal Extractor [f=0007563] [7563] Event [972,187.461334,3816]: 0 finished unit Flea [f=0007612] [7612] Event [4488,133.821289,1624]: 1 finished unit Solar Collector [f=0007650] [7650] Event [972,187.461334,3816]: 0 finished unit Flea [f=0007740] [7740] Event [972,187.461334,3816]: 0 finished unit Flea [f=0007830] [7830] Event [972,187.461334,3816]: 0 finished unit Flea [f=0007860] [7860] Event [5126.3999,190.432617,2552]: 1 finished unit Conjurer [f=0007905] [7905] Event [2192,192.119141,1328]: 0 finished unit Lotus [f=0007915] [7915] Event [934,189.433594,3944]: 0 finished unit Redback [f=0007920] [7920] Event [972,187.461334,3816]: 0 finished unit Flea [f=0007941] [7941] Event [2896,58.7119141,2512]: 1 finished unit Picket [f=0007990] [7990] Event [1972.86353,200.252441,3371.75537]: 1 lost unit Reaver [f=0008000] [8000] Event [904,191.206055,4984]: 0 finished unit Metal Extractor [f=0008010] [8010] Event [972,187.461334,3816]: 0 finished unit Flea [f=0008136] [8136] Event [972,187.461334,3816]: 0 finished unit Flea [f=0008219] [8219] Event [4392,120.361328,1592]: 1 finished unit Metal Extractor [f=0008228] [8228] Event [904,191.657227,4904]: 0 finished unit Wind/Tidal Generator [f=0008264] [8264] Event [972,187.461334,3816]: 0 finished unit Flea [f=0008363] [8363] Event [2120.66187,202.680801,938.001709]: 1 lost unit Glaive [f=0008385] [8385] Event [972,187.461334,3816]: 0 finished unit Flea [f=0008391] [8391] Event [2352,179.292969,2256]: 0 lost unit Lotus [f=0008408] [8408] Event [2272,177.836884,2352]: 0 lost unit Radar Tower [f=0008509] [8509] Event [972,187.461334,3816]: 0 finished unit Flea [f=0008509] [8509] Event [934,189.433594,3944]: 0 finished unit Redback [f=0008511] [8511] Event [888,190.808594,4808]: 0 finished unit Wind/Tidal Generator [f=0008611] [8611] Event [972,187.461334,3816]: 0 finished unit Flea [f=0008662] [8662] Event [3528,98.296875,5576]: 0 lost unit Metal Extractor [f=0008740] [8740] Event [2448,176.655243,2176]: 1 finished unit Lotus [f=0008750] [8750] Event [872,190.174805,4712]: 0 finished unit Wind/Tidal Generator [f=0008794] [8794] Event [5126.3999,190.432617,2552]: 1 finished unit Glaive [f=0008835] [8835] Event [2400,188.348633,1040]: 0 finished unit Lotus [f=0008894] [8894] Event [4168,92.2705078,1544]: 1 finished unit Metal Extractor [f=0008956] [8956] Event [5508.49463,184.85936,2013.31226]: 0 lost unit Flea [f=0008972] [8972] Event [5552.72217,184.315689,2068.10986]: 0 lost unit Flea [f=0008989] [8989] Event [856,189.745117,4616]: 0 finished unit Wind/Tidal Generator [f=0008999] [8999] Event [5126.3999,190.432617,2552]: 1 finished unit Glaive [f=0009001] [9001] Event [5663.43994,182.780426,2080.5144]: 0 lost unit Flea [f=0009006] [9006] Event [5631.69141,186.073318,2144.01343]: 0 lost unit Flea [f=0009022] [9022] Event [3184,161.901367,5344]: 0 finished unit Lotus [f=0009033] [9033] Event [5612.45508,186.880295,2173.94238]: 0 lost unit Flea [f=0009039] [9039] Event [972,187.461334,3816]: 0 finished unit Flea [f=0009065] [9065] Event [5678.08447,188.05545,2240.78125]: 0 lost unit Flea [f=0009146] [9146] Event [5288,191.141602,2360]: 1 finished unit Caretaker [f=0009168] [9168] Event [2464,185.448242,2112]: 1 finished unit Picket [f=0009185] [9185] Event [972,187.461334,3816]: 0 finished unit Flea [f=0009194] [9194] Event [5126.3999,190.432617,2552]: 1 finished unit Glaive [f=0009230] [9230] Event [840,190.991211,4520]: 0 finished unit Wind/Tidal Generator [f=0009379] [9379] Event [5280,191.227539,2480]: 1 finished unit Lotus [f=0009387] [9387] Event [5126.3999,190.432617,2552]: 1 finished unit Glaive [f=0009402] [9402] Event [4280,101.326172,1560]: 1 finished unit Solar Collector [f=0009415] [9415] Event [5644.41943,193.726685,2468.71582]: 0 lost unit Flea [f=0009437] [9437] Event [2704,149.78418,944]: 0 finished unit Lotus [f=0009473] [9473] Event [824,188.466797,4424]: 0 finished unit Wind/Tidal Generator [f=0009505] [9505] Event [2176,188.350281,2688]: 0 lost unit Lotus [f=0009575] [9575] Event [972,187.461334,3816]: 0 finished unit Flea [f=0009597] [9597] Event [5126.3999,190.432617,2552]: 1 finished unit Glaive [f=0009618] [9618] Event [3536,118.707031,5472]: 0 finished unit Lotus [f=0009638] [9638] Event [2160,188.724609,2016]: 1 finished unit Lotus [f=0009710] [9710] Event [808,184.900391,4328]: 0 finished unit Wind/Tidal Generator [f=0009758] [9758] Event [972,187.461334,3816]: 0 finished unit Flea [f=0009764] [9764] Event [934,189.433594,3944]: 0 finished unit Widow [f=0009820] [9820] Event [972,187.461334,3816]: 0 finished unit Flea [f=0009957] [9957] Event [792,184.814453,4232]: 0 finished unit Wind/Tidal Generator [f=0009982] [9982] Event [3528,98.296875,5576]: 0 finished unit Metal Extractor [f=0010011] [10011] Event [2896,150.299805,864]: 0 finished unit Lotus [f=0010019] [10019] Event [4272,306.061523,1312]: 1 finished unit Lotus [f=0010095] [10095] Event [972,187.461334,3816]: 0 finished unit Flea [f=0010190] [10190] Event [776,185.319336,4136]: 0 finished unit Wind/Tidal Generator [f=0010216] [10216] Event [2192,192.119141,1328]: 0 lost unit Lotus [f=0010222] [10222] Event [972,187.461334,3816]: 0 finished unit Flea [f=0010227] [10227] Event [2188.66504,189.08046,917.274719]: 1 lost unit Glaive [f=0010303] [10303] Event [2286.16382,189.620209,980.661987]: 1 lost unit Glaive [f=0010324] [10324] Event [972,187.461334,3816]: 0 finished unit Flea [f=0010342] [10342] Event [2320,183.90976,1312]: 1 lost unit Lotus [f=0010360] [10360] Event [2400,188.348633,1040]: 0 lost unit Lotus [f=0010425] [10425] Event [2008,187.306641,3112]: 0 lost unit Metal Extractor [f=0010429] [10429] Event [760,183.192383,4040]: 0 finished unit Wind/Tidal Generator [f=0010451] [10451] Event [4072,57.9277344,5848]: 0 lost unit Metal Extractor [f=0010458] [10458] Event [972,187.461334,3816]: 0 finished unit Flea [f=0010508] [10508] Event [934,189.433594,3944]: 0 finished unit Redback [f=0010536] [10536] Event [972,187.461334,3816]: 0 finished unit Flea [f=0010582] [10582] Event [4084.28638,57.1615753,5687.16895]: 0 lost unit Weaver [f=0010608] [10608] Event [744,183.428711,3944]: 0 finished unit Wind/Tidal Generator [f=0010626] [10626] Event [972,187.461334,3816]: 0 finished unit Flea [f=0010684] [10684] Event [2247.85083,188.367386,1119.71753]: 1 lost unit Glaive [f=0010699] [10699] Event [2115.198,169.208771,804.607483]: 1 lost unit Reaver [f=0010724] [10724] Event [972,187.461334,3816]: 0 finished unit Flea [f=0010951] [10951] Event [972,187.461334,3816]: 0 finished unit Flea [f=0010983] [10983] Event [3052.38086,181.908401,888.496948]: 1 lost unit Glaive [f=0011025] [11025] Event [2224,189.818909,1264]: 0 finished unit Lotus [f=0011038] [11038] Event [2991.2627,164.486832,933.180969]: 1 lost unit Glaive [f=0011084] [11084] Event [2896,150.299805,864]: 0 lost unit Lotus [f=0011148] [11148] Event [2801.61475,141.516663,994.823425]: 1 lost unit Glaive [f=0011204] [11204] Event [2830.25195,139.9133,984.743958]: 1 lost unit Glaive [f=0011219] [11219] Event [1752.19971,239.365479,2170.64429]: 0 lost unit Flea [f=0011223] [11223] Event [972,187.461334,3816]: 0 finished unit Flea [f=0011246] [11246] Event [1735.68311,288.550903,2115.11279]: 0 lost unit Flea [f=0011248] [11248] Event [2923.81274,123.426018,317.164124]: 1 lost unit Recon Commander [f=0011251] [11251] Event [2704,149.78418,944]: 0 lost unit Lotus [f=0011265] [11265] Event [2080,191.380798,1296]: 0 finished unit Lotus [f=0011345] [11345] Event [934,189.433594,3944]: 0 finished unit Redback [f=0011346] gg [f=0011363] [11363] Event [972,187.461334,3816]: 0 finished unit Flea [f=0011397] [11397] Event [undefined]: Benny4537 resigned [f=0011397] game_message: Benny4537 has been destroyed! [f=0011397] game_message: Godde wins! [f=0011397] Submitting stats [f=0011397] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011397] Part| Total Time|Time of the last 0.5s [f=0011397] Draw 18646.44ms 28.00% [f=0011397] Lua::Callins::Synced 8312.54ms 9.80% [f=0011397] Lua::Callins::Unsynced 22985.55ms 30.60% [f=0011397] Lua::CollectGarbage::Synced 2095.87ms 0.10% [f=0011397] Lua::CollectGarbage::Unsynced 1201.60ms 0.90% [f=0011397] Misc::Profiler::AddTime 92.65ms 0.10% [f=0011397] Sim 42591.59ms 54.20% [f=0011397] [11397] Received game_message: Benny4537 has been destroyed! [f=0011397] [11397] Received game_message: Godde wins! [f=0011398] [11398] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011398] [11398] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011398] [11398] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011398] [11398] Game End Stats Values: 2,2165,2165,2165,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.86666679,6.4000001,5.86666679,6.4000001,0,0,0,0,0,0,0,0,890,890,890,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011398] [11398] Game End Stats Values: 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[f=0011416] [11416] Event [4329.21045,56.8020668,5770.07227]: 1 lost unit Glaive [f=0011432] [11432] Event [2953.18945,157.077927,934.108093]: 1 lost unit Reaver [f=0011522] [11522] Event [972,187.461334,3816]: 0 finished unit Flea [f=0011620] Spectator Benny4537 left the game: normal quit [f=0011620] [11620] Event [undefined]: Benny4537 quit [f=0011626] Player Godde left the game: normal quit [f=0011626] [11626] Event [undefined]: Godde quit [f=0011632] No clients connected, shutting down server [f=0011632] Server shutdown [f=0011666] [11666] Event [2224,189.723633,1056]: 0 finished unit Lotus [f=0011721] [11721] Event [972,187.461334,3816]: 0 finished unit Flea [f=0011817] [11817] Event [972,187.461334,3816]: 0 finished unit Flea [f=0011890] [11890] Event [934,189.433594,3944]: 0 finished unit Venom [f=0011904] [11904] Event [972,187.461334,3816]: 0 finished unit Flea [f=0011985] [11985] Event [972,187.461334,3816]: 0 finished unit Flea [f=0012075] [12075] Event [972,187.461334,3816]: 0 finished unit Flea [f=0012165] [12165] Event [972,187.461334,3816]: 0 finished unit Flea [f=0012255] [12255] Event [972,187.461334,3816]: 0 finished unit Flea [f=0012270] [12270] Event [934,189.433594,3944]: 0 finished unit Redback [f=0012299] [12299] Event [2057.79102,188.46347,1179.73132]: 0 finished unit Engineer Commander [f=0012299] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0012299] [12299] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0012309] [12309] Event [972,187.461334,3816]: 0 finished unit Flea [f=0012402] [12402] Event [972,187.461334,3816]: 0 finished unit Flea [f=0012493] [12493] Event [972,187.461334,3816]: 0 finished unit Flea [f=0012528] Autoquit sending quit command. [f=0012528] [QuitAction] user exited to system [f=0012528] [SpringApp::Kill][1] fromRun=1 [f=0012528] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012528] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012528] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012528] [ThreadPool::SetThreadCount][2] workers=0 [f=0012528] [SpringApp::Kill][2] [f=0012528] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012528] [Game::KillLua][3] dtor=0 luaUI=0x65a5f300 [f=0012528] Start widgetHandler:Shutdown [f=0012528] Shutdown - SaveOrderList Complete [f=0012528] Writing last game win data [f=0012528] Shutdown - SaveConfigData Complete [f=0012528] Shutdown Widget - Save/Load API [f=0012528] Shutdown Widget - Chili Highlight [f=0012528] Shutdown Widget - Draw After Chili [f=0012528] Shutdown Widget - EPIC Menu [f=0012528] Shutdown Widget - Chili Widget Selector [f=0012528] Shutdown Widget - Chili Minimap [f=0012528] Shutdown Widget - Local Team Colors [f=0012528] Shutdown Widget - Display Keys 2 [f=0012528] Shutdown Widget - Save Game Menu [f=0012528] Shutdown Widget - Unit Icons [f=0012528] Shutdown Widget - Noises [f=0012528] Shutdown Widget - HealthBars [f=0012528] Shutdown Widget - Win Counter [f=0012528] Shutdown Widget - SpringRTS Replay Stats [f=0012528] Shutdown Widget - BuildETA [f=0012528] Shutdown Widget - Modular Comm Info [f=0012528] Shutdown Widget - Music Player v2 [f=0012528] Shutdown Widget - Stereo3D [f=0012528] Shutdown Widget - Showeco and Grid Drawer [f=0012528] Shutdown Widget - Point Tracker [f=0012528] Shutdown Widget - Missile Silo Range [f=0012528] Shutdown Widget - MinimapEvents [f=0012528] Shutdown Widget - Mex Placement Handler [f=0012528] Shutdown Widget - Local Widgets Config [f=0012528] Shutdown Widget - Highlight Geos [f=0012528] Shutdown Widget - Grab Input [f=0012528] Input grabbing is disabled! [f=0012528] Shutdown Widget - Defense Range Zero-K [f=0012528] Shutdown Widget - MetalFeatures (new) [f=0012528] Shutdown Widget - Darkening [f=0012528] Shutdown Widget - Context Menu [f=0012528] Shutdown Widget - Chili Spectator Panels [f=0012528] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012528] Shutdown Widget - Chili Nuke Warning [f=0012528] Shutdown Widget - Chili EndGame Window [f=0012528] Shutdown Widget - Chili Economy Panel Default [f=0012528] Shutdown Widget - CameraShake [f=0012528] Shutdown Widget - Attack AoE [f=0012528] Shutdown Widget - Map Edge Extension [f=0012528] Shutdown Widget - Selection Send [f=0012528] Shutdown Widget - LupsManager [f=0012528] Shutdown Widget - Newton Firezone [f=0012528] Shutdown Widget - Chili Pro Console [f=0012528] Shutdown Widget - Lasso Terraform GUI [f=0012528] Shutdown Widget - Lups [f=0012528] Shutdown Widget - Chili Framework [f=0012528] Shutdown Widget - Chili Core Selector [f=0012528] Shutdown Widget - Custom Markers [f=0012528] Shutdown Widget - Select Keys [f=0012528] Shutdown Widget - Pause Screen [f=0012528] Shutdown Widget - Text To Speech Control [f=0012528] Shutdown Widget - Persistent Build Height [f=0012528] Shutdown Widget - Layout Handler [f=0012528] End widgetHandler:Shutdown [f=0012528] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={579431,71610006} {int,ext,rec}Allocs={24978611,0,0} {chunk,block}Bytes={71610006,0} [f=0012528] [Game::KillLua][1] dtor=0 luaGaia=0x66a28ff0 [f=0012528] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={397377,60219301} {int,ext,rec}Allocs={24978612,0,0} {chunk,block}Bytes={60219301,0} [f=0012528] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={397377,60219301} {int,ext,rec}Allocs={24978612,0,0} {chunk,block}Bytes={60219301,0} [f=0012528] [Game::KillLua][2] dtor=0 luaRules=0x53753d90 [f=0012528] Start gadgetHandler:Shutdown [f=0012528] Shutdown - StartSetup [f=0012528] Shutdown - UnitMorph [f=0012528] Shutdown - Carrier Drones [f=0012528] Shutdown - LupsNanoSpray [f=0012528] Shutdown - Missile Silo Controller [f=0012528] Shutdown - Modular Comm Info [f=0012528] Shutdown - Terrain Texture Handler [f=0012528] Shutdown - UnitCloakShield [f=0012528] Shutdown - Starlight Handler [f=0012528] End gadgetHandler:Shutdown [f=0012528] Start gadgetHandler:Shutdown [f=0012528] Shutdown - Save/Load [f=0012528] Shutdown - Teleport Throw [f=0012528] Shutdown - UnitMorph [f=0012528] Shutdown - Modular Comm Info [f=0012528] Shutdown - Retreat Command [f=0012528] Shutdown - Shockwaves [f=0012528] Shutdown - UnitCloakShield [f=0012528] Shutdown - Lups Cloak FX [f=0012528] Shutdown - Lups [f=0012528] Shutdown - Lups Shield [f=0012528] End gadgetHandler:Shutdown [f=0012528] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24978926,0,0} {chunk,block}Bytes={0,0} [f=0012528] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24978926,0,0} {chunk,block}Bytes={0,0} [f=0012528] [Game::KillLua][4] dtor=0 [f=0012528] [Game::~CGame][1] [f=0012528] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012528] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012528] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012528] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012528] [Game::KillLua][4] dtor=1 [f=0012528] [Game::KillMisc][1] [f=0012528] [Game::KillMisc][2] [f=0012528] [Game::KillMisc][3] [f=0012528] [Game::KillRendering][1] [f=0012528] [3DOParser::Kill] allocated 137 pieces [f=0012528] [S3OParser::Kill] allocated 2719 pieces [f=0012528] [AssParser::Kill] allocated 222 pieces [f=0012528] [Game::KillInterface][1] [f=0012528] [Game::KillInterface][2] [f=0012528] [Game::KillSimulation][1] [f=0012528] [Game::KillSimulation][2] [f=0012528] [CCollisionHandler] dis-/continuous tests: 0/712755 [f=0012528] [Game::KillSimulation][3] [f=0012528] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012528] [~CPathCache(24x24)] cacheHits=19 hitPercentage=20% numHashColls=0 maxCacheSize=10 [f=0012528] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012528] [~CPathCache(48x48)] cacheHits=26 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012528] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012528] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012528] [LosHandler::Kill] raycast instance cache-{hits,misses}={7303,15792}; shared=6%; cached=25% [f=0012528] [Game::KillSimulation][4] [f=0012528] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0012528] [Game::~CGame][2] [f=0012528] [Game::~CGame][3] [f=0012528] [SpringApp::Kill][3] [f=0012528] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 134269 bytes sent 154240 bytes recv'd [f=0012528] [SpringApp::Kill][4] font=0x458cfaa0 [f=0012528] [SpringApp::Kill][5] [f=0012528] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp (0x459405f0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp" numZipFiles=7796 sumInflSize=714914kb sumReadTime=5671ms file="bitmaps/loadpictures/skydust.png" indx=512 inflSize=3031kb readTime=349ms file="objects3d/benzcom2.s3o" indx=4904 inflSize=223kb readTime=77ms file="objects3d/starlight_satellite.dae" indx=5444 inflSize=149kb readTime=66ms file="bitmaps/pd/lightningball.tga" indx=544 inflSize=256kb readTime=61ms file="objects3d/spiderriot.s3o" indx=5433 inflSize=134kb readTime=57ms file="objects3d/cremcom.s3o" indx=5065 inflSize=200kb readTime=52ms file="bitmaps/pd/lightningball_purple.png" indx=547 inflSize=32kb readTime=49ms file="bitmaps/pd/burncircle.tga" indx=536 inflSize=256kb readTime=47ms file="objects3d/benzcom1.s3o" indx=4902 inflSize=211kb readTime=46ms file="objects3d/cremcom4.s3o" indx=5070 inflSize=200kb readTime=41ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp] 48491626 bytes cached in 2892 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x45a27560) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45a15f20) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x459930b0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f88a808bf10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]