[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.RdzuxnkeRg/springsettings.973240.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-11-amd64 #1 SMP Debian 4.19.146-1 (2020-09-17) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 282ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fdc7c01d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 9149 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/973240/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 340ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45550d20] using map "Vantage v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45550d20] using game "Zero-K v1.8.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 182ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1899ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2063ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 67ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 933ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 110ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 73ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 131ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 396ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 4 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Yogzototh was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/973240/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 121 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=53080e96 [f=-000001] [Path] [PathEstimator::ReadFile] hash=53080e96 file="cache/104dev-maintenance/paths/Vantage v1.2.pe-53080e96.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=53080ea6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=53080ea6 file="cache/104dev-maintenance/paths/Vantage v1.2.pe2-53080ea6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (2058ms, checksum fc9d2293)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11612,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/973240/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e3f2f3b6d9b0fd2f99becc1a7fcd46c194ac81952b8115ac4be4486450f270fd629873072c914c858c14d0c82eba7cc99d7987f201fae1eebdbb2c2ca3f41199]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aa2edd5bfc694561f843658b35884ac0bec86ee29cf3eba1c7aa09aa51b53d8e8d957b6e0c5d8c0c21a4b08ff6aa9da84388d99fc94d7e2cdbd4a28e85a52e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53385920,0x52d6f4e0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 46ce895f095a426d41c3235c4596f592 [f=-000001] Connection attempt from Dregs [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from TAG_ROCK [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TAG_ROCK" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TAG_ROCK" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TAG_ROCK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e3f2f3b6d9b0fd2f99becc1a7fcd46c194ac81952b8115ac4be4486450f270fd629873072c914c858c14d0c82eba7cc99d7987f201fae1eebdbb2c2ca3f41199]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TAG_ROCK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aa2edd5bfc694561f843658b35884ac0bec86ee29cf3eba1c7aa09aa51b53d8e8d957b6e0c5d8c0c21a4b08ff6aa9da84388d99fc94d7e2cdbd4a28e85a52e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TAG_ROCK" string="[Game::Load][lua{Rules,Gaia}={00000000dfc56210,00000000fed3e060}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e3f2f3b6d9b0fd2f99becc1a7fcd46c194ac81952b8115ac4be4486450f270fd629873072c914c858c14d0c82eba7cc99d7987f201fae1eebdbb2c2ca3f41199]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aa2edd5bfc694561f843658b35884ac0bec86ee29cf3eba1c7aa09aa51b53d8e8d957b6e0c5d8c0c21a4b08ff6aa9da84388d99fc94d7e2cdbd4a28e85a52e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[Game::Load][lua{Rules,Gaia}={0000000151739610,00000000fdd76da0}]" [f=-000001] [Game::ClientReadNet] added new player TheWarning with number 2 to team 0 [f=-000001] > SPRINGIE:User TheWarning|roost|3_4||False|AtoSen||IN [f=-000001] Connection attempt from TheWarning [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Allies: I choose: Masons! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e3f2f3b6d9b0fd2f99becc1a7fcd46c194ac81952b8115ac4be4486450f270fd629873072c914c858c14d0c82eba7cc99d7987f201fae1eebdbb2c2ca3f41199]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aa2edd5bfc694561f843658b35884ac0bec86ee29cf3eba1c7aa09aa51b53d8e8d957b6e0c5d8c0c21a4b08ff6aa9da84388d99fc94d7e2cdbd4a28e85a52e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[Game::Load][lua{Rules,Gaia}={00000000f7f8d970,00000000f7f87070}]" [f=-000001] uh uh [f=-000001] Allies: I choose: Ice Cube! [f=-000001] Heya mate [f=-000001] hello !! [f=-000001] Good luck [f=-000001] ty [f=-000001] not for u [f=-000001] :) :) :) :) [f=-000001] Np I understand ;) [f=-000001] hahaha [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [665,188.170105,3814]: 0 finished unit Strike Commander [f=-000001] [0] Event [5412,193.890381,2505]: 1 finished unit Engineer Commander [f=0000000] [0] Dregs, team: 0, elo:2802 [f=0000000] [0] TAG_ROCK, team: 1, elo:2251 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [5296,191.227539,2448]: 1 finished unit Tank Foundry [f=0000030] [30] Event [800,186.648682,3896]: 0 finished unit Cloakbot Factory [f=0000241] [241] Event [5320,188.445313,2680]: 1 finished unit Metal Extractor [f=0000307] [307] Event [809.599976,188.348633,3896]: 0 finished unit Glaive [f=0000314] [314] Event [664,184.0625,3944]: 0 finished unit Metal Extractor [f=0000432] [432] Event [5384,189.541016,2664]: 1 finished unit Solar Collector [f=0000513] [513] Event [809.599976,188.348633,3896]: 0 finished unit Glaive [f=0000596] [596] Event [5268,192.547546,2448]: 1 finished unit Kodachi [f=0000659] [659] Event [568,189.197266,3704]: 0 finished unit Metal Extractor [f=0000661] [661] Event [5576,193.794922,2440]: 1 finished unit Metal Extractor [f=0000779] [779] Event [696,186.533203,3864]: 0 finished unit Wind/Tidal Generator [f=0000874] [874] Event [809.599976,188.348633,3896]: 0 finished unit Conjurer [f=0000899] [899] Event [744,189.680664,3800]: 0 finished unit Wind/Tidal Generator [f=0001036] [1036] Event [5560,192.366211,2504]: 1 finished unit Solar Collector [f=0001085] [1085] Event [809.599976,188.348633,3896]: 0 finished unit Glaive [f=0001382] [1382] Event [809.599976,188.348633,3896]: 0 finished unit Glaive [f=0001537] [1537] Event [824,185.491211,3464]: 0 finished unit Metal Extractor [f=0001585] [1585] Event [5480,184.674805,2200]: 1 finished unit Metal Extractor [f=0001589] [1589] Event [5268,192.547546,2448]: 1 finished unit Kodachi [f=0001895] [1895] Event [4884.57715,173.168991,1596.69849]: 0 lost unit Glaive [f=0001898] [1898] Event [5544,186.415039,2216]: 1 finished unit Solar Collector [f=0002013] [2013] Event [809.599976,188.348633,3896]: 0 finished unit Imp [f=0002096] [2096] Event [848,183.761719,3504]: 0 finished unit Lotus [f=0002149] [2149] Event [40,408.896484,3128]: 0 finished unit Wind/Tidal Generator [f=0002246] [2246] Event [5268,191.227539,2448]: 1 finished unit Welder [f=0002291] [2291] Event [809.599976,188.348633,3896]: 0 finished unit Glaive [f=0002410] [2410] Event [104,409.669922,3144]: 0 finished unit Wind/Tidal Generator [f=0002492] [2492] Event [1245.85706,228.347336,2599.89087]: 0 lost unit Glaive [f=0002502] [2502] Event [1148.37732,218.665771,2406.43237]: 1 lost unit Kodachi [f=0002706] [2706] Event [184,380.064453,3144]: 0 finished unit Wind/Tidal Generator [f=0002726] [2726] Event [5268,192.547546,2448]: 1 finished unit Welder [f=0002797] [2797] Event [809.599976,188.348633,3896]: 0 finished unit Imp [f=0003097] [3097] Event [264,338.15918,3144]: 0 finished unit Wind/Tidal Generator [f=0003130] [3130] Event [5416,185.458984,2216]: 1 finished unit Solar Collector [f=0003334] [3334] Event [809.599976,188.348633,3896]: 0 finished unit Conjurer [f=0003394] [3394] Event [344,319.59668,3144]: 0 finished unit Wind/Tidal Generator [f=0003397] [3397] Event [4376,187.188477,3000]: 1 finished unit Metal Extractor [f=0003497] [3497] Event [1912.58435,187.156097,3100.43188]: 1 lost unit Kodachi [f=0003532] cheat ! [f=0003603] [3603] Event [5268,192.547546,2448]: 1 finished unit Kodachi [f=0003688] [3688] Event [809.599976,188.348633,3896]: 0 finished unit Glaive [f=0003719] [3719] Event [1416.57336,226.142502,2781.89331]: 0 finished unit Strike Commander [f=0003719] game_message: Morph complete: Ice Cube lvl 1 -> Ice Cube lvl 2 [f=0003719] [3719] Received game_message: Morph complete: Ice Cube lvl 1 -> Ice Cube lvl 2 [f=0003803] [3803] Event [424,306.018555,3144]: 0 finished unit Wind/Tidal Generator [f=0003917] [3917] Event [809.599976,188.348633,3896]: 0 finished unit Glaive [f=0004207] [4207] Event [4152,188.445313,3032]: 1 finished unit Metal Extractor [f=0004219] [4219] Event [5408,193.418945,2480]: 1 finished unit Lotus [f=0004229] [4229] Event [809.599976,188.348633,3896]: 0 finished unit Glaive [f=0004330] [4330] Event [4392,120.361328,1592]: 1 finished unit Metal Extractor [f=0004530] [4530] Event [1768,185.179688,3144]: 0 finished unit Metal Extractor [f=0004618] [4618] Event [809.599976,188.348633,3896]: 0 finished unit Glaive [f=0004654] [4654] Event [5268,192.547546,2448]: 1 finished unit Kodachi [f=0004726] [4726] Event [5336,184.492188,2744]: 1 finished unit Solar Collector [f=0004829] [4829] Event [1752,120.586914,4552]: 0 finished unit Metal Extractor [f=0004848] [4848] Event [809.599976,188.348633,3896]: 0 finished unit Glaive [f=0004868] [4868] Event [4112,186.039063,3088]: 1 finished unit Lotus [f=0004926] [4926] Event [104,186.930664,2664]: 0 finished unit Metal Extractor [f=0004973] [4973] Event [4168,92.2705078,1544]: 1 finished unit Metal Extractor [f=0005054] [5054] Event [809.599976,188.348633,3896]: 0 finished unit Glaive [f=0005190] [5190] Event [5256,188.133789,2696]: 1 finished unit Solar Collector [f=0005230] [5230] Event [4232,96.0087891,1544]: 1 finished unit Solar Collector [f=0005303] [5303] Event [2008,187.306641,3112]: 0 finished unit Metal Extractor [f=0005386] [5386] Event [40,373.898438,3016]: 0 finished unit Wind/Tidal Generator [f=0005451] [5451] Event [4392,123.508789,1656]: 1 finished unit Solar Collector [f=0005469] [5469] Event [5268,192.547546,2448]: 1 finished unit Kodachi [f=0005496] [5496] Event [1976,92.2919922,4600]: 0 finished unit Metal Extractor [f=0005611] [5611] Event [120,349.384766,3016]: 0 finished unit Wind/Tidal Generator [f=0005704] [5704] Event [5640,193.461914,2440]: 1 finished unit Solar Collector [f=0005727] [5727] Event [809.599976,188.348633,3896]: 0 finished unit Reaver [f=0005767] [5767] Event [4256,99.0667343,1600]: 1 finished unit Lotus [f=0005792] [5792] Event [2064,180.839844,3008]: 0 finished unit Lotus [f=0005865] [5865] Event [200,334.625,3032]: 0 finished unit Wind/Tidal Generator [f=0006019] [6019] Event [5608,190.883789,2360]: 1 finished unit Solar Collector [f=0006020] [6020] Event [2016,324.06543,4864]: 0 finished unit Radar Tower [f=0006101] [6101] Event [5268,192.547546,2448]: 1 finished unit Kodachi [f=0006115] [6115] Event [809.599976,188.348633,3896]: 0 finished unit Conjurer [f=0006135] [6135] Event [280,304.654297,3032]: 0 finished unit Wind/Tidal Generator [f=0006378] [6378] Event [809.599976,188.348633,3896]: 0 finished unit Imp [f=0006405] [6405] Event [360,278.540039,3032]: 0 finished unit Wind/Tidal Generator [f=0006438] [6438] Event [4416,293.289063,4064]: 1 finished unit Lotus [f=0006506] [6506] Event [3760.2522,109.338493,3020.59448]: 0 lost unit Glaive [f=0006649] [6649] Event [2112,79.7666016,4560]: 0 finished unit Lotus [f=0006656] [6656] Event [5268,192.547546,2448]: 1 finished unit Kodachi [f=0006675] [6675] Event [440,269.366211,3048]: 0 finished unit Wind/Tidal Generator [f=0006834] [6834] Event [809.599976,188.348633,3896]: 0 finished unit Reaver [f=0006885] [6885] Event [4040,224.324219,872]: 1 finished unit Metal Extractor [f=0007023] [7023] Event [5416,191.549805,2424]: 1 finished unit Caretaker [f=0007109] [7109] Event [809.599976,188.348633,3896]: 0 finished unit Glaive [f=0007203] [7203] Event [2128,79.6806641,4624]: 0 finished unit Lotus [f=0007238] [7238] Event [1842.73523,222.328583,5245.49414]: 1 lost unit Kodachi [f=0007256] [7256] Event [809.599976,188.348633,3896]: 0 finished unit Glaive [f=0007299] [7299] Event [5268,192.547546,2448]: 1 finished unit Kodachi [f=0007365] [7365] Event [3768,227.009766,776]: 1 finished unit Metal Extractor [f=0007417] [7417] Event [4224,185.68457,4752]: 1 finished unit Lotus [f=0007455] [7455] Event [208,147.066406,2496]: 0 finished unit Lotus [f=0007527] [7527] Event [809.599976,188.348633,3896]: 0 finished unit Conjurer [f=0007529] [7529] Event [5416,193.956055,2520]: 1 finished unit Caretaker [f=0007676] [7676] Event [809.599976,188.348633,3896]: 0 finished unit Glaive [f=0007726] [7726] Event [5268,192.547546,2448]: 1 finished unit Kodachi [f=0007781] [7781] Event [3680,225.602539,784]: 1 finished unit Lotus [f=0007837] [7837] Event [809.599976,188.348633,3896]: 0 finished unit Glaive [f=0007966] [7966] Event [5268,192.547546,2448]: 1 finished unit Kodachi [f=0008002] [8002] Event [809.599976,188.348633,3896]: 0 finished unit Glaive [f=0008010] [8010] Event [320,173.470703,2624]: 0 finished unit Lotus [f=0008127] [8127] Event [2956.85229,93.9560318,1638.28894]: 0 finished unit Strike Commander [f=0008127] game_message: Morph complete: Ice Cube lvl 2 -> Ice Cube lvl 3 [f=0008127] [8127] Received game_message: Morph complete: Ice Cube lvl 2 -> Ice Cube lvl 3 [f=0008207] [8207] Event [5268,192.547546,2448]: 1 finished unit Kodachi [f=0008316] [8316] Event [2968.71216,214.053802,5357.40381]: 1 lost unit Kodachi [f=0008391] [8391] Event [3002.56567,204.010529,5484.0415]: 1 lost unit Kodachi [f=0008420] [8420] Event [2973.95264,203.11795,5567.30566]: 1 lost unit Kodachi [f=0008475] [8475] Event [3030.67896,179.466415,5743.1543]: 1 lost unit Kodachi [f=0008477] [8477] Event [5464,182.966797,2136]: 1 finished unit Solar Collector [f=0008478] [8478] Event [2104,224.367188,5272]: 0 finished unit Metal Extractor [f=0008500] [8500] Event [2873.54639,212.542892,5718.72852]: 0 lost unit Reaver [f=0008535] [8535] Event [809.599976,188.348633,3896]: 0 finished unit Reaver [f=0008556] [8556] Event [5268,192.547546,2448]: 1 finished unit Kodachi [f=0008659] [8659] Event [3280,221.09082,816]: 1 finished unit Lotus [f=0008860] [8860] Event [5268,192.547546,2448]: 1 finished unit Kodachi [f=0008909] [8909] Event [5496,188.574219,2296]: 1 finished unit Solar Collector [f=0008922] [8922] Event [3111.05713,138.192337,4732.62549]: 0 lost unit Glaive [f=0008923] [8923] Event [3125.11377,81.8345566,4497.33154]: 1 lost unit Kodachi [f=0009054] [9054] Event [904,191.206055,4984]: 0 finished unit Metal Extractor [f=0009161] [9161] Event [5268,192.547546,2448]: 1 finished unit Kodachi [f=0009161] [9161] Event [2997.5498,159.018295,1000.73041]: 1 lost unit Kodachi [f=0009212] [9212] Event [2376,227.12793,5368]: 0 finished unit Metal Extractor [f=0009275] [9275] Event [809.599976,188.348633,3896]: 0 finished unit Knight [f=0009281] [9281] Event [3280,221.09082,816]: 1 lost unit Lotus [f=0009344] [9344] Event [3280,191.657227,1088]: 0 finished unit Lotus [f=0009405] [9405] Event [648,61.5478516,1032]: 0 finished unit Metal Extractor [f=0009438] [9438] Event [3375.39307,224.919434,839.519531]: 1 lost unit Kodachi [f=0009447] [9447] Event [5268,192.547546,2448]: 1 finished unit Kodachi [f=0009541] [9541] Event [3037.0957,173.735031,939.030518]: 1 lost unit Kodachi [f=0009611] [9611] Event [3264.44531,195.771698,1041.92188]: 1 lost unit Kodachi [f=0009701] [9701] Event [3216,202.324219,944]: 0 finished unit Lotus [f=0009792] [9792] Event [3350.86768,56.3216934,3505.60449]: 0 lost unit Imp [f=0009815] [9815] Event [5268,192.547546,2448]: 1 finished unit Kodachi [f=0009974] [9974] Event [3683.47754,225.548157,636.786499]: 1 finished unit Engineer Commander [f=0009974] [9974] Event [3683.47754,225.548157,636.786499]: 1 lost unit Engineer Commander [f=0009993] [9993] Event [3536,226.698242,672]: 1 lost unit Lotus [f=0010010] [10010] Event [809.599976,188.348633,3896]: 0 finished unit Knight [f=0010042] what upgrade is that? [f=0010091] [10091] Event [5268,192.547546,2448]: 1 finished unit Kodachi [f=0010316] [10316] Event [3200,216.970673,720]: 0 finished unit Picket [f=0010322] which [f=0010399] [10399] Event [5268,192.547546,2448]: 1 finished unit Kodachi [f=0010481] [10481] Event [2520,222.347656,5384]: 0 finished unit Stardust [f=0010528] [10528] Event [5240,190.368164,1160]: 1 finished unit Metal Extractor [f=0010682] [10682] Event [5556.65625,219.412308,2774.35913]: 0 lost unit Glaive [f=0010719] [10719] Event [3264,32.7158203,2736]: 1 finished unit Lotus [f=0010743] [10743] Event [5268,192.547546,2448]: 1 finished unit Kodachi [f=0010759] [10759] Event [5416,193.956055,2520]: 1 lost unit Caretaker [f=0010772] [10772] Event [5519.48291,191.391724,2552.03931]: 0 lost unit Glaive [f=0010796] [10796] Event [5408,190.040497,2480]: 1 lost unit Lotus [f=0010842] [10842] Event [5432.24316,189.692337,2633.23364]: 0 lost unit Glaive [f=0010870] [10870] Event [5519.9668,202.056229,2752.2998]: 0 lost unit Glaive [f=0010892] [10892] Event [5578.70605,189.306976,2574.31787]: 1 lost unit Kodachi [f=0010975] [10975] Event [5576,193.794922,2440]: 1 lost unit Metal Extractor [f=0011017] [11017] Event [3328,48.5390625,2720]: 1 finished unit Radar Tower [f=0011043] [11043] Event [5416,191.549805,2424]: 1 lost unit Caretaker [f=0011138] [11138] Event [3680,225.602539,784]: 1 lost unit Lotus [f=0011171] [11171] Event [809.599976,188.348633,3896]: 0 finished unit Knight [f=0011193] [11193] Event [1848,65.2109375,376]: 0 finished unit Metal Extractor [f=0011208] [11208] Event [5778.55127,185.586197,2359.86597]: 0 lost unit Glaive [f=0011257] [11257] Event [5690.09082,201.444656,2643.4397]: 1 lost unit Kodachi [f=0011302] [11302] Event [4224,185.68457,4752]: 1 lost unit Lotus [f=0011314] [11314] Event [5268,192.547546,2448]: 1 finished unit Kodachi [f=0011395] [11395] Event [4194.40771,187.597534,4258.26123]: 0 lost unit Reaver [f=0011409] [11409] Event [5652.75293,251.284698,2762.20068]: 0 lost unit Glaive [f=0011418] [11418] Event [5480,184.674805,2200]: 1 lost unit Metal Extractor [f=0011447] [11447] Event [5608.30078,191.786041,2548.31128]: 0 lost unit Glaive [f=0011470] [11470] Event [5608.30566,192.845825,2483.6333]: 0 lost unit Glaive [f=0011509] [11509] Event [5658.42676,182.686783,2069.771]: 0 lost unit Glaive [f=0011534] [11534] Event [4551.5752,169.402603,1809.14185]: 1 finished unit Engineer Commander [f=0011558] [Game::ClientReadNet] added new player PRO_rANDY with number 3 to team 0 [f=0011558] > SPRINGIE:User PRO_rANDY|striderdante|7_7|donator_0,player_elo|False|PRO||GB [f=0011573] Connection attempt from PRO_rANDY [f=0011573] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0011573] -> Connection established (given id 3) [f=0011578] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=0011578] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0011614] [11614] Event [5441.98926,183.865677,2054.75586]: 0 lost unit Glaive [f=0011790] [11790] Event [3112,199.810547,824]: 0 finished unit Solar Collector [f=0011855] [11855] Event [3248,52.1162109,2544]: 1 finished unit Lotus [f=0011900] [11900] Event [5268,192.547546,2448]: 1 finished unit Kodachi [f=0011937] [11937] Event [3768,227.009766,776]: 1 lost unit Metal Extractor [f=0011995] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e3f2f3b6d9b0fd2f99becc1a7fcd46c194ac81952b8115ac4be4486450f270fd629873072c914c858c14d0c82eba7cc99d7987f201fae1eebdbb2c2ca3f41199]" [f=0012009] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aa2edd5bfc694561f843658b35884ac0bec86ee29cf3eba1c7aa09aa51b53d8e8d957b6e0c5d8c0c21a4b08ff6aa9da84388d99fc94d7e2cdbd4a28e85a52e]" [f=0012009] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={00000000d03aef40,00000000f12ab880}]" [f=0012051] [12051] Event [3203.8645,209.119812,880.892578]: 0 finished unit Strike Commander [f=0012051] game_message: Morph complete: Ice Cube lvl 3 -> Ice Cube lvl 4 [f=0012051] [12051] Received game_message: Morph complete: Ice Cube lvl 3 -> Ice Cube lvl 4 [f=0012122] [12122] Event [5016,185.136719,2152]: 1 finished unit Caretaker [f=0012304] [12304] Event [809.599976,188.348633,3896]: 0 finished unit Knight [f=0012466] [12466] Event [5268,192.547546,2448]: 1 finished unit Kodachi [f=0012543] [12543] Event [4416,293.289063,4064]: 1 lost unit Lotus [f=0012592] [12592] Event [3144,193.461914,936]: 0 finished unit Caretaker [f=0012761] [12761] Event [3160,189.068359,1000]: 0 finished unit Solar Collector [f=0012884] [12884] Event [1592,373.286133,744]: 0 finished unit Wind/Tidal Generator [f=0012924] [12924] Event [744,182.569336,3992]: 0 finished unit Solar Collector [f=0012998] [12998] Event [5032,185.158203,2280]: 1 finished unit Caretaker [f=0013048] [13048] Event [2064,180.839844,3008]: 0 lost unit Lotus [f=0013109] [13109] Event [1672,375.509766,792]: 0 finished unit Wind/Tidal Generator [f=0013118] [13118] Event [2008,187.470062,3112]: 0 lost unit Metal Extractor [f=0013180] [13180] Event [1768,185.179688,3144]: 0 lost unit Metal Extractor [f=0013209] [13209] Event [3200,212.069122,848]: 0 finished unit Picket [f=0013316] [13316] Event [5288,185.168945,2232]: 1 finished unit Solar Collector [f=0013334] [13334] Event [1592,366.69043,840]: 0 finished unit Wind/Tidal Generator [f=0013347] [13347] Event [809.599976,188.348633,3896]: 0 finished unit Knight [f=0013421] [13421] Event [5268,192.547546,2448]: 1 finished unit Kodachi [f=0013466] [13466] Event [2368,152.512695,2368]: 1 finished unit Lotus [f=0013536] [13536] Event [520,185.68457,3848]: 0 finished unit Solar Collector [f=0013559] [13559] Event [1560,380.09668,920]: 0 finished unit Wind/Tidal Generator [f=0013626] [13626] Event [4040,224.324219,872]: 1 lost unit Metal Extractor [f=0013646] [13646] Event [809.599976,188.348633,3896]: 0 finished unit Ronin [f=0013777] [13777] Event [4176,286.478516,5200]: 0 finished unit Radar Tower [f=0013783] [13783] Event [5268,192.547546,2448]: 1 finished unit Kodachi [f=0013784] [13784] Event [1656,368.000977,904]: 0 finished unit Wind/Tidal Generator [f=0013932] [13932] Event [809.599976,188.348633,3896]: 0 finished unit Ronin [f=0013976] [13976] Event [2088,55.8974609,296]: 0 lost unit Metal Extractor [f=0014034] [14034] Event [1848,65.2109375,376]: 0 lost unit Metal Extractor [f=0014095] [14095] Event [5268,192.547546,2448]: 1 finished unit Kodachi [f=0014150] [14150] Event [720,182.236328,4064]: 0 finished unit Lotus [f=0014222] [14222] Event [4427.1123,226.745819,989.099365]: 0 finished unit Strike Commander [f=0014222] game_message: Morph complete: Ice Cube lvl 4 -> Ice Cube lvl 5 [f=0014222] [14222] Received game_message: Morph complete: Ice Cube lvl 4 -> Ice Cube lvl 5 [f=0014237] [14237] Event [4112,186.039063,3088]: 1 lost unit Lotus [f=0014297] [14297] Event [4152,188.069336,3032]: 1 lost unit Metal Extractor [f=0014362] [14362] Event [4376,187.188477,3000]: 1 lost unit Metal Extractor [f=0014432] [14432] Event [648,61.5478516,1032]: 0 lost unit Metal Extractor [f=0014606] [14606] Event [809.599976,188.348633,3896]: 0 finished unit Reaver [f=0014623] [14623] Event [5268,192.547546,2448]: 1 finished unit Kodachi [f=0014630] [14630] Event [3528,98.296875,5576]: 0 finished unit Metal Extractor [f=0014716] [14716] Event [4816,220.220703,1088]: 0 finished unit Lotus [f=0014774] [14774] Event [5240,190.368164,1160]: 1 lost unit Metal Extractor [f=0014839] [14839] Event [672,191.227539,3696]: 0 finished unit Lotus [f=0014859] [14859] Event [300.95578,136.308838,2457.45532]: 1 lost unit Kodachi [f=0014876] [14876] Event [208,147.066406,2496]: 0 lost unit Lotus [f=0014952] [14952] Event [320,173.470703,2624]: 0 lost unit Lotus [f=0015045] [15045] Event [104,186.930664,2664]: 0 lost unit Metal Extractor [f=0015048] [15048] Event [4392,120.361328,1592]: 1 lost unit Metal Extractor [f=0015067] [15067] Event [5268,192.547546,2448]: 1 finished unit Kodachi [f=0015116] [15116] Event [360,278.540039,3032]: 0 lost unit Wind/Tidal Generator [f=0015145] [15145] Event [1800,183.933594,1368]: 1 finished unit Metal Extractor [f=0015164] [15164] Event [280,304.858154,3032]: 0 lost unit Wind/Tidal Generator [f=0015184] [15184] Event [200,334.747314,3032]: 0 lost unit Wind/Tidal Generator [f=0015210] [15210] Event [440,269.624084,3048]: 0 lost unit Wind/Tidal Generator [f=0015219] [15219] Event [4392,122.684204,1656]: 1 lost unit Solar Collector [f=0015262] [15262] Event [4256,99.0667343,1600]: 1 lost unit Lotus [f=0015282] [15282] Event [4592,164.039063,1472]: 0 finished unit Lotus [f=0015336] [15336] Event [4168,92.2705078,1544]: 1 lost unit Metal Extractor [f=0015387] [15387] Event [410.098877,196.636932,2891.41577]: 1 lost unit Kodachi [f=0015423] [15423] Event [4232,95.1505585,1544]: 1 lost unit Solar Collector [f=0015524] [15524] Event [809.599976,188.348633,3896]: 0 finished unit Reaver [f=0015679] [15679] Event [4072,57.9277344,5848]: 0 finished unit Metal Extractor [f=0015804] [15804] Event [5268,192.547546,2448]: 1 finished unit Kodachi [f=0015859] [15859] Event [4370.58496,113.594826,1575.72729]: 0 finished unit Strike Commander [f=0015859] game_message: Morph complete: Ice Cube lvl 5 -> Ice Cube lvl 6 [f=0015859] [15859] Received game_message: Morph complete: Ice Cube lvl 5 -> Ice Cube lvl 6 [f=0015886] [15886] Event [809.599976,188.348633,3896]: 0 finished unit Ronin [f=0015890] [15890] Event [1985.77515,92.6878204,4548.49072]: 1 lost unit Kodachi [f=0016067] [16067] Event [1560,367.431641,984]: 0 finished unit Wind/Tidal Generator [f=0016349] [16349] Event [1640,339.383789,984]: 0 finished unit Wind/Tidal Generator [f=0016361] [16361] Event [4312,56.6386719,5768]: 0 finished unit Metal Extractor [f=0016451] [16451] Event [5016,185.136719,2152]: 1 lost unit Caretaker [f=0016544] [16544] Event [5032,185.158203,2280]: 1 lost unit Caretaker [f=0016645] [16645] Event [809.599976,188.348633,3896]: 0 finished unit Reaver [f=0016699] [16699] Event [5461.73047,189.531418,2345.38745]: 1 finished unit Engineer Commander [f=0016719] [16719] Event [5268,192.547546,2448]: 1 lost unit Emissary [f=0016811] [16811] Event [1720,344.067383,984]: 0 finished unit Wind/Tidal Generator [f=0016862] [16862] Event [5188.1748,185.139755,2263.47437]: 1 lost unit Kodachi [f=0016868] [16868] Event [1840,180.635742,1504]: 1 finished unit Lotus [f=0016923] [16923] Event [5009.75244,188.28923,2341.26294]: 1 lost unit Kodachi [f=0016938] [16938] Event [5288,185.168945,2232]: 1 lost unit Solar Collector [f=0017052] [17052] Event [5268,192.547546,2448]: 1 lost unit Emissary [f=0017257] [17257] Event [5069.84961,189.835632,2571.24683]: 1 lost unit Kodachi [f=0017259] [17259] Event [4272,54.984375,5648]: 0 finished unit Lotus [f=0017292] [17292] Event [4976,188.402344,2384]: 0 lost unit Lotus [f=0017302] [17302] Event [5060.51172,188.48407,2410.16357]: 1 lost unit Kodachi [f=0017351] [17351] Event [5268,192.547546,2448]: 1 lost unit Emissary [f=0017361] [17361] Event [5392,183.430756,2432]: 1 lost unit Lotus [f=0017371] [17371] Event [5268,192.547546,2448]: 1 lost unit Emissary [f=0017392] [17392] Event [5044.52393,187.283249,2732.63892]: 1 lost unit Kodachi [f=0017400] [17400] Event [5268,192.547546,2448]: 1 lost unit Emissary [f=0017443] [17443] Event [5268,192.547546,2448]: 1 lost unit Emissary [f=0017445] [17445] Event [5268,192.547546,2448]: 1 lost unit Emissary [f=0017459] [17459] Event [5098.03564,188.569153,2384.11646]: 0 finished unit Strike Commander [f=0017459] [17459] Event [5098.03564,188.569153,2384.11646]: 0 lost unit Strike Commander [f=0017459] game_message: Morph complete: Ice Cube lvl 6 -> Ice Cube lvl 7 [f=0017459] [17459] Received game_message: Morph complete: Ice Cube lvl 6 -> Ice Cube lvl 7 [f=0017476] [17476] Event [5268,192.720032,2448]: 1 lost unit Emissary [f=0017495] [17495] Event [5268,193.095184,2448]: 1 lost unit Emissary [f=0017505] [17505] Event [5268,193.095184,2448]: 1 lost unit Emissary [f=0017536] [17536] Event [5268,193.095184,2448]: 1 lost unit Emissary [f=0017559] [17559] Event [5268,193.095184,2448]: 1 lost unit Emissary [f=0017565] [17565] Event [5268,193.095184,2448]: 1 lost unit Emissary [f=0017581] [17581] Event [5207.26025,191.227539,2549.14697]: 0 lost unit Knight [f=0017595] [17595] Event [1768,181.118256,3144]: 0 finished unit Metal Extractor [f=0017639] [17639] Event [809.599976,188.348633,3896]: 0 finished unit Reaver [f=0017722] [17722] Event [5268,192.547546,2448]: 1 lost unit Emissary [f=0017732] [17732] Event [5601.65967,188.994797,2589.25854]: 1 lost unit Engineer Commander [f=0017749] [17749] Event [5268,193.322998,2448]: 1 lost unit Emissary [f=0017760] [17760] Event [5268,193.322998,2448]: 1 lost unit Emissary [f=0017763] [17763] Event [5384,190.466461,2664]: 1 lost unit Solar Collector [f=0017815] [17815] Event [5296,192.002991,2448]: 1 lost unit Tank Foundry [f=0017851] [17851] Event [5320,190.983307,2680]: 1 lost unit Metal Extractor [f=0017853] [17853] Event [5524.99072,181.404526,2701.90063]: 1 lost unit Welder [f=0017889] [17889] Event [5416,185.519562,2216]: 1 lost unit Solar Collector [f=0017938] [17938] Event [4937.03516,187.389328,2711.92944]: 1 lost unit Kodachi [f=0018011] [18011] Event [5040,188.574219,2464]: 0 lost unit Lotus [f=0018022] [18022] Event [5026.70605,188.661575,2553.65063]: 1 lost unit Kodachi [f=0018042] gg [f=0018045] [18045] Event [5256,188.133789,2696]: 1 lost unit Solar Collector [f=0018055] [18055] Event [4992.20459,185.969513,2694.1582]: 1 lost unit Kodachi [f=0018067] [18067] Event [5050.28662,187.4702,2359.68823]: 1 lost unit Kodachi [f=0018089] [18089] Event [4984.39014,188.281693,2361.25879]: 1 lost unit Kodachi [f=0018123] [18123] Event [5050.59717,188.423187,2798.34546]: 1 lost unit Kodachi [f=0018232] gg [f=0018242] [18242] Event [3264,32.7158203,2736]: 1 lost unit Lotus [f=0018258] [18258] Event [2008,183.40863,3112]: 0 finished unit Metal Extractor [f=0018285] [18285] Event [3328,47.9984436,2720]: 1 lost unit Radar Tower [f=0018288] [18288] Event [3144.59009,25.4546471,2892.92188]: 0 lost unit Reaver [f=0018296] [18296] Event [undefined]: TAG_ROCK resigned [f=0018296] game_message: TAG_ROCK has been destroyed! [f=0018296] game_message: Dregs wins! [f=0018296] Submitting stats [f=0018296] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0018296] Part| Total Time|Time of the last 0.5s [f=0018296] Draw 32045.89ms 9.67% [f=0018296] Lua::Callins::Synced 27306.29ms 56.93% [f=0018296] Lua::Callins::Unsynced 39553.10ms 13.16% [f=0018296] Lua::CollectGarbage::Synced 1862.55ms 0.10% [f=0018296] Lua::CollectGarbage::Unsynced 2085.48ms 1.10% [f=0018296] Misc::Profiler::AddTime 107.27ms 0.00% [f=0018296] Sim 82606.48ms 81.36% [f=0018296] [18296] Received game_message: TAG_ROCK has been destroyed! [f=0018296] [18296] Received game_message: Dregs wins! [f=0018297] [18297] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0018297] [18297] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0018297] [18297] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018297] [18297] Game End Stats Values: 2,2235,2230,2235,2230,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.26666689,6,6.26666689,6,0,65,0,65,0,0,0,0,960,890,960,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018297] [18297] Game End Stats Values: 3,2505,2575,2505,2575,0.0896816,0,0.0896816,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.86666679,8.08307266,9.86666679,8.08307266,1275,1275,1275,1275,8.80597973,8.9333334,8.80597973,8.9333334,180,130,180,130,0,0,0,0,1050,1170,1050,1170,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018297] [18297] Game End Stats Values: 4,2575,2640,2575,2640,2.71057081,0.58812141,2.71057081,0.58812141,0,0,0,0,0,0,0,0,0,0,0,0,14.0931568,35.6238861,14.0931568,35.6238861,0,0,0,0,11.1999998,10.3309774,11.1999998,10.3309774,1275,1275,1275,1275,10.1747265,10.0392084,10.1747265,10.0392084,180,195,180,195,0,0,0,0,1120,1170,1120,1170,0,0,0,0,0,0,0,0,37.4507408,14.0931568,37.4507408,14.0931568 [f=0018297] [18297] Game End Stats Values: 5,2845,2795,2845,2795,6.41904974,1.45106971,6.41904974,1.45106971,0,0,0,0,0,0,0,0,0,0,0,0,14.0931568,35.6238861,14.0931568,35.6238861,0,0,0,0,12,11.9343672,12,11.9343672,1275,1275,1275,1275,11.0472326,10.9908628,11.0472326,10.9908628,360,260,360,260,0,0,0,0,1210,1260,1210,1260,0,0,0,0,0,0,0,0,37.4507408,14.0931568,37.4507408,14.0931568 [f=0018297] [18297] Game End Stats Values: 6,3115,2975,3115,2975,13.247858,2.06670451,13.247858,2.06670451,0,0,0,0,0,0,0,0,0,0,0,0,79.0931625,105.662552,79.0931625,105.662552,0,90,0,90,13.333333,11.8798885,13.333333,11.8798885,1275,1275,1275,1275,12.4552546,12.0410423,12.4552546,12.0410423,360,315,360,315,65,0,65,0,1480,1295,1480,1295,0,65,0,65,0,0,0,0,111.404907,79.0931625,111.404907,79.0931625 [f=0018297] [18297] Game End Stats Values: 7,2935,3010,2935,3010,18.9309902,4.63787794,18.9309902,4.63787794,0,0,0,0,0,0,0,0,0,0,0,0,161.828873,243.348846,161.828873,243.348846,0,90,0,90,14,14.2179546,14,14.2179546,1275,1275,1275,1275,12.3788748,12.1714115,12.3788748,12.1714115,180,315,180,315,130,180,130,180,1480,1330,1480,1330,180,130,180,130,0,0,0,0,257.312103,186.484116,257.312103,186.484116 [f=0018297] [18297] Game End Stats Values: 8,3205,3200,3205,3200,25.6780663,9.51707554,25.6780663,9.51707554,0,0,0,0,0,0,0,0,0,0,0,0,161.828873,243.348846,161.828873,243.348846,0,90,0,90,14,16.6180515,14,16.6180515,1275,1275,1275,1275,12.4498043,14.0586128,12.4498043,14.0586128,180,435,180,435,130,180,130,180,1750,1400,1750,1400,180,130,180,130,0,26.0000114,0,26.0000114,257.312103,186.484116,257.312103,186.484116 [f=0018297] [18297] Game End Stats Values: 9,3115,3235,3115,3235,36.7380371,14.114316,36.7380371,14.114316,0,0,0,0,0,0,0,0,0,0,0,0,161.828873,421.259857,161.828873,421.259857,0,90,0,90,15.8666668,18.7778111,15.8666668,18.7778111,1275,1275,1275,1275,13.4039984,17.1064873,13.4039984,17.1064873,0,315,0,315,130,360,130,360,1840,1555,1840,1555,360,250,360,250,0,98.3334961,0,98.3334961,435.223114,186.484116,435.223114,186.484116 [f=0018297] [18297] Game End Stats Values: 10,3295,3630,3295,3630,44.444294,25.7016621,44.444294,25.7016621,0,0,0,0,0,0,0,0,0,0,0,0,161.828873,421.259857,161.828873,421.259857,0,90,0,90,16,21.1470604,16,21.1470604,1275,1505,1275,1505,14.5137491,12.7724905,14.5137491,12.7724905,180,445,180,445,130,360,130,360,1840,1590,1840,1590,360,250,360,250,0,98.3334961,0,98.3334961,435.223114,186.484116,435.223114,186.484116 [f=0018297] [18297] Game End Stats Values: 11,3565,3695,3565,3695,52.1369896,40.7603531,52.1369896,40.7603531,0,0,0,0,0,0,0,0,0,0,0,0,161.828873,421.259857,161.828873,421.259857,90,90,90,90,16,26.9335861,16,26.9335861,1275,1505,1275,1505,16.1128464,13.0039101,16.1128464,13.0039101,180,510,180,510,130,360,130,360,2020,1590,2020,1590,360,250,360,250,0,98.3334961,0,98.3334961,435.223114,186.484116,435.223114,186.484116 [f=0018297] [18297] Game End Stats Values: 12,3905,4095,3905,4095,53.6772003,56.973671,53.6772003,56.973671,0,0,0,0,0,0,0,0,0,0,0,0,186.836823,434.961334,186.836823,434.961334,180,90,180,90,16.7999992,26.9079304,16.7999992,26.9079304,1275,1505,1275,1505,18.1026821,19.747551,18.1026821,19.747551,360,640,360,640,130,360,130,360,2090,1860,2090,1860,360,250,360,250,0,172.666367,0,172.666367,448.924591,211.492065,448.924591,211.492065 [f=0018297] [18297] Game End Stats Values: 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41,2025,12760,2025,12760,613.740967,376.747192,613.740967,376.747192,0,0,0,0,0,0,0,0,362.702332,971.090942,362.702332,971.090942,5690.42139,13034.5928,5690.42139,13034.5928,360,1320,360,1320,17.2000008,55.2045135,17.2000008,55.2045135,55,5220,55,5220,8.87712383,35.3571625,8.87712383,35.3571625,900,2770,900,2770,2619.8335,11231.2168,2619.8335,11231.2168,710,3450,710,3450,11451.8838,3101.16675,11451.8838,3101.16675,729.653198,1180.39624,729.653198,1180.39624,13893.5771,6698.48779,13893.5771,6698.48779 [f=0018297] [18297] Game End Stats Values: 42,910,12630,910,12630,613.740967,389.209656,613.740967,389.209656,0,0,0,0,0,0,0,0,402.702332,971.090942,402.702332,971.090942,6220.63281,13856.0635,6220.63281,13856.0635,270,1320,270,1320,8,55.2196579,8,55.2196579,0,5220,0,5220,4,35.9962616,4,35.9962616,0,2550,0,2550,2882.50024,12346.2168,2882.50024,12346.2168,640,3540,640,3540,12566.8838,3363.8335,12566.8838,3363.8335,729.653198,1218.12036,729.653198,1218.12036,14743.4473,7366.66553,14743.4473,7366.66553 [f=0018300] [18300] Event [809.599976,188.348633,3896]: 0 finished unit Reaver [f=0018323] [18323] Event [5464,182.904388,2136]: 1 lost unit Solar Collector [f=0018343] [18343] Event [5608,190.857697,2360]: 1 lost unit Solar Collector [f=0018344] [18344] Event [5544,186.570374,2216]: 1 lost unit Solar Collector [f=0018345] [18345] Event [5336,184.492188,2744]: 1 lost unit Solar Collector [f=0018345] [18345] Event [5496,188.554688,2296]: 1 lost unit Solar Collector [f=0018404] Player Dregs left the game: normal quit [f=0018404] [18404] Event [undefined]: Dregs quit [f=0018410] Spectator TAG_ROCK left the game: normal quit [f=0018410] [18410] Event [undefined]: TAG_ROCK quit [f=0018477] Spectator PRO_rANDY left the game: normal quit [f=0018477] [18477] Event [undefined]: PRO_rANDY quit [f=0018532] No clients connected, shutting down server [f=0018532] Server shutdown [f=0018550] [18550] Event [4880,190.561523,2464]: 0 finished unit Lotus [f=0018867] [18867] Event [4992,182.864716,2288]: 0 finished unit Lotus [f=0018987] [18987] Event [809.599976,188.348633,3896]: 0 finished unit Reaver [f=0019577] Autoquit sending quit command. [f=0019577] [QuitAction] user exited to system [f=0019577] [SpringApp::Kill][1] fromRun=1 [f=0019577] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019577] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019577] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019577] [ThreadPool::SetThreadCount][2] workers=0 [f=0019577] [SpringApp::Kill][2] [f=0019577] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019577] [Game::KillLua][3] dtor=0 luaUI=0x6730de60 [f=0019577] Start widgetHandler:Shutdown [f=0019577] Shutdown - SaveOrderList Complete [f=0019577] Writing last game win data [f=0019577] Shutdown - SaveConfigData Complete [f=0019577] Shutdown Widget - Chili Highlight [f=0019577] Shutdown Widget - Save/Load API [f=0019577] Shutdown Widget - Draw After Chili [f=0019577] Shutdown Widget - EPIC Menu [f=0019577] Shutdown Widget - Chili Minimap [f=0019577] Shutdown Widget - Chili Widget Selector [f=0019577] Shutdown Widget - Local Team Colors [f=0019577] Shutdown Widget - Display Keys 2 [f=0019577] Shutdown Widget - Save Game Menu [f=0019577] Shutdown Widget - HealthBars [f=0019577] Shutdown Widget - Noises [f=0019577] Shutdown Widget - Unit Icons [f=0019577] Shutdown Widget - Win Counter [f=0019577] Shutdown Widget - BuildETA [f=0019577] Shutdown Widget - SpringRTS Replay Stats [f=0019577] Shutdown Widget - Modular Comm Info [f=0019577] Shutdown Widget - CameraShake [f=0019577] Shutdown Widget - Chili Economy Panel Default [f=0019577] Shutdown Widget - Chili EndGame Window [f=0019577] Shutdown Widget - Chili Nuke Warning [f=0019577] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019577] Shutdown Widget - Chili Spectator Panels [f=0019577] Shutdown Widget - Context Menu [f=0019577] Shutdown Widget - Darkening [f=0019577] Shutdown Widget - MetalFeatures (new) [f=0019577] Shutdown Widget - Defense Range Zero-K [f=0019577] Shutdown Widget - Grab Input [f=0019577] Input grabbing is disabled! [f=0019577] Shutdown Widget - Highlight Geos [f=0019577] Shutdown Widget - Local Widgets Config [f=0019577] Shutdown Widget - Mex Placement Handler [f=0019577] Shutdown Widget - MinimapEvents [f=0019577] Shutdown Widget - Missile Silo Range [f=0019577] Shutdown Widget - Point Tracker [f=0019577] Shutdown Widget - Showeco and Grid Drawer [f=0019577] Shutdown Widget - Stereo3D [f=0019577] Shutdown Widget - Music Player v2 [f=0019577] Shutdown Widget - Attack AoE [f=0019577] Shutdown Widget - Map Edge Extension [f=0019577] Shutdown Widget - Selection Send [f=0019577] Shutdown Widget - LupsManager [f=0019577] Shutdown Widget - Newton Firezone [f=0019577] Shutdown Widget - Chili Pro Console [f=0019577] Shutdown Widget - Lasso Terraform GUI [f=0019577] Shutdown Widget - Chili Framework [f=0019577] Shutdown Widget - Lups [f=0019577] Shutdown Widget - Custom Markers [f=0019577] Shutdown Widget - Chili Core Selector [f=0019577] Shutdown Widget - Select Keys [f=0019577] Shutdown Widget - Pause Screen [f=0019577] Shutdown Widget - Layout Handler [f=0019577] Shutdown Widget - Persistent Build Height [f=0019577] Shutdown Widget - Text To Speech Control [f=0019577] End widgetHandler:Shutdown [f=0019577] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1161328,112742863} {int,ext,rec}Allocs={32248413,0,0} {chunk,block}Bytes={112742863,0} [f=0019577] [Game::KillLua][1] dtor=0 luaGaia=0x52d6f4e0 [f=0019577] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={914933,98089558} {int,ext,rec}Allocs={32248414,0,0} {chunk,block}Bytes={98089558,0} [f=0019577] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={914933,98089558} {int,ext,rec}Allocs={32248414,0,0} {chunk,block}Bytes={98089558,0} [f=0019577] [Game::KillLua][2] dtor=0 luaRules=0x53385920 [f=0019577] Start gadgetHandler:Shutdown [f=0019577] Shutdown - StartSetup [f=0019577] Shutdown - UnitMorph [f=0019577] Shutdown - Carrier Drones [f=0019577] Shutdown - LupsNanoSpray [f=0019577] Shutdown - Missile Silo Controller [f=0019577] Shutdown - Modular Comm Info [f=0019577] Shutdown - Terrain Texture Handler [f=0019577] Shutdown - UnitCloakShield [f=0019577] Shutdown - Starlight Handler [f=0019577] End gadgetHandler:Shutdown [f=0019577] Start gadgetHandler:Shutdown [f=0019577] Shutdown - Save/Load [f=0019577] Shutdown - Teleport Throw [f=0019577] Shutdown - UnitMorph [f=0019577] Shutdown - Modular Comm Info [f=0019577] Shutdown - Retreat Command [f=0019577] Shutdown - Shockwaves [f=0019577] Shutdown - UnitCloakShield [f=0019577] Shutdown - Lups Cloak FX [f=0019577] Shutdown - Lups [f=0019577] Shutdown - Lups Shield [f=0019577] End gadgetHandler:Shutdown [f=0019577] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={32248476,0,0} {chunk,block}Bytes={0,0} [f=0019577] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={32248476,0,0} {chunk,block}Bytes={0,0} [f=0019577] [Game::KillLua][4] dtor=0 [f=0019577] [Game::~CGame][1] [f=0019577] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019577] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019577] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019577] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019577] [Game::KillLua][4] dtor=1 [f=0019577] [Game::KillMisc][1] [f=0019577] [Game::KillMisc][2] [f=0019577] [Game::KillMisc][3] [f=0019577] [Game::KillRendering][1] [f=0019577] [3DOParser::Kill] allocated 137 pieces [f=0019577] [S3OParser::Kill] allocated 2738 pieces [f=0019577] [AssParser::Kill] allocated 220 pieces [f=0019577] [Game::KillInterface][1] [f=0019577] [Game::KillInterface][2] [f=0019577] [Game::KillSimulation][1] [f=0019577] [Game::KillSimulation][2] [f=0019577] [CCollisionHandler] dis-/continuous tests: 0/1442893 [f=0019577] [Game::KillSimulation][3] [f=0019577] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019577] [~CPathCache(24x24)] cacheHits=323 hitPercentage=45% numHashColls=0 maxCacheSize=18 [f=0019577] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019577] [~CPathCache(48x48)] cacheHits=208 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019577] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019577] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019577] [LosHandler::Kill] raycast instance cache-{hits,misses}={10083,20191}; shared=2%; cached=31% [f=0019577] [Game::KillSimulation][4] [f=0019577] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0019577] [Game::~CGame][2] [f=0019577] [Game::~CGame][3] [f=0019577] [SpringApp::Kill][3] [f=0019577] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 208323 bytes sent 261745 bytes recv'd [f=0019577] [SpringApp::Kill][4] font=0x4546faa0 [f=0019577] [SpringApp::Kill][5] [f=0019577] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp (0x4553fba0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp" numZipFiles=7796 sumInflSize=714914kb sumReadTime=6326ms file="bitmaps/loadpictures/windgen.png" indx=515 inflSize=2589kb readTime=328ms file="objects3d/strikecom_1.dae" indx=5457 inflSize=999kb readTime=109ms file="luarules/configs/customcmds.lua" indx=1235 inflSize=3kb readTime=62ms file="unittextures/factorytank_1.png" indx=7145 inflSize=4103kb readTime=58ms file="objects3d/amphbomb.s3o" indx=4823 inflSize=40kb readTime=52ms file="objects3d/dominator.s3o" indx=5102 inflSize=62kb readTime=49ms file="objects3d/storm.s3o" indx=5451 inflSize=85kb readTime=49ms file="luarules/gadgets/cai/pathfindergenerator.lua" indx=1621 inflSize=13kb readTime=48ms file="bitmaps/lightsmoketrail.tga" indx=491 inflSize=28kb readTime=42ms file="objects3d/spherezeus.s3o" indx=5430 inflSize=118kb readTime=41ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp] 56790902 bytes cached in 2900 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x455d6750) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x455d2450) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x454ef590) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fdc7c08bf10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]