[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.efwSK4tcg3/springsettings.973236.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-11-amd64 #1 SMP Debian 4.19.146-1 (2020-09-17) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 359ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f162c01d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 9147 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/973236/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 500ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45ece290] using map "Altair_Crossing_v3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Altair_Crossing_v3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45ece290] using game "Zero-K v1.8.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 125ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 2134ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2318ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 20ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 708ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 107ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 58ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 25ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 36ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 61ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] SausageandMash was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/973236/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 30 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f537af9b [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c0104b79 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ce0573b3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=ce0573b3 file="cache/104dev-maintenance/paths/Altair_Crossing_v3.pe-ce0573b3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f537af9b [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c0104b79 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ce0573c3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=ce0573c3 file="cache/104dev-maintenance/paths/Altair_Crossing_v3.pe2-ce0573c3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (649ms, checksum adba7a27)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11611,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/973236/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=4453bf2af21e0e7e137783814489830edc647e198b4787e5dd8a66f863c1854655b05b5e99c4b254e3020d13258ea09dd82039e98af351300e508a34389e91ca" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c94c2a743b8a445b6c1934e591adb2cc2878dfab00e3a4b91b65a83ca604d0027bdf4205c24393bf3f644c999cef5eea9ef687f29b4ba95ebe291c21b23aa92e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e46e4fb3506bdb4ff10036ed5b75137717bf5a68a922c91a52df1dfd7944e606e7e9fb532836973672e093f382d7d6c0c8bb66fde7d140cd8f4e92582b85a319]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51bfe7c0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: e9cb895f722cc35c8c72372c5ad7d57b [f=-000001] Connection attempt from CrazyArchaeologist [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: CrazyArchaeologist changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from JackLander [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: JackLander changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JackLander" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=4453bf2af21e0e7e137783814489830edc647e198b4787e5dd8a66f863c1854655b05b5e99c4b254e3020d13258ea09dd82039e98af351300e508a34389e91ca" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JackLander" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="CrazyArchaeologist" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=4453bf2af21e0e7e137783814489830edc647e198b4787e5dd8a66f863c1854655b05b5e99c4b254e3020d13258ea09dd82039e98af351300e508a34389e91ca" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="CrazyArchaeologist" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JackLander" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c94c2a743b8a445b6c1934e591adb2cc2878dfab00e3a4b91b65a83ca604d0027bdf4205c24393bf3f644c999cef5eea9ef687f29b4ba95ebe291c21b23aa92e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JackLander" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e46e4fb3506bdb4ff10036ed5b75137717bf5a68a922c91a52df1dfd7944e606e7e9fb532836973672e093f382d7d6c0c8bb66fde7d140cd8f4e92582b85a319]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JackLander" string="[Game::Load][lua{Rules,Gaia}={00000000614edec0,0000000000000000}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="CrazyArchaeologist" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c94c2a743b8a445b6c1934e591adb2cc2878dfab00e3a4b91b65a83ca604d0027bdf4205c24393bf3f644c999cef5eea9ef687f29b4ba95ebe291c21b23aa92e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="CrazyArchaeologist" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e46e4fb3506bdb4ff10036ed5b75137717bf5a68a922c91a52df1dfd7944e606e7e9fb532836973672e093f382d7d6c0c8bb66fde7d140cd8f4e92582b85a319]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="CrazyArchaeologist" string="[Game::Load][lua{Rules,Gaia}={000000007c724830,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Gmornin [f=-000001] greetings [f=-000001] [0] Event [3844,285.100464,2019]: 0 finished unit Engineer Commander [f=-000001] [0] Event [448,285.101807,2048]: 1 finished unit Guardian Commander [f=0000000] [0] JackLander, team: 1, elo:1550 [f=0000000] [0] CrazyArchaeologist, team: 0, elo:1500 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000046] [46] Event [544,285.100708,2160]: 1 finished unit Tank Foundry [f=0000270] [270] Event [3928,285.101776,1952]: 0 finished unit Cloakbot Factory [f=0000375] [375] Event [568,285.096436,1928]: 1 finished unit Metal Extractor [f=0000591] [591] Event [3800,285.096436,1848]: 0 finished unit Metal Extractor [f=0000629] How are ya [f=0000660] [660] Event [360,285.096436,2024]: 1 finished unit Metal Extractor [f=0000689] [689] Event [489.654144,362.095886,2021.82617]: 1 finished unit Firefly [f=0000755] [755] Event [572,286.416443,2160]: 1 finished unit Kodachi [f=0000884] [884] Event [3928,285.092163,1961.59998]: 0 finished unit Conjurer [f=0000934] mediocre [f=0000990] [990] Event [3640,285.096436,2056]: 0 finished unit Metal Extractor [f=0001050] [1050] Event [360,285.096436,1800]: 1 finished unit Metal Extractor [f=0001251] [1251] Event [3928,285.092163,1961.59998]: 0 finished unit Conjurer [f=0001501] [1501] Event [3784,285.096436,2024]: 0 finished unit Energy Pylon [f=0001536] [1536] Event [572,286.416443,2160]: 1 finished unit Kodachi [f=0001627] [1627] Event [648,285.092163,1880]: 1 finished unit Solar Collector [f=0001673] [1673] Event [3864,285.10498,2136]: 0 finished unit Metal Extractor [f=0001718] [1718] Event [3928,285.092163,1961.59998]: 0 finished unit Glaive [f=0001843] [1843] Event [3759.05566,285.092163,1757.5022]: 0 lost unit Glaive [f=0001932] [1932] Event [3928,285.092163,1961.59998]: 0 finished unit Glaive [f=0002052] [2052] Event [584,285.092163,1992]: 1 finished unit Solar Collector [f=0002178] [2178] Event [3640,285.096436,2056]: 0 lost unit Metal Extractor [f=0002208] [2208] Event [3928,285.092163,1961.59998]: 0 finished unit Glaive [f=0002471] [2471] Event [408,285.10498,1736]: 1 finished unit Solar Collector [f=0002505] [2505] Event [3928,285.092163,1961.59998]: 0 finished unit Glaive [f=0002542] [2542] Event [572,286.416443,2160]: 1 finished unit Welder [f=0002970] [2970] Event [264,285.096436,1816]: 1 finished unit Solar Collector [f=0002974] [2974] Event [3730.75244,285.096436,2295.18652]: 0 lost unit Glaive [f=0002990] [2990] Event [3668.78101,285.098999,2278.65112]: 0 lost unit Glaive [f=0003043] [3043] Event [3572.34424,285.092163,2393.48096]: 0 lost unit Glaive [f=0003045] [3045] Event [3640,284.419556,2056]: 0 finished unit Metal Extractor [f=0003081] [3081] Event [3928,285.092163,1961.59998]: 0 finished unit Glaive [f=0003375] [3375] Event [328,285.10498,1928]: 1 finished unit Solar Collector [f=0003452] [3452] Event [3928,285.092163,1961.59998]: 0 finished unit Glaive [f=0003735] [3735] Event [376,285.096436,2120]: 1 finished unit Solar Collector [f=0003944] [3944] Event [3928,285.092163,1961.59998]: 0 finished unit Glaive [f=0003960] [3960] Event [472,285.096436,1992]: 1 finished unit Solar Collector [f=0003999] [3999] Event [572,286.416443,2160]: 1 finished unit Kodachi [f=0004058] [4058] Event [3952,285.087891,2128]: 0 finished unit Picket [f=0004450] [4450] Event [3928,285.092163,1961.59998]: 0 finished unit Glaive [f=0004552] [4552] Event [572,286.416443,2160]: 1 finished unit Kodachi [f=0004640] [4640] Event [552,285.096436,872]: 1 finished unit Metal Extractor [f=0004837] [4837] Event [3792,285.100708,1920]: 0 finished unit Lotus [f=0004855] [4855] Event [394.477753,285.10202,2794.98267]: 1 finished unit Guardian Commander [f=0004953] [4953] Event [3928,285.092163,1961.59998]: 0 finished unit Glaive [f=0005060] [5060] Event [376,285.100708,968]: 1 finished unit Metal Extractor [f=0005126] [5126] Event [2489.20166,285.093506,1914.51477]: 0 lost unit Glaive [f=0005168] [5168] Event [2298.77148,285.100708,1932.2865]: 0 lost unit Glaive [f=0005196] [5196] Event [2237.25684,285.103516,1931.10083]: 0 lost unit Glaive [f=0005196] [5196] Event [3928,285.092163,1961.59998]: 0 finished unit Glaive [f=0005200] [5200] Event [360,285.100708,3016]: 1 finished unit Metal Extractor [f=0005232] [5232] Event [2098.23584,285.096436,1975.68311]: 0 lost unit Glaive [f=0005439] [5439] Event [3928,285.092163,1961.59998]: 0 finished unit Glaive [f=0005470] [5470] Event [572,286.416443,2160]: 1 finished unit Blitz [f=0005634] [5634] Event [568,285.092163,3144]: 1 finished unit Metal Extractor [f=0005682] [5682] Event [3928,285.092163,1961.59998]: 0 finished unit Glaive [f=0005700] [5700] Event [3806.32446,285.096436,2368.48535]: 0 lost unit Glaive [f=0005925] [5925] Event [3928,285.092163,1961.59998]: 0 finished unit Glaive [f=0005966] [5966] Event [3741.8894,285.09668,2232.45947]: 0 lost unit Glaive [f=0006013] [6013] Event [3773.1272,285.096436,2280.32324]: 1 lost unit Kodachi [f=0006040] [6040] Event [264,285.096436,3080]: 1 finished unit Solar Collector [f=0006050] [6050] Event [3670.33911,285.11264,1627.28467]: 1 lost unit Kodachi [f=0006190] [6190] Event [3928,285.092163,1961.59998]: 0 finished unit Glaive [f=0006264] [6264] Event [440,285.087891,3112]: 1 finished unit Solar Collector [f=0006384] [6384] Event [572,286.416443,2160]: 1 finished unit Blitz [f=0006489] [6489] Event [3928,285.092163,1961.59998]: 0 finished unit Glaive [f=0006564] [6564] Event [488,285.096436,3208]: 1 finished unit Solar Collector [f=0006882] [6882] Event [3928,285.092163,1961.59998]: 0 finished unit Glaive [f=0006918] [6918] Event [3978.75806,285.093628,1783.05676]: 1 lost unit Kodachi [f=0006984] [6984] Event [648,285.096436,3208]: 1 finished unit Solar Collector [f=0007302] [7302] Event [3928,285.092163,1961.59998]: 0 finished unit Glaive [f=0007689] [7689] Event [3928,285.092163,1961.59998]: 0 finished unit Glaive [f=0007900] [7900] Event [572,286.416443,2160]: 1 finished unit Ogre [f=0008045] [8045] Event [120,384.3927,3992]: 1 finished unit Metal Extractor [f=0008114] [8114] Event [3928,285.092163,1961.59998]: 0 finished unit Glaive [f=0008440] [8440] Event [4024,285.100708,1928]: 0 finished unit Solar Collector [f=0008468] [8468] Event [572,286.416443,2160]: 1 finished unit Kodachi [f=0008522] [8522] Event [520,285.096436,2280]: 1 finished unit Caretaker [f=0008524] [8524] Event [182.083664,384.397003,3893.45728]: 1 finished unit Guardian Commander [f=0008586] [8586] Event [3928,285.092163,1961.59998]: 0 finished unit Glaive [f=0008778] [8778] Event [572,286.416443,2160]: 1 finished unit Kodachi [f=0008849] [8849] Event [182.083664,464.397003,3893.45728]: 1 finished unit Firefly [f=0008884] [8884] Event [3928,285.092163,1961.59998]: 0 finished unit Glaive [f=0009103] [9103] Event [4024,285.096436,2008]: 0 finished unit Solar Collector [f=0009158] [9158] Event [3928,285.092163,1961.59998]: 0 finished unit Glaive [f=0009201] [9201] Event [3419.05151,285.107635,2379.0603]: 0 lost unit Glaive [f=0009222] [9222] Event [3398.28467,285.152802,2454.16162]: 0 lost unit Glaive [f=0009225] [9225] Event [3374.70093,285.097778,2431.88477]: 0 lost unit Glaive [f=0009225] [9225] Event [3393.22168,285.040649,2426.65649]: 0 lost unit Glaive [f=0009234] [9234] Event [3399.58301,284.780792,2395.87671]: 0 lost unit Glaive [f=0009261] [9261] Event [3416.74268,284.757599,2347.33545]: 0 lost unit Glaive [f=0009262] [9262] Event [3414.82251,284.37674,2369.82056]: 0 lost unit Glaive [f=0009372] [9372] Event [3928,285.092163,1961.59998]: 0 finished unit Glaive [f=0009545] Player CrazyArchaeologist left the game: normal quit [f=0009545] [9545] Event [undefined]: CrazyArchaeologist quit [f=0009555] [9555] Event [3640,283.049316,2056]: 0 lost unit Metal Extractor [f=0009564] [9564] Event [3728,285.183105,2112]: 0 lost unit Rover Assembly [f=0009567] [9567] Event [3524.39819,285.143768,2029.85266]: 0 lost unit Glaive [f=0009619] [9619] Event [3928,285.092163,1961.59998]: 0 finished unit Glaive [f=0009627] [9627] Event [3584.35767,285.092163,1757.8053]: 1 lost unit Kodachi [f=0009706] [9706] Event [4024,285.096436,2088]: 0 finished unit Solar Collector [f=0009732] [9732] Event [3732.41113,285.121918,2136.38745]: 0 lost unit Glaive [f=0009747] [9747] Event [3814.51636,285.099121,2178.95435]: 0 lost unit Glaive [f=0009780] [9780] Event [3957.58325,285.090607,2257.98853]: 1 lost unit Blitz [f=0009837] [9837] Event [3928,285.092163,1961.59998]: 0 finished unit Glaive [f=0009887] [9887] Event [3865.99683,285.105591,2438.83032]: 1 lost unit Blitz [f=0010045] [10045] Event [3928,285.092163,1961.59998]: 0 finished unit Glaive [f=0010255] [10255] Event [3928,285.092163,1961.59998]: 0 finished unit Glaive [f=0010465] [10465] Event [3928,285.092163,1961.59998]: 0 finished unit Glaive [f=0010672] [10672] Event [572,286.416443,2160]: 1 finished unit Blitz [f=0010676] [10676] Event [3928,285.092163,1961.59998]: 0 finished unit Glaive [f=0010886] [10886] Event [3928,285.092163,1961.59998]: 0 finished unit Glaive [f=0010945] [10945] Event [40,383.207092,4040]: 1 finished unit Solar Collector [f=0011096] [11096] Event [3928,285.092163,1961.59998]: 0 finished unit Glaive [f=0011147] [11147] Event [572,286.416443,2160]: 1 finished unit Blitz [f=0011169] [11169] Event [168,384.362793,4056]: 1 finished unit Solar Collector [f=0011307] [11307] Event [3928,285.092163,1961.59998]: 0 finished unit Glaive [f=0011375] JackLander has forced a win due to dropped opposition. [f=0011375] game_message: CrazyArchaeologist has been destroyed! [f=0011375] [11375] Event [undefined]: CrazyArchaeologist resigned [f=0011375] game_message: JackLander wins! [f=0011375] Submitting stats [f=0011375] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011375] Part| Total Time|Time of the last 0.5s [f=0011375] Draw 10644.11ms 27.02% [f=0011375] Lua::Callins::Synced 3714.38ms 10.77% [f=0011375] Lua::Callins::Unsynced 14526.07ms 32.20% [f=0011375] Lua::CollectGarbage::Synced 1135.50ms 1.60% [f=0011375] Lua::CollectGarbage::Unsynced 459.22ms 1.10% [f=0011375] Misc::Profiler::AddTime 37.37ms 0.10% [f=0011375] Sim 14524.79ms 30.21% [f=0011375] [11375] Received game_message: CrazyArchaeologist has been destroyed! [f=0011375] [11375] Received game_message: JackLander wins! [f=0011376] [11376] Game End Stats Header: 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20,3630,6055,6055,3630,0.82983899,363.578278,363.578278,0.82983899,0,0,0,0,0,0,0,0,677.49115,396.280762,396.280762,677.49115,963.328308,1157.56763,1157.56763,963.328308,190,0,0,190,8.26666641,30,30,8.26666641,1275,1905,1905,1275,12.655323,22.5234489,22.5234489,12.655323,585,1460,1460,585,540,740,740,540,1580,2670,2670,1580,740,540,540,740,36.0020103,0.00405332,0.00405332,36.0020103,1192.448,1014.1731,1014.1731,1192.448 [f=0011376] [11376] Game End Stats Values: 21,3760,6255,6255,3760,0.9167186,422.663147,422.663147,0.9167186,0,0,0,0,0,0,0,0,713.577881,396.280762,396.280762,713.577881,991.268616,1160.95874,1160.95874,991.268616,190,0,0,190,10,30,30,10,1275,1905,1905,1275,12.605792,29.6723118,29.6723118,12.605792,715,1640,1640,715,540,740,740,540,1580,2670,2670,1580,740,540,540,740,36.0020103,59.670639,59.670639,36.0020103,1195.83911,1042.1134,1042.1134,1195.83911 [f=0011376] [11376] Game End Stats Values: 22,3505,6255,6255,3505,3.1925323,509.129211,509.129211,3.1925323,0,0,0,0,0,0,0,0,744.165405,792.979248,792.979248,744.165405,1131.74634,1615.90869,1615.90869,1131.74634,190,0,0,190,11.333333,30,30,11.333333,1275,1905,1905,1275,12.7517233,29.8310833,29.8310833,12.7517233,390,1640,1640,390,540,1130,1130,540,1650,2670,2670,1650,1195,540,540,1195,36.0020103,75.3373795,75.3373795,36.0020103,1650.8385,1204.64502,1204.64502,1650.8385 [f=0011376] [11376] Game End Stats Values: 23,3420,5475,5475,3420,5.34217596,595.595276,595.595276,5.34217596,0,0,0,0,0,0,0,0,744.165405,1215.44568,1215.44568,744.165405,1993.61267,2022.15454,2022.15454,1993.61267,190,0,0,190,12.666667,30,30,12.666667,1275,1905,1905,1275,11.2766438,28.164402,28.164402,11.2766438,325,860,860,325,1320,1504.96667,1504.96667,1320,1630,2670,2670,1630,1569.96667,1320,1320,1569.96667,36.0020103,75.3373795,75.3373795,36.0020103,2090.59375,2071.71631,2071.71631,2090.59375 [f=0011376] [11376] Game End Stats Values: 24,3550,5475,5475,3550,15.1949348,678.31073,678.31073,15.1949348,0,0,0,0,0,0,0,0,765.350159,1568.16406,1568.16406,765.350159,1993.61267,2022.15454,2022.15454,1993.61267,190,0,0,190,14,30,30,14,1275,1905,1905,1275,11.0568504,27.9143639,27.9143639,11.0568504,455,860,860,455,1320,1504.96667,1504.96667,1320,1630,2670,2670,1630,1569.96667,1320,1320,1569.96667,36.0020103,75.3373795,75.3373795,36.0020103,2090.59375,2071.71631,2071.71631,2090.59375 [f=0011376] [11376] Game End Stats Values: 25,3680,5775,5775,3680,28.0463638,736.909485,736.909485,28.0463638,0,0,0,0,0,0,0,0,794.53064,1667.62561,1667.62561,794.53064,1993.61267,2022.15454,2022.15454,1993.61267,190,0,0,190,14,30,30,14,1275,1905,1905,1275,11.2567616,26.306572,26.306572,11.2567616,585,1160,1160,585,1320,1504.96667,1504.96667,1320,1630,2670,2670,1630,1569.96667,1320,1320,1569.96667,36.0020103,75.3373795,75.3373795,36.0020103,2090.59375,2071.71631,2071.71631,2090.59375 [f=0011376] [11376] Game End Stats Values: 26,3810,6215,6215,3810,43.09375,757.954895,757.954895,43.09375,0,0,0,0,0,0,0,0,825.907104,1667.62561,1667.62561,825.907104,1993.61267,2022.15454,2022.15454,1993.61267,190,0,0,190,14,31.333334,31.333334,14,1275,1905,1905,1275,11.4031591,23.80303,23.80303,11.4031591,715,1460,1460,715,1320,1504.96667,1504.96667,1320,1630,2810,2810,1630,1569.96667,1320,1320,1569.96667,36.0020103,75.3373795,75.3373795,36.0020103,2090.59375,2071.71631,2071.71631,2090.59375 [f=0011376] [11376] Game End Stats Values: 27,3875,6215,6215,3875,48.7010918,781.163635,781.163635,48.7010918,0,0,0,0,0,0,0,0,838.846436,1667.62561,1667.62561,838.846436,1993.61267,2022.15454,2022.15454,1993.61267,190,0,0,190,14,34,34,14,1275,1905,1905,1275,11.5214682,27.0417442,27.0417442,11.5214682,780,1460,1460,780,1320,1504.96667,1504.96667,1320,1630,2810,2810,1630,1569.96667,1320,1320,1569.96667,36.0020103,75.3373795,75.3373795,36.0020103,2090.59375,2071.71631,2071.71631,2090.59375 [f=0011403] [11403] Event [3784,285.183105,2024]: 0 lost unit Energy Pylon [f=0011421] [11421] Event [3776.58398,282.826355,1948.74304]: 0 lost unit Engineer Commander [f=0011482] Player JackLander left the game: normal quit [f=0011482] [11482] Event [undefined]: JackLander quit [f=0011488] No clients connected, shutting down server [f=0011488] Server shutdown [f=0011488] Playback paused [f=0011488] Autoquit sending quit command. [f=0011488] [QuitAction] user exited to system [f=0011488] [SpringApp::Kill][1] fromRun=1 [f=0011488] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011488] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011488] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011488] [ThreadPool::SetThreadCount][2] workers=0 [f=0011488] [SpringApp::Kill][2] [f=0011488] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011488] [Game::KillLua][3] dtor=0 luaUI=0x520efe90 [f=0011488] Start widgetHandler:Shutdown [f=0011488] Shutdown - SaveOrderList Complete [f=0011488] Writing last game win data [f=0011488] Shutdown - SaveConfigData Complete [f=0011488] Shutdown Widget - Save/Load API [f=0011488] Shutdown Widget - Chili Highlight [f=0011488] Shutdown Widget - Draw After Chili [f=0011488] Shutdown Widget - EPIC Menu [f=0011488] Shutdown Widget - Chili Widget Selector [f=0011488] Shutdown Widget - Chili Minimap [f=0011488] Shutdown Widget - Local Team Colors [f=0011488] Shutdown Widget - Display Keys 2 [f=0011488] Shutdown Widget - Save Game Menu [f=0011488] Shutdown Widget - Unit Icons [f=0011488] Shutdown Widget - Noises [f=0011488] Shutdown Widget - HealthBars [f=0011488] Shutdown Widget - Win Counter [f=0011488] Shutdown Widget - SpringRTS Replay Stats [f=0011488] Shutdown Widget - BuildETA [f=0011488] Shutdown Widget - Modular Comm Info [f=0011488] Shutdown Widget - Music Player v2 [f=0011488] Shutdown Widget - Stereo3D [f=0011488] Shutdown Widget - Showeco and Grid Drawer [f=0011488] Shutdown Widget - Point Tracker [f=0011488] Shutdown Widget - Missile Silo Range [f=0011488] Shutdown Widget - MinimapEvents [f=0011488] Shutdown Widget - Mex Placement Handler [f=0011488] Shutdown Widget - Local Widgets Config [f=0011488] Shutdown Widget - Highlight Geos [f=0011488] Shutdown Widget - Grab Input [f=0011488] Input grabbing is disabled! [f=0011488] Shutdown Widget - Defense Range Zero-K [f=0011488] Shutdown Widget - MetalFeatures (new) [f=0011488] Shutdown Widget - Darkening [f=0011488] Shutdown Widget - Context Menu [f=0011488] Shutdown Widget - Chili Spectator Panels [f=0011488] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011488] Shutdown Widget - Chili Nuke Warning [f=0011488] Shutdown Widget - Chili EndGame Window [f=0011488] Shutdown Widget - Chili Economy Panel Default [f=0011488] Shutdown Widget - CameraShake [f=0011488] Shutdown Widget - Attack AoE [f=0011488] Shutdown Widget - Map Edge Extension [f=0011488] Shutdown Widget - Selection Send [f=0011488] Shutdown Widget - LupsManager [f=0011488] Shutdown Widget - Newton Firezone [f=0011488] Shutdown Widget - Chili Pro Console [f=0011488] Shutdown Widget - Lasso Terraform GUI [f=0011488] Shutdown Widget - Lups [f=0011488] Shutdown Widget - Chili Framework [f=0011488] Shutdown Widget - Chili Core Selector [f=0011488] Shutdown Widget - Custom Markers [f=0011488] Shutdown Widget - Select Keys [f=0011488] Shutdown Widget - Pause Screen [f=0011488] Shutdown Widget - Text To Speech Control [f=0011488] Shutdown Widget - Persistent Build Height [f=0011488] Shutdown Widget - Layout Handler [f=0011488] End widgetHandler:Shutdown [f=0011488] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={515508,70341520} {int,ext,rec}Allocs={21957554,0,0} {chunk,block}Bytes={70341520,0} [f=0011488] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0011488] [Game::KillLua][2] dtor=0 luaRules=0x51bfe7c0 [f=0011488] Start gadgetHandler:Shutdown [f=0011488] Shutdown - StartSetup [f=0011488] Shutdown - UnitMorph [f=0011488] Shutdown - Carrier Drones [f=0011488] Shutdown - LupsNanoSpray [f=0011488] Shutdown - Missile Silo Controller [f=0011488] Shutdown - Modular Comm Info [f=0011488] Shutdown - Terrain Texture Handler [f=0011488] Shutdown - UnitCloakShield [f=0011488] Shutdown - Starlight Handler [f=0011488] End gadgetHandler:Shutdown [f=0011488] Start gadgetHandler:Shutdown [f=0011488] Shutdown - Save/Load [f=0011488] Shutdown - Teleport Throw [f=0011488] Shutdown - UnitMorph [f=0011488] Shutdown - Modular Comm Info [f=0011488] Shutdown - Retreat Command [f=0011488] Shutdown - Shockwaves [f=0011488] Shutdown - UnitCloakShield [f=0011488] Shutdown - Lups Cloak FX [f=0011488] Shutdown - Lups [f=0011488] Shutdown - Lups Shield [f=0011488] End gadgetHandler:Shutdown [f=0011488] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21957597,0,0} {chunk,block}Bytes={0,0} [f=0011488] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21957597,0,0} {chunk,block}Bytes={0,0} [f=0011488] [Game::KillLua][4] dtor=0 [f=0011488] [Game::~CGame][1] [f=0011488] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011488] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011488] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011488] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011488] [Game::KillLua][4] dtor=1 [f=0011488] [Game::KillMisc][1] [f=0011488] [Game::KillMisc][2] [f=0011488] [Game::KillMisc][3] [f=0011488] [Game::KillRendering][1] [f=0011488] [3DOParser::Kill] allocated 137 pieces [f=0011488] [S3OParser::Kill] allocated 2712 pieces [f=0011488] [AssParser::Kill] allocated 241 pieces [f=0011488] [Game::KillInterface][1] [f=0011488] [Game::KillInterface][2] [f=0011488] [Game::KillSimulation][1] [f=0011488] [Game::KillSimulation][2] [f=0011488] [CCollisionHandler] dis-/continuous tests: 0/1763021 [f=0011488] [Game::KillSimulation][3] [f=0011488] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011488] [~CPathCache(16x16)] cacheHits=11 hitPercentage=17% numHashColls=0 maxCacheSize=8 [f=0011488] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011488] [~CPathCache(32x32)] cacheHits=361 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011488] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011488] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011488] [LosHandler::Kill] raycast instance cache-{hits,misses}={1936,4074}; shared=4%; cached=29% [f=0011488] [Game::KillSimulation][4] [f=0011488] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0011488] [Game::~CGame][2] [f=0011488] [Game::~CGame][3] [f=0011488] [SpringApp::Kill][3] [f=0011488] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 122537 bytes sent 100270 bytes recv'd [f=0011488] [SpringApp::Kill][4] font=0x45e08aa0 [f=0011488] [SpringApp::Kill][5] [f=0011488] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp (0x45e7f430) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp" numZipFiles=7796 sumInflSize=714914kb sumReadTime=6738ms file="bitmaps/loadpictures/windgen.png" indx=515 inflSize=2589kb readTime=335ms file="objects3d/strikecom.dae" indx=5455 inflSize=999kb readTime=204ms file="objects3d/armcom.3do" indx=4856 inflSize=45kb readTime=203ms file="unittextures/factorytank_1.png" indx=7145 inflSize=4103kb readTime=116ms file="objects3d/catapult.s3o" indx=4925 inflSize=217kb readTime=76ms file="bitmaps/pd/shield2.png" indx=555 inflSize=119kb readTime=74ms file="unittextures/factoryveh1.png" indx=7152 inflSize=1077kb readTime=51ms file="luarules/configs/metalspots/altair_crossing_v3.lua" indx=1250 inflSize=1kb readTime=50ms file="bitmaps/gpl/explosion3/exp02_2.png" indx=438 inflSize=4kb readTime=42ms file="gamedata/resources.lua" indx=907 inflSize=6kb readTime=39ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp] 58415516 bytes cached in 2892 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=44 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/altair_crossing_v3.sd7 (0x45f9f140) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45fad7b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45ecc6c0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f162c08bf10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]