[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.jaHYraCENd/springsettings.973228.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-11-amd64 #1 SMP Debian 4.19.146-1 (2020-09-17) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 167ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fe45c01d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 9146 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/973228/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 394ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46398230] using map "Fairyland 1.31" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46398230] using game "Zero-K v1.8.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 141ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1927ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 3815ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 40ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 679ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 108ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 8ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 63ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 174ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 75ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] PRO_rANDY was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/973228/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26309e3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26309e3 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe-26309e3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26309f3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26309f3 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe2-26309f3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1831ms, checksum c36380ad)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11610,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/973228/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=25af5b21cf550ede2eda4752abd1f83396a071ccfe059de76d47ab7912a62f2408d377a6a0f9fa063e06fec63679f0c442a39f406624c50fcd997911d91af2a8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9db4258c7166c4c1bbf901d37d2babb6815d208d6256bf7c0663f96949035c1fd12a36495f6dd994e7c0e6e98d9cef7c5374465b19f40b10c46e08ed19602c52]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52b54090,0x6403e4e0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: d7c8895f72e1ec6ac7a39e525fdaa0bf [f=-000001] Connection attempt from FadedpoperOFC [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from SausageandMash [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FadedpoperOFC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FadedpoperOFC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=25af5b21cf550ede2eda4752abd1f83396a071ccfe059de76d47ab7912a62f2408d377a6a0f9fa063e06fec63679f0c442a39f406624c50fcd997911d91af2a8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9db4258c7166c4c1bbf901d37d2babb6815d208d6256bf7c0663f96949035c1fd12a36495f6dd994e7c0e6e98d9cef7c5374465b19f40b10c46e08ed19602c52]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[Game::Load][lua{Rules,Gaia}={00000000e9e27000,00000001518c0960}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FadedpoperOFC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=25af5b21cf550ede2eda4752abd1f83396a071ccfe059de76d47ab7912a62f2408d377a6a0f9fa063e06fec63679f0c442a39f406624c50fcd997911d91af2a8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FadedpoperOFC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9db4258c7166c4c1bbf901d37d2babb6815d208d6256bf7c0663f96949035c1fd12a36495f6dd994e7c0e6e98d9cef7c5374465b19f40b10c46e08ed19602c52]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FadedpoperOFC" string="[Game::Load][lua{Rules,Gaia}={00000000c33386a0,00000000c3535d80}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [4540,399.985107,578]: 0 finished unit Engineer Commander [f=-000001] [0] Event [460,399.981934,4704]: 1 finished unit Engineer Commander [f=0000000] [0] SausageandMash, team: 1, elo:1665 [f=0000000] [0] FadedpoperOFC, team: 0, elo:1595 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [576,399.978638,4784]: 1 finished unit Rover Assembly [f=0000241] [241] Event [296,399.978638,4696]: 1 finished unit Metal Extractor [f=0000425] [425] Event [575.997925,400.623749,4766.00781]: 1 finished unit Mason [f=0000431] [431] Event [296,399.978638,4792]: 1 finished unit Solar Collector [f=0000585] [585] Event [4200,399.775696,824]: 0 finished unit Metal Extractor [f=0000611] [611] Event [360,399.978638,4888]: 1 finished unit Solar Collector [f=0000765] [765] Event [4312,399.978638,376]: 0 finished unit Shieldbot Factory [f=0001162] [1162] Event [575.997925,400.623749,4766.00781]: 1 finished unit Scorcher [f=0001205] [1205] Event [472,399.978638,4888]: 1 finished unit Metal Extractor [f=0001881] [1881] Event [856,399.700928,4440]: 1 finished unit Solar Collector [f=0001882] [1882] Event [904,399.711609,4344]: 1 finished unit Metal Extractor [f=0001957] [1957] Event [575.997925,400.623749,4766.00781]: 1 finished unit Scorcher [f=0002235] [2235] Event [816,399.679565,4176]: 1 finished unit Radar Tower [f=0002445] [2445] Event [4312,399.967957,388]: 0 finished unit Thug [f=0002449] [2449] Event [575.997925,400.623749,4766.00781]: 1 finished unit Scorcher [f=0002550] [2550] Event [4840,399.978638,408]: 0 finished unit Metal Extractor [f=0003005] [3005] Event [1368,249.043274,4168]: 1 finished unit Metal Extractor [f=0003060] [3060] Event [4648,399.978638,232]: 0 finished unit Metal Extractor [f=0003093] [3093] Event [1408,249.940491,4256]: 1 finished unit Lotus [f=0003117] [3117] Event [575.997925,400.623749,4766.00781]: 1 finished unit Scorcher [f=0003370] [3370] Event [1320,255.718994,4264]: 1 finished unit Solar Collector [f=0003606] [3606] Event [575.997925,400.623749,4766.00781]: 1 finished unit Scorcher [f=0003850] [3850] Event [4312,399.967957,388]: 0 finished unit Thug [f=0004015] [4015] Event [575.997925,400.623749,4766.00781]: 1 finished unit Scorcher [f=0004171] [4171] Event [184,249.000549,3320]: 1 finished unit Metal Extractor [f=0004223] [4223] Event [4200,399.775696,824]: 0 lost unit Metal Extractor [f=0004391] [4391] Event [4312,399.967957,388]: 0 finished unit Thug [f=0004421] [4421] Event [575.997925,400.623749,4766.00781]: 1 finished unit Scorcher [f=0004532] [4532] Event [4840,399.978638,408]: 0 lost unit Metal Extractor [f=0004652] [4652] Event [4648,399.978638,232]: 0 lost unit Metal Extractor [f=0004756] [4756] Event [424,249.000549,3240]: 1 finished unit Metal Extractor [f=0004814] [4814] Event [575.997925,400.623749,4766.00781]: 1 finished unit Scorcher [f=0004825] [4825] Event [168,249.000549,3432]: 1 finished unit Solar Collector [f=0004932] [4932] Event [4312,399.967957,388]: 0 finished unit Thug [f=0005155] [5155] Event [264,249.000549,3240]: 1 finished unit Solar Collector [f=0005229] [5229] Event [575.997925,400.623749,4766.00781]: 1 finished unit Scorcher [f=0005366] [5366] Event [400,249.000549,3392]: 1 finished unit Lotus [f=0005575] [5575] Event [312,249.000549,3336]: 1 finished unit Solar Collector [f=0005624] [5624] Event [575.997925,400.623749,4766.00781]: 1 finished unit Scorcher [f=0005703] [5703] Event [4312,399.967957,388]: 0 finished unit Convict [f=0006044] [6044] Event [575.997925,400.623749,4766.00781]: 1 finished unit Fencer [f=0006086] [6086] Event [4312,399.967957,388]: 0 finished unit Convict [f=0006462] [6462] Event [4312,399.967957,388]: 0 finished unit Convict [f=0006513] [6513] Event [575.997925,400.623749,4766.00781]: 1 finished unit Fencer [f=0006626] [6626] Event [4742.38477,278.475769,1355.72705]: 0 lost unit Convict [f=0006640] [6640] Event [4632,253.123474,1432]: 0 lost unit Stardust [f=0007200] [7200] Event [4840,397.947998,408]: 0 finished unit Metal Extractor [f=0007357] [7357] Event [575.997925,400.623749,4766.00781]: 1 finished unit Fencer [f=0007404] [7404] Event [408,253.540039,3096]: 1 finished unit Gauss [f=0007456] [7456] Event [412.505157,249.000549,3325.63477]: 1 finished unit Engineer Commander [f=0007799] [7799] Event [536,399.978638,4904]: 1 finished unit Caretaker [f=0007823] [7823] Event [575.997925,400.623749,4766.00781]: 1 finished unit Fencer [f=0008049] [8049] Event [4312,399.967957,388]: 0 finished unit Convict [f=0008183] [8183] Event [4280,399.551392,504]: 0 finished unit Stardust [f=0008229] [8229] Event [1136.05176,179.62645,150.960312]: 0 lost unit Thug [f=0008252] [8252] Event [600,399.978638,4904]: 1 finished unit Caretaker [f=0008306] [8306] Event [575.997925,400.623749,4766.00781]: 1 finished unit Fencer [f=0008426] [8426] Event [4312,399.967957,388]: 0 finished unit Convict [f=0008663] [8663] Event [575.997925,400.623749,4766.00781]: 1 finished unit Fencer [f=0009146] [9146] Event [664,399.978638,4920]: 1 finished unit Caretaker [f=0009303] [9303] Event [4312,399.967957,388]: 0 finished unit Bandit [f=0009317] [9317] Event [575.997925,400.623749,4766.00781]: 1 finished unit Fencer [f=0009542] [9542] Event [4312,399.967957,388]: 0 finished unit Bandit [f=0009714] [9714] Event [1256,248.840332,4024]: 1 finished unit Gauss [f=0009782] [9782] Event [4312,399.967957,388]: 0 finished unit Bandit [f=0010022] [10022] Event [4312,399.967957,388]: 0 finished unit Bandit [f=0010262] [10262] Event [4312,399.967957,388]: 0 finished unit Bandit [f=0010486] [10486] Event [575.997925,400.623749,4766.00781]: 1 finished unit Scorcher [f=0010502] [10502] Event [4312,399.967957,388]: 0 finished unit Bandit [f=0010603] [10603] Event [575.997925,400.623749,4766.00781]: 1 finished unit Scorcher [f=0010708] [10708] Event [575.997925,400.623749,4766.00781]: 1 finished unit Scorcher [f=0010738] [10738] Event [4648,397.947998,232]: 0 finished unit Metal Extractor [f=0010741] [10741] Event [4312,399.967957,388]: 0 finished unit Bandit [f=0010813] [10813] Event [575.997925,400.623749,4766.00781]: 1 finished unit Scorcher [f=0010918] [10918] Event [575.997925,400.623749,4766.00781]: 1 finished unit Scorcher [f=0010981] [10981] Event [4312,399.967957,388]: 0 finished unit Bandit [f=0011023] [11023] Event [575.997925,400.623749,4766.00781]: 1 finished unit Scorcher [f=0011221] [11221] Event [4312,399.967957,388]: 0 finished unit Bandit [f=0011251] [11251] Event [575.997925,400.623749,4766.00781]: 1 finished unit Ripper [f=0011461] [11461] Event [4312,399.967957,388]: 0 finished unit Bandit [f=0011674] [11674] Event [575.997925,400.623749,4766.00781]: 1 finished unit Mason [f=0011701] [11701] Event [4312,399.967957,388]: 0 finished unit Bandit [f=0011806] [11806] Event [3720,249.021912,920]: 0 finished unit Metal Extractor [f=0011941] [11941] Event [4312,399.967957,388]: 0 finished unit Bandit [f=0012181] [12181] Event [4312,399.967957,388]: 0 finished unit Bandit [f=0012222] [12222] Event [760,399.978638,4504]: 1 finished unit Solar Collector [f=0012300] [12300] Event [575.997925,400.623749,4766.00781]: 1 finished unit Ripper [f=0012700] [12700] Event [4312,399.967957,388]: 0 finished unit Bandit [f=0012783] [12783] Event [680,399.978638,4520]: 1 finished unit Solar Collector [f=0012820] [12820] Event [4648,159.812927,4888]: 1 finished unit Metal Extractor [f=0012897] [12897] Event [4784.37402,335.946381,1159.35217]: 0 lost unit Convict [f=0013002] [13002] Event [575.997925,400.623749,4766.00781]: 1 finished unit Ripper [f=0013010] [13010] Event [4620.88135,360.741699,1148.55212]: 0 lost unit Bandit [f=0013029] [13029] Event [4636.55029,344.089935,1180.80688]: 0 lost unit Bandit [f=0013070] [13070] Event [4649.41016,336.261169,1181.08386]: 0 lost unit Bandit [f=0013072] [13072] Event [4649.63281,316.716919,1225.84143]: 0 lost unit Bandit [f=0013090] [13090] Event [4634.25732,329.803345,1198.26636]: 0 lost unit Bandit [f=0013093] [13093] Event [4651.94092,336.522736,1178.94153]: 0 lost unit Bandit [f=0013115] [13115] Event [4649.48047,337.68988,1177.79944]: 0 lost unit Bandit [f=0013121] [13121] Event [4546.91455,268.439301,1307.23389]: 0 lost unit Bandit [f=0013147] [13147] Event [3608,249.000549,888]: 0 finished unit Stardust [f=0013161] [13161] Event [4574.70459,320.007843,1224.28235]: 0 lost unit Bandit [f=0013174] [13174] Event [4584.46191,293.470062,1257.11646]: 0 lost unit Bandit [f=0013206] [13206] Event [4537.70996,297.969482,1270.79895]: 0 lost unit Bandit [f=0013250] [13250] Event [4312,399.967957,388]: 0 finished unit Bandit [f=0013267] [13267] Event [4611.86816,284.656158,1297.39172]: 0 lost unit Bandit [f=0013283] [13283] Event [4652.03906,290.160828,1295.84851]: 0 lost unit Bandit [f=0013308] [13308] Event [600,399.978638,4552]: 1 finished unit Solar Collector [f=0013322] [13322] Event [4733.1748,283.258331,1337.00464]: 0 lost unit Bandit [f=0013535] [13535] Event [4312,399.967957,388]: 0 finished unit Bandit [f=0013558] [13558] Event [4915.43164,379.154938,1050.56543]: 0 lost unit Thug [f=0013648] [13648] Event [575.997925,400.623749,4766.00781]: 1 finished unit Ravager [f=0013715] [13715] Event [4721.11475,399.978638,697.224792]: 0 lost unit Thug [f=0013784] [13784] Event [4548.72217,399.649017,843.91687]: 1 lost unit Scorcher [f=0013814] [13814] Event [4312,399.967957,388]: 0 finished unit Bandit [f=0013831] [13831] Event [520,399.978638,4568]: 1 finished unit Solar Collector [f=0013879] [13879] Event [4464.30322,399.978241,880.317322]: 0 lost unit Bandit [f=0013962] [13962] Event [575.997925,400.623749,4766.00781]: 1 finished unit Scorcher [f=0014093] [14093] Event [4312,399.967957,388]: 0 finished unit Bandit [f=0014107] [14107] Event [440,399.978638,4584]: 1 finished unit Solar Collector [f=0014110] [14110] Event [3320,154.621887,4104]: 1 finished unit Gauss [f=0014374] [14374] Event [575.997925,400.623749,4766.00781]: 1 finished unit Scorcher [f=0014378] [14378] Event [4312,399.967957,388]: 0 finished unit Bandit [f=0014465] [14465] Event [360,399.978638,4616]: 1 finished unit Solar Collector [f=0014654] [14654] Event [4840,164.56604,4664]: 1 finished unit Metal Extractor [f=0014727] [14727] Event [575.997925,400.623749,4766.00781]: 1 finished unit Scorcher [f=0014986] [14986] Event [280,399.978638,4632]: 1 finished unit Solar Collector [f=0014993] [14993] Event [575.997925,400.623749,4766.00781]: 1 finished unit Scorcher [f=0015236] [15236] Event [575.997925,400.623749,4766.00781]: 1 finished unit Scorcher [f=0015514] [15514] Event [200,399.978638,4648]: 1 finished unit Solar Collector [f=0015693] [15693] Event [575.997925,400.623749,4766.00781]: 1 finished unit Ripper [f=0016118] [16118] Event [575.997925,400.623749,4766.00781]: 1 finished unit Ripper [f=0016195] [16195] Event [3192,167.706299,4232]: 1 finished unit Gauss [f=0016569] [16569] Event [575.997925,400.623749,4766.00781]: 1 finished unit Ripper [f=0016667] [16667] Event [4584,163.711548,2776]: 1 finished unit Metal Extractor [f=0016719] [16719] Event [3176,162.419128,4120]: 1 finished unit Metal Extractor [f=0016899] [16899] Event [3640,249.000549,936]: 0 finished unit Stardust [f=0016995] [16995] Event [575.997925,400.623749,4766.00781]: 1 finished unit Ravager [f=0017144] [17144] Event [3608,249.000549,888]: 0 lost unit Stardust [f=0017167] [17167] Event [3465.85962,249.169113,852.296204]: 0 lost unit Bandit [f=0017214] [17214] Event [4312,399.967957,388]: 0 finished unit Racketeer [f=0017225] [17225] Event [575.997925,400.623749,4766.00781]: 1 finished unit Scorcher [f=0017234] [17234] Event [3384,163.4552,3992]: 1 finished unit Metal Extractor [f=0017349] [17349] Event [3381.0105,248.108002,911.177124]: 0 lost unit Bandit [f=0017374] [17374] Event [3378.12622,247.339767,904.357544]: 0 lost unit Bandit [f=0017401] [17401] Event [575.997925,400.623749,4766.00781]: 1 finished unit Scorcher [f=0017413] [17413] Event [3329.46362,249.255615,969.394775]: 0 lost unit Bandit [f=0017574] [17574] Event [575.997925,400.623749,4766.00781]: 1 finished unit Scorcher [f=0017599] [17599] Event [3338.71045,247.503311,904.099731]: 0 lost unit Thug [f=0017666] [17666] Event [3640,249.000549,936]: 0 lost unit Stardust [f=0017745] [17745] Event [575.997925,400.623749,4766.00781]: 1 finished unit Scorcher [f=0017859] [17859] Event [3697.4895,246.637665,839.725464]: 0 lost unit Convict [f=0017866] [17866] Event [3717.3313,246.444397,862.791626]: 0 lost unit Convict [f=0017900] [17900] Event [3720,249.021912,920]: 0 lost unit Metal Extractor [f=0017928] [17928] Event [575.997925,400.623749,4766.00781]: 1 finished unit Scorcher [f=0018066] [18066] Event [3902.67261,291.7948,739.059509]: 1 lost unit Scorcher [f=0018075] [18075] Event [3877.40503,299.259705,689.575562]: 1 lost unit Scorcher [f=0018086] [18086] Event [4086.27197,368.91095,660.254089]: 0 lost unit Racketeer [f=0018245] [18245] Event [575.997925,400.623749,4766.00781]: 1 finished unit Ripper [f=0018562] [18562] Event [575.997925,400.623749,4766.00781]: 1 finished unit Ripper [f=0018879] [18879] Event [575.997925,400.623749,4766.00781]: 1 finished unit Ripper [f=0018940] [18940] Event [4312,399.967957,388]: 0 finished unit Racketeer [f=0019209] [19209] Event [575.997925,400.623749,4766.00781]: 1 finished unit Ravager [f=0019383] [19383] Event [575.997925,400.623749,4766.00781]: 1 finished unit Scorcher [f=0019556] [19556] Event [575.997925,400.623749,4766.00781]: 1 finished unit Scorcher [f=0019728] [19728] Event [575.997925,400.623749,4766.00781]: 1 finished unit Scorcher [f=0019763] [19763] Event [1688,249.000549,4296]: 1 finished unit Geothermal Generator [f=0019870] [19870] Event [575.997925,400.623749,4766.00781]: 1 finished unit Scorcher [f=0019956] [19956] Event [4312,399.967957,388]: 0 finished unit Convict [f=0020003] [20003] Event [575.997925,400.623749,4766.00781]: 1 finished unit Scorcher [f=0020244] [20244] Event [575.997925,400.623749,4766.00781]: 1 finished unit Ripper [f=0020477] [20477] Event [4728,163.551331,2888]: 1 finished unit Stinger [f=0021022] [21022] Event [520,161.265564,2360]: 1 finished unit Metal Extractor [f=0021116] [21116] Event [575.997925,400.623749,4766.00781]: 1 finished unit Impaler [f=0021130] [21130] Event [4312,399.967957,388]: 0 finished unit Convict [f=0021349] [21349] Event [4840,397.947998,408]: 0 lost unit Metal Extractor [f=0021513] [21513] Event [504,249.000549,3560]: 1 finished unit Energy Pylon [f=0021572] [21572] Event [4424,399.978638,616]: 0 lost unit Solar Collector [f=0021583] [21583] Event [4648,397.947998,232]: 0 lost unit Metal Extractor [f=0021634] [21634] Event [296,160.037231,2104]: 1 finished unit Metal Extractor [f=0021843] [21843] Event [4480,399.978638,368]: 0 lost unit Rover Assembly [f=0021913] [21913] Event [575.997925,400.623749,4766.00781]: 1 finished unit Impaler [f=0022013] [22013] Event [4312,399.967957,388]: 0 finished unit Convict [f=0022463] [22463] Event [4312,399.967957,388]: 0 finished unit Convict [f=0022630] [22630] Event [575.997925,400.623749,4766.00781]: 1 finished unit Impaler [f=0022913] [22913] Event [4312,399.967957,388]: 0 finished unit Convict [f=0022992] [22992] Event [1288,248.989868,3832]: 1 finished unit Energy Pylon [f=0023206] [23206] Event [280,166.915894,456]: 1 finished unit Metal Extractor [f=0023377] [23377] Event [575.997925,400.623749,4766.00781]: 1 finished unit Impaler [f=0023403] [23403] Event [4312,399.967957,388]: 0 finished unit Convict [f=0023678] [23678] Event [4307.89258,399.877716,535.054932]: 0 lost unit Convict [f=0023727] [23727] Event [520,153.265381,232]: 1 finished unit Metal Extractor [f=0023889] [23889] Event [4280,399.551392,504]: 0 lost unit Stardust [f=0024101] [24101] Event [4221.59814,394.009338,603.623718]: 0 lost unit Convict [f=0024116] [24116] Event [575.997925,400.623749,4766.00781]: 1 finished unit Impaler [f=0024265] [24265] Event [4312,399.967957,376]: 0 lost unit Shieldbot Factory [f=0024340] [24340] Event [4376,155.11322,2872]: 1 finished unit Stinger [f=0024401] [24401] Event [4143.09766,382.516479,555.644226]: 0 lost unit Convict [f=0024402] Player FadedpoperOFC left the game: normal quit [f=0024402] [24402] Event [undefined]: FadedpoperOFC quit [f=0024515] [24515] Event [4279.97705,395.40509,562.315002]: 0 lost unit Engineer Commander [f=0024521] [24521] Event [4267.8125,394.59317,619.054871]: 0 lost unit Convict [f=0024524] [24524] Event [4312.15479,394.39563,624.578735]: 0 lost unit Convict [f=0024528] [24528] Event [1128,335.058594,4472]: 1 finished unit Energy Pylon [f=0024558] [24558] Event [4169.79443,383.42215,586.80072]: 0 lost unit Convict [f=0024702] [24702] Event [575.997925,400.623749,4766.00781]: 1 finished unit Impaler [f=0024767] game_message: FadedpoperOFC has been destroyed! [f=0024767] [24767] Event [undefined]: FadedpoperOFC resigned [f=0024767] game_message: SausageandMash wins! [f=0024767] Submitting stats [f=0024767] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0024767] Part| Total Time|Time of the last 0.5s [f=0024767] Draw 17420.31ms 9.43% [f=0024767] Lua::Callins::Synced 20406.90ms 15.49% [f=0024767] Lua::Callins::Unsynced 23542.86ms 15.49% [f=0024767] Lua::CollectGarbage::Synced 1839.22ms 2.48% [f=0024767] Lua::CollectGarbage::Unsynced 1064.60ms 0.40% [f=0024767] Misc::Profiler::AddTime 88.19ms 0.00% [f=0024767] Sim 44295.10ms 79.15% [f=0024767] [24767] Event [3976.64917,349.548462,456.001007]: 0 lost unit Racketeer [f=0024767] [24767] Received game_message: FadedpoperOFC has been destroyed! [f=0024767] [24767] Received game_message: SausageandMash wins! [f=0024768] [24768] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0024768] [24768] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0024768] [24768] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0024768] [24768] Game End Stats Values: 2,1275,2355,2355,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,6.26666689,6.26666689,5.5999999,0,0,0,0,0,0,0,0,0,1080,1080,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0024768] [24768] Game End Stats Values: 3,2165,2425,2425,2165,0,1.50997686,1.50997686,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10.9333334,10.9333334,8,1275,1275,1275,1275,7.19999981,8.10066509,8.10066509,7.19999981,0,0,0,0,0,0,0,0,890,1150,1150,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0024768] [24768] Game End Stats Values: 4,2165,2645,2645,2165,0,7.55245829,7.55245829,0,0,0,0,0,0,0,0,0,22.0011597,0,0,22.0011597,0,0,0,0,0,0,0,0,8,12,12,8,1275,1275,1275,1275,8,8.80283165,8.80283165,8,0,130,130,0,0,0,0,0,890,1240,1240,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0024768] [24768] Game End Stats Values: 5,2165,2645,2645,2165,0,13.404912,13.404912,0,0,0,0,0,0,0,0,0,142.00116,0,0,142.00116,0,0,0,0,0,0,0,0,8,12,12,8,1275,1275,1275,1275,8,10.3901644,10.3901644,8,0,130,130,0,0,0,0,0,890,1240,1240,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0024768] [24768] Game End Stats Values: 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[undefined]: SausageandMash quit [f=0024968] No clients connected, shutting down server [f=0024968] Server shutdown [f=0025262] [25262] Event [575.997925,400.623749,4766.00781]: 1 finished unit Impaler [f=0025321] [25321] Event [1944,163.594055,984]: 1 finished unit Metal Extractor [f=0025485] [25485] Event [575.997925,400.623749,4766.00781]: 1 finished unit Ripper [f=0025531] [25531] Event [1768,163.861084,1144]: 1 finished unit Metal Extractor [f=0025697] [25697] Event [575.997925,400.623749,4766.00781]: 1 finished unit Ripper [f=0025914] [25914] Event [575.997925,400.623749,4766.00781]: 1 finished unit Ravager [f=0026048] [26048] Event [575.997925,400.623749,4766.00781]: 1 finished unit Scorcher [f=0026169] [26169] Event [575.997925,400.623749,4766.00781]: 1 finished unit Scorcher [f=0026289] [26289] Event [575.997925,400.623749,4766.00781]: 1 finished unit Scorcher [f=0026409] [26409] Event [575.997925,400.623749,4766.00781]: 1 finished unit Scorcher [f=0026529] [26529] Event [575.997925,400.623749,4766.00781]: 1 finished unit Scorcher [f=0026732] [26732] Event [575.997925,400.623749,4766.00781]: 1 finished unit Ripper [f=0027138] Autoquit sending quit command. [f=0027138] [QuitAction] user exited to system [f=0027138] [SpringApp::Kill][1] fromRun=1 [f=0027138] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0027138] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0027138] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0027138] [ThreadPool::SetThreadCount][2] workers=0 [f=0027138] [SpringApp::Kill][2] [f=0027138] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0027138] [Game::KillLua][3] dtor=0 luaUI=0x52958c40 [f=0027138] Start widgetHandler:Shutdown [f=0027138] Shutdown - SaveOrderList Complete [f=0027138] Writing last game win data [f=0027138] Shutdown - SaveConfigData Complete [f=0027138] Shutdown Widget - Save/Load API [f=0027138] Shutdown Widget - Chili Highlight [f=0027138] Shutdown Widget - Draw After Chili [f=0027138] Shutdown Widget - EPIC Menu [f=0027138] Shutdown Widget - Chili Widget Selector [f=0027138] Shutdown Widget - Chili Minimap [f=0027138] Shutdown Widget - Local Team Colors [f=0027138] Shutdown Widget - Display Keys 2 [f=0027138] Shutdown Widget - Save Game Menu [f=0027138] Shutdown Widget - Unit Icons [f=0027138] Shutdown Widget - Noises [f=0027138] Shutdown Widget - HealthBars [f=0027138] Shutdown Widget - Win Counter [f=0027138] Shutdown Widget - SpringRTS Replay Stats [f=0027138] Shutdown Widget - BuildETA [f=0027138] Shutdown Widget - Modular Comm Info [f=0027138] Shutdown Widget - Music Player v2 [f=0027138] Shutdown Widget - Stereo3D [f=0027138] Shutdown Widget - Showeco and Grid Drawer [f=0027138] Shutdown Widget - Point Tracker [f=0027138] Shutdown Widget - Missile Silo Range [f=0027138] Shutdown Widget - MinimapEvents [f=0027138] Shutdown Widget - Mex Placement Handler [f=0027138] Shutdown Widget - Local Widgets Config [f=0027138] Shutdown Widget - Highlight Geos [f=0027138] Shutdown Widget - Grab Input [f=0027138] Input grabbing is disabled! [f=0027138] Shutdown Widget - Defense Range Zero-K [f=0027138] Shutdown Widget - MetalFeatures (new) [f=0027138] Shutdown Widget - Darkening [f=0027138] Shutdown Widget - Context Menu [f=0027138] Shutdown Widget - Chili Spectator Panels [f=0027138] Shutdown Widget - Chili Selections & CursorTip v2 [f=0027138] Shutdown Widget - Chili Nuke Warning [f=0027138] Shutdown Widget - Chili EndGame Window [f=0027138] Shutdown Widget - Chili Economy Panel Default [f=0027138] Shutdown Widget - CameraShake [f=0027138] Shutdown Widget - Attack AoE [f=0027138] Shutdown Widget - Map Edge Extension [f=0027138] Shutdown Widget - Selection Send [f=0027138] Shutdown Widget - LupsManager [f=0027138] Shutdown Widget - Newton Firezone [f=0027138] Shutdown Widget - Chili Pro Console [f=0027138] Shutdown Widget - Lasso Terraform GUI [f=0027138] Shutdown Widget - Lups [f=0027138] Shutdown Widget - Chili Framework [f=0027138] Shutdown Widget - Chili Core Selector [f=0027138] Shutdown Widget - Custom Markers [f=0027138] Shutdown Widget - Select Keys [f=0027138] Shutdown Widget - Pause Screen [f=0027138] Shutdown Widget - Text To Speech Control [f=0027138] Shutdown Widget - Persistent Build Height [f=0027138] Shutdown Widget - Layout Handler [f=0027138] End widgetHandler:Shutdown [f=0027138] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={733108,91216459} {int,ext,rec}Allocs={27247395,0,0} {chunk,block}Bytes={91216459,0} [f=0027138] [Game::KillLua][1] dtor=0 luaGaia=0x6403e4e0 [f=0027138] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={665525,85696532} {int,ext,rec}Allocs={27247397,0,0} {chunk,block}Bytes={85696532,0} [f=0027138] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={665525,85696532} {int,ext,rec}Allocs={27247397,0,0} {chunk,block}Bytes={85696532,0} [f=0027138] [Game::KillLua][2] dtor=0 luaRules=0x52b54090 [f=0027138] Start gadgetHandler:Shutdown [f=0027138] Shutdown - StartSetup [f=0027138] Shutdown - UnitMorph [f=0027138] Shutdown - Carrier Drones [f=0027138] Shutdown - LupsNanoSpray [f=0027138] Shutdown - Missile Silo Controller [f=0027138] Shutdown - Modular Comm Info [f=0027138] Shutdown - Terrain Texture Handler [f=0027138] Shutdown - UnitCloakShield [f=0027138] Shutdown - Starlight Handler [f=0027138] End gadgetHandler:Shutdown [f=0027138] Start gadgetHandler:Shutdown [f=0027138] Shutdown - Save/Load [f=0027138] Shutdown - Teleport Throw [f=0027138] Shutdown - UnitMorph [f=0027138] Shutdown - Modular Comm Info [f=0027138] Shutdown - Retreat Command [f=0027138] Shutdown - Shockwaves [f=0027138] Shutdown - UnitCloakShield [f=0027138] Shutdown - Lups Cloak FX [f=0027138] Shutdown - Lups [f=0027138] Shutdown - Lups Shield [f=0027138] End gadgetHandler:Shutdown [f=0027138] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27247428,0,0} {chunk,block}Bytes={0,0} [f=0027138] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27247428,0,0} {chunk,block}Bytes={0,0} [f=0027138] [Game::KillLua][4] dtor=0 [f=0027138] [Game::~CGame][1] [f=0027138] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0027138] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0027138] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0027138] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0027138] [Game::KillLua][4] dtor=1 [f=0027138] [Game::KillMisc][1] [f=0027138] [Game::KillMisc][2] [f=0027138] [Game::KillMisc][3] [f=0027138] [Game::KillRendering][1] [f=0027138] [3DOParser::Kill] allocated 137 pieces [f=0027138] [S3OParser::Kill] allocated 2696 pieces [f=0027138] [AssParser::Kill] allocated 266 pieces [f=0027138] [Game::KillInterface][1] [f=0027138] [Game::KillInterface][2] [f=0027138] [Game::KillSimulation][1] [f=0027138] [Game::KillSimulation][2] [f=0027138] [CCollisionHandler] dis-/continuous tests: 0/147851 [f=0027138] [Game::KillSimulation][3] [f=0027138] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0027138] [~CPathCache(20x20)] cacheHits=254 hitPercentage=47% numHashColls=0 maxCacheSize=21 [f=0027138] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0027138] [~CPathCache(40x40)] cacheHits=964 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0027138] [~CRectangleOverlapHandler] 0% overlap reduction [f=0027138] [~CRectangleOverlapHandler] 0% overlap reduction [f=0027138] [LosHandler::Kill] raycast instance cache-{hits,misses}={20487,21661}; shared=9%; cached=39% [f=0027138] [Game::KillSimulation][4] [f=0027138] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0027138] [Game::~CGame][2] [f=0027138] [Game::~CGame][3] [f=0027138] [SpringApp::Kill][3] [f=0027138] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 284403 bytes sent 166698 bytes recv'd [f=0027138] [SpringApp::Kill][4] font=0x462d2aa0 [f=0027138] [SpringApp::Kill][5] [f=0027138] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp (0x46349020) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp" numZipFiles=7796 sumInflSize=714914kb sumReadTime=6694ms file="bitmaps/loadpictures/markers.png" indx=507 inflSize=2489kb readTime=191ms file="objects3d/detriment.s3o" indx=5099 inflSize=514kb readTime=114ms file="objects3d/benzcom5.s3o" indx=4910 inflSize=326kb readTime=84ms file="objects3d/benzcom4.s3o" indx=4908 inflSize=297kb readTime=77ms file="bitmaps/cc/bluering.tga" indx=409 inflSize=256kb readTime=74ms file="objects3d/shieldfelon.s3o" indx=5386 inflSize=86kb readTime=73ms file="objects3d/cormart.s3o" indx=5030 inflSize=105kb readTime=50ms file="objects3d/dante.s3o" indx=5079 inflSize=112kb readTime=48ms file="luaui/widgets/cmd_customformations2.lua" indx=4503 inflSize=41kb readTime=45ms file="luaui/widgets/gui_persistent_build_spacing.lua" indx=4643 inflSize=2kb readTime=45ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp] 53051705 bytes cached in 2898 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x46428850) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46424d70) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4634ba30) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fe45c08bf10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]