[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.XwwKnT1fqZ/springsettings.972890.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-11-amd64 #1 SMP Debian 4.19.146-1 (2020-09-17) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 280ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f2fdc01d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 9120 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/972890/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 828ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x461a02b0] using map "Altair_Crossing_v3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Altair_Crossing_v3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x461a02b0] using game "Zero-K v1.8.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 300ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1712ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2568ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 263ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 684ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 112ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 96ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 112ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 386ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Jabba360 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/972890/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 30 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f537af9b [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c0104b79 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ce0573b3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=ce0573b3 file="cache/104dev-maintenance/paths/Altair_Crossing_v3.pe-ce0573b3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f537af9b [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c0104b79 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ce0573c3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=ce0573c3 file="cache/104dev-maintenance/paths/Altair_Crossing_v3.pe2-ce0573c3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (572ms, checksum adba7a27)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11611,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/972890/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=4453bf2af21e0e7e137783814489830edc647e198b4787e5dd8a66f863c1854655b05b5e99c4b254e3020d13258ea09dd82039e98af351300e508a34389e91ca" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c94c2a743b8a445b6c1934e591adb2cc2878dfab00e3a4b91b65a83ca604d0027bdf4205c24393bf3f644c999cef5eea9ef687f29b4ba95ebe291c21b23aa92e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e46e4fb3506bdb4ff10036ed5b75137717bf5a68a922c91a52df1dfd7944e606e7e9fb532836973672e093f382d7d6c0c8bb66fde7d140cd8f4e92582b85a319]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51e97e00,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: e4ce885f070ef6cb0b70c47d939337a8 [f=-000001] Connection attempt from XYBORG [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: XYBORG changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from samuelaz20 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: samuelaz20 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="samuelaz20" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=4453bf2af21e0e7e137783814489830edc647e198b4787e5dd8a66f863c1854655b05b5e99c4b254e3020d13258ea09dd82039e98af351300e508a34389e91ca" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="samuelaz20" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="XYBORG" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=4453bf2af21e0e7e137783814489830edc647e198b4787e5dd8a66f863c1854655b05b5e99c4b254e3020d13258ea09dd82039e98af351300e508a34389e91ca" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="XYBORG" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="samuelaz20" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c94c2a743b8a445b6c1934e591adb2cc2878dfab00e3a4b91b65a83ca604d0027bdf4205c24393bf3f644c999cef5eea9ef687f29b4ba95ebe291c21b23aa92e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="samuelaz20" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e46e4fb3506bdb4ff10036ed5b75137717bf5a68a922c91a52df1dfd7944e606e7e9fb532836973672e093f382d7d6c0c8bb66fde7d140cd8f4e92582b85a319]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="samuelaz20" string="[Game::Load][lua{Rules,Gaia}={0000000067f8c5a0,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="XYBORG" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c94c2a743b8a445b6c1934e591adb2cc2878dfab00e3a4b91b65a83ca604d0027bdf4205c24393bf3f644c999cef5eea9ef687f29b4ba95ebe291c21b23aa92e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="XYBORG" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e46e4fb3506bdb4ff10036ed5b75137717bf5a68a922c91a52df1dfd7944e606e7e9fb532836973672e093f382d7d6c0c8bb66fde7d140cd8f4e92582b85a319]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="XYBORG" string="[Game::Load][lua{Rules,Gaia}={000000006828a030,0000000000000000}]" [f=-000001] Allies: I choose: Eat Da Poo Poo!!! [f=-000001] [0] Event [497,285.112305,2310]: 0 finished unit Engineer Commander [f=-000001] [0] Event [3724,285.117188,1962]: 1 finished unit Engineer Commander [f=0000000] [0] samuelaz20, team: 1, elo:1527 [f=0000000] [0] XYBORG, team: 0, elo:1446 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000270] [270] Event [608,285.088959,2352]: 0 finished unit Rover Assembly [f=0000316] [316] Event [3640,285.096436,2056]: 1 finished unit Metal Extractor [f=0000496] [496] Event [3608,285.093231,1912]: 1 finished unit Shieldbot Factory [f=0000705] [705] Event [360,285.096436,2024]: 0 finished unit Metal Extractor [f=0000967] [967] Event [3596,285.092163,1912]: 1 finished unit Convict [f=0000980] [980] Event [3720,285.096436,2088]: 1 finished unit Wind/Tidal Generator [f=0001020] [1020] Event [568,285.096436,1928]: 0 finished unit Metal Extractor [f=0001031] [1031] Event [625.99231,285.743256,2351.97046]: 0 finished unit Scorcher [f=0001078] [1078] Event [3768,285.100708,2088]: 1 finished unit Wind/Tidal Generator [f=0001168] [1168] Event [3816,285.096436,2088]: 1 finished unit Wind/Tidal Generator [f=0001257] [1257] Event [3832,285.092163,1912]: 1 finished unit Wind/Tidal Generator [f=0001341] [1341] Event [3596,285.092163,1912]: 1 finished unit Convict [f=0001347] [1347] Event [3832,285.096436,1960]: 1 finished unit Wind/Tidal Generator [f=0001365] [1365] Event [360,285.096436,1800]: 0 finished unit Metal Extractor [f=0001435] [1435] Event [625.99231,285.743256,2351.97046]: 0 finished unit Scorcher [f=0001437] [1437] Event [3832,285.096436,2008]: 1 finished unit Wind/Tidal Generator [f=0001634] [1634] Event [3800,285.096436,1848]: 1 finished unit Metal Extractor [f=0001710] [1710] Event [360,285.100708,1928]: 0 finished unit Solar Collector [f=0001825] [1825] Event [3596,285.092163,1912]: 1 finished unit Convict [f=0001835] [1835] Event [625.99231,285.743256,2351.97046]: 0 finished unit Scorcher [f=0001900] [1900] Event [568,285.092163,1848]: 0 finished unit Solar Collector [f=0001994] [1994] Event [3864,285.10498,2136]: 1 finished unit Metal Extractor [f=0002155] [2155] Event [584,285.092163,2024]: 0 finished unit Solar Collector [f=0002187] [2187] Event [3596,285.092163,1912]: 1 finished unit Bandit [f=0002333] [2333] Event [3596,285.092163,1912]: 1 finished unit Bandit [f=0002432] [2432] Event [360,285.096436,2120]: 0 finished unit Solar Collector [f=0002465] [2465] Event [3596,285.092163,1912]: 1 finished unit Bandit [f=0002625] [2625] Event [3596,285.092163,1912]: 1 finished unit Bandit [f=0002663] [2663] Event [625.99231,285.743256,2351.97046]: 0 finished unit Mason [f=0002799] [2799] Event [3596,285.092163,1912]: 1 finished unit Bandit [f=0002821] [2821] Event [672,285.100708,2256]: 0 finished unit Lotus [f=0002972] [2972] Event [3596,285.092163,1912]: 1 finished unit Bandit [f=0003144] [3144] Event [3596,285.092163,1912]: 1 finished unit Bandit [f=0003314] [3314] Event [3596,285.092163,1912]: 1 finished unit Bandit [f=0003373] [3373] Event [3832,285.096436,1960]: 1 lost unit Wind/Tidal Generator [f=0003415] [3415] Event [3832,284.795837,1912]: 1 lost unit Wind/Tidal Generator [f=0003474] [3474] Event [3870.51172,285.10672,2796.71753]: 1 lost unit Bandit [f=0003488] [3488] Event [3596,285.092163,1912]: 1 finished unit Bandit [f=0003513] [3513] Event [4036.98267,285.097443,2820.90967]: 0 lost unit Scorcher [f=0003581] [3581] Event [4087.76172,285.103119,2724.27075]: 0 lost unit Scorcher [f=0003597] [3597] Event [3687.8811,285.107117,1841.9397]: 0 lost unit Scorcher [f=0003663] [3663] Event [3596,285.092163,1912]: 1 finished unit Bandit [f=0003838] [3838] Event [3596,285.092163,1912]: 1 finished unit Bandit [f=0004012] [4012] Event [3596,285.092163,1912]: 1 finished unit Bandit [f=0004233] [4233] Event [3596,285.092163,1912]: 1 finished unit Bandit [f=0004414] [4414] Event [625.99231,285.743256,2351.97046]: 0 finished unit Dominatrix [f=0004464] [4464] Event [3596,285.092163,1912]: 1 finished unit Bandit [f=0004703] [4703] Event [3596,285.092163,1912]: 1 finished unit Bandit [f=0004887] [4887] Event [3736,285.092163,3096]: 1 finished unit Metal Extractor [f=0004936] [4936] Event [3596,285.092163,1912]: 1 finished unit Bandit [f=0005130] [5130] Event [625.99231,285.743256,2351.97046]: 0 finished unit Mason [f=0005135] [5135] Event [3596,285.092163,1912]: 1 finished unit Bandit [f=0005369] [5369] Event [3596,285.092163,1912]: 1 finished unit Bandit [f=0005383] [5383] Event [568,285.092163,3144]: 0 finished unit Metal Extractor [f=0005655] [5655] Event [3596,285.092163,1912]: 1 finished unit Bandit [f=0005920] [5920] Event [3544,285.087891,3288]: 1 finished unit Metal Extractor [f=0006039] [6039] Event [360,285.100708,3016]: 0 finished unit Metal Extractor [f=0006098] [6098] Event [3596,285.092163,1912]: 1 finished unit Bandit [f=0006153] [6153] Event [3864,284.436951,1912]: 1 finished unit Solar Collector [f=0006280] [6280] Event [3528,285.100708,776]: 1 finished unit Metal Extractor [f=0006454] [6454] Event [3596,285.092163,1912]: 1 finished unit Bandit [f=0006542] [6542] Event [3688,285.113525,3160]: 1 finished unit Wind/Tidal Generator [f=0006648] [6648] Event [280,285.096436,2328]: 0 finished unit Shieldbot Factory [f=0006762] [6762] Event [3596,285.092163,1912]: 1 finished unit Bandit [f=0006854] [6854] Event [376,285.100708,968]: 0 finished unit Metal Extractor [f=0006937] [6937] Event [3688,285.113525,3208]: 1 finished unit Wind/Tidal Generator [f=0006989] [6989] Event [3596,285.092163,1912]: 1 finished unit Bandit [f=0007129] [7129] Event [3720,285.096436,904]: 1 finished unit Metal Extractor [f=0007147] [7147] Event [656,285.100708,2048]: 0 finished unit Picket [f=0007155] [7155] Event [560,285.087891,3056]: 0 finished unit Lotus [f=0007158] [7158] Event [3596,285.092163,1912]: 1 finished unit Bandit [f=0007184] [7184] Event [292,285.096436,2328]: 0 finished unit Bandit [f=0007321] [7321] Event [3688,285.109253,3256]: 1 finished unit Wind/Tidal Generator [f=0007331] [7331] Event [3596,285.092163,1912]: 1 finished unit Bandit [f=0007504] [7504] Event [3596,285.092163,1912]: 1 finished unit Bandit [f=0007511] [7511] Event [625.99231,285.743256,2351.97046]: 0 finished unit Dominatrix [f=0007513] [7513] Event [344,285.096436,3080]: 0 finished unit Wind/Tidal Generator [f=0007525] [7525] Event [292,285.096436,2328]: 0 finished unit Bandit [f=0007546] [7546] Event [3688,285.100708,3304]: 1 finished unit Wind/Tidal Generator [f=0007676] [7676] Event [3596,285.092163,1912]: 1 finished unit Bandit [f=0007771] [7771] Event [3608,285.100708,3320]: 1 finished unit Wind/Tidal Generator [f=0007786] [7786] Event [552,285.096436,872]: 0 finished unit Metal Extractor [f=0007847] [7847] Event [3596,285.092163,1912]: 1 finished unit Bandit [f=0007854] [7854] Event [264,285.087891,3032]: 0 finished unit Wind/Tidal Generator [f=0007855] [7855] Event [292,285.096436,2328]: 0 finished unit Bandit [f=0007986] [7986] Event [625.99231,285.743256,2351.97046]: 0 finished unit Mason [f=0008015] [8015] Event [3596,285.092163,1912]: 1 finished unit Bandit [f=0008070] [8070] Event [3944,384.362793,184]: 1 finished unit Metal Extractor [f=0008129] [8129] Event [280,285.092163,2936]: 0 finished unit Wind/Tidal Generator [f=0008153] [8153] Event [292,285.096436,2328]: 0 finished unit Bandit [f=0008180] [8180] Event [3596,285.092163,1912]: 1 finished unit Bandit [f=0008345] [8345] Event [3596,285.092163,1912]: 1 finished unit Bandit [f=0008491] [8491] Event [3848,285.096436,2216]: 1 finished unit Wind/Tidal Generator [f=0008510] [8510] Event [3596,285.092163,1912]: 1 finished unit Bandit [f=0008553] [8553] Event [280,285.096436,2856]: 0 finished unit Wind/Tidal Generator [f=0008599] [8599] Event [292,285.096436,2328]: 0 finished unit Bandit [f=0008688] [8688] Event [3596,285.092163,1912]: 1 finished unit Bandit [f=0008716] [8716] Event [3848,285.096436,2264]: 1 finished unit Wind/Tidal Generator [f=0008860] [8860] Event [3596,285.092163,1912]: 1 finished unit Bandit [f=0008929] [8929] Event [424,285.100708,2232]: 0 finished unit Caretaker [f=0008941] [8941] Event [3848,285.096436,2312]: 1 finished unit Wind/Tidal Generator [f=0008991] [8991] Event [292,285.096436,2328]: 0 finished unit Bandit [f=0009000] [9000] Event [3096,285.079346,152]: 1 finished unit Metal Extractor [f=0009001] [9001] Event [416,285.109253,816]: 0 finished unit Picket [f=0009025] [9025] Event [280,285.096436,2776]: 0 finished unit Wind/Tidal Generator [f=0009033] [9033] Event [3596,285.092163,1912]: 1 finished unit Bandit [f=0009166] [9166] Event [3848,285.092163,2360]: 1 finished unit Wind/Tidal Generator [f=0009205] [9205] Event [3596,285.092163,1912]: 1 finished unit Bandit [f=0009232] [9232] Event [3944,285.151367,1912]: 1 finished unit Solar Collector [f=0009285] [9285] Event [3192,285.083618,152]: 1 finished unit Wind/Tidal Generator [f=0009379] [9379] Event [3596,285.092163,1912]: 1 finished unit Bandit [f=0009458] [9458] Event [625.99231,285.743256,2351.97046]: 0 finished unit Dominatrix [f=0009490] [9490] Event [3944,285.116272,1992]: 1 finished unit Solar Collector [f=0009533] [9533] Event [280,285.096436,2696]: 0 finished unit Wind/Tidal Generator [f=0009550] [9550] Event [3596,285.092163,1912]: 1 finished unit Bandit [f=0009555] [9555] Event [3848,285.096436,2408]: 1 finished unit Wind/Tidal Generator [f=0009566] [9566] Event [3240,285.083618,152]: 1 finished unit Wind/Tidal Generator [f=0009670] [9670] Event [3784,284.728699,1912]: 1 finished unit Solar Collector [f=0009723] [9723] Event [3596,285.092163,1912]: 1 finished unit Bandit [f=0009810] [9810] Event [3848,285.109253,2456]: 1 finished unit Wind/Tidal Generator [f=0009836] [9836] Event [3288,285.075073,152]: 1 finished unit Wind/Tidal Generator [f=0009850] [9850] Event [3864,285.175476,1832]: 1 finished unit Solar Collector [f=0009861] [9861] Event [292,285.096436,2328]: 0 finished unit Outlaw [f=0009895] [9895] Event [3596,285.092163,1912]: 1 finished unit Bandit [f=0009905] [9905] Event [280,285.100708,2616]: 0 finished unit Wind/Tidal Generator [f=0009961] [9961] Event [625.99231,285.743256,2351.97046]: 0 finished unit Scorcher [f=0010060] [10060] Event [3944,285.083618,1832]: 1 finished unit Solar Collector [f=0010069] [10069] Event [3596,285.092163,1912]: 1 finished unit Bandit [f=0010106] [10106] Event [3336,285.087891,152]: 1 finished unit Wind/Tidal Generator [f=0010184] [10184] Event [292,285.096436,2328]: 0 finished unit Rogue [f=0010215] [10215] Event [3848,285.096436,2504]: 1 finished unit Wind/Tidal Generator [f=0010240] [10240] Event [3596,285.092163,1912]: 1 finished unit Bandit [f=0010284] [10284] Event [280,285.100708,2536]: 0 finished unit Wind/Tidal Generator [f=0010376] [10376] Event [3384,285.083618,152]: 1 finished unit Wind/Tidal Generator [f=0010413] [10413] Event [3596,285.092163,1912]: 1 finished unit Bandit [f=0010455] [10455] Event [3848,285.096436,2552]: 1 finished unit Wind/Tidal Generator [f=0010580] [10580] Event [292,285.096436,2328]: 0 finished unit Thug [f=0010585] [10585] Event [625.99231,285.743256,2351.97046]: 0 finished unit Fencer [f=0010612] [10612] Event [280,285.109253,2456]: 0 finished unit Wind/Tidal Generator [f=0010641] [10641] Event [3596,285.092163,1912]: 1 finished unit Bandit [f=0010646] [10646] Event [3432,285.092163,152]: 1 finished unit Wind/Tidal Generator [f=0010710] [10710] Event [3848,285.100708,2600]: 1 finished unit Wind/Tidal Generator [f=0010875] [10875] Event [3596,285.092163,1912]: 1 finished unit Bandit [f=0010917] [10917] Event [3480,284.884949,152]: 1 finished unit Wind/Tidal Generator [f=0010950] [10950] Event [3832,285.096436,2648]: 1 finished unit Wind/Tidal Generator [f=0010955] [10955] Event [216,285.10498,2440]: 0 finished unit Wind/Tidal Generator [f=0010975] [10975] Event [292,285.096436,2328]: 0 finished unit Thug [f=0011145] [11145] Event [625.99231,285.743256,2351.97046]: 0 finished unit Scorcher [f=0011205] [11205] Event [3832,285.096436,2696]: 1 finished unit Wind/Tidal Generator [f=0011210] [11210] Event [3528,285.339966,152]: 1 finished unit Wind/Tidal Generator [f=0011269] [11269] Event [3776,285.193176,2032]: 1 finished unit Advanced Radar [f=0011304] [11304] Event [136,285.096436,2440]: 0 finished unit Wind/Tidal Generator [f=0011355] [11355] Event [292,285.096436,2328]: 0 finished unit Thug [f=0011429] [11429] Event [3576,304.375916,152]: 1 finished unit Wind/Tidal Generator [f=0011460] [11460] Event [3832,285.100708,2744]: 1 finished unit Wind/Tidal Generator [f=0011669] [11669] Event [3624,350.140381,152]: 1 finished unit Wind/Tidal Generator [f=0011712] [11712] Event [152,285.079346,2328]: 0 finished unit Wind/Tidal Generator [f=0011715] [11715] Event [3832,285.096436,2792]: 1 finished unit Wind/Tidal Generator [f=0011785] [11785] Event [292,285.096436,2328]: 0 finished unit Thug [f=0011924] [11924] Event [3672,392.194214,152]: 1 finished unit Wind/Tidal Generator [f=0011955] [11955] Event [3832,285.096436,2840]: 1 finished unit Wind/Tidal Generator [f=0012135] [12135] Event [292,285.096436,2328]: 0 finished unit Rogue [f=0012142] [12142] Event [168,285.092163,2248]: 0 finished unit Wind/Tidal Generator [f=0012204] [12204] Event [936,285.100708,280]: 0 finished unit Metal Extractor [f=0012210] [12210] Event [3832,285.096436,2888]: 1 finished unit Wind/Tidal Generator [f=0012450] [12450] Event [3832,285.092163,2936]: 1 finished unit Wind/Tidal Generator [f=0012479] [12479] Event [3720,392.489014,152]: 1 finished unit Wind/Tidal Generator [f=0012540] [12540] Event [168,285.096436,2168]: 0 finished unit Wind/Tidal Generator [f=0012675] [12675] Event [3784,285.092163,2936]: 1 finished unit Wind/Tidal Generator [f=0012705] [12705] Event [292,285.096436,2328]: 0 finished unit Outlaw [f=0012734] [12734] Event [3768,387.676086,152]: 1 finished unit Wind/Tidal Generator [f=0012903] [12903] Event [184,285.10498,2088]: 0 finished unit Wind/Tidal Generator [f=0012930] [12930] Event [3784,285.096436,2984]: 1 finished unit Wind/Tidal Generator [f=0012983] [12983] Event [292,285.096436,2328]: 0 finished unit Rogue [f=0013060] [13060] Event [625.99231,285.743256,2351.97046]: 0 finished unit Dominatrix [f=0013149] [13149] Event [3600,285.092163,1728]: 1 finished unit Rover Assembly [f=0013169] [13169] Event [3816,387.949524,152]: 1 finished unit Wind/Tidal Generator [f=0013200] [13200] Event [3784,285.087891,3032]: 1 finished unit Wind/Tidal Generator [f=0013241] [13241] Event [232,285.10498,2088]: 0 finished unit Wind/Tidal Generator [f=0013409] [13409] Event [3864,384.503784,152]: 1 finished unit Wind/Tidal Generator [f=0013431] [13431] Event [292,285.096436,2328]: 0 finished unit Thug [f=0013484] [13484] Event [328,285.096436,1032]: 0 finished unit Wind/Tidal Generator [f=0013557] [13557] Event [625.99231,285.743256,2351.97046]: 0 finished unit Scorcher [f=0013687] [13687] Event [328,285.096436,1112]: 0 finished unit Wind/Tidal Generator [f=0013919] [13919] Event [3736,285.096436,840]: 1 finished unit Wind/Tidal Generator [f=0013946] [13946] Event [312,285.096436,1192]: 0 finished unit Wind/Tidal Generator [f=0014094] [14094] Event [3544,285.092163,1608]: 1 finished unit Caretaker [f=0014144] [14144] Event [3736,285.087891,792]: 1 finished unit Wind/Tidal Generator [f=0014186] [14186] Event [625.99231,285.743256,2351.97046]: 0 finished unit Fencer [f=0014258] [14258] Event [312,285.100708,1272]: 0 finished unit Wind/Tidal Generator [f=0014324] [14324] Event [3608,285.092163,1608]: 1 finished unit Caretaker [f=0014325] [14325] Event [3240,285.10498,3992]: 1 finished unit Metal Extractor [f=0014444] [14444] Event [3736,285.096436,744]: 1 finished unit Wind/Tidal Generator [f=0014452] [14452] Event [312,285.100708,1352]: 0 finished unit Wind/Tidal Generator [f=0014552] [14552] Event [3672,285.100708,1608]: 1 finished unit Caretaker [f=0014729] [14729] Event [3736,283.733521,696]: 1 finished unit Wind/Tidal Generator [f=0014736] [14736] Event [625.99231,285.743256,2351.97046]: 0 finished unit Scorcher [f=0014768] [14768] Event [3736,285.092163,1608]: 1 finished unit Caretaker [f=0014771] [14771] Event [3582.00757,285.741547,1728.02966]: 1 finished unit Impaler [f=0014782] [14782] Event [292,285.096436,2328]: 0 finished unit Aspis [f=0014784] [14784] Event [312,285.096436,1432]: 0 finished unit Wind/Tidal Generator [f=0014983] [14983] Event [3704,285.100708,1656]: 1 finished unit Caretaker [f=0014995] [14995] Event [296,285.096436,1512]: 0 finished unit Wind/Tidal Generator [f=0015276] [15276] Event [3704,285.100708,1720]: 1 finished unit Caretaker [f=0015281] [15281] Event [3736,286.015015,648]: 1 finished unit Wind/Tidal Generator [f=0015327] [15327] Event [296,285.096436,1592]: 0 finished unit Wind/Tidal Generator [f=0015554] [15554] Event [292,285.096436,2328]: 0 finished unit Thug [f=0015653] [15653] Event [296,285.096436,1672]: 0 finished unit Wind/Tidal Generator [f=0015738] [15738] Event [3704,285.096436,1784]: 1 finished unit Caretaker [f=0015925] [15925] Event [3736,301.421509,600]: 1 finished unit Wind/Tidal Generator [f=0015998] [15998] Event [3582.00757,285.741547,1728.02966]: 1 finished unit Impaler [f=0016033] [16033] Event [280,285.096436,1752]: 0 finished unit Wind/Tidal Generator [f=0016299] [16299] Event [280,285.096436,1832]: 0 finished unit Wind/Tidal Generator [f=0016496] [16496] Event [292,285.096436,2328]: 0 finished unit Thug [f=0016581] [16581] Event [640,285.100708,2160]: 0 finished unit Advanced Radar [f=0016682] [16682] Event [3736,316.76178,552]: 1 finished unit Wind/Tidal Generator [f=0016722] [16722] Event [625.99231,285.743256,2351.97046]: 0 finished unit Dominatrix [f=0016816] [16816] Event [3536,285.092163,1840]: 1 finished unit Aegis [f=0016853] [16853] Event [292,285.096436,2328]: 0 finished unit Thug [f=0017011] [17011] Event [625.99231,285.743256,2351.97046]: 0 finished unit Scorcher [f=0017134] [17134] Event [292,285.096436,2328]: 0 finished unit Rogue [f=0017300] [17300] Event [625.99231,285.743256,2351.97046]: 0 finished unit Fencer [f=0017331] [17331] Event [3736,327.483521,504]: 1 finished unit Wind/Tidal Generator [f=0017498] [17498] Event [3712,285.132446,1824]: 1 finished unit Cornea [f=0017620] [17620] Event [3582.00757,285.741547,1728.02966]: 1 finished unit Impaler [f=0017630] [17630] Event [292,285.096436,2328]: 0 finished unit Outlaw [f=0017686] [17686] Event [625.99231,285.743256,2351.97046]: 0 finished unit Scorcher [f=0017852] [17852] Event [292,285.096436,2328]: 0 finished unit Rogue [f=0017959] [17959] Event [3736,336.361694,456]: 1 finished unit Wind/Tidal Generator [f=0017968] [17968] Event [2273.29663,285.096436,1020.49951]: 0 lost unit Scorcher [f=0018257] [18257] Event [3582.00757,285.741547,1728.02966]: 1 finished unit Impaler [f=0018411] [18411] Event [292,285.096436,2328]: 0 finished unit Thug [f=0018437] [18437] Event [625.99231,285.743256,2351.97046]: 0 finished unit Dominatrix [f=0018492] [18492] Event [2362.28857,285.085541,3288.9292]: 1 lost unit Bandit [f=0018523] [18523] Event [3736,381.134949,232]: 1 finished unit Wind/Tidal Generator [f=0018600] [18600] Event [2715.36182,285.106323,3066.53613]: 1 lost unit Bandit [f=0018623] [18623] Event [2242.91357,287.674652,3457.15161]: 1 lost unit Bandit [f=0018627] [18627] Event [2735.49438,285.109528,3221.3894]: 1 lost unit Bandit [f=0018633] [18633] Event [2646.5376,288.663849,2937.90771]: 1 lost unit Bandit [f=0018650] [18650] Event [2780.23584,285.096436,3279.3772]: 1 lost unit Bandit [f=0018675] [18675] Event [2536.28882,285.094788,979.079895]: 0 lost unit Bandit [f=0018755] [18755] Event [2455.1416,285.108337,919.069641]: 0 lost unit Fencer [f=0018790] [18790] Event [2916.3147,285.087891,2946.84009]: 1 lost unit Bandit [f=0018810] [18810] Event [3087.94385,285.083649,3036.60449]: 0 lost unit Bandit [f=0018852] [18852] Event [625.99231,285.743256,2351.97046]: 0 finished unit Scorcher [f=0018883] [18883] Event [3014.73633,285.100037,2814.80859]: 1 lost unit Bandit [f=0018897] [18897] Event [2546.58228,285.095062,616.093689]: 0 lost unit Scorcher [f=0018916] [18916] Event [3544,285.087891,3288]: 1 lost unit Metal Extractor [f=0018919] [18919] Event [3582.00757,285.741547,1728.02966]: 1 finished unit Impaler [f=0018923] [18923] Event [3688,285.113525,3160]: 1 lost unit Wind/Tidal Generator [f=0018947] [18947] Event [3608,285.069885,3320]: 1 lost unit Wind/Tidal Generator [f=0018968] [18968] Event [3688,285.024628,3208]: 1 lost unit Wind/Tidal Generator [f=0018998] [18998] Event [3688,284.916077,3256]: 1 lost unit Wind/Tidal Generator [f=0019007] [19007] Event [3688,285.244141,3304]: 1 lost unit Wind/Tidal Generator [f=0019011] [19011] Event [3784,285.096436,2984]: 1 lost unit Wind/Tidal Generator [f=0019025] [19025] Event [3736,285.153503,3096]: 1 lost unit Metal Extractor [f=0019034] [19034] Event [3832,285.169373,2888]: 1 lost unit Wind/Tidal Generator [f=0019036] [19036] Event [3784,284.795837,2936]: 1 lost unit Wind/Tidal Generator [f=0019044] [19044] Event [3832,284.494568,2936]: 1 lost unit Wind/Tidal Generator [f=0019056] [19056] Event [3736,373.35907,280]: 1 finished unit Wind/Tidal Generator [f=0019056] [19056] Event [3784,284.92337,3032]: 1 lost unit Wind/Tidal Generator [f=0019072] [19072] Event [3832,284.973755,2840]: 1 lost unit Wind/Tidal Generator [f=0019087] [19087] Event [3832,285.096436,2696]: 1 lost unit Wind/Tidal Generator [f=0019102] [19102] Event [3832,284.920959,2792]: 1 lost unit Wind/Tidal Generator [f=0019114] [19114] Event [3832,284.876007,2744]: 1 lost unit Wind/Tidal Generator [f=0019134] [19134] Event [3832,284.900818,2648]: 1 lost unit Wind/Tidal Generator [f=0019164] [19164] Event [3848,284.93042,2600]: 1 lost unit Wind/Tidal Generator [f=0019177] [19177] Event [3848,284.900818,2552]: 1 lost unit Wind/Tidal Generator [f=0019194] [19194] Event [3848,284.900818,2504]: 1 lost unit Wind/Tidal Generator [f=0019222] [19222] Event [3848,284.913635,2456]: 1 lost unit Wind/Tidal Generator [f=0019295] [19295] Event [625.99231,285.743256,2351.97046]: 0 finished unit Fencer [f=0019307] [19307] Event [3848,285.096436,2312]: 1 lost unit Wind/Tidal Generator [f=0019315] [19315] Event [3848,285.136719,2408]: 1 lost unit Wind/Tidal Generator [f=0019326] [19326] Event [3848,284.506226,2360]: 1 lost unit Wind/Tidal Generator [f=0019346] [19346] Event [292,285.096436,2328]: 0 finished unit Aspis [f=0019348] [19348] Event [3848,284.900818,2264]: 1 lost unit Wind/Tidal Generator [f=0019373] [19373] Event [3848,284.900818,2216]: 1 lost unit Wind/Tidal Generator [f=0019496] [19496] Event [3720,285.096436,2088]: 1 lost unit Wind/Tidal Generator [f=0019508] [19508] Event [3768,284.982178,2088]: 1 lost unit Wind/Tidal Generator [f=0019515] [19515] Event [3640,285.145813,2056]: 1 lost unit Metal Extractor [f=0019518] [19518] Event [3776,285.222168,2032]: 1 lost unit Advanced Radar [f=0019591] [19591] Event [3293.15063,285.087891,2109.91406]: 1 lost unit Bandit [f=0019592] [19592] Event [3308.01392,285.090027,2090.23584]: 1 lost unit Bandit [f=0019614] [19614] Event [3275.58618,285.103058,1937.0343]: 1 lost unit Bandit [f=0019614] [19614] Event [3286.73242,285.089233,2071.87744]: 1 lost unit Bandit [f=0019614] [19614] Event [3308.18628,284.938782,2088.1123]: 1 lost unit Bandit [f=0019614] [19614] Event [3312.17554,285.095123,2064.87695]: 1 lost unit Bandit [f=0019621] [19621] Event [3330.85913,285.144226,2056.62476]: 1 lost unit Bandit [f=0019633] [19633] Event [3317.08496,285.19281,2046.32129]: 1 lost unit Bandit [f=0019635] [19635] Event [3562.0105,285.102753,1949.35229]: 0 lost unit Scorcher [f=0019650] [19650] Event [3351.93921,285.098541,2051.19946]: 1 lost unit Bandit [f=0019650] [19650] Event [3319.29956,285.01947,2072.56421]: 1 lost unit Bandit [f=0019655] [19655] Event [3387.25684,285.096436,2016.33215]: 1 lost unit Bandit [f=0019674] [19674] Event [3335.60645,285.076599,2066.06396]: 1 lost unit Bandit [f=0019674] [19674] Event [3596,285.088501,1912]: 0 lost unit Rogue [f=0019674] [19674] Event [3608,285.088501,1912]: 1 lost unit Shieldbot Factory [f=0019687] [19687] Event [3569.7644,283.887085,1977.80005]: 0 lost unit Scorcher [f=0019689] [19689] Event [3260.75366,285.096436,2098.90771]: 1 lost unit Bandit [f=0019692] [19692] Event [292,285.096436,2328]: 0 finished unit Thug [f=0019695] [19695] Event [3407.27808,285.133423,2032.23059]: 1 lost unit Bandit [f=0019695] [19695] Event [3387.54956,285.098328,2053.25684]: 1 lost unit Bandit [f=0019703] [19703] Event [3686.32153,284.844879,1996.9231]: 0 lost unit Bandit [f=0019727] [19727] Event [3365.39917,285.096375,2088.11157]: 1 lost unit Bandit [f=0019733] [19733] Event [3864,285.065979,2136]: 1 lost unit Metal Extractor [f=0019743] [19743] Event [3358.42896,285.09317,2120.30737]: 1 lost unit Bandit [f=0019747] [19747] Event [3335.88281,285.102142,2173.28613]: 1 lost unit Bandit [f=0019751] [19751] Event [3401.82275,285.170349,2136.76318]: 0 lost unit Bandit [f=0019765] [19765] Event [3446.9314,285.096893,2110.66748]: 1 lost unit Bandit [f=0019767] [19767] Event [3331.02979,285.110962,2196.54565]: 1 lost unit Bandit [f=0019769] [19769] Event [3364.2749,285.120728,2072.47266]: 1 lost unit Bandit [f=0019771] [19771] Event [3354.84888,285.155121,2173.11597]: 1 lost unit Bandit [f=0019771] [19771] Event [3381.74707,284.905762,2170.72534]: 1 lost unit Bandit [f=0019771] [19771] Event [3365.62744,284.829559,2150.9165]: 1 lost unit Bandit [f=0019775] [19775] Event [3383.92358,285.031006,2136.54077]: 1 lost unit Bandit [f=0019782] [19782] Event [3437.17188,285.102264,2125.57959]: 1 lost unit Bandit [f=0019789] [19789] Event [3357.80566,285.161346,2161.85059]: 1 lost unit Bandit [f=0019803] [19803] Event [3406.94702,285.058441,2127.5166]: 1 lost unit Bandit [f=0019806] [19806] Event [3374.7124,284.721497,2141.21777]: 1 lost unit Bandit [f=0019806] [19806] Event [3382.32104,285.170349,2117.73828]: 1 lost unit Bandit [f=0019809] [19809] Event [625.99231,285.743256,2351.97046]: 0 finished unit Scorcher [f=0019825] [19825] Event [3832,285.096436,2008]: 1 lost unit Wind/Tidal Generator [f=0019829] [19829] Event [3350.83545,285.148254,2138.57666]: 1 lost unit Bandit [f=0019866] [19866] Event [3491.27637,284.826141,1864.11609]: 1 lost unit Convict [f=0019878] [19878] Event [3536,284.328613,1840]: 1 lost unit Aegis [f=0019894] [19894] Event [3712,285.030212,1824]: 1 lost unit Cornea [f=0019923] [19923] Event [3704,285.326843,1784]: 1 lost unit Caretaker [f=0020020] [20020] Event [3582.00757,285.741547,1728.02966]: 1 finished unit Impaler [f=0020047] [20047] Event [3736,363.194885,328]: 1 finished unit Wind/Tidal Generator [f=0020076] [20076] Event [3800,284.718018,1848]: 1 lost unit Metal Extractor [f=0020088] [20088] Event [3582.00757,285.741547,1728.02966]: 1 lost unit Impaler [f=0020116] [20116] Event [3582.00757,285.741547,1728.02966]: 1 lost unit Impaler [f=0020122] [20122] Event [3704,285.362854,1720]: 1 lost unit Caretaker [f=0020144] [20144] Event [3582.00757,285.741547,1728.02966]: 1 lost unit Impaler [f=0020172] [20172] Event [3582.00757,285.741547,1728.02966]: 1 lost unit Impaler [f=0020197] [20197] Event [3544,285.092163,1608]: 1 lost unit Caretaker [f=0020199] [20199] Event [3413.50732,285.106476,1728.23889]: 1 lost unit Impaler [f=0020200] [20200] Event [3582.00757,285.741547,1728.02966]: 1 lost unit Impaler [f=0020215] [20215] Event [3704,285.100708,1656]: 1 lost unit Caretaker [f=0020225] [20225] Event [3582.00757,285.741547,1728.02966]: 1 lost unit Impaler [f=0020235] [20235] Event [3582.00757,285.741547,1728.02966]: 1 lost unit Impaler [f=0020240] [20240] Event [3784,284.728699,1912]: 1 lost unit Solar Collector [f=0020250] [20250] Event [3724.31885,284.735352,1939.18384]: 0 lost unit Dominatrix [f=0020250] [20250] Event [3582.00757,285.741547,1728.02966]: 1 lost unit Impaler [f=0020254] [20254] Event [3736,285.220337,1608]: 1 lost unit Caretaker [f=0020265] [20265] Event [3582.00757,285.741547,1728.02966]: 1 lost unit Impaler [f=0020267] [20267] Event [undefined]: samuelaz20 resigned [f=0020267] game_message: samuelaz20 has been destroyed! [f=0020267] game_message: XYBORG wins! [f=0020267] Submitting stats [f=0020267] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0020267] Part| Total Time|Time of the last 0.5s [f=0020267] Draw 18208.96ms 38.00% [f=0020267] Lua::Callins::Synced 12746.99ms 15.20% [f=0020267] Lua::Callins::Unsynced 25371.26ms 43.80% [f=0020267] Lua::CollectGarbage::Synced 1016.27ms 0.10% [f=0020267] Lua::CollectGarbage::Unsynced 1244.99ms 2.80% [f=0020267] Misc::Profiler::AddTime 134.75ms 0.00% [f=0020267] Sim 43437.67ms 41.80% [f=0020267] [20267] Received game_message: samuelaz20 has been destroyed! [f=0020267] [20267] Received game_message: XYBORG wins! [f=0020268] [20268] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0020268] [20268] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0020268] [20268] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0020268] [20268] Game End Stats Values: 2,2075,1365,1365,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.7999983,9.13333321,9.13333321,10.7999983,1275,1275,1275,1275,5.60013485,6.04006767,6.04006767,5.60013485,0,0,0,0,0,0,0,0,800,90,90,800,0,0,0,0,0.002016,0.001472,0.001472,0.002016,0,0,0,0 [f=0020268] [20268] Game End Stats Values: 3,2165,2165,2165,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.66666698,9.66666698,8,1275,1275,1275,1275,6.73333216,8.20006657,8.20006657,6.73333216,0,0,0,0,0,0,0,0,890,890,890,890,0,0,0,0,0.002016,0.002016,0.002016,0.002016,0,0,0,0 [f=0020268] [20268] Game End Stats Values: 4,2385,2580,2580,2385,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.94403744,9.94403744,8,1275,1275,1275,1275,9.66666698,8.19999886,8.19999886,9.66666698,130,0,0,130,0,0,0,0,980,1305,1305,980,0,0,0,0,0.002016,0.002016,0.002016,0.002016,0,0,0,0 [f=0020268] [20268] Game End Stats Values: 5,2675,2705,2705,2675,0,4.37323666,4.37323666,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.26666641,16.9960537,16.9960537,8.26666641,1275,1275,1275,1275,12.3066683,9.0782156,9.0782156,12.3066683,260,0,0,260,0,0,0,0,1140,1430,1430,1140,0,0,0,0,0.002016,0.002016,0.002016,0.002016,0,0,0,0 [f=0020268] [20268] Game End Stats Values: 6,2945,2990,2990,2945,1.12235892,25.4403687,25.4403687,1.12235892,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.2666655,16.2196693,16.2196693,13.2666655,1275,1275,1275,1275,12.6748934,12.8311424,12.8311424,12.6748934,390,75,75,390,0,0,0,0,1280,1640,1640,1280,115.667252,0,0,115.667252,0.00302399,0.002016,0.002016,0.00302399,0,0,0,0 [f=0020268] [20268] Game End Stats Values: 7,3135,3215,3215,3135,3.92511225,32.116993,32.116993,3.92511225,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.9333334,12.6378117,12.6378117,14.9333334,1275,1275,1275,1275,20.498003,13.0451097,13.0451097,20.498003,390,300,300,390,0,0,0,0,1470,1640,1640,1470,115.667252,0,0,115.667252,0.00302399,0.002016,0.002016,0.00302399,0,0,0,0 [f=0020268] [20268] Game End Stats Values: 8,3225,3440,3440,3225,11.7307281,37.151062,37.151062,11.7307281,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,19.3333321,12.86164,12.86164,19.3333321,1275,1275,1275,1275,13.1205111,12.935606,12.935606,13.1205111,390,525,525,390,0,0,0,0,1470,1640,1640,1470,115.667252,0,0,115.667252,0.00504,0.002016,0.002016,0.00504,0,0,0,0 [f=0020268] [20268] Game End Stats Values: 9,2835,3445,3445,2835,13.4980583,44.6520691,44.6520691,13.4980583,0,0,0,0,0,0,0,0,0,0,0,0,329.733215,387.792816,387.792816,329.733215,90,0,0,90,16,13.0995226,13.0995226,16,1275,1275,1275,1275,12.717823,13.100069,13.100069,12.717823,0,600,600,0,145,390,390,145,1470,1570,1570,1470,505.667236,145,145,505.667236,0.00504,0.002016,0.002016,0.00504,390.000092,380.435547,380.435547,390.000092 [f=0020268] [20268] Game End Stats Values: 10,2835,3670,3670,2835,23.2244701,47.4790382,47.4790382,23.2244701,0,0,0,0,0,0,0,0,0,0,0,0,329.733215,387.792816,387.792816,329.733215,90,0,0,90,16,11.7816896,11.7816896,16,1275,1275,1275,1275,13.2484283,12.7884665,12.7884665,13.2484283,0,825,825,0,145,390,390,145,1470,1570,1570,1470,505.667236,145,145,505.667236,0.00504,0.002016,0.002016,0.00504,390.000092,380.435547,380.435547,390.000092 [f=0020268] [20268] Game End Stats Values: 11,3255,3820,3820,3255,34.9829712,49.8400803,49.8400803,34.9829712,0,0,0,0,0,0,0,0,0,0,0,0,329.733215,387.792816,387.792816,329.733215,90,0,0,90,16,10.8685265,10.8685265,16,1275,1275,1275,1275,13.3838987,12.7574043,12.7574043,13.3838987,420,975,975,420,145,390,390,145,1470,1570,1570,1470,505.667236,145,145,505.667236,0.00504,0.002016,0.002016,0.00504,390.000092,380.435547,380.435547,390.000092 [f=0020268] [20268] Game End Stats Values: 12,3255,4060,4060,3255,46.8074608,51.7859421,51.7859421,46.8074608,0,0,0,0,0,0,0,0,0,0,0,0,329.733215,387.792816,387.792816,329.733215,90,0,0,90,16,10.9270382,10.9270382,16,1275,1275,1275,1275,13.3882999,12.8763914,12.8763914,13.3882999,420,1125,1125,420,145,390,390,145,1470,1660,1660,1470,505.667236,145,145,505.667236,0.00504,0.002016,0.002016,0.00504,390.000092,380.435547,380.435547,390.000092 [f=0020268] [20268] Game End Stats Values: 13,3465,4210,4210,3465,59.7157211,53.8700714,53.8700714,59.7157211,0,0,0,0,0,0,0,0,0,0,0,0,329.733215,387.792816,387.792816,329.733215,90,0,0,90,16,13.6241436,13.6241436,16,1275,1275,1275,1275,13.4605522,14.9389439,14.9389439,13.4605522,420,1275,1275,420,145,390,390,145,1680,1660,1660,1680,505.667236,145,145,505.667236,0.00504,0.002016,0.002016,0.00504,390.000092,380.435547,380.435547,390.000092 [f=0020268] [20268] Game End Stats Values: 14,3465,4285,4285,3465,67.8895264,54.1758537,54.1758537,67.8895264,0,0,0,0,0,0,0,0,0,0,0,0,329.733215,387.792816,387.792816,329.733215,90,0,0,90,16,14.0562,14.0562,16,1275,1275,1275,1275,15.1982536,16.6870518,16.6870518,15.1982536,420,1350,1350,420,145,390,390,145,1680,1660,1660,1680,505.667236,145,145,505.667236,0.00504,28.8019981,28.8019981,0.00504,390.000092,380.435547,380.435547,390.000092 [f=0020268] [20268] Game End Stats Values: 15,3555,4610,4610,3555,73.0752106,54.6357269,54.6357269,73.0752106,0,0,0,0,0,0,0,0,0,0,0,0,329.733215,387.792816,387.792816,329.733215,90,0,0,90,16,11.2442493,11.2442493,16,1275,1275,1275,1275,16.1723804,16.4439926,16.4439926,16.1723804,420,1425,1425,420,145,390,390,145,1770,1910,1910,1770,505.667236,145,145,505.667236,0.00504,28.8019981,28.8019981,0.00504,390.000092,380.435547,380.435547,390.000092 [f=0020268] [20268] Game End Stats Values: 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Values: 46,15445,6645,6645,15445,954.743774,2388.51587,2388.51587,954.743774,0,0,0,0,0,0,0,0,0,965.561096,965.561096,0,8709.4248,2031.23511,2031.23511,8709.4248,380,0,0,380,19.165781,15.8106403,15.8106403,19.165781,3050,0,0,3050,23.4520473,12.7933025,12.7933025,23.4520473,7930,3500,3500,7930,8338.04492,1070,1070,8338.04492,4085,3145,3145,4085,2181.53394,8338.04492,8338.04492,2181.53394,0.01309452,156.276093,156.276093,0.01309452,3541.99438,10599.7275,10599.7275,3541.99438 [f=0020268] [20268] Game End Stats Values: 47,14875,6435,6435,14875,955.086548,2389.79126,2389.79126,955.086548,0,0,0,0,0,0,0,0,0,967.403137,967.403137,0,8792.16309,2036.29358,2036.29358,8792.16309,380,0,0,380,26.4960651,17.3880539,17.3880539,26.4960651,3050,0,0,3050,25.0047951,10.6753492,10.6753492,25.0047951,7360,3650,3650,7360,8341.04492,1070,1070,8341.04492,4085,2785,2785,4085,2601.53394,8701.04492,8701.04492,2601.53394,0.01309452,156.276093,156.276093,0.01309452,3603.13599,10790.8672,10790.8672,3603.13599 [f=0020286] [20286] Event [292,285.096436,2328]: 0 finished unit Thug [f=0020289] [20289] Event [3600,285.096436,1728]: 1 lost unit Rover Assembly [f=0020302] [20302] Event [3864,285.221375,1832]: 1 lost unit Solar Collector [f=0020316] [20316] Event [3864,284.629822,1912]: 1 lost unit Solar Collector [f=0020556] Player XYBORG left the game: normal quit [f=0020556] [20556] Event [undefined]: XYBORG quit [f=0020562] No clients connected, shutting down server [f=0020562] Server shutdown [f=0020881] [20881] Event [292,285.096436,2328]: 0 finished unit Thug [f=0020895] [20895] Event [625.99231,285.743256,2351.97046]: 0 finished unit Dominatrix [f=0021070] [21070] Event [292,285.096436,2328]: 0 finished unit Rogue [f=0021315] [21315] Event [625.99231,285.743256,2351.97046]: 0 finished unit Scorcher [f=0021580] [21580] Event [292,285.096436,2328]: 0 finished unit Outlaw [f=0021859] [21859] Event [625.99231,285.743256,2351.97046]: 0 finished unit Fencer [f=0022011] [22011] Event [292,285.096436,2328]: 0 finished unit Rogue [f=0022196] [22196] Event [625.99231,285.743256,2351.97046]: 0 finished unit Scorcher [f=0022394] [22394] Event [292,285.096436,2328]: 0 finished unit Thug [f=0022681] Autoquit sending quit command. [f=0022681] [QuitAction] user exited to system [f=0022681] [SpringApp::Kill][1] fromRun=1 [f=0022681] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0022681] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0022681] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0022681] [ThreadPool::SetThreadCount][2] workers=0 [f=0022681] [SpringApp::Kill][2] [f=0022681] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0022681] [Game::KillLua][3] dtor=0 luaUI=0x60e95390 [f=0022681] Start widgetHandler:Shutdown [f=0022681] Shutdown - SaveOrderList Complete [f=0022681] Writing last game win data [f=0022681] Shutdown - SaveConfigData Complete [f=0022681] Shutdown Widget - Chili Highlight [f=0022681] Shutdown Widget - Save/Load API [f=0022681] Shutdown Widget - Draw After Chili [f=0022681] Shutdown Widget - EPIC Menu [f=0022681] Shutdown Widget - Chili Minimap [f=0022681] Shutdown Widget - Chili Widget Selector [f=0022681] Shutdown Widget - Local Team Colors [f=0022681] Shutdown Widget - Display Keys 2 [f=0022681] Shutdown Widget - Save Game Menu [f=0022681] Shutdown Widget - HealthBars [f=0022681] Shutdown Widget - Noises [f=0022681] Shutdown Widget - Unit Icons [f=0022681] Shutdown Widget - Win Counter [f=0022681] Shutdown Widget - BuildETA [f=0022681] Shutdown Widget - SpringRTS Replay Stats [f=0022681] Shutdown Widget - Modular Comm Info [f=0022681] Shutdown Widget - CameraShake [f=0022681] Shutdown Widget - Chili Economy Panel Default [f=0022681] Shutdown Widget - Chili EndGame Window [f=0022681] Shutdown Widget - Chili Nuke Warning [f=0022681] Shutdown Widget - Chili Selections & CursorTip v2 [f=0022681] Shutdown Widget - Chili Spectator Panels [f=0022681] Shutdown Widget - Context Menu [f=0022681] Shutdown Widget - Darkening [f=0022681] Shutdown Widget - MetalFeatures (new) [f=0022681] Shutdown Widget - Defense Range Zero-K [f=0022681] Shutdown Widget - Grab Input [f=0022681] Input grabbing is disabled! [f=0022681] Shutdown Widget - Highlight Geos [f=0022681] Shutdown Widget - Local Widgets Config [f=0022681] Shutdown Widget - Mex Placement Handler [f=0022681] Shutdown Widget - MinimapEvents [f=0022681] Shutdown Widget - Missile Silo Range [f=0022681] Shutdown Widget - Point Tracker [f=0022681] Shutdown Widget - Showeco and Grid Drawer [f=0022681] Shutdown Widget - Stereo3D [f=0022681] Shutdown Widget - Music Player v2 [f=0022681] Shutdown Widget - Attack AoE [f=0022681] Shutdown Widget - UnitShapes [f=0022681] Shutdown Widget - Map Edge Extension [f=0022681] Shutdown Widget - Selection Send [f=0022681] Shutdown Widget - LupsManager [f=0022681] Shutdown Widget - Newton Firezone [f=0022681] Shutdown Widget - Chili Pro Console [f=0022681] Shutdown Widget - Lasso Terraform GUI [f=0022681] Shutdown Widget - Chili Framework [f=0022681] Shutdown Widget - Lups [f=0022681] Shutdown Widget - Custom Markers [f=0022681] Shutdown Widget - Chili Core Selector [f=0022681] Shutdown Widget - Select Keys [f=0022681] Shutdown Widget - Pause Screen [f=0022681] Shutdown Widget - Layout Handler [f=0022681] Shutdown Widget - Persistent Build Height [f=0022681] Shutdown Widget - Text To Speech Control [f=0022681] End widgetHandler:Shutdown [f=0022681] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1196856,117325615} {int,ext,rec}Allocs={28214638,0,0} {chunk,block}Bytes={117325615,0} [f=0022681] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0022681] [Game::KillLua][2] dtor=0 luaRules=0x51e97e00 [f=0022681] Start gadgetHandler:Shutdown [f=0022681] Shutdown - StartSetup [f=0022681] Shutdown - UnitMorph [f=0022681] Shutdown - Carrier Drones [f=0022681] Shutdown - LupsNanoSpray [f=0022681] Shutdown - Missile Silo Controller [f=0022681] Shutdown - Modular Comm Info [f=0022681] Shutdown - Terrain Texture Handler [f=0022681] Shutdown - UnitCloakShield [f=0022681] Shutdown - Starlight Handler [f=0022681] End gadgetHandler:Shutdown [f=0022681] Start gadgetHandler:Shutdown [f=0022681] Shutdown - Save/Load [f=0022681] Shutdown - Teleport Throw [f=0022681] Shutdown - UnitMorph [f=0022681] Shutdown - Modular Comm Info [f=0022681] Shutdown - Retreat Command [f=0022681] Shutdown - Shockwaves [f=0022681] Shutdown - UnitCloakShield [f=0022681] Shutdown - Lups Cloak FX [f=0022681] Shutdown - Lups [f=0022681] Shutdown - Lups Shield [f=0022681] End gadgetHandler:Shutdown [f=0022681] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28214670,0,0} {chunk,block}Bytes={0,0} [f=0022681] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28214670,0,0} {chunk,block}Bytes={0,0} [f=0022681] [Game::KillLua][4] dtor=0 [f=0022681] [Game::~CGame][1] [f=0022681] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0022681] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0022681] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0022681] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0022681] [Game::KillLua][4] dtor=1 [f=0022681] [Game::KillMisc][1] [f=0022681] [Game::KillMisc][2] [f=0022681] [Game::KillMisc][3] [f=0022681] [Game::KillRendering][1] [f=0022681] [3DOParser::Kill] allocated 137 pieces [f=0022681] [S3OParser::Kill] allocated 2761 pieces [f=0022681] [AssParser::Kill] allocated 251 pieces [f=0022681] [Game::KillInterface][1] [f=0022681] [Game::KillInterface][2] [f=0022681] [Game::KillSimulation][1] [f=0022681] [Game::KillSimulation][2] [f=0022681] [CCollisionHandler] dis-/continuous tests: 0/2873633 [f=0022681] [Game::KillSimulation][3] [f=0022681] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0022681] [~CPathCache(16x16)] cacheHits=291 hitPercentage=52% numHashColls=0 maxCacheSize=28 [f=0022681] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0022681] [~CPathCache(32x32)] cacheHits=828 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0022681] [~CRectangleOverlapHandler] 0% overlap reduction [f=0022681] [~CRectangleOverlapHandler] 0% overlap reduction [f=0022681] [LosHandler::Kill] raycast instance cache-{hits,misses}={9867,12289}; shared=20%; cached=25% [f=0022681] [Game::KillSimulation][4] [f=0022681] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0022681] [Game::~CGame][2] [f=0022681] [Game::~CGame][3] [f=0022681] [SpringApp::Kill][3] [f=0022681] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 240876 bytes sent 187671 bytes recv'd [f=0022681] [SpringApp::Kill][4] font=0x460d7aa0 [f=0022681] [SpringApp::Kill][5] [f=0022681] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp (0x461449b0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp" numZipFiles=7796 sumInflSize=714914kb sumReadTime=6335ms file="objects3d/strikecom.dae" indx=5455 inflSize=999kb readTime=134ms file="objects3d/strikecom_1.dae" indx=5457 inflSize=999kb readTime=109ms file="bitmaps/pd/lightningball_purple.png" indx=547 inflSize=32kb readTime=73ms file="bitmaps/pd/burncircle.tga" indx=536 inflSize=256kb readTime=54ms file="objects3d/storm.s3o" indx=5451 inflSize=85kb readTime=48ms file="luaui/widgets/gui_recv_indicator.lua" indx=4648 inflSize=19kb readTime=43ms file="objects3d/sphere.s3o" indx=5419 inflSize=101kb readTime=42ms file="objects3d/tarantula.s3o" indx=5480 inflSize=126kb readTime=40ms file="units/cloaksnipe.lua" indx=6702 inflSize=3kb readTime=40ms file="unitpics/hoversonic.png" indx=6438 inflSize=10kb readTime=39ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp] 51753189 bytes cached in 2901 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=44 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/altair_crossing_v3.sd7 (0x46230330) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4623e870) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4614c460) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f2fdc08bf10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]