[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.H7G6lbaENW/springsettings.972866.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-11-amd64 #1 SMP Debian 4.19.146-1 (2020-09-17) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 218ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f11e401d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 9118 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/972866/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 579ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x457e3060] using map "TitanDuel 2.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x457e3060] using game "Zero-K v1.8.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 129ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 3723ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 3877ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 33ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1723ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 270ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 55ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 30ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 447ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Manu12 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/972866/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=740540d8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=740540d8 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe-740540d8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=740540e8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=740540e8 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe2-740540e8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1274ms, checksum 9d8a343e)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11609,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/972866/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=909ee30a994f9a697eee46f6a1cdce3a20f36f94fb55ae4ed63c5dc48f0d17ae3fecdb5116e2ca3a13738e9d2db475c88e010b835cfe6b97b7e82b1a531a3b81]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0ceb5134b860ce4a35b19c36bdf752eada7297e406b3c868678f9d77d28f8573fefc6fafd041ac84af60146d39e074a7aac2abc8803516b5e239a3445dcc405e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51df0bc0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 50c1885f7a7f697789f363be572f8789 [f=-000001] Connection attempt from TheMiningMan [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheMiningMan" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheMiningMan" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from samuelaz20 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="samuelaz20" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="samuelaz20" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheMiningMan" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=909ee30a994f9a697eee46f6a1cdce3a20f36f94fb55ae4ed63c5dc48f0d17ae3fecdb5116e2ca3a13738e9d2db475c88e010b835cfe6b97b7e82b1a531a3b81]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheMiningMan" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0ceb5134b860ce4a35b19c36bdf752eada7297e406b3c868678f9d77d28f8573fefc6fafd041ac84af60146d39e074a7aac2abc8803516b5e239a3445dcc405e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheMiningMan" string="[Game::Load][lua{Rules,Gaia}={000000006556f820,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="samuelaz20" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=909ee30a994f9a697eee46f6a1cdce3a20f36f94fb55ae4ed63c5dc48f0d17ae3fecdb5116e2ca3a13738e9d2db475c88e010b835cfe6b97b7e82b1a531a3b81]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="samuelaz20" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0ceb5134b860ce4a35b19c36bdf752eada7297e406b3c868678f9d77d28f8573fefc6fafd041ac84af60146d39e074a7aac2abc8803516b5e239a3445dcc405e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="samuelaz20" string="[Game::Load][lua{Rules,Gaia}={00000000b67919b0,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Stanch! [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [356,175.844727,251]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4822,171.460327,4629]: 1 finished unit Guardian Commander [f=0000000] [0] TheMiningMan, team: 1, elo:1500 [f=0000000] [0] samuelaz20, team: 0, elo:1471 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000061] [61] Event [4824,172.172241,4456]: 1 finished unit Amphbot Factory [f=0000233] [233] Event [424,175.819244,328]: 0 finished unit Metal Extractor [f=0000270] [270] Event [592,177.543396,352]: 0 finished unit Rover Assembly [f=0000345] [345] Event [4728,170.107483,4696]: 1 finished unit Metal Extractor [f=0000577] [577] Event [4788,171.949448,4456]: 1 finished unit Conch [f=0000689] [689] Event [4757.87842,240.054749,4558.79004]: 1 finished unit Firefly [f=0000701] [701] Event [592.029663,176.46434,369.99234]: 0 finished unit Mason [f=0000735] [735] Event [744,175.805054,600]: 0 finished unit Metal Extractor [f=0001087] [1087] Event [592.029663,176.46434,369.99234]: 0 finished unit Mason [f=0001126] [1126] Event [4632,170.164246,4520]: 1 finished unit Stardust [f=0001275] [1275] Event [328,175.819244,1000]: 0 finished unit Metal Extractor [f=0001352] [1352] Event [472,175.819244,328]: 0 finished unit Wind/Tidal Generator [f=0001487] [1487] Event [592.029663,176.46434,369.99234]: 0 finished unit Mason [f=0001751] [1751] Event [472,175.819244,376]: 0 finished unit Wind/Tidal Generator [f=0001807] [1807] Event [4376,181.289734,4376]: 1 finished unit Metal Extractor [f=0002110] [2110] Event [5080,168.283997,5080]: 1 finished unit Solar Collector [f=0002175] [2175] Event [360,175.819244,408]: 0 finished unit Wind/Tidal Generator [f=0002317] [2317] Event [424,175.819244,376]: 0 finished unit Wind/Tidal Generator [f=0002404] [2404] Event [592.029663,176.46434,369.99234]: 0 finished unit Scorcher [f=0002551] [2551] Event [1272,177.458252,264]: 0 finished unit Metal Extractor [f=0002611] [2611] Event [4788,171.949448,4456]: 1 finished unit Buoy [f=0002664] [2664] Event [5080,168.589111,5000]: 1 finished unit Solar Collector [f=0002676] [2676] Event [360,177.642761,456]: 0 finished unit Wind/Tidal Generator [f=0002743] [2743] Event [392,175.819244,200]: 0 finished unit Wind/Tidal Generator [f=0002772] [2772] Event [376,175.819244,328]: 0 finished unit Wind/Tidal Generator [f=0002888] [2888] Event [4888,165.069824,3928]: 1 finished unit Metal Extractor [f=0002952] [2952] Event [5080,166.701721,4920]: 1 finished unit Solar Collector [f=0002977] [2977] Event [360,177.642761,504]: 0 finished unit Wind/Tidal Generator [f=0003012] [3012] Event [592.029663,176.46434,369.99234]: 0 finished unit Scorcher [f=0003020] [3020] Event [440,175.819244,200]: 0 finished unit Wind/Tidal Generator [f=0003054] [3054] Event [376,175.819244,280]: 0 finished unit Wind/Tidal Generator [f=0003269] [3269] Event [5080,172.051636,4840]: 1 finished unit Solar Collector [f=0003326] [3326] Event [360,177.642761,552]: 0 finished unit Wind/Tidal Generator [f=0003436] [3436] Event [488,175.819244,200]: 0 finished unit Wind/Tidal Generator [f=0003500] [3500] Event [424,175.812134,280]: 0 finished unit Wind/Tidal Generator [f=0003531] [3531] Event [1784,183.177124,728]: 0 finished unit Metal Extractor [f=0003625] [3625] Event [5080,172.172241,4760]: 1 finished unit Solar Collector [f=0003682] [3682] Event [592.029663,176.46434,369.99234]: 0 finished unit Scorcher [f=0003715] [3715] Event [360,175.819244,600]: 0 finished unit Wind/Tidal Generator [f=0003773] [3773] Event [536,175.819244,200]: 0 finished unit Wind/Tidal Generator [f=0003813] [3813] Event [472,175.51416,280]: 0 finished unit Wind/Tidal Generator [f=0003966] [3966] Event [5080,172.172241,4680]: 1 finished unit Solar Collector [f=0003978] [3978] Event [360,175.819244,648]: 0 finished unit Wind/Tidal Generator [f=0004027] [4027] Event [584,175.819244,200]: 0 finished unit Wind/Tidal Generator [f=0004124] [4124] Event [592.029663,176.46434,369.99234]: 0 finished unit Scorcher [f=0004263] [4263] Event [360,175.819244,696]: 0 finished unit Wind/Tidal Generator [f=0004283] [4283] Event [632,175.819244,200]: 0 finished unit Wind/Tidal Generator [f=0004582] [4582] Event [1336,175.748291,328]: 0 finished unit Wind/Tidal Generator [f=0004623] [4623] Event [360,177.557617,744]: 0 finished unit Wind/Tidal Generator [f=0004630] [4630] Event [592.029663,176.46434,369.99234]: 0 finished unit Scorcher [f=0004650] [4650] Event [680,175.819244,200]: 0 finished unit Wind/Tidal Generator [f=0005026] [5026] Event [472,181.289734,1608]: 0 finished unit Metal Extractor [f=0005035] [5035] Event [1384,175.819244,328]: 0 finished unit Wind/Tidal Generator [f=0005076] [5076] Event [360,175.578003,792]: 0 finished unit Wind/Tidal Generator [f=0005081] [5081] Event [4019.08911,182.955902,4759.26514]: 1 finished unit Guardian Commander [f=0005084] [5084] Event [728,176.003723,200]: 0 finished unit Wind/Tidal Generator [f=0005239] [5239] Event [592.029663,176.46434,369.99234]: 0 finished unit Scorcher [f=0005295] [5295] Event [1432,175.819244,328]: 0 finished unit Wind/Tidal Generator [f=0005341] [5341] Event [360,174.187317,840]: 0 finished unit Wind/Tidal Generator [f=0005341] [5341] Event [776,175.812134,200]: 0 finished unit Wind/Tidal Generator [f=0005444] [5444] Event [360,175.819244,1048]: 0 finished unit Wind/Tidal Generator [f=0005444] [5444] Event [3896,186.760254,4760]: 1 finished unit Metal Extractor [f=0005598] [5598] Event [360,176.010803,1096]: 0 finished unit Wind/Tidal Generator [f=0005637] [5637] Event [1480,175.819244,328]: 0 finished unit Wind/Tidal Generator [f=0005702] [5702] Event [360,175.826355,888]: 0 finished unit Wind/Tidal Generator [f=0005702] [5702] Event [824,173.811279,200]: 0 finished unit Wind/Tidal Generator [f=0005738] [5738] Event [360,177.642761,1144]: 0 finished unit Wind/Tidal Generator [f=0005775] [5775] Event [592.029663,176.46434,369.99234]: 0 finished unit Scorcher [f=0005858] [5858] Event [360,176.010803,1192]: 0 finished unit Wind/Tidal Generator [f=0005982] [5982] Event [1528,174.002838,328]: 0 finished unit Wind/Tidal Generator [f=0005998] [5998] Event [360,175.890198,1240]: 0 finished unit Wind/Tidal Generator [f=0006054] [6054] Event [360,175.819244,936]: 0 finished unit Wind/Tidal Generator [f=0006056] [6056] Event [872,173.924805,200]: 0 finished unit Wind/Tidal Generator [f=0006113] [6113] Event [360,177.635651,1288]: 0 finished unit Wind/Tidal Generator [f=0006227] [6227] Event [360,177.642761,1336]: 0 finished unit Wind/Tidal Generator [f=0006249] [6249] Event [4788,171.949448,4456]: 1 finished unit Conch [f=0006284] [6284] Event [1576,172.108398,328]: 0 finished unit Wind/Tidal Generator [f=0006312] [6312] Event [592.029663,176.46434,369.99234]: 0 finished unit Scorcher [f=0006343] [6343] Event [360,176.067566,1384]: 0 finished unit Wind/Tidal Generator [f=0006357] [6357] Event [920,173.995728,200]: 0 finished unit Wind/Tidal Generator [f=0006456] [6456] Event [360,179.217896,1432]: 0 finished unit Wind/Tidal Generator [f=0006548] [6548] Event [1624,172.413483,328]: 0 finished unit Wind/Tidal Generator [f=0006600] [6600] Event [360,177.649841,1480]: 0 finished unit Wind/Tidal Generator [f=0006621] [6621] Event [968,173.995728,200]: 0 finished unit Wind/Tidal Generator [f=0006731] [6731] Event [592.029663,176.46434,369.99234]: 0 finished unit Scorcher [f=0006733] [6733] Event [360,177.642761,1528]: 0 finished unit Wind/Tidal Generator [f=0006820] [6820] Event [1672,172.307068,328]: 0 finished unit Wind/Tidal Generator [f=0006851] [6851] Event [440,181.225891,1544]: 0 finished unit Wind/Tidal Generator [f=0006888] [6888] Event [1016,173.995728,200]: 0 finished unit Wind/Tidal Generator [f=0007053] [7053] Event [1688,173.924805,392]: 0 finished unit Wind/Tidal Generator [f=0007141] [7141] Event [592.029663,176.46434,369.99234]: 0 finished unit Scorcher [f=0007155] [7155] Event [1064,173.995728,200]: 0 finished unit Wind/Tidal Generator [f=0007304] [7304] Event [1688,172.172241,440]: 0 finished unit Wind/Tidal Generator [f=0007425] [7425] Event [1112,174.24408,200]: 0 finished unit Wind/Tidal Generator [f=0007544] [7544] Event [1688,175.570923,488]: 0 finished unit Wind/Tidal Generator [f=0007557] [7557] Event [592.029663,176.46434,369.99234]: 0 finished unit Scorcher [f=0007680] [7680] Event [1160,175.819244,200]: 0 finished unit Wind/Tidal Generator [f=0007814] [7814] Event [1688,176.003723,536]: 0 finished unit Wind/Tidal Generator [f=0007935] [7935] Event [1208,175.805054,200]: 0 finished unit Wind/Tidal Generator [f=0007949] [7949] Event [592.029663,176.46434,369.99234]: 0 finished unit Scorcher [f=0008069] [8069] Event [1688,174.24408,584]: 0 finished unit Wind/Tidal Generator [f=0008265] [8265] Event [760,175.570923,248]: 0 finished unit Wind/Tidal Generator [f=0008324] [8324] Event [1688,173.995728,632]: 0 finished unit Wind/Tidal Generator [f=0008339] [8339] Event [592.029663,176.46434,369.99234]: 0 finished unit Scorcher [f=0008568] [8568] Event [760,174.002838,296]: 0 finished unit Wind/Tidal Generator [f=0008680] [8680] Event [1688,177.635651,680]: 0 finished unit Wind/Tidal Generator [f=0008861] [8861] Event [592.029663,176.46434,369.99234]: 0 finished unit Scorcher [f=0008869] [8869] Event [760,174.24408,344]: 0 finished unit Wind/Tidal Generator [f=0009186] [9186] Event [4244.80811,178.415207,4623.7627]: 1 finished unit Guardian Commander [f=0009198] [9198] Event [760,173.995728,392]: 0 finished unit Wind/Tidal Generator [f=0009215] [9215] Event [712,175.748291,1576]: 0 finished unit Stinger [f=0009316] [9316] Event [592.029663,176.46434,369.99234]: 0 finished unit Scorcher [f=0009439] [9439] Event [760,173.995728,440]: 0 finished unit Wind/Tidal Generator [f=0009509] [9509] Event [4244.80811,258.415222,4623.7627]: 1 finished unit Firefly [f=0009705] [9705] Event [760,173.995728,488]: 0 finished unit Wind/Tidal Generator [f=0009725] [9725] Event [2264,172.35672,1176]: 0 finished unit Metal Extractor [f=0009731] [9731] Event [592.029663,176.46434,369.99234]: 0 finished unit Scorcher [f=0009761] [9761] Event [4352,173.868042,4544]: 1 finished unit Advanced Radar [f=0009921] [9921] Event [4788,171.949448,4456]: 1 finished unit Duck [f=0009960] [9960] Event [760,173.995728,536]: 0 finished unit Wind/Tidal Generator [f=0010127] [10127] Event [544,175.819244,896]: 0 finished unit Advanced Radar [f=0010137] [10137] Event [592.029663,176.46434,369.99234]: 0 finished unit Scorcher [f=0010185] [10185] Event [4788,171.949448,4456]: 1 finished unit Duck [f=0010430] [10430] Event [4788,171.949448,4456]: 1 finished unit Duck [f=0010598] [10598] Event [4788,171.949448,4456]: 1 finished unit Duck [f=0010611] [10611] Event [1448,173.995728,1240]: 0 finished unit Stardust [f=0010845] [10845] Event [4788,171.949448,4456]: 1 finished unit Duck [f=0011440] [11440] Event [1976,173.995728,1272]: 0 finished unit Stardust [f=0011656] [11656] Event [696,173.995728,264]: 0 finished unit Caretaker [f=0011717] [11717] Event [4788,171.949448,4456]: 1 finished unit Angler [f=0011903] [11903] Event [592.029663,176.46434,369.99234]: 0 finished unit Impaler [f=0012083] [12083] Event [4536,177.458252,5048]: 1 finished unit Energy Pylon [f=0012193] [12193] Event [696,175.819244,328]: 0 finished unit Caretaker [f=0012330] [12330] Event [1816,174.002838,856]: 0 finished unit Energy Pylon [f=0012718] [12718] Event [2632,175.570923,1048]: 0 finished unit Stardust [f=0012851] [12851] Event [4264,179.650726,4696]: 1 finished unit Energy Pylon [f=0012908] [12908] Event [696,174.24408,392]: 0 finished unit Caretaker [f=0012971] [12971] Event [592.029663,176.46434,369.99234]: 0 finished unit Impaler [f=0013204] [13204] Event [696,175.819244,456]: 0 finished unit Caretaker [f=0013249] [13249] Event [1576,179.217896,472]: 0 finished unit Solar Collector [f=0013838] [13838] Event [696,174.180237,520]: 0 finished unit Caretaker [f=0013961] [13961] Event [4600,179.466248,3992]: 1 finished unit Energy Pylon [f=0014301] [14301] Event [1576,181.225891,552]: 0 finished unit Solar Collector [f=0014306] [14306] Event [2520,179.650726,488]: 0 finished unit Stardust [f=0014308] [14308] Event [592.029663,176.46434,369.99234]: 0 finished unit Impaler [f=0014348] [14348] Event [920,175.819244,648]: 0 finished unit Storage [f=0015073] [15073] Event [592.029663,176.46434,369.99234]: 0 finished unit Impaler [f=0015146] [15146] Event [1496,175.819244,552]: 0 finished unit Solar Collector [f=0015690] [15690] Event [4976,173.917694,4672]: 1 finished unit Aegis [f=0015840] [15840] Event [592.029663,176.46434,369.99234]: 0 finished unit Impaler [f=0015899] [15899] Event [968,175.81926,648]: 0 finished unit Storage [f=0016085] [16085] Event [1496,175.748291,472]: 0 finished unit Solar Collector [f=0016391] [16391] Event [776,175.819244,2456]: 0 finished unit Metal Extractor [f=0016745] [16745] Event [592.029663,176.46434,369.99234]: 0 finished unit Impaler [f=0016834] [16834] Event [968,175.81926,696]: 0 finished unit Storage [f=0017390] [17390] Event [1496,175.819244,392]: 0 finished unit Solar Collector [f=0017883] [17883] Event [592.029663,176.46434,369.99234]: 0 finished unit Impaler [f=0017949] [17949] Event [920,175.81926,696]: 0 finished unit Storage [f=0017989] [17989] Event [56,175.819244,1592]: 0 finished unit Stardust [f=0018154] [18154] Event [1112,182.921692,1928]: 0 finished unit Metal Extractor [f=0018492] [18492] Event [1576,175.819244,392]: 0 finished unit Solar Collector [f=0018672] [18672] Event [592.029663,176.46434,369.99234]: 0 finished unit Impaler [f=0018716] [18716] Event [872,175.81926,696]: 0 finished unit Storage [f=0019001] [19001] Event [1720,181.275574,728]: 0 finished unit Wind/Tidal Generator [f=0019151] [19151] Event [4800,175.627686,4944]: 1 finished unit Aegis [f=0019420] [19420] Event [592.029663,176.46434,369.99234]: 0 finished unit Impaler [f=0019644] [19644] Event [872,175.81926,648]: 0 finished unit Storage [f=0020048] [20048] Event [2600,184.936768,2104]: 0 finished unit Metal Extractor [f=0020472] [20472] Event [4760,168.539429,5096]: 1 finished unit Caretaker [f=0020772] [20772] Event [888,175.819244,288]: 0 finished unit Fusion Reactor [f=0020978] [20978] Event [4752.56152,177.417969,4968.78223]: 1 finished unit Guardian Commander [f=0021142] [21142] Event [592.029663,176.46434,369.99234]: 0 finished unit Impaler [f=0021195] [21195] Event [4712,179.593964,4856]: 1 finished unit Caretaker [f=0021669] [21669] Event [3592,183.113251,1736]: 0 finished unit Metal Extractor [f=0021943] [21943] Event [4840,173.811279,4648]: 1 finished unit Caretaker [f=0021988] [21988] Event [4803.40332,256.491638,4776.71387]: 1 finished unit Viper [f=0022121] [22121] Event [888,175.812134,416]: 0 finished unit Fusion Reactor [f=0022455] [22455] Event [1480,179.586853,824]: 0 finished unit Thresher [f=0022591] [22591] Event [592.029663,176.46434,369.99234]: 0 finished unit Impaler [f=0022715] [22715] Event [5096,172.172241,4504]: 1 finished unit Caretaker [f=0023011] [23011] Event [3624,172.363831,632]: 0 finished unit Metal Extractor [f=0023172] [23172] Event [592.029663,176.46434,369.99234]: 0 finished unit Impaler [f=0023784] [23784] Event [3816,173.995728,504]: 0 finished unit Metal Extractor [f=0023948] [23948] Event [440,177.649841,568]: 0 finished unit Shieldbot Factory [f=0024458] [24458] Event [984,174.002838,1080]: 0 finished unit Thresher [f=0024600] [24600] Event [4408,173.995728,920]: 0 finished unit Metal Extractor [f=0024690] [24690] Event [440,177.649841,580]: 0 finished unit Bandit [f=0024750] [24750] Event [440,177.649841,580]: 0 finished unit Bandit [f=0024810] [24810] Event [440,177.649841,580]: 0 finished unit Bandit [f=0024870] [24870] Event [440,177.649841,580]: 0 finished unit Bandit [f=0024925] [24925] Event [440,177.649841,580]: 0 finished unit Bandit [f=0024985] [24985] Event [440,177.649841,580]: 0 finished unit Bandit [f=0025044] [25044] Event [440,177.649841,580]: 0 finished unit Bandit [f=0025104] [25104] Event [440,177.649841,580]: 0 finished unit Bandit [f=0025165] [25165] Event [440,177.649841,580]: 0 finished unit Bandit [f=0025225] [25225] Event [440,177.649841,580]: 0 finished unit Bandit [f=0025285] [25285] Event [440,177.649841,580]: 0 finished unit Bandit [f=0025345] [25345] Event [440,177.649841,580]: 0 finished unit Bandit [f=0025404] [25404] Event [440,177.649841,580]: 0 finished unit Bandit [f=0025465] [25465] Event [440,177.649841,580]: 0 finished unit Bandit [f=0025525] [25525] Event [440,177.649841,580]: 0 finished unit Bandit [f=0025585] [25585] Event [440,177.649841,580]: 0 finished unit Bandit [f=0025645] [25645] Event [440,177.649841,580]: 0 finished unit Bandit [f=0025705] [25705] Event [440,177.649841,580]: 0 finished unit Bandit [f=0025765] [25765] Event [440,177.649841,580]: 0 finished unit Bandit [f=0025824] [25824] Event [440,177.649841,580]: 0 finished unit Bandit [f=0025884] [25884] Event [440,177.649841,580]: 0 finished unit Bandit [f=0025944] [25944] Event [440,177.649841,580]: 0 finished unit Bandit [f=0026004] [26004] Event [440,177.649841,580]: 0 finished unit Bandit [f=0026064] [26064] Event [440,177.649841,580]: 0 finished unit Bandit [f=0026077] [26077] Event [472,180.977539,1112]: 0 finished unit Thresher [f=0026124] [26124] Event [440,177.649841,580]: 0 finished unit Bandit [f=0026184] [26184] Event [440,177.649841,580]: 0 finished unit Bandit [f=0026244] [26244] Event [440,177.649841,580]: 0 finished unit Bandit [f=0026289] [26289] Event [440,177.649841,580]: 0 finished unit Bandit [f=0026334] [26334] Event [440,177.649841,580]: 0 finished unit Bandit [f=0026340] [26340] Event [4168,179.473328,856]: 0 finished unit Energy Pylon [f=0026379] [26379] Event [440,177.649841,580]: 0 finished unit Bandit [f=0026424] [26424] Event [440,177.649841,580]: 0 finished unit Bandit [f=0026469] [26469] Event [440,177.649841,580]: 0 finished unit Bandit [f=0026514] [26514] Event [440,177.649841,580]: 0 finished unit Bandit [f=0027254] [27254] Event [5006.05322,164.74147,4964.80859]: 1 finished unit Guardian Commander [f=0027463] [27463] Event [5008,163.30307,5080]: 1 finished unit Fusion Reactor [f=0027569] [27569] Event [5023.99463,249.567856,4961.11084]: 1 finished unit Firefly [f=0027763] [27763] Event [4784,177.642761,4208]: 1 finished unit Strider Hub [f=0027839] [27839] Event [3560,181.296844,1672]: 0 finished unit Wind/Tidal Generator [f=0027884] [27884] Event [1032,181.176208,2168]: 0 finished unit Wind/Tidal Generator [f=0027905] [27905] Event [4788,171.949448,4456]: 1 finished unit Conch [f=0027959] [27959] Event [5028.37988,256.172241,4711.81641]: 1 finished unit Firefly [f=0027959] [27959] Event [440,177.649841,580]: 0 finished unit Bandit [f=0028014] [28014] Event [440,177.649841,580]: 0 finished unit Bandit [f=0028050] [28050] Event [3272,173.995728,1160]: 0 finished unit Energy Pylon [f=0028074] [28074] Event [440,177.649841,580]: 0 finished unit Bandit [f=0028079] [28079] Event [3560,179.281769,1624]: 0 finished unit Wind/Tidal Generator [f=0028133] [28133] Event [440,177.649841,580]: 0 finished unit Bandit [f=0028178] [28178] Event [440,177.649841,580]: 0 finished unit Bandit [f=0028184] [28184] Event [1032,186.511902,2120]: 0 finished unit Wind/Tidal Generator [f=0028223] [28223] Event [440,177.649841,580]: 0 finished unit Bandit [f=0028268] [28268] Event [440,177.649841,580]: 0 finished unit Bandit [f=0028313] [28313] Event [440,177.649841,580]: 0 finished unit Bandit [f=0028319] [28319] Event [3560,172.179321,1576]: 0 finished unit Wind/Tidal Generator [f=0028349] [28349] Event [5028.37988,256.172241,4711.81641]: 1 finished unit Firefly [f=0028358] [28358] Event [440,177.649841,580]: 0 finished unit Bandit [f=0028403] [28403] Event [440,177.649841,580]: 0 finished unit Bandit [f=0028439] [28439] Event [1032,177.656921,2024]: 0 finished unit Wind/Tidal Generator [f=0028448] [28448] Event [440,177.649841,580]: 0 finished unit Bandit [f=0028493] [28493] Event [440,177.649841,580]: 0 finished unit Bandit [f=0028499] [28499] Event [2840,177.451172,1048]: 0 finished unit Wind/Tidal Generator [f=0028538] [28538] Event [440,177.649841,580]: 0 finished unit Bandit [f=0028559] [28559] Event [3560,167.006836,1528]: 0 finished unit Wind/Tidal Generator [f=0028583] [28583] Event [440,177.649841,580]: 0 finished unit Bandit [f=0028628] [28628] Event [440,177.649841,580]: 0 finished unit Bandit [f=0028673] [28673] Event [440,177.649841,580]: 0 finished unit Bandit [f=0028679] [28679] Event [1032,177.827209,1976]: 0 finished unit Wind/Tidal Generator [f=0028718] [28718] Event [440,177.649841,580]: 0 finished unit Bandit [f=0028754] [28754] Event [2792,175.627686,1048]: 0 finished unit Wind/Tidal Generator [f=0028763] [28763] Event [440,177.649841,580]: 0 finished unit Bandit [f=0028799] [28799] Event [3560,168.525238,1480]: 0 finished unit Wind/Tidal Generator [f=0028805] [28805] Event [422.718689,184.864944,2080.14233]: 1 lost unit Duck [f=0028808] [28808] Event [440,177.649841,580]: 0 finished unit Bandit [f=0028853] [28853] Event [440,177.649841,580]: 0 finished unit Bandit [f=0028898] [28898] Event [440,177.649841,580]: 0 finished unit Bandit [f=0028934] [28934] Event [1032,179.643616,1928]: 0 finished unit Wind/Tidal Generator [f=0028943] [28943] Event [440,177.649841,580]: 0 finished unit Bandit [f=0028988] [28988] Event [440,177.649841,580]: 0 finished unit Bandit [f=0029009] [29009] Event [2744,172.299957,1048]: 0 finished unit Wind/Tidal Generator [f=0029033] [29033] Event [440,177.649841,580]: 0 finished unit Bandit [f=0029039] [29039] Event [3560,168.525238,1432]: 0 finished unit Wind/Tidal Generator [f=0029069] game_message: TheMiningMan has been destroyed! [f=0029069] [29069] Event [undefined]: TheMiningMan resigned [f=0029069] game_message: samuelaz20 wins! [f=0029069] Submitting stats [f=0029069] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0029069] Part| Total Time|Time of the last 0.5s [f=0029069] Draw 24794.97ms 8.87% [f=0029069] Lua::Callins::Synced 16341.08ms 23.11% [f=0029069] Lua::Callins::Unsynced 34614.01ms 14.91% [f=0029069] Lua::CollectGarbage::Synced 1084.99ms 3.21% [f=0029069] Lua::CollectGarbage::Unsynced 1690.37ms 0.28% [f=0029069] Misc::Profiler::AddTime 119.49ms 0.09% [f=0029069] Sim 60665.79ms 78.58% [f=0029069] [29069] Game End Stats Header: 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62,27790,10110,10110,27790,8159.81885,150.995377,150.995377,8159.81885,0,0,0,0,0,0,0,0,178.358002,232.554077,232.554077,178.358002,0,0,0,0,2870,1270,1270,2870,176.159485,20,20,176.159485,1775,4705,4705,1775,49.9629173,14.0205641,14.0205641,49.9629173,13085,860,860,13085,0,0,0,0,10060,3200,3200,10060,282.998871,0.66666669,0.66666669,282.998871,0,0,0,0,0,0,0,0 [f=0029069] [29069] Game End Stats Values: 63,27860,11930,11930,27860,8404.83105,153.112579,153.112579,8404.83105,0,0,0,0,0,0,0,0,178.358002,248.58667,248.58667,178.358002,0,0,0,0,2870,1270,1270,2870,189.25412,50.3333321,50.3333321,189.25412,1775,4705,4705,1775,50.3995171,14.1597891,14.1597891,50.3995171,13085,860,860,13085,0,0,0,0,10130,5000,5000,10130,282.998871,0.66666669,0.66666669,282.998871,0,0,0,0,0,0,0,0 [f=0029069] [29069] Game End Stats Values: 64,28765,12120,12120,28765,8675.81152,153.493713,153.493713,8675.81152,0,0,0,0,0,0,0,0,178.358002,248.58667,248.58667,178.358002,0,0,0,0,2870,1270,1270,2870,240.553253,55,55,240.553253,1775,4705,4705,1775,52.1306572,14.0440512,14.0440512,52.1306572,13685,860,860,13685,0,0,0,0,10435,5150,5150,10435,282.998871,0.66666669,0.66666669,282.998871,0,0,0,0,0,0,0,0 [f=0029069] [29069] Game End Stats Values: 65,29725,12120,12120,29725,8974.66895,164.214493,164.214493,8974.66895,0,0,0,0,0,0,0,0,178.358002,248.58667,248.58667,178.358002,39.3564835,0,0,39.3564835,2870,1270,1270,2870,270.156281,55,55,270.156281,1775,4705,4705,1775,53.9890594,14.7333622,14.7333622,53.9890594,14435,860,860,14435,0,0,0,0,10645,5150,5150,10645,282.998871,0.66666669,0.66666669,282.998871,0,0,0,0,0,39.3564835,39.3564835,0 [f=0029069] [29069] Game End Stats Values: 66,30280,20,20,30280,9168.7793,173.764084,173.764084,9168.7793,0,0,0,0,0,0,0,0,178.358002,248.58667,248.58667,178.358002,80,0,0,80,2870,0,0,2870,274.733307,55,55,274.733307,1775,0,0,1775,55.6329689,15.0797071,15.0797071,55.6329689,14885,0,0,14885,80,0,0,80,10750,0,0,10750,282.998871,13377.335,13377.335,282.998871,0,0,0,0,0,306.485718,306.485718,0 [f=0029069] [29069] Received game_message: TheMiningMan has been destroyed! [f=0029069] [29069] Received game_message: samuelaz20 wins! [f=0029078] [29078] Event [440,177.649841,580]: 0 finished unit Bandit [f=0029123] [29123] Event [440,177.649841,580]: 0 finished unit Bandit [f=0029168] [29168] Event [440,177.649841,580]: 0 finished unit Bandit [f=0029204] [29204] Event [1032,175.890198,1880]: 0 finished unit Wind/Tidal Generator [f=0029213] [29213] Event [440,177.649841,580]: 0 finished unit Bandit [f=0029258] [29258] Event [440,177.649841,580]: 0 finished unit Bandit [f=0029279] [29279] Event [2696,170.533203,1048]: 0 finished unit Wind/Tidal Generator [f=0029294] Spectator TheMiningMan left the game: normal quit [f=0029294] [29294] Event [undefined]: TheMiningMan quit [f=0029303] [29303] Event [440,177.649841,580]: 0 finished unit Bandit [f=0029309] [29309] Event [3560,170.46936,1384]: 0 finished unit Wind/Tidal Generator [f=0029348] [29348] Event [440,177.649841,580]: 0 finished unit Bandit [f=0029354] No clients connected, shutting down server [f=0029354] Server shutdown [f=0029393] [29393] Event [440,177.649841,580]: 0 finished unit Bandit [f=0029438] [29438] Event [440,177.649841,580]: 0 finished unit Bandit [f=0029459] [29459] Event [1032,173.988647,1832]: 0 finished unit Wind/Tidal Generator [f=0029482] [29482] Event [440,177.649841,580]: 0 finished unit Bandit [f=0029527] [29527] Event [440,177.649841,580]: 0 finished unit Bandit [f=0029572] [29572] Event [440,177.649841,580]: 0 finished unit Bandit [f=0029579] [29579] Event [3560,173.981567,1336]: 0 finished unit Wind/Tidal Generator [f=0029594] [29594] Event [2552,174.123474,1048]: 0 finished unit Wind/Tidal Generator [f=0029617] [29617] Event [440,177.649841,580]: 0 finished unit Bandit [f=0029662] [29662] Event [440,177.649841,580]: 0 finished unit Bandit [f=0029707] [29707] Event [440,177.649841,580]: 0 finished unit Bandit [f=0029714] [29714] Event [1032,172.172241,1784]: 0 finished unit Wind/Tidal Generator [f=0029752] [29752] Event [440,177.649841,580]: 0 finished unit Bandit [f=0029797] [29797] Event [440,177.649841,580]: 0 finished unit Bandit [f=0029834] [29834] Event [3560,172.420593,1288]: 0 finished unit Wind/Tidal Generator [f=0029842] [29842] Event [440,177.649841,580]: 0 finished unit Bandit [f=0029849] [29849] Event [2504,172.172241,1048]: 0 finished unit Wind/Tidal Generator [f=0029887] [29887] Event [440,177.649841,580]: 0 finished unit Bandit [f=0029932] [29932] Event [440,177.649841,580]: 0 finished unit Bandit [f=0029977] [29977] Event [440,177.649841,580]: 0 finished unit Bandit [f=0029984] [29984] Event [1032,170.47644,1736]: 0 finished unit Wind/Tidal Generator [f=0030022] [30022] Event [440,177.649841,580]: 0 finished unit Bandit [f=0030067] [30067] Event [440,177.649841,580]: 0 finished unit Bandit [f=0030104] [30104] Event [3560,173.995728,1240]: 0 finished unit Wind/Tidal Generator [f=0030112] [30112] Event [440,177.649841,580]: 0 finished unit Bandit [f=0030157] [30157] Event [440,177.649841,580]: 0 finished unit Bandit [f=0030164] [30164] Event [2456,173.995728,1048]: 0 finished unit Wind/Tidal Generator [f=0030202] [30202] Event [440,177.649841,580]: 0 finished unit Bandit [f=0030247] [30247] Event [440,177.649841,580]: 0 finished unit Bandit [f=0030292] [30292] Event [440,177.649841,580]: 0 finished unit Bandit [f=0030299] [30299] Event [1032,168.603271,1688]: 0 finished unit Wind/Tidal Generator [f=0030337] [30337] Event [440,177.649841,580]: 0 finished unit Bandit [f=0030374] [30374] Event [3560,175.819244,1192]: 0 finished unit Wind/Tidal Generator [f=0030382] [30382] Event [440,177.649841,580]: 0 finished unit Bandit [f=0030434] [30434] Event [2408,175.819244,1048]: 0 finished unit Wind/Tidal Generator [f=0030441] [30441] Event [440,177.649841,580]: 0 finished unit Bandit [f=0030487] [30487] Event [440,177.649841,580]: 0 finished unit Bandit [f=0030546] [30546] Event [440,177.649841,580]: 0 finished unit Bandit [f=0030554] [30554] Event [1032,168.837433,1640]: 0 finished unit Wind/Tidal Generator [f=0030592] [30592] Event [440,177.649841,580]: 0 finished unit Bandit [f=0030651] [30651] Event [440,177.649841,580]: 0 finished unit Bandit [f=0030697] [30697] Event [440,177.649841,580]: 0 finished unit Bandit [f=0030704] [30704] Event [2360,175.989532,1048]: 0 finished unit Wind/Tidal Generator [f=0030756] [30756] Event [440,177.649841,580]: 0 finished unit Bandit [f=0030802] [30802] Event [440,177.649841,580]: 0 finished unit Bandit [f=0030824] [30824] Event [1032,173.804169,1592]: 0 finished unit Wind/Tidal Generator [f=0030861] [30861] Event [440,177.649841,580]: 0 finished unit Bandit [f=0030907] [30907] Event [440,177.649841,580]: 0 finished unit Bandit [f=0030959] [30959] Event [2312,175.570923,1048]: 0 finished unit Wind/Tidal Generator [f=0030966] [30966] Event [440,177.649841,580]: 0 finished unit Bandit [f=0031012] [31012] Event [440,177.649841,580]: 0 finished unit Bandit [f=0031229] [31229] Event [2264,174.002838,1048]: 0 finished unit Wind/Tidal Generator [f=0031394] [31394] Event [744,177.642761,2408]: 0 finished unit Wind/Tidal Generator [f=0031469] [31469] Event [2232,173.811279,1128]: 0 finished unit Wind/Tidal Generator [f=0031634] [31634] Event [744,177.451172,2360]: 0 finished unit Wind/Tidal Generator [f=0031668] Autoquit sending quit command. [f=0031668] [QuitAction] user exited to system [f=0031668] [SpringApp::Kill][1] fromRun=1 [f=0031668] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0031668] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0031668] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0031668] [ThreadPool::SetThreadCount][2] workers=0 [f=0031668] [SpringApp::Kill][2] [f=0031668] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0031668] [Game::KillLua][3] dtor=0 luaUI=0x51bf56f0 [f=0031668] Start widgetHandler:Shutdown [f=0031668] Shutdown - SaveOrderList Complete [f=0031668] Writing last game win data [f=0031668] Shutdown - SaveConfigData Complete [f=0031668] Shutdown Widget - Chili Highlight [f=0031668] Shutdown Widget - Save/Load API [f=0031668] Shutdown Widget - Draw After Chili [f=0031668] Shutdown Widget - EPIC Menu [f=0031668] Shutdown Widget - Chili Minimap [f=0031668] Shutdown Widget - Chili Widget Selector [f=0031668] Shutdown Widget - Local Team Colors [f=0031668] Shutdown Widget - Display Keys 2 [f=0031668] Shutdown Widget - Save Game Menu [f=0031668] Shutdown Widget - HealthBars [f=0031668] Shutdown Widget - Noises [f=0031668] Shutdown Widget - Unit Icons [f=0031668] Shutdown Widget - Win Counter [f=0031668] Shutdown Widget - BuildETA [f=0031668] Shutdown Widget - SpringRTS Replay Stats [f=0031668] Shutdown Widget - Modular Comm Info [f=0031668] Shutdown Widget - CameraShake [f=0031668] Shutdown Widget - Chili Economy Panel Default [f=0031668] Shutdown Widget - Chili EndGame Window [f=0031668] Shutdown Widget - Chili Nuke Warning [f=0031668] Shutdown Widget - Chili Selections & CursorTip v2 [f=0031668] Shutdown Widget - Chili Spectator Panels [f=0031668] Shutdown Widget - Context Menu [f=0031668] Shutdown Widget - Darkening [f=0031668] Shutdown Widget - MetalFeatures (new) [f=0031668] Shutdown Widget - Defense Range Zero-K [f=0031668] Shutdown Widget - Grab Input [f=0031668] Input grabbing is disabled! [f=0031668] Shutdown Widget - Highlight Geos [f=0031668] Shutdown Widget - Local Widgets Config [f=0031668] Shutdown Widget - Mex Placement Handler [f=0031668] Shutdown Widget - MinimapEvents [f=0031668] Shutdown Widget - Missile Silo Range [f=0031668] Shutdown Widget - Point Tracker [f=0031668] Shutdown Widget - Showeco and Grid Drawer [f=0031668] Shutdown Widget - Stereo3D [f=0031668] Shutdown Widget - Music Player v2 [f=0031668] Shutdown Widget - Attack AoE [f=0031668] Shutdown Widget - UnitShapes [f=0031668] Shutdown Widget - Map Edge Extension [f=0031668] Shutdown Widget - Selection Send [f=0031668] Shutdown Widget - LupsManager [f=0031668] Shutdown Widget - Newton Firezone [f=0031668] Shutdown Widget - Chili Pro Console [f=0031668] Shutdown Widget - Lasso Terraform GUI [f=0031668] Shutdown Widget - Chili Framework [f=0031668] Shutdown Widget - Lups [f=0031668] Shutdown Widget - Custom Markers [f=0031668] Shutdown Widget - Chili Core Selector [f=0031668] Shutdown Widget - Select Keys [f=0031668] Shutdown Widget - Pause Screen [f=0031668] Shutdown Widget - Layout Handler [f=0031668] Shutdown Widget - Persistent Build Height [f=0031668] Shutdown Widget - Text To Speech Control [f=0031668] End widgetHandler:Shutdown [f=0031668] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={530733,74828523} {int,ext,rec}Allocs={31566189,0,0} {chunk,block}Bytes={74828523,0} [f=0031668] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0031668] [Game::KillLua][2] dtor=0 luaRules=0x51df0bc0 [f=0031668] Start gadgetHandler:Shutdown [f=0031668] Shutdown - StartSetup [f=0031668] Shutdown - UnitMorph [f=0031668] Shutdown - Carrier Drones [f=0031668] Shutdown - LupsNanoSpray [f=0031668] Shutdown - Missile Silo Controller [f=0031668] Shutdown - Modular Comm Info [f=0031668] Shutdown - Terrain Texture Handler [f=0031668] Shutdown - UnitCloakShield [f=0031668] Shutdown - Starlight Handler [f=0031668] End gadgetHandler:Shutdown [f=0031668] Start gadgetHandler:Shutdown [f=0031668] Shutdown - Save/Load [f=0031668] Shutdown - Teleport Throw [f=0031668] Shutdown - UnitMorph [f=0031668] Shutdown - Modular Comm Info [f=0031668] Shutdown - Retreat Command [f=0031668] Shutdown - Shockwaves [f=0031668] Shutdown - UnitCloakShield [f=0031668] Shutdown - Lups Cloak FX [f=0031668] Shutdown - Lups [f=0031668] Shutdown - Lups Shield [f=0031668] End gadgetHandler:Shutdown [f=0031668] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={31566220,0,0} {chunk,block}Bytes={0,0} [f=0031668] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={31566220,0,0} {chunk,block}Bytes={0,0} [f=0031668] [Game::KillLua][4] dtor=0 [f=0031668] [Game::~CGame][1] [f=0031668] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0031668] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0031668] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0031668] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0031668] [Game::KillLua][4] dtor=1 [f=0031668] [Game::KillMisc][1] [f=0031668] [Game::KillMisc][2] [f=0031668] [Game::KillMisc][3] [f=0031668] [Game::KillRendering][1] [f=0031668] [3DOParser::Kill] allocated 137 pieces [f=0031668] [S3OParser::Kill] allocated 2796 pieces [f=0031668] [AssParser::Kill] allocated 266 pieces [f=0031668] [Game::KillInterface][1] [f=0031668] [Game::KillInterface][2] [f=0031668] [Game::KillSimulation][1] [f=0031668] [Game::KillSimulation][2] [f=0031668] [CCollisionHandler] dis-/continuous tests: 0/86398 [f=0031668] [Game::KillSimulation][3] [f=0031668] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0031668] [~CPathCache(20x20)] cacheHits=119 hitPercentage=52% numHashColls=0 maxCacheSize=5 [f=0031668] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0031668] [~CPathCache(40x40)] cacheHits=806 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0031668] [~CRectangleOverlapHandler] 0% overlap reduction [f=0031668] [~CRectangleOverlapHandler] 0% overlap reduction [f=0031668] [LosHandler::Kill] raycast instance cache-{hits,misses}={18427,9948}; shared=9%; cached=56% [f=0031668] [Game::KillSimulation][4] [f=0031668] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0031668] [Game::~CGame][2] [f=0031668] [Game::~CGame][3] [f=0031668] [SpringApp::Kill][3] [f=0031668] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 330057 bytes sent 190344 bytes recv'd [f=0031668] [SpringApp::Kill][4] font=0x45701aa0 [f=0031668] [SpringApp::Kill][5] [f=0031668] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp (0x4576f7e0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp" numZipFiles=7796 sumInflSize=714914kb sumReadTime=7376ms file="units/benzcom1.lua" indx=6655 inflSize=5kb readTime=465ms file="bitmaps/loadpictures/linemove.png" indx=505 inflSize=3005kb readTime=204ms file="objects3d/benzcom5.s3o" indx=4910 inflSize=326kb readTime=81ms file="objects3d/funnelweb.dae" indx=5147 inflSize=1500kb readTime=55ms file="bitmaps/lightsmoketrail.tga" indx=491 inflSize=28kb readTime=53ms file="objects3d/tarantula.s3o" indx=5480 inflSize=126kb readTime=49ms file="luarules/configs/customcmds.h.lua" indx=1234 inflSize=0kb readTime=47ms file="objects3d/infiltrator.s3o" indx=5192 inflSize=74kb readTime=45ms file="bitmaps/pd/smoke1.tga" indx=561 inflSize=16kb readTime=39ms file="icons/gunshipspecial.png" indx=1003 inflSize=64kb readTime=39ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp] 54035585 bytes cached in 2896 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x45860a00) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x459ece60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45784b10) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f11e408bf10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]