[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.gdkuQTWolQ/springsettings.972775.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-11-amd64 #1 SMP Debian 4.19.146-1 (2020-09-17) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 145ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f228401d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 9112 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/972775/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 259ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44ccf1d0] using map "TitanDuel 2.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44ccf1d0] using game "Zero-K v1.8.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 400ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1441ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2254ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 32ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 969ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 108ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 7ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 391ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] arkashahan was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/972775/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=740540d8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=740540d8 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe-740540d8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=740540e8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=740540e8 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe2-740540e8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1646ms, checksum 9d8a343e)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11611,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/972775/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=909ee30a994f9a697eee46f6a1cdce3a20f36f94fb55ae4ed63c5dc48f0d17ae3fecdb5116e2ca3a13738e9d2db475c88e010b835cfe6b97b7e82b1a531a3b81]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0ceb5134b860ce4a35b19c36bdf752eada7297e406b3c868678f9d77d28f8573fefc6fafd041ac84af60146d39e074a7aac2abc8803516b5e239a3445dcc405e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x512bd850,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: d7a0885f42804c38ff0207243618ac38 [f=-000001] Connection attempt from fox00000000 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: fox00000000 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="fox00000000" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="fox00000000" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from LordSwan3x [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: LordSwan3x changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="fox00000000" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=909ee30a994f9a697eee46f6a1cdce3a20f36f94fb55ae4ed63c5dc48f0d17ae3fecdb5116e2ca3a13738e9d2db475c88e010b835cfe6b97b7e82b1a531a3b81]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="fox00000000" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0ceb5134b860ce4a35b19c36bdf752eada7297e406b3c868678f9d77d28f8573fefc6fafd041ac84af60146d39e074a7aac2abc8803516b5e239a3445dcc405e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="fox00000000" string="[Game::Load][lua{Rules,Gaia}={0x68181290,(nil)}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=909ee30a994f9a697eee46f6a1cdce3a20f36f94fb55ae4ed63c5dc48f0d17ae3fecdb5116e2ca3a13738e9d2db475c88e010b835cfe6b97b7e82b1a531a3b81]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0ceb5134b860ce4a35b19c36bdf752eada7297e406b3c868678f9d77d28f8573fefc6fafd041ac84af60146d39e074a7aac2abc8803516b5e239a3445dcc405e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[Game::Load][lua{Rules,Gaia}={0000000090bb4a20,0000000000000000}]" [f=-000001] Allies: I choose: idi na huy pidors! [f=-000001] [0] Event [209,176.113037,310]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4594,170.439194,4577]: 1 finished unit Engineer Commander [f=0000000] [0] LordSwan3x, team: 0, elo:1914 [f=0000000] [0] fox00000000, team: 1, elo:1515 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000017] [17] Event [176,175.819244,448]: 0 finished unit Tank Foundry [f=0000023] [23] Event [4624,172.172241,4432]: 1 finished unit Tank Foundry [f=0000255] [255] Event [424,175.819244,328]: 0 finished unit Metal Extractor [f=0000267] [267] Event [4728,170.107483,4696]: 1 finished unit Metal Extractor [f=0000490] [490] Event [472,175.819244,408]: 0 finished unit Solar Collector [f=0000674] [674] Event [4596,173.492249,4432]: 1 finished unit Kodachi [f=0000719] [719] Event [204,177.139252,448]: 0 finished unit Kodachi [f=0000927] [927] Event [4792,175.627686,4712]: 1 finished unit Solar Collector [f=0001005] [1005] Event [744,175.805054,600]: 0 finished unit Metal Extractor [f=0001107] [1107] Event [4712,171.994873,4760]: 1 finished unit Solar Collector [f=0001336] [1336] Event [4596,173.492249,4432]: 1 finished unit Kodachi [f=0001353] [1353] Event [728,177.394409,712]: 0 finished unit Solar Collector [f=0001461] [1461] Event [4664,168.716797,4680]: 1 finished unit Solar Collector [f=0001479] [1479] Event [204,177.139252,448]: 0 finished unit Welder [f=0001918] [1918] Event [4744,168.461365,4632]: 1 finished unit Solar Collector [f=0001969] [1969] Event [944,175.819244,784]: 0 finished unit Lotus [f=0002279] [2279] Event [4596,173.492249,4432]: 1 finished unit Kodachi [f=0002507] [2507] Event [204,177.139252,448]: 0 finished unit Kodachi [f=0002766] [2766] Event [328,175.819244,1000]: 0 finished unit Metal Extractor [f=0002876] [2876] Event [1272,177.458252,264]: 0 finished unit Metal Extractor [f=0002886] [2886] Event [4596,173.492249,4432]: 1 finished unit Kodachi [f=0003188] [3188] Event [1320,173.995728,360]: 0 finished unit Solar Collector [f=0003353] [3353] Event [2497.89404,176.537949,3352.78003]: 1 lost unit Kodachi [f=0003454] [3454] Event [204,177.139252,448]: 0 finished unit Kodachi [f=0003483] [3483] Event [4596,173.492249,4432]: 1 finished unit Kodachi [f=0003539] [3539] Event [472,181.289734,1608]: 0 finished unit Metal Extractor [f=0003836] [3836] Event [1688,179.217896,696]: 0 finished unit Solar Collector [f=0004085] [4085] Event [536,179.480438,1720]: 0 finished unit Solar Collector [f=0004144] [4144] Event [4596,173.492249,4432]: 1 finished unit Welder [f=0004310] [4310] Event [1784,183.177124,728]: 0 finished unit Metal Extractor [f=0004330] [4330] Event [204,177.139252,448]: 0 finished unit Kodachi [f=0004538] [4538] Event [568,177.713684,1608]: 0 finished unit Solar Collector [f=0004663] [4663] Event [1760,174.24408,864]: 0 finished unit Lotus [f=0004797] [4797] Event [4880.11279,174.008804,4710.82764]: 0 lost unit Kodachi [f=0004912] [4912] Event [1824,173.931885,864]: 0 finished unit Radar Tower [f=0005045] [5045] Event [4067.94482,164.876022,4504.60498]: 1 lost unit Kodachi [f=0005046] [5046] Event [204,177.139252,448]: 0 finished unit Kodachi [f=0005062] [5062] Event [4596,173.492249,4432]: 1 finished unit Kodachi [f=0005108] [5108] Event [4376,181.289734,4376]: 1 finished unit Metal Extractor [f=0005117] [5117] Event [672,179.274658,1792]: 0 finished unit Lotus [f=0005595] [5595] Event [2264,172.35672,1176]: 0 finished unit Metal Extractor [f=0005665] [5665] Event [204,177.139252,448]: 0 finished unit Welder [f=0005708] [5708] Event [4596,172.172241,4432]: 1 finished unit Kodachi [f=0005830] [5830] Event [2264,173.988647,1272]: 0 finished unit Solar Collector [f=0005958] [5958] Event [4360,175.705719,4472]: 1 finished unit Solar Collector [f=0006041] [6041] Event [2360,172.420593,1208]: 0 finished unit Solar Collector [f=0006221] [6221] Event [2328,173.804169,1080]: 0 finished unit Solar Collector [f=0006363] [6363] Event [4596,172.172241,4432]: 1 finished unit Kodachi [f=0006582] [6582] Event [204,177.139252,448]: 0 finished unit Blitz [f=0006651] [6651] Event [4280,179.473328,4344]: 1 finished unit Solar Collector [f=0006865] [6865] Event [2312,173.988647,1384]: 0 finished unit Stardust [f=0006939] [6939] Event [4596,173.492249,4432]: 1 finished unit Kodachi [f=0007037] [7037] Event [776,175.819244,2456]: 0 finished unit Metal Extractor [f=0007110] [7110] Event [2432,174.180237,1312]: 0 finished unit Lotus [f=0007495] [7495] Event [4596,173.492249,4432]: 1 finished unit Kodachi [f=0007547] [7547] Event [776,177.571777,2712]: 0 finished unit Metal Extractor [f=0007844] [7844] Event [792,174.066711,2520]: 0 finished unit Solar Collector [f=0007982] [7982] Event [4596,173.492249,4432]: 1 finished unit Welder [f=0008094] [8094] Event [204,177.139252,448]: 0 finished unit Ogre [f=0008127] [8127] Event [824,177.642761,2616]: 0 finished unit Solar Collector [f=0008330] [8330] Event [3647.88525,170.359528,3241.46509]: 0 lost unit Kodachi [f=0008347] [8347] Event [4596,173.492249,4432]: 1 finished unit Kodachi [f=0008559] [8559] Event [1656,173.995728,4152]: 0 finished unit Metal Extractor [f=0008829] [8829] Event [204,177.139252,448]: 0 finished unit Welder [f=0008880] [8880] Event [3896,186.760254,4760]: 1 finished unit Metal Extractor [f=0008929] [8929] Event [4596,173.492249,4432]: 1 finished unit Kodachi [f=0008977] [8977] Event [1816,179.452057,4280]: 0 finished unit Metal Extractor [f=0009042] [9042] Event [840,177.642761,2744]: 0 finished unit Stardust [f=0009165] [9165] Event [3624,172.363831,632]: 0 finished unit Metal Extractor [f=0009318] [9318] Event [4596,173.492249,4432]: 1 finished unit Kodachi [f=0009356] [9356] Event [816,176.067566,2928]: 0 finished unit Radar Tower [f=0009385] [9385] Event [204,177.139252,448]: 0 finished unit Kodachi [f=0009570] [9570] Event [3816,173.995728,504]: 0 finished unit Metal Extractor [f=0009760] [9760] Event [3736,175.94696,712]: 0 finished unit Solar Collector [f=0009832] [9832] Event [808,179.52301,4456]: 0 finished unit Metal Extractor [f=0009847] [9847] Event [4448,173.995728,4608]: 1 finished unit Radar Tower [f=0009940] [9940] Event [3880,175.819244,648]: 0 finished unit Solar Collector [f=0010024] [10024] Event [4888,165.069824,3928]: 1 finished unit Metal Extractor [f=0010039] [10039] Event [4596,173.492249,4432]: 1 finished unit Kodachi [f=0010154] [10154] Event [4888,165.069824,3928]: 1 lost unit Metal Extractor [f=0010175] [10175] Event [3896,186.760254,4760]: 1 lost unit Metal Extractor [f=0010327] [10327] Event [5000,172.172241,4696]: 1 finished unit Solar Collector [f=0010470] [10470] Event [204,177.139252,448]: 0 finished unit Welder [f=0010495] [10495] Event [3688,173.995728,840]: 0 finished unit Stardust [f=0010898] [10898] Event [5080,172.172241,4696]: 1 finished unit Solar Collector [f=0011024] [11024] Event [2952.97437,170.08075,4469.03125]: 1 lost unit Kodachi [f=0011035] [11035] Event [204,177.139252,448]: 0 finished unit Kodachi [f=0011247] [11247] Event [4488,168.596191,3528]: 1 finished unit Metal Extractor [f=0011287] [11287] Event [3410.56616,170.348755,4584.6665]: 1 lost unit Kodachi [f=0011348] [11348] Event [4596,173.492249,4432]: 1 finished unit Kodachi [f=0011370] [11370] Event [4488,168.596191,3528]: 1 lost unit Metal Extractor [f=0011386] [11386] Event [5080,172.243195,4776]: 1 finished unit Solar Collector [f=0011420] [11420] Event [undefined]: fox00000000 resigned [f=0011420] game_message: fox00000000 has been destroyed! [f=0011420] game_message: LordSwan3x wins! [f=0011420] Submitting stats [f=0011420] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011420] Part| Total Time|Time of the last 0.5s [f=0011420] Draw 10573.27ms 24.18% [f=0011420] Lua::Callins::Synced 5651.18ms 13.13% [f=0011420] Lua::Callins::Unsynced 14343.11ms 33.73% [f=0011420] Lua::CollectGarbage::Synced 731.99ms 1.89% [f=0011420] Lua::CollectGarbage::Unsynced 521.31ms 1.29% [f=0011420] Misc::Profiler::AddTime 75.50ms 0.10% [f=0011420] Sim 13779.27ms 44.98% [f=0011420] [11420] Received game_message: fox00000000 has been destroyed! [f=0011420] [11420] Received game_message: LordSwan3x wins! [f=0011421] [11421] Game End Stats Header: 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24,5360,7275,5360,7275,334.684998,391.104919,334.684998,391.104919,0,0,0,0,0,0,0,0,0,622.197815,0,622.197815,1098.62012,2376.51196,1098.62012,2376.51196,0,800,0,800,20,33.5999985,20,33.5999985,1330,1385,1330,1385,13.306427,38.3396568,13.306427,38.3396568,2160,1520,2160,1520,360,540,360,540,1870,3570,1870,3570,540,544.333679,540,544.333679,72.0001297,0,72.0001297,0,2398.17554,1098.65515,2398.17554,1098.65515 [f=0011421] [11421] Game End Stats Values: 25,5360,7695,5360,7695,364.985352,478.067566,364.985352,478.067566,0,0,0,0,0,0,0,0,0,1009.20978,0,1009.20978,1144.10413,2547.46143,1144.10413,2547.46143,0,1020,0,1020,21.8666668,34,21.8666668,34,1330,1385,1330,1385,12.0293427,39.862751,12.0293427,39.862751,2160,1520,2160,1520,360,540,360,540,1870,3770,1870,3770,540,544.333679,540,544.333679,72.0001297,0,72.0001297,0,2569.60376,1144.13916,2569.60376,1144.13916 [f=0011421] [11421] Game End Stats Values: 26,5340,7875,5340,7875,397.873993,571.52948,397.873993,571.52948,0,0,0,0,0,0,0,0,0,1398.49268,0,1398.49268,1261.37378,2852.31274,1261.37378,2852.31274,0,1020,0,1020,23.333334,34,23.333334,34,1330,1385,1330,1385,12.2018986,40.296032,12.2018986,40.296032,1980,1700,1980,1700,360,720,360,720,2030,3770,2030,3770,720,544.333679,720,544.333679,72.0001297,0,72.0001297,0,2880.23853,1294.13538,2880.23853,1294.13538 [f=0011421] [11421] Game End Stats Values: 27,5320,7875,5320,7875,410.795502,595.174194,410.795502,595.174194,0,0,0,0,0,0,0,0,0,1476.53247,0,1476.53247,1359.99915,3056.60107,1359.99915,3056.60107,0,1020,0,1020,24,34,24,34,1330,1385,1330,1385,13.4993486,38.0060272,13.4993486,38.0060272,1980,1700,1980,1700,360,990,360,990,2010,3770,2010,3770,990,544.333679,990,544.333679,72.0001297,0,72.0001297,0,3089.50879,1420.099,3089.50879,1420.099 [f=0011423] [11423] Event [4551.97656,179.327942,3994.86084]: 1 lost unit Kodachi [f=0011425] [11425] Event [4376,181.289734,4376]: 1 lost unit Metal Extractor [f=0011425] [11425] Event [4401.1582,173.169342,3554.60352]: 1 lost unit Kodachi [f=0011427] [11427] Event [4529.75537,171.243256,4274.18896]: 1 lost unit Kodachi [f=0011436] [11436] Event [4237.05664,178.664536,4287.83984]: 1 lost unit Kodachi [f=0011456] [11456] Event [4483.66992,172.282211,4482.93164]: 1 lost unit Kodachi [f=0011466] [11466] Event [4508.27637,174.198471,4529.65918]: 1 lost unit Kodachi [f=0011469] [11469] Event [4365.04639,175.950989,4225.72949]: 1 lost unit Kodachi [f=0011469] [11469] Event [4236.52686,165.007782,3541.52295]: 1 lost unit Welder [f=0011469] [11469] Event [4296.05176,177.719696,4640.90625]: 1 lost unit Kodachi [f=0011484] [11484] Event [1928,186.568665,2600]: 0 finished unit Metal Extractor [f=0011539] Spectator fox00000000 left the game: normal quit [f=0011539] [11539] Event [undefined]: fox00000000 quit [f=0011603] Player LordSwan3x left the game: normal quit [f=0011603] [11603] Event [undefined]: LordSwan3x quit [f=0011609] No clients connected, shutting down server [f=0011609] Server shutdown [f=0011609] End of demo reached [f=0011755] [11755] Event [88,177.458252,568]: 0 finished unit Caretaker [f=0011854] [11854] Event [204,177.139252,448]: 0 finished unit Blitz [f=0012137] [12137] Event [232,175.819244,552]: 0 finished unit Caretaker [f=0012189] [12189] Event [2600,184.936768,2104]: 0 finished unit Metal Extractor [f=0012462] [12462] Event [204,177.139252,448]: 0 finished unit Blitz [f=0012680] [12680] Event [184,175.819244,664]: 0 finished unit Caretaker [f=0012864] [12864] Event [3144,173.995728,2600]: 0 finished unit Metal Extractor [f=0012950] [12950] Event [4968,345.404907,184]: 0 finished unit Geothermal Generator [f=0013032] [13032] Event [204,177.139252,448]: 0 finished unit Blitz [f=0013185] [13185] Event [4784,332.768097,336]: 0 finished unit Lotus [f=0013425] [13425] Event [4848,334.470978,400]: 0 finished unit Lotus [f=0013522] [13522] Event [2616,190.215698,3128]: 0 finished unit Metal Extractor [f=0013665] [13665] Event [4912,345.397797,400]: 0 finished unit Lotus [f=0013946] [13946] Event [204,177.139252,448]: 0 finished unit Blitz [f=0014272] [14272] Event [2824,173.995728,3896]: 0 finished unit Metal Extractor [f=0014300] [14300] Event [128,175.819244,784]: 0 finished unit Strider Hub [f=0015067] [15067] Event [3672,170.378815,3224]: 0 finished unit Metal Extractor [f=0015862] [15862] Event [4232,177.947845,2632]: 0 finished unit Metal Extractor [f=0016312] [16312] Event [4056,175.819244,2472]: 0 finished unit Metal Extractor [f=0016316] Autoquit sending quit command. [f=0016316] [QuitAction] user exited to system [f=0016316] [SpringApp::Kill][1] fromRun=1 [f=0016316] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016316] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016316] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016316] [ThreadPool::SetThreadCount][2] workers=0 [f=0016316] [SpringApp::Kill][2] [f=0016316] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016316] [Game::KillLua][3] dtor=0 luaUI=0x61c7aba0 [f=0016316] Start widgetHandler:Shutdown [f=0016316] Shutdown - SaveOrderList Complete [f=0016316] Writing last game win data [f=0016316] Shutdown - SaveConfigData Complete [f=0016316] Shutdown Widget - Save/Load API [f=0016316] Shutdown Widget - Chili Highlight [f=0016316] Shutdown Widget - Draw After Chili [f=0016316] Shutdown Widget - EPIC Menu [f=0016316] Shutdown Widget - Chili Widget Selector [f=0016316] Shutdown Widget - Chili Minimap [f=0016316] Shutdown Widget - Local Team Colors [f=0016316] Shutdown Widget - Display Keys 2 [f=0016316] Shutdown Widget - Save Game Menu [f=0016316] Shutdown Widget - Unit Icons [f=0016316] Shutdown Widget - Noises [f=0016316] Shutdown Widget - HealthBars [f=0016316] Shutdown Widget - Win Counter [f=0016316] Shutdown Widget - SpringRTS Replay Stats [f=0016316] Shutdown Widget - BuildETA [f=0016316] Shutdown Widget - Modular Comm Info [f=0016316] Shutdown Widget - Music Player v2 [f=0016316] Shutdown Widget - Stereo3D [f=0016316] Shutdown Widget - Showeco and Grid Drawer [f=0016316] Shutdown Widget - Point Tracker [f=0016316] Shutdown Widget - Missile Silo Range [f=0016316] Shutdown Widget - MinimapEvents [f=0016316] Shutdown Widget - Mex Placement Handler [f=0016316] Shutdown Widget - Local Widgets Config [f=0016316] Shutdown Widget - Highlight Geos [f=0016316] Shutdown Widget - Grab Input [f=0016316] Input grabbing is disabled! [f=0016316] Shutdown Widget - Defense Range Zero-K [f=0016316] Shutdown Widget - MetalFeatures (new) [f=0016316] Shutdown Widget - Darkening [f=0016316] Shutdown Widget - Context Menu [f=0016316] Shutdown Widget - Chili Spectator Panels [f=0016316] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016316] Shutdown Widget - Chili Nuke Warning [f=0016316] Shutdown Widget - Chili EndGame Window [f=0016316] Shutdown Widget - Chili Economy Panel Default [f=0016316] Shutdown Widget - CameraShake [f=0016316] Shutdown Widget - Attack AoE [f=0016316] Shutdown Widget - UnitShapes [f=0016316] Shutdown Widget - Map Edge Extension [f=0016316] Shutdown Widget - Selection Send [f=0016316] Shutdown Widget - LupsManager [f=0016316] Shutdown Widget - Newton Firezone [f=0016316] Shutdown Widget - Chili Pro Console [f=0016316] Shutdown Widget - Lasso Terraform GUI [f=0016316] Shutdown Widget - Lups [f=0016316] Shutdown Widget - Chili Framework [f=0016316] Shutdown Widget - Chili Core Selector [f=0016316] Shutdown Widget - Custom Markers [f=0016316] Shutdown Widget - Select Keys [f=0016316] Shutdown Widget - Pause Screen [f=0016316] Shutdown Widget - Text To Speech Control [f=0016316] Shutdown Widget - Persistent Build Height [f=0016316] Shutdown Widget - Layout Handler [f=0016316] End widgetHandler:Shutdown [f=0016316] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={511764,70324341} {int,ext,rec}Allocs={21921689,0,0} {chunk,block}Bytes={70324341,0} [f=0016316] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0016316] [Game::KillLua][2] dtor=0 luaRules=0x512bd850 [f=0016316] Start gadgetHandler:Shutdown [f=0016316] Shutdown - StartSetup [f=0016316] Shutdown - UnitMorph [f=0016316] Shutdown - Carrier Drones [f=0016316] Shutdown - LupsNanoSpray [f=0016316] Shutdown - Missile Silo Controller [f=0016316] Shutdown - Modular Comm Info [f=0016316] Shutdown - Terrain Texture Handler [f=0016316] Shutdown - UnitCloakShield [f=0016316] Shutdown - Starlight Handler [f=0016316] End gadgetHandler:Shutdown [f=0016316] Start gadgetHandler:Shutdown [f=0016316] Shutdown - Save/Load [f=0016316] Shutdown - Teleport Throw [f=0016316] Shutdown - UnitMorph [f=0016316] Shutdown - Modular Comm Info [f=0016316] Shutdown - Retreat Command [f=0016316] Shutdown - Shockwaves [f=0016316] Shutdown - UnitCloakShield [f=0016316] Shutdown - Lups Cloak FX [f=0016316] Shutdown - Lups [f=0016316] Shutdown - Lups Shield [f=0016316] End gadgetHandler:Shutdown [f=0016316] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21921720,0,0} {chunk,block}Bytes={0,0} [f=0016316] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21921720,0,0} {chunk,block}Bytes={0,0} [f=0016316] [Game::KillLua][4] dtor=0 [f=0016316] [Game::~CGame][1] [f=0016316] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016316] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016316] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016316] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016316] [Game::KillLua][4] dtor=1 [f=0016316] [Game::KillMisc][1] [f=0016316] [Game::KillMisc][2] [f=0016316] [Game::KillMisc][3] [f=0016316] [Game::KillRendering][1] [f=0016316] [3DOParser::Kill] allocated 137 pieces [f=0016316] [S3OParser::Kill] allocated 2670 pieces [f=0016316] [AssParser::Kill] allocated 223 pieces [f=0016316] [Game::KillInterface][1] [f=0016316] [Game::KillInterface][2] [f=0016316] [Game::KillSimulation][1] [f=0016316] [Game::KillSimulation][2] [f=0016316] [CCollisionHandler] dis-/continuous tests: 0/34740 [f=0016316] [Game::KillSimulation][3] [f=0016316] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016316] [~CPathCache(20x20)] cacheHits=16 hitPercentage=14% numHashColls=0 maxCacheSize=7 [f=0016316] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016316] [~CPathCache(40x40)] cacheHits=109 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016316] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016316] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016316] [LosHandler::Kill] raycast instance cache-{hits,misses}={4435,8619}; shared=0%; cached=34% [f=0016316] [Game::KillSimulation][4] [f=0016316] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0016316] [Game::~CGame][2] [f=0016316] [Game::~CGame][3] [f=0016316] [SpringApp::Kill][3] [f=0016316] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 170111 bytes sent 108346 bytes recv'd [f=0016316] [SpringApp::Kill][4] font=0x44c06aa0 [f=0016316] [SpringApp::Kill][5] [f=0016316] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp (0x44c737d0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp" numZipFiles=7796 sumInflSize=714914kb sumReadTime=7975ms file="objects3d/funnelweb.dae" indx=5147 inflSize=1500kb readTime=279ms file="objects3d/benzcom3.s3o" indx=4906 inflSize=255kb readTime=234ms file="bitmaps/loadpictures/linemove.png" indx=505 inflSize=3005kb readTime=212ms file="objects3d/commrecon5.s3o" indx=4981 inflSize=133kb readTime=159ms file="bitmaps/gpl/groundflash.tga" indx=445 inflSize=188kb readTime=77ms file="objects3d/benzcom2.s3o" indx=4904 inflSize=223kb readTime=61ms file="bitmaps/other/foom.tga" indx=525 inflSize=64kb readTime=57ms file="unittextures/factorytank_1.png" indx=7145 inflSize=4103kb readTime=56ms file="icons/gunshipraider.png" indx=999 inflSize=1kb readTime=51ms file="objects3d/commrecon2.s3o" indx=4975 inflSize=114kb readTime=47ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp] 56655752 bytes cached in 2881 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x44d9f170) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44d9ae80) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44c81a90) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f228408bf10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]