[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.7YmXaS1AiG/springsettings.972722.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-11-amd64 #1 SMP Debian 4.19.146-1 (2020-09-17) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 244ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f9ea401d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 9100 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/972722/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 231ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x457434f0] using map "Shimmershore v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Shimmershore v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x457434f0] using game "Zero-K v1.8.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 120ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1979ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2697ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 47ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 710ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 109ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 57ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 53ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 358ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] SentinelComanche was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/972722/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 22 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=61804de5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=14df452a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=e0c7579 [f=-000001] [Path] [PathEstimator::ReadFile] hash=e0c7579 file="cache/104dev-maintenance/paths/Shimmershore v1.1.pe-e0c7579.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=61804de5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=14df452a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=e0c7589 [f=-000001] [Path] [PathEstimator::ReadFile] hash=e0c7589 file="cache/104dev-maintenance/paths/Shimmershore v1.1.pe2-e0c7589.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1471ms, checksum e35fbcab)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11611,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/972722/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b9e5c6a5d32b1a1ed01e454a6022c72e91857cbb802304fc0d852fbf6898bb9d54c22995000e5696474a50c866960e6c3592913008ff0b1e42c2e07f52e49ebd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2979f606451b2c3674c524d96c248069914f3375feabe55e367445526d8a30c8727cd267c6d91a65df00c74335413576dc8abdb56cbbaa367b4d97eb37c61230]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x535dfda0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 7685885f2c1a58ae6cfb2ec8572f8789 [f=-000001] Connection attempt from Davidii [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Davidii changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from TAG_ROCK [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: TAG_ROCK changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TAG_ROCK" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TAG_ROCK" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Davidii" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Davidii" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TAG_ROCK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b9e5c6a5d32b1a1ed01e454a6022c72e91857cbb802304fc0d852fbf6898bb9d54c22995000e5696474a50c866960e6c3592913008ff0b1e42c2e07f52e49ebd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TAG_ROCK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2979f606451b2c3674c524d96c248069914f3375feabe55e367445526d8a30c8727cd267c6d91a65df00c74335413576dc8abdb56cbbaa367b4d97eb37c61230]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TAG_ROCK" string="[Game::Load][lua{Rules,Gaia}={00000000fcfd63f0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Davidii" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b9e5c6a5d32b1a1ed01e454a6022c72e91857cbb802304fc0d852fbf6898bb9d54c22995000e5696474a50c866960e6c3592913008ff0b1e42c2e07f52e49ebd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Davidii" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2979f606451b2c3674c524d96c248069914f3375feabe55e367445526d8a30c8727cd267c6d91a65df00c74335413576dc8abdb56cbbaa367b4d97eb37c61230]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Davidii" string="[Game::Load][lua{Rules,Gaia}={00000000c9a82220,0000000000000000}]" [f=-000001] Allies: I choose: Masons! [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [5107,-17.057495,663]: 0 finished unit Engineer Commander [f=-000001] [0] Event [792,-17.06012,5422]: 1 finished unit Engineer Commander [f=0000000] [0] TAG_ROCK, team: 1, elo:2235 [f=0000000] [0] Davidii, team: 0, elo:1673 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000003] [3] Event [4960,0,720]: 0 finished unit Shipyard [f=0000006] [6] Event [896,0,5360]: 1 finished unit Shipyard [f=0000244] [244] Event [5032,-1,472]: 0 finished unit Metal Extractor [f=0000245] [245] Event [616,-1,5368]: 1 finished unit Metal Extractor [f=0000342] [342] Event [5096,0,472]: 0 finished unit Wind/Tidal Generator [f=0000432] [432] Event [5160,0,488]: 0 finished unit Wind/Tidal Generator [f=0000481] [481] Event [824,-1,5624]: 1 finished unit Metal Extractor [f=0000522] [522] Event [5224,0,504]: 0 finished unit Wind/Tidal Generator [f=0000583] [583] Event [664,0,5368]: 1 finished unit Wind/Tidal Generator [f=0000660] [660] Event [4968,0,720]: 0 finished unit Mariner [f=0000673] [673] Event [664,0,5432]: 1 finished unit Wind/Tidal Generator [f=0000721] [721] Event [888.000061,0,5359.98779]: 1 finished unit Mariner [f=0000764] [764] Event [664,0,5496]: 1 finished unit Wind/Tidal Generator [f=0000868] [868] Event [5320,-1,520]: 0 finished unit Metal Extractor [f=0000938] [938] Event [664,0,5560]: 1 finished unit Wind/Tidal Generator [f=0001096] [1096] Event [728,0,5560]: 1 finished unit Wind/Tidal Generator [f=0001270] [1270] Event [888.000061,0,5359.98779]: 1 finished unit Hunter [f=0001272] [1272] Event [728,0,5624]: 1 finished unit Wind/Tidal Generator [f=0001352] [1352] Event [5800,0,1288]: 0 finished unit Wind/Tidal Generator [f=0001366] [1366] Event [776,0,5624]: 1 finished unit Wind/Tidal Generator [f=0001442] [1442] Event [4968,0,720]: 0 finished unit Mariner [f=0001598] [1598] Event [888.000061,0,5359.98779]: 1 finished unit Hunter [f=0001630] [1630] Event [5800,0,1240]: 0 finished unit Wind/Tidal Generator [f=0001735] [Game::ClientReadNet] added new player LordSwan3x with number 2 to team 0 [f=0001735] > SPRINGIE:User LordSwan3x|shieldscout|3_3||False|||BR [f=0001754] Connection attempt from LordSwan3x [f=0001754] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0001754] -> Connection established (given id 2) [f=0001779] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=0001779] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0001785] [1785] Event [1128,-1,5688]: 1 finished unit Metal Extractor [f=0001896] [1896] Event [4968,-2,720]: 0 finished unit Cutter [f=0001920] [1920] Event [1080,0,5688]: 1 finished unit Wind/Tidal Generator [f=0001948] [1948] Event [888.000061,0,5359.98779]: 1 finished unit Hunter [f=0002014] [2014] Event [5784,0,1192]: 0 finished unit Wind/Tidal Generator [f=0002022] [2022] Event [984,0,5688]: 1 finished unit Wind/Tidal Generator [f=0002116] [2116] Event [888,0,5688]: 1 finished unit Wind/Tidal Generator [f=0002178] [2178] Event [5528,-1,776]: 0 finished unit Metal Extractor [f=0002222] [2222] Event [936,0,5688]: 1 finished unit Wind/Tidal Generator [f=0002286] [2286] Event [888.000061,0,5359.98779]: 1 finished unit Hunter [f=0002322] [2322] Event [1032,0,5688]: 1 finished unit Wind/Tidal Generator [f=0002367] [2367] Event [5784,0,1144]: 0 finished unit Wind/Tidal Generator [f=0002380] [2380] Event [5480,0,712]: 0 finished unit Wind/Tidal Generator [f=0002410] [2410] Event [4968,-2,720]: 0 finished unit Cutter [f=0002615] [2615] Event [5464,0,664]: 0 finished unit Wind/Tidal Generator [f=0002674] [2674] Event [888.000061,0,5359.98779]: 1 finished unit Hunter [f=0002679] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b9e5c6a5d32b1a1ed01e454a6022c72e91857cbb802304fc0d852fbf6898bb9d54c22995000e5696474a50c866960e6c3592913008ff0b1e42c2e07f52e49ebd]" [f=0002694] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2979f606451b2c3674c524d96c248069914f3375feabe55e367445526d8a30c8727cd267c6d91a65df00c74335413576dc8abdb56cbbaa367b4d97eb37c61230]" [f=0002694] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[Game::Load][lua{Rules,Gaia}={00000000a1157050,0000000000000000}]" [f=0002757] [2757] Event [5784,0,1096]: 0 finished unit Wind/Tidal Generator [f=0002842] [2842] Event [5432,0,616]: 0 finished unit Wind/Tidal Generator [f=0002926] [2926] Event [888,0,5592]: 1 finished unit Caretaker [f=0002967] [2967] Event [4968,-2,720]: 0 finished unit Cutter [f=0003078] [3078] Event [5416,0,568]: 0 finished unit Wind/Tidal Generator [f=0003093] [3093] Event [888.000061,0,5359.98779]: 1 finished unit Hunter [f=0003124] [3124] Event [1064,0,5592]: 1 finished unit Wind/Tidal Generator [f=0003163] [3163] Event [5784,0,1048]: 0 finished unit Wind/Tidal Generator [f=0003300] [3300] Event [2600,-1,120]: 0 finished unit Metal Extractor [f=0003307] [3307] Event [5384,0,520]: 0 finished unit Wind/Tidal Generator [f=0003365] [3365] Event [1112,0,5592]: 1 finished unit Wind/Tidal Generator [f=0003416] [3416] Event [5768,0,1000]: 0 finished unit Wind/Tidal Generator [f=0003497] [3497] Event [4968,0,720]: 0 finished unit Hunter [f=0003506] [3506] Event [888.000061,0,5359.98779]: 1 finished unit Hunter [f=0003557] [3557] Event [685.106873,-2,5678.50146]: 0 lost unit Cutter [f=0003613] [3613] Event [5768,0,952]: 0 finished unit Wind/Tidal Generator [f=0003767] [3767] Event [888.000061,0,5359.98779]: 1 finished unit Hunter [f=0003845] [3845] Event [3544,-1,6024]: 1 finished unit Metal Extractor [f=0003874] [3874] Event [1160,0,5592]: 1 finished unit Wind/Tidal Generator [f=0003917] [3917] Event [5768,0,904]: 0 finished unit Wind/Tidal Generator [f=0004010] [4010] Event [888.000061,0,5359.98779]: 1 finished unit Hunter [f=0004051] [4051] Event [4968,0,720]: 0 finished unit Hunter [f=0004127] [4127] Event [2120,-1,88]: 0 finished unit Metal Extractor [f=0004206] [4206] Event [5752,0,856]: 0 finished unit Wind/Tidal Generator [f=0004242] [4242] Event [888.000061,0,5359.98779]: 1 finished unit Hunter [f=0004398] [4398] Event [4968,-2,720]: 0 finished unit Cutter [f=0004449] [4449] Event [5752,0,808]: 0 finished unit Wind/Tidal Generator [f=0004468] [4468] Event [5176,0,680]: 0 finished unit Caretaker [f=0004501] [4501] Event [4839.32471,0,1799.75537]: 0 lost unit Hunter [f=0004538] [4538] Event [4024,-1,6056]: 1 finished unit Metal Extractor [f=0004637] [4637] Event [888.000061,0,5359.98779]: 1 finished unit Hunter [f=0004651] [4651] Event [4968,0,720]: 0 finished unit Hunter [f=0004658] [4658] Event [5752,0,760]: 0 finished unit Wind/Tidal Generator [f=0004660] [4660] Event [800,-5,5456]: 1 finished unit Lotus [f=0004841] [4841] Event [3892.08179,-2,1759.05396]: 0 lost unit Cutter [f=0004847] [4847] Event [4968,-2,720]: 0 finished unit Cutter [f=0004872] [4872] Event [888.000061,0,5359.98779]: 1 finished unit Hunter [f=0004896] [4896] Event [5736,0,712]: 0 finished unit Wind/Tidal Generator [f=0005035] [5035] Event [3760,-5,5904]: 1 finished unit Lotus [f=0005088] [5088] Event [888.000061,0,5359.98779]: 1 finished unit Hunter [f=0005106] [5106] Event [2600,-1,120]: 0 lost unit Metal Extractor [f=0005141] [5141] Event [5736,0,664]: 0 finished unit Wind/Tidal Generator [f=0005291] [5291] Event [2120,-1,88]: 0 lost unit Metal Extractor [f=0005308] [5308] Event [4968,0,720]: 0 finished unit Mariner [f=0005311] [5311] Event [888.000061,0,5359.98779]: 1 finished unit Hunter [f=0005359] [5359] Event [5736,0,616]: 0 finished unit Wind/Tidal Generator [f=0005414] [5414] Event [2227.37988,0,1352.44141]: 0 lost unit Mariner [f=0005446] [5446] Event [2256.1377,0,1294.23853]: 1 lost unit Hunter [f=0005460] [5460] Event [2380.01416,-2,1488.04065]: 0 lost unit Cutter [f=0005490] [5490] Event [2352.87012,-2,1233.17456]: 0 lost unit Cutter [f=0005510] [5510] Event [2406.68799,-2,1104.66199]: 0 lost unit Cutter [f=0005532] [5532] Event [2495.48364,-0.0940618,1370.39465]: 0 lost unit Hunter [f=0005532] [5532] Event [2460.89819,0,1409.00903]: 1 lost unit Hunter [f=0005536] [5536] Event [888.000061,0,5359.98779]: 1 finished unit Hunter [f=0005589] [5589] Event [4968,0,720]: 0 finished unit Hunter [f=0005604] [5604] Event [2612.57666,0,1290.95837]: 0 lost unit Hunter [f=0005658] [5658] Event [3864,-1,5896]: 1 finished unit Urchin [f=0005680] [5680] Event [5736,0,568]: 0 finished unit Wind/Tidal Generator [f=0005878] [5878] Event [4968,-2,720]: 0 finished unit Cutter [f=0005955] [5955] Event [6088,13.9084625,136]: 0 finished unit Solar Collector [f=0006060] [6060] Event [5720,0,520]: 0 finished unit Wind/Tidal Generator [f=0006082] [6082] Event [888.000061,0,5359.98779]: 1 finished unit Mariner [f=0006138] [6138] Event [760,6.72271729,3944]: 1 finished unit Metal Extractor [f=0006178] [6178] Event [5032,-1,472]: 0 lost unit Metal Extractor [f=0006199] [6199] Event [5212.91895,0,452.708069]: 1 lost unit Hunter [f=0006264] [6264] Event [4968,0,720]: 0 finished unit Hunter [f=0006267] [6267] Event [5292.59863,-2,563.156311]: 0 lost unit Cutter [f=0006295] [6295] Event [3952,-5,5888]: 1 finished unit Lotus [f=0006304] [6304] Event [888.000061,0,5359.98779]: 1 finished unit Hunter [f=0006412] [6412] Event [5527.2002,0,426.053833]: 1 lost unit Hunter [f=0006413] [6413] Event [5402.64014,0,415.771454]: 0 lost unit Hunter [f=0006450] [6450] Event [5096,0,472]: 0 lost unit Wind/Tidal Generator [f=0006474] [6474] Event [5067.4126,0,805.413818]: 1 lost unit Hunter [f=0006479] [6479] Event [5039.78271,0,776.103821]: 1 lost unit Hunter [f=0006482] [6482] Event [888.000061,0,5359.98779]: 1 finished unit Hunter [f=0006491] [6491] Event [5176,0,680]: 0 lost unit Caretaker [f=0006510] [6510] Event [undefined]: Davidii resigned [f=0006510] game_message: Davidii has been destroyed! [f=0006510] game_message: TAG_ROCK wins! [f=0006510] Submitting stats [f=0006510] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0006510] Part| Total Time|Time of the last 0.5s [f=0006510] Draw 6216.24ms 25.55% [f=0006510] Lua::Callins::Synced 3214.19ms 13.62% [f=0006510] Lua::Callins::Unsynced 8449.76ms 33.60% [f=0006510] Lua::CollectGarbage::Synced 962.84ms 0.00% [f=0006510] Lua::CollectGarbage::Unsynced 294.69ms 0.70% [f=0006510] Misc::Profiler::AddTime 21.08ms 0.10% [f=0006510] Sim 9520.97ms 42.64% [f=0006510] [6510] Received game_message: Davidii has been destroyed! [f=0006510] [6510] Received game_message: TAG_ROCK wins! [f=0006511] [6511] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0006511] [6511] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0006511] [6511] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006511] [6511] Game End Stats Values: 2,2235,2165,2165,2235,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.62666607,7.4666667,7.4666667,7.62666607,1275,1275,1275,1275,6.3499999,6.3499999,6.3499999,6.3499999,0,0,0,0,0,0,0,0,960,890,890,960,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006511] [6511] Game End Stats Values: 3,2560,2560,2560,2560,1.20645583,0.19718228,0.19718228,1.20645583,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.2000008,9.44000053,9.44000053,11.2000008,1275,1275,1275,1275,8.33043098,10.0631456,10.0631456,8.33043098,0,0,0,0,0,0,0,0,1285,1285,1285,1285,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006511] [6511] Game End Stats Values: 4,2560,2765,2765,2560,5.81613922,2.11899567,2.11899567,5.81613922,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.6000013,13.2000008,13.2000008,11.6000013,1275,1275,1275,1275,10.807312,11.8447838,11.8447838,10.807312,0,100,100,0,0,0,0,0,1285,1390,1390,1285,0,0,0,0,0,25.5,25.5,0,0,0,0,0 [f=0006511] [6511] Game End Stats Values: 5,2830,2990,2990,2830,12.6865768,6.10332298,6.10332298,12.6865768,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.1948137,16.2399979,16.2399979,13.1948137,1275,1275,1275,1275,10.9580297,16.1489487,16.1489487,10.9580297,0,200,200,0,0,0,0,0,1555,1515,1515,1555,0,0,0,0,0,105.75,105.75,0,0,0,0,0 [f=0006511] [6511] Game End Stats Values: 6,3025,3230,3230,3025,23.7695885,8.30708694,8.30708694,23.7695885,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.8661299,17.9200001,17.9200001,14.8661299,1275,1275,1275,1275,11.3888674,18.2969284,18.2969284,11.3888674,70,300,300,70,0,0,0,0,1680,1655,1655,1680,0,0,0,0,0,190.25,190.25,0,0,0,0,0 [f=0006511] [6511] Game End Stats Values: 7,3200,3465,3465,3200,33.8409157,15.3764486,15.3764486,33.8409157,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.4661226,21.9999962,21.9999962,15.4661226,1275,1275,1275,1275,13.4214211,17.4046192,17.4046192,13.4214211,140,500,500,140,0,0,0,0,1785,1690,1690,1785,0,0,0,0,0,246.25,246.25,0,0,0,0,0 [f=0006511] [6511] Game End Stats Values: 8,3375,3780,3780,3375,51.8817101,36.2575951,36.2575951,51.8817101,0,0,0,0,0,0,0,0,0,0,0,0,11.2903223,58.3624992,58.3624992,11.2903223,0,0,0,0,18.333046,22.3999958,22.3999958,18.333046,1275,1275,1275,1275,13.9527197,14.1420765,14.1420765,13.9527197,210,600,600,210,0,0,0,0,1890,1905,1905,1890,0,0,0,0,0,246.25,246.25,0,58.3624992,11.2903223,11.2903223,58.3624992 [f=0006511] [6511] Game End Stats Values: 9,3600,3915,3915,3600,76.0474091,66.1819458,66.1819458,76.0474091,0,0,0,0,0,0,0,0,0,0,0,0,61.7237892,70,70,61.7237892,0,0,0,0,21.1250782,23.9999962,23.9999962,21.1250782,1275,1275,1275,1275,15.7110462,14.744956,14.744956,15.7110462,240,700,700,240,0,70,70,0,2085,1940,1940,2085,70,0,0,70,0,246.25,246.25,0,70,63.0095024,63.0095024,70 [f=0006511] [6511] Game End Stats Values: 10,3670,4240,4240,3670,98.8278275,98.0153046,98.0153046,98.8278275,0,0,0,0,0,0,0,0,0,0,0,0,61.7237892,70,70,61.7237892,0,0,0,0,22.7033653,25.1199989,25.1199989,22.7033653,1275,1275,1275,1275,16.5186939,15.6222229,15.6222229,16.5186939,240,900,900,240,0,70,70,0,2155,2065,2065,2155,70,0,0,70,0,246.25,246.25,0,70,63.0095024,63.0095024,70 [f=0006511] [6511] Game End Stats Values: 11,4180,4340,4340,4180,129.363708,127.840652,127.840652,129.363708,0,0,0,0,0,0,0,0,0,0,0,0,126.272186,134.548401,134.548401,126.272186,0,0,0,0,26.0473003,26,26,26.0473003,1275,1275,1275,1275,18.6857262,18.8550205,18.8550205,18.6857262,410,1000,1000,410,0,70,70,0,2495,2065,2065,2495,70,0,0,70,0,274.250397,274.250397,0,134.548401,127.557892,127.557892,134.548401 [f=0006511] [6511] Game End Stats Values: 12,4250,4620,4620,4250,163.507034,159.57399,159.57399,163.507034,0,0,0,0,0,0,0,0,0,0,0,0,148.852844,240.000015,240.000015,148.852844,0,90,90,0,28.7378139,26,26,28.7378139,1275,1275,1275,1275,19.5262222,18.915556,18.915556,19.5262222,410,1100,1100,410,0,240,240,0,2565,2155,2155,2565,240,100,100,240,0,274.250397,274.250397,0,240.000015,185.590164,185.590164,240.000015 [f=0006511] [6511] Game End Stats Values: 13,4340,4910,4910,4340,207.488937,191.137802,191.137802,207.488937,0,0,0,0,0,0,0,0,0,0,0,0,148.852844,562.928528,562.928528,148.852844,0,180,180,0,33.2729912,26,26,33.2729912,1275,1275,1275,1275,18.6821251,19.3542519,19.3542519,18.6821251,410,1300,1300,410,0,420,420,0,2655,2155,2155,2655,420,100,100,420,0,274.250397,274.250397,0,562.928528,185.590164,185.590164,562.928528 [f=0006511] [6511] Game End Stats Values: 14,3865,4930,4930,3865,252.769318,219.741074,219.741074,252.769318,0,0,0,0,0,0,0,0,0,0,0,0,315.951355,929.926758,929.926758,315.951355,0,300,300,0,35.7836914,26,26,35.7836914,1275,1275,1275,1275,15.768692,19.1568851,19.1568851,15.768692,100,1200,1200,100,100,1030,1030,100,2490,2155,2155,2490,1030,300,300,1030,0,274.250397,274.250397,0,1030,575.235107,575.235107,1030 [f=0006511] [6511] Game End Stats Values: 15,3980,5210,5210,3980,296.387817,251.376251,251.376251,296.387817,0,0,0,0,0,0,0,0,0,0,0,0,415.951355,1141.16345,1141.16345,415.951355,0,390,390,0,40.4505539,26,26,40.4505539,1275,1275,1275,1275,15.2079744,19.9590149,19.9590149,15.2079744,200,1100,1100,200,200,1190,1190,200,2505,2445,2445,2505,1190,400,400,1190,0.00100267,274.250397,274.250397,0.00100267,1266.41333,675.235107,675.235107,1266.41333 [f=0006511] [6511] Game End Stats Values: 16,3665,5110,5110,3665,315.787476,270.904175,270.904175,315.787476,0,0,0,0,0,0,0,0,0,0,0,0,600.963928,1677.82825,1677.82825,600.963928,0,390,390,0,35.5092049,25.9987698,25.9987698,35.5092049,1275,1275,1275,1275,12.9249554,21.9412556,21.9412556,12.9249554,100,1000,1000,100,500,1505,1505,500,2290,2445,2445,2290,1505,700,700,1505,0.00100267,274.250397,274.250397,0.00100267,1818.18237,860.247681,860.247681,1818.18237 [f=0006529] [6529] Event [4968,-2,720]: 0 lost unit Cutter [f=0006615] Spectator Davidii left the game: normal quit [f=0006615] [6615] Event [undefined]: Davidii quit [f=0006621] Player TAG_ROCK left the game: normal quit [f=0006621] [6621] Event [undefined]: TAG_ROCK quit [f=0006627] Spectator LordSwan3x left the game: normal quit [f=0006627] [6627] Event [undefined]: LordSwan3x quit [f=0006633] No clients connected, shutting down server [f=0006633] Server shutdown [f=0006661] [6661] Event [888.000061,0,5359.98779]: 1 finished unit Hunter [f=0006841] [6841] Event [888.000061,0,5359.98779]: 1 finished unit Hunter [f=0007022] [7022] Event [888.000061,0,5359.98779]: 1 finished unit Hunter [f=0007200] [7200] Event [136,-1,3096]: 1 finished unit Metal Extractor [f=0007202] [7202] Event [888.000061,0,5359.98779]: 1 finished unit Hunter [f=0007382] [7382] Event [888.000061,0,5359.98779]: 1 finished unit Hunter [f=0007561] [7561] Event [888.000061,0,5359.98779]: 1 finished unit Hunter [f=0007740] [7740] Event [888.000061,0,5359.98779]: 1 finished unit Hunter [f=0007815] [7815] Event [504,-1,2664]: 1 finished unit Metal Extractor [f=0007920] [7920] Event [888.000061,0,5359.98779]: 1 finished unit Hunter [f=0008100] [8100] Event [888.000061,0,5359.98779]: 1 finished unit Hunter [f=0008280] [8280] Event [888.000061,0,5359.98779]: 1 finished unit Hunter [f=0008460] [8460] Event [888.000061,0,5359.98779]: 1 finished unit Hunter [f=0008640] [8640] Event [888.000061,0,5359.98779]: 1 finished unit Hunter [f=0008820] [8820] Event [888.000061,0,5359.98779]: 1 finished unit Hunter [f=0009151] [9151] Event [888.000061,0,5359.98779]: 1 finished unit Mariner [f=0009331] [9331] Event [888.000061,0,5359.98779]: 1 finished unit Hunter [f=0009511] [9511] Event [888.000061,0,5359.98779]: 1 finished unit Hunter [f=0009691] [9691] Event [888.000061,0,5359.98779]: 1 finished unit Hunter [f=0009871] [9871] Event [888.000061,0,5359.98779]: 1 finished unit Hunter [f=0010042] Autoquit sending quit command. [f=0010042] [QuitAction] user exited to system [f=0010042] [SpringApp::Kill][1] fromRun=1 [f=0010042] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0010042] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010042] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010042] [ThreadPool::SetThreadCount][2] workers=0 [f=0010042] [SpringApp::Kill][2] [f=0010042] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0010042] [Game::KillLua][3] dtor=0 luaUI=0x53ad90d0 [f=0010042] Start widgetHandler:Shutdown [f=0010042] Shutdown - SaveOrderList Complete [f=0010042] Writing last game win data [f=0010042] Shutdown - SaveConfigData Complete [f=0010042] Shutdown Widget - Chili Highlight [f=0010042] Shutdown Widget - Save/Load API [f=0010042] Shutdown Widget - Draw After Chili [f=0010042] Shutdown Widget - EPIC Menu [f=0010042] Shutdown Widget - Chili Minimap [f=0010042] Shutdown Widget - Chili Widget Selector [f=0010042] Shutdown Widget - Local Team Colors [f=0010042] Shutdown Widget - Display Keys 2 [f=0010042] Shutdown Widget - Save Game Menu [f=0010042] Shutdown Widget - HealthBars [f=0010042] Shutdown Widget - Noises [f=0010042] Shutdown Widget - Unit Icons [f=0010042] Shutdown Widget - Win Counter [f=0010042] Shutdown Widget - BuildETA [f=0010042] Shutdown Widget - SpringRTS Replay Stats [f=0010042] Shutdown Widget - Modular Comm Info [f=0010042] Shutdown Widget - CameraShake [f=0010042] Shutdown Widget - Chili Economy Panel Default [f=0010042] Shutdown Widget - Chili EndGame Window [f=0010042] Shutdown Widget - Chili Nuke Warning [f=0010042] Shutdown Widget - Chili Selections & CursorTip v2 [f=0010042] Shutdown Widget - Chili Spectator Panels [f=0010042] Shutdown Widget - Context Menu [f=0010042] Shutdown Widget - Darkening [f=0010042] Shutdown Widget - MetalFeatures (new) [f=0010042] Shutdown Widget - Defense Range Zero-K [f=0010042] Shutdown Widget - Grab Input [f=0010042] Input grabbing is disabled! [f=0010042] Shutdown Widget - Highlight Geos [f=0010042] Shutdown Widget - Local Widgets Config [f=0010042] Shutdown Widget - Mex Placement Handler [f=0010042] Shutdown Widget - MinimapEvents [f=0010042] Shutdown Widget - Missile Silo Range [f=0010042] Shutdown Widget - Point Tracker [f=0010042] Shutdown Widget - Showeco and Grid Drawer [f=0010042] Shutdown Widget - Stereo3D [f=0010042] Shutdown Widget - Music Player v2 [f=0010042] Shutdown Widget - Attack AoE [f=0010042] Shutdown Widget - Map Edge Extension [f=0010042] Shutdown Widget - Selection Send [f=0010042] Shutdown Widget - LupsManager [f=0010042] Shutdown Widget - Newton Firezone [f=0010042] Shutdown Widget - Chili Pro Console [f=0010042] Shutdown Widget - Lasso Terraform GUI [f=0010042] Shutdown Widget - Chili Framework [f=0010042] Shutdown Widget - Lups [f=0010042] Shutdown Widget - Custom Markers [f=0010042] Shutdown Widget - Chili Core Selector [f=0010042] Shutdown Widget - Select Keys [f=0010042] Shutdown Widget - Pause Screen [f=0010042] Shutdown Widget - Layout Handler [f=0010042] Shutdown Widget - Persistent Build Height [f=0010042] Shutdown Widget - Text To Speech Control [f=0010042] End widgetHandler:Shutdown [f=0010042] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={671740,76241266} {int,ext,rec}Allocs={21032280,0,0} {chunk,block}Bytes={76241266,0} [f=0010042] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0010042] [Game::KillLua][2] dtor=0 luaRules=0x535dfda0 [f=0010042] Start gadgetHandler:Shutdown [f=0010042] Shutdown - StartSetup [f=0010042] Shutdown - UnitMorph [f=0010042] Shutdown - Carrier Drones [f=0010042] Shutdown - LupsNanoSpray [f=0010042] Shutdown - Missile Silo Controller [f=0010042] Shutdown - Modular Comm Info [f=0010042] Shutdown - Terrain Texture Handler [f=0010042] Shutdown - UnitCloakShield [f=0010042] Shutdown - Starlight Handler [f=0010042] End gadgetHandler:Shutdown [f=0010042] Start gadgetHandler:Shutdown [f=0010042] Shutdown - Save/Load [f=0010042] Shutdown - Teleport Throw [f=0010042] Shutdown - UnitMorph [f=0010042] Shutdown - Modular Comm Info [f=0010042] Shutdown - Retreat Command [f=0010042] Shutdown - Shockwaves [f=0010042] Shutdown - UnitCloakShield [f=0010042] Shutdown - Lups Cloak FX [f=0010042] Shutdown - Lups [f=0010042] Shutdown - Lups Shield [f=0010042] End gadgetHandler:Shutdown [f=0010042] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21032311,0,0} {chunk,block}Bytes={0,0} [f=0010042] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21032311,0,0} {chunk,block}Bytes={0,0} [f=0010042] [Game::KillLua][4] dtor=0 [f=0010042] [Game::~CGame][1] [f=0010042] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0010042] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0010042] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0010042] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0010042] [Game::KillLua][4] dtor=1 [f=0010042] [Game::KillMisc][1] [f=0010042] [Game::KillMisc][2] [f=0010042] [Game::KillMisc][3] [f=0010042] [Game::KillRendering][1] [f=0010042] [3DOParser::Kill] allocated 137 pieces [f=0010042] [S3OParser::Kill] allocated 2710 pieces [f=0010042] [AssParser::Kill] allocated 233 pieces [f=0010042] [Game::KillInterface][1] [f=0010042] [Game::KillInterface][2] [f=0010042] [Game::KillSimulation][1] [f=0010042] [Game::KillSimulation][2] [f=0010042] [CCollisionHandler] dis-/continuous tests: 0/5781 [f=0010042] [Game::KillSimulation][3] [f=0010042] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010042] [~CPathCache(24x24)] cacheHits=75 hitPercentage=36% numHashColls=0 maxCacheSize=24 [f=0010042] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010042] [~CPathCache(48x48)] cacheHits=88 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0010042] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010042] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010042] [LosHandler::Kill] raycast instance cache-{hits,misses}={3530,7197}; shared=0%; cached=33% [f=0010042] [Game::KillSimulation][4] [f=0010042] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0010042] [Game::~CGame][2] [f=0010042] [Game::~CGame][3] [f=0010042] [SpringApp::Kill][3] [f=0010042] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 105908 bytes sent 88255 bytes recv'd [f=0010042] [SpringApp::Kill][4] font=0x45672aa0 [f=0010042] [SpringApp::Kill][5] [f=0010042] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp (0x456e0880) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp" numZipFiles=7796 sumInflSize=714914kb sumReadTime=6029ms file="objects3d/funnelweb.dae" indx=5147 inflSize=1500kb readTime=233ms file="objects3d/detriment.s3o" indx=5099 inflSize=514kb readTime=94ms file="objects3d/cremcom3.s3o" indx=5068 inflSize=200kb readTime=78ms file="bitmaps/pd/shield.png" indx=554 inflSize=260kb readTime=68ms file="objects3d/corcomalt4.s3o" indx=5016 inflSize=114kb readTime=56ms file="objects3d/corcv.s3o" indx=5018 inflSize=92kb readTime=48ms file="luaui/widgets/init_startup_info_selector.lua" indx=4675 inflSize=15kb readTime=41ms file="objects3d/commsupport.s3o" indx=4984 inflSize=85kb readTime=40ms file="objects3d/amphbomb.s3o" indx=4823 inflSize=40kb readTime=40ms file="objects3d/corcomalt3.s3o" indx=5015 inflSize=114kb readTime=40ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp] 47776583 bytes cached in 2879 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=73 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Shimmershore_v1.1.sd7 (0x45812cf0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x458264e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x456f6860) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f9ea408bf10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]