[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.TfpMiUJCG9/springsettings.972720.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-11-amd64 #1 SMP Debian 4.19.146-1 (2020-09-17) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 327ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f2cc001d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 9100 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/972720/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 634ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 5 to team 0 (#active=6) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x459e11e0] using map "Fairyland 1.31" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x459e11e0] using game "Zero-K v1.8.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 289ms [f=-000001] [PreGame::UpdateClientNet] received local player number 5 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 2765ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2969ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 39ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 718ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 444ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 7ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 397ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 390ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 5 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Davidii was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/972720/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26309e3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26309e3 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe-26309e3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26309f3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26309f3 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe2-26309f3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1879ms, checksum c36380ad)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11613,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/972720/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 5 to team 0 [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=25af5b21cf550ede2eda4752abd1f83396a071ccfe059de76d47ab7912a62f2408d377a6a0f9fa063e06fec63679f0c442a39f406624c50fcd997911d91af2a8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9db4258c7166c4c1bbf901d37d2babb6815d208d6256bf7c0663f96949035c1fd12a36495f6dd994e7c0e6e98d9cef7c5374465b19f40b10c46e08ed19602c52]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x522c1cf0,0x63c6dca0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: b183885fd6fc339534279a3352e76435 [f=-000001] Connection attempt from Dregs [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Dregs changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from SentinelComanche [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: SentinelComanche changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=25af5b21cf550ede2eda4752abd1f83396a071ccfe059de76d47ab7912a62f2408d377a6a0f9fa063e06fec63679f0c442a39f406624c50fcd997911d91af2a8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9db4258c7166c4c1bbf901d37d2babb6815d208d6256bf7c0663f96949035c1fd12a36495f6dd994e7c0e6e98d9cef7c5374465b19f40b10c46e08ed19602c52]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[Game::Load][lua{Rules,Gaia}={00000000d7ab27c0,0000000064e86120}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=25af5b21cf550ede2eda4752abd1f83396a071ccfe059de76d47ab7912a62f2408d377a6a0f9fa063e06fec63679f0c442a39f406624c50fcd997911d91af2a8]" [f=-000001] Allies: I choose: Dr Dre! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9db4258c7166c4c1bbf901d37d2babb6815d208d6256bf7c0663f96949035c1fd12a36495f6dd994e7c0e6e98d9cef7c5374465b19f40b10c46e08ed19602c52]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[Game::Load][lua{Rules,Gaia}={00000000654b29a0,00000000e852eff0}]" [f=-000001] Allies: I choose: Sentinel Gemini! [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [4638,399.982483,430]: 0 finished unit Engineer Commander [f=-000001] [0] Event [490,399.9823,4701]: 1 finished unit Engineer Commander [f=0000000] [0] Dregs, team: 0, elo:2864 [f=0000000] [0] SentinelComanche, team: 1, elo:2483 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [4544,399.978638,640]: 0 finished unit Hovercraft Platform [f=0000095] [95] Event [672,400.180664,4704]: 1 finished unit Rover Assembly [f=0000240] [240] Event [4648,399.978638,232]: 0 finished unit Metal Extractor [f=0000348] [348] Event [472,399.978638,4888]: 1 finished unit Metal Extractor [f=0000480] [480] Event [4840,399.978638,408]: 0 finished unit Metal Extractor [f=0000490] [490] Event [4544,399.978638,608]: 0 finished unit Quill [f=0000563] [563] Event [689.99231,400.623749,4703.97021]: 1 finished unit Scorcher [f=0000582] [582] Event [4728,399.978638,232]: 0 finished unit Wind/Tidal Generator [f=0000672] [672] Event [4776,399.978638,312]: 0 finished unit Wind/Tidal Generator [f=0000760] [760] Event [296,399.978638,4696]: 1 finished unit Metal Extractor [f=0000822] [822] Event [4760,399.978638,392]: 0 finished unit Wind/Tidal Generator [f=0000912] [912] Event [4544,399.978638,608]: 0 finished unit Dagger [f=0000963] [963] Event [689.99231,400.623749,4703.97021]: 1 finished unit Scorcher [f=0001082] [1082] Event [312,399.978638,4776]: 1 finished unit Solar Collector [f=0001101] [1101] Event [689.99231,400.623749,4703.97021]: 1 finished unit Dart [f=0001174] [1174] Event [4200,399.775696,824]: 0 finished unit Metal Extractor [f=0001202] [1202] Event [4776,399.978638,456]: 0 finished unit Wind/Tidal Generator [f=0001307] [1307] Event [4840,399.978638,488]: 0 finished unit Wind/Tidal Generator [f=0001341] [1341] Event [456,399.978638,4792]: 1 finished unit Solar Collector [f=0001409] [1409] Event [4776,399.978638,536]: 0 finished unit Wind/Tidal Generator [f=0001485] [1485] Event [488,399.978638,4952]: 1 finished unit Wind/Tidal Generator [f=0001626] [1626] Event [4776,399.978638,600]: 0 finished unit Wind/Tidal Generator [f=0001732] [1732] Event [689.99231,400.623749,4703.97021]: 1 finished unit Mason [f=0001955] [1955] Event [3720,249.021912,920]: 0 finished unit Metal Extractor [f=0002035] [2035] Event [4544,399.978638,608]: 0 finished unit Bolas [f=0002209] [2209] Event [4760,399.978638,648]: 0 finished unit Wind/Tidal Generator [f=0002306] [2306] Event [689.99231,400.623749,4703.97021]: 1 finished unit Fencer [f=0002368] [2368] Event [904,399.711609,4344]: 1 finished unit Metal Extractor [f=0002543] [2543] Event [4544,399.978638,608]: 0 finished unit Quill [f=0002553] [2553] Event [3584,249.000549,896]: 0 finished unit Lotus [f=0002732] [2732] Event [824,399.978638,4344]: 1 finished unit Solar Collector [f=0003080] [3080] Event [689.99231,400.623749,4703.97021]: 1 finished unit Scorcher [f=0003118] [3118] Event [4544,399.978638,608]: 0 finished unit Bolas [f=0003169] [3169] Event [872,399.273682,4440]: 1 finished unit Solar Collector [f=0003225] [3225] Event [4920,249.000549,1800]: 0 finished unit Metal Extractor [f=0003503] [3503] Event [184,249.000549,3320]: 1 finished unit Metal Extractor [f=0003570] [3570] Event [4696,249.000549,1896]: 0 finished unit Metal Extractor [f=0003717] [3717] Event [4544,399.978638,608]: 0 finished unit Bolas [f=0003821] [3821] Event [1944,163.594055,984]: 0 finished unit Metal Extractor [f=0003831] [3831] Event [689.99231,400.623749,4703.97021]: 1 finished unit Scorcher [f=0003977] [3977] Event [4448,293.583679,2112]: 0 finished unit Radar Tower [f=0004001] [4001] Event [600,399.978638,4536]: 1 finished unit Caretaker [f=0004281] [4281] Event [689.99231,400.623749,4703.97021]: 1 finished unit Fencer [f=0004311] [4311] Event [4616,249.021912,1928]: 0 finished unit Solar Collector [f=0004407] [4407] Event [1933.33203,159.989075,1189.7854]: 0 lost unit Bolas [f=0004437] [4437] Event [4544,399.978638,608]: 0 finished unit Scalpel [f=0004440] [4440] Event [1768,163.861084,1144]: 0 finished unit Metal Extractor [f=0004490] [4490] Event [424,249.000549,3240]: 1 finished unit Metal Extractor [f=0004514] [4514] Event [1888.11316,175.041321,1329.88464]: 0 lost unit Bolas [f=0004588] [4588] Event [1921.43506,178.600952,1382.51489]: 1 lost unit Scorcher [f=0004596] [4596] Event [689.99231,400.623749,4703.97021]: 1 finished unit Fencer [f=0004626] [4626] Event [520,153.265381,232]: 0 finished unit Metal Extractor [f=0004651] [4651] Event [4616,249.000549,1816]: 0 finished unit Solar Collector [f=0004692] [4692] Event [2038.21667,157.5345,1130.05811]: 0 lost unit Bolas [f=0004854] [4854] Event [4544,399.978638,608]: 0 finished unit Quill [f=0004877] [4877] Event [1768,163.861084,1144]: 0 lost unit Metal Extractor [f=0004918] [4918] Event [1986.28491,163.233673,1006.88562]: 0 lost unit Quill [f=0004981] [4981] Event [1944,163.594055,984]: 0 lost unit Metal Extractor [f=0005018] [5018] Event [689.99231,400.623749,4703.97021]: 1 finished unit Scorcher [f=0005236] [5236] Event [689.99231,400.623749,4703.97021]: 1 finished unit Scorcher [f=0005255] [5255] Event [4544,399.978638,608]: 0 finished unit Bolas [f=0005286] [5286] Event [280,166.915894,456]: 0 finished unit Metal Extractor [f=0005385] [5385] Event [4272,242.121887,1840]: 0 finished unit Lotus [f=0005407] [5407] Event [264,249.000549,3256]: 1 finished unit Solar Collector [f=0005511] [5511] Event [689.99231,400.623749,4703.97021]: 1 finished unit Scorcher [f=0005673] [5673] Event [1368,249.043274,4168]: 1 finished unit Metal Extractor [f=0005721] [5721] Event [4544,399.978638,608]: 0 finished unit Scalpel [f=0005851] [5851] Event [2753.97876,168.776489,1183.42542]: 0 lost unit Dagger [f=0005870] [5870] Event [480,158.403015,560]: 0 finished unit Lotus [f=0005876] [5876] Event [689.99231,400.623749,4703.97021]: 1 finished unit Scorcher [f=0005907] [5907] Event [4544,399.978638,608]: 0 finished unit Dagger [f=0006084] [6084] Event [4544,399.978638,608]: 0 finished unit Dagger [f=0006088] [6088] Event [1448,249.000549,4136]: 1 finished unit Solar Collector [f=0006268] [6268] Event [689.99231,400.623749,4703.97021]: 1 finished unit Scorcher [f=0006352] [6352] Event [360,249.000549,3272]: 1 finished unit Solar Collector [f=0006370] [6370] Event [2692.64722,169.974747,1144.26965]: 1 lost unit Fencer [f=0006390] [6390] Event [4584,163.711548,2776]: 0 finished unit Metal Extractor [f=0006418] [6418] Event [2871.46997,206.232574,914.602417]: 1 lost unit Scorcher [f=0006424] [6424] Event [3014.65479,197.894974,1046.61035]: 0 lost unit Dagger [f=0006439] [6439] Event [2921.59351,210.202209,904.537354]: 1 lost unit Scorcher [f=0006455] [6455] Event [3099.08911,214.022247,1006.40314]: 0 lost unit Bolas [f=0006479] [6479] Event [3041.91528,194.057678,1075.32336]: 1 lost unit Scorcher [f=0006491] [6491] Event [1408,250.602722,4272]: 1 finished unit Lotus [f=0006500] [6500] Event [3074.70483,213.5625,975.541687]: 0 lost unit Scalpel [f=0006517] [6517] Event [4544,399.978638,608]: 0 finished unit Bolas [f=0006575] [6575] Event [689.99231,400.623749,4703.97021]: 1 finished unit Scorcher [f=0006781] [6781] Event [689.99231,400.623749,4703.97021]: 1 finished unit Mason [f=0006927] [6927] Event [4544,399.978638,608]: 0 finished unit Bolas [f=0006945] [6945] Event [4840,153.778076,3032]: 0 finished unit Metal Extractor [f=0006968] [6968] Event [1328,249.000549,3968]: 1 finished unit Radar Tower [f=0006987] [6987] Event [2774.61353,205.221512,880.027161]: 1 lost unit Fencer [f=0006995] [6995] Event [1488,246.276855,816]: 0 finished unit Picket [f=0007119] [7119] Event [4544,399.978638,608]: 0 finished unit Dagger [f=0007175] [7175] Event [2965.54419,217.685074,850.425903]: 1 lost unit Scorcher [f=0007185] [7185] Event [4560,157.655334,2992]: 0 finished unit Lotus [f=0007205] [7205] Event [3200.52808,240.743423,816.784607]: 0 lost unit Bolas [f=0007236] [7236] Event [689.99231,400.623749,4703.97021]: 1 finished unit Badger [f=0007285] [7285] Event [3072.85864,209.070999,1008.1748]: 1 lost unit Scorcher [f=0007425] [7425] Event [4672,154.589844,2992]: 0 finished unit Lotus [f=0007580] [7580] Event [4544,399.978638,608]: 0 finished unit Scalpel [f=0007640] [7640] Event [1552,240.776062,784]: 0 finished unit Picket [f=0007651] [7651] Event [689.99231,400.623749,4703.97021]: 1 finished unit Fencer [f=0007715] [7715] Event [1907.93982,171.410568,1313.36316]: 1 lost unit Scorcher [f=0007766] [7766] Event [2034.61572,169.546127,932.991028]: 0 lost unit Dagger [f=0007793] [7793] Event [2075.64233,166.882797,987.30835]: 1 lost unit Scorcher [f=0007819] [7819] Event [1488,246.276855,816]: 0 lost unit Picket [f=0007880] [7880] Event [4544,399.978638,608]: 0 finished unit Quill [f=0007891] [7891] Event [689.99231,400.623749,4703.97021]: 1 finished unit Fencer [f=0007908] [7908] Event [2170.86353,156.560501,1187.3562]: 1 lost unit Scorcher [f=0007924] [Game::ClientReadNet] added new player LordSwan3x with number 2 to team 0 [f=0007924] > SPRINGIE:User LordSwan3x|shieldscout|3_3||False|||BR [f=0007943] Connection attempt from LordSwan3x [f=0007943] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0007943] -> Connection established (given id 2) [f=0007952] [7952] Event [520,161.265564,2360]: 1 finished unit Metal Extractor [f=0007967] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=0007967] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0008050] [8050] Event [1948.70325,159.156342,1041.73486]: 1 lost unit Fencer [f=0008131] [8131] Event [689.99231,400.623749,4703.97021]: 1 finished unit Fencer [f=0008134] [8134] Event [2066.56592,159.558578,1099.62573]: 0 lost unit Dagger [f=0008200] [8200] Event [2057.01953,162.588394,1045.97314]: 0 lost unit Bolas [f=0008205] [8205] Event [2161.68066,153.3228,1187.10291]: 1 lost unit Scorcher [f=0008371] [8371] Event [689.99231,400.623749,4703.97021]: 1 finished unit Fencer [f=0008395] [8395] Event [4624,153.927612,2928]: 0 finished unit Picket [f=0008544] [8544] Event [352,249.000549,3360]: 1 finished unit Lotus [f=0008577] [8577] Event [4776,160.346985,2968]: 0 finished unit Solar Collector [f=0008655] [8655] Event [4544,399.978638,608]: 0 finished unit Quill [f=0008673] [8673] Event [1768,161.830292,1144]: 0 finished unit Metal Extractor [f=0008687] [8687] Event [296,160.037231,2104]: 1 finished unit Metal Extractor [f=0008757] [8757] Event [4760,161.051941,2856]: 0 finished unit Solar Collector [f=0008759] [8759] Event [689.99231,400.623749,4703.97021]: 1 finished unit Scorcher [f=0008891] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=25af5b21cf550ede2eda4752abd1f83396a071ccfe059de76d47ab7912a62f2408d377a6a0f9fa063e06fec63679f0c442a39f406624c50fcd997911d91af2a8]" [f=0008902] [8902] Event [1666.05139,224.43074,2201.92041]: 1 finished unit Claw [f=0008922] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9db4258c7166c4c1bbf901d37d2babb6815d208d6256bf7c0663f96949035c1fd12a36495f6dd994e7c0e6e98d9cef7c5374465b19f40b10c46e08ed19602c52]" [f=0008922] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[Game::Load][lua{Rules,Gaia}={0000000090bb6460,0000000098e643a0}]" [f=0008933] [8933] Event [3200,242.399597,1040]: 0 finished unit Radar Tower [f=0008936] [8936] Event [4664,154.600525,2728]: 0 finished unit Solar Collector [f=0008970] [8970] Event [689.99231,400.623749,4703.97021]: 1 finished unit Scorcher [f=0009088] [9088] Event [886.340271,164.432831,2000.36279]: 1 finished unit Claw [f=0009144] [9144] Event [3176,162.419128,4120]: 1 finished unit Metal Extractor [f=0009217] [9217] Event [689.99231,400.623749,4703.97021]: 1 finished unit Scorcher [f=0009288] [9288] Event [1840,169.822845,1248]: 0 finished unit Lotus [f=0009294] [9294] Event [384,153.083801,2288]: 1 finished unit Lotus [f=0009533] [9533] Event [2330.59888,249.000549,2330.6106]: 1 lost unit Fencer [f=0009577] [9577] Event [2432.81396,159.074554,1622.91345]: 1 finished unit Claw [f=0009717] [9717] Event [2492.10376,248.816559,2396.73218]: 1 lost unit Fencer [f=0009719] [9719] Event [3384,163.4552,3992]: 1 finished unit Metal Extractor [f=0009751] [9751] Event [2651.03564,205.348221,2256.99268]: 1 finished unit Claw [f=0009761] [9761] Event [536,399.978638,4504]: 1 finished unit Caretaker [f=0009762] [9762] Event [4073.82422,191.134659,3396.34814]: 0 finished unit Engineer Commander [f=0009762] game_message: Morph complete: Dr Dre lvl 1 -> Dr Dre lvl 2 [f=0009762] [9762] Received game_message: Morph complete: Dr Dre lvl 1 -> Dr Dre lvl 2 [f=0009788] [9788] Event [689.99231,400.623749,4703.97021]: 1 finished unit Scorcher [f=0009851] [9851] Event [4408,399.978638,792]: 0 finished unit Caretaker [f=0009874] [9874] Event [4544,399.978638,608]: 0 finished unit Mace [f=0009875] [9875] Event [3920,249.737549,3552]: 0 finished unit Lotus [f=0009909] [9909] Event [2949.01172,163.982239,2014.07739]: 1 finished unit Claw [f=0009999] [9999] Event [3113.3064,152.936005,1752.53174]: 0 lost unit Scalpel [f=0010018] [10018] Event [3304,155.198669,4056]: 1 finished unit Solar Collector [f=0010030] [10030] Event [689.99231,400.623749,4703.97021]: 1 finished unit Scorcher [f=0010109] [10109] Event [3040,205.586853,1008]: 0 finished unit Lotus [f=0010109] [10109] Event [3127.2439,154.0681,1512.65881]: 0 lost unit Scalpel [f=0010123] [10123] Event [3888,249.000549,3616]: 0 finished unit Radar Tower [f=0010128] [10128] Event [1944,161.563263,984]: 0 finished unit Metal Extractor [f=0010156] [10156] Event [448,153.948975,2272]: 1 finished unit Lotus [f=0010200] [10200] Event [689.99231,400.623749,4703.97021]: 1 finished unit Scorcher [f=0010254] [10254] Event [4392,399.978638,616]: 0 finished unit Caretaker [f=0010356] [10356] Event [1815.41577,154.447357,1041.27844]: 1 finished unit Claw [f=0010362] [10362] Event [3824,249.000549,3664]: 0 finished unit Lotus [f=0010380] [10380] Event [1815.41577,154.447357,1041.27844]: 1 lost unit Claw [f=0010394] [10394] Event [689.99231,400.623749,4703.97021]: 1 finished unit Scorcher [f=0010478] [10478] Event [4544,399.978638,608]: 0 finished unit Halberd [f=0010529] [10529] Event [1921.74536,156.812927,1115.53748]: 1 finished unit Claw [f=0010588] [10588] Event [3792,248.904419,3696]: 0 finished unit Picket [f=0010640] [10640] Event [689.99231,400.623749,4703.97021]: 1 finished unit Scorcher [f=0010652] [10652] Event [3296,163.316345,3952]: 1 finished unit Lotus [f=0010684] [10684] Event [4376,399.978638,488]: 0 finished unit Caretaker [f=0010693] [10693] Event [1882.46045,172.227722,1112.54077]: 1 finished unit Claw [f=0010699] [10699] Event [1921.74536,-843.18707,1115.53748]: 1 lost unit Claw [f=0010700] [10700] Event [400,153.90625,2048]: 1 finished unit Radar Tower [f=0010764] [Game::ClientReadNet] added new player TheWarning with number 3 to team 0 [f=0010764] > SPRINGIE:User TheWarning|roost|3_4||False|AtoSen||IN [f=0010792] Connection attempt from TheWarning [f=0010792] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0010792] -> Connection established (given id 3) [f=0010806] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=0010806] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0010808] [10808] Event [689.99231,400.623749,4703.97021]: 1 finished unit Scorcher [f=0010811] [10811] Event [1872,159.998016,1152]: 0 finished unit Picket [f=0010861] [10861] Event [1838.71802,155.392517,1069.24304]: 1 finished unit Claw [f=0010862] [10862] Event [4544,399.978638,608]: 0 finished unit Scalpel [f=0010972] [10972] Event [1872,159.998016,1152]: 0 lost unit Picket [f=0010981] [10981] Event [3728,244.215393,3760]: 0 finished unit Picket [f=0011028] [11028] Event [1838.71802,-844.60748,1069.24304]: 1 lost unit Claw [f=0011028] [11028] Event [1829.8772,155.039078,1059.14404]: 1 finished unit Claw [f=0011108] [11108] Event [3736,247.889709,3656]: 0 finished unit Solar Collector [f=0011176] [11176] Event [536,155.978394,2264]: 1 finished unit Solar Collector [f=0011182] [11182] Event [3108.79419,154.615677,1955.71851]: 1 lost unit Scorcher [f=0011202] [11202] Event [2901.38208,152.934265,1634.34583]: 1 finished unit Claw [f=0011260] [11260] Event [3680,245.52562,3632]: 0 finished unit Lotus [f=0011288] [11288] Event [3728,244.215393,3760]: 0 lost unit Picket [f=0011313] [11313] Event [4544,399.978638,608]: 0 finished unit Scalpel [f=0011332] [11332] Event [4872,399.978638,552]: 0 finished unit Wind/Tidal Generator [f=0011352] [11352] Event [3577.74683,247.959412,3288.13477]: 1 lost unit Dart [f=0011430] [11430] Event [3792,248.904419,3696]: 0 lost unit Picket [f=0011445] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=25af5b21cf550ede2eda4752abd1f83396a071ccfe059de76d47ab7912a62f2408d377a6a0f9fa063e06fec63679f0c442a39f406624c50fcd997911d91af2a8]" [f=0011445] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9db4258c7166c4c1bbf901d37d2babb6815d208d6256bf7c0663f96949035c1fd12a36495f6dd994e7c0e6e98d9cef7c5374465b19f40b10c46e08ed19602c52]" [f=0011449] [11449] Event [689.99231,400.623749,4703.97021]: 1 finished unit Scorcher [f=0011464] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[Game::Load][lua{Rules,Gaia}={00000001027e17f0,0000000103684ff0}]" [f=0011484] [11484] Event [3680,245.52562,3632]: 0 lost unit Lotus [f=0011505] [11505] Event [3776.9502,248.150208,3496.94067]: 1 lost unit Scorcher [f=0011509] [11509] Event [3840,248.979187,3552]: 0 finished unit Lotus [f=0011585] [11585] Event [3585.03345,248.832413,3447.29175]: 1 lost unit Scorcher [f=0011607] [11607] Event [689.99231,400.623749,4703.97021]: 1 finished unit Scorcher [f=0011641] [11641] Event [4544,399.978638,608]: 0 finished unit Bolas [f=0011696] [11696] Event [3776,248.919418,3600]: 0 finished unit Lotus [f=0011703] [11703] Event [4888,399.978638,632]: 0 finished unit Wind/Tidal Generator [f=0011743] [11743] Event [689.99231,400.623749,4703.97021]: 1 finished unit Scorcher [f=0011825] [11825] Event [680,399.978638,4424]: 1 finished unit Solar Collector [f=0011883] [11883] Event [3776,247.697449,3792]: 0 finished unit Picket [f=0011933] [11933] Event [689.99231,400.623749,4703.97021]: 1 finished unit Scorcher [f=0012056] [12056] Event [3792,248.306274,3840]: 0 finished unit Picket [f=0012072] [12072] Event [360,399.978638,4648]: 1 finished unit Solar Collector [f=0012118] [12118] Event [689.99231,400.623749,4703.97021]: 1 finished unit Scorcher [f=0012125] [12125] Event [3232,165.142822,3888]: 1 finished unit Picket [f=0012147] [12147] Event [4888,399.978638,712]: 0 finished unit Wind/Tidal Generator [f=0012231] [12231] Event [3776,247.697449,3792]: 0 lost unit Picket [f=0012253] [12253] Event [689.99231,400.623749,4703.97021]: 1 finished unit Scorcher [f=0012296] [12296] Event [3808,248.808289,3904]: 0 finished unit Picket [f=0012333] [12333] Event [3232,165.142822,3888]: 1 lost unit Picket [f=0012381] [12381] Event [4904,399.925232,792]: 0 finished unit Wind/Tidal Generator [f=0012388] [12388] Event [689.99231,400.623749,4703.97021]: 1 finished unit Scorcher [f=0012499] [12499] Event [3604.06812,235.669281,3638.37451]: 1 lost unit Scorcher [f=0012512] [12512] Event [3624.05542,245.810577,3556.37427]: 1 lost unit Scorcher [f=0012523] [12523] Event [689.99231,400.623749,4703.97021]: 1 finished unit Scorcher [f=0012526] [12526] Event [3794.51294,245.397003,3464.13037]: 1 finished unit Claw [f=0012527] [12527] Event [3792,248.306274,3840]: 0 lost unit Picket [f=0012528] [12528] Event [3856,249.000549,3760]: 0 finished unit Lotus [f=0012562] [12562] Event [3808,248.808289,3904]: 0 lost unit Picket [f=0012568] [12568] Event [3716.39453,242.189728,3768.91113]: 1 lost unit Scorcher [f=0012586] [12586] Event [4544,399.978638,608]: 0 finished unit Mace [f=0012603] [12603] Event [3888,249.000549,3616]: 0 lost unit Radar Tower [f=0012613] [12613] Event [3806.20361,248.460541,3698.45313]: 1 lost unit Scorcher [f=0012653] [12653] Event [3907.74292,248.254196,3663.58374]: 1 lost unit Scorcher [f=0012662] [12662] Event [3866.14795,247.622223,3642.56543]: 1 lost unit Scorcher [f=0012690] [12690] Event [3223.85083,211.193085,3499.66089]: 1 lost unit Fencer [f=0012695] [12695] Event [3195.35376,205.243195,3527.75415]: 1 lost unit Fencer [f=0012696] [12696] Event [4904,398.05603,872]: 0 finished unit Wind/Tidal Generator [f=0012701] [12701] Event [3894.73145,247.82724,3576.3418]: 1 lost unit Scorcher [f=0012705] [12705] Event [3776,248.919418,3600]: 0 lost unit Lotus [f=0012717] [12717] Event [3314.09839,248.283722,3010.45361]: 1 finished unit Claw [f=0012726] [12726] Event [3906.52368,246.371063,3485.52832]: 1 lost unit Scorcher [f=0012804] [12804] Event [4544,399.978638,608]: 0 finished unit Halberd [f=0012818] [12818] Event [512,153.051758,2176]: 1 finished unit Picket [f=0012855] [12855] Event [3579.9939,215.726013,3791.42139]: 1 lost unit Scorcher [f=0012885] [12885] Event [3028.18579,211.924347,3325.58862]: 1 finished unit Claw [f=0012958] [12958] Event [3553.76929,203.899979,3854.67236]: 1 lost unit Scorcher [f=0012966] [12966] Event [4920,393.772888,952]: 0 finished unit Wind/Tidal Generator [f=0012976] [12976] Event [3720,241.139221,3336]: 0 finished unit Solar Collector [f=0012984] [Game::ClientReadNet] added new player ilmarinen1987 with number 4 to team 0 [f=0012984] > SPRINGIE:User ilmarinen1987|cloakjammer|4_4||False|||RU [f=0013007] Connection attempt from ilmarinen1987 [f=0013007] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0013007] -> Connection established (given id 4) [f=0013018] [Game::ClientReadNet][LOGMSG] sender="ilmarinen1987" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=0013018] [Game::ClientReadNet][LOGMSG] sender="ilmarinen1987" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0013052] [13052] Event [4544,399.978638,608]: 0 finished unit Scalpel [f=0013055] [13055] Event [2857.18408,191.165771,3286.8938]: 1 finished unit Claw [f=0013102] [13102] Event [3752,245.336914,3432]: 0 finished unit Solar Collector [f=0013108] [13108] Event [3296,163.316345,3952]: 1 lost unit Lotus [f=0013156] [13156] Event [3384,163.758087,3992]: 1 lost unit Metal Extractor [f=0013228] [13228] Event [2967.97021,192.995377,3436.57983]: 1 finished unit Claw [f=0013242] [13242] Event [2830.61011,154.27388,3749.46191]: 1 lost unit Scorcher [f=0013245] [13245] Event [2909.37231,164.374802,3647.04346]: 0 lost unit Scalpel [f=0013251] [13251] Event [4920,383.422852,1032]: 0 finished unit Wind/Tidal Generator [f=0013254] [13254] Event [3680,248.925781,3456]: 0 finished unit Lotus [f=0013260] [13260] Event [3184,157.644653,4048]: 1 lost unit Picket [f=0013269] [13269] Event [2843.0166,165.384491,3582.92358]: 1 lost unit Scorcher [f=0013288] [13288] Event [4544,399.978638,608]: 0 finished unit Scalpel [f=0013294] [13294] Event [3054.25073,171.605209,3679.00732]: 0 lost unit Scalpel [f=0013307] [13307] Event [689.99231,400.623749,4703.97021]: 1 finished unit Impaler [f=0013333] [13333] Event [3153.92944,170.775101,3765.57324]: 1 lost unit Scorcher [f=0013359] [13359] Event [3087.89404,167.517654,4160.61816]: 0 lost unit Bolas [f=0013409] [13409] Event [3135.84326,160.691498,4074.75171]: 1 finished unit Claw [f=0013463] [13463] Event [3023.28394,175.406891,4214.46143]: 1 lost unit Engineer Commander [f=0013472] [13472] Event [4544,399.978638,608]: 0 finished unit Bolas [f=0013491] [13491] Event [4936,371.086121,1112]: 0 finished unit Wind/Tidal Generator [f=0013513] [13513] Event [3323.85889,155.094635,4106.04199]: 1 lost unit Scorcher [f=0013570] [13570] Event [3176,162.419128,4120]: 1 lost unit Metal Extractor [f=0013607] [13607] Event [3044.04102,161.200104,4108.9043]: 1 finished unit Claw [f=0013607] [Game::ClientReadNet][LOGMSG] sender="ilmarinen1987" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=25af5b21cf550ede2eda4752abd1f83396a071ccfe059de76d47ab7912a62f2408d377a6a0f9fa063e06fec63679f0c442a39f406624c50fcd997911d91af2a8]" [f=0013628] [Game::ClientReadNet][LOGMSG] sender="ilmarinen1987" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9db4258c7166c4c1bbf901d37d2babb6815d208d6256bf7c0663f96949035c1fd12a36495f6dd994e7c0e6e98d9cef7c5374465b19f40b10c46e08ed19602c52]" [f=0013628] [Game::ClientReadNet][LOGMSG] sender="ilmarinen1987" string="[Game::Load][lua{Rules,Gaia}={0000000069d9c820,00000000c7d43fe0}]" [f=0013695] [13695] Event [440,399.978638,4456]: 1 finished unit Storage [f=0013761] [13761] Event [4936,314.892578,1192]: 0 finished unit Wind/Tidal Generator [f=0013777] [13777] Event [3194.73486,171.354095,3790.92676]: 1 finished unit Claw [f=0013783] [13783] Event [3194.73486,171.354095,3790.92676]: 1 lost unit Claw [f=0013809] [13809] Event [4544,399.978638,608]: 0 finished unit Mace [f=0013914] [13914] Event [3304,155.198669,4056]: 1 lost unit Solar Collector [f=0013945] [13945] Event [2960.55786,163.459778,3696.10376]: 1 finished unit Claw [f=0014016] [14016] Event [4888,304.563904,1256]: 0 finished unit Wind/Tidal Generator [f=0014024] [14024] Event [3047.49146,157.756592,3964.15063]: 0 lost unit Mace [f=0014109] [14109] Event [3158.23486,248.226273,2880.4353]: 1 finished unit Claw [f=0014116] [14116] Event [3158.23486,248.226273,2880.4353]: 1 lost unit Claw [f=0014146] [14146] Event [3880,235.125732,3432]: 0 finished unit Caretaker [f=0014178] [14178] Event [2781.40405,180.303223,3280.20923]: 1 lost unit Badger [f=0014202] [14202] Event [1920,164.715576,1248]: 0 finished unit Lotus [f=0014202] [14202] Event [undefined]: SentinelComanche resigned [f=0014202] game_message: SentinelComanche has been destroyed! [f=0014202] game_message: Dregs wins! [f=0014202] Submitting stats [f=0014202] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014202] Part| Total Time|Time of the last 0.5s [f=0014202] Draw 13159.47ms 19.98% [f=0014202] Lua::Callins::Synced 7716.33ms 11.99% [f=0014202] Lua::Callins::Unsynced 18529.50ms 25.17% [f=0014202] Lua::CollectGarbage::Synced 1214.04ms 0.10% [f=0014202] Lua::CollectGarbage::Unsynced 1285.35ms 2.20% [f=0014202] Misc::Profiler::AddTime 59.22ms 0.00% [f=0014202] Sim 27884.04ms 65.53% [f=0014202] [14202] Received game_message: SentinelComanche has been destroyed! [f=0014202] [14202] Received game_message: Dregs wins! [f=0014203] [14203] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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22,5405,5505,5405,5505,260.616394,364.917847,260.616394,364.917847,0,0,0,0,0,0,0,0,0,521.453735,0,521.453735,2216.22852,1686.73315,2216.22852,1686.73315,270,740,270,740,23.4109459,29.2875385,23.4109459,29.2875385,1330,1385,1330,1385,23.6105995,37.9329605,23.6105995,37.9329605,1250,440,1250,440,2090,1720,2090,1720,2555,2940,2555,2940,1720,2100.16675,1720,2100.16675,0,310.16748,0,310.16748,1753.33521,2268.44434,1753.33521,2268.44434 [f=0014203] [14203] Game End Stats Values: 23,5525,6405,5525,6405,263.843994,375.265381,263.843994,375.265381,0,0,0,0,0,0,0,0,0,642.249756,0,642.249756,2293.89453,2091.92139,2293.89453,2091.92139,270,830,270,830,23.6571255,31.2570076,23.6571255,31.2570076,1330,1615,1330,1615,24.8818398,37.9343185,24.8818398,37.9343185,1100,840,1100,840,2090,2000,2090,2000,2825,3120,2825,3120,2000,2100.16675,2000,2100.16675,0,439.659576,0,439.659576,2158.52344,2371.99902,2158.52344,2371.99902 [f=0014203] [14203] Game End Stats Values: 24,5945,6380,5945,6380,272.647003,383.852325,272.647003,383.852325,0,0,0,0,0,0,0,0,0,642.249756,0,642.249756,2522.80786,2091.92139,2522.80786,2091.92139,360,920,360,920,25.7632027,37.438942,25.7632027,37.438942,1330,1670,1330,1670,26.5868702,38.2946777,26.5868702,38.2946777,1360,400,1360,400,2530,2000,2530,2000,2895,3390,2895,3390,2000,2639.83325,2000,2639.83325,0,473.990814,0,473.990814,2158.52344,2603.26782,2158.52344,2603.26782 [f=0014203] [14203] Game End Stats Values: 25,6350,6990,6350,6990,280.115295,383.895294,280.115295,383.895294,0,0,0,0,0,0,0,0,0,642.249756,0,642.249756,2588.11157,2156.9978,2588.11157,2156.9978,450,1110,450,1110,26.3901501,37.1212158,26.3901501,37.1212158,1385,1670,1385,1670,26.4978867,34.8806305,26.4978867,34.8806305,1620,640,1620,640,2530,2000,2530,2000,2895,3570,2895,3570,2000,2639.83325,2000,2639.83325,0,552.326721,0,552.326721,2223.59985,2668.57153,2223.59985,2668.57153 [f=0014203] [14203] Game End Stats Values: 26,6420,7380,6420,7380,328.466888,385.405121,328.466888,385.405121,0,0,0,0,0,0,0,0,0,642.249756,0,642.249756,2792.70752,2542.2583,2792.70752,2542.2583,450,1210,450,1210,26.2508125,35.3398094,26.2508125,35.3398094,1385,1670,1385,1670,29.2234383,36.3340034,29.2234383,36.3340034,1620,860,1620,860,2630,2130,2630,2130,2965,3640,2965,3640,2130,2739.83325,2130,2739.83325,0,641.670959,0,641.670959,2608.86035,2874.44385,2608.86035,2874.44385 [f=0014203] [14203] Game End Stats Values: 27,6380,7805,6380,7805,361.579651,388.792206,361.579651,388.792206,0,0,0,0,0,0,0,0,0,642.249756,0,642.249756,3067.89673,3373.13989,3067.89673,3373.13989,450,1190,450,1190,28.0251465,36.7249336,28.0251465,36.7249336,1385,1670,1385,1670,28.2075176,38.925808,28.2075176,38.925808,1580,1270,1580,1270,2920,2430,2920,2430,2965,3675,2965,3675,2430,3029.83325,2430,3029.83325,0,777.354187,0,777.354187,3439.74194,3166.76611,3439.74194,3166.76611 [f=0014203] [14203] Game End Stats Values: 28,7010,8075,7010,8075,362.828613,391.018158,362.828613,391.018158,0,0,0,0,0,0,0,0,0,762.705994,0,762.705994,3067.89673,3547.15771,3067.89673,3547.15771,550,1390,550,1390,28.3706379,29.9127407,28.3706379,29.9127407,1385,1670,1385,1670,26.0832634,39.7706757,26.0832634,39.7706757,1970,1270,1970,1270,2920,2430,2920,2430,3105,3745,3105,3745,2430,3029.83325,2430,3029.83325,0,922.038513,0,922.038513,3613.75977,3166.76611,3613.75977,3166.76611 [f=0014203] [14203] Game End Stats Values: 29,6910,8400,6910,8400,362.828613,391.180573,362.828613,391.180573,0,0,0,0,0,0,0,0,0,878.328918,0,878.328918,3655.8418,4313.72705,3655.8418,4313.72705,450,1280,450,1280,30.9393806,37.2486115,30.9393806,37.2486115,1385,1670,1385,1670,26,41.544548,26,41.544548,1970,1670,1970,1670,3220,2920,3220,2920,3105,3780,3105,3780,2920,3329.83325,2920,3329.83325,0,1098.53271,0,1098.53271,4435.96533,3769.92822,4435.96533,3769.92822 [f=0014203] [14203] Game End Stats Values: 30,5820,8635,5820,8635,364.577454,397.400665,364.577454,397.400665,0,0,0,0,0,0,0,0,0,962.28717,0,962.28717,4375.49316,5206.77979,4375.49316,5206.77979,550,1190,550,1190,31.757225,41.2499199,31.757225,41.2499199,1385,1615,1385,1615,26.1165886,43.281414,26.1165886,43.281414,780,1910,780,1910,3275,4110,3275,4110,3105,3920,3105,3920,4110,3474.83325,4110,3474.83325,0,1282.32117,0,1282.32117,5356.23486,4604.40381,5356.23486,4604.40381 [f=0014203] [14203] Game End Stats Values: 31,4675,8865,4675,8865,367.946777,409.100128,367.946777,409.100128,0,0,0,0,0,0,0,0,0,962.28717,0,962.28717,5160.79688,6181.31689,5160.79688,6181.31689,460,1280,460,1280,29.9293137,51.663063,29.9293137,51.663063,110,1615,110,1615,24.0738392,30.9688587,24.0738392,30.9688587,1090,1910,1090,1910,3905,5989,3905,5989,3015,4060,3015,4060,5989,4104.83301,5989,4104.83301,0,1282.32117,0,1282.32117,6363.1416,5412.50439,6363.1416,5412.50439 [f=0014203] [14203] Game End Stats Values: 32,4485,9300,4485,9300,382.138306,424.482758,382.138306,424.482758,0,0,0,0,0,0,0,0,47.5302467,962.28717,47.5302467,962.28717,5160.79688,6315.90527,5160.79688,6315.90527,460,1280,460,1280,23.6420784,45.9341278,23.6420784,45.9341278,110,1615,110,1615,19.4794331,31.0255089,19.4794331,31.0255089,960,2310,960,2310,3905,6279,3905,6279,2955,4095,2955,4095,6279,4104.83301,6279,4104.83301,0,1282.32117,0,1282.32117,6498.08984,5442.06982,6498.08984,5442.06982 [f=0014203] [14203] Game End Stats Values: 33,4225,9205,4225,9205,388.617218,430.084412,388.617218,430.084412,0,0,0,0,0,0,0,0,47.5302467,962.28717,47.5302467,962.28717,5188.91406,6580.90625,5188.91406,6580.90625,460,1370,460,1370,23.1293087,43.4450188,23.1293087,43.4450188,110,1615,110,1615,18.7198811,30.6224098,18.7198811,30.6224098,700,1910,700,1910,4305,6539,4305,6539,2955,4310,2955,4310,6539,4504.83301,6539,4504.83301,0,1282.32117,0,1282.32117,6763.09082,5470.18701,6763.09082,5470.18701 [f=0014231] [14231] Event [4544,399.978638,608]: 0 finished unit Halberd [f=0014301] [14301] Event [1152,260.087585,1616]: 0 finished unit Radar Tower [f=0014305] Player Dregs left the game: normal quit [f=0014305] [14305] Event [undefined]: Dregs quit [f=0014311] Spectator SentinelComanche left the game: normal quit [f=0014311] [14311] Event [undefined]: SentinelComanche quit [f=0014313] [14313] Event [3816,220.129395,3256]: 0 finished unit Solar Collector [f=0014317] [14317] Event [4888,287.046814,1336]: 0 finished unit Wind/Tidal Generator [f=0014353] Spectator LordSwan3x left the game: normal quit [f=0014353] [14353] Event [undefined]: LordSwan3x quit [f=0014438] No clients connected, shutting down server [f=0014438] Server shutdown [f=0014470] [14470] Event [4544,399.978638,608]: 0 finished unit Scalpel [f=0014584] [14584] Event [4888,266.05835,1416]: 0 finished unit Wind/Tidal Generator [f=0014797] [14797] Event [1040,187.712097,1776]: 0 finished unit Lotus [f=0014824] [14824] Event [4544,399.978638,608]: 0 finished unit Scalpel [f=0014869] [14869] Event [4904,252.140808,1496]: 0 finished unit Wind/Tidal Generator [f=0015093] [15093] Event [1952,168.104095,1312]: 0 finished unit Picket [f=0015122] [15122] Event [4544,399.978638,608]: 0 finished unit Bolas [f=0015124] [15124] Event [4904,249.01123,1576]: 0 finished unit Wind/Tidal Generator [f=0015370] [15370] Event [928,167.524719,1888]: 0 finished unit Picket [f=0015379] [15379] Event [4904,249.000549,1656]: 0 finished unit Wind/Tidal Generator [f=0015541] [15541] Event [4544,399.978638,608]: 0 finished unit Mace [f=0015634] [15634] Event [4904,249.000549,1736]: 0 finished unit Wind/Tidal Generator [f=0015715] [15715] Event [832,161.553955,1904]: 0 finished unit Picket [f=0015757] [15757] Event [4544,399.978638,608]: 0 finished unit Halberd [f=0015952] [15952] Event [4544,399.978638,608]: 0 finished unit Scalpel [f=0016066] [16066] Event [768,154.141235,1936]: 0 finished unit Picket [f=0016147] [16147] Event [4544,399.978638,608]: 0 finished unit Scalpel [f=0016319] [16319] Event [4544,399.978638,608]: 0 finished unit Bolas [f=0016657] [16657] Event [4544,399.978638,608]: 0 finished unit Mace [f=0016881] [16881] Event [4544,399.978638,608]: 0 finished unit Halberd [f=0017077] [17077] Event [4544,399.978638,608]: 0 finished unit Scalpel [f=0017272] [17272] Event [4544,399.978638,608]: 0 finished unit Scalpel [f=0017445] [17445] Event [4544,399.978638,608]: 0 finished unit Bolas [f=0017782] [17782] Event [4544,399.978638,608]: 0 finished unit Mace [f=0018006] [18006] Event [4544,399.978638,608]: 0 finished unit Halberd [f=0018085] Autoquit sending quit command. [f=0018085] [QuitAction] user exited to system [f=0018085] [SpringApp::Kill][1] fromRun=1 [f=0018085] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018085] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018085] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018085] [ThreadPool::SetThreadCount][2] workers=0 [f=0018085] [SpringApp::Kill][2] [f=0018085] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018085] [Game::KillLua][3] dtor=0 luaUI=0x520d3510 [f=0018085] Start widgetHandler:Shutdown [f=0018085] Shutdown - SaveOrderList Complete [f=0018085] Writing last game win data [f=0018085] Shutdown - SaveConfigData Complete [f=0018085] Shutdown Widget - Save/Load API [f=0018085] Shutdown Widget - Chili Highlight [f=0018085] Shutdown Widget - Draw After Chili [f=0018085] Shutdown Widget - EPIC Menu [f=0018085] Shutdown Widget - Chili Widget Selector [f=0018085] Shutdown Widget - Chili Minimap [f=0018085] Shutdown Widget - Local Team Colors [f=0018085] Shutdown Widget - Display Keys 2 [f=0018085] Shutdown Widget - Save Game Menu [f=0018085] Shutdown Widget - Unit Icons [f=0018085] Shutdown Widget - Noises [f=0018085] Shutdown Widget - HealthBars [f=0018085] Shutdown Widget - Win Counter [f=0018085] Shutdown Widget - SpringRTS Replay Stats [f=0018085] Shutdown Widget - BuildETA [f=0018085] Shutdown Widget - Modular Comm Info [f=0018085] Shutdown Widget - Music Player v2 [f=0018085] Shutdown Widget - Stereo3D [f=0018085] Shutdown Widget - Showeco and Grid Drawer [f=0018085] Shutdown Widget - Point Tracker [f=0018085] Shutdown Widget - Missile Silo Range [f=0018085] Shutdown Widget - MinimapEvents [f=0018085] Shutdown Widget - Mex Placement Handler [f=0018085] Shutdown Widget - Local Widgets Config [f=0018085] Shutdown Widget - Highlight Geos [f=0018085] Shutdown Widget - Grab Input [f=0018085] Input grabbing is disabled! [f=0018085] Shutdown Widget - Defense Range Zero-K [f=0018085] Shutdown Widget - MetalFeatures (new) [f=0018085] Shutdown Widget - Darkening [f=0018085] Shutdown Widget - Context Menu [f=0018085] Shutdown Widget - Chili Spectator Panels [f=0018085] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018085] Shutdown Widget - Chili Nuke Warning [f=0018085] Shutdown Widget - Chili EndGame Window [f=0018085] Shutdown Widget - Chili Economy Panel Default [f=0018085] Shutdown Widget - CameraShake [f=0018085] Shutdown Widget - Attack AoE [f=0018085] Shutdown Widget - Map Edge Extension [f=0018085] Shutdown Widget - Selection Send [f=0018085] Shutdown Widget - LupsManager [f=0018085] Shutdown Widget - Newton Firezone [f=0018085] Shutdown Widget - Chili Pro Console [f=0018085] Shutdown Widget - Lasso Terraform GUI [f=0018085] Shutdown Widget - Lups [f=0018085] Shutdown Widget - Chili Framework [f=0018085] Shutdown Widget - Chili Core Selector [f=0018085] Shutdown Widget - Custom Markers [f=0018085] Shutdown Widget - Select Keys [f=0018085] Shutdown Widget - Pause Screen [f=0018085] Shutdown Widget - Text To Speech Control [f=0018085] Shutdown Widget - Persistent Build Height [f=0018085] Shutdown Widget - Layout Handler [f=0018085] End widgetHandler:Shutdown [f=0018085] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={627994,75162403} {int,ext,rec}Allocs={26242305,0,0} {chunk,block}Bytes={75162403,0} [f=0018085] [Game::KillLua][1] dtor=0 luaGaia=0x63c6dca0 [f=0018085] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={560051,69616004} {int,ext,rec}Allocs={26242307,0,0} {chunk,block}Bytes={69616004,0} [f=0018085] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={560051,69616004} {int,ext,rec}Allocs={26242307,0,0} {chunk,block}Bytes={69616004,0} [f=0018085] [Game::KillLua][2] dtor=0 luaRules=0x522c1cf0 [f=0018085] Start gadgetHandler:Shutdown [f=0018085] Shutdown - StartSetup [f=0018085] Shutdown - UnitMorph [f=0018085] Shutdown - Carrier Drones [f=0018085] Shutdown - LupsNanoSpray [f=0018085] Shutdown - Missile Silo Controller [f=0018085] Shutdown - Modular Comm Info [f=0018085] Shutdown - Terrain Texture Handler [f=0018085] Shutdown - UnitCloakShield [f=0018085] Shutdown - Starlight Handler [f=0018085] End gadgetHandler:Shutdown [f=0018085] Start gadgetHandler:Shutdown [f=0018085] Shutdown - Save/Load [f=0018085] Shutdown - Teleport Throw [f=0018085] Shutdown - UnitMorph [f=0018085] Shutdown - Modular Comm Info [f=0018085] Shutdown - Retreat Command [f=0018085] Shutdown - Shockwaves [f=0018085] Shutdown - UnitCloakShield [f=0018085] Shutdown - Lups Cloak FX [f=0018085] Shutdown - Lups [f=0018085] Shutdown - Lups Shield [f=0018085] End gadgetHandler:Shutdown [f=0018085] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26242339,0,0} {chunk,block}Bytes={0,0} [f=0018085] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26242339,0,0} {chunk,block}Bytes={0,0} [f=0018085] [Game::KillLua][4] dtor=0 [f=0018085] [Game::~CGame][1] [f=0018085] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018085] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018085] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018085] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018085] [Game::KillLua][4] dtor=1 [f=0018085] [Game::KillMisc][1] [f=0018085] [Game::KillMisc][2] [f=0018085] [Game::KillMisc][3] [f=0018085] [Game::KillRendering][1] [f=0018085] [3DOParser::Kill] allocated 137 pieces [f=0018085] [S3OParser::Kill] allocated 2905 pieces [f=0018085] [AssParser::Kill] allocated 241 pieces [f=0018085] [Game::KillInterface][1] [f=0018085] [Game::KillInterface][2] [f=0018085] [Game::KillSimulation][1] [f=0018085] [Game::KillSimulation][2] [f=0018085] [CCollisionHandler] dis-/continuous tests: 0/216997 [f=0018085] [Game::KillSimulation][3] [f=0018085] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018085] [~CPathCache(20x20)] cacheHits=86 hitPercentage=25% numHashColls=0 maxCacheSize=16 [f=0018085] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018085] [~CPathCache(40x40)] cacheHits=193 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018085] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018085] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018085] [LosHandler::Kill] raycast instance cache-{hits,misses}={6285,11818}; shared=0%; cached=34% [f=0018085] [Game::KillSimulation][4] [f=0018085] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0018085] [Game::~CGame][2] [f=0018085] [Game::~CGame][3] [f=0018085] [SpringApp::Kill][3] [f=0018085] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 192005 bytes sent 217335 bytes recv'd [f=0018085] [SpringApp::Kill][4] font=0x45910aa0 [f=0018085] [SpringApp::Kill][5] [f=0018085] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp (0x4597e840) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp" numZipFiles=7796 sumInflSize=714914kb sumReadTime=6004ms file="objects3d/funnelweb.dae" indx=5147 inflSize=1500kb readTime=246ms file="objects3d/strikecom_3.dae" indx=5461 inflSize=1000kb readTime=162ms file="objects3d/detriment.s3o" indx=5099 inflSize=514kb readTime=64ms file="effects/missiletrail.lua" indx=760 inflSize=52kb readTime=61ms file="objects3d/chicken_digger_b.s3o" indx=4932 inflSize=26kb readTime=59ms file="gamedata/resources.lua" indx=907 inflSize=6kb readTime=54ms file="bitmaps/cc/redexplo.tga" indx=420 inflSize=64kb readTime=52ms file="objects3d/corgator_512.s3o" indx=5024 inflSize=79kb readTime=45ms file="units/factoryamph.lua" indx=6729 inflSize=2kb readTime=39ms file="luaui/widgets/cmd_layout_handler.lua" indx=4510 inflSize=5kb readTime=39ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp] 51771729 bytes cached in 2910 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x45a71910) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45a7c030) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45988960) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f2cc008bf10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]