[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.CL09qot9Jh/springsettings.972697.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-11-amd64 #1 SMP Debian 4.19.146-1 (2020-09-17) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 248ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fbf6c01d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 9095 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/972697/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 220ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46834ba0] using map "Ravaged_v2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Ravaged_v2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46834ba0] using game "Zero-K v1.8.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 116ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1588ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1886ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 25ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 32ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1459ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 234ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 40ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 297ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] TAG_ROCK was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/972697/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c3841729 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c3841729 file="cache/104dev-maintenance/paths/Ravaged_v2.pe-c3841729.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c3841739 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c3841739 file="cache/104dev-maintenance/paths/Ravaged_v2.pe2-c3841739.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1385ms, checksum ec2c733e)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11612,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/972697/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941d59af8c3b28a5417d7929d9831dfe4645f33aa53d11b5dc06e00284074616b089b47b9c78830003f238a73779d766d53fe2d3172241aea0f91a9a577fad2f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=580f198f51c3df5f78df4efcb8534b9438741196ad419901dba45da9830834f89be829b01b9139eeeb7d3ac13cc7cd87245f7099d28bb6089eac303d5c8e655c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52bfb290,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: a874885f0c472bd715f7b9464596f592 [f=-000001] Connection attempt from SillyDillyZ [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from sdfasdf [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SillyDillyZ" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SillyDillyZ" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="sdfasdf" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="sdfasdf" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SillyDillyZ" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941d59af8c3b28a5417d7929d9831dfe4645f33aa53d11b5dc06e00284074616b089b47b9c78830003f238a73779d766d53fe2d3172241aea0f91a9a577fad2f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SillyDillyZ" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=580f198f51c3df5f78df4efcb8534b9438741196ad419901dba45da9830834f89be829b01b9139eeeb7d3ac13cc7cd87245f7099d28bb6089eac303d5c8e655c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SillyDillyZ" string="[Game::Load][lua{Rules,Gaia}={00000000dcce3d70,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="sdfasdf" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941d59af8c3b28a5417d7929d9831dfe4645f33aa53d11b5dc06e00284074616b089b47b9c78830003f238a73779d766d53fe2d3172241aea0f91a9a577fad2f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="sdfasdf" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=580f198f51c3df5f78df4efcb8534b9438741196ad419901dba45da9830834f89be829b01b9139eeeb7d3ac13cc7cd87245f7099d28bb6089eac303d5c8e655c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="sdfasdf" string="[Game::Load][lua{Rules,Gaia}={0x59d0f860,(nil)}]" [f=-000001] !force [f=-000001] > Poll: Do you want to force start? [!y=0/2, !n=0/2] [f=-000001] > Poll: Do you want to force start? [!y=1/2, !n=0/2] [f=-000001] Allies: I choose: Recon! [f=-000001] !vote 1 [f=-000001] > Poll: Do you want to force start? [!y=1/2, !n=0/2] [f=-000001] [0] Event [4307,341.06311,926]: 0 finished unit Recon Commander [f=-000001] [0] Event [828,342.909912,4179]: 1 finished unit Engineer Commander [f=0000000] [0] SillyDillyZ, team: 1, elo:1500 [f=0000000] [0] sdfasdf, team: 0, elo:1242 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000000] > Poll: Do you want to force start? [END:FAILED] [f=0000441] [441] Event [632,340.997925,3992]: 1 finished unit Metal Extractor [f=0000480] [480] Event [3816,342.381531,848]: 0 finished unit Cloakbot Factory [f=0001011] [1011] Event [4104,341.916138,664]: 0 finished unit Metal Extractor [f=0001041] [1041] Event [3816,342.207397,857.599976]: 0 finished unit Conjurer [f=0001401] [1401] Event [3816,342.207397,857.599976]: 0 finished unit Glaive [f=0001522] [1522] Event [4504,340.845947,728]: 0 finished unit Metal Extractor [f=0001607] [1607] Event [3816,342.207397,857.599976]: 0 finished unit Glaive [f=0001807] [1807] Event [3816,342.207397,857.599976]: 0 finished unit Glaive [f=0002013] [2013] Event [3816,342.207397,857.599976]: 0 finished unit Glaive [f=0002092] [2092] Event [4408,341.599487,1192]: 0 finished unit Metal Extractor [f=0002146] [2146] Event [3352,234.107056,472]: 0 finished unit Metal Extractor [f=0002171] [2171] Event [488,342.093445,3768]: 1 finished unit Storage [f=0002222] [2222] Event [3816,342.207397,857.599976]: 0 finished unit Glaive [f=0002560] [2560] Event [3816,342.207397,857.599976]: 0 finished unit Glaive [f=0002673] [2673] Event [472,341.903442,3816]: 1 finished unit Storage [f=0002935] [2935] Event [472,341.890778,3864]: 1 finished unit Storage [f=0002979] [2979] Event [4072,341.536194,1112]: 0 finished unit Metal Extractor [f=0003091] [3091] Event [3816,342.207397,857.599976]: 0 finished unit Glaive [f=0003458] [3458] Event [3816,342.207397,857.599976]: 0 finished unit Glaive [f=0003460] [3460] Event [3064,227.223755,424]: 0 finished unit Metal Extractor [f=0003505] [3505] Event [456,341.548828,4168]: 1 finished unit Solar Collector [f=0003745] [3745] Event [456,341.586853,4248]: 1 finished unit Solar Collector [f=0003876] [3876] Event [3816,342.207397,857.599976]: 0 finished unit Glaive [f=0003970] [3970] Event [456,340.947266,4328]: 1 finished unit Solar Collector [f=0004265] [4265] Event [3736,341.30188,968]: 0 finished unit Solar Collector [f=0004413] [4413] Event [3816,342.207397,857.599976]: 0 finished unit Glaive [f=0004844] [4844] Event [3704,341.149902,1048]: 0 finished unit Solar Collector [f=0004928] [4928] Event [2776,234.214722,344]: 0 finished unit Metal Extractor [f=0004965] [4965] Event [3816,342.207397,857.599976]: 0 finished unit Ronin [f=0005244] [5244] Event [3816,342.207397,857.599976]: 0 finished unit Ronin [f=0005555] [5555] Event [3816,342.207397,857.599976]: 0 finished unit Ronin [f=0005771] [5771] Event [3744,341.403198,1120]: 0 finished unit Picket [f=0005971] [5971] Event [3816,342.207397,857.599976]: 0 finished unit Ronin [f=0006331] [6331] Event [3792,341.498169,1056]: 0 finished unit Picket [f=0006392] [6392] Event [3816,342.207397,857.599976]: 0 finished unit Ronin [f=0006585] [6585] Event [720,343.036957,4704]: 1 finished unit Hovercraft Platform [f=0006711] [6711] Event [632,340.997925,3992]: 1 lost unit Metal Extractor [f=0006827] [6827] Event [488,342.093445,3768]: 1 lost unit Storage [f=0006865] [6865] Event [472,342.010406,3864]: 1 lost unit Storage [f=0006913] [6913] Event [3816,342.207397,857.599976]: 0 finished unit Ronin [f=0006949] [6949] Event [472,341.903442,3816]: 1 lost unit Storage [f=0006986] [6986] Event [570.993225,342.226959,3849.01001]: 0 lost unit Glaive [f=0007029] [7029] Event [717.139771,341.456696,3861.70288]: 0 lost unit Glaive [f=0007030] [7030] Event [3824,341.612183,976]: 0 finished unit Picket [f=0007057] [7057] Event [796.527466,341.677277,3914.07788]: 0 lost unit Glaive [f=0007083] [7083] Event [900.126526,342.37854,3903.02563]: 0 lost unit Glaive [f=0007361] [7361] Event [1720,135.448303,808]: 0 finished unit Metal Extractor [f=0007422] [7422] Event [3816,342.207397,857.599976]: 0 finished unit Ronin [f=0007713] [7713] Event [3840,341.339874,1024]: 0 finished unit Picket [f=0007720] [7720] Event [472,340.128998,3864]: 1 finished unit Storage [f=0007868] [7868] Event [3816,342.207397,857.599976]: 0 finished unit Ronin [f=0008264] [8264] Event [1528,135.777588,968]: 0 finished unit Metal Extractor [f=0008281] [8281] Event [3816,342.207397,857.599976]: 0 finished unit Ronin [f=0008310] [8310] Event [600,342.05542,4392]: 1 finished unit Metal Extractor [f=0008531] [8531] Event [4088,341.662842,1032]: 0 finished unit Solar Collector [f=0008678] [8678] Event [3816,342.207397,857.599976]: 0 finished unit Ronin [f=0008775] [8775] Event [1000,341.27655,4504]: 1 finished unit Metal Extractor [f=0009078] [9078] Event [3992,341.352539,1112]: 0 finished unit Solar Collector [f=0009121] [9121] Event [3816,342.207397,857.599976]: 0 finished unit Ronin [f=0009163] [9163] Event [1448,135.473633,1192]: 0 finished unit Metal Extractor [f=0009316] [9316] Event [688,342.435364,4704]: 1 finished unit Claymore [f=0009463] [9463] Event [4152,341.327209,1112]: 0 finished unit Solar Collector [f=0009851] [9851] Event [4072,342.574707,1208]: 0 finished unit Solar Collector [f=0009984] [9984] Event [1216,340.396362,4256]: 1 finished unit Faraday [f=0010444] [10444] Event [3816,342.207397,857.599976]: 0 finished unit Conjurer [f=0010553] [10553] Event [4104,341.365204,568]: 0 finished unit Solar Collector [f=0010555] [10555] Event [1216,340.396362,4256]: 1 lost unit Faraday [f=0010823] [10823] Event [4008,341.890808,680]: 0 finished unit Solar Collector [f=0010920] [10920] Event [568,341.111908,1960]: 0 finished unit Metal Extractor [f=0011189] [11189] Event [4184,342.08075,664]: 0 finished unit Solar Collector [f=0011220] [11220] Event [472,340.128998,3864]: 1 lost unit Storage [f=0011264] [11264] Event [856.137146,342.379395,3910.01465]: 0 lost unit Ronin [f=0011308] [11308] Event [551.023499,341.41156,4077.67773]: 0 lost unit Glaive [f=0011316] [11316] Event [661.245667,342.022064,4121.92773]: 0 lost unit Glaive [f=0011417] [11417] Event [512.492554,340.905823,4328.48877]: 0 lost unit Glaive [f=0011447] [11447] Event [600,342.05542,4392]: 1 lost unit Metal Extractor [f=0011471] [11471] Event [714.246948,342.462372,4184.45313]: 1 lost unit Engineer Commander [f=0011473] [11473] Event [697.926636,341.473785,4216.5835]: 0 lost unit Ronin [f=0011476] [11476] Event [766.074341,340.86145,4205.08838]: 0 lost unit Ronin [f=0011478] [11478] Event [703.576965,339.905273,4254.44092]: 0 lost unit Ronin [f=0011479] [11479] Event [779.177734,339.550598,4188.12598]: 0 lost unit Ronin [f=0011481] [11481] Event [680.233948,338.856171,4260.90186]: 0 lost unit Ronin [f=0011484] [11484] Event [658.390015,338.81369,4260.80127]: 0 lost unit Ronin [f=0011484] [11484] Event [705.674744,340.374481,4292.7793]: 0 lost unit Ronin [f=0011485] [11485] Event [805.44281,339.512573,4202.41992]: 0 lost unit Ronin [f=0011490] [11490] Event [832.7453,340.954285,4224.56104]: 0 lost unit Ronin [f=0011571] [11571] Event [4104,342.283386,760]: 0 finished unit Solar Collector [f=0011594] Player SillyDillyZ left the game: normal quit [f=0011594] [11594] Event [undefined]: SillyDillyZ quit [f=0011595] [11595] Event [360,340.883942,2184]: 0 finished unit Metal Extractor [f=0011708] [11708] Event [1016.77808,342.299469,4272.8667]: 0 lost unit Glaive [f=0011993] [11993] Event [4520,341.149902,632]: 0 finished unit Solar Collector [f=0012080] sdfasdf has forced a win due to dropped opposition. [f=0012080] game_message: SillyDillyZ has been destroyed! [f=0012080] [12080] Event [undefined]: SillyDillyZ resigned [f=0012080] game_message: sdfasdf wins! [f=0012080] Submitting stats [f=0012080] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012080] Part| Total Time|Time of the last 0.5s [f=0012080] Draw 8217.42ms 11.09% [f=0012080] Lua::Callins::Synced 3944.66ms 19.28% [f=0012080] Lua::Callins::Unsynced 10939.84ms 16.38% [f=0012080] Lua::CollectGarbage::Synced 474.03ms 0.30% [f=0012080] Lua::CollectGarbage::Unsynced 795.78ms 0.40% [f=0012080] Misc::Profiler::AddTime 33.87ms 0.00% [f=0012080] Sim 10565.51ms 68.43% [f=0012080] [12080] Received game_message: SillyDillyZ has been destroyed! [f=0012080] [12080] Received game_message: sdfasdf wins! [f=0012081] [12081] Game End Stats Header: 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24,5230,3135,3135,5230,37.6375084,0,0,37.6375084,0,0,0,0,0,0,0,0,2013.99878,410.099792,410.099792,2013.99878,442.556488,143.513779,143.513779,442.556488,400,250,250,400,20,14,14,20,1275,1275,1275,1275,25.6050472,9.67199898,9.67199898,25.6050472,1315,320,320,1315,390,260,260,390,2240,1290,1290,2240,344.333344,390,390,344.333344,0,40.4000092,40.4000092,0,446.296478,462.187805,462.187805,446.296478 [f=0012081] [12081] Game End Stats Values: 25,5420,2885,2885,5420,53.5028992,0,0,53.5028992,0,0,0,0,0,0,0,0,2171.25977,410.099792,410.099792,2171.25977,620.36908,143.513779,143.513779,620.36908,400,0,0,400,20.9333324,14,14,20.9333324,1275,1275,1275,1275,25.417696,9.67199898,9.67199898,25.417696,1315,320,320,1315,640,260,260,640,2430,1290,1290,2430,344.333344,640,640,344.333344,0,40.4000092,40.4000092,0,476.36084,640.000366,640.000366,476.36084 [f=0012081] [12081] Game End Stats Values: 26,5650,2785,2785,5650,84.4297485,0,0,84.4297485,0,0,0,0,0,0,0,0,2449.44189,410.099792,410.099792,2449.44189,1025.7655,253.109818,253.109818,1025.7655,400,0,0,400,23.8666668,14,14,23.8666668,1275,1275,1275,1275,27.6457901,9.67199898,9.67199898,27.6457901,1315,320,320,1315,740,260,260,740,2660,1190,1190,2660,344.333344,740,740,344.333344,0,40.4000092,40.4000092,0,585.956482,1045.39685,1045.39685,585.956482 [f=0012081] [12081] Game End Stats Values: 27,4625,1420,1420,4625,119.68206,0,0,119.68206,0,0,0,0,0,0,0,0,2748.7998,1244.6322,1244.6322,2748.7998,2224.46973,1018.60461,1018.60461,2224.46973,400,0,0,400,26.3999996,9.19999981,9.19999981,26.3999996,1275,0,0,1275,28.7909603,7.21519947,7.21519947,28.7909603,130,320,320,130,2105,1200,1200,2105,2820,1100,1100,2820,1529.33337,2105,2105,1529.33337,0,40.4000092,40.4000092,0,1727.65881,2362.32788,2362.32788,1727.65881 [f=0012081] [12081] Game End Stats Values: 28,4565,1420,1420,4565,153.992767,0,0,153.992767,0,0,0,0,0,0,0,0,3004.01953,1294.50098,1294.50098,3004.01953,2232.24146,1060.88293,1060.88293,2232.24146,400,0,0,400,28.3076916,8,8,28.3076916,1275,0,0,1275,30.6712837,3.83599973,3.83599973,30.6712837,0,320,320,0,2105,1265,1265,2105,2890,1100,1100,2890,1659.33337,2105,2105,1659.33337,0,40.4000092,40.4000092,0,1790.13049,2371.41113,2371.41113,1790.13049 [f=0012255] [12255] Event [504,342.448059,2424]: 0 finished unit Metal Extractor [f=0012263] [12263] Event [4408,340.845947,744]: 0 finished unit Solar Collector [f=0012273] Player sdfasdf left the game: normal quit [f=0012273] [12273] Event [undefined]: sdfasdf quit [f=0012279] No clients connected, shutting down server [f=0012279] Server shutdown [f=0012578] [12578] Event [4584,340.719299,744]: 0 finished unit Solar Collector [f=0012863] [12863] Event [4488,341.048584,840]: 0 finished unit Solar Collector [f=0013478] [13478] Event [4424,341.700806,1112]: 0 finished unit Solar Collector [f=0013650] [13650] Event [1928,234.860596,2600]: 0 finished unit Metal Extractor [f=0013793] [13793] Event [4328,341.574158,1192]: 0 finished unit Solar Collector [f=0014183] [14183] Event [4488,342.346741,1208]: 0 finished unit Solar Collector [f=0014355] [14355] Event [1800,234.594666,2872]: 0 finished unit Metal Extractor [f=0014603] [14603] Event [4392,341.048584,1288]: 0 finished unit Solar Collector [f=0015030] [15030] Event [1960,226.539856,3080]: 0 finished unit Metal Extractor [f=0016530] [16530] Event [3192,226.020569,2040]: 0 finished unit Metal Extractor [f=0016845] Autoquit sending quit command. [f=0016845] [QuitAction] user exited to system [f=0016845] [SpringApp::Kill][1] fromRun=1 [f=0016845] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016845] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016845] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016845] [ThreadPool::SetThreadCount][2] workers=0 [f=0016845] [SpringApp::Kill][2] [f=0016845] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016845] [Game::KillLua][3] dtor=0 luaUI=0x63ad19d0 [f=0016845] Start widgetHandler:Shutdown [f=0016845] Shutdown - SaveOrderList Complete [f=0016845] Writing last game win data [f=0016845] Shutdown - SaveConfigData Complete [f=0016845] Shutdown Widget - Save/Load API [f=0016845] Shutdown Widget - Chili Highlight [f=0016845] Shutdown Widget - Draw After Chili [f=0016845] Shutdown Widget - EPIC Menu [f=0016845] Shutdown Widget - Chili Widget Selector [f=0016845] Shutdown Widget - Chili Minimap [f=0016845] Shutdown Widget - Local Team Colors [f=0016845] Shutdown Widget - Display Keys 2 [f=0016845] Shutdown Widget - Save Game Menu [f=0016845] Shutdown Widget - Unit Icons [f=0016845] Shutdown Widget - Noises [f=0016845] Shutdown Widget - HealthBars [f=0016845] Shutdown Widget - Win Counter [f=0016845] Shutdown Widget - SpringRTS Replay Stats [f=0016845] Shutdown Widget - BuildETA [f=0016845] Shutdown Widget - Modular Comm Info [f=0016845] Shutdown Widget - Music Player v2 [f=0016845] Shutdown Widget - Stereo3D [f=0016845] Shutdown Widget - Showeco and Grid Drawer [f=0016845] Shutdown Widget - Point Tracker [f=0016845] Shutdown Widget - Missile Silo Range [f=0016845] Shutdown Widget - MinimapEvents [f=0016845] Shutdown Widget - Mex Placement Handler [f=0016845] Shutdown Widget - Local Widgets Config [f=0016845] Shutdown Widget - Highlight Geos [f=0016845] Shutdown Widget - Grab Input [f=0016845] Input grabbing is disabled! [f=0016845] Shutdown Widget - Defense Range Zero-K [f=0016845] Shutdown Widget - MetalFeatures (new) [f=0016845] Shutdown Widget - Darkening [f=0016845] Shutdown Widget - Context Menu [f=0016845] Shutdown Widget - Chili Spectator Panels [f=0016845] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016845] Shutdown Widget - Chili Nuke Warning [f=0016845] Shutdown Widget - Chili EndGame Window [f=0016845] Shutdown Widget - Chili Economy Panel Default [f=0016845] Shutdown Widget - CameraShake [f=0016845] Shutdown Widget - Attack AoE [f=0016845] Shutdown Widget - UnitShapes [f=0016845] Shutdown Widget - Map Edge Extension [f=0016845] Shutdown Widget - Selection Send [f=0016845] Shutdown Widget - LupsManager [f=0016845] Shutdown Widget - Newton Firezone [f=0016845] Shutdown Widget - Chili Pro Console [f=0016845] Shutdown Widget - Lasso Terraform GUI [f=0016845] Shutdown Widget - Lups [f=0016845] Shutdown Widget - Chili Framework [f=0016845] Shutdown Widget - Chili Core Selector [f=0016845] Shutdown Widget - Custom Markers [f=0016845] Shutdown Widget - Select Keys [f=0016845] Shutdown Widget - Pause Screen [f=0016845] Shutdown Widget - Text To Speech Control [f=0016845] Shutdown Widget - Persistent Build Height [f=0016845] Shutdown Widget - Layout Handler [f=0016845] End widgetHandler:Shutdown [f=0016845] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={468330,66161257} {int,ext,rec}Allocs={21103956,0,0} {chunk,block}Bytes={66161257,0} [f=0016845] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0016845] [Game::KillLua][2] dtor=0 luaRules=0x52bfb290 [f=0016845] Start gadgetHandler:Shutdown [f=0016845] Shutdown - StartSetup [f=0016845] Shutdown - UnitMorph [f=0016845] Shutdown - Carrier Drones [f=0016845] Shutdown - LupsNanoSpray [f=0016845] Shutdown - Missile Silo Controller [f=0016845] Shutdown - Modular Comm Info [f=0016845] Shutdown - Terrain Texture Handler [f=0016845] Shutdown - UnitCloakShield [f=0016845] Shutdown - Starlight Handler [f=0016845] End gadgetHandler:Shutdown [f=0016845] Start gadgetHandler:Shutdown [f=0016845] Shutdown - Save/Load [f=0016845] Shutdown - Teleport Throw [f=0016845] Shutdown - UnitMorph [f=0016845] Shutdown - Modular Comm Info [f=0016845] Shutdown - Retreat Command [f=0016845] Shutdown - Shockwaves [f=0016845] Shutdown - UnitCloakShield [f=0016845] Shutdown - Lups Cloak FX [f=0016845] Shutdown - Lups [f=0016845] Shutdown - Lups Shield [f=0016845] End gadgetHandler:Shutdown [f=0016845] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21104000,0,0} {chunk,block}Bytes={0,0} [f=0016845] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21104000,0,0} {chunk,block}Bytes={0,0} [f=0016845] [Game::KillLua][4] dtor=0 [f=0016845] [Game::~CGame][1] [f=0016845] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016845] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016845] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016845] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016845] [Game::KillLua][4] dtor=1 [f=0016845] [Game::KillMisc][1] [f=0016845] [Game::KillMisc][2] [f=0016845] [Game::KillMisc][3] [f=0016845] [Game::KillRendering][1] [f=0016845] [3DOParser::Kill] allocated 155 pieces [f=0016845] [S3OParser::Kill] allocated 2791 pieces [f=0016845] [AssParser::Kill] allocated 224 pieces [f=0016845] [Game::KillInterface][1] [f=0016845] [Game::KillInterface][2] [f=0016845] [Game::KillSimulation][1] [f=0016845] [Game::KillSimulation][2] [f=0016845] [CCollisionHandler] dis-/continuous tests: 0/938880 [f=0016845] [Game::KillSimulation][3] [f=0016845] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016845] [~CPathCache(20x20)] cacheHits=82 hitPercentage=52% numHashColls=0 maxCacheSize=8 [f=0016845] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016845] [~CPathCache(40x40)] cacheHits=368 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016845] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016845] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016845] [LosHandler::Kill] raycast instance cache-{hits,misses}={4841,3927}; shared=13%; cached=42% [f=0016845] [Game::KillSimulation][4] [f=0016845] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0016845] [Game::~CGame][2] [f=0016845] [Game::~CGame][3] [f=0016845] [SpringApp::Kill][3] [f=0016845] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 175881 bytes sent 124786 bytes recv'd [f=0016845] [SpringApp::Kill][4] font=0x4676faa0 [f=0016845] [SpringApp::Kill][5] [f=0016845] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp (0x4682c360) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp" numZipFiles=7796 sumInflSize=714914kb sumReadTime=6556ms file="unittextures/tatex/arm32lt.tga" indx=7436 inflSize=16kb readTime=226ms file="bitmaps/loadpictures/chickenroosts.png" indx=493 inflSize=1999kb readTime=133ms file="objects3d/detriment.s3o" indx=5099 inflSize=514kb readTime=109ms file="objects3d/bantha.s3o" indx=4882 inflSize=433kb readTime=79ms file="objects3d/corcomalt4.s3o" indx=5016 inflSize=114kb readTime=76ms file="objects3d/corcomalt3.s3o" indx=5015 inflSize=114kb readTime=65ms file="objects3d/chicken_digger_b.s3o" indx=4932 inflSize=26kb readTime=63ms file="objects3d/catapult.s3o" indx=4925 inflSize=217kb readTime=53ms file="luaui/widgets/gui_chili_proconsole2.lua" indx=4601 inflSize=43kb readTime=51ms file="objects3d/corsent.s3o" indx=5043 inflSize=122kb readTime=50ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp] 47380337 bytes cached in 2883 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=121 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Ravaged_v2.sd7 (0x46905440) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4691f460) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4682bf20) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fbf6c08bf10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]