[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.jRbuMNkxJ5/springsettings.972684.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-11-amd64 #1 SMP Debian 4.19.146-1 (2020-09-17) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 448ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7efec401d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 9093 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/972684/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 905ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4654c670] using map "Mercurial v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Mercurial v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4654c670] using game "Zero-K v1.8.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 192ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 2073ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2269ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 416ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1062ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 122ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 31ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 65ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 75ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Leopardhunter was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/972684/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 38 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 38, 189 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e2f8608f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=26ed807a [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=e5b1cbf9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26edae09 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26edae09 file="cache/104dev-maintenance/paths/Mercurial v1.1.pe-26edae09.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e2f8608f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=26ed807a [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=e5b1cbf9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26edae19 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26edae19 file="cache/104dev-maintenance/paths/Mercurial v1.1.pe2-26edae19.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (2735ms, checksum f6815e66)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11609,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/972684/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=731f5fab1e50b7913cc3183e8af8b0106cfe7c748a2db8681ac7b0350edcc8d6a5a27a9772a0dd14507d459cce9e312be0aad9a1ecd987177e2a9f9543bca2df]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8361febb0d16f2f032e3fd275d1d3ac7f03770776b859c725fe28148ed52c10dc64f1017e009b832b6116ee3c377544addd2e87c47aac88c4ed779407ec0f471]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5450c1d0,0x5431dc70}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: da6c885f1d6d624296b3f69148b97af0 [f=-000001] Connection attempt from TAG_ROCK [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from mike3 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TAG_ROCK" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TAG_ROCK" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mike3" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mike3" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TAG_ROCK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=731f5fab1e50b7913cc3183e8af8b0106cfe7c748a2db8681ac7b0350edcc8d6a5a27a9772a0dd14507d459cce9e312be0aad9a1ecd987177e2a9f9543bca2df]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TAG_ROCK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8361febb0d16f2f032e3fd275d1d3ac7f03770776b859c725fe28148ed52c10dc64f1017e009b832b6116ee3c377544addd2e87c47aac88c4ed779407ec0f471]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TAG_ROCK" string="[Game::Load][lua{Rules,Gaia}={000000006641a1d0,00000000f0555f00}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mike3" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=731f5fab1e50b7913cc3183e8af8b0106cfe7c748a2db8681ac7b0350edcc8d6a5a27a9772a0dd14507d459cce9e312be0aad9a1ecd987177e2a9f9543bca2df]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mike3" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8361febb0d16f2f032e3fd275d1d3ac7f03770776b859c725fe28148ed52c10dc64f1017e009b832b6116ee3c377544addd2e87c47aac88c4ed779407ec0f471]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mike3" string="[Game::Load][lua{Rules,Gaia}={0000000066735380,00000000cbeaf410}]" [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Allies: I choose: Recon! [f=-000001] Allies: I choose: Masons! [f=-000001] [0] Event [1626,259.895996,5136]: 0 finished unit Recon Commander [f=-000001] [0] Event [4315,259.877563,895]: 1 finished unit Engineer Commander [f=0000000] [0] TAG_ROCK, team: 1, elo:2188 [f=0000000] [0] mike3, team: 0, elo:1756 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [4464,259.877167,944]: 1 finished unit Tank Foundry [f=0000195] [195] Event [1560,259.877167,5056]: 0 finished unit Cloakbot Factory [f=0000241] [241] Event [4248,259.877167,712]: 1 finished unit Metal Extractor [f=0000496] [496] Event [4344,259.877167,1144]: 1 finished unit Metal Extractor [f=0000622] [622] Event [1800,259.877167,5000]: 0 finished unit Metal Extractor [f=0000641] [641] Event [4464,261.197174,972]: 1 finished unit Kodachi [f=0000650] [650] Event [1560.01477,259.877167,5046.3999]: 0 finished unit Glaive [f=0000686] [686] Event [4264,259.877167,776]: 1 finished unit Solar Collector [f=0000893] [893] Event [1784,259.877167,5064]: 0 finished unit Solar Collector [f=0001004] [1004] Event [4328,259.877167,1080]: 1 finished unit Solar Collector [f=0001028] [1028] Event [1560.01477,259.877167,5046.3999]: 0 finished unit Conjurer [f=0001193] [1193] Event [4232,259.877167,888]: 1 finished unit Wind/Tidal Generator [f=0001395] [1395] Event [4232,259.877167,984]: 1 finished unit Wind/Tidal Generator [f=0001507] [1507] Event [1896,259.877167,5432]: 0 finished unit Metal Extractor [f=0001562] [1562] Event [4464,259.877167,972]: 1 finished unit Kodachi [f=0001643] [1643] Event [1560.01477,259.877167,5046.3999]: 0 finished unit Glaive [f=0001871] [1871] Event [1864,259.877167,5368]: 0 finished unit Solar Collector [f=0001934] [1934] Event [1608,153.467026,3864]: 0 lost unit Metal Extractor [f=0002018] [2018] Event [1560.01477,259.877167,5046.3999]: 0 finished unit Conjurer [f=0002108] [2108] Event [1349.95056,153.467026,3788.80933]: 0 lost unit Conjurer [f=0002182] [2182] Event [4464,261.197174,972]: 1 finished unit Welder [f=0003032] [3032] Event [1560.01477,259.877167,5046.3999]: 0 finished unit Glaive [f=0003070] [3070] Event [1896,259.877167,5432]: 0 lost unit Metal Extractor [f=0003078] [3078] Event [5080,259.877167,888]: 1 finished unit Metal Extractor [f=0003145] [3145] Event [4464,261.197174,972]: 1 finished unit Welder [f=0003241] [3241] Event [1560.01477,259.877167,5046.3999]: 0 finished unit Glaive [f=0003433] [3433] Event [5080,259.877167,840]: 1 finished unit Wind/Tidal Generator [f=0003445] [3445] Event [1560.01477,259.877167,5046.3999]: 0 finished unit Glaive [f=0003460] [3460] Event [4552,153.467026,2280]: 1 finished unit Metal Extractor [f=0003533] [3533] Event [1648,259.877167,5152]: 0 finished unit Lotus [f=0003644] [3644] Event [5128,259.877167,888]: 1 finished unit Wind/Tidal Generator [f=0003657] [3657] Event [1560.01477,259.877167,5046.3999]: 0 finished unit Glaive [f=0003737] [3737] Event [1800,259.877167,5000]: 0 lost unit Metal Extractor [f=0003748] [3748] Event [1952.27234,259.877167,4866.46777]: 1 lost unit Kodachi [f=0003761] [3761] Event [4075.7251,90.5265121,2028.90063]: 0 lost unit Glaive [f=0003841] [3841] Event [5080,259.877167,936]: 1 finished unit Wind/Tidal Generator [f=0003863] [3863] Event [1560.01477,259.877167,5046.3999]: 0 finished unit Glaive [f=0004059] [4059] Event [4464,261.197174,972]: 1 finished unit Kodachi [f=0004073] [4073] Event [1560.01477,259.877167,5046.3999]: 0 finished unit Glaive [f=0004087] [4087] Event [5032,259.877167,888]: 1 finished unit Wind/Tidal Generator [f=0004145] [4145] Event [2504,56.5861511,5000]: 0 finished unit Metal Extractor [f=0004493] [4493] Event [4936,259.877167,872]: 1 finished unit Wind/Tidal Generator [f=0004628] [4628] Event [5496,153.467026,1688]: 1 finished unit Metal Extractor [f=0004681] [4681] Event [1560.01477,259.877167,5046.3999]: 0 finished unit Glaive [f=0004887] [4887] Event [4840,259.877167,840]: 1 finished unit Wind/Tidal Generator [f=0004892] [4892] Event [2600,56.5861511,5128]: 0 finished unit Metal Extractor [f=0004951] [4951] Event [3432,56.5861511,2232]: 1 finished unit Metal Extractor [f=0005140] [5140] Event [1560.01477,259.877167,5046.3999]: 0 finished unit Glaive [f=0005142] [5142] Event [1672,259.877167,4952]: 0 finished unit Caretaker [f=0005147] [5147] Event [3432,56.5861511,2184]: 1 finished unit Wind/Tidal Generator [f=0005261] [5261] Event [4744,259.877167,824]: 1 finished unit Wind/Tidal Generator [f=0005295] [5295] Event [1560.01477,259.877167,5046.3999]: 0 finished unit Glaive [f=0005341] [5341] Event [4464,261.197174,972]: 1 finished unit Kodachi [f=0005473] [5473] Event [3629.07324,56.5861511,1785.51147]: 1 finished unit Engineer Commander [f=0005497] [5497] Event [1993.10645,103.982994,3964.95337]: 0 lost unit Glaive [f=0005526] [5526] Event [1927.19897,115.229698,3729.47754]: 1 lost unit Kodachi [f=0005531] [5531] Event [4648,259.877167,792]: 1 finished unit Wind/Tidal Generator [f=0005682] [5682] Event [2504,56.5861511,5000]: 0 lost unit Metal Extractor [f=0005696] [5696] Event [5464,153.467026,2872]: 1 finished unit Metal Extractor [f=0005745] [5745] Event [4552,259.877167,776]: 1 finished unit Wind/Tidal Generator [f=0005850] [5850] Event [1800,258.716888,5000]: 0 finished unit Metal Extractor [f=0005900] [5900] Event [1560.01477,259.877167,5046.3999]: 0 finished unit Glaive [f=0005946] [5946] Event [2757.69238,56.5861511,4952.79736]: 0 lost unit Conjurer [f=0005996] [5996] Event [4456,259.877167,744]: 1 finished unit Wind/Tidal Generator [f=0006018] [6018] Event [2992.25488,56.5861511,4775.48535]: 0 lost unit Glaive [f=0006057] [6057] Event [3640,56.5861511,1144]: 1 finished unit Metal Extractor [f=0006083] [6083] Event [4464,261.197174,972]: 1 finished unit Kodachi [f=0006119] [6119] Event [1560.01477,259.877167,5046.3999]: 0 finished unit Glaive [f=0006186] [6186] Event [2792,56.5861511,5256]: 0 lost unit Metal Extractor [f=0006234] [6234] Event [2704.30884,56.5861511,5395.74414]: 0 lost unit Glaive [f=0006240] [6240] Event [2549.68457,56.5861511,5223.83203]: 1 lost unit Kodachi [f=0006256] [6256] Event [1560.01477,259.877167,5046.3999]: 0 finished unit Glaive [f=0006281] [6281] Event [4360,259.877167,728]: 1 finished unit Wind/Tidal Generator [f=0006370] [6370] Event [1560.01477,259.877167,5046.3999]: 0 finished unit Glaive [f=0006533] [6533] Event [3544,56.5861511,1016]: 1 finished unit Metal Extractor [f=0006732] [6732] Event [1896,258.716888,5432]: 0 finished unit Metal Extractor [f=0006804] [6804] Event [1560.01477,259.877167,5046.3999]: 0 finished unit Conjurer [f=0006957] [6957] Event [2600,56.5861511,5128]: 0 lost unit Metal Extractor [f=0007111] [7111] Event [3352,56.5861511,888]: 1 finished unit Metal Extractor [f=0007113] [7113] Event [4464,261.197174,972]: 1 finished unit Kodachi [f=0007125] [7125] Event [2987.83081,56.5861511,5167.33203]: 0 lost unit Glaive [f=0007140] [7140] Event [3024.5166,56.5861511,5163.61328]: 0 lost unit Glaive [f=0007147] [7147] Event [4600,56.5861511,3800]: 1 finished unit Metal Extractor [f=0007163] [7163] Event [3087.48389,56.5861511,5182.72119]: 0 lost unit Glaive [f=0007206] [7206] Event [3172.4624,56.5861511,5291.85889]: 0 lost unit Glaive [f=0007236] [7236] Event [3289.10303,56.5861511,5302.35156]: 0 lost unit Glaive [f=0007250] [7250] Event [3370.34668,56.5861511,5327.99951]: 0 lost unit Glaive [f=0007332] [7332] Event [3477.34619,56.5861511,1057.92224]: 1 finished unit Engineer Commander [f=0007537] [7537] Event [1064,259.877167,5256]: 0 finished unit Metal Extractor [f=0007551] [7551] Event [4616,259.877167,936]: 1 finished unit Caretaker [f=0007633] [7633] Event [4464,261.197174,972]: 1 finished unit Kodachi [f=0007866] [7866] Event [3392,56.5861511,1136]: 1 finished unit Lotus [f=0008113] [8113] Event [4648,56.5861511,4472]: 1 finished unit Metal Extractor [f=0008222] [8222] Event [3947.89331,56.5861511,3811.43652]: 0 lost unit Glaive [f=0008297] [8297] Event [4464,261.197174,972]: 1 finished unit Kodachi [f=0008402] [8402] Event [3033.01563,56.5861511,1740.62561]: 0 lost unit Glaive [f=0008510] [8510] Event [3108.58545,56.5861511,1435.02136]: 0 lost unit Glaive [f=0008583] [8583] Event [3180.27515,56.5861511,1051.2699]: 0 lost unit Glaive [f=0008598] [8598] Event [3174.73853,56.5861511,1109.89783]: 0 lost unit Glaive [f=0008697] [8697] Event [1105.28796,230.059875,4722.13184]: 0 finished unit Recon Commander [f=0008697] game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0008697] [8697] Received game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0008856] [8856] Event [4464,261.197174,972]: 1 finished unit Kodachi [f=0008867] [8867] Event [4616,259.877167,1032]: 1 finished unit Caretaker [f=0008879] [8879] Event [4696,56.5861511,4600]: 1 finished unit Metal Extractor [f=0009255] [9255] Event [4464,261.197174,972]: 1 finished unit Kodachi [f=0009388] [9388] Event [1120,202.81897,4608]: 0 finished unit Lotus [f=0009507] [9507] Event [1560.01477,259.877167,5046.3999]: 0 finished unit Phantom [f=0009637] [9637] Event [4608,56.5861511,4400]: 1 finished unit Lotus [f=0009708] [9708] Event [4464,261.197174,972]: 1 finished unit Kodachi [f=0009890] [9890] Event [2456,56.5861511,2168]: 1 finished unit Metal Extractor [f=0010149] [10149] Event [4464,261.197174,972]: 1 finished unit Kodachi [f=0010397] [10397] Event [4616,259.877167,1128]: 1 finished unit Caretaker [f=0010401] [10401] Event [2417.12427,56.5861511,3836.89453]: 1 lost unit Kodachi [f=0010481] [10481] Event [2776,56.5861511,2648]: 1 finished unit Metal Extractor [f=0010520] [10520] Event [5352,56.5861511,4200]: 1 finished unit Metal Extractor [f=0010583] [10583] Event [5048,259.877167,1016]: 1 finished unit Wind/Tidal Generator [f=0010616] [10616] Event [2606.08618,56.5861511,2581.21338]: 1 finished unit Engineer Commander [f=0010686] [10686] Event [5096,259.877167,1112]: 1 finished unit Wind/Tidal Generator [f=0010896] [10896] Event [5160,259.667053,1208]: 1 finished unit Wind/Tidal Generator [f=0011061] [11061] Event [2571.57202,56.5861511,2850.70654]: 1 lost unit Kodachi [f=0011091] [11091] Event [5208,253.116455,1304]: 1 finished unit Wind/Tidal Generator [f=0011222] [11222] Event [4512,56.5861511,3808]: 1 finished unit Lotus [f=0011265] [11265] Event [2472,56.5861511,2728]: 1 finished unit Stinger [f=0011270] [11270] Event [2266.05884,56.537014,3353.08716]: 1 lost unit Kodachi [f=0011290] [11290] Event [2312.95947,56.5800972,3456.16309]: 1 lost unit Kodachi [f=0011301] [11301] Event [5256,235.133209,1400]: 1 finished unit Wind/Tidal Generator [f=0011324] [11324] Event [2232.85767,60.8148079,3522.03198]: 0 lost unit Phantom [f=0011326] [11326] Event [2241.16162,59.0153084,3480.86987]: 0 lost unit Recon Commander [f=0011350] [11350] Event [2241.35645,60.2595139,3674.41968]: 1 lost unit Kodachi [f=0011399] [11399] Event [2544,56.5861511,2800]: 1 finished unit Lotus [f=0011460] [11460] Event [undefined]: mike3 resigned [f=0011460] game_message: mike3 has been destroyed! [f=0011460] game_message: TAG_ROCK wins! [f=0011460] Submitting stats [f=0011460] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011460] Part| Total Time|Time of the last 0.5s [f=0011460] Draw 8491.41ms 10.36% [f=0011460] Lua::Callins::Synced 6324.95ms 30.88% [f=0011460] Lua::Callins::Unsynced 12148.29ms 17.53% [f=0011460] Lua::CollectGarbage::Synced 1077.41ms 0.10% [f=0011460] Lua::CollectGarbage::Unsynced 612.87ms 0.50% [f=0011460] Misc::Profiler::AddTime 68.06ms 0.00% [f=0011460] Sim 15503.75ms 72.71% [f=0011460] [11460] Received game_message: mike3 has been destroyed! [f=0011460] [11460] Received game_message: TAG_ROCK wins! [f=0011461] [11461] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011461] [11461] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011461] [11461] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011461] [11461] Game End Stats Values: 2,2075,2165,2165,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,6.16666603,6.16666603,5.5999999,0,0,0,0,0,0,0,0,800,890,890,800,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011461] [11461] Game End Stats Values: 3,2300,2505,2505,2300,0,0.08362913,0.08362913,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.80000019,8.80000019,8,1275,1275,1275,1275,6.90666533,9.06557655,9.06557655,6.90666533,65,180,180,65,0,0,0,0,960,1050,1050,960,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011461] [11461] Game End Stats Values: 4,2420,2610,2610,2420,4.79923868,2.22742271,2.22742271,4.79923868,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.86666679,11.578083,11.578083,9.86666679,1275,1275,1275,1275,8.01994896,9.54292011,9.54292011,8.01994896,65,180,180,65,0,0,0,0,1080,1155,1155,1080,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011461] [11461] Game End Stats Values: 5,2575,2825,2825,2575,7.05688381,8.49252129,8.49252129,7.05688381,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,13.9231462,13.9231462,10,1275,1275,1275,1275,8.7571764,9.81767368,9.81767368,8.7571764,130,360,360,130,0,0,0,0,1170,1190,1190,1170,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011461] [11461] Game End Stats Values: 6,2645,3025,3025,2645,15.1930323,18.3553276,18.3553276,15.1930323,0,0,0,0,0,0,0,0,0,0,0,0,0,156.512863,156.512863,0,0,0,0,0,11.4666662,14.3198938,14.3198938,11.4666662,1275,1275,1275,1275,9.94241047,10.0575209,10.0575209,9.94241047,130,360,360,130,0,156.500061,156.500061,0,1240,1390,1390,1240,156.500061,0,0,156.500061,0,0,0,0,156.512863,0,0,156.512863 [f=0011461] [11461] Game End Stats Values: 7,2645,3025,3025,2645,33.2242546,28.2533283,28.2533283,33.2242546,0,0,0,0,0,0,0,0,0,0,0,0,95.3731689,156.512863,156.512863,95.3731689,0,0,0,0,12,14.5552702,14.5552702,12,1275,1275,1275,1275,10.6020813,10.0598669,10.0598669,10.6020813,130,360,360,130,0,156.500061,156.500061,0,1240,1390,1390,1240,156.500061,0,0,156.500061,0,0,0,0,156.512863,95.3731689,95.3731689,156.512863 [f=0011461] [11461] Game End Stats Values: 8,2620,3315,3315,2620,44.500946,40.4458199,40.4458199,44.500946,0,0,0,0,0,0,0,0,0,0,0,0,95.3731689,248.833633,248.833633,95.3731689,0,0,0,0,11.333333,14.5701933,14.5701933,11.333333,1275,1275,1275,1275,10.0384464,10.3261662,10.3261662,10.0384464,195,360,360,195,0,246.500061,246.500061,0,1150,1680,1680,1150,246.500061,0,0,246.500061,0,0,0,0,250.496399,95.3731689,95.3731689,250.496399 [f=0011461] [11461] Game End Stats Values: 9,2840,3440,3440,2840,44.5020561,51.8648224,51.8648224,44.5020561,0,0,0,0,0,0,0,0,0,0,0,0,116.865601,320.558533,320.558533,116.865601,90,0,0,90,10.5333338,14.9849653,14.9849653,10.5333338,1275,1275,1275,1275,7.70007277,12.2012663,12.2012663,7.70007277,325,360,360,325,0,246.500061,246.500061,0,1150,1805,1805,1150,246.500061,0,0,246.500061,0,0,0,0,322.221405,116.865601,116.865601,322.221405 [f=0011461] [11461] Game End Stats Values: 10,2815,3330,3330,2815,44.5020561,65.7732162,65.7732162,44.5020561,0,0,0,0,0,0,0,0,0,0,0,0,238.33876,497.107452,497.107452,238.33876,90,0,0,90,10.2666664,17.3392982,17.3392982,10.2666664,1275,1275,1275,1275,6.67999983,14.2872257,14.2872257,6.67999983,390,180,180,390,180,401.500061,401.500061,180,1060,1875,1875,1060,401.500061,180,180,401.500061,0,19.9999905,19.9999905,0,503.570374,241.761124,241.761124,503.570374 [f=0011461] [11461] Game End Stats Values: 11,2970,3580,3580,2970,44.5020561,82.4729309,82.4729309,44.5020561,0,0,0,0,0,0,0,0,0,0,0,0,238.33876,497.107452,497.107452,238.33876,90,0,0,90,12,19.4351673,19.4351673,12,1275,1275,1275,1275,7.13333225,15.086648,15.086648,7.13333225,455,360,360,455,180,401.500061,401.500061,180,1150,1945,1945,1150,401.500061,180,180,401.500061,0,26.3999844,26.3999844,0,503.570374,241.761124,241.761124,503.570374 [f=0011461] [11461] Game End Stats Values: 12,3125,3705,3705,3125,44.5020561,103.265373,103.265373,44.5020561,0,0,0,0,0,0,0,0,0,0,0,0,238.33876,497.107452,497.107452,238.33876,90,0,0,90,12,21.1095867,21.1095867,12,1275,1275,1275,1275,7.69999886,15.2061615,15.2061615,7.69999886,520,360,360,520,180,401.500061,401.500061,180,1240,2070,2070,1240,401.500061,180,180,401.500061,0,26.3999844,26.3999844,0,503.570374,241.761124,241.761124,503.570374 [f=0011461] [11461] Game End Stats Values: 13,3435,4045,4045,3435,44.5020561,138.957672,138.957672,44.5020561,0,0,0,0,0,0,0,0,0,0,0,0,238.33876,497.107452,497.107452,238.33876,90,0,0,90,12,31.6078701,31.6078701,12,1275,1275,1275,1275,11.8000021,18.3528194,18.3528194,11.8000021,650,540,540,650,180,401.500061,401.500061,180,1420,2230,2230,1420,401.500061,180,180,401.500061,35.9999771,26.3999844,26.3999844,35.9999771,503.570374,241.761124,241.761124,503.570374 [f=0011461] [11461] Game End Stats Values: 14,3280,4255,4255,3280,44.5020561,189.115921,189.115921,44.5020561,0,0,0,0,0,0,0,0,0,0,0,0,412.85788,930.650574,930.650574,412.85788,90,0,0,90,12,37.8887367,37.8887367,12,1275,1505,1505,1275,8.94666672,19.9972153,19.9972153,8.94666672,585,360,360,585,360,556.500061,556.500061,360,1330,2390,2390,1330,556.500061,360,360,556.500061,35.9999771,26.3999844,26.3999844,35.9999771,961.208252,449.575287,449.575287,961.208252 [f=0011461] [11461] Game End Stats Values: 15,3315,4415,4415,3315,50.5461197,236.675247,236.675247,50.5461197,0,0,0,0,0,0,0,0,0,0,0,0,562.302979,1319.89844,1319.89844,562.302979,90,0,0,90,12,39.9372711,39.9372711,12,1275,1505,1505,1275,16.889616,21.8639565,21.8639565,16.889616,650,360,360,650,540,860.000183,860.000183,540,1300,2550,2550,1300,860.000183,540,540,860.000183,144.333572,26.3999844,26.3999844,144.333572,1402.44214,601.760681,601.760681,1402.44214 [f=0011461] [11461] Game End Stats Values: 16,3470,4505,4505,3470,53.8661118,288.688385,288.688385,53.8661118,0,0,0,0,0,0,0,0,0,0,0,0,562.302979,1319.89844,1319.89844,562.302979,90,0,0,90,12,42.2316742,42.2316742,12,1275,1505,1505,1275,9.62133312,23.7475395,23.7475395,9.62133312,715,360,360,715,540,860.000183,860.000183,540,1390,2640,2640,1390,860.000183,540,540,860.000183,144.333572,26.3999844,26.3999844,144.333572,1402.44214,601.760681,601.760681,1402.44214 [f=0011461] [11461] Game End Stats Values: 17,3305,4865,4865,3305,69.0251389,343.959564,343.959564,69.0251389,0,0,0,0,0,0,0,0,0,0,0,0,597.926819,1733.7074,1733.7074,597.926819,90,0,0,90,12,44.4997673,44.4997673,12,1275,1505,1505,1275,11.2039356,25.0980816,25.0980816,11.2039356,520,540,540,520,540,1145.00024,1145.00024,540,1420,2820,2820,1420,1145.00024,540,540,1145.00024,144.333572,26.3999844,26.3999844,144.333572,1816.2511,665.32074,665.32074,1816.2511 [f=0011461] [11461] Game End Stats Values: 18,3200,5625,5625,3200,84.6208496,396.515167,396.515167,84.6208496,0,0,0,0,0,0,0,0,0,0,0,0,606.147705,1820.32092,1820.32092,606.147705,90,0,0,90,12,45.7289009,45.7289009,12,1275,1905,1905,1275,10.6663809,28.2037106,28.2037106,10.6663809,325,720,720,325,540,1340.00024,1340.00024,540,1510,3000,3000,1510,1340.00024,540,540,1340.00024,144.333572,26.3999844,26.3999844,144.333572,1902.86462,681.762512,681.762512,1902.86462 [f=0011461] [11461] Game End Stats Values: 19,3200,5715,5715,3200,88.2270889,421.08548,421.08548,88.2270889,0,0,0,0,0,0,0,0,0,0,0,0,606.147705,1820.32092,1820.32092,606.147705,90,90,90,90,12,33.4954948,33.4954948,12,1275,1905,1905,1275,11.3404179,26.3380241,26.3380241,11.3404179,325,720,720,325,540,1340.00024,1340.00024,540,1510,3000,3000,1510,1340.00024,540,540,1340.00024,144.333572,26.3999844,26.3999844,144.333572,1902.86462,681.762512,681.762512,1902.86462 [f=0011461] [11461] Game End Stats Values: 20,3005,5985,5985,3005,89.6002731,421.08548,421.08548,89.6002731,0,0,0,0,0,0,0,0,0,0,0,0,1206.14185,2056.17725,2056.17725,1206.14185,90,90,90,90,12,21.262085,21.262085,12,1275,1905,1905,1275,11.1915455,26.1733303,26.1733303,11.1915455,130,900,900,130,540,1535.00024,1535.00024,540,1510,3090,3090,1510,1535.00024,540,540,1535.00024,144.333572,26.3999844,26.3999844,144.333572,2138.84351,1302.91162,1302.91162,2138.84351 [f=0011461] [11461] Game End Stats Values: 21,2955,6435,6435,2955,93.4768372,427.690063,427.690063,93.4768372,0,0,0,0,0,0,0,0,0,0,0,0,1206.14185,2145.19971,2145.19971,1206.14185,90,90,90,90,12,26.9449062,26.9449062,12,1355,1905,1905,1355,11.3584394,30.6469707,30.6469707,11.3584394,0,1080,1080,0,540,1665.00024,1665.00024,540,1510,3360,3360,1510,1665.00024,540,540,1665.00024,144.333572,78.6666031,78.6666031,144.333572,2227.86597,1302.91162,1302.91162,2227.86597 [f=0011461] [11461] Game End Stats Values: 22,3045,6615,6615,3045,97.9070282,454.879517,454.879517,97.9070282,0,0,0,0,0,0,0,0,0,0,0,0,1206.14185,2145.19971,2145.19971,1206.14185,180,90,90,180,15.5777702,36.760685,36.760685,15.5777702,1355,1905,1905,1355,11.395443,29.9126244,29.9126244,11.395443,0,1260,1260,0,540,1665.00024,1665.00024,540,1510,3360,3360,1510,1665.00024,540,540,1665.00024,144.333572,78.6666031,78.6666031,144.333572,2227.86597,1302.91162,1302.91162,2227.86597 [f=0011461] [11461] Game End Stats Values: 23,3795,6975,6975,3795,109.20668,479.319366,479.319366,109.20668,0,0,0,0,0,0,0,0,0,0,0,0,1206.14185,2145.19971,2145.19971,1206.14185,180,180,180,180,15.9999847,34.6373978,34.6373978,15.9999847,1355,1905,1905,1355,11.8533792,29.7293262,29.7293262,11.8533792,750,1440,1440,750,540,1665.00024,1665.00024,540,1510,3450,3450,1510,1665.00024,540,540,1665.00024,144.333572,78.6666031,78.6666031,144.333572,2227.86597,1302.91162,1302.91162,2227.86597 [f=0011461] [11461] Game End Stats Values: 24,3795,7155,7155,3795,109.20668,485.190399,485.190399,109.20668,0,0,0,0,0,0,0,0,0,0,0,0,1206.14185,2145.19971,2145.19971,1206.14185,180,180,180,180,13.0888824,27.9726353,27.9726353,13.0888824,1355,1905,1905,1355,11.1000195,30.078064,30.078064,11.1000195,750,1620,1620,750,540,1665.00024,1665.00024,540,1510,3450,3450,1510,1665.00024,540,540,1665.00024,144.333572,78.6666031,78.6666031,144.333572,2227.86597,1302.91162,1302.91162,2227.86597 [f=0011461] [11461] Game End Stats Values: 25,3795,8455,8455,3795,109.20668,499.7789,499.7789,109.20668,0,0,0,0,0,0,0,0,0,0,0,0,1386.14185,2145.19971,2145.19971,1386.14185,180,180,180,180,12,28.2152023,28.2152023,12,1355,2955,2955,1355,11.1000013,32.6992378,32.6992378,11.1000013,750,1440,1440,750,720,1665.00024,1665.00024,720,1510,3880,3880,1510,1665.00024,720,720,1665.00024,144.333572,78.6666031,78.6666031,144.333572,2227.86597,1482.91162,1482.91162,2227.86597 [f=0011461] [11461] Game End Stats Values: 26,3795,8435,8435,3795,109.20668,502.367004,502.367004,109.20668,0,0,0,0,0,0,0,0,0,0,0,0,1700.77551,3121.51025,3121.51025,1700.77551,180,270,270,180,12,29.441946,29.441946,12,1355,2955,2955,1355,11.1000013,33.3725471,33.3725471,11.1000013,750,1260,1260,750,900,1665.00024,1665.00024,900,1510,3950,3950,1510,1665.00024,900,900,1665.00024,144.333572,78.6666031,78.6666031,144.333572,3204.17627,1869.0614,1869.0614,3204.17627 [f=0011461] [11461] Game End Stats Values: 27,1690,8440,8440,1690,109.725395,511.992615,511.992615,109.725395,0,0,0,0,0,0,0,0,66.9559479,0,0,66.9559479,2105.69629,4221.01318,4221.01318,2105.69629,180,780,780,180,9.75,30.6005135,30.6005135,9.75,0,2955,2955,0,19.5867081,34.5085487,34.5085487,19.5867081,0,720,720,0,1260,3770.00024,3770.00024,1260,1510,3985,3985,1510,3770.00024,1440,1440,3770.00024,144.333572,78.6666031,78.6666031,144.333572,4350.58496,2417.61401,2417.61401,4350.58496 [f=0011511] [11511] Event [5320,212.002197,1496]: 1 finished unit Wind/Tidal Generator [f=0011533] [11533] Event [2400,56.5861511,2800]: 1 finished unit Lotus [f=0011578] Player TAG_ROCK left the game: normal quit [f=0011578] [11578] Event [undefined]: TAG_ROCK quit [f=0011584] Spectator mike3 left the game: normal quit [f=0011584] [11584] Event [undefined]: mike3 quit [f=0011590] No clients connected, shutting down server [f=0011590] Server shutdown [f=0011706] [11706] Event [5368,137.584915,1592]: 1 finished unit Wind/Tidal Generator [f=0011916] [11916] Event [5416,148.547897,1688]: 1 finished unit Wind/Tidal Generator [f=0015944] Autoquit sending quit command. [f=0015944] [QuitAction] user exited to system [f=0015944] [SpringApp::Kill][1] fromRun=1 [f=0015944] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015944] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015944] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015944] [ThreadPool::SetThreadCount][2] workers=0 [f=0015944] [SpringApp::Kill][2] [f=0015944] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015944] [Game::KillLua][3] dtor=0 luaUI=0x67aefda0 [f=0015944] Start widgetHandler:Shutdown [f=0015944] Shutdown - SaveOrderList Complete [f=0015944] Writing last game win data [f=0015944] Shutdown - SaveConfigData Complete [f=0015944] Shutdown Widget - Chili Highlight [f=0015944] Shutdown Widget - Save/Load API [f=0015944] Shutdown Widget - Draw After Chili [f=0015944] Shutdown Widget - EPIC Menu [f=0015944] Shutdown Widget - Chili Minimap [f=0015944] Shutdown Widget - Chili Widget Selector [f=0015944] Shutdown Widget - Local Team Colors [f=0015944] Shutdown Widget - Display Keys 2 [f=0015944] Shutdown Widget - Save Game Menu [f=0015944] Shutdown Widget - HealthBars [f=0015944] Shutdown Widget - Noises [f=0015944] Shutdown Widget - Unit Icons [f=0015944] Shutdown Widget - Win Counter [f=0015944] Shutdown Widget - BuildETA [f=0015944] Shutdown Widget - SpringRTS Replay Stats [f=0015944] Shutdown Widget - Modular Comm Info [f=0015944] Shutdown Widget - CameraShake [f=0015944] Shutdown Widget - Chili Economy Panel Default [f=0015944] Shutdown Widget - Chili EndGame Window [f=0015944] Shutdown Widget - Chili Nuke Warning [f=0015944] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015944] Shutdown Widget - Chili Spectator Panels [f=0015944] Shutdown Widget - Context Menu [f=0015944] Shutdown Widget - Darkening [f=0015944] Shutdown Widget - MetalFeatures (new) [f=0015944] Shutdown Widget - Defense Range Zero-K [f=0015944] Shutdown Widget - Grab Input [f=0015944] Input grabbing is disabled! [f=0015944] Shutdown Widget - Highlight Geos [f=0015944] Shutdown Widget - Local Widgets Config [f=0015944] Shutdown Widget - Mex Placement Handler [f=0015944] Shutdown Widget - MinimapEvents [f=0015944] Shutdown Widget - Missile Silo Range [f=0015944] Shutdown Widget - Point Tracker [f=0015944] Shutdown Widget - Showeco and Grid Drawer [f=0015944] Shutdown Widget - Stereo3D [f=0015944] Shutdown Widget - Music Player v2 [f=0015944] Shutdown Widget - Attack AoE [f=0015944] Shutdown Widget - UnitShapes [f=0015944] Shutdown Widget - Map Edge Extension [f=0015944] Shutdown Widget - Selection Send [f=0015944] Shutdown Widget - LupsManager [f=0015944] Shutdown Widget - Newton Firezone [f=0015944] Shutdown Widget - Chili Pro Console [f=0015944] Shutdown Widget - Lasso Terraform GUI [f=0015944] Shutdown Widget - Chili Framework [f=0015944] Shutdown Widget - Lups [f=0015944] Shutdown Widget - Custom Markers [f=0015944] Shutdown Widget - Chili Core Selector [f=0015944] Shutdown Widget - Select Keys [f=0015944] Shutdown Widget - Pause Screen [f=0015944] Shutdown Widget - Layout Handler [f=0015944] Shutdown Widget - Persistent Build Height [f=0015944] Shutdown Widget - Text To Speech Control [f=0015944] End widgetHandler:Shutdown [f=0015944] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1023810,108813361} {int,ext,rec}Allocs={21357772,0,0} {chunk,block}Bytes={108813361,0} [f=0015944] [Game::KillLua][1] dtor=0 luaGaia=0x5431dc70 [f=0015944] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={809987,95787906} {int,ext,rec}Allocs={21357773,0,0} {chunk,block}Bytes={95787906,0} [f=0015944] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={809987,95787906} {int,ext,rec}Allocs={21357773,0,0} {chunk,block}Bytes={95787906,0} [f=0015944] [Game::KillLua][2] dtor=0 luaRules=0x5450c1d0 [f=0015944] Start gadgetHandler:Shutdown [f=0015944] Shutdown - StartSetup [f=0015944] Shutdown - UnitMorph [f=0015944] Shutdown - Carrier Drones [f=0015944] Shutdown - LupsNanoSpray [f=0015944] Shutdown - Missile Silo Controller [f=0015944] Shutdown - Modular Comm Info [f=0015944] Shutdown - Terrain Texture Handler [f=0015944] Shutdown - UnitCloakShield [f=0015944] Shutdown - Starlight Handler [f=0015944] End gadgetHandler:Shutdown [f=0015944] Start gadgetHandler:Shutdown [f=0015944] Shutdown - Save/Load [f=0015944] Shutdown - Teleport Throw [f=0015944] Shutdown - UnitMorph [f=0015944] Shutdown - Modular Comm Info [f=0015944] Shutdown - Retreat Command [f=0015944] Shutdown - Shockwaves [f=0015944] Shutdown - UnitCloakShield [f=0015944] Shutdown - Lups Cloak FX [f=0015944] Shutdown - Lups [f=0015944] Shutdown - Lups Shield [f=0015944] End gadgetHandler:Shutdown [f=0015944] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21357804,0,0} {chunk,block}Bytes={0,0} [f=0015944] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21357804,0,0} {chunk,block}Bytes={0,0} [f=0015944] [Game::KillLua][4] dtor=0 [f=0015944] [Game::~CGame][1] [f=0015944] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015944] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015944] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015944] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015944] [Game::KillLua][4] dtor=1 [f=0015944] [Game::KillMisc][1] [f=0015944] [Game::KillMisc][2] [f=0015944] [Game::KillMisc][3] [f=0015944] [Game::KillRendering][1] [f=0015944] [3DOParser::Kill] allocated 137 pieces [f=0015944] [S3OParser::Kill] allocated 2684 pieces [f=0015944] [AssParser::Kill] allocated 220 pieces [f=0015944] [Game::KillInterface][1] [f=0015944] [Game::KillInterface][2] [f=0015944] [Game::KillSimulation][1] [f=0015944] [Game::KillSimulation][2] [f=0015944] [CCollisionHandler] dis-/continuous tests: 0/129808 [f=0015944] [Game::KillSimulation][3] [f=0015944] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015944] [~CPathCache(24x24)] cacheHits=106 hitPercentage=42% numHashColls=0 maxCacheSize=19 [f=0015944] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015944] [~CPathCache(48x48)] cacheHits=137 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015944] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015944] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015944] [LosHandler::Kill] raycast instance cache-{hits,misses}={3991,8001}; shared=8%; cached=25% [f=0015944] [Game::KillSimulation][4] [f=0015944] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0015944] [Game::~CGame][2] [f=0015944] [Game::~CGame][3] [f=0015944] [SpringApp::Kill][3] [f=0015944] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 166988 bytes sent 130612 bytes recv'd [f=0015944] [SpringApp::Kill][4] font=0x4646aaa0 [f=0015944] [SpringApp::Kill][5] [f=0015944] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp (0x464e56c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp" numZipFiles=7796 sumInflSize=714914kb sumReadTime=8335ms file="bitmaps/loadpictures/chickenroosts.png" indx=493 inflSize=1999kb readTime=1527ms file="objects3d/funnelweb.dae" indx=5147 inflSize=1500kb readTime=259ms file="objects3d/amphassault.s3o" indx=4821 inflSize=151kb readTime=243ms file="objects3d/benzcom2.s3o" indx=4904 inflSize=223kb readTime=199ms file="gamedata/modularcomms/weapondefgen.lua" indx=859 inflSize=1kb readTime=85ms file="units/plateshield.lua" indx=6793 inflSize=3kb readTime=69ms file="objects3d/benzcom3.s3o" indx=4906 inflSize=255kb readTime=59ms file="unittextures/factorytank_1.png" indx=7145 inflSize=4103kb readTime=55ms file="objects3d/corcomalt3.s3o" indx=5015 inflSize=114kb readTime=53ms file="units/bomberheavy.lua" indx=6658 inflSize=4kb readTime=48ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp] 55822254 bytes cached in 2881 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=201 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/mercurial_v1.1.sd7 (0x4660a530) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46627cb0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x464ede90) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7efec408bf10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]