[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.v9PqyL7u4u/springsettings.972322.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 15ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f4a7c01d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8520 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/972322/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 200ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45e2dc30] using map "Iced Coffee v4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Iced Coffee v4.3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45e2dc30] using game "Zero-K v1.8.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 107ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 992ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1133ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 5ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 25ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 683ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 107ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 74ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 34ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 60ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] LordSwan3x was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/972322/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 22 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ea73907 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ef443508 [f=-000001] [Path] [PathEstimator::ReadFile] hash=ef443508 file="cache/104dev-maintenance/paths/Iced Coffee v4.3.pe-ef443508.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ea73907 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ef443518 [f=-000001] [Path] [PathEstimator::ReadFile] hash=ef443518 file="cache/104dev-maintenance/paths/Iced Coffee v4.3.pe2-ef443518.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (230ms, checksum 60d8c34c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11610,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/972322/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e3c109ac0f783d4c741f2b818bcf505ba39c01f231654dcc17ffddb0c90777a0fdaf2654fde354e7e302f0ffb3f6575867945c7c1423151c44830230a1ace790" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d785dcf19de5727fd88f4977927b0609e41e37ce580d3d5eab982e5560c38c8487550a2ead31f30e5d003c24922f1631b6320c9e1fcbd829a0cb4382a947b0ba]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8952e65bac96463a9de155fc24d45cae8359f9550ee95634b9ae4964645300c0eb866e998f5ae949d1327d5729f5b15b2755701c02dd32c0b1ab7e67d4cc080b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x522fd000,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: ac49875fb5d7682cbeaa6e7b4596f592 [f=-000001] Connection attempt from cabinboy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: cabinboy changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e3c109ac0f783d4c741f2b818bcf505ba39c01f231654dcc17ffddb0c90777a0fdaf2654fde354e7e302f0ffb3f6575867945c7c1423151c44830230a1ace790" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from brianfreeman [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: brianfreeman changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e3c109ac0f783d4c741f2b818bcf505ba39c01f231654dcc17ffddb0c90777a0fdaf2654fde354e7e302f0ffb3f6575867945c7c1423151c44830230a1ace790" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d785dcf19de5727fd88f4977927b0609e41e37ce580d3d5eab982e5560c38c8487550a2ead31f30e5d003c24922f1631b6320c9e1fcbd829a0cb4382a947b0ba]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8952e65bac96463a9de155fc24d45cae8359f9550ee95634b9ae4964645300c0eb866e998f5ae949d1327d5729f5b15b2755701c02dd32c0b1ab7e67d4cc080b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[Game::Load][lua{Rules,Gaia}={000000009ba975a0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d785dcf19de5727fd88f4977927b0609e41e37ce580d3d5eab982e5560c38c8487550a2ead31f30e5d003c24922f1631b6320c9e1fcbd829a0cb4382a947b0ba]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8952e65bac96463a9de155fc24d45cae8359f9550ee95634b9ae4964645300c0eb866e998f5ae949d1327d5729f5b15b2755701c02dd32c0b1ab7e67d4cc080b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[Game::Load][lua{Rules,Gaia}={00007f16e1b5e200,0000000000000000}]" [f=-000001] Allies: I choose: Napalm! [f=-000001] [Game::ClientReadNet] added new player LordSwan3x with number 2 to team 0 [f=-000001] > SPRINGIE:User LordSwan3x|shieldscout|3_3||False|||BR [f=-000001] Connection attempt from LordSwan3x [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e3c109ac0f783d4c741f2b818bcf505ba39c01f231654dcc17ffddb0c90777a0fdaf2654fde354e7e302f0ffb3f6575867945c7c1423151c44830230a1ace790" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Allies: I choose: Capn! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d785dcf19de5727fd88f4977927b0609e41e37ce580d3d5eab982e5560c38c8487550a2ead31f30e5d003c24922f1631b6320c9e1fcbd829a0cb4382a947b0ba]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8952e65bac96463a9de155fc24d45cae8359f9550ee95634b9ae4964645300c0eb866e998f5ae949d1327d5729f5b15b2755701c02dd32c0b1ab7e67d4cc080b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[Game::Load][lua{Rules,Gaia}={000000009fc6aea0,0000000000000000}]" [f=-000001] [0] Event [1691,204.279602,3308]: 0 finished unit Guardian Commander [f=-000001] [0] Event [2292,188.472839,640]: 1 finished unit Strike Commander [f=0000000] [0] cabinboy, team: 1, elo:2436 [f=0000000] [0] brianfreeman, team: 0, elo:1810 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [2288,188.323837,552]: 1 finished unit Cloakbot Factory [f=0000090] [90] Event [1736,189.577484,3512]: 0 finished unit Shieldbot Factory [f=0000285] [285] Event [2312,190.159424,712]: 1 finished unit Metal Extractor [f=0000302] [302] Event [2278.3999,180.645569,552]: 1 finished unit Glaive [f=0000405] [405] Event [2280,189.358948,776]: 1 finished unit Wind/Tidal Generator [f=0000600] [600] Event [2360,208.432739,840]: 1 finished unit Wind/Tidal Generator [f=0000680] [680] Event [2278.3999,180.645569,552]: 1 finished unit Conjurer [f=0000689] [689] Event [2240.39966,149.029877,3255.43286]: 0 finished unit Firefly [f=0000765] [765] Event [2440,214.97467,888]: 1 finished unit Wind/Tidal Generator [f=0000886] [886] Event [2278.3999,180.645569,552]: 1 finished unit Glaive [f=0000960] [960] Event [2520,221.746643,952]: 1 finished unit Wind/Tidal Generator [f=0001079] [1079] Event [1748,189.285339,3512]: 0 finished unit Convict [f=0001167] [1167] Event [2600,215.131104,1000]: 1 finished unit Wind/Tidal Generator [f=0001224] [1224] Event [2278.3999,180.645569,552]: 1 finished unit Glaive [f=0001307] [1307] Event [1748,189.285339,3512]: 0 finished unit Bandit [f=0001547] [1547] Event [1748,189.285339,3512]: 0 finished unit Bandit [f=0001617] [1617] Event [2240,179.651855,816]: 1 finished unit Lotus [f=0001665] [1665] Event [1784,190.122681,3384]: 0 finished unit Metal Extractor [f=0001708] Spectator LordSwan3x left the game: normal quit [f=0001708] [1708] Event [undefined]: LordSwan3x quit [f=0001787] [1787] Event [1748,189.285339,3512]: 0 finished unit Bandit [f=0001853] [1853] Event [2278.3999,180.645569,552]: 1 finished unit Glaive [f=0001894] [1894] Event [1736,191.87085,3384]: 0 finished unit Wind/Tidal Generator [f=0002070] [2070] Event [2600,207.328613,616]: 1 finished unit Metal Extractor [f=0002176] [2176] Event [2278.3999,180.645569,552]: 1 finished unit Glaive [f=0002490] [2490] Event [1640,196.655396,3416]: 0 finished unit Wind/Tidal Generator [f=0002558] [2558] Event [1704,29.5275269,376]: 1 finished unit Metal Extractor [f=0002599] [2599] Event [1748,189.285339,3512]: 0 finished unit Rogue [f=0002651] [2651] Event [3783.68115,31.5747128,2124.85132]: 0 finished unit Guardian Commander [f=0002651] game_message: Morph complete: Napalm lvl 1 -> Napalm lvl 2 [f=0002651] [2651] Received game_message: Morph complete: Napalm lvl 1 -> Napalm lvl 2 [f=0002771] [2771] Event [2278.3999,180.645569,552]: 1 finished unit Glaive [f=0002811] [2811] Event [2600,225.703125,888]: 1 finished unit Metal Extractor [f=0003084] [3084] Event [2278.3999,180.645569,552]: 1 finished unit Sling [f=0003089] [3089] Event [3880,35.0481567,2056]: 0 finished unit Metal Extractor [f=0003121] [3121] Event [2664,206.555725,568]: 1 finished unit Wind/Tidal Generator [f=0003149] [3149] Event [1544,206.712158,3448]: 0 finished unit Wind/Tidal Generator [f=0003402] [3402] Event [1748,189.285339,3512]: 0 finished unit Convict [f=0003414] [3414] Event [2278.3999,180.645569,552]: 1 finished unit Sling [f=0003419] [3419] Event [2664,213.815369,648]: 1 finished unit Wind/Tidal Generator [f=0003577] [3577] Event [2059.0061,138.139252,3641.79102]: 0 lost unit Rogue [f=0003721] [3721] Event [1982.22717,155.932388,3503.03418]: 0 lost unit Convict [f=0003749] [3749] Event [536,37.909668,136]: 1 finished unit Metal Extractor [f=0003806] [3806] Event [1748,189.285339,3512]: 0 lost unit Bandit [f=0003808] [3808] Event [2664,219.777649,728]: 1 finished unit Wind/Tidal Generator [f=0003847] [3847] Event [2278.3999,180.645569,552]: 1 finished unit Sling [f=0003860] [3860] Event [1736,191.87085,3384]: 0 lost unit Wind/Tidal Generator [f=0003936] [3936] Event [1748,189.285339,3512]: 0 lost unit Bandit [f=0004011] [4011] Event [1748,189.285339,3512]: 0 lost unit Bandit [f=0004011] [4011] Event [1736,189.285339,3512]: 0 lost unit Shieldbot Factory [f=0004045] [4045] Event [1640,196.042603,3416]: 0 lost unit Wind/Tidal Generator [f=0004083] [4083] Event [1784,189.631042,3384]: 0 lost unit Metal Extractor [f=0004095] [4095] Event [2664,223.448853,808]: 1 finished unit Wind/Tidal Generator [f=0004162] [4162] Event [1544,208.731201,3448]: 0 lost unit Wind/Tidal Generator [f=0004162] [4162] Event [1627.84998,205.658157,3353.43604]: 1 lost unit Glaive [f=0004184] [4184] Event [1496,205.341187,3496]: 0 finished unit Metal Extractor [f=0004197] [4197] Event [1631.52014,191.001007,3488.29541]: 1 lost unit Glaive [f=0004220] [4220] Event [1592.26758,212.130829,3309.00635]: 1 lost unit Glaive [f=0004227] [4227] Event [2278.3999,180.645569,552]: 1 finished unit Conjurer [f=0004349] [4349] Event [168,41.8845215,328]: 1 finished unit Metal Extractor [f=0004370] [4370] Event [3960,35.6830444,1896]: 0 finished unit Stardust [f=0004418] [4418] Event [2664,227.359314,888]: 1 finished unit Wind/Tidal Generator [f=0004429] [4429] Event [2278.3999,180.645569,552]: 1 finished unit Glaive [f=0004595] [4595] Event [2278.3999,180.645569,552]: 1 finished unit Glaive [f=0004707] [4707] Event [2664,218.590698,968]: 1 finished unit Wind/Tidal Generator [f=0004811] [4811] Event [2278.3999,180.645569,552]: 1 finished unit Glaive [f=0004923] [4923] Event [1496,210.321228,3432]: 0 finished unit Wind/Tidal Generator [f=0005010] [5010] Event [2616,214.643433,680]: 1 finished unit Wind/Tidal Generator [f=0005022] [5022] Event [2278.3999,180.645569,552]: 1 finished unit Glaive [f=0005080] [5080] Event [2768,208.322327,704]: 1 finished unit Radar Tower [f=0005230] [5230] Event [2278.3999,180.645569,552]: 1 finished unit Glaive [f=0005235] [5235] Event [2616,219.694824,760]: 1 finished unit Wind/Tidal Generator [f=0005351] [5351] Event [1496,218.488922,3336]: 0 finished unit Wind/Tidal Generator [f=0005460] [5460] Event [2616,224.635803,840]: 1 finished unit Wind/Tidal Generator [f=0005606] [5606] Event [2278.3999,180.645569,552]: 1 finished unit Conjurer [f=0005745] [5745] Event [1496,221.838684,3272]: 0 finished unit Wind/Tidal Generator [f=0005763] [5763] Event [3956.60938,141.77092,988.66803]: 0 lost unit Firefly [f=0005835] [5835] Event [2536,192.441284,504]: 1 finished unit Wind/Tidal Generator [f=0005864] [5864] Event [2278.3999,180.645569,552]: 1 finished unit Sling [f=0006089] [6089] Event [3886.07275,112.242142,1983.52612]: 0 finished unit Firefly [f=0006089] [6089] Event [680,26.8960266,1480]: 1 finished unit Metal Extractor [f=0006159] [6159] Event [3848,34.2384644,1912]: 0 finished unit Stinger [f=0006166] [6166] Event [2536,198.780823,584]: 1 finished unit Wind/Tidal Generator [f=0006225] [6225] Event [2278.3999,180.645569,552]: 1 finished unit Sling [f=0006274] [6274] Event [3928,35.6830444,2056]: 0 finished unit Wind/Tidal Generator [f=0006363] [6363] Event [1496,223.862915,3224]: 0 finished unit Metal Extractor [f=0006393] [6393] Event [3928,35.8486328,2104]: 0 finished unit Wind/Tidal Generator [f=0006468] [6468] Event [2768,208.322327,704]: 1 finished unit Sparrow [f=0006477] [6477] Event [3241.30762,41.5120049,2429.73145]: 0 lost unit Firefly [f=0006510] [6510] Event [2536,206.63855,664]: 1 finished unit Wind/Tidal Generator [f=0006513] [6513] Event [3880,35.1861572,2104]: 0 finished unit Wind/Tidal Generator [f=0006533] [6533] Event [2278.3999,180.645569,552]: 1 finished unit Sling [f=0006633] [6633] Event [3832,33.7784119,2104]: 0 finished unit Wind/Tidal Generator [f=0006685] [6685] Event [2456,193.71106,616]: 1 finished unit Caretaker [f=0006753] [6753] Event [3832,33.7507935,2056]: 0 finished unit Wind/Tidal Generator [f=0006779] [6779] Event [3886.07275,112.242142,1983.52612]: 0 finished unit Firefly [f=0006796] [6796] Event [3832,33.7507935,2056]: 0 lost unit Wind/Tidal Generator [f=0006863] [6863] Event [2278.3999,180.645569,552]: 1 finished unit Sling [f=0006873] [6873] Event [184,34.1924438,2056]: 1 finished unit Metal Extractor [f=0006987] [6987] Event [3096.79956,124.654312,1864.42566]: 0 lost unit Firefly [f=0007006] [7006] Event [2552,214.505432,744]: 1 finished unit Wind/Tidal Generator [f=0007008] [7008] Event [3880,34.6227188,2008]: 0 finished unit Wind/Tidal Generator [f=0007218] [7218] Event [3928,36.0935059,2008]: 0 finished unit Wind/Tidal Generator [f=0007241] [7241] Event [2392,189.782227,648]: 1 finished unit Caretaker [f=0007246] [7246] Event [2064,38.0568848,3168]: 0 finished unit Picket [f=0007289] [7289] Event [3926.11377,112.722214,1947.81531]: 0 finished unit Firefly [f=0007342] [7342] Event [2552,216.916138,824]: 1 finished unit Wind/Tidal Generator [f=0007346] [7346] Event [2278.3999,180.645569,552]: 1 finished unit Reaver [f=0007472] [7472] Event [2278.3999,180.645569,552]: 1 finished unit Sling [f=0007514] [7514] Event [2552,222.151489,904]: 1 finished unit Wind/Tidal Generator [f=0007559] [7559] Event [3195.13647,25.0671787,2443.30078]: 1 lost unit Sling [f=0007593] [7593] Event [3452.41626,155.594635,2384.85815]: 0 lost unit Firefly [f=0007602] [7602] Event [2278.3999,180.645569,552]: 1 finished unit Glaive [f=0007716] [7716] Event [2278.3999,180.645569,552]: 1 finished unit Glaive [f=0007785] [7785] Event [344,37.6152344,2984]: 1 finished unit Metal Extractor [f=0007834] [7834] Event [2278.3999,180.645569,552]: 1 finished unit Glaive [f=0007871] [7871] Event [2728,155.085083,440]: 1 finished unit Wind/Tidal Generator [f=0007891] [7891] Event [1952,75.6524048,3136]: 0 finished unit Picket [f=0007919] [7919] Event [3447.8811,117.402298,2154.62891]: 0 finished unit Firefly [f=0007934] [7934] Event [2278.3999,180.645569,552]: 1 finished unit Glaive [f=0007980] [7980] Event [2728,188.254822,520]: 1 finished unit Wind/Tidal Generator [f=0008015] [8015] Event [3351.59448,127.125374,1793.73389]: 0 lost unit Firefly [f=0008044] [8044] Event [2278.3999,180.645569,552]: 1 finished unit Glaive [f=0008097] [8097] Event [2728,205.709229,600]: 1 finished unit Wind/Tidal Generator [f=0008123] [8123] Event [3584,80.9981995,2144]: 0 lost unit Picket [f=0008142] [8142] Event [3070.98804,20.847393,2489.14209]: 1 lost unit Glaive [f=0008187] [8187] Event [3144.00366,24.0600147,2473.05322]: 1 lost unit Glaive [f=0008218] [8218] Event [2278.3999,180.645569,552]: 1 finished unit Conjurer [f=0008227] [8227] Event [3495.93604,82.8709183,1954.20996]: 1 lost unit Glaive [f=0008302] [8302] Event [3723.55298,44.8948479,2416.36279]: 1 lost unit Sparrow [f=0008339] [8339] Event [3086.39575,97.5972595,2524.49146]: 0 finished unit Firefly [f=0008348] [8348] Event [2278.3999,180.645569,552]: 1 finished unit Sling [f=0008390] [8390] Event [2728,215.480713,680]: 1 finished unit Wind/Tidal Generator [f=0008430] [8430] Event [2826.81958,20.7638683,2732.24146]: 1 lost unit Sling [f=0008493] [8493] Event [2278.3999,180.645569,552]: 1 finished unit Sling [f=0008552] [8552] Event [2712,218.443481,760]: 1 finished unit Wind/Tidal Generator [f=0008552] [8552] Event [2786.92505,28.0935669,3121.13599]: 1 lost unit Sling [f=0008606] [8606] Event [2852.80371,23.2171764,2783.01758]: 0 finished unit Guardian Commander [f=0008606] game_message: Morph complete: Napalm lvl 2 -> Napalm lvl 3 [f=0008606] [8606] Received game_message: Morph complete: Napalm lvl 2 -> Napalm lvl 3 [f=0008652] [8652] Event [2278.3999,180.645569,552]: 1 finished unit Sling [f=0008668] [8668] Event [1824,149.049194,3088]: 0 finished unit Picket [f=0008706] [8706] Event [2712,221.489014,840]: 1 finished unit Wind/Tidal Generator [f=0008809] [8809] Event [2278.3999,180.645569,552]: 1 finished unit Sling [f=0008854] [8854] Event [2712,218.747131,920]: 1 finished unit Wind/Tidal Generator [f=0008909] [8909] Event [2857.10815,107.898781,3064.75903]: 0 finished unit Firefly [f=0008954] [8954] Event [2278.3999,180.645569,552]: 1 finished unit Sling [f=0009046] [9046] Event [2278.3999,180.645569,552]: 1 finished unit Glaive [f=0009092] [9092] Event [2664,188.604492,456]: 1 finished unit Wind/Tidal Generator [f=0009110] [9110] Event [4058.15088,37.7808838,1369.63159]: 1 lost unit Glaive [f=0009116] [9116] Event [2872,30.5120239,3192]: 0 finished unit Metal Extractor [f=0009144] [9144] Event [2278.3999,180.645569,552]: 1 finished unit Glaive [f=0009226] [9226] Event [2278.3999,180.645569,552]: 1 finished unit Glaive [f=0009348] [9348] Event [2278.3999,180.645569,552]: 1 finished unit Glaive [f=0009482] [9482] Event [536,35.9866638,3368]: 1 finished unit Metal Extractor [f=0009490] [9490] Event [2278.3999,180.645569,552]: 1 finished unit Glaive [f=0009539] [9539] Event [3981.52393,37.7808838,1434.79688]: 1 lost unit Glaive [f=0009656] [9656] Event [2278.3999,180.645569,552]: 1 finished unit Conjurer [f=0009794] [9794] Event [2278.3999,180.645569,552]: 1 finished unit Sling [f=0009802] [9802] Event [3960,35.6830444,1896]: 0 lost unit Stardust [f=0009938] [9938] Event [2278.3999,180.645569,552]: 1 finished unit Sling [f=0010003] [10003] Event [2584,197.262695,536]: 1 finished unit Wind/Tidal Generator [f=0010105] [10105] Event [1224,24.991394,904]: 1 finished unit Metal Extractor [f=0010117] [10117] Event [2278.3999,180.645569,552]: 1 finished unit Sling [f=0010152] [10152] Event [3848,34.2384644,1912]: 0 lost unit Stinger [f=0010226] [10226] Event [3576,33.5299683,744]: 1 finished unit Metal Extractor [f=0010246] [10246] Event [2278.3999,180.645569,552]: 1 finished unit Sling [f=0010358] [10358] Event [2278.3999,180.645569,552]: 1 finished unit Sling [f=0010367] [10367] Event [3941.48877,137.155792,1680.06775]: 0 lost unit Firefly [f=0010429] [10429] Event [3952.52588,134.372345,1774.58313]: 0 lost unit Firefly [f=0010437] [10437] Event [2278.3999,180.645569,552]: 1 finished unit Glaive [f=0010512] [10512] Event [2278.3999,180.645569,552]: 1 finished unit Glaive [f=0010577] [10577] Event [1240,23.8688965,968]: 1 finished unit Solar Collector [f=0010586] [10586] Event [2278.3999,180.645569,552]: 1 finished unit Glaive [f=0010663] [10663] Event [2278.3999,180.645569,552]: 1 finished unit Glaive [f=0010679] [10679] Event [3788.55444,110.396362,1692.42224]: 0 finished unit Firefly [f=0010737] [10737] Event [2278.3999,180.645569,552]: 1 finished unit Glaive [f=0010756] [10756] Event [3943.63184,142.707901,1357.30969]: 0 lost unit Firefly [f=0010869] [10869] Event [2278.3999,180.645569,552]: 1 finished unit Conjurer [f=0010972] [10972] Event [2278.3999,180.645569,552]: 1 finished unit Sling [f=0011040] [11040] Event [3768,36.713562,1128]: 1 lost unit Metal Extractor [f=0011066] [11066] Event [1160,25.5618896,920]: 1 finished unit Solar Collector [f=0011069] [11069] Event [3842.19727,114.02507,1316.34241]: 0 finished unit Firefly [f=0011071] [11071] Event [2278.3999,180.645569,552]: 1 finished unit Sling [f=0011176] [11176] Event [2278.3999,180.645569,552]: 1 finished unit Sling [f=0011206] [11206] Event [3955.63916,138.769302,695.60791]: 0 lost unit Firefly [f=0011281] [11281] Event [2278.3999,180.645569,552]: 1 finished unit Sling [f=0011295] [11295] Event [3832,33.7784119,2104]: 0 lost unit Wind/Tidal Generator [f=0011311] [11311] Event [3880,34.1192245,2104]: 0 lost unit Wind/Tidal Generator [f=0011322] [11322] Event [3928,35.7446213,2104]: 0 lost unit Wind/Tidal Generator [f=0011357] [11357] Event [3880,32.6213608,2056]: 0 lost unit Metal Extractor [f=0011386] [11386] Event [2278.3999,180.645569,552]: 1 finished unit Sling [f=0011459] [11459] Event [3887.17163,119.651321,1043.68994]: 0 finished unit Firefly [f=0011468] [11468] Event [2278.3999,180.645569,552]: 1 finished unit Glaive [f=0011499] [11499] Event [1208,26.3991699,840]: 1 finished unit Solar Collector [f=0011543] [11543] Event [2278.3999,180.645569,552]: 1 finished unit Glaive [f=0011562] [11562] Event [3886.96362,119.212341,1123.61438]: 0 lost unit Firefly [f=0011581] [11581] Event [3879.07324,37.0343666,844.756897]: 1 lost unit Reaver [f=0011594] [11594] Event [4046.8938,152.286758,749.697815]: 0 lost unit Firefly [f=0011603] [11603] Event [2278.3999,180.645569,552]: 1 finished unit Glaive [f=0011678] [11678] Event [2278.3999,180.645569,552]: 1 finished unit Glaive [f=0011717] [11717] Event [3841.06396,30.7097378,1449.54626]: 1 lost unit Glaive [f=0011738] [11738] Event [2278.3999,180.645569,552]: 1 finished unit Glaive [f=0011765] [11765] Event [3785.19653,29.6252995,1442.99438]: 1 lost unit Glaive [f=0011812] [11812] Event [3812.71436,23.8289738,1437.53345]: 1 lost unit Glaive [f=0011814] [11814] Event [3815.21704,27.617033,1404.20715]: 1 lost unit Glaive [f=0011849] [11849] Event [2278.3999,180.645569,552]: 1 finished unit Conjurer [f=0011862] [11862] Event [3902.21216,35.1759567,1597.46277]: 1 lost unit Glaive [f=0011911] [11911] Event [3819.52148,31.808691,1616.51294]: 1 lost unit Glaive [f=0011941] [11941] Event [2278.3999,180.645569,552]: 1 finished unit Sling [f=0011958] [11958] Event [3862.6377,31.97756,1661.32227]: 1 lost unit Glaive [f=0011998] [11998] Event [3897.24487,32.7359924,1637.13525]: 0 lost unit Guardian Commander [f=0012023] [12023] Event [1288,24.4301453,888]: 1 finished unit Solar Collector [f=0012044] [12044] Event [2278.3999,180.645569,552]: 1 finished unit Sling [f=0012146] [12146] Event [2278.3999,180.645569,552]: 1 finished unit Sling [f=0012188] [12188] Event [undefined]: brianfreeman resigned [f=0012188] game_message: brianfreeman has been destroyed! [f=0012188] game_message: cabinboy wins! [f=0012188] Submitting stats [f=0012188] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012188] Part| Total Time|Time of the last 0.5s [f=0012188] Draw 10592.64ms 8.37% [f=0012188] Lua::Callins::Synced 7215.83ms 41.28% [f=0012188] Lua::Callins::Unsynced 15629.08ms 13.16% [f=0012188] Lua::CollectGarbage::Synced 452.90ms 0.00% [f=0012188] Lua::CollectGarbage::Unsynced 599.77ms 0.60% [f=0012188] Misc::Profiler::AddTime 52.41ms 0.00% [f=0012188] Sim 19371.87ms 83.65% [f=0012188] [12188] Received game_message: brianfreeman has been destroyed! [f=0012188] [12188] Received game_message: cabinboy wins! [f=0012189] [12189] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012189] [12189] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012189] [12189] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012189] [12189] Game End Stats Values: 2,2075,2265,2265,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,6.13333321,6.13333321,5.5999999,0,65,65,0,0,0,0,0,800,925,925,800,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012189] [12189] Game End Stats Values: 3,2095,2520,2520,2095,0,1.68109035,1.68109035,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10.9631491,10.9631491,8,1275,1275,1275,1275,6,8.11207199,8.11207199,6,0,130,130,0,0,0,0,0,800,1115,1115,800,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012189] [12189] Game End Stats Values: 4,2290,2655,2655,2290,0,6.63818455,6.63818455,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,15.160327,15.160327,8,1275,1275,1275,1275,6,8.33047295,8.33047295,6,75,195,195,75,0,0,0,0,920,1185,1185,920,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012189] [12189] Game End Stats Values: 5,2530,2745,2745,2530,0,19.087286,19.087286,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,8,16.5996437,16.5996437,8,1275,1275,1275,1275,6.4000001,8.82993984,8.82993984,6.4000001,225,195,195,225,0,0,0,0,1010,1185,1185,1010,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012189] [12189] Game End Stats Values: 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29,1020,9015,9015,1020,187.07547,686.345642,686.345642,187.07547,0,0,0,0,0,0,0,0,860.854858,0,0,860.854858,2043.07666,4619.04102,4619.04102,2043.07666,300,90,90,300,5.84767008,52.8365631,52.8365631,5.84767008,0,1275,1275,0,8.65102577,34.519474,34.519474,8.65102577,225,3275,3275,225,1558.3335,4495.2666,4495.2666,1558.3335,495,4375,4375,495,4716.2666,1858.3335,1858.3335,4716.2666,0,0,0,0,5022.15039,2335.35889,2335.35889,5022.15039 [f=0012249] [12249] Event [2278.3999,180.645569,552]: 1 finished unit Sling [f=0012352] [12352] Event [2278.3999,180.645569,552]: 1 finished unit Sling [f=0012424] [12424] Event [2278.3999,180.645569,552]: 1 finished unit Glaive [f=0012485] [12485] Event [2278.3999,180.645569,552]: 1 finished unit Glaive [f=0012495] No clients connected, shutting down server [f=0012495] Server shutdown [f=0012495] End of demo reached [f=0012545] [12545] Event [2278.3999,180.645569,552]: 1 finished unit Glaive [f=0012605] [12605] Event [2278.3999,180.645569,552]: 1 finished unit Glaive [f=0012665] [12665] Event [2278.3999,180.645569,552]: 1 finished unit Glaive [f=0012758] [12758] Event [2278.3999,180.645569,552]: 1 finished unit Conjurer [f=0012850] [12850] Event [2278.3999,180.645569,552]: 1 finished unit Sling [f=0012953] [12953] Event [2278.3999,180.645569,552]: 1 finished unit Sling [f=0013041] [13041] Event [2278.3999,180.645569,552]: 1 finished unit Sling [f=0013042] [13042] Event [696,26.0679321,1544]: 1 finished unit Solar Collector [f=0013131] [13131] Event [2278.3999,180.645569,552]: 1 finished unit Sling [f=0013221] [13221] Event [2278.3999,180.645569,552]: 1 finished unit Sling [f=0013292] [13292] Event [2278.3999,180.645569,552]: 1 finished unit Glaive [f=0013352] [13352] Event [2278.3999,180.645569,552]: 1 finished unit Glaive [f=0013412] [13412] Event [2278.3999,180.645569,552]: 1 finished unit Glaive [f=0013472] [13472] Event [2278.3999,180.645569,552]: 1 finished unit Glaive [f=0013522] [13522] Event [616,28.6902466,1496]: 1 finished unit Solar Collector [f=0013532] [13532] Event [2278.3999,180.645569,552]: 1 finished unit Glaive [f=0013622] [13622] Event [2278.3999,180.645569,552]: 1 finished unit Conjurer [f=0013701] [13701] Event [2278.3999,180.645569,552]: 1 finished unit Sling [f=0013790] [13790] Event [2278.3999,180.645569,552]: 1 finished unit Sling [f=0013877] [13877] Event [2278.3999,180.645569,552]: 1 finished unit Sling [f=0013960] [13960] Event [664,30.2636108,1416]: 1 finished unit Solar Collector [f=0013967] [13967] Event [2278.3999,180.645569,552]: 1 finished unit Sling [f=0014057] [14057] Event [2278.3999,180.645569,552]: 1 finished unit Sling [f=0014130] [14130] Event [2278.3999,180.645569,552]: 1 finished unit Glaive [f=0014190] [14190] Event [2278.3999,180.645569,552]: 1 finished unit Glaive [f=0014250] [14250] Event [2278.3999,180.645569,552]: 1 finished unit Glaive [f=0014310] [14310] Event [2278.3999,180.645569,552]: 1 finished unit Glaive [f=0014370] [14370] Event [2278.3999,180.645569,552]: 1 finished unit Glaive [f=0014457] [14457] Event [2278.3999,180.645569,552]: 1 finished unit Conjurer [f=0014504] [14504] Event [744,17.6029663,1464]: 1 finished unit Solar Collector [f=0014522] [14522] Event [2278.3999,180.645569,552]: 1 finished unit Sling [f=0014612] [14612] Event [2278.3999,180.645569,552]: 1 finished unit Sling [f=0014700] [14700] Event [2278.3999,180.645569,552]: 1 finished unit Sling [f=0014790] [14790] Event [2278.3999,180.645569,552]: 1 finished unit Sling [f=0014880] [14880] Event [2278.3999,180.645569,552]: 1 finished unit Sling [f=0014953] [14953] Event [2278.3999,180.645569,552]: 1 finished unit Glaive [f=0015013] [15013] Event [2278.3999,180.645569,552]: 1 finished unit Glaive [f=0015073] [15073] Event [2278.3999,180.645569,552]: 1 finished unit Glaive [f=0015133] [15133] Event [2278.3999,180.645569,552]: 1 finished unit Glaive [f=0015193] [15193] Event [2278.3999,180.645569,552]: 1 finished unit Glaive [f=0015278] [15278] Event [2278.3999,180.645569,552]: 1 finished unit Conjurer [f=0015340] Autoquit sending quit command. [f=0015340] [QuitAction] user exited to system [f=0015340] [SpringApp::Kill][1] fromRun=1 [f=0015340] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015340] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015340] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015340] [ThreadPool::SetThreadCount][2] workers=0 [f=0015340] [SpringApp::Kill][2] [f=0015340] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015340] [Game::KillLua][3] dtor=0 luaUI=0x60b3c0e0 [f=0015340] Start widgetHandler:Shutdown [f=0015340] Shutdown - SaveOrderList Complete [f=0015340] Writing last game win data [f=0015340] Shutdown - SaveConfigData Complete [f=0015340] Shutdown Widget - Save/Load API [f=0015340] Shutdown Widget - Chili Highlight [f=0015340] Shutdown Widget - Draw After Chili [f=0015340] Shutdown Widget - EPIC Menu [f=0015340] Shutdown Widget - Chili Widget Selector [f=0015340] Shutdown Widget - Chili Minimap [f=0015340] Shutdown Widget - Local Team Colors [f=0015340] Shutdown Widget - Display Keys 2 [f=0015340] Shutdown Widget - Save Game Menu [f=0015340] Shutdown Widget - Unit Icons [f=0015340] Shutdown Widget - Noises [f=0015340] Shutdown Widget - HealthBars [f=0015340] Shutdown Widget - Win Counter [f=0015340] Shutdown Widget - SpringRTS Replay Stats [f=0015340] Shutdown Widget - BuildETA [f=0015340] Shutdown Widget - Modular Comm Info [f=0015340] Shutdown Widget - Music Player v2 [f=0015340] Shutdown Widget - Stereo3D [f=0015340] Shutdown Widget - Showeco and Grid Drawer [f=0015340] Shutdown Widget - Point Tracker [f=0015340] Shutdown Widget - Missile Silo Range [f=0015340] Shutdown Widget - MinimapEvents [f=0015340] Shutdown Widget - Mex Placement Handler [f=0015340] Shutdown Widget - Local Widgets Config [f=0015340] Shutdown Widget - Highlight Geos [f=0015340] Shutdown Widget - Grab Input [f=0015340] Input grabbing is disabled! [f=0015340] Shutdown Widget - Defense Range Zero-K [f=0015340] Shutdown Widget - MetalFeatures (new) [f=0015340] Shutdown Widget - Darkening [f=0015340] Shutdown Widget - Context Menu [f=0015340] Shutdown Widget - Chili Spectator Panels [f=0015340] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015340] Shutdown Widget - Chili Nuke Warning [f=0015340] Shutdown Widget - Chili EndGame Window [f=0015340] Shutdown Widget - Chili Economy Panel Default [f=0015340] Shutdown Widget - CameraShake [f=0015340] Shutdown Widget - Attack AoE [f=0015340] Shutdown Widget - UnitShapes [f=0015340] Shutdown Widget - Map Edge Extension [f=0015340] Shutdown Widget - Selection Send [f=0015340] Shutdown Widget - LupsManager [f=0015340] Shutdown Widget - Newton Firezone [f=0015340] Shutdown Widget - Chili Pro Console [f=0015340] Shutdown Widget - Lasso Terraform GUI [f=0015340] Shutdown Widget - Lups [f=0015340] Shutdown Widget - Chili Framework [f=0015340] Shutdown Widget - Chili Core Selector [f=0015340] Shutdown Widget - Custom Markers [f=0015340] Shutdown Widget - Select Keys [f=0015340] Shutdown Widget - Pause Screen [f=0015340] Shutdown Widget - Text To Speech Control [f=0015340] Shutdown Widget - Persistent Build Height [f=0015340] Shutdown Widget - Layout Handler [f=0015340] End widgetHandler:Shutdown [f=0015340] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={472982,69788450} {int,ext,rec}Allocs={23949492,0,0} {chunk,block}Bytes={69788450,0} [f=0015340] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0015340] [Game::KillLua][2] dtor=0 luaRules=0x522fd000 [f=0015340] Start gadgetHandler:Shutdown [f=0015340] Shutdown - StartSetup [f=0015340] Shutdown - UnitMorph [f=0015340] Shutdown - Carrier Drones [f=0015340] Shutdown - LupsNanoSpray [f=0015340] Shutdown - Missile Silo Controller [f=0015340] Shutdown - Modular Comm Info [f=0015340] Shutdown - Terrain Texture Handler [f=0015340] Shutdown - UnitCloakShield [f=0015340] Shutdown - Starlight Handler [f=0015340] End gadgetHandler:Shutdown [f=0015340] Start gadgetHandler:Shutdown [f=0015340] Shutdown - Save/Load [f=0015340] Shutdown - Teleport Throw [f=0015340] Shutdown - UnitMorph [f=0015340] Shutdown - Modular Comm Info [f=0015340] Shutdown - Retreat Command [f=0015340] Shutdown - Shockwaves [f=0015340] Shutdown - UnitCloakShield [f=0015340] Shutdown - Lups Cloak FX [f=0015340] Shutdown - Lups [f=0015340] Shutdown - Lups Shield [f=0015340] End gadgetHandler:Shutdown [f=0015340] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23949584,0,0} {chunk,block}Bytes={0,0} [f=0015340] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23949584,0,0} {chunk,block}Bytes={0,0} [f=0015340] [Game::KillLua][4] dtor=0 [f=0015340] [Game::~CGame][1] [f=0015340] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015340] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015340] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015340] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015340] [Game::KillLua][4] dtor=1 [f=0015340] [Game::KillMisc][1] [f=0015340] [Game::KillMisc][2] [f=0015340] [Game::KillMisc][3] [f=0015340] [Game::KillRendering][1] [f=0015340] [3DOParser::Kill] allocated 137 pieces [f=0015340] [S3OParser::Kill] allocated 2757 pieces [f=0015340] [AssParser::Kill] allocated 220 pieces [f=0015340] [Game::KillInterface][1] [f=0015340] [Game::KillInterface][2] [f=0015340] [Game::KillSimulation][1] [f=0015340] [Game::KillSimulation][2] [f=0015340] [CCollisionHandler] dis-/continuous tests: 0/390368 [f=0015340] [Game::KillSimulation][3] [f=0015340] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015340] [~CPathCache(16x16)] cacheHits=88 hitPercentage=27% numHashColls=0 maxCacheSize=14 [f=0015340] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015340] [~CPathCache(32x32)] cacheHits=453 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015340] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015340] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015340] [LosHandler::Kill] raycast instance cache-{hits,misses}={7946,10257}; shared=2%; cached=41% [f=0015340] [Game::KillSimulation][4] [f=0015340] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0015340] [Game::~CGame][2] [f=0015340] [Game::~CGame][3] [f=0015340] [SpringApp::Kill][3] [f=0015340] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 161985 bytes sent 154886 bytes recv'd [f=0015340] [SpringApp::Kill][4] font=0x45d61aa0 [f=0015340] [SpringApp::Kill][5] [f=0015340] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp (0x45e33fe0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp" numZipFiles=7796 sumInflSize=714914kb sumReadTime=3977ms file="bitmaps/loadpictures/commandqueueing.png" indx=495 inflSize=3444kb readTime=101ms file="objects3d/noruas.3do" indx=5230 inflSize=41kb readTime=37ms file="luaui/widgets/gui_chili_chatbubbles.lua" indx=4579 inflSize=16kb readTime=36ms file="scripts/fixedwingtakeoff.lua" indx=5680 inflSize=0kb readTime=36ms file="luarules/gadgets/weapon_projectile_retarget.lua" indx=1816 inflSize=10kb readTime=29ms file="gamedata/explosions.lua" indx=843 inflSize=0kb readTime=26ms file="icons/gunshiptransport.png" indx=1004 inflSize=64kb readTime=24ms file="unitpics/jumpcon.png" indx=6444 inflSize=11kb readTime=24ms file="luaui/configs/integral_menu_commands_processed.lua" indx=2844 inflSize=4kb readTime=23ms file="objects3d/behethud.s3o" indx=4898 inflSize=73kb readTime=22ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp] 49136570 bytes cached in 2894 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/iced_coffee_v4.3.sd7 (0x45ec3da0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4604fc50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45dde110) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f4a7c08bf10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]