[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.U3fnL4inUq/springsettings.972261.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 16ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f7b6801d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8532 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/972261/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 197ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44f77180] using map "FrostyCove v1.11" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="FrostyCove v1.11", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44f77180] using game "Zero-K v1.8.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 114ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 844ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 929ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 35ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 781ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 109ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 88ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Godde was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/972261/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 612 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=80522928 [f=-000001] [Path] [PathEstimator::ReadFile] hash=80522928 file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe-80522928.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=80522938 [f=-000001] [Path] [PathEstimator::ReadFile] hash=80522938 file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe2-80522938.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (581ms, checksum 6ad25b8a)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11611,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/972261/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x515a51a0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 0b2d875f449c1825d0f94f7f5fc8eb57 [f=-000001] Connection attempt from Davidii [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Davidii changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from KillerDaveK [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: KillerDaveK changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KillerDaveK" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KillerDaveK" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Davidii" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Davidii" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Davidii" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KillerDaveK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Davidii" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Davidii" string="[Game::Load][lua{Rules,Gaia}={00000000ec367410,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KillerDaveK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KillerDaveK" string="[Game::Load][lua{Rules,Gaia}={00000000f7af11f0,0000000000000000}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [823,267.46283,446]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4294,268.332764,4794]: 1 finished unit Guardian Commander [f=0000000] [0] Davidii, team: 0, elo:1658 [f=0000000] [0] KillerDaveK, team: 1, elo:1257 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [936,267.446533,440]: 0 finished unit Spider Factory [f=0000035] I can only play for 7 min [f=0000108] [108] Event [4360,269.292938,4912]: 1 finished unit Cloakbot Factory [f=0000153] [153] Event [936,267.446533,476]: 0 finished unit Flea [f=0000162] free elo [f=0000243] [243] Event [936,267.446533,476]: 0 finished unit Flea [f=0000330] [330] Event [952,267.446533,168]: 0 finished unit Metal Extractor [f=0000336] [336] Event [936,267.446533,476]: 0 finished unit Flea [f=0000495] [495] Event [4200,267.678467,4984]: 1 finished unit Metal Extractor [f=0000665] [665] Event [4360.01465,268.309021,4902.3999]: 1 finished unit Conjurer [f=0000689] [689] Event [4420.28857,346.309235,4745.021]: 1 finished unit Firefly [f=0000900] [900] Event [504,310.629639,584]: 0 finished unit Metal Extractor [f=0000948] [948] Event [936,267.446533,476]: 0 finished unit Weaver [f=0001044] [1044] Event [4360.01465,268.309021,4902.3999]: 1 finished unit Conjurer [f=0001155] [1155] Event [4648,313.173676,4568]: 1 finished unit Metal Extractor [f=0001302] [1302] Event [4536,269.309235,4760]: 1 finished unit Wind/Tidal Generator [f=0001399] [1399] Event [1256,264.148712,616]: 0 finished unit Solar Collector [f=0001417] [1417] Event [4360.01465,268.309021,4902.3999]: 1 finished unit Conjurer [f=0001598] [1598] Event [4289.13965,270.222504,4441.20361]: 0 lost unit Flea [f=0001605] [1605] Event [936,267.446533,476]: 0 finished unit Weaver [f=0001636] [1636] Event [4355.1416,269.309235,4424.68945]: 0 lost unit Flea [f=0001660] [1660] Event [4616,280.405823,4760]: 1 finished unit Wind/Tidal Generator [f=0001711] [1711] Event [4936,310.289001,4952]: 1 finished unit Metal Extractor [f=0001715] [1715] Event [4759.52295,329.146484,4470.28906]: 0 lost unit Flea [f=0001802] [1802] Event [4360.01465,268.309021,4902.3999]: 1 finished unit Glaive [f=0001896] [1896] Event [216,310.317993,200]: 0 finished unit Metal Extractor [f=0001960] [1960] Event [4696,298.989502,4760]: 1 finished unit Wind/Tidal Generator [f=0002048] [2048] Event [1256,267.446533,536]: 0 finished unit Solar Collector [f=0002102] [2102] Event [4360.01465,268.309021,4902.3999]: 1 finished unit Glaive [f=0002256] [2256] Event [4776,308.752441,4760]: 1 finished unit Wind/Tidal Generator [f=0002384] [2384] Event [1256,267.446533,456]: 0 finished unit Solar Collector [f=0002651] [2651] Event [4776,307.469543,4840]: 1 finished unit Wind/Tidal Generator [f=0002835] [2835] Event [616,444.404602,1176]: 0 finished unit Metal Extractor [f=0002918] [2918] Event [1256,267.446533,376]: 0 finished unit Solar Collector [f=0002941] [2941] Event [936,267.446533,476]: 0 finished unit Redback [f=0003146] [3146] Event [4696,288.885864,4840]: 1 finished unit Wind/Tidal Generator [f=0003237] [3237] Event [1256,267.446533,296]: 0 finished unit Solar Collector [f=0003582] [3582] Event [1256,267.446533,216]: 0 finished unit Solar Collector [f=0003614] [3614] Event [1525.53455,97.9393005,1532.63464]: 1 lost unit Glaive [f=0003650] [3650] Event [1456.79797,97.9393005,1467.54724]: 1 lost unit Glaive [f=0003668] [3668] Event [4616,273.310089,4840]: 1 finished unit Wind/Tidal Generator [f=0003681] [3681] Event [936,267.446533,476]: 0 finished unit Redback [f=0003719] [3719] Event [4264,267.460999,4584]: 1 finished unit Stardust [f=0003764] [3764] Event [3064,267.446533,4872]: 1 finished unit Metal Extractor [f=0003954] [3954] Event [4536,269.309235,4840]: 1 finished unit Wind/Tidal Generator [f=0004004] [4004] Event [4360.01465,268.309021,4902.3999]: 1 finished unit Knight [f=0004254] [4254] Event [4360.01465,268.309021,4902.3999]: 1 finished unit Glaive [f=0004279] [4279] Event [4536,269.338226,4920]: 1 finished unit Wind/Tidal Generator [f=0004419] [4419] Event [936,267.446533,476]: 0 finished unit Redback [f=0004639] [4639] Event [2088,267.446533,280]: 0 finished unit Metal Extractor [f=0004669] [4669] Event [4360.01465,268.309021,4902.3999]: 1 finished unit Glaive [f=0004721] [4721] Event [4616,278.050232,4920]: 1 finished unit Wind/Tidal Generator [f=0004949] [4949] Event [1672,267.446533,328]: 0 finished unit Energy Pylon [f=0005144] [5144] Event [936,267.446533,476]: 0 finished unit Redback [f=0005220] [5220] Event [936,267.446533,476]: 0 finished unit Flea [f=0005268] [5268] Event [4696,294.814697,4920]: 1 finished unit Wind/Tidal Generator [f=0005310] [5310] Event [936,267.446533,476]: 0 finished unit Flea [f=0005400] [5400] Event [936,267.446533,476]: 0 finished unit Flea [f=0005426] [5426] Event [3214.77197,97.9393005,3235.67188]: 0 lost unit Redback [f=0005490] [5490] Event [936,267.446533,476]: 0 finished unit Flea [f=0005517] [5517] Event [4872,353.878021,4440]: 1 finished unit Stardust [f=0005518] [5518] Event [2104,97.9393005,4664]: 1 finished unit Metal Extractor [f=0005689] [5689] Event [4776,309.600464,4920]: 1 finished unit Wind/Tidal Generator [f=0005778] [5778] Event [4536,444.404602,3976]: 1 finished unit Metal Extractor [f=0005845] [5845] Event [3048,97.9393005,488]: 0 finished unit Metal Extractor [f=0005870] [5870] Event [632,269.309235,328]: 0 finished unit Energy Pylon [f=0006224] [6224] Event [936,267.446533,476]: 0 finished unit Redback [f=0006252] [6252] Event [4360.01465,268.309021,4902.3999]: 1 finished unit Knight [f=0006430] [6430] Event [1128,267.446533,296]: 0 finished unit Solar Collector [f=0006450] [6450] Event [4360.01465,268.309021,4902.3999]: 1 finished unit Glaive [f=0006659] [6659] Event [4360.01465,268.309021,4902.3999]: 1 finished unit Glaive [f=0006924] [6924] Event [3752,202.251434,1144]: 0 finished unit Metal Extractor [f=0007064] [7064] Event [936,267.446533,476]: 0 finished unit Recluse [f=0007297] [7297] Event [4581.89941,444.404602,3974.60815]: 0 lost unit Flea [f=0007321] [7321] Event [4605.87988,444.404602,3970.35156]: 0 lost unit Flea [f=0007369] [7369] Event [4607.65576,444.404602,3936.88623]: 0 lost unit Flea [f=0007393] [7393] Event [4624.39355,444.404602,3954.75977]: 0 lost unit Flea [f=0007509] [7509] Event [4424,202.251434,696]: 0 finished unit Metal Extractor [f=0007535] [7535] Event [728,269.613647,792]: 0 finished unit Energy Pylon [f=0007684] [7684] Event [2054.1438,31.5146008,2117.42358]: 1 lost unit Knight [f=0007784] [7784] Event [936,267.446533,476]: 0 finished unit Redback [f=0008145] [8145] Event [4360.01465,268.309021,4902.3999]: 1 finished unit Knight [f=0008465] [8465] Event [808,267.446533,472]: 0 finished unit Caretaker [f=0008480] [8480] Event [3720,267.446533,4552]: 1 finished unit Stardust [f=0008532] [8532] Event [4360.01465,268.309021,4902.3999]: 1 finished unit Glaive [f=0008548] [8548] Event [936,267.446533,476]: 0 finished unit Recluse [f=0008836] [8836] Event [936,267.446533,476]: 0 finished unit Weaver [f=0008850] [8850] Event [4360.01465,268.309021,4902.3999]: 1 finished unit Glaive [f=0009009] [9009] Event [4056,202.251434,1224]: 0 finished unit Geothermal Generator [f=0009240] [9240] Event [936,267.446533,476]: 0 finished unit Weaver [f=0009337] [9337] Event [4392,444.404602,3896]: 1 finished unit Stinger [f=0009439] [9439] Event [4088,202.251434,936]: 0 finished unit Energy Pylon [f=0009727] [9727] Event [936,267.446533,476]: 0 finished unit Redback [f=0009911] [9911] Event [808,97.9393005,1752]: 0 finished unit Metal Extractor [f=0010029] [10029] Event [1944,97.9393005,4488]: 1 lost unit Stardust [f=0010106] [10106] Event [1901.99524,97.9393005,4515.47217]: 1 lost unit Conjurer [f=0010173] [10173] Event [936,267.446533,476]: 0 finished unit Recluse [f=0010179] [10179] Event [4440,83.8565826,3112]: 1 finished unit Stinger [f=0010272] [10272] Event [2104,97.9393005,4664]: 1 lost unit Metal Extractor [f=0010339] [10339] Event [3560,202.251434,1704]: 0 finished unit Metal Extractor [f=0010505] [10505] Event [584,94.6342468,1960]: 0 finished unit Metal Extractor [f=0010588] [10588] Event [4438.21484,91.2230072,3191.64771]: 1 finished unit Guardian Commander [f=0010613] [10613] Event [936,267.446533,476]: 0 finished unit Redback [f=0010749] [10749] Event [2889.91113,264.780792,4824.99609]: 1 lost unit Glaive [f=0010771] [10771] Event [2852.29883,253.723648,4814.48926]: 1 lost unit Glaive [f=0010787] [10787] Event [1928,97.9393005,1272]: 0 finished unit Metal Extractor [f=0010789] [10789] Event [2885.17871,263.760315,4817.54004]: 1 lost unit Glaive [f=0010800] [10800] Event [2865.57446,262.164917,4791.47998]: 1 lost unit Glaive [f=0010814] [10814] Event [2864.41919,264.262329,4777.64648]: 1 lost unit Glaive [f=0010824] [10824] Event [4568,97.8450775,3192]: 1 finished unit Metal Extractor [f=0010827] [10827] Event [3256,97.9393005,648]: 0 finished unit Energy Pylon [f=0010830] [10830] Event [2819.37939,242.788422,4801.40039]: 1 lost unit Glaive [f=0010836] [10836] Event [4360.01465,268.309021,4902.3999]: 1 finished unit Knight [f=0010969] [10969] Event [936,267.446533,476]: 0 finished unit Recluse [f=0010976] [10976] Event [3064,267.446533,4872]: 1 lost unit Metal Extractor [f=0011150] [11150] Event [4360.01465,268.309021,4902.3999]: 1 finished unit Glaive [f=0011198] [11198] Event [3060.20801,263.817413,4891.19336]: 0 lost unit Redback [f=0011292] [11292] Event [936,267.446533,476]: 0 finished unit Redback [f=0011387] [11387] Event [4344,97.9393005,3400]: 1 finished unit Metal Extractor [f=0011417] [11417] Event [168,2.94075012,2120]: 0 finished unit Metal Extractor [f=0011474] [11474] Event [4360.01465,268.309021,4902.3999]: 1 finished unit Glaive [f=0011511] [11511] Event [2797.87183,253.644852,4927.08545]: 0 lost unit Redback [f=0011530] [11530] Event [2376,97.9393005,1320]: 0 finished unit Metal Extractor [f=0011556] [11556] Event [4984,97.9393005,1608]: 0 finished unit Metal Extractor [f=0011600] [11600] Event [2680.67749,239.774673,4939.45996]: 0 lost unit Redback [f=0011623] gtg [f=0011662] [11662] Event [936,267.446533,476]: 0 finished unit Recluse [f=0011713] [11713] Event [4360,444.404602,3992]: 1 finished unit Stardust [f=0011716] gg [f=0011748] [11748] Event [2475.94824,222.979401,4859.04395]: 0 lost unit Recluse [f=0011757] [11757] Event [undefined]: KillerDaveK resigned [f=0011757] game_message: KillerDaveK has been destroyed! [f=0011757] game_message: Davidii wins! [f=0011757] Submitting stats [f=0011757] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011757] Part| Total Time|Time of the last 0.5s [f=0011757] Draw 9625.45ms 18.38% [f=0011757] Lua::Callins::Synced 3575.18ms 12.79% [f=0011757] Lua::Callins::Unsynced 11764.14ms 23.08% [f=0011757] Lua::CollectGarbage::Synced 143.66ms 0.00% [f=0011757] Lua::CollectGarbage::Unsynced 405.45ms 0.20% [f=0011757] Misc::Profiler::AddTime 34.96ms 0.10% [f=0011757] Sim 13587.59ms 64.34% [f=0011757] [11757] Received game_message: KillerDaveK has been destroyed! [f=0011757] [11757] Received game_message: Davidii wins! [f=0011758] [11758] Event [4524.41748,179.32901,2337.49463]: 1 lost unit Firefly [f=0011758] [11758] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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[f=0011758] [11758] Game End Stats Values: 9,3065,3435,3065,3435,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,75,54.9242096,75,54.9242096,0,0,0,0,20.5446987,28.3936157,20.5446987,28.3936157,1275,1275,1275,1275,12.1991997,17.9547863,12.1991997,17.9547863,130,240,130,240,75,0,75,0,1640,1920,1640,1920,0,75,0,75,0,104.955208,0,104.955208,54.9242096,75,54.9242096,75 [f=0011758] [11758] Game End Stats Values: 10,3665,3675,3665,3675,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,75,145.353348,75,145.353348,220,0,220,0,22.5086155,26.8666687,22.5086155,26.8666687,1275,1275,1275,1275,13.2878399,15.4985342,13.2878399,15.4985342,350,480,350,480,75,130,75,130,1800,1920,1800,1920,130,75,130,75,0,125.022163,0,125.022163,145.353348,77.7200012,145.353348,77.7200012 [f=0011758] [11758] Game End Stats Values: 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17,4815,5275,4815,5275,0,90.84729,0,90.84729,0,0,0,0,0,0,0,0,0,0,0,0,496.28006,329.129517,496.28006,329.129517,440,0,440,0,29.3660526,22,29.3660526,22,1275,1275,1275,1275,18.3227959,20.5762997,18.3227959,20.5762997,960,1340,960,1340,315,130,315,130,2120,2660,2120,2660,130,315,130,315,0,205.277008,0,205.277008,329.129517,499.000061,329.129517,499.000061 [f=0011758] [11758] Game End Stats Values: 18,4815,5465,4815,5465,0,97.0956421,0,97.0956421,0,0,0,0,0,0,0,0,0,0,0,0,778.238281,555.358521,778.238281,555.358521,440,0,440,0,34.5077248,22,34.5077248,22,1275,1275,1275,1275,18.3227959,21.1131916,18.3227959,21.1131916,960,1240,960,1240,415,130,415,130,2120,2950,2120,2950,130,415,130,415,0,205.277008,0,205.277008,555.358521,783,555.358521,783 [f=0011758] [11758] Game End Stats Values: 19,4465,5705,4465,5705,0,140.260971,0,140.260971,0,0,0,0,0,0,0,0,0,0,0,0,778.238281,568.435364,778.238281,568.435364,440,0,440,0,34.7229652,22,34.7229652,22,1275,1275,1275,1275,18.3227959,25.2072868,18.3227959,25.2072868,610,1480,610,1480,415,480,415,480,2120,2950,2120,2950,480,415,480,415,0,205.277008,0,205.277008,568.435364,783,568.435364,783 [f=0011758] [11758] Game End Stats Values: 20,5100,6165,5100,6165,0,140.260971,0,140.260971,0,0,0,0,0,0,0,0,0,0,0,0,778.238281,568.435364,778.238281,568.435364,660,0,660,0,34.9381981,22,34.9381981,22,1275,1275,1275,1275,18.3227959,22.3295937,18.3227959,22.3295937,1025,1760,1025,1760,415,480,415,480,2120,3130,2120,3130,480,415,480,415,0,205.277008,0,205.277008,568.435364,783,568.435364,783 [f=0011758] [11758] Game End Stats Values: 21,5165,6335,5165,6335,0,140.469421,0,140.469421,0,0,0,0,0,0,0,0,0,0,0,0,778.238281,568.435364,778.238281,568.435364,660,0,660,0,34.5058556,23.3384666,34.5058556,23.3384666,1275,1275,1275,1275,18.3227959,22.938364,18.3227959,22.938364,1090,1760,1090,1760,415,480,415,480,2120,3300,2120,3300,480,415,480,415,0,217.175079,0,217.175079,568.435364,783,568.435364,783 [f=0011758] [11758] Game End Stats Values: 22,5585,7205,5585,7205,0,176.123627,0,176.123627,0,0,0,0,0,0,0,0,0,0,0,0,778.238281,568.435364,778.238281,568.435364,1080,0,1080,0,33.7590866,47.6051369,33.7590866,47.6051369,1275,1275,1275,1275,18.3227959,26.4569721,18.3227959,26.4569721,1090,1760,1090,1760,415,480,415,480,2120,4170,2120,4170,480,415,480,415,0,243.535461,0,243.535461,568.435364,783,568.435364,783 [f=0011758] [11758] Game End Stats Values: 23,5585,7445,5585,7445,0,256.425079,0,256.425079,0,0,0,0,0,0,0,0,0,0,0,0,778.238281,568.435364,778.238281,568.435364,1080,0,1080,0,31.6482201,47.7230721,31.6482201,47.7230721,1275,1275,1275,1275,18.3227959,28.0043964,18.3227959,28.0043964,1090,2000,1090,2000,415,480,415,480,2120,4170,2120,4170,480,415,480,415,0,245.484283,0,245.484283,568.435364,783,568.435364,783 [f=0011758] [11758] Game End Stats Values: 24,5795,7905,5795,7905,0,320.978088,0,320.978088,0,0,0,0,0,0,0,0,0,0,0,0,778.238281,830.783325,778.238281,830.783325,1500,0,1500,0,25.0224609,47,25.0224609,47,1275,1275,1275,1275,18.1867161,28.4021664,18.1867161,28.4021664,1090,2280,1090,2280,415,742.333313,415,742.333313,1910,4350,1910,4350,742.333313,415,742.333313,415,0,245.484283,0,245.484283,830.783325,783,830.783325,783 [f=0011758] [11758] Game End Stats Values: 25,5680,8325,5680,8325,0,391.30777,0,391.30777,0,0,0,0,0,0,0,0,0,0,0,0,808.157959,1085.13977,808.157959,1085.13977,1500,0,1500,0,25.6371326,47,25.6371326,47,1355,1275,1355,1275,16.281599,32.0531998,16.281599,32.0531998,895,2520,895,2520,415,937.333313,415,937.333313,1910,4530,1910,4530,937.333313,415,937.333313,415,0,245.484283,0,245.484283,1085.13977,831.959473,1085.13977,831.959473 [f=0011758] [11758] Game End Stats Values: 26,5900,8565,5900,8565,0,458.138397,0,458.138397,0,0,0,0,0,0,0,0,0,0,0,0,1059.03784,1371.89343,1059.03784,1371.89343,1500,0,1500,0,29.5807858,47,29.5807858,47,1355,1275,1355,1275,16.9619999,34.8136864,16.9619999,34.8136864,1115,2560,1115,2560,655,1222.33325,655,1222.33325,1910,4730,1910,4730,1222.33325,655,1222.33325,655,0,245.484283,0,245.484283,1372.04272,1093.71924,1372.04272,1093.71924 [f=0011758] [11758] Game End Stats Values: 27,6055,8875,6055,8875,0,526.237122,0,526.237122,0,0,0,0,0,0,0,0,0,0,0,0,1343.39478,1501.69263,1343.39478,1501.69263,1500,0,1500,0,28.9622841,47,28.9622841,47,1355,1275,1355,1275,17.506319,37.0755157,17.506319,37.0755157,1180,2600,1180,2600,1135,1222.33325,1135,1222.33325,2000,5000,2000,5000,1222.33325,1135,1222.33325,1135,0,245.484283,0,245.484283,1501.84192,1378.07617,1501.84192,1378.07617 [f=0011758] [11758] Game End Stats Values: 28,6275,8595,6275,8595,0,538.703613,0,538.703613,0,0,0,0,0,0,0,0,0,0,0,0,1541.38452,1548.84656,1541.38452,1548.84656,1720,0,1720,0,23.0834312,47,23.0834312,47,1355,1275,1355,1275,18.3227978,42.8512421,18.3227978,42.8512421,1180,2320,1180,2320,1415,1222.33325,1415,1222.33325,2000,5000,2000,5000,1222.33325,1415,1222.33325,1415,0,245.484283,0,245.484283,1548.99585,1576.06592,1548.99585,1576.06592 [f=0011867] Player Davidii left the game: normal quit [f=0011867] [11867] Event [undefined]: Davidii quit [f=0011931] [11931] Event [936,267.446533,476]: 0 finished unit Redback [f=0012040] No clients connected, shutting down server [f=0012040] Server shutdown [f=0012045] [12045] Event [4744,97.9393005,2008]: 0 finished unit Metal Extractor [f=0012227] [12227] Event [936,267.446533,476]: 0 finished unit Recluse [f=0012230] [12230] Event [2472,196.619797,344]: 0 finished unit Energy Pylon [f=0012486] [12486] Event [936,267.446533,476]: 0 finished unit Redback [f=0012779] [12779] Event [936,267.446533,476]: 0 finished unit Recluse [f=0013018] [13018] Event [936,267.446533,476]: 0 finished unit Redback [f=0013295] [13295] Event [936,267.446533,476]: 0 finished unit Recluse [f=0013551] [13551] Event [936,267.446533,476]: 0 finished unit Redback [f=0013844] [13844] Event [936,267.446533,476]: 0 finished unit Recluse [f=0014083] [14083] Event [936,267.446533,476]: 0 finished unit Redback [f=0014360] [14360] Event [936,267.446533,476]: 0 finished unit Recluse [f=0014616] [14616] Event [936,267.446533,476]: 0 finished unit Redback [f=0014909] [14909] Event [936,267.446533,476]: 0 finished unit Recluse [f=0015148] [15148] Event [936,267.446533,476]: 0 finished unit Redback [f=0015425] [15425] Event [936,267.446533,476]: 0 finished unit Recluse [f=0015680] [15680] Event [936,267.446533,476]: 0 finished unit Redback [f=0015688] Autoquit sending quit command. [f=0015688] [QuitAction] user exited to system [f=0015688] [SpringApp::Kill][1] fromRun=1 [f=0015688] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015688] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015688] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015688] [ThreadPool::SetThreadCount][2] workers=0 [f=0015688] [SpringApp::Kill][2] [f=0015688] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015688] [Game::KillLua][3] dtor=0 luaUI=0x51502bc0 [f=0015688] Start widgetHandler:Shutdown [f=0015688] Shutdown - SaveOrderList Complete [f=0015688] Writing last game win data [f=0015688] Shutdown - SaveConfigData Complete [f=0015688] Shutdown Widget - Chili Highlight [f=0015688] Shutdown Widget - Save/Load API [f=0015688] Shutdown Widget - Draw After Chili [f=0015688] Shutdown Widget - EPIC Menu [f=0015688] Shutdown Widget - Chili Minimap [f=0015688] Shutdown Widget - Chili Widget Selector [f=0015688] Shutdown Widget - Local Team Colors [f=0015688] Shutdown Widget - Display Keys 2 [f=0015688] Shutdown Widget - Save Game Menu [f=0015688] Shutdown Widget - HealthBars [f=0015688] Shutdown Widget - Noises [f=0015688] Shutdown Widget - Unit Icons [f=0015688] Shutdown Widget - Win Counter [f=0015688] Shutdown Widget - BuildETA [f=0015688] Shutdown Widget - SpringRTS Replay Stats [f=0015688] Shutdown Widget - Modular Comm Info [f=0015688] Shutdown Widget - CameraShake [f=0015688] Shutdown Widget - Chili Economy Panel Default [f=0015688] Shutdown Widget - Chili EndGame Window [f=0015688] Shutdown Widget - Chili Nuke Warning [f=0015688] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015688] Shutdown Widget - Chili Spectator Panels [f=0015688] Shutdown Widget - Context Menu [f=0015688] Shutdown Widget - Darkening [f=0015688] Shutdown Widget - MetalFeatures (new) [f=0015688] Shutdown Widget - Defense Range Zero-K [f=0015688] Shutdown Widget - Grab Input [f=0015688] Input grabbing is disabled! [f=0015688] Shutdown Widget - Highlight Geos [f=0015688] Shutdown Widget - Local Widgets Config [f=0015688] Shutdown Widget - Mex Placement Handler [f=0015688] Shutdown Widget - MinimapEvents [f=0015688] Shutdown Widget - Missile Silo Range [f=0015688] Shutdown Widget - Point Tracker [f=0015688] Shutdown Widget - Showeco and Grid Drawer [f=0015688] Shutdown Widget - Stereo3D [f=0015688] Shutdown Widget - Music Player v2 [f=0015688] Shutdown Widget - Attack AoE [f=0015688] Shutdown Widget - Map Edge Extension [f=0015688] Shutdown Widget - Selection Send [f=0015688] Shutdown Widget - LupsManager [f=0015688] Shutdown Widget - Newton Firezone [f=0015688] Shutdown Widget - Chili Pro Console [f=0015688] Shutdown Widget - Lasso Terraform GUI [f=0015688] Shutdown Widget - Chili Framework [f=0015688] Shutdown Widget - Lups [f=0015688] Shutdown Widget - Custom Markers [f=0015688] Shutdown Widget - Chili Core Selector [f=0015688] Shutdown Widget - Select Keys [f=0015688] Shutdown Widget - Pause Screen [f=0015688] Shutdown Widget - Layout Handler [f=0015688] Shutdown Widget - Persistent Build Height [f=0015688] Shutdown Widget - Text To Speech Control [f=0015688] End widgetHandler:Shutdown [f=0015688] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={471774,84870897} {int,ext,rec}Allocs={20796603,0,0} {chunk,block}Bytes={84870897,0} [f=0015688] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0015688] [Game::KillLua][2] dtor=0 luaRules=0x515a51a0 [f=0015688] Start gadgetHandler:Shutdown [f=0015688] Shutdown - StartSetup [f=0015688] Shutdown - UnitMorph [f=0015688] Shutdown - Carrier Drones [f=0015688] Shutdown - LupsNanoSpray [f=0015688] Shutdown - Missile Silo Controller [f=0015688] Shutdown - Modular Comm Info [f=0015688] Shutdown - Terrain Texture Handler [f=0015688] Shutdown - UnitCloakShield [f=0015688] Shutdown - Starlight Handler [f=0015688] End gadgetHandler:Shutdown [f=0015688] Start gadgetHandler:Shutdown [f=0015688] Shutdown - Save/Load [f=0015688] Shutdown - Teleport Throw [f=0015688] Shutdown - UnitMorph [f=0015688] Shutdown - Modular Comm Info [f=0015688] Shutdown - Retreat Command [f=0015688] Shutdown - Shockwaves [f=0015688] Shutdown - we require more minerals v1.1 [f=0015688] Shutdown - UnitCloakShield [f=0015688] Shutdown - Lups Cloak FX [f=0015688] Shutdown - Lups [f=0015688] Shutdown - Lups Shield [f=0015688] End gadgetHandler:Shutdown [f=0015688] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20796636,0,0} {chunk,block}Bytes={0,0} [f=0015688] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20796636,0,0} {chunk,block}Bytes={0,0} [f=0015688] [Game::KillLua][4] dtor=0 [f=0015688] [Game::~CGame][1] [f=0015688] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015688] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015688] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015688] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015688] [Game::KillLua][4] dtor=1 [f=0015688] [Game::KillMisc][1] [f=0015688] [Game::KillMisc][2] [f=0015688] [Game::KillMisc][3] [f=0015688] [Game::KillRendering][1] [f=0015688] [3DOParser::Kill] allocated 137 pieces [f=0015688] [S3OParser::Kill] allocated 2721 pieces [f=0015688] [AssParser::Kill] allocated 227 pieces [f=0015688] [Game::KillInterface][1] [f=0015688] [Game::KillInterface][2] [f=0015688] [Game::KillSimulation][1] [f=0015688] [Game::KillSimulation][2] [f=0015688] [CCollisionHandler] dis-/continuous tests: 0/948928 [f=0015688] [Game::KillSimulation][3] [f=0015688] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015688] [~CPathCache(20x20)] cacheHits=16 hitPercentage=20% numHashColls=0 maxCacheSize=10 [f=0015688] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015688] [~CPathCache(40x40)] cacheHits=78 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015688] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015688] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015688] [LosHandler::Kill] raycast instance cache-{hits,misses}={3428,6491}; shared=3%; cached=31% [f=0015688] [Game::KillSimulation][4] [f=0015688] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0015688] [Game::~CGame][2] [f=0015688] [Game::~CGame][3] [f=0015688] [SpringApp::Kill][3] [f=0015688] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 164547 bytes sent 95278 bytes recv'd [f=0015688] [SpringApp::Kill][4] font=0x44eb1aa0 [f=0015688] [SpringApp::Kill][5] [f=0015688] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp (0x43c567c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp" numZipFiles=7796 sumInflSize=714914kb sumReadTime=4003ms file="objects3d/strikecom.dae" indx=5455 inflSize=999kb readTime=85ms file="objects3d/spherezeus.s3o" indx=5430 inflSize=118kb readTime=56ms file="unittextures/factorytank_1.png" indx=7145 inflSize=4103kb readTime=55ms file="luaintro/images/barframe.png" indx=1212 inflSize=34kb readTime=54ms file="objects3d/commrecon4.s3o" indx=4979 inflSize=133kb readTime=47ms file="objects3d/commrecon.s3o" indx=4974 inflSize=114kb readTime=35ms file="objects3d/funnelweb.dae" indx=5147 inflSize=1500kb readTime=34ms file="luaui/utilities/engine_range_circles.lua" indx=3776 inflSize=3kb readTime=33ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=428 inflSize=15kb readTime=31ms file="units/amphassault.lua" indx=6642 inflSize=5kb readTime=30ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp] 57234377 bytes cached in 2888 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=21 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/frostycove_v1.11.sd7 (0x45047640) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x451d3800) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44f75680) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f7b6808bf10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]