[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.0Fjlhvc0ph/springsettings.971878.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-11-amd64 #1 SMP Debian 4.19.146-1 (2020-09-17) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 17ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f2e6001e6e0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3739 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/971878/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 237ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x460a78c0] using map "TitanDuel 2.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x460a78c0] using game "Zero-K v1.8.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1123ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1394ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 6ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 30ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 672ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 150ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 115ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] BOMBIK was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/971878/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=740540d8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=740540d8 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe-740540d8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=740540e8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=740540e8 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe2-740540e8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (383ms, checksum 9d8a343e)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11541,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/971878/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=909ee30a994f9a697eee46f6a1cdce3a20f36f94fb55ae4ed63c5dc48f0d17ae3fecdb5116e2ca3a13738e9d2db475c88e010b835cfe6b97b7e82b1a531a3b81]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0ceb5134b860ce4a35b19c36bdf752eada7297e406b3c868678f9d77d28f8573fefc6fafd041ac84af60146d39e074a7aac2abc8803516b5e239a3445dcc405e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5269d9d0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: af05865fbc367bd859d82c004e5162e7 [f=-000001] Connection attempt from flap [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: flap changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="flap" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="flap" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from ilmarinen1987 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: ilmarinen1987 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ilmarinen1987" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ilmarinen1987" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="flap" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=909ee30a994f9a697eee46f6a1cdce3a20f36f94fb55ae4ed63c5dc48f0d17ae3fecdb5116e2ca3a13738e9d2db475c88e010b835cfe6b97b7e82b1a531a3b81]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="flap" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0ceb5134b860ce4a35b19c36bdf752eada7297e406b3c868678f9d77d28f8573fefc6fafd041ac84af60146d39e074a7aac2abc8803516b5e239a3445dcc405e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="flap" string="[Game::Load][lua{Rules,Gaia}={0x78e76dd0,(nil)}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ilmarinen1987" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=909ee30a994f9a697eee46f6a1cdce3a20f36f94fb55ae4ed63c5dc48f0d17ae3fecdb5116e2ca3a13738e9d2db475c88e010b835cfe6b97b7e82b1a531a3b81]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ilmarinen1987" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0ceb5134b860ce4a35b19c36bdf752eada7297e406b3c868678f9d77d28f8573fefc6fafd041ac84af60146d39e074a7aac2abc8803516b5e239a3445dcc405e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ilmarinen1987" string="[Game::Load][lua{Rules,Gaia}={0000000107c0b430,0000000000000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] Allies: I choose: Sniper! [f=-000001] hi again, gl hf [f=-000001] ah you again :) [f=-000001] yep [f=-000001] no rocks here as far as i know [f=-000001] [0] Event [494,177.502594,579]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4658,168.530518,4640]: 1 finished unit Recon Commander [f=0000000] [0] ilmarinen1987, team: 0, elo:2346 [f=0000000] [0] flap, team: 1, elo:2092 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000007] [7] Event [368,175.819244,672]: 0 finished unit Rover Assembly [f=0000008] [8] Event [4680,164.897736,4528]: 1 finished unit Cloakbot Factory [f=0000300] [300] Event [744,175.805054,600]: 0 finished unit Metal Extractor [f=0000353] [353] Event [4728,170.107483,4696]: 1 finished unit Metal Extractor [f=0000451] [451] Event [4680.01465,168.589111,4518.3999]: 1 finished unit Conjurer [f=0000455] [455] Event [385.99234,176.46434,671.970337]: 0 finished unit Mason [f=0000593] [593] Event [424,175.819244,328]: 0 finished unit Metal Extractor [f=0000626] [626] Event [4664,170.540314,4712]: 1 finished unit Solar Collector [f=0000647] [647] Event [4680.01465,168.589111,4518.3999]: 1 finished unit Glaive [f=0000726] [726] Event [616,172.115479,568]: 0 finished unit Solar Collector [f=0000877] [877] Event [568,175.819244,408]: 0 finished unit Solar Collector [f=0000878] [878] Event [4680.01465,168.589111,4518.3999]: 1 finished unit Glaive [f=0000974] [974] Event [4584,177.458252,4728]: 1 finished unit Solar Collector [f=0001151] [1151] Event [385.99234,176.46434,671.970337]: 0 finished unit Mason [f=0001179] [1179] Event [376,176.003723,424]: 0 finished unit Solar Collector [f=0001270] [1270] Event [4680.01465,168.589111,4518.3999]: 1 finished unit Glaive [f=0001442] [1442] Event [4376,181.289734,4376]: 1 finished unit Metal Extractor [f=0001570] [1570] Event [680,175.826355,696]: 0 finished unit Solar Collector [f=0001631] [1631] Event [4680.01465,168.589111,4518.3999]: 1 finished unit Glaive [f=0002026] [2026] Event [4680.01465,168.589111,4518.3999]: 1 finished unit Glaive [f=0002079] [2079] Event [385.99234,176.46434,671.970337]: 0 finished unit Scorcher [f=0002103] [2103] Event [3896,186.760254,4760]: 1 finished unit Metal Extractor [f=0002218] [2218] Event [592,172.191162,624]: 0 finished unit Lotus [f=0002306] [2306] Event [417.090668,177.517914,1043.15051]: 1 lost unit Glaive [f=0002516] [2516] Event [4680.01465,168.589111,4518.3999]: 1 finished unit Conjurer [f=0002602] [2602] Event [328,175.819244,1000]: 0 finished unit Metal Extractor [f=0002607] [2607] Event [4888,165.069824,3928]: 1 finished unit Metal Extractor [f=0002662] [2662] Event [385.99234,176.46434,671.970337]: 0 finished unit Scorcher [f=0002738] my go you are persisnent [f=0002790] [2790] Event [616,173.995728,808]: 0 finished unit Solar Collector [f=0002799] [2799] Event [4680.01465,168.589111,4518.3999]: 1 finished unit Glaive [f=0003012] [3012] Event [3800,183.177124,4760]: 1 finished unit Solar Collector [f=0003099] [3099] Event [4680.01465,168.589111,4518.3999]: 1 finished unit Glaive [f=0003175] hey can you pause for a sec [f=0003223] [3223] Event [4904,168.596191,3864]: 1 finished unit Solar Collector [f=0003229] [3229] Event [328,177.635651,904]: 0 finished unit Solar Collector [f=0003300] [3300] Event [400,175.977325,1040]: 0 finished unit Lotus [f=0003316] [3316] Event [4680.01465,168.589111,4518.3999]: 1 finished unit Glaive [f=0003475] i dont know how to [f=0003581] flap paused the game [f=0003581] thank you [f=0003581] one sec [f=0003581] sure [f=0003581] ok sorry [f=0003581] you can unpause [f=0003581] yes [f=0003581] flap unpaused the game [f=0003589] [3589] Event [3400,168.525238,4760]: 1 finished unit Solar Collector [f=0003631] [3631] Event [4680.01465,168.589111,4518.3999]: 1 finished unit Glaive [f=0003698] [3698] Event [385.99234,176.46434,671.970337]: 0 finished unit Scorcher [f=0003972] [3972] Event [4680.01465,168.589111,4518.3999]: 1 finished unit Glaive [f=0003991] [3991] Event [4824,168.276917,3912]: 1 finished unit Solar Collector [f=0004026] [4026] Event [385.99234,176.46434,671.970337]: 0 finished unit Scorcher [f=0004225] [4225] Event [601.149353,175.826508,1529.32068]: 1 lost unit Glaive [f=0004233] [4233] Event [385.99234,176.46434,671.970337]: 0 finished unit Scorcher [f=0004255] [4255] Event [3304,168.525238,4744]: 1 finished unit Metal Extractor [f=0004260] [4260] Event [657.595093,174.147461,1421.07336]: 1 lost unit Glaive [f=0004287] [4287] Event [753.612,172.172241,1476.32715]: 1 lost unit Glaive [f=0004295] [4295] Event [769.367981,172.186783,1466.63831]: 1 lost unit Glaive [f=0004430] [4430] Event [385.99234,175.819244,671.970337]: 0 finished unit Mason [f=0004432] [4432] Event [2784,177.649841,3808]: 1 finished unit Lotus [f=0004462] [4462] Event [4680.01465,168.589111,4518.3999]: 1 finished unit Conjurer [f=0004820] [4820] Event [1568,177.522125,640]: 0 finished unit Lotus [f=0004844] [4844] Event [4488,168.596191,3528]: 1 finished unit Metal Extractor [f=0004867] [4867] Event [385.99234,176.46434,671.970337]: 0 finished unit Scorcher [f=0005022] [5022] Event [240,174.002838,752]: 0 finished unit Lotus [f=0005140] [5140] Event [4680.01465,168.589111,4518.3999]: 1 finished unit Reaver [f=0005383] [5383] Event [2824,173.995728,3896]: 1 finished unit Metal Extractor [f=0005432] [5432] Event [1272,177.458252,264]: 0 finished unit Metal Extractor [f=0005525] [5525] Event [385.99234,176.46434,671.970337]: 0 finished unit Scorcher [f=0005769] [5769] Event [248,175.634766,664]: 0 finished unit Caretaker [f=0005830] [5830] Event [4680.01465,168.589111,4518.3999]: 1 finished unit Reaver [f=0006014] [6014] Event [385.99234,176.46434,671.970337]: 0 finished unit Scorcher [f=0006042] [6042] Event [4680.01465,168.589111,4518.3999]: 1 finished unit Glaive [f=0006177] [6177] Event [1784,183.177124,728]: 0 finished unit Metal Extractor [f=0006250] [6250] Event [4680.01465,168.589111,4518.3999]: 1 finished unit Glaive [f=0006293] [6293] Event [385.99234,176.46434,671.970337]: 0 finished unit Mason [f=0006356] [6356] Event [953.204529,168.594299,1474.90845]: 1 lost unit Glaive [f=0006461] [6461] Event [4680.01465,168.589111,4518.3999]: 1 finished unit Glaive [f=0006473] [6473] Event [4400,170.533203,3504]: 1 finished unit Lotus [f=0006517] [6517] Event [1664,174.002838,4080]: 1 finished unit Lotus [f=0006550] [6550] Event [385.99234,176.46434,671.970337]: 0 finished unit Scorcher [f=0006576] [6576] Event [2744,176.074677,3896]: 1 finished unit Solar Collector [f=0006671] [6671] Event [4680.01465,168.589111,4518.3999]: 1 finished unit Glaive [f=0006760] [6760] Event [4552,172.172241,4504]: 1 finished unit Caretaker [f=0006830] [6830] Event [385.99234,176.46434,671.970337]: 0 finished unit Scorcher [f=0006905] [6905] Event [2496,174.066711,1152]: 0 finished unit Lotus [f=0006910] [6910] Event [4472,173.804169,3624]: 1 finished unit Solar Collector [f=0006914] [6914] Event [1816,179.452057,4280]: 1 finished unit Metal Extractor [f=0007099] [7099] Event [2856,179.480438,3992]: 1 finished unit Solar Collector [f=0007134] [7134] Event [385.99234,176.46434,671.970337]: 0 finished unit Scorcher [f=0007172] [7172] Event [4680.01465,168.589111,4518.3999]: 1 finished unit Reaver [f=0007501] [7501] Event [1656,173.995728,4152]: 1 finished unit Metal Extractor [f=0007533] [7533] Event [2240,173.988647,1360]: 0 finished unit Lotus [f=0007544] [7544] Event [385.99234,176.46434,671.970337]: 0 finished unit Mason [f=0007606] [7606] Event [4552,172.172241,4584]: 1 finished unit Caretaker [f=0007628] [7628] Event [2689.00317,168.744202,1014.81464]: 1 lost unit Glaive [f=0007685] [7685] Event [4584,168.397522,3608]: 1 finished unit Solar Collector [f=0007700] [7700] Event [2561.91504,174.176697,1038.15857]: 1 lost unit Glaive [f=0007750] [7750] Event [2496,174.066711,1152]: 0 lost unit Lotus [f=0007753] [7753] Event [2449.53394,173.920197,1129.19617]: 1 lost unit Glaive [f=0007797] [7797] Event [2373.88208,172.280823,1278.36011]: 1 lost unit Glaive [f=0007818] [7818] Event [2374.55933,173.9767,1336.53906]: 1 lost unit Glaive [f=0007870] [7870] Event [2156.40234,172.172241,1200.59985]: 1 lost unit Glaive [f=0007901] [7901] Event [4680.01465,168.589111,4518.3999]: 1 finished unit Reaver [f=0007911] [7911] Event [2240,173.988647,1360]: 0 lost unit Lotus [f=0007945] [7945] Event [2264,172.35672,1176]: 0 lost unit Metal Extractor [f=0007958] [7958] Event [816,177.635651,2592]: 0 finished unit Lotus [f=0008010] [8010] Event [4360,177.827209,4440]: 1 finished unit Solar Collector [f=0008014] [8014] Event [2503.0083,175.366211,1117.56921]: 1 lost unit Glaive [f=0008036] [8036] Event [2648.73413,177.463287,1101.16016]: 1 lost unit Glaive [f=0008045] [8045] Event [385.99234,176.46434,671.970337]: 0 finished unit Scorcher [f=0008049] [8049] Event [2880,179.586853,3904]: 1 finished unit Radar Tower [f=0008078] [8078] Event [1280,173.995728,1984]: 0 finished unit Lotus [f=0008103] [8103] Event [4680.01465,168.589111,4518.3999]: 1 finished unit Glaive [f=0008115] [8115] Event [1688,173.818359,4248]: 1 finished unit Solar Collector [f=0008301] [8301] Event [4680.01465,168.589111,4518.3999]: 1 finished unit Conjurer [f=0008382] [8382] Event [385.99234,176.46434,671.970337]: 0 finished unit Scorcher [f=0008418] [8418] Event [4584,175.748291,3512]: 1 finished unit Solar Collector [f=0008508] [8508] Event [1112,182.921692,1928]: 0 finished unit Metal Extractor [f=0008530] [8530] Event [1736,177.642761,4328]: 1 finished unit Solar Collector [f=0008541] [8541] Event [672,174.066711,2752]: 0 finished unit Lotus [f=0008621] [8621] Event [4680.01465,168.589111,4518.3999]: 1 finished unit Reaver [f=0008655] [8655] Event [385.99234,176.46434,671.970337]: 0 finished unit Scorcher [f=0008776] [8776] Event [776,175.819244,2456]: 0 finished unit Metal Extractor [f=0008880] [8880] Event [4680.01465,168.589111,4518.3999]: 1 finished unit Reaver [f=0008901] [8901] Event [385.99234,176.46434,671.970337]: 0 finished unit Mason [f=0008980] [8980] Event [4680.01465,168.589111,4518.3999]: 1 finished unit Glaive [f=0009114] [9114] Event [776,177.571777,2712]: 0 finished unit Metal Extractor [f=0009124] [9124] Event [4680.01465,168.589111,4518.3999]: 1 finished unit Conjurer [f=0009171] [9171] Event [1456.16101,177.57309,2772.97314]: 0 lost unit Scorcher [f=0009171] [9171] Event [1469.35596,179.420197,2794.65698]: 0 lost unit Scorcher [f=0009226] [9226] Event [385.99234,176.46434,671.970337]: 0 finished unit Scorcher [f=0009244] [9244] Event [4680.01465,168.589111,4518.3999]: 1 finished unit Ronin [f=0009364] [9364] Event [4680.01465,168.589111,4518.3999]: 1 finished unit Ronin [f=0009412] [9412] Event [472,181.289734,1608]: 0 finished unit Metal Extractor [f=0009464] [9464] Event [3968,177.770447,3248]: 1 finished unit Lotus [f=0009485] [9485] Event [4680.01465,168.589111,4518.3999]: 1 finished unit Ronin [f=0009589] [9589] Event [385.99234,176.46434,671.970337]: 0 finished unit Scorcher [f=0009670] [9670] Event [832,177.827209,2768]: 0 finished unit Lotus [f=0009697] [9697] Event [2368,172.307068,1200]: 0 finished unit Lotus [f=0009769] [9769] Event [4680.01465,168.589111,4518.3999]: 1 finished unit Reaver [f=0009774] [9774] Event [3155.16138,178.269943,3113.09863]: 0 lost unit Scorcher [f=0009823] [9823] Event [3389.46313,173.995728,3015.94653]: 0 lost unit Scorcher [f=0009836] [9836] Event [3364.51978,173.996109,3028.77661]: 0 lost unit Scorcher [f=0009841] [9841] Event [385.99234,176.46434,671.970337]: 0 finished unit Scorcher [f=0009863] [9863] Event [4680.01465,168.589111,4518.3999]: 1 finished unit Glaive [f=0009888] [9888] Event [3364.67285,173.995728,3122.22754]: 0 lost unit Scorcher [f=0009940] [9940] Event [3968,177.770447,3248]: 1 lost unit Lotus [f=0009953] [9953] Event [4680.01465,168.589111,4518.3999]: 1 finished unit Glaive [f=0010000] [10000] Event [3760.64087,174.149384,3267.29297]: 1 lost unit Conjurer [f=0010008] [10008] Event [4027.38574,177.151611,3409.94727]: 0 lost unit Scorcher [f=0010029] [10029] Event [4075.15063,179.467514,3373.13062]: 1 lost unit Conjurer [f=0010052] [10052] Event [385.99234,176.46434,671.970337]: 0 finished unit Scorcher [f=0010074] [10074] Event [4680.01465,168.589111,4518.3999]: 1 finished unit Glaive [f=0010116] [10116] Event [4400,170.533203,3504]: 1 lost unit Lotus [f=0010174] [10174] Event [4488,168.688812,3528]: 1 lost unit Metal Extractor [f=0010186] [10186] Event [4680.01465,168.589111,4518.3999]: 1 finished unit Glaive [f=0010200] [10200] Event [4478.19287,174.002243,3797.52612]: 0 lost unit Scorcher [f=0010210] [10210] Event [4510.35498,174.001556,3769.45703]: 0 lost unit Scorcher [f=0010239] [10239] Event [2264,172.35672,1176]: 0 finished unit Metal Extractor [f=0010263] [10263] Event [4506.19238,179.39183,3906.85205]: 0 lost unit Scorcher [f=0010266] [10266] Event [4508.00586,177.816833,3883.44702]: 0 lost unit Scorcher [f=0010284] [10284] Event [4484.54346,177.758286,3946.10596]: 0 lost unit Scorcher [f=0010322] [10322] Event [4489.06104,175.842346,4024.71387]: 0 lost unit Scorcher [f=0010432] [10432] Event [4648.47119,175.819244,4150.95361]: 0 lost unit Scorcher [f=0010463] [10463] Event [808,179.52301,4456]: 1 finished unit Metal Extractor [f=0010508] [10508] Event [2888,179.466248,3784]: 1 finished unit Solar Collector [f=0010514] [10514] Event [385.99234,176.46434,671.970337]: 0 finished unit Ripper [f=0010556] [10556] Event [4680.01465,168.589111,4518.3999]: 1 finished unit Reaver [f=0010696] [10696] Event [872,175.883118,2696]: 0 finished unit Solar Collector [f=0010704] [10704] Event [4680.01465,168.589111,4518.3999]: 1 finished unit Glaive [f=0010766] [10766] Event [824,177.522125,4392]: 1 finished unit Solar Collector [f=0010780] [10780] Event [1392,174.300842,1840]: 0 finished unit Picket [f=0010872] [10872] Event [385.99234,176.46434,671.970337]: 0 finished unit Mason [f=0010883] [10883] Event [4680.01465,168.589111,4518.3999]: 1 finished unit Conjurer [f=0010907] pause again for a sec? [f=0010996] flap paused the game [f=0010996] it's the pause key btw [f=0010996] where is it? [f=0010996] i dont have such a key [f=0010996] top row, by the fn keys [f=0010996] the right-most [f=0010996] can i unpause? [f=0010996] man sorry i keep having a problem i need to deal with [f=0010996] ill try to finish the match but maybe i just resign [f=0010996] you can unpause [f=0010996] i can pause agian if you need to [f=0010996] flap unpaused the game [f=0010998] [10998] Event [4680.01465,168.589111,4518.3999]: 1 finished unit Ronin [f=0011000] [11000] Event [3064,175.826355,3896]: 1 finished unit Solar Collector [f=0011045] [11045] Event [744,174.24408,2616]: 0 finished unit Solar Collector [f=0011079] [11079] Event [744,177.827209,4440]: 1 finished unit Solar Collector [f=0011118] [11118] Event [4680.01465,168.589111,4518.3999]: 1 finished unit Ronin [f=0011223] [11223] Event [4680.01465,168.589111,4518.3999]: 1 finished unit Ronin [f=0011265] [11265] Event [385.99234,176.46434,671.970337]: 0 finished unit Scorcher [f=0011285] [11285] Event [2384,179.395294,960]: 0 finished unit Lotus [f=0011372] [11372] Event [840,175.819244,2488]: 0 finished unit Solar Collector [f=0011473] [11473] Event [4680.01465,168.589111,4518.3999]: 1 finished unit Reaver [f=0011553] [11553] Event [385.99234,176.46434,671.970337]: 0 finished unit Scorcher [f=0011572] [11572] Event [4680.01465,168.589111,4518.3999]: 1 finished unit Glaive [f=0011662] [11662] Event [4680.01465,168.589111,4518.3999]: 1 finished unit Glaive [f=0011722] [11722] Event [1680,175.819244,3200]: 1 finished unit Lotus [f=0011733] [11733] Event [2320,174.024597,1376]: 0 finished unit Lotus [f=0011753] [11753] Event [4680.01465,168.589111,4518.3999]: 1 finished unit Glaive [f=0011805] [11805] Event [385.99234,176.46434,671.970337]: 0 finished unit Scorcher [f=0011811] [11811] Event [1168,175.819244,2048]: 0 finished unit Picket [f=0011843] [11843] Event [4680.01465,168.589111,4518.3999]: 1 finished unit Glaive [f=0011863] [11863] Event [1752.59607,177.642761,2084.20068]: 0 lost unit Ripper [f=0012016] [12016] Event [385.99234,176.46434,671.970337]: 0 finished unit Scorcher [f=0012088] [12088] Event [4680.01465,168.589111,4518.3999]: 1 finished unit Reaver [f=0012187] [12187] Event [4680.01465,168.589111,4518.3999]: 1 finished unit Glaive [f=0012383] [12383] Event [4680.01465,168.589111,4518.3999]: 1 finished unit Conjurer [f=0012424] [12424] Event [2616,190.215698,3128]: 1 finished unit Metal Extractor [f=0012452] [12452] Event [385.99234,176.46434,671.970337]: 0 finished unit Ripper [f=0012523] [12523] Event [4680.01465,168.589111,4518.3999]: 1 finished unit Ronin [f=0012615] [12615] Event [1031.25964,173.995071,2778.66479]: 1 lost unit Glaive [f=0012648] [12648] Event [1003.20331,173.996048,2932.43188]: 1 lost unit Glaive [f=0012649] [12649] Event [4680.01465,168.589111,4518.3999]: 1 finished unit Ronin [f=0012671] [12671] Event [923.677429,175.815094,2877.6582]: 1 lost unit Glaive [f=0012685] [12685] Event [1608,174.002838,3256]: 1 finished unit Metal Extractor [f=0012735] [12735] Event [1008,174.25116,2224]: 0 finished unit Picket [f=0012748] [12748] Event [832,177.827209,2768]: 0 lost unit Lotus [f=0012762] [12762] Event [4680.01465,168.589111,4518.3999]: 1 finished unit Ronin [f=0012766] [12766] Event [750.421143,179.044693,2745.47998]: 1 lost unit Glaive [f=0012780] [12780] Event [1074.35706,165.777771,2669.36841]: 1 lost unit Reaver [f=0012812] [12812] Event [1268.37756,176.879562,2364.6167]: 1 lost unit Reaver [f=0012832] [12832] Event [719.396362,174.162033,2841.30029]: 1 lost unit Glaive [f=0012849] [12849] Event [776,177.601074,2712]: 0 lost unit Metal Extractor [f=0012866] [12866] Event [816,177.639771,2592]: 0 lost unit Lotus [f=0012887] [12887] Event [672,174.12088,2752]: 0 lost unit Lotus [f=0012969] [12969] Event [385.99234,176.46434,671.970337]: 0 finished unit Fencer [f=0013039] [13039] Event [776,175.819244,2456]: 0 lost unit Metal Extractor [f=0013051] [13051] Event [872,175.883118,2696]: 0 lost unit Solar Collector [f=0013056] [13056] Event [4680.01465,168.589111,4518.3999]: 1 finished unit Reaver [f=0013104] [13104] Event [1280.89832,167.372574,2420.03833]: 1 lost unit Ronin [f=0013141] [13141] Event [1385.20593,177.691345,2874.59985]: 0 lost unit Scorcher [f=0013149] [13149] Event [4680.01465,168.589111,4518.3999]: 1 finished unit Glaive [f=0013150] [13150] Event [1390.75061,177.404129,2867.60352]: 0 lost unit Scorcher [f=0013175] [13175] Event [1008,174.25116,2224]: 0 lost unit Picket [f=0013192] [13192] Event [1161.61438,177.642761,2763.84814]: 0 lost unit Scorcher [f=0013217] [13217] Event [1020.28473,176.927246,2292.60571]: 1 lost unit Glaive [f=0013222] [13222] Event [1124.42688,175.651718,2662.62158]: 0 lost unit Scorcher [f=0013224] [13224] Event [1129.76306,175.803665,2683.27832]: 0 lost unit Scorcher [f=0013226] [13226] Event [1147.72266,175.810913,2653.5625]: 0 lost unit Scorcher [f=0013242] [13242] Event [744,174.248047,2616]: 0 lost unit Solar Collector [f=0013259] [13259] Event [1051.18274,174.001434,2792.21582]: 0 lost unit Scorcher [f=0013271] [13271] Event [426.828186,260.159454,2634.82617]: 1 lost unit Glaive [f=0013280] [13280] Event [974.980591,174.005966,2764.57056]: 0 lost unit Scorcher [f=0013281] [13281] Event [883.804443,174.832214,2645.1731]: 1 lost unit Glaive [f=0013312] [13312] Event [1070.18079,173.99913,2251.82886]: 1 lost unit Glaive [f=0013338] [13338] Event [840,175.819244,2488]: 0 lost unit Solar Collector [f=0013362] [13362] Event [3776,175.819244,640]: 0 finished unit Lotus [f=0013464] [13464] Event [3144,173.995728,2600]: 1 finished unit Metal Extractor [f=0013595] [13595] Event [4680.01465,168.589111,4518.3999]: 1 finished unit Knight [f=0013624] [13624] Event [1644.276,183.128784,2138.0979]: 1 lost unit Glaive [f=0013651] [13651] Event [385.99234,176.46434,671.970337]: 0 finished unit Fencer [f=0014001] anyway forget about it i fucked up this match i have a massive energy stall [f=0014018] [14018] Event [4680.01465,168.589111,4518.3999]: 1 finished unit Knight [f=0014076] [14076] Event [undefined]: ilmarinen1987 resigned [f=0014076] game_message: ilmarinen1987 has been destroyed! [f=0014076] game_message: flap wins! [f=0014076] Submitting stats [f=0014076] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014076] Part| Total Time|Time of the last 0.5s [f=0014076] Draw 11033.47ms 42.90% [f=0014076] Lua::Callins::Synced 7238.27ms 9.80% [f=0014076] Lua::Callins::Unsynced 15863.89ms 54.10% [f=0014076] Lua::CollectGarbage::Synced 298.28ms 0.10% [f=0014076] Lua::CollectGarbage::Unsynced 600.85ms 0.50% [f=0014076] Misc::Profiler::AddTime 60.14ms 0.10% [f=0014076] Sim 20386.96ms 28.80% [f=0014076] [14076] Received game_message: ilmarinen1987 has been destroyed! [f=0014076] [14076] Received game_message: flap wins! [f=0014077] [14077] Game End Stats Header: 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32,8880,5765,8880,5765,879.891663,283.288696,879.891663,283.288696,0,0,0,0,0,0,0,0,0,0,0,0,4257.29102,3215.84839,4257.29102,3215.84839,270,1010,270,1010,44,20,44,20,1330,1275,1330,1275,34.2503777,22.0629005,34.2503777,22.0629005,3180,520,3180,520,4040,2535,4040,2535,4100,2960,4100,2960,2665,4074,2665,4074,78.3333435,406.220154,78.3333435,406.220154,3619.50586,4536.30518,3619.50586,4536.30518 [f=0014077] [14077] Game End Stats Values: 33,9230,5765,9230,5765,905.163879,283.290527,905.163879,283.290527,0,0,0,0,0,0,0,0,0,0,0,0,4257.29102,3215.84839,4257.29102,3215.84839,270,1010,270,1010,44,20,44,20,1330,1275,1330,1275,35.110363,22.0376549,35.110363,22.0376549,3530,520,3530,520,4040,2535,4040,2535,4100,2960,4100,2960,2665,4074,2665,4074,78.3333435,406.220154,78.3333435,406.220154,3619.50586,4536.30518,3619.50586,4536.30518 [f=0014097] [14097] Event [1241.71973,172.259262,2238.90747]: 0 lost unit Ripper [f=0014121] [14121] Event [1550.01978,173.996658,1985.04138]: 0 lost unit Mason [f=0014174] [14174] Event [560,343.453674,3648]: 1 finished unit Radar Tower [f=0014186] Spectator ilmarinen1987 left the game: normal quit [f=0014186] [14186] Event [undefined]: ilmarinen1987 quit [f=0014214] gg [f=0014363] No clients connected, shutting down server [f=0014363] Server shutdown [f=0014411] [14411] Event [216,345.404907,4952]: 1 finished unit Geothermal Generator [f=0014864] [14864] Event [4056,175.819244,2472]: 1 finished unit Metal Extractor [f=0014953] [14953] Event [4680.01465,168.589111,4518.3999]: 1 finished unit Phantom [f=0015031] [15031] Event [2600,184.936768,2104]: 1 finished unit Metal Extractor [f=0015051] [15051] Event [4680.01465,168.589111,4518.3999]: 1 finished unit Glaive [f=0015127] [15127] Event [4680.01465,168.589111,4518.3999]: 1 finished unit Glaive [f=0015202] [15202] Event [4680.01465,168.589111,4518.3999]: 1 finished unit Glaive [f=0015446] [15446] Event [4680.01465,168.589111,4518.3999]: 1 finished unit Reaver [f=0015510] [15510] Event [4232,177.947845,2632]: 1 finished unit Metal Extractor [f=0015546] [15546] Event [4680.01465,168.589111,4518.3999]: 1 finished unit Glaive [f=0015677] [15677] Event [4680.01465,168.589111,4518.3999]: 1 finished unit Conjurer [f=0015796] [15796] Event [4680.01465,168.589111,4518.3999]: 1 finished unit Ronin [f=0015902] [15902] Event [4680.01465,168.589111,4518.3999]: 1 finished unit Ronin [f=0016007] [16007] Event [4680.01465,168.589111,4518.3999]: 1 finished unit Ronin [f=0016161] [16161] Event [3592,183.113251,1736]: 1 finished unit Metal Extractor [f=0016242] [16242] Event [4680.01465,168.589111,4518.3999]: 1 finished unit Reaver [f=0016341] [16341] Event [4680.01465,168.589111,4518.3999]: 1 finished unit Glaive [f=0016702] [16702] Event [4680.01465,168.589111,4518.3999]: 1 finished unit Knight [f=0016844] [16844] Event [1416,179.288879,3112]: 1 finished unit Stinger [f=0017077] [17077] Event [4680.01465,168.589111,4518.3999]: 1 finished unit Knight [f=0017851] [17851] Event [4680.01465,168.589111,4518.3999]: 1 finished unit Phantom [f=0017946] [17946] Event [4680.01465,168.589111,4518.3999]: 1 finished unit Glaive [f=0018022] [18022] Event [4680.01465,168.589111,4518.3999]: 1 finished unit Glaive [f=0018096] [18096] Event [4680.01465,168.589111,4518.3999]: 1 finished unit Glaive [f=0018251] Autoquit sending quit command. [f=0018251] [QuitAction] user exited to system [f=0018251] [SpringApp::Kill][1] fromRun=1 [f=0018251] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018251] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018251] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018251] [ThreadPool::SetThreadCount][2] workers=0 [f=0018251] [SpringApp::Kill][2] [f=0018251] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018251] [Game::KillLua][3] dtor=0 luaUI=0x521b5b50 [f=0018251] Start widgetHandler:Shutdown [f=0018251] Shutdown - SaveOrderList Complete [f=0018251] Writing last game win data [f=0018251] Shutdown - SaveConfigData Complete [f=0018251] Shutdown Widget - Chili Highlight [f=0018251] Shutdown Widget - Save/Load API [f=0018251] Shutdown Widget - Draw After Chili [f=0018251] Shutdown Widget - EPIC Menu [f=0018251] Shutdown Widget - Chili Minimap [f=0018251] Shutdown Widget - Chili Widget Selector [f=0018251] Shutdown Widget - Local Team Colors [f=0018251] Shutdown Widget - Display Keys 2 [f=0018251] Shutdown Widget - Save Game Menu [f=0018251] Shutdown Widget - HealthBars [f=0018251] Shutdown Widget - Noises [f=0018251] Shutdown Widget - Unit Icons [f=0018251] Shutdown Widget - Win Counter [f=0018251] Shutdown Widget - BuildETA [f=0018251] Shutdown Widget - SpringRTS Replay Stats [f=0018251] Shutdown Widget - Modular Comm Info [f=0018251] Shutdown Widget - CameraShake [f=0018251] Shutdown Widget - Chili Economy Panel Default [f=0018251] Shutdown Widget - Chili EndGame Window [f=0018251] Shutdown Widget - Chili Nuke Warning [f=0018251] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018251] Shutdown Widget - Chili Spectator Panels [f=0018251] Shutdown Widget - Context Menu [f=0018251] Shutdown Widget - Darkening [f=0018251] Shutdown Widget - MetalFeatures (new) [f=0018251] Shutdown Widget - Defense Range Zero-K [f=0018251] Shutdown Widget - Grab Input [f=0018251] Input grabbing is disabled! [f=0018251] Shutdown Widget - Highlight Geos [f=0018251] Shutdown Widget - Local Widgets Config [f=0018251] Shutdown Widget - Mex Placement Handler [f=0018251] Shutdown Widget - MinimapEvents [f=0018251] Shutdown Widget - Missile Silo Range [f=0018251] Shutdown Widget - Point Tracker [f=0018251] Shutdown Widget - Showeco and Grid Drawer [f=0018251] Shutdown Widget - Stereo3D [f=0018251] Shutdown Widget - Music Player v2 [f=0018251] Shutdown Widget - Attack AoE [f=0018251] Shutdown Widget - UnitShapes [f=0018251] Shutdown Widget - Map Edge Extension [f=0018251] Shutdown Widget - Selection Send [f=0018251] Shutdown Widget - LupsManager [f=0018251] Shutdown Widget - Newton Firezone [f=0018251] Shutdown Widget - Chili Pro Console [f=0018251] Shutdown Widget - Lasso Terraform GUI [f=0018251] Shutdown Widget - Chili Framework [f=0018251] Shutdown Widget - Lups [f=0018251] Shutdown Widget - Custom Markers [f=0018251] Shutdown Widget - Chili Core Selector [f=0018251] Shutdown Widget - Select Keys [f=0018251] Shutdown Widget - Pause Screen [f=0018251] Shutdown Widget - Layout Handler [f=0018251] Shutdown Widget - Persistent Build Height [f=0018251] Shutdown Widget - Text To Speech Control [f=0018251] End widgetHandler:Shutdown [f=0018251] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={445618,59878127} {int,ext,rec}Allocs={24343471,0,0} {chunk,block}Bytes={59878127,0} [f=0018251] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0018251] [Game::KillLua][2] dtor=0 luaRules=0x5269d9d0 [f=0018251] Start gadgetHandler:Shutdown [f=0018251] Shutdown - StartSetup [f=0018251] Shutdown - UnitMorph [f=0018251] Shutdown - Carrier Drones [f=0018251] Shutdown - LupsNanoSpray [f=0018251] Shutdown - Missile Silo Controller [f=0018251] Shutdown - Modular Comm Info [f=0018251] Shutdown - Terrain Texture Handler [f=0018251] Shutdown - UnitCloakShield [f=0018251] Shutdown - Starlight Handler [f=0018251] End gadgetHandler:Shutdown [f=0018251] Start gadgetHandler:Shutdown [f=0018251] Shutdown - Save/Load [f=0018251] Shutdown - Teleport Throw [f=0018251] Shutdown - UnitMorph [f=0018251] Shutdown - Modular Comm Info [f=0018251] Shutdown - Retreat Command [f=0018251] Shutdown - Shockwaves [f=0018251] Shutdown - UnitCloakShield [f=0018251] Shutdown - Lups Cloak FX [f=0018251] Shutdown - Lups [f=0018251] Shutdown - Lups Shield [f=0018251] End gadgetHandler:Shutdown [f=0018251] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24343550,0,0} {chunk,block}Bytes={0,0} [f=0018251] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24343550,0,0} {chunk,block}Bytes={0,0} [f=0018251] [Game::KillLua][4] dtor=0 [f=0018251] [Game::~CGame][1] [f=0018251] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018251] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018251] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018251] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018251] [Game::KillLua][4] dtor=1 [f=0018251] [Game::KillMisc][1] [f=0018251] [Game::KillMisc][2] [f=0018251] [Game::KillMisc][3] [f=0018251] [Game::KillRendering][1] [f=0018251] [3DOParser::Kill] allocated 137 pieces [f=0018251] [S3OParser::Kill] allocated 2693 pieces [f=0018251] [AssParser::Kill] allocated 248 pieces [f=0018251] [Game::KillInterface][1] [f=0018251] [Game::KillInterface][2] [f=0018251] [Game::KillSimulation][1] [f=0018251] [Game::KillSimulation][2] [f=0018251] [CCollisionHandler] dis-/continuous tests: 0/151124 [f=0018251] [Game::KillSimulation][3] [f=0018251] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018251] [~CPathCache(20x20)] cacheHits=142 hitPercentage=34% numHashColls=0 maxCacheSize=41 [f=0018251] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018251] [~CPathCache(40x40)] cacheHits=457 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018251] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018251] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018251] [LosHandler::Kill] raycast instance cache-{hits,misses}={9727,15077}; shared=6%; cached=33% [f=0018251] [Game::KillSimulation][4] [f=0018251] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0018251] [Game::~CGame][2] [f=0018251] [Game::~CGame][3] [f=0018251] [SpringApp::Kill][3] [f=0018251] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 192033 bytes sent 239614 bytes recv'd [f=0018251] [SpringApp::Kill][4] font=0x45fdeaa0 [f=0018251] [SpringApp::Kill][5] [f=0018251] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp (0x4604ba10) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp" numZipFiles=7796 sumInflSize=714914kb sumReadTime=4741ms file="objects3d/strikecom_1.dae" indx=5457 inflSize=999kb readTime=100ms file="bitmaps/loadpictures/skydust.png" indx=512 inflSize=3031kb readTime=88ms file="objects3d/funnelweb.dae" indx=5147 inflSize=1500kb readTime=83ms file="objects3d/commsupport.s3o" indx=4984 inflSize=85kb readTime=41ms file="unittextures/tatex/32xgouraud.tga" indx=7421 inflSize=14kb readTime=40ms file="objects3d/amphteleport.s3o" indx=4834 inflSize=58kb readTime=37ms file="bitmaps/other/energywave.tga" indx=523 inflSize=34kb readTime=36ms file="luaui/utilities/engine_range_circles.lua" indx=3776 inflSize=3kb readTime=34ms file="unitpics/amphtele.png" indx=6291 inflSize=9kb readTime=33ms file="luaui/configs/lang/campaign_units.en.json" indx=2849 inflSize=4kb readTime=32ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp] 50911756 bytes cached in 2899 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x46136fd0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46132a30) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46054070) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f2e6001e9d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]