[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.vlvX1h55xn/springsettings.971858.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-11-amd64 #1 SMP Debian 4.19.146-1 (2020-09-17) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 10ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f174801e6e0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3737 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/971858/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 220ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46637ec0] using map "Fallendell v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fallendell v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46637ec0] using game "Zero-K v1.8.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 112ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1429ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1587ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 45ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 693ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 110ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 128ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 75ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] SentinelComanche was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/971858/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 226 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a02b33b [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10a6fc1e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b46a8c0 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b46a8c0 file="cache/104dev-maintenance/paths/Fallendell v1.0.pe-b46a8c0.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a02b33b [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10a6fc1e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b46a8d0 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b46a8d0 file="cache/104dev-maintenance/paths/Fallendell v1.0.pe2-b46a8d0.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (614ms, checksum 45e99d70)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11538,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/971858/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=217f3d5f8552648731a1afbb75bbfa0139ef7916f8a0dd11ea6ebfa5bd4097cfef8f7c470ca8ba9f3fb4124f953ffc005a31feb2d1edfa422ab8c768791ff502]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246a6011242f8b361efe1dac5ef46b6fb4523baf2d13b02ceafe4aed96e6467f1df8cb2b640cad80d422b8c089d34058bfe18588e67c6d457a692d76123433e5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x530a6f40,0x644a81f0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: affe855f6ab74169d85849a64596f592 [f=-000001] Connection attempt from thomas_d_de [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: thomas_d_de changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from ecliipsex3 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: ecliipsex3 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="thomas_d_de" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="thomas_d_de" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ecliipsex3" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ecliipsex3" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="thomas_d_de" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=217f3d5f8552648731a1afbb75bbfa0139ef7916f8a0dd11ea6ebfa5bd4097cfef8f7c470ca8ba9f3fb4124f953ffc005a31feb2d1edfa422ab8c768791ff502]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="thomas_d_de" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246a6011242f8b361efe1dac5ef46b6fb4523baf2d13b02ceafe4aed96e6467f1df8cb2b640cad80d422b8c089d34058bfe18588e67c6d457a692d76123433e5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="thomas_d_de" string="[Game::Load][lua{Rules,Gaia}={00000000d562b1b0,00000000f267e9a0}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ecliipsex3" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=217f3d5f8552648731a1afbb75bbfa0139ef7916f8a0dd11ea6ebfa5bd4097cfef8f7c470ca8ba9f3fb4124f953ffc005a31feb2d1edfa422ab8c768791ff502]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ecliipsex3" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246a6011242f8b361efe1dac5ef46b6fb4523baf2d13b02ceafe4aed96e6467f1df8cb2b640cad80d422b8c089d34058bfe18588e67c6d457a692d76123433e5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ecliipsex3" string="[Game::Load][lua{Rules,Gaia}={000000005bc20ae0,00000000e2901370}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [0] Event [355,6.59228516,2225]: 0 finished unit Guardian Commander [f=-000001] [0] Event [6078,4.02307129,2962]: 1 finished unit Recon Commander [f=0000000] [0] thomas_d_de, team: 1, elo:1577 [f=0000000] [0] ecliipsex3, team: 0, elo:1500 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000046] [46] Event [5896,4.0291214,2968]: 1 finished unit Shieldbot Factory [f=0000151] [151] Event [368,7.864151,2320]: 0 finished unit Rover Assembly [f=0000537] [537] Event [5884,4.30233908,2968]: 1 finished unit Convict [f=0000539] [539] Event [136,4.01947021,2296]: 0 finished unit Metal Extractor [f=0000689] [689] Event [294.277344,81.0194702,2160.45313]: 0 finished unit Firefly [f=0000848] [848] Event [385.99234,12.737875,2319.97046]: 0 finished unit Mason [f=0000919] [919] Event [5884,4.30233908,2968]: 1 finished unit Convict [f=0000982] [982] Event [385.99234,12.737875,2319.97046]: 0 finished unit Dart [f=0001009] [1009] Event [360,4.01596069,2056]: 0 finished unit Metal Extractor [f=0001120] [1120] Event [385.99234,12.737875,2319.97046]: 0 finished unit Dart [f=0001179] [1179] Event [440,4.31427002,2040]: 0 finished unit Solar Collector [f=0001252] [1252] Event [385.99234,12.737875,2319.97046]: 0 finished unit Dart [f=0001298] [1298] Event [5884,4.30233908,2968]: 1 finished unit Convict [f=0001387] [1387] Event [385.99234,12.737875,2319.97046]: 0 finished unit Dart [f=0001395] [1395] Event [296,4.01947021,2056]: 0 finished unit Solar Collector [f=0001428] [1428] Event [5784,4.15283203,3064]: 1 finished unit Metal Extractor [f=0001523] [1523] Event [385.99234,12.737875,2319.97046]: 0 finished unit Dart [f=0001620] [1620] Event [216,4.01947021,2120]: 0 finished unit Solar Collector [f=0001659] [1659] Event [385.99234,12.737875,2319.97046]: 0 finished unit Dart [f=0001796] [1796] Event [385.99234,12.737875,2319.97046]: 0 finished unit Dart [f=0001958] [1958] Event [136,4.01947021,2168]: 0 finished unit Solar Collector [f=0002222] [2222] Event [5884,4.30233908,2968]: 1 finished unit Convict [f=0002235] [2235] Event [385.99234,12.737875,2319.97046]: 0 finished unit Scorcher [f=0002287] [2287] Event [56,4.01947021,2232]: 0 finished unit Solar Collector [f=0002658] [2658] Event [385.99234,12.737875,2319.97046]: 0 finished unit Scorcher [f=0002756] [2756] Event [1224,103.233643,3496]: 0 finished unit Metal Extractor [f=0003032] [3032] Event [232,4.07913208,1976]: 0 finished unit Solar Collector [f=0003042] [3042] Event [5721.90723,4.35107946,2869.54492]: 1 finished unit Recon Commander [f=0003117] [3117] Event [385.99234,12.737875,2319.97046]: 0 finished unit Mason [f=0003287] [3287] Event [385.99234,12.737875,2319.97046]: 0 finished unit Dart [f=0003421] [3421] Event [152,4.01947021,2008]: 0 finished unit Solar Collector [f=0003472] [3472] Event [385.99234,12.737875,2319.97046]: 0 finished unit Dart [f=0003557] [3557] Event [1048,103.233643,3832]: 0 finished unit Metal Extractor [f=0003612] [3612] Event [385.99234,12.737875,2319.97046]: 0 finished unit Dart [f=0003639] [3639] Event [5884,4.30233908,2968]: 1 finished unit Convict [f=0003643] [3643] Event [6008,4.01947021,2824]: 1 finished unit Metal Extractor [f=0003748] [3748] Event [385.99234,12.737875,2319.97046]: 0 finished unit Dart [f=0003876] [3876] Event [5592,5.85144043,2872]: 1 finished unit Caretaker [f=0003883] [3883] Event [385.99234,12.737875,2319.97046]: 0 finished unit Dart [f=0004141] [4141] Event [1000,103.233643,3560]: 0 finished unit Metal Extractor [f=0004156] [4156] Event [5884,4.30233908,2968]: 1 finished unit Bandit [f=0004239] [4239] Event [1208,52.7246094,1400]: 0 finished unit Metal Extractor [f=0004285] [4285] Event [385.99234,12.737875,2319.97046]: 0 finished unit Scorcher [f=0004690] [4690] Event [385.99234,12.737875,2319.97046]: 0 finished unit Scorcher [f=0004815] [4815] Event [1360,103.633728,3488]: 0 finished unit Lotus [f=0004905] [4905] Event [5884,4.30233908,2968]: 1 finished unit Bandit [f=0005096] [5096] Event [385.99234,12.737875,2319.97046]: 0 finished unit Scorcher [f=0005256] [5256] Event [1304,157.494354,1000]: 0 finished unit Metal Extractor [f=0005400] [5400] Event [1216,103.233643,3680]: 0 finished unit Lotus [f=0005433] [5433] Event [5277.02881,4.03436041,3127.4436]: 0 lost unit Dart [f=0005461] [5461] Event [5400,6.73233032,3128]: 1 lost unit Stinger [f=0005472] [5472] Event [5350.65967,4.06527042,3098.79224]: 0 lost unit Dart [f=0005501] [5501] Event [385.99234,12.737875,2319.97046]: 0 finished unit Scorcher [f=0005533] [5533] Event [5464.18652,15.301404,2941.28052]: 0 lost unit Dart [f=0005585] [5585] Event [5366.33545,11.3737164,3010.12354]: 1 lost unit Convict [f=0005610] [5610] Event [5616.63086,8.59339428,2904.63306]: 0 lost unit Dart [f=0005650] [5650] Event [5592,5.85144043,2872]: 1 lost unit Caretaker [f=0005654] [5654] Event [5731.90332,6.78896809,2926.26636]: 0 lost unit Dart [f=0005655] [5655] Event [6040,52.742157,2024]: 1 finished unit Metal Extractor [f=0005685] [5685] Event [5872.47168,4.01947021,2860.69604]: 1 lost unit Bandit [f=0005713] [5713] Event [5796.15479,5.78220749,2980.66797]: 0 lost unit Dart [f=0005757] [5757] Event [5895.86279,4.10146332,3093.59814]: 1 lost unit Bandit [f=0005822] [5822] Event [5884,4.30233908,2968]: 1 finished unit Bandit [f=0005853] [5853] Event [5860.24902,4.0826416,3088.16577]: 0 lost unit Dart [f=0005856] [5856] Event [1000,157.350464,936]: 0 finished unit Metal Extractor [f=0005866] [5866] Event [1112,103.233643,3496]: 0 finished unit Solar Collector [f=0005907] [5907] Event [385.99234,12.737875,2319.97046]: 0 finished unit Scorcher [f=0005984] [5984] Event [5859.47168,4.30233908,2946.91919]: 0 lost unit Scorcher [f=0006047] [6047] Event [5908.25488,4.0625267,3076.8335]: 0 lost unit Dart [f=0006054] [6054] Event [5884,4.30233908,2968]: 1 lost unit Bandit [f=0006054] [6054] Event [5896,4.30233908,2968]: 1 lost unit Shieldbot Factory [f=0006071] [6071] Event [5888.42188,3.33967614,3088.68628]: 0 lost unit Dart [f=0006078] [6078] Event [5950.27686,3.62623024,3083.0127]: 0 lost unit Dart [f=0006190] [6190] Event [5826.15625,4.54345751,2808.37988]: 0 lost unit Scorcher [f=0006316] [6316] Event [1128,103.233643,3608]: 0 finished unit Solar Collector [f=0006336] [6336] Event [5336,18.0119324,2504]: 1 finished unit Stardust [f=0006340] [6340] Event [385.99234,12.737875,2319.97046]: 0 finished unit Fencer [f=0006515] [6515] Event [5386.3418,8.98022366,3144.46777]: 1 lost unit Convict [f=0006529] [6529] Event [1176,157.350464,616]: 0 finished unit Metal Extractor [f=0006745] [6745] Event [5784,4.15283203,3064]: 1 lost unit Metal Extractor [f=0006818] [6818] Event [5144,103.233643,1560]: 1 finished unit Metal Extractor [f=0006841] [6841] Event [1048,103.233643,3704]: 0 finished unit Solar Collector [f=0006857] [6857] Event [5910.08887,2.33588934,3057.03906]: 1 lost unit Bandit [f=0006962] [6962] Event [5744.13184,4.43070984,2830.80566]: 1 lost unit Convict [f=0007077] [7077] Event [385.99234,12.737875,2319.97046]: 0 finished unit Ripper [f=0007115] [7115] Event [5824,4.18629646,2760]: 1 lost unit Fusion Reactor [f=0007227] [7227] Event [385.99234,12.737875,2319.97046]: 0 finished unit Dart [f=0007250] [7250] Event [1376,164.867859,1168]: 0 finished unit Lotus [f=0007264] [7264] Event [4920,103.237152,1624]: 1 finished unit Metal Extractor [f=0007379] [7379] Event [6008,4.01947021,2824]: 1 lost unit Metal Extractor [f=0007503] [7503] Event [5556.60938,-4.6402841,2605.37207]: 0 lost unit Scorcher [f=0007662] [7662] Event [385.99234,12.737875,2319.97046]: 0 finished unit Fencer [f=0007879] [7879] Event [1440,157.350464,864]: 0 finished unit Lotus [f=0008411] [8411] Event [385.99234,12.737875,2319.97046]: 0 finished unit Ripper [f=0008553] [8553] Event [5448,55.932312,2360]: 1 finished unit Caretaker [f=0008568] [8568] Event [1312,157.350464,560]: 0 finished unit Lotus [f=0008820] [8820] Event [104,52.7526855,3096]: 0 finished unit Metal Extractor [f=0008829] [8829] Event [385.99234,12.737875,2319.97046]: 0 finished unit Scorcher [f=0008967] [8967] Event [385.99234,12.737875,2319.97046]: 0 finished unit Dart [f=0009004] [9004] Event [4952,52.7561951,3720]: 1 finished unit Metal Extractor [f=0009164] [9164] Event [312,4.0335083,2184]: 0 finished unit Caretaker [f=0009274] [9274] Event [385.99234,12.737875,2319.97046]: 0 finished unit Scorcher [f=0009500] [9500] Event [376,6.37786865,2184]: 0 finished unit Caretaker [f=0009522] [9522] Event [5072.01953,20.7637577,2481.93091]: 0 lost unit Ripper [f=0009572] [9572] Event [2408,103.233643,200]: 0 finished unit Metal Extractor [f=0009577] [9577] Event [385.99234,12.737875,2319.97046]: 0 finished unit Fencer [f=0009738] [9738] Event [440,13.7654114,2184]: 0 finished unit Caretaker [f=0009863] [9863] Event [5336,18.0119324,2504]: 1 lost unit Stardust [f=0009890] [9890] Event [385.99234,12.737875,2319.97046]: 0 finished unit Ripper [f=0010025] [10025] Event [424,8.32214355,2136]: 0 finished unit Caretaker [f=0010109] [10109] Event [5458.21143,20.126112,2491.92065]: 1 lost unit Convict [f=0010148] [10148] Event [5649.36816,-4.6703529,2615.92065]: 0 lost unit Dart [f=0010219] [10219] Event [5721.80273,-2.4970047,2653.67041]: 0 lost unit Scorcher [f=0010296] [10296] Event [5707.60107,-0.7554929,2678.1062]: 0 lost unit Scorcher [f=0010374] [10374] Event [5723.19336,-4.0807719,2626.45483]: 0 lost unit Scorcher [f=0010381] [10381] Event [5752.84668,-0.0478273,2675.01489]: 1 lost unit Recon Commander [f=0010462] [10462] Event [4840,157.350464,4120]: 1 finished unit Metal Extractor [f=0010487] [10487] Event [3144,52.7246094,648]: 0 finished unit Metal Extractor [f=0010500] [10500] Event [1800,157.529449,5000]: 0 finished unit Metal Extractor [f=0010753] [10753] Event [5448,55.932312,2360]: 1 lost unit Caretaker [f=0011098] [11098] Event [5864,2.22053623,2728]: 1 lost unit Shieldbot Factory [f=0011237] [11237] Event [3560,52.7246094,744]: 0 finished unit Metal Extractor [f=0011367] [11367] Event [385.99234,12.737875,2319.97046]: 0 finished unit Scorcher [f=0011470] [11470] Event [385.99234,12.737875,2319.97046]: 0 finished unit Scorcher [f=0011575] [11575] Event [385.99234,12.737875,2319.97046]: 0 finished unit Scorcher [f=0011610] [11610] Event [2584,52.7246094,4376]: 0 finished unit Metal Extractor [f=0011669] [11669] Event [undefined]: thomas_d_de resigned [f=0011669] game_message: thomas_d_de has been destroyed! [f=0011669] game_message: ecliipsex3 wins! [f=0011669] Submitting stats [f=0011669] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011669] Part| Total Time|Time of the last 0.5s [f=0011669] Draw 10331.00ms 33.17% [f=0011669] Lua::Callins::Synced 5628.69ms 10.59% [f=0011669] Lua::Callins::Unsynced 13251.18ms 39.16% [f=0011669] Lua::CollectGarbage::Synced 210.49ms 0.80% [f=0011669] Lua::CollectGarbage::Unsynced 489.38ms 2.30% [f=0011669] Misc::Profiler::AddTime 65.13ms 0.10% [f=0011669] Sim 16012.17ms 28.67% [f=0011669] [11669] Received game_message: thomas_d_de has been destroyed! [f=0011669] [11669] Received game_message: ecliipsex3 wins! [f=0011670] [11670] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011670] [11670] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011670] [11670] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011670] [11670] Game End Stats Values: 2,2075,2075,2075,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,5.5999999,5.5999999,5.5999999,0,0,0,0,0,0,0,0,800,800,800,800,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011670] [11670] Game End Stats Values: 3,2305,2195,2195,2305,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,8.5666666,6,6,8.5666666,0,0,0,0,0,0,0,0,1010,920,920,1010,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011670] [11670] Game End Stats Values: 4,2585,2435,2435,2585,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.53333378,8,8,8.53333378,1275,1275,1275,1275,11.833333,6,6,11.833333,120,0,0,120,0,0,0,0,1170,1160,1160,1170,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011670] [11670] Game End Stats Values: 5,2885,2525,2525,2885,3.06661224,0,0,3.06661224,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.2666664,8,8,12.2666664,1275,1275,1275,1275,13.2044411,8.5666666,8.5666666,13.2044411,280,0,0,280,0,0,0,0,1310,1250,1250,1310,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011670] [11670] Game End Stats Values: 6,3085,2645,2645,3085,5.29220247,0,0,5.29220247,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.0666666,9.66666698,9.66666698,15.0666666,1275,1275,1275,1275,13.1483736,9.5,9.5,13.1483736,410,0,0,410,0,0,0,0,1380,1370,1370,1380,0,0,0,0,0,0.00100666,0.00100666,0,0,0,0,0 [f=0011670] [11670] Game End Stats Values: 7,3285,2645,2645,3285,12.5382509,0,0,12.5382509,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,17.6000004,11.333333,11.333333,17.6000004,1275,1275,1275,1275,13.4830694,9.5,9.5,13.4830694,540,0,0,540,0,0,0,0,1450,1370,1370,1450,0,0,0,0,0,0.00301999,0.00301999,0,0,0,0,0 [f=0011670] [11670] Game End Stats Values: 8,3565,2875,2875,3565,22.9289913,0,0,22.9289913,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,18.2666664,10.2999983,10.2999983,18.2666664,1275,1505,1505,1275,15.2927179,9.5,9.5,15.2927179,540,0,0,540,0,0,0,0,1730,1370,1370,1730,0,0,0,0,0,0.00460001,0.00460001,0,0,0,0,0 [f=0011670] [11670] Game End Stats Values: 9,3805,2875,2875,3805,41.6320839,0,0,41.6320839,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,20.5333328,11.666666,11.666666,20.5333328,1275,1505,1505,1275,16.2468719,9.5,9.5,16.2468719,620,0,0,620,0,0,0,0,1890,1370,1370,1890,0,0,0,0,0,0.00681341,0.00681341,0,0,0,0,0 [f=0011670] [11670] Game End Stats Values: 10,3925,3265,3265,3925,65.2015305,0,0,65.2015305,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,22,8.70000267,8.70000267,22,1275,1505,1505,1275,18.5712967,12.3000002,12.3000002,18.5712967,740,0,0,740,0,0,0,0,1890,1760,1760,1890,0,0,0,0,0,0.00722676,0.00722676,0,0,0,0,0 [f=0011670] [11670] Game End Stats Values: 11,4235,3340,3340,4235,94.1522369,0,0,94.1522369,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,22,9.66666698,9.66666698,22,1275,1505,1505,1275,21.1967144,13,13,21.1967144,870,75,75,870,0,0,0,0,2070,1760,1760,2070,0,0,0,0,0,0.00805343,0.00805343,0,0,0,0,0 [f=0011670] [11670] Game End Stats Values: 12,4455,3415,3415,4455,126.241302,0,0,126.241302,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,22,8.81110859,8.81110859,22,1275,1505,1505,1275,23.1392746,13,13,23.1392746,1000,150,150,1000,0,0,0,0,2070,1760,1760,2070,0,0,0,0,0,0.0087334,0.0087334,0,0,0,0,0 [f=0011670] [11670] Game End Stats Values: 13,4675,3415,3415,4675,150.107437,0,0,150.107437,0,0,0,0,0,0,0,0,0,0,0,0,5.939394,16.2999992,16.2999992,5.939394,90,0,0,90,22,10.5222254,10.5222254,22,1275,1505,1505,1275,22.9910793,13,13,22.9910793,1130,150,150,1130,0,0,0,0,2160,1760,1760,2160,0,0,0,0,0,0.01006669,0.01006669,0,16.2999992,5.939394,5.939394,16.2999992 [f=0011670] [11670] Game End Stats Values: 14,4655,3130,3130,4655,174.047943,0,0,174.047943,0,0,0,0,0,0,0,0,0,0,0,0,802.354553,299.766449,299.766449,802.354553,180,0,0,180,22,8.33333206,8.33333206,22,1275,1505,1505,1275,24.5960388,13.666667,13.666667,24.5960388,1020,75,75,1020,498,240,240,498,2160,1550,1550,2160,240,498,498,240,0,0.01026668,0.01026668,0,403.808044,804.206848,804.206848,403.808044 [f=0011670] [11670] Game End Stats Values: 15,4315,2330,2330,4315,214.293137,0,0,214.293137,0,0,0,0,0,0,0,0,13.4698486,0,0,13.4698486,1783.69006,442.816864,442.816864,1783.69006,180,0,0,180,23.7333336,8,8,23.7333336,1275,1505,1505,1275,27.4163475,17.4476376,17.4476376,27.4163475,520,75,75,520,1298,620,620,1298,2320,750,750,2320,870,1320.16675,1320.16675,870,0,42.2186279,42.2186279,0,869.999878,1811.17627,1811.17627,869.999878 [f=0011670] [11670] Game End Stats Values: 16,4615,2340,2340,4615,268.549438,0,0,268.549438,0,0,0,0,0,0,0,0,208.057831,0,0,208.057831,1976.27588,462.682617,462.682617,1976.27588,180,220,220,180,25.7333336,8,8,25.7333336,1275,1505,1505,1275,29.4170876,17.4573574,17.4573574,29.4170876,660,75,75,660,1508,620,620,1508,2480,540,540,2480,870,1530.16675,1530.16675,870,0,77.8852463,77.8852463,0,891.832092,2005.85779,2005.85779,891.832092 [f=0011670] [11670] Game End Stats Values: 17,4925,2235,2235,4925,335.477905,0,0,335.477905,0,0,0,0,0,0,0,0,444.485168,41.4317322,41.4317322,444.485168,2224.14966,480.341064,480.341064,2224.14966,180,220,220,180,27.333334,8,8,27.333334,1275,1505,1505,1275,31.4618969,13.1999998,13.1999998,31.4618969,900,0,0,900,2166.43604,620,620,2166.43604,2550,510,510,2550,870,2188.60303,2188.60303,870,0,77.8852463,77.8852463,0,914.612122,2253.7312,2253.7312,914.612122 [f=0011670] [11670] Game End Stats Values: 18,4925,2235,2235,4925,415.432312,0,0,415.432312,0,0,0,0,0,0,0,0,724.608032,191.800293,191.800293,724.608032,2285.35303,565.728516,565.728516,2285.35303,270,220,220,270,28,8,8,28,1275,1505,1505,1275,32.3302956,13.1000004,13.1000004,32.3302956,810,0,0,810,2256.43604,750,750,2256.43604,2550,510,510,2550,1000,2278.60303,2278.60303,1000,0,77.8852463,77.8852463,0,999.999573,2314.93457,2314.93457,999.999573 [f=0011670] [11670] Game End Stats Values: 19,5155,2235,2235,5155,500.184479,0,0,500.184479,0,0,0,0,0,0,0,0,1023.86346,296.804871,296.804871,1023.86346,2285.35303,565.728516,565.728516,2285.35303,360,220,220,360,28,8,8,28,1275,1505,1505,1275,32.6501389,12,12,32.6501389,950,0,0,950,2256.43604,750,750,2256.43604,2550,510,510,2550,1000,2278.60303,2278.60303,1000,0,77.8852463,77.8852463,0,999.999573,2314.93457,2314.93457,999.999573 [f=0011670] [11670] Game End Stats Values: 20,5395,2235,2235,5395,573.547424,0,0,573.547424,0,0,0,0,0,0,0,0,1246.55591,315.13916,315.13916,1246.55591,2285.35303,570.245361,570.245361,2285.35303,360,220,220,360,28,8,8,28,1275,1505,1505,1275,31.8908672,12,12,31.8908672,1190,0,0,1190,2256.43604,750,750,2256.43604,2550,510,510,2550,1000,2278.60303,2278.60303,1000,0,77.8852463,77.8852463,0,1004.51642,2314.93457,2314.93457,1004.51642 [f=0011670] [11670] Game End Stats Values: 21,5745,2415,2415,5745,629.08606,0,0,629.08606,0,0,0,0,0,0,0,0,1400.76978,349.883972,349.883972,1400.76978,2291.22119,570.245361,570.245361,2291.22119,450,220,220,450,28,8,8,28,1275,1505,1505,1275,31.3692398,15.4666681,15.4666681,31.3692398,1360,0,0,1360,2256.43604,750,750,2256.43604,2640,690,690,2640,1000,2278.60303,2278.60303,1000,0,130.218933,130.218933,0,1004.51642,2320.80273,2320.80273,1004.51642 [f=0011670] [11670] Game End Stats Values: 22,6055,2505,2505,6055,659.589172,0,0,659.589172,0,0,0,0,0,0,0,0,1470.50757,449.318604,449.318604,1470.50757,2402.71631,658.050171,658.050171,2402.71631,450,220,220,450,28,8,8,28,1275,1505,1505,1275,31.0335369,13.7333336,13.7333336,31.0335369,1490,0,0,1490,2256.43604,750,750,2256.43604,2820,780,780,2820,1000,2278.60303,2278.60303,1000,0,130.218933,130.218933,0,1092.32141,2432.29785,2432.29785,1092.32141 [f=0011670] [11670] Game End Stats Values: 23,6645,2285,2285,6645,659.589172,0,0,659.589172,0,0,0,0,0,0,0,0,1470.50757,553.219727,553.219727,1470.50757,2546.396,816.405273,816.405273,2546.396,450,0,0,450,28,8,8,28,1275,1505,1505,1275,30.2000008,14,14,30.2000008,1630,0,0,1630,2476.43604,990,990,2476.43604,3270,780,780,3270,1240,2578.43628,2578.43628,1240,0,135.229431,135.229431,0,1250.67651,2702.04565,2702.04565,1250.67651 [f=0011670] [11670] Game End Stats Values: 24,6525,2165,2165,6525,698.953247,0,0,698.953247,0,0,0,0,0,0,0,0,1496.79517,716.150024,716.150024,1496.79517,4109,1177.06335,1177.06335,4109,450,0,0,450,28,8,8,28,1275,1505,1505,1275,33.6242714,18.2644444,18.2644444,33.6242714,1330,0,0,1330,2596.43604,1290,1290,2596.43604,3450,660,660,3450,1540,2698.43628,2698.43628,1540,0,194.835648,194.835648,0,1632.40747,4275.18213,4275.18213,1632.40747 [f=0011670] [11670] Game End Stats Values: 25,6575,570,570,6575,788.034485,0,0,788.034485,0,0,0,0,0,0,0,0,2016.86841,1443.41687,1443.41687,2016.86841,4391.33252,1224.14966,1224.14966,4391.33252,450,0,0,450,28,3.20000005,3.20000005,28,1275,0,0,1275,39.3387375,18.1777668,18.1777668,39.3387375,1200,0,0,1200,4281.43604,1420,1420,4281.43604,3630,570,570,3630,1670,4383.43652,4383.43652,1670,0,285.835632,285.835632,0,1679.49377,4650.04004,4650.04004,1679.49377 [f=0011670] [11670] Game End Stats Values: 26,6665,570,570,6665,885.804443,0,0,885.804443,0,0,0,0,0,0,0,0,2539.62598,1593.41687,1593.41687,2539.62598,4607.34766,1224.14966,1224.14966,4607.34766,450,0,0,450,29.666666,2,2,29.666666,1275,0,0,1275,41.5179939,12,12,41.5179939,1200,0,0,1200,4653.97363,1420,1420,4653.97363,3720,570,570,3720,1670,4755.97412,4755.97412,1670,0.00100666,285.835632,285.835632,0.00100666,1679.49377,4866.05518,4866.05518,1679.49377 [f=0011670] [11670] Game End Stats Values: 27,7145,570,570,7145,916.064331,0,0,916.064331,0,0,0,0,0,0,0,0,2614.62158,1733.41687,1733.41687,2614.62158,4615.86279,1224.14966,1224.14966,4615.86279,450,0,0,450,28,2,2,28,1275,0,0,1275,39.1614189,12,12,39.1614189,1590,0,0,1590,4653.97363,1420,1420,4653.97363,3810,570,570,3810,1670,4755.97412,4755.97412,1670,0.00100666,285.835632,285.835632,0.00100666,1679.49377,4874.57031,4874.57031,1679.49377 [f=0011681] [11681] Event [385.99234,12.737875,2319.97046]: 0 finished unit Scorcher [f=0011694] [11694] Event [6040,52.742157,2024]: 1 lost unit Metal Extractor [f=0011781] [11781] Event [385.99234,12.737875,2319.97046]: 0 finished unit Scorcher [f=0011787] Player ecliipsex3 left the game: normal quit [f=0011787] [11787] Event [undefined]: ecliipsex3 quit [f=0011878] [11878] Event [385.99234,12.0927734,2319.97046]: 0 finished unit Scorcher [f=0011968] [11968] Event [385.99234,12.737875,2319.97046]: 0 finished unit Scorcher [f=0011973] No clients connected, shutting down server [f=0011973] Server shutdown [f=0012103] [12103] Event [385.99234,12.0927734,2319.97046]: 0 finished unit Scorcher [f=0012277] [12277] Event [385.99234,12.737875,2319.97046]: 0 finished unit Scorcher [f=0012454] [12454] Event [385.99234,12.737875,2319.97046]: 0 finished unit Scorcher [f=0012515] [12515] Event [385.99234,12.737875,2319.97046]: 0 finished unit Dart [f=0012575] [12575] Event [385.99234,12.737875,2319.97046]: 0 finished unit Dart [f=0012577] [12577] Event [4344,157.838287,120]: 0 finished unit Metal Extractor [f=0012597] [12597] Event [3000,52.7246094,4472]: 0 finished unit Metal Extractor [f=0012627] [12627] Event [385.99234,12.0927734,2319.97046]: 0 finished unit Dart [f=0012672] [12672] Event [385.99234,12.737875,2319.97046]: 0 finished unit Dart [f=0012716] [12716] Event [385.99234,12.737875,2319.97046]: 0 finished unit Dart [f=0012966] [12966] Event [385.99234,12.737875,2319.97046]: 0 finished unit Ripper [f=0013238] [13238] Event [385.99234,12.737875,2319.97046]: 0 finished unit Ripper [f=0013531] [13531] Event [385.99234,12.737875,2319.97046]: 0 finished unit Ripper [f=0013810] [13810] Event [385.99234,12.0927734,2319.97046]: 0 finished unit Ripper [f=0014055] [14055] Event [3752,103.233643,4920]: 0 finished unit Metal Extractor [f=0014101] [14101] Event [385.99234,12.737875,2319.97046]: 0 finished unit Ripper [f=0017022] Autoquit sending quit command. [f=0017022] [QuitAction] user exited to system [f=0017022] [SpringApp::Kill][1] fromRun=1 [f=0017022] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017022] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017022] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017022] [ThreadPool::SetThreadCount][2] workers=0 [f=0017022] [SpringApp::Kill][2] [f=0017022] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017022] [Game::KillLua][3] dtor=0 luaUI=0x64166730 [f=0017022] Start widgetHandler:Shutdown [f=0017022] Shutdown - SaveOrderList Complete [f=0017022] Writing last game win data [f=0017022] Shutdown - SaveConfigData Complete [f=0017022] Shutdown Widget - Chili Highlight [f=0017022] Shutdown Widget - Save/Load API [f=0017022] Shutdown Widget - Draw After Chili [f=0017022] Shutdown Widget - EPIC Menu [f=0017022] Shutdown Widget - Chili Minimap [f=0017022] Shutdown Widget - Chili Widget Selector [f=0017022] Shutdown Widget - Local Team Colors [f=0017022] Shutdown Widget - Display Keys 2 [f=0017022] Shutdown Widget - Save Game Menu [f=0017022] Shutdown Widget - HealthBars [f=0017022] Shutdown Widget - Noises [f=0017022] Shutdown Widget - Unit Icons [f=0017022] Shutdown Widget - Win Counter [f=0017022] Shutdown Widget - BuildETA [f=0017022] Shutdown Widget - SpringRTS Replay Stats [f=0017022] Shutdown Widget - Modular Comm Info [f=0017022] Shutdown Widget - CameraShake [f=0017022] Shutdown Widget - Chili Economy Panel Default [f=0017022] Shutdown Widget - Chili EndGame Window [f=0017022] Shutdown Widget - Chili Nuke Warning [f=0017022] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017022] Shutdown Widget - Chili Spectator Panels [f=0017022] Shutdown Widget - Context Menu [f=0017022] Shutdown Widget - Darkening [f=0017022] Shutdown Widget - MetalFeatures (new) [f=0017022] Shutdown Widget - Defense Range Zero-K [f=0017022] Shutdown Widget - Grab Input [f=0017022] Input grabbing is disabled! [f=0017022] Shutdown Widget - Highlight Geos [f=0017022] Shutdown Widget - Local Widgets Config [f=0017022] Shutdown Widget - Mex Placement Handler [f=0017022] Shutdown Widget - MinimapEvents [f=0017022] Shutdown Widget - Missile Silo Range [f=0017022] Shutdown Widget - Point Tracker [f=0017022] Shutdown Widget - Showeco and Grid Drawer [f=0017022] Shutdown Widget - Stereo3D [f=0017022] Shutdown Widget - Music Player v2 [f=0017022] Shutdown Widget - Attack AoE [f=0017022] Shutdown Widget - Map Edge Extension [f=0017022] Shutdown Widget - Selection Send [f=0017022] Shutdown Widget - LupsManager [f=0017022] Shutdown Widget - Newton Firezone [f=0017022] Shutdown Widget - Chili Pro Console [f=0017022] Shutdown Widget - Lasso Terraform GUI [f=0017022] Shutdown Widget - Chili Framework [f=0017022] Shutdown Widget - Lups [f=0017022] Shutdown Widget - Custom Markers [f=0017022] Shutdown Widget - Chili Core Selector [f=0017022] Shutdown Widget - Select Keys [f=0017022] Shutdown Widget - Pause Screen [f=0017022] Shutdown Widget - Layout Handler [f=0017022] Shutdown Widget - Persistent Build Height [f=0017022] Shutdown Widget - Text To Speech Control [f=0017022] End widgetHandler:Shutdown [f=0017022] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={805983,90482033} {int,ext,rec}Allocs={22472970,0,0} {chunk,block}Bytes={90482033,0} [f=0017022] [Game::KillLua][1] dtor=0 luaGaia=0x644a81f0 [f=0017022] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={583538,77043226} {int,ext,rec}Allocs={22472971,0,0} {chunk,block}Bytes={77043226,0} [f=0017022] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={583538,77043226} {int,ext,rec}Allocs={22472971,0,0} {chunk,block}Bytes={77043226,0} [f=0017022] [Game::KillLua][2] dtor=0 luaRules=0x530a6f40 [f=0017022] Start gadgetHandler:Shutdown [f=0017022] Shutdown - StartSetup [f=0017022] Shutdown - UnitMorph [f=0017022] Shutdown - Carrier Drones [f=0017022] Shutdown - LupsNanoSpray [f=0017022] Shutdown - Missile Silo Controller [f=0017022] Shutdown - Modular Comm Info [f=0017022] Shutdown - Terrain Texture Handler [f=0017022] Shutdown - UnitCloakShield [f=0017022] Shutdown - Starlight Handler [f=0017022] End gadgetHandler:Shutdown [f=0017022] Start gadgetHandler:Shutdown [f=0017022] Shutdown - Save/Load [f=0017022] Shutdown - Teleport Throw [f=0017022] Shutdown - UnitMorph [f=0017022] Shutdown - Modular Comm Info [f=0017022] Shutdown - Retreat Command [f=0017022] Shutdown - Shockwaves [f=0017022] Shutdown - UnitCloakShield [f=0017022] Shutdown - Lups Cloak FX [f=0017022] Shutdown - Lups [f=0017022] Shutdown - Lups Shield [f=0017022] End gadgetHandler:Shutdown [f=0017022] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22473008,0,0} {chunk,block}Bytes={0,0} [f=0017022] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22473008,0,0} {chunk,block}Bytes={0,0} [f=0017022] [Game::KillLua][4] dtor=0 [f=0017022] [Game::~CGame][1] [f=0017022] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017022] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017022] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017022] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017022] [Game::KillLua][4] dtor=1 [f=0017022] [Game::KillMisc][1] [f=0017022] [Game::KillMisc][2] [f=0017022] [Game::KillMisc][3] [f=0017022] [Game::KillRendering][1] [f=0017022] [3DOParser::Kill] allocated 137 pieces [f=0017022] [S3OParser::Kill] allocated 2729 pieces [f=0017022] [AssParser::Kill] allocated 243 pieces [f=0017022] [Game::KillInterface][1] [f=0017022] [Game::KillInterface][2] [f=0017022] [Game::KillSimulation][1] [f=0017022] [Game::KillSimulation][2] [f=0017022] [CCollisionHandler] dis-/continuous tests: 0/202995 [f=0017022] [Game::KillSimulation][3] [f=0017022] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017022] [~CPathCache(24x20)] cacheHits=31 hitPercentage=9% numHashColls=0 maxCacheSize=16 [f=0017022] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017022] [~CPathCache(48x40)] cacheHits=350 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017022] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017022] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017022] [LosHandler::Kill] raycast instance cache-{hits,misses}={3382,8229}; shared=2%; cached=27% [f=0017022] [Game::KillSimulation][4] [f=0017022] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0017022] [Game::~CGame][2] [f=0017022] [Game::~CGame][3] [f=0017022] [SpringApp::Kill][3] [f=0017022] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 178456 bytes sent 96371 bytes recv'd [f=0017022] [SpringApp::Kill][4] font=0x46572aa0 [f=0017022] [SpringApp::Kill][5] [f=0017022] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp (0x46637af0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp" numZipFiles=7796 sumInflSize=714914kb sumReadTime=4641ms file="bitmaps/loadpictures/resign.png" indx=510 inflSize=1692kb readTime=76ms file="units/athena.lua" indx=6654 inflSize=2kb readTime=54ms file="units/asteroid.lua" indx=6653 inflSize=1kb readTime=52ms file="objects3d/corleveler_512.s3o" indx=5029 inflSize=83kb readTime=50ms file="units/bomberheavy.lua" indx=6658 inflSize=4kb readTime=45ms file="units/bomberriot.lua" indx=6660 inflSize=3kb readTime=42ms file="objects3d/commsupport.s3o" indx=4984 inflSize=85kb readTime=41ms file="units/bomberdisarm.lua" indx=6657 inflSize=4kb readTime=40ms file="bitmaps/other/burst.tga" indx=518 inflSize=39kb readTime=40ms file="units/bomberstrike.lua" indx=6661 inflSize=3kb readTime=36ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp] 49339345 bytes cached in 2894 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=98 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Fallendell_v1.0.sd7 (0x46707e80) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x467038c0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x466363d0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f174801e9d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]