[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.BSX7HO6Nil/springsettings.971829.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-11-amd64 #1 SMP Debian 4.19.146-1 (2020-09-17) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 17ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fdc1801e6e0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3734 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/971829/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 204ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45597b60] using map "Hide_and_Seek_v03" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Hide_and_Seek_v03", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45597b60] using game "Zero-K v1.8.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 159ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (79 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1016ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1252ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 82ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 704ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 108ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 63ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 117ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Legioner was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/971829/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 71 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=6892d28e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=c934f11e [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ba929b03 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=95a15783 [f=-000001] [Path] [PathEstimator::ReadFile] hash=95a15783 file="cache/104dev-maintenance/paths/Hide_and_Seek_v03.pe-95a15783.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=6892d28e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=c934f11e [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ba929b03 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=95a15793 [f=-000001] [Path] [PathEstimator::ReadFile] hash=95a15793 file="cache/104dev-maintenance/paths/Hide_and_Seek_v03.pe2-95a15793.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1352ms, checksum b4191bc7)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11540,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/971829/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cab98603ca7bf5f411a3f56d63e96222f30af026d0f83d3755766e16423837d32ebc643366d37549ab2dcaa70c3fddee852b81ef8e5b181aab2388fd5bbda8e6" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5bd414a001fc02da66ba6bce8c7dd5c5e1acdb76320831f76c72004d1f312449a18d982b23e64df886418402eccd8c3eca40c6b9c76681416d8c5c5b8454b285]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=584507277e9990c59e06aee3e36d7b745911a19a74401cfb2333f94ca323dde9cb2fdcccdf37b2152479dcf670b1137e7eacb33644b0d6bd5c3d3da50f2ac4cd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x535a43f0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 21f0855f2b2b5393f40e38895fdaa0bf [f=-000001] Connection attempt from Dregs [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Dregs changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Anir [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Anir changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cab98603ca7bf5f411a3f56d63e96222f30af026d0f83d3755766e16423837d32ebc643366d37549ab2dcaa70c3fddee852b81ef8e5b181aab2388fd5bbda8e6" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cab98603ca7bf5f411a3f56d63e96222f30af026d0f83d3755766e16423837d32ebc643366d37549ab2dcaa70c3fddee852b81ef8e5b181aab2388fd5bbda8e6" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5bd414a001fc02da66ba6bce8c7dd5c5e1acdb76320831f76c72004d1f312449a18d982b23e64df886418402eccd8c3eca40c6b9c76681416d8c5c5b8454b285]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=584507277e9990c59e06aee3e36d7b745911a19a74401cfb2333f94ca323dde9cb2fdcccdf37b2152479dcf670b1137e7eacb33644b0d6bd5c3d3da50f2ac4cd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[Game::Load][lua{Rules,Gaia}={000000014f7089b0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5bd414a001fc02da66ba6bce8c7dd5c5e1acdb76320831f76c72004d1f312449a18d982b23e64df886418402eccd8c3eca40c6b9c76681416d8c5c5b8454b285]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=584507277e9990c59e06aee3e36d7b745911a19a74401cfb2333f94ca323dde9cb2fdcccdf37b2152479dcf670b1137e7eacb33644b0d6bd5c3d3da50f2ac4cd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[Game::Load][lua{Rules,Gaia}={00000000794553a0,0000000000000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] hey hey [f=-000001] Allies: I choose: The Mistake! [f=-000001] Yes Anir [f=-000001] You good [f=-000001] shure. how are you doing? [f=-000001] got bether? [f=-000001] so so [f=-000001] Nah. Tiny tiny bit [f=-000001] check me in 1-3 months more [f=-000001] damn sad [f=-000001] Just how it's gon be [f=-000001] Allies: I choose: Street Dunk! [f=-000001] > Game will be force started in 60 seconds [f=-000001] best of luck [f=-000001] Allies: I choose: Long Range! [f=-000001] [0] Event [2307,105.002808,4920]: 0 finished unit Guardian Commander [f=-000001] [0] Event [4881,105.004272,1587]: 1 finished unit Recon Commander [f=0000000] [0] Dregs, team: 1, elo:2896 [f=0000000] [0] Anir, team: 0, elo:2861 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [4808,105,1704]: 1 finished unit Amphbot Factory [f=0000030] [30] Event [2416,105,5016]: 0 finished unit Cloakbot Factory [f=0000242] thx u2 [f=0000314] [314] Event [2248,105,4952]: 0 finished unit Metal Extractor [f=0000353] [353] Event [4808,105,1608]: 1 finished unit Metal Extractor [f=0000490] [490] Event [4808,105,1740]: 1 finished unit Conch [f=0000492] [492] Event [4872,186.210327,1464]: 1 finished unit Wind/Tidal Generator [f=0000554] [554] Event [2425.6001,105,5016]: 0 finished unit Conjurer [f=0000674] [674] Event [2536,105,4840]: 0 finished unit Metal Extractor [f=0000689] [689] Event [2422.76172,182,4887.71436]: 0 finished unit Firefly [f=0000952] [952] Event [4808,105,1740]: 1 finished unit Duck [f=0001049] [1049] Event [2360,105,4648]: 0 finished unit Metal Extractor [f=0001201] [1201] Event [4808,105,1740]: 1 finished unit Duck [f=0001222] [1222] Event [2425.6001,105,5016]: 0 finished unit Glaive [f=0001283] [1283] Event [4024,214.504929,1064]: 1 finished unit Metal Extractor [f=0001320] [1320] Event [2376,105,4584]: 0 finished unit Solar Collector [f=0001431] [1431] Event [2328,105,5592]: 0 finished unit Metal Extractor [f=0001462] [1462] Event [4808,105,1740]: 1 finished unit Duck [f=0001583] [1583] Event [3960,214.212952,1080]: 1 finished unit Solar Collector [f=0001671] [1671] Event [2424,105,4664]: 0 finished unit Solar Collector [f=0001859] [1859] Event [6072,290.996094,1496]: 1 finished unit Metal Extractor [f=0001890] [1890] Event [2600,105,4808]: 0 finished unit Solar Collector [f=0001942] [1942] Event [4072,214.504929,1160]: 1 finished unit Wind/Tidal Generator [f=0002018] [2018] Event [2425.6001,105,5016]: 0 finished unit Glaive [f=0002150] [2150] Event [4104,214.301224,1080]: 1 finished unit Solar Collector [f=0002232] [2232] Event [2425.6001,105,5016]: 0 finished unit Glaive [f=0002300] [2300] Event [6144,290.968933,1520]: 1 finished unit Lotus [f=0002340] [2340] Event [2184,105,4952]: 0 finished unit Solar Collector [f=0002509] [2509] Event [3952,214.14505,1184]: 1 finished unit Lotus [f=0002565] [2565] Event [2280,105,4792]: 0 finished unit Solar Collector [f=0002683] [2683] Event [4808,105,1740]: 1 finished unit Conch [f=0002761] [2761] Event [3088,214.321594,5920]: 0 finished unit Lotus [f=0002775] [2775] Event [1822.92468,105,3301.38501]: 0 lost unit Glaive [f=0002991] [2991] Event [4736.7168,105,1839.55457]: 0 lost unit Glaive [f=0003099] [3099] Event [4808,105,1740]: 1 finished unit Archer [f=0003332] [3332] Event [2425.6001,105,5016]: 0 finished unit Glaive [f=0003347] [3347] Event [3112,214.504929,1128]: 1 finished unit Metal Extractor [f=0003376] [3376] Event [3112,213.907394,6024]: 0 finished unit Metal Extractor [f=0003479] [3479] Event [2336,105,4720]: 0 finished unit Lotus [f=0003534] [3534] Event [2077.81079,105,4007.63354]: 1 lost unit Duck [f=0003540] [3540] Event [2425.6001,105,5016]: 0 finished unit Glaive [f=0003638] [3638] Event [6696,105,72]: 1 finished unit Metal Extractor [f=0003735] [3735] Event [2425.6001,105,5016]: 0 finished unit Glaive [f=0003900] [3900] Event [3112,432.088867,1560]: 1 finished unit Wind/Tidal Generator [f=0003930] [3930] Event [2425.6001,105,5016]: 0 finished unit Glaive [f=0004047] [4047] Event [3128,432.116028,1640]: 1 finished unit Wind/Tidal Generator [f=0004094] [4094] Event [6880,105,144]: 1 finished unit Lotus [f=0004181] [4181] Event [3064,431.959839,1688]: 1 finished unit Wind/Tidal Generator [f=0004291] [4291] Event [2425.6001,105,5016]: 0 finished unit Conjurer [f=0004324] [4324] Event [2984,432.129578,1640]: 1 finished unit Wind/Tidal Generator [f=0004351] [4351] Event [4808,105,1740]: 1 finished unit Archer [f=0004410] [4410] Event [4984,105,2104]: 1 finished unit Metal Extractor [f=0004426] [4426] Event [3224,105,6952]: 0 finished unit Metal Extractor [f=0004454] [4454] Event [2392,105,4168]: 0 finished unit Metal Extractor [f=0004466] [4466] Event [2984,431.946259,1560]: 1 finished unit Wind/Tidal Generator [f=0004510] [4510] Event [2425.6001,105,5016]: 0 finished unit Glaive [f=0004541] [4541] Event [7016,105,136]: 1 finished unit Metal Extractor [f=0004721] [4721] Event [2425.6001,105,5016]: 0 finished unit Glaive [f=0004725] [4725] Event [2408,105,4104]: 0 finished unit Solar Collector [f=0004932] [4932] Event [2425.6001,105,5016]: 0 finished unit Glaive [f=0004950] [4950] Event [2456,105,4184]: 0 finished unit Solar Collector [f=0004951] [4951] Event [6976,105,320]: 1 finished unit Lotus [f=0005016] [5016] Event [4808,105,1740]: 1 finished unit Conch [f=0005055] [5055] Event [4872,105,2392]: 1 finished unit Metal Extractor [f=0005129] [5129] Event [2425.6001,105,5016]: 0 finished unit Glaive [f=0005137] [5137] Event [2456,214.185791,1304]: 1 finished unit Metal Extractor [f=0005234] [5234] Event [2384,105,4208]: 0 finished unit Lotus [f=0005324] [5324] Event [2425.6001,105,5016]: 0 finished unit Glaive [f=0005417] [5417] Event [7000,105,472]: 1 finished unit Metal Extractor [f=0005438] [5438] Event [2392,214.199371,1352]: 1 finished unit Solar Collector [f=0005464] [5464] Event [4918.78809,105,2148.71362]: 0 lost unit Glaive [f=0005464] [5464] Event [4911.95508,105,2171.84692]: 0 lost unit Glaive [f=0005500] [5500] Event [4926.94336,105,2051.99097]: 0 lost unit Glaive [f=0005502] [5502] Event [4952.6123,105,2046.88196]: 0 lost unit Glaive [f=0005519] [5519] Event [2425.6001,105,5016]: 0 finished unit Glaive [f=0005535] [5535] Event [4360,105,6904]: 0 finished unit Metal Extractor [f=0005553] [5553] Event [4808,105,1740]: 1 finished unit Archer [f=0005710] [5710] Event [2384,105,5144]: 0 finished unit Cloakbot Plate [f=0005857] [5857] Event [2352,214.457397,1456]: 1 finished unit Lotus [f=0005880] [5880] Event [2425.6001,105,5016]: 0 finished unit Glaive [f=0005916] [5916] Event [4808,105,1740]: 1 finished unit Archer [f=0006028] [6028] Event [4680,105,2200]: 1 finished unit Metal Extractor [f=0006089] [6089] Event [2425.6001,105,5016]: 0 finished unit Glaive [f=0006112] [6112] Event [4001.00659,214.258652,1342.32666]: 0 lost unit Glaive [f=0006176] [6176] Event [7016,105,568]: 1 finished unit Solar Collector [f=0006220] [6220] Event [3843.9397,214.35643,1318.02332]: 0 lost unit Glaive [f=0006244] [6244] Event [2376,105,4280]: 0 finished unit Solar Collector [f=0006284] [6284] Event [2425.6001,105,5016]: 0 finished unit Glaive [f=0006303] [6303] Event [2406,105,5144]: 0 finished unit Conjurer [f=0006393] [6393] Event [4768,105,2336]: 1 finished unit Lotus [f=0006465] [6465] Event [5064,105,6856]: 0 finished unit Metal Extractor [f=0006475] [6475] Event [7096,105,552]: 1 finished unit Solar Collector [f=0006479] [6479] Event [2425.6001,105,5016]: 0 finished unit Glaive [f=0006483] Playback paused [f=0006487] Playback continued [f=0006512] [6512] Event [5105.86572,105,4139.26074]: 0 lost unit Glaive [f=0006570] [6570] Event [2344,105,4440]: 0 finished unit Solar Collector [f=0006674] [6674] Event [2425.6001,105,5016]: 0 finished unit Glaive [f=0006758] [6758] Event [4808,105,1740]: 1 finished unit Archer [f=0006869] [6869] Event [2425.6001,105,5016]: 0 finished unit Glaive [f=0007064] [7064] Event [2425.6001,105,5016]: 0 finished unit Glaive [f=0007125] [7125] Event [2264,256.933289,1832]: 1 finished unit Stardust [f=0007238] [7238] Event [4816,105,2352]: 1 finished unit Picket [f=0007245] [7245] Event [2406,105,5144]: 0 finished unit Reaver [f=0007307] [7307] Event [963.189636,203.541794,4062.30566]: 0 lost unit Firefly [f=0007417] [7417] Event [4904,105,1608]: 1 finished unit Caretaker [f=0007440] [7440] Event [1624,105,3768]: 0 finished unit Metal Extractor [f=0007471] [7471] Event [4808,105,1740]: 1 finished unit Archer [f=0007508] [7508] Event [1144,290.996094,5768]: 0 finished unit Metal Extractor [f=0007523] [7523] Event [5624,105,6536]: 0 finished unit Metal Extractor [f=0007553] [7553] Event [2168,214.328384,1640]: 1 finished unit Solar Collector [f=0007619] [7619] Event [1705.84814,182,3822.64185]: 0 finished unit Firefly [f=0007740] [7740] Event [1648,105,3696]: 0 finished unit Lotus [f=0007745] [7745] Event [4864,105,2288]: 1 finished unit Radar Tower [f=0007817] [7817] Event [2502.44678,173.306091,2107.28174]: 0 lost unit Glaive [f=0007820] [7820] Event [2486.21826,178.198868,2078.09131]: 0 lost unit Glaive [f=0007827] [7827] Event [2530.86279,176.679092,2078.46362]: 0 lost unit Glaive [f=0007834] [7834] Event [2264,214.369125,1640]: 1 finished unit Solar Collector [f=0007836] [7836] Event [4720,105,1680]: 1 finished unit Lotus [f=0007838] [7838] Event [2406,105,5144]: 0 finished unit Reaver [f=0007839] [7839] Event [2425.6001,105,5016]: 0 finished unit Glaive [f=0007860] [7860] Event [2518.43799,191.852036,1990.08777]: 0 lost unit Glaive [f=0007876] [7876] Event [2552.42334,203.356857,1948.48267]: 0 lost unit Glaive [f=0007897] [7897] Event [923.799377,204.578735,3901.29004]: 0 lost unit Firefly [f=0007901] [7901] Event [2537.4729,214.106537,1889.77881]: 0 lost unit Glaive [f=0007948] [7948] Event [2591.79785,196.737732,1946.36816]: 0 lost unit Glaive [f=0008049] [8049] Event [1736,105,3784]: 0 finished unit Solar Collector [f=0008081] [8081] Event [2104,214.457397,1736]: 1 finished unit Metal Extractor [f=0008136] [8136] Event [4808,105,1740]: 1 finished unit Archer [f=0008158] [8158] Event [3062.021,198.953339,2301.16943]: 0 lost unit Glaive [f=0008159] [8159] Event [6952,105,392]: 1 finished unit Solar Collector [f=0008199] [8199] Event [3102.72266,215.716858,2236.00317]: 0 lost unit Glaive [f=0008219] [8219] Event [1581.31201,182,3808.71484]: 0 finished unit Firefly [f=0008303] [8303] Event [1648,105,3824]: 0 finished unit Radar Tower [f=0008358] [8358] Event [2406,105,5144]: 0 finished unit Reaver [f=0008365] [8365] Event [947.206604,204.675034,4007.94165]: 0 lost unit Firefly [f=0008416] [8416] Event [4696,105,1592]: 1 finished unit Caretaker [f=0008481] [8481] Event [5832,214.199371,7032]: 0 finished unit Metal Extractor [f=0008496] [8496] Event [6856,153,392]: 1 finished unit Stardust [f=0008565] [8565] Event [4808,105,1740]: 1 finished unit Archer [f=0008618] [8618] Event [2425.6001,105,5016]: 0 finished unit Ronin [f=0008636] [8636] Event [2752,435.762329,1936]: 1 finished unit Radar Tower [f=0008669] [8669] Event [1111.45935,182,3694.35864]: 0 finished unit Firefly [f=0008707] [8707] Event [1752,105,6616]: 0 finished unit Metal Extractor [f=0008745] [8745] Event [963.50061,105,3866.55176]: 1 lost unit Archer [f=0008771] [8771] Event [2776,431.898743,1800]: 1 finished unit Wind/Tidal Generator [f=0008855] [8855] Event [4808,105,1740]: 1 finished unit Conch [f=0008876] [8876] Event [7032,105,360]: 1 finished unit Solar Collector [f=0008936] [8936] Event [2856,431.817261,1720]: 1 finished unit Wind/Tidal Generator [f=0008952] [8952] Event [2406,105,5144]: 0 finished unit Reaver [f=0008996] [8996] Event [2425.6001,105,5016]: 0 finished unit Ronin [f=0009020] [9020] Event [3440,247.165604,2432]: 1 finished unit Lotus [f=0009041] [9041] Event [888,105,3640]: 0 finished unit Metal Extractor [f=0009071] [9071] Event [2856,431.905518,1800]: 1 finished unit Wind/Tidal Generator [f=0009108] [9108] Event [5952,214.430237,6800]: 0 finished unit Lotus [f=0009251] [9251] Event [2872,431.905518,1880]: 1 finished unit Wind/Tidal Generator [f=0009309] [9309] Event [4808,105,1740]: 1 finished unit Archer [f=0009355] [9355] Event [6936,105,216]: 1 finished unit Solar Collector [f=0009406] [9406] Event [872,105,3928]: 0 finished unit Metal Extractor [f=0009424] [9424] Event [2040,105,6600]: 0 finished unit Metal Extractor [f=0009431] [9431] Event [2872,432.082062,1960]: 1 finished unit Wind/Tidal Generator [f=0009452] [9452] Event [3352,247.511902,2392]: 1 finished unit Metal Extractor [f=0009453] [9453] Event [2425.6001,105,5016]: 0 finished unit Ronin [f=0009472] [9472] Event [6846.0542,121.396172,804.416321]: 0 lost unit Glaive [f=0009485] [9485] Event [4808,105,1740]: 1 finished unit Conch [f=0009566] [9566] Event [2808,432.129578,1928]: 1 finished unit Wind/Tidal Generator [f=0009636] [9636] Event [2406,105,5144]: 0 finished unit Reaver [f=0009670] [9670] Event [6776,105,168]: 1 finished unit Solar Collector [f=0009705] [9705] Event [808,105,3640]: 0 finished unit Solar Collector [f=0009737] [9737] Event [3785.42676,247.345215,4744.55176]: 0 lost unit Conjurer [f=0009747] [9747] Event [3896,247.348938,4760]: 0 lost unit Metal Extractor [f=0009761] [9761] Event [4808,105,1740]: 1 finished unit Scallop [f=0009837] [9837] Event [5712,105,6480]: 0 finished unit Lotus [f=0009907] [9907] Event [2800,435.952454,2000]: 1 finished unit Lotus [f=0009930] [9930] Event [808,105,3752]: 0 finished unit Solar Collector [f=0010052] [10052] Event [5064,105,536]: 1 finished unit Metal Extractor [f=0010095] [10095] Event [4808,105,1740]: 1 finished unit Buoy [f=0010155] [10155] Event [792,105,3864]: 0 finished unit Solar Collector [f=0010288] [10288] Event [3322.77124,214.31369,6058.41455]: 1 lost unit Duck [f=0010309] [10309] Event [4808,105,1740]: 1 finished unit Archer [f=0010317] [10317] Event [2406,105,5144]: 0 finished unit Reaver [f=0010445] [10445] Event [3088,214.321594,5920]: 0 lost unit Lotus [f=0010451] [10451] Event [2425.6001,105,5016]: 0 finished unit Ronin [f=0010462] [10462] Event [3112,213.91655,6024]: 0 lost unit Metal Extractor [f=0010474] [10474] Event [5184,105,512]: 1 finished unit Lotus [f=0010485] [10485] Event [792,105,3976]: 0 finished unit Solar Collector [f=0010509] [10509] Event [2802.37744,105,2705.64038]: 1 lost unit Archer [f=0010515] [10515] Event [3217.26172,203.075592,3043.48193]: 0 lost unit Ronin [f=0010537] [10537] Event [4808,105,3000]: 1 lost unit Metal Extractor [f=0010564] [10564] Event [3384,287.301392,2488]: 1 finished unit Stardust [f=0010602] [10602] Event [3321.35669,214.287384,2877.55127]: 1 lost unit Archer [f=0010623] [10623] Event [4808,105,1740]: 1 finished unit Scallop [f=0010705] [10705] Event [6736,105,272]: 1 finished unit Lotus [f=0010718] [10718] Event [4952.7832,105,2745.44312]: 1 lost unit Scallop [f=0010773] [10773] Event [504,105,7080]: 0 finished unit Metal Extractor [f=0010828] [10828] Event [2425.6001,105,5016]: 0 finished unit Conjurer [f=0010836] [10836] Event [4743.3042,105,2935.53735]: 1 lost unit Conch [f=0010876] [10876] Event [4808,105,3000]: 1 lost unit Metal Extractor [f=0010935] [10935] Event [4808,105,1740]: 1 finished unit Buoy [f=0010939] [10939] Event [5352,105,520]: 1 finished unit Metal Extractor [f=0010993] [10993] Event [2406,105,5144]: 0 finished unit Reaver [f=0011040] [11040] Event [6784,431.151794,6704]: 0 finished unit Radar Tower [f=0011092] [11092] Event [2425.6001,105,5016]: 0 finished unit Conjurer [f=0011101] [11101] Event [4727.53906,192.362457,3304.24365]: 0 lost unit Reaver [f=0011106] [11106] Event [2040,105,6600]: 0 lost unit Metal Extractor [f=0011114] [11114] Event [4152,214.504929,3416]: 1 finished unit Metal Extractor [f=0011248] [11248] Event [4808,105,1740]: 1 finished unit Buoy [f=0011279] [11279] Event [864,105,3712]: 0 finished unit Lotus [f=0011358] [11358] Event [1752,105,6616]: 0 lost unit Metal Extractor [f=0011382] [11382] Event [2425.6001,105,5016]: 0 finished unit Ronin [f=0011530] [11530] Event [4016,214.199371,3360]: 1 finished unit Lotus [f=0011563] [11563] Event [4808,105,1740]: 1 finished unit Buoy [f=0011564] [11564] Event [880,105,3808]: 0 finished unit Lotus [f=0011659] [11659] Event [2406,105,5144]: 0 finished unit Reaver [f=0011667] [11667] Event [2425.6001,105,5016]: 0 finished unit Ronin [f=0011691] [11691] Event [400,105,6992]: 0 finished unit Lotus [f=0011711] [11711] Event [3472,433.365417,2752]: 1 finished unit Radar Tower [f=0011778] [11778] Event [4808,105,1740]: 1 finished unit Archer [f=0011804] [11804] Event [7096,431.817261,6840]: 0 finished unit Metal Extractor [f=0011953] [11953] Event [2425.6001,105,5016]: 0 finished unit Ronin [f=0012000] [12000] Event [912,105,3696]: 0 finished unit Radar Tower [f=0012015] [12015] Event [2112,212.345657,1872]: 1 finished unit Picket [f=0012018] [12018] Event [770.702576,170.253723,6629.271]: 0 lost unit Glaive [f=0012066] [12066] Event [504,105,7080]: 0 lost unit Metal Extractor [f=0012082] [12082] Event [573.551514,105,6899.24902]: 1 lost unit Archer [f=0012088] [12088] Event [4808,105,1740]: 1 finished unit Scallop [f=0012124] [12124] Event [3792,105,384]: 1 finished unit Lotus [f=0012139] [12139] Event [400,105,6992]: 0 lost unit Lotus [f=0012184] [12184] Event [368,105,6848]: 0 lost unit Lotus [f=0012185] [12185] Event [2728,105,5144]: 0 finished unit Caretaker [f=0012224] [12224] Event [2425.6001,105,5016]: 0 finished unit Ronin [f=0012228] [12228] Event [240,105,6928]: 0 lost unit Lotus [f=0012253] [12253] Event [429.353485,105,6760.51611]: 0 lost unit Glaive [f=0012267] [12267] Event [2406,105,5144]: 0 finished unit Reaver [f=0012292] [12292] Event [289.95993,105.000633,6929.38916]: 0 lost unit Conjurer [f=0012331] [12331] Event [184,105,7016]: 0 lost unit Metal Extractor [f=0012408] [12408] Event [2064,212.719116,1904]: 1 finished unit Picket [f=0012445] [12445] Event [4808,105,1740]: 1 finished unit Buoy [f=0012519] [12519] Event [2425.6001,105,5016]: 0 finished unit Ronin [f=0012525] [12525] Event [4088,214.355545,3512]: 1 finished unit Stardust [f=0012533] [12533] Event [3784,105,248]: 1 finished unit Metal Extractor [f=0012550] [12550] Event [2808,105,5144]: 0 finished unit Caretaker [f=0012553] [12553] Event [6712,431.953064,7080]: 0 finished unit Metal Extractor [f=0012727] [12727] Event [2406,105,5144]: 0 finished unit Reaver [f=0012773] [12773] Event [4808,105,1740]: 1 finished unit Buoy [f=0012809] [12809] Event [552,105,4504]: 0 finished unit Metal Extractor [f=0012837] [12837] Event [4808,105,3000]: 1 finished unit Metal Extractor [f=0013031] [13031] Event [2406,105,5144]: 0 finished unit Reaver [f=0013034] [13034] Event [214.914459,226.172363,5105.83105]: 0 lost unit Firefly [f=0013065] [13065] Event [488,105,4520]: 0 finished unit Solar Collector [f=0013078] [13078] Event [4808,105,1740]: 1 finished unit Buoy [f=0013158] [13158] Event [1144,290.996094,5768]: 0 lost unit Metal Extractor [f=0013263] [13263] Event [4808,105,1740]: 1 finished unit Archer [f=0013305] [13305] Event [568,105,4568]: 0 finished unit Solar Collector [f=0013306] [13306] Event [2712,105,312]: 1 finished unit Metal Extractor [f=0013349] [13349] Event [587.023071,182,4443.81104]: 0 finished unit Firefly [f=0013366] [13366] Event [2406,105,5144]: 0 finished unit Reaver [f=0013378] [13378] Event [6928,428.564758,6640]: 0 finished unit Lotus [f=0013497] [13497] Event [639.140015,284.27774,5041.35596]: 0 lost unit Firefly [f=0013518] [13518] Event [3112,213.835373,6024]: 0 finished unit Metal Extractor [f=0013572] [13572] Event [4808,105,1740]: 1 finished unit Scallop [f=0013597] [13597] Event [872,105,1448]: 1 finished unit Metal Extractor [f=0013619] [13619] Event [616,105,4488]: 0 finished unit Solar Collector [f=0013660] [13660] Event [2406,105,5144]: 0 finished unit Reaver [f=0013717] [13717] Event [4176,214.375916,3360]: 1 finished unit Lotus [f=0013741] [13741] Event [5624,105,3400]: 1 finished unit Metal Extractor [f=0013773] [13773] Event [2544,105,240]: 1 finished unit Lotus [f=0013799] [13799] Event [513.810242,182,4451.71826]: 0 finished unit Firefly [f=0013830] [13830] Event [1178.58362,290.979645,5826.95801]: 1 lost unit Duck [f=0013872] [13872] Event [4808,105,1740]: 1 finished unit Buoy [f=0013904] [13904] Event [544,105,4464]: 0 finished unit Lotus [f=0013923] [13923] Event [2406,105,5144]: 0 finished unit Reaver [f=0013959] [13959] Event [2328,105,5592]: 0 lost unit Metal Extractor [f=0013964] [13964] Event [5624,105,3400]: 1 lost unit Metal Extractor [f=0014044] [14044] Event [6688,430.975281,6752]: 0 finished unit Lotus [f=0014173] [14173] Event [4808,105,1740]: 1 finished unit Buoy [f=0014177] [14177] Event [2406,105,5144]: 0 finished unit Reaver [f=0014205] [14205] Event [2008,105,424]: 1 finished unit Metal Extractor [f=0014212] [14212] Event [2531.02783,105,5590.81787]: 1 lost unit Archer [f=0014256] [14256] Event [5342.65674,105,3244.06665]: 0 lost unit Reaver [f=0014340] [14340] Event [5329.15723,105,3083.36548]: 1 lost unit Archer [f=0014345] [14345] Event [1648,105,3696]: 0 lost unit Lotus [f=0014372] [14372] Event [4808,105,1740]: 1 finished unit Archer [f=0014376] [14376] Event [2161.91943,125.656845,5359.00537]: 0 lost unit Reaver [f=0014391] [14391] Event [4808,105,3000]: 1 lost unit Metal Extractor [f=0014402] [14402] Event [2040,104.918747,6600]: 0 finished unit Metal Extractor [f=0014425] [14425] Event [5008.16406,105,3167.42969]: 0 lost unit Reaver [f=0014431] [14431] Event [6197.85889,105,3497.30493]: 1 lost unit Conch [f=0014436] [14436] Event [4988.74121,105,3093.48364]: 0 lost unit Reaver [f=0014438] [14438] Event [2406,105,5144]: 0 finished unit Reaver [f=0014447] [14447] Event [1648,105.000305,3824]: 0 lost unit Radar Tower [f=0014449] [14449] Event [1624,105.000458,3768]: 0 lost unit Metal Extractor [f=0014534] [14534] Event [2406,105,5144]: 0 lost unit Reaver [f=0014538] [14538] Event [2425.6001,105,5016]: 0 finished unit Ronin [f=0014542] [14542] Event [440,214.430237,936]: 1 finished unit Metal Extractor [f=0014553] [14553] Event [1736,105,3784]: 0 lost unit Solar Collector [f=0014557] [14557] Event [5426.12744,105,3055.38892]: 1 lost unit Scallop [f=0014566] [14566] Event [2406,105,5144]: 0 lost unit Reaver [f=0014585] [14585] Event [2406,105,5144]: 0 lost unit Reaver [f=0014594] [14594] Event [4899.95996,105.491554,3601.49292]: 0 lost unit Reaver [f=0014607] [14607] Event [2406,105,5144]: 0 lost unit Reaver [f=0014619] [14619] Event [2406,105,5144]: 0 lost unit Reaver [f=0014646] [14646] Event [2406,105,5144]: 0 lost unit Reaver [f=0014646] [14646] Event [6296,105,3544]: 1 lost unit Metal Extractor [f=0014666] [14666] Event [2425.6001,105,5016]: 0 finished unit Ronin [f=0014682] [14682] Event [4808,105,1740]: 1 finished unit Scallop [f=0014682] [14682] Event [2384,105,5144]: 0 lost unit Cloakbot Plate [f=0014702] [14702] Event [5035.17285,105,3209.62207]: 0 lost unit Reaver [f=0014733] [14733] Event [2657.43579,118.350006,5352.72266]: 1 lost unit Archer [f=0014786] [14786] Event [4998.63867,105,2916.07227]: 1 lost unit Scallop [f=0014842] [14842] Event [2425.6001,105,5016]: 0 finished unit Ronin [f=0014879] [14879] Event [88,214.104309,3800]: 0 finished unit Metal Extractor [f=0014943] [14943] Event [4680,214.14505,3400]: 1 finished unit Stardust [f=0014948] [14948] Event [1752,104.918747,6616]: 0 finished unit Metal Extractor [f=0014958] [14958] Event [2842.41064,199.420807,5668.54932]: 1 lost unit Archer [f=0014960] [14960] Event [undefined]: Anir resigned [f=0014960] game_message: Anir has been destroyed! [f=0014960] game_message: Dregs wins! [f=0014960] Submitting stats [f=0014960] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014960] Part| Total Time|Time of the last 0.5s [f=0014960] Draw 16356.28ms 10.55% [f=0014960] Lua::Callins::Synced 9180.93ms 17.41% [f=0014960] Lua::Callins::Unsynced 19794.53ms 13.23% [f=0014960] Lua::CollectGarbage::Synced 356.41ms 0.10% [f=0014960] Lua::CollectGarbage::Unsynced 778.93ms 1.00% [f=0014960] Misc::Profiler::AddTime 74.48ms 0.00% [f=0014960] Sim 31376.96ms 79.70% [f=0014960] [14960] Received game_message: Anir has been destroyed! [f=0014960] [14960] Received game_message: Dregs wins! [f=0014961] [14961] Game End Stats Header: 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30,9170,11975,11975,9170,212.347321,589.916504,589.916504,212.347321,0,0,0,0,0,0,0,0,0,0,0,0,2113.56128,3189.70898,3189.70898,2113.56128,630,2350,2350,630,36.6666718,54.3194466,54.3194466,36.6666718,1440,1440,1440,1440,34.2632256,44.620327,44.620327,34.2632256,2920,3580,3580,2920,1364.5,2659.3335,2659.3335,1364.5,4180,4605,4605,4180,2710.00024,1364.5,1364.5,2710.00024,30.3333015,266.431885,266.431885,30.3333015,3290.27148,2255.72583,2255.72583,3290.27148 [f=0014961] [14961] Game End Stats Values: 31,9530,12525,12525,9530,214.471848,659.512634,659.512634,214.471848,0,0,0,0,0,0,0,0,0,0,0,0,2127.78345,3362.54663,3362.54663,2127.78345,720,2350,2350,720,38.4000015,55.054512,55.054512,38.4000015,1440,1440,1440,1440,32.5063019,44.4320793,44.4320793,32.5063019,3140,4040,4040,3140,1364.5,2769.3335,2769.3335,1364.5,4230,4695,4695,4230,2820.00024,1364.5,1364.5,2820.00024,30.3333015,266.431885,266.431885,30.3333015,3463.10913,2269.948,2269.948,3463.10913 [f=0014961] [14961] Game End Stats Values: 32,10240,13365,13365,10240,217.119736,682.188232,682.188232,217.119736,0,0,0,0,0,0,0,0,0,0,0,0,2207.10083,3664.90845,3664.90845,2207.10083,810,2530,2530,810,41.3333321,46.7008553,46.7008553,41.3333321,1440,1440,1440,1440,34.001461,43.8703728,43.8703728,34.001461,3580,4520,4520,3580,1444.5,2769.3335,2769.3335,1444.5,4390,4875,4875,4390,2820.00024,1444.5,1444.5,2820.00024,30.3333015,266.431885,266.431885,30.3333015,3765.47095,2349.26538,2349.26538,3765.47095 [f=0014961] [14961] Game End Stats Values: 33,9930,13375,13375,9930,231.11322,699.340637,699.340637,231.11322,0,0,0,0,0,0,0,0,0,0,0,0,3007.16577,4487.26123,4487.26123,3007.16577,810,2530,2530,810,42,43.1207047,43.1207047,42,1440,1440,1440,1440,33.0818977,43.9218254,43.9218254,33.0818977,3360,4620,4620,3360,1984.5,3389.3335,3389.3335,1984.5,4300,4785,4785,4300,3440.00024,1984.5,1984.5,3440.00024,30.3333015,266.431885,266.431885,30.3333015,4715.19873,3212.80884,3212.80884,4715.19873 [f=0014961] [14961] Game End Stats Values: 34,9265,12855,12855,9265,241.337982,746.543335,746.543335,241.337982,0,0,0,0,0,0,0,0,0,0,0,0,3679.16138,5486.26465,5486.26465,3679.16138,810,2530,2530,810,40,50.6559868,50.6559868,40,1385,1440,1440,1385,34.1120148,46.0565109,46.0565109,34.1120148,2970,4160,4160,2970,2942.5,4486.66699,4486.66699,2942.5,4080,4725,4725,4080,4767.3335,2942.5,2942.5,4767.3335,66.5001678,266.431885,266.431885,66.5001678,5815.75684,3920.58667,3920.58667,5815.75684 [f=0014961] [14961] Game End Stats Values: 35,9445,12895,12895,9445,247.118896,764.110168,764.110168,247.118896,0,0,0,0,0,0,0,0,0,0,0,0,3694.98438,5682.14551,5682.14551,3694.98438,810,2750,2750,810,40,56.4182663,56.4182663,40,1385,1440,1440,1385,32.9292297,47.7467194,47.7467194,32.9292297,2970,3980,3980,2970,3122.5,4486.66699,4486.66699,3122.5,4260,4725,4725,4260,4767.3335,3122.5,3122.5,4767.3335,66.5001678,266.431885,266.431885,66.5001678,6011.6377,3936.40967,3936.40967,6011.6377 [f=0014962] [14962] Event [1944.00037,105,4085.82373]: 0 lost unit Reaver [f=0014970] [14970] Event [5098.69092,105.550606,3261.37573]: 0 lost unit Ronin [f=0014982] [14982] Event [4808,105,1740]: 1 finished unit Buoy [f=0014995] [14995] Event [5508.91797,105,3281.30151]: 0 lost unit Ronin [f=0015116] Player Dregs left the game: normal quit [f=0015116] [15116] Event [undefined]: Dregs quit [f=0015169] Spectator Anir left the game: normal quit [f=0015169] [15169] Event [undefined]: Anir quit [f=0015175] No clients connected, shutting down server [f=0015175] Server shutdown [f=0015210] [15210] Event [1176,214.253693,136]: 1 finished unit Metal Extractor [f=0015282] [15282] Event [4808,105,1740]: 1 finished unit Buoy [f=0015497] [15497] Event [4808,105,1740]: 1 finished unit Archer [f=0015808] [15808] Event [4808,105,1740]: 1 finished unit Scallop [f=0015862] [15862] Event [392,432.163544,72]: 1 finished unit Metal Extractor [f=0016108] [16108] Event [4808,105,1740]: 1 finished unit Buoy [f=0016372] [16372] Event [104,432.102417,344]: 1 finished unit Metal Extractor [f=0016408] [16408] Event [4808,105,1740]: 1 finished unit Buoy [f=0016607] [16607] Event [4808,105,1740]: 1 finished unit Archer [f=0016838] [16838] Event [4904,369.755188,3400]: 1 finished unit Stinger [f=0016917] [16917] Event [4808,105,1740]: 1 finished unit Scallop [f=0017217] [17217] Event [4808,105,1740]: 1 finished unit Buoy [f=0017517] [17517] Event [4808,105,1740]: 1 finished unit Buoy [f=0017717] [17717] Event [4808,105,1740]: 1 finished unit Archer [f=0017752] Autoquit sending quit command. [f=0017752] [QuitAction] user exited to system [f=0017752] [SpringApp::Kill][1] fromRun=1 [f=0017752] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017752] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017752] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017752] [ThreadPool::SetThreadCount][2] workers=0 [f=0017752] [SpringApp::Kill][2] [f=0017752] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017752] [Game::KillLua][3] dtor=0 luaUI=0x52759ac0 [f=0017752] Start widgetHandler:Shutdown [f=0017752] Shutdown - SaveOrderList Complete [f=0017752] Writing last game win data [f=0017752] Shutdown - SaveConfigData Complete [f=0017752] Shutdown Widget - Chili Highlight [f=0017752] Shutdown Widget - Save/Load API [f=0017752] Shutdown Widget - Draw After Chili [f=0017752] Shutdown Widget - EPIC Menu [f=0017752] Shutdown Widget - Chili Minimap [f=0017752] Shutdown Widget - Chili Widget Selector [f=0017752] Shutdown Widget - Local Team Colors [f=0017752] Shutdown Widget - Display Keys 2 [f=0017752] Shutdown Widget - Save Game Menu [f=0017752] Shutdown Widget - HealthBars [f=0017752] Shutdown Widget - Noises [f=0017752] Shutdown Widget - Unit Icons [f=0017752] Shutdown Widget - Win Counter [f=0017752] Shutdown Widget - BuildETA [f=0017752] Shutdown Widget - SpringRTS Replay Stats [f=0017752] Shutdown Widget - Modular Comm Info [f=0017752] Shutdown Widget - CameraShake [f=0017752] Shutdown Widget - Chili Economy Panel Default [f=0017752] Shutdown Widget - Chili EndGame Window [f=0017752] Shutdown Widget - Chili Nuke Warning [f=0017752] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017752] Shutdown Widget - Chili Spectator Panels [f=0017752] Shutdown Widget - Context Menu [f=0017752] Shutdown Widget - Darkening [f=0017752] Shutdown Widget - MetalFeatures (new) [f=0017752] Shutdown Widget - Defense Range Zero-K [f=0017752] Shutdown Widget - Grab Input [f=0017752] Input grabbing is disabled! [f=0017752] Shutdown Widget - Highlight Geos [f=0017752] Shutdown Widget - Local Widgets Config [f=0017752] Shutdown Widget - Mex Placement Handler [f=0017752] Shutdown Widget - MinimapEvents [f=0017752] Shutdown Widget - Missile Silo Range [f=0017752] Shutdown Widget - Point Tracker [f=0017752] Shutdown Widget - Showeco and Grid Drawer [f=0017752] Shutdown Widget - Stereo3D [f=0017752] Shutdown Widget - Music Player v2 [f=0017752] Shutdown Widget - Attack AoE [f=0017752] Shutdown Widget - UnitShapes [f=0017752] Shutdown Widget - Map Edge Extension [f=0017752] Shutdown Widget - Selection Send [f=0017752] Shutdown Widget - LupsManager [f=0017752] Shutdown Widget - Newton Firezone [f=0017752] Shutdown Widget - Chili Pro Console [f=0017752] Shutdown Widget - Lasso Terraform GUI [f=0017752] Shutdown Widget - Chili Framework [f=0017752] Shutdown Widget - Lups [f=0017752] Shutdown Widget - Custom Markers [f=0017752] Shutdown Widget - Chili Core Selector [f=0017752] Shutdown Widget - Select Keys [f=0017752] Shutdown Widget - Pause Screen [f=0017752] Shutdown Widget - Layout Handler [f=0017752] Shutdown Widget - Persistent Build Height [f=0017752] Shutdown Widget - Text To Speech Control [f=0017752] End widgetHandler:Shutdown [f=0017752] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={393368,56914555} {int,ext,rec}Allocs={25580354,0,0} {chunk,block}Bytes={56914555,0} [f=0017752] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0017752] [Game::KillLua][2] dtor=0 luaRules=0x535a43f0 [f=0017752] Start gadgetHandler:Shutdown [f=0017752] Shutdown - StartSetup [f=0017752] Shutdown - UnitMorph [f=0017752] Shutdown - Carrier Drones [f=0017752] Shutdown - LupsNanoSpray [f=0017752] Shutdown - Missile Silo Controller [f=0017752] Shutdown - Modular Comm Info [f=0017752] Shutdown - Terrain Texture Handler [f=0017752] Shutdown - UnitCloakShield [f=0017752] Shutdown - Starlight Handler [f=0017752] End gadgetHandler:Shutdown [f=0017752] Start gadgetHandler:Shutdown [f=0017752] Shutdown - Save/Load [f=0017752] Shutdown - Teleport Throw [f=0017752] Shutdown - UnitMorph [f=0017752] Shutdown - Modular Comm Info [f=0017752] Shutdown - Retreat Command [f=0017752] Shutdown - Shockwaves [f=0017752] Shutdown - UnitCloakShield [f=0017752] Shutdown - Lups Cloak FX [f=0017752] Shutdown - Lups [f=0017752] Shutdown - Lups Shield [f=0017752] End gadgetHandler:Shutdown [f=0017752] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25580386,0,0} {chunk,block}Bytes={0,0} [f=0017752] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25580386,0,0} {chunk,block}Bytes={0,0} [f=0017752] [Game::KillLua][4] dtor=0 [f=0017752] [Game::~CGame][1] [f=0017752] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017752] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017752] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017752] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017752] [Game::KillLua][4] dtor=1 [f=0017752] [Game::KillMisc][1] [f=0017752] [Game::KillMisc][2] [f=0017752] [Game::KillMisc][3] [f=0017752] [Game::KillRendering][1] [f=0017752] [3DOParser::Kill] allocated 137 pieces [f=0017752] [S3OParser::Kill] allocated 2769 pieces [f=0017752] [AssParser::Kill] allocated 222 pieces [f=0017752] [Game::KillInterface][1] [f=0017752] [Game::KillInterface][2] [f=0017752] [Game::KillSimulation][1] [f=0017752] [Game::KillSimulation][2] [f=0017752] [CCollisionHandler] dis-/continuous tests: 0/295278 [f=0017752] [Game::KillSimulation][3] [f=0017752] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017752] [~CPathCache(28x28)] cacheHits=37 hitPercentage=14% numHashColls=0 maxCacheSize=20 [f=0017752] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017752] [~CPathCache(56x56)] cacheHits=266 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017752] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017752] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017752] [LosHandler::Kill] raycast instance cache-{hits,misses}={7560,16879}; shared=2%; cached=29% [f=0017752] [Game::KillSimulation][4] [f=0017752] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0017752] [Game::~CGame][2] [f=0017752] [Game::~CGame][3] [f=0017752] [SpringApp::Kill][3] [f=0017752] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 188411 bytes sent 171315 bytes recv'd [f=0017752] [SpringApp::Kill][4] font=0x45524aa0 [f=0017752] [SpringApp::Kill][5] [f=0017752] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp (0x455f47a0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp" numZipFiles=7796 sumInflSize=714914kb sumReadTime=5374ms file="objects3d/armsenan.s3o" indx=4875 inflSize=24kb readTime=261ms file="bitmaps/loadpictures/cloaking.png" indx=494 inflSize=3633kb readTime=151ms file="objects3d/aradarlvl1.s3o" indx=4840 inflSize=23kb readTime=120ms file="scripts/amphimpulse.lua" indx=5555 inflSize=13kb readTime=86ms file="objects3d/strikecom_3.dae" indx=5461 inflSize=1000kb readTime=49ms file="bitmaps/gpl/wake.png" indx=480 inflSize=76kb readTime=47ms file="objects3d/funnelweb.dae" indx=5147 inflSize=1500kb readTime=46ms file="units/amphfloater.lua" indx=6645 inflSize=5kb readTime=44ms file="scripts/dynrecon.lua" indx=5654 inflSize=18kb readTime=43ms file="units/amphbomb.lua" indx=6643 inflSize=3kb readTime=43ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp] 49336110 bytes cached in 2898 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=43 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Hide_and_Seek_v03.sd7 (0x45685620) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4567d760) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x455a0f00) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fdc1801e9d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]