[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.r8eFkOXVpB/springsettings.971399.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-11-amd64 #1 SMP Debian 4.19.146-1 (2020-09-17) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 16ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fad0401e6e0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3705 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/971399/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 203ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46252120] using map "Altair_Crossing_v3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Altair_Crossing_v3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46252120] using game "Zero-K v1.8.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 115ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1103ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1476ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 8ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 19ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 710ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 112ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 112ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/971399/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 30 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f537af9b [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c0104b79 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ce0573b3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=ce0573b3 file="cache/104dev-maintenance/paths/Altair_Crossing_v3.pe-ce0573b3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f537af9b [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c0104b79 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ce0573c3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=ce0573c3 file="cache/104dev-maintenance/paths/Altair_Crossing_v3.pe2-ce0573c3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (137ms, checksum adba7a27)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11539,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/971399/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=4453bf2af21e0e7e137783814489830edc647e198b4787e5dd8a66f863c1854655b05b5e99c4b254e3020d13258ea09dd82039e98af351300e508a34389e91ca" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c94c2a743b8a445b6c1934e591adb2cc2878dfab00e3a4b91b65a83ca604d0027bdf4205c24393bf3f644c999cef5eea9ef687f29b4ba95ebe291c21b23aa92e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e46e4fb3506bdb4ff10036ed5b75137717bf5a68a922c91a52df1dfd7944e606e7e9fb532836973672e093f382d7d6c0c8bb66fde7d140cd8f4e92582b85a319]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x520d5980,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 2895845fead4887e542e41457b2b8cda [f=-000001] Connection attempt from Sisaroth [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Sisaroth changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from TR1 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: TR1 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TR1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=4453bf2af21e0e7e137783814489830edc647e198b4787e5dd8a66f863c1854655b05b5e99c4b254e3020d13258ea09dd82039e98af351300e508a34389e91ca" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TR1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sisaroth" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=4453bf2af21e0e7e137783814489830edc647e198b4787e5dd8a66f863c1854655b05b5e99c4b254e3020d13258ea09dd82039e98af351300e508a34389e91ca" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sisaroth" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sisaroth" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c94c2a743b8a445b6c1934e591adb2cc2878dfab00e3a4b91b65a83ca604d0027bdf4205c24393bf3f644c999cef5eea9ef687f29b4ba95ebe291c21b23aa92e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sisaroth" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e46e4fb3506bdb4ff10036ed5b75137717bf5a68a922c91a52df1dfd7944e606e7e9fb532836973672e093f382d7d6c0c8bb66fde7d140cd8f4e92582b85a319]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sisaroth" string="[Game::Load][lua{Rules,Gaia}={0000000069607620,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TR1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c94c2a743b8a445b6c1934e591adb2cc2878dfab00e3a4b91b65a83ca604d0027bdf4205c24393bf3f644c999cef5eea9ef687f29b4ba95ebe291c21b23aa92e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TR1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e46e4fb3506bdb4ff10036ed5b75137717bf5a68a922c91a52df1dfd7944e606e7e9fb532836973672e093f382d7d6c0c8bb66fde7d140cd8f4e92582b85a319]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TR1" string="[Game::Load][lua{Rules,Gaia}={00000000efe14980,0000000000000000}]" [f=-000001] Allies: I choose: Zoom! [f=-000001] Allies: I choose: K! [f=-000001] [0] Event [501,285.099365,1874]: 0 finished unit Strike Commander [f=-000001] [0] Event [3489,285.114746,2024]: 1 finished unit Engineer Commander [f=0000000] [0] Sisaroth, team: 0, elo:2258 [f=0000000] [0] TR1, team: 1, elo:1891 [f=0000000] [0] ?, team: 2, elo:0 [f=0000009] [9] Event [3680,285.111389,1936]: 1 finished unit Tank Foundry [f=0000028] [28] Event [592,285.092163,1792]: 0 finished unit Rover Assembly [f=0000136] Playback continued [f=0000207] [207] Event [609.99231,285.739838,1791.97034]: 0 finished unit Dart [f=0000241] [241] Event [3640,285.096436,2056]: 1 finished unit Metal Extractor [f=0000299] [299] Event [568,285.096436,1928]: 0 finished unit Metal Extractor [f=0000317] gl hf [f=0000497] glhf [f=0000506] [506] Event [3752,285.096436,2120]: 1 finished unit Solar Collector [f=0000603] [603] Event [609.99231,285.739838,1791.97034]: 0 finished unit Scorcher [f=0000614] [614] Event [360,285.096436,1800]: 0 finished unit Metal Extractor [f=0000841] [841] Event [3864,285.10498,2136]: 1 finished unit Metal Extractor [f=0001031] [1031] Event [3864,285.10498,2024]: 1 finished unit Solar Collector [f=0001211] [1211] Event [3880,285.10498,1896]: 1 finished unit Solar Collector [f=0001235] [1235] Event [3652,286.423279,1936]: 1 finished unit Welder [f=0001504] [1504] Event [3800,285.096436,1848]: 1 finished unit Metal Extractor [f=0001536] [1536] Event [609.99231,285.739838,1791.97034]: 0 finished unit Fencer [f=0001715] [1715] Event [1932.65552,283.753815,1918.0282]: 0 finished unit Strike Commander [f=0001715] game_message: Morph complete: K lvl 1 -> K lvl 2 [f=0001715] [1715] Received game_message: Morph complete: K lvl 1 -> K lvl 2 [f=0001818] [1818] Event [3864,285.10498,2136]: 1 lost unit Metal Extractor [f=0001844] [1844] Event [3923.4856,284.978668,2155.14795]: 0 lost unit Scorcher [f=0001854] [1854] Event [3963.08447,285.093811,2319.71313]: 0 lost unit Dart [f=0002053] [2053] Event [3652,286.423279,1936]: 1 finished unit Welder [f=0002070] [2070] Event [3568,285.092163,2000]: 1 finished unit Picket [f=0002115] [2115] Event [609.99231,285.739838,1791.97034]: 0 finished unit Mason [f=0002288] [2288] Event [3864,284.428101,2136]: 1 finished unit Metal Extractor [f=0002611] [2611] Event [3864,285.107422,2264]: 1 finished unit Solar Collector [f=0002754] [2754] Event [3568,285.092163,2000]: 1 lost unit Picket [f=0002807] [2807] Event [3976,285.133362,2168]: 1 finished unit Solar Collector [f=0002944] [2944] Event [2928,285.092163,2000]: 0 finished unit Picket [f=0003085] [3085] Event [3652,286.423279,1936]: 1 finished unit Kodachi [f=0003244] [3244] Event [360,285.096436,2024]: 0 finished unit Metal Extractor [f=0003270] [3270] Event [3088.29126,285.095459,2006.15918]: 0 lost unit Fencer [f=0003362] [3362] Event [4008,285.10498,2040]: 1 finished unit Caretaker [f=0003519] [3519] Event [609.99231,285.739838,1791.97034]: 0 finished unit Fencer [f=0003831] [3831] Event [3652,286.423279,1936]: 1 finished unit Kodachi [f=0004137] [4137] Event [2928,285.092163,2000]: 0 lost unit Picket [f=0004142] [4142] Event [360,285.100708,1928]: 0 finished unit Solar Collector [f=0004187] [4187] Event [3652,286.423279,1936]: 1 finished unit Kodachi [f=0004293] [4293] Event [2655.83154,285.096436,2017.06018]: 1 lost unit Kodachi [f=0004298] [4298] Event [609.99231,285.739838,1791.97034]: 0 finished unit Fencer [f=0004519] [4519] Event [2380.83105,285.100708,1952.00012]: 0 lost unit Fencer [f=0004524] [4524] Event [3568,285.096436,2064]: 1 finished unit Picket [f=0004741] [4741] Event [609.99231,285.739838,1791.97034]: 0 finished unit Fencer [f=0004763] [4763] Event [3652,286.423279,1936]: 1 finished unit Kodachi [f=0005140] [5140] Event [3652,286.423279,1936]: 1 finished unit Kodachi [f=0005171] [5171] Event [2144.12842,285.10022,1880.901]: 1 lost unit Kodachi [f=0005184] [5184] Event [609.99231,285.739838,1791.97034]: 0 finished unit Fencer [f=0005200] [5200] Event [2006.46741,285.096436,1974.31531]: 0 lost unit Fencer [f=0005308] [5308] Event [2153.10986,284.911865,1869.32861]: 0 lost unit Strike Commander [f=0005381] [5381] Event [2189.42432,285.269867,1682.74194]: 1 lost unit Kodachi [f=0005494] [5494] Event [3652,286.423279,1936]: 1 finished unit Kodachi [f=0005859] [5859] Event [3652,286.423279,1936]: 1 finished unit Kodachi [f=0005921] [5921] Event [1939.18372,285.498016,1970.20459]: 1 lost unit Kodachi [f=0005921] [5921] Event [1973.61096,285.002014,1936.17798]: 0 lost unit Fencer [f=0006064] [6064] Event [1789.28284,285.174042,1948.82532]: 0 lost unit Fencer [f=0006307] [6307] Event [3652,286.423279,1936]: 1 finished unit Kodachi [f=0006436] [6436] Event [568,285.096436,1928]: 0 lost unit Metal Extractor [f=0006461] [6461] Event [609.99231,285.739838,1791.97034]: 0 lost unit Badger [f=0006461] gg [f=0006468] [6468] Event [609.99231,285.739838,1791.97034]: 0 lost unit Badger [f=0006482] [6482] Event [609.99231,285.739838,1791.97034]: 0 lost unit Badger [f=0006498] [6498] Event [609.99231,285.739838,1791.97034]: 0 lost unit Badger [f=0006512] [6512] Event [609.99231,285.739838,1791.97034]: 0 lost unit Badger [f=0006528] [6528] Event [609.99231,285.739838,1791.97034]: 0 lost unit Badger [f=0006542] [6542] Event [609.99231,285.739838,1791.97034]: 0 lost unit Badger [f=0006558] [6558] Event [609.99231,285.739838,1791.97034]: 0 lost unit Badger [f=0006572] [6572] Event [609.99231,285.739838,1791.97034]: 0 lost unit Badger [f=0006588] [6588] Event [609.99231,285.739838,1791.97034]: 0 lost unit Badger [f=0006602] [6602] Event [609.99231,285.739838,1791.97034]: 0 lost unit Badger [f=0006618] [6618] Event [609.99231,285.739838,1791.97034]: 0 lost unit Badger [f=0006632] [6632] Event [609.99231,285.739838,1791.97034]: 0 lost unit Badger [f=0006648] [6648] Event [609.99231,285.739838,1791.97034]: 0 lost unit Badger [f=0006660] [6660] Event [undefined]: Sisaroth resigned [f=0006660] game_message: Sisaroth has been destroyed! [f=0006660] game_message: TR1 wins! [f=0006660] Submitting stats [f=0006660] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0006660] Part| Total Time|Time of the last 0.5s [f=0006660] Draw 9830.93ms 26.70% [f=0006660] Lua::Callins::Synced 4980.39ms 11.00% [f=0006660] Lua::Callins::Unsynced 11943.55ms 33.30% [f=0006660] Lua::CollectGarbage::Synced 160.38ms 1.00% [f=0006660] Lua::CollectGarbage::Unsynced 380.57ms 2.60% [f=0006660] Misc::Profiler::AddTime 24.89ms 0.00% [f=0006660] Sim 9890.93ms 42.30% [f=0006660] [6660] Received game_message: Sisaroth has been destroyed! [f=0006660] [6660] Received game_message: TR1 wins! [f=0006661] [6661] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0006661] [6661] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0006661] [6661] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006661] [6661] Game End Stats Values: 2,2165,2205,2165,2205,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.33333302,6.18666601,6.33333302,6.18666601,0,40,0,40,0,0,0,0,890,890,890,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006661] [6661] Game End Stats Values: 3,2325,2425,2325,2425,3.11126995,0,3.11126995,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.60000038,8,9.60000038,8,1275,1275,1275,1275,8.40741634,9.37333393,8.40741634,9.37333393,0,170,0,170,0,0,0,0,1050,980,1050,980,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006661] [6661] Game End Stats Values: 4,2665,2425,2665,2425,3.11126995,0,3.11126995,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.6000004,8,11.6000004,8,1275,1275,1275,1275,10.3999996,10.3999996,10.3999996,10.3999996,0,170,0,170,0,0,0,0,1390,980,1390,980,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006661] [6661] Game End Stats Values: 5,2755,2795,2755,2795,7.69181824,0,7.69181824,0,0,0,0,0,0,0,0,0,0,0,0,0,79.1458282,66.8106918,79.1458282,66.8106918,0,0,0,0,14,8,14,8,1275,1505,1275,1505,11.8787041,10.3999996,11.8787041,10.3999996,0,310,0,310,0,0,0,0,1480,980,1480,980,0,0,0,0,0,0,0,0,68.096405,79.1458282,68.096405,79.1458282 [f=0006661] [6661] Game End Stats Values: 6,2965,2745,2965,2745,10.3421078,0,10.3421078,0,0,0,0,0,0,0,0,0,0,0,0,0,170.000076,88.7142792,170.000076,88.7142792,100,0,100,0,12.666667,8,12.666667,8,1275,1505,1275,1505,13.2700186,10.3999996,13.2700186,10.3999996,0,140,0,140,170,90,170,90,1590,1100,1590,1100,90,170,90,170,35.9999924,0,35.9999924,0,104.711617,170.000076,104.711617,170.000076 [f=0006661] [6661] Game End Stats Values: 7,3125,2745,3125,2745,19.099369,0,19.099369,0,0,0,0,0,0,0,0,0,0,0,0,0,248.000076,155.397629,248.000076,155.397629,100,0,100,0,15.8000002,8,15.8000002,8,1275,1505,1275,1505,14.1372213,10.3999996,14.1372213,10.3999996,0,140,0,140,170,90,170,90,1750,1100,1750,1100,90,170,90,170,82.2511444,0,82.2511444,0,171.394958,248.000076,171.394958,248.000076 [f=0006661] [6661] Game End Stats Values: 8,3275,2845,3275,2845,27.1476879,0,27.1476879,0,0,0,0,0,0,0,0,0,0,0,0,0,248.000076,261.189362,248.000076,261.189362,0,100,0,100,16.5333328,8,16.5333328,8,1275,1505,1275,1505,15.2098856,10.3999996,15.2098856,10.3999996,180,140,180,140,170,190,170,190,1820,1100,1820,1100,190,170,190,170,88.0511551,0,88.0511551,0,277.186707,248.000076,277.186707,248.000076 [f=0006661] [6661] Game End Stats Values: 9,3455,2935,3455,2935,42.779747,0,42.779747,0,0,0,0,0,0,0,0,0,0,0,0,0,343.658844,432.017822,343.658844,432.017822,0,100,0,100,18,8,18,8,1275,1505,1275,1505,13.6421385,15.6000013,13.6421385,15.6000013,180,140,180,140,310,190,310,190,2000,1190,2000,1190,190,310,190,310,88.0511551,56.3332634,88.0511551,56.3332634,458.76413,343.658844,458.76413,343.658844 [f=0006661] [6661] Game End Stats Values: 10,3635,2935,3635,2935,43.7199936,0,43.7199936,0,0,0,0,0,0,0,0,0,0,0,0,0,800.947876,903.443542,800.947876,903.443542,0,100,0,100,18,8,18,8,1275,1505,1275,1505,12.6626844,12.6000013,12.6626844,12.6000013,360,140,360,140,310,190,310,190,2000,1190,2000,1190,190,339.666656,190,339.666656,88.0511551,56.3332634,88.0511551,56.3332634,932.553467,830.647339,932.553467,830.647339 [f=0006661] [6661] Game End Stats Values: 11,3635,3045,3635,3045,48.0377579,0.69845635,48.0377579,0.69845635,0,0,0,0,0,0,0,0,0,0,0,0,1363.5,1545.18909,1363.5,1545.18909,0,0,0,0,18,11,18,11,1275,1505,1275,1505,12.8878498,12.6466341,12.8878498,12.6466341,360,280,360,280,410,370,410,370,2000,1260,2000,1260,370,439.666656,370,439.666656,88.0511551,56.3344154,88.0511551,56.3344154,1609.33875,1402.83398,1609.33875,1402.83398 [f=0006661] [6661] Game End Stats Values: 12,3915,3045,3915,3045,54.5070457,1.11630988,54.5070457,1.11630988,0,0,0,0,0,0,0,0,0,23.8492126,0,23.8492126,1392.60132,1569.35095,1392.60132,1569.35095,100,0,100,0,18,10,18,10,1275,1505,1275,1505,14.0979548,16.3389645,14.0979548,16.3389645,540,280,540,280,550,370,550,370,2000,1260,2000,1260,370,579.666626,370,579.666626,104.384613,112.001419,104.384613,112.001419,1644.24951,1431.9353,1644.24951,1431.9353 [f=0006661] [6661] Game End Stats Values: 13,3735,1540,3735,1540,64.2696686,1.54552162,64.2696686,1.54552162,0,0,0,0,0,0,0,0,0,571.116455,0,571.116455,2282.35229,2231.74731,2282.35229,2231.74731,100,0,100,0,18,9.19999981,18,9.19999981,1275,0,1275,0,15.91751,13.1624823,15.91751,13.1624823,360,280,360,280,2195,730,2195,730,2000,1260,2000,1260,730,2224.6665,730,2224.6665,144.717865,112.001419,144.717865,112.001419,2346.04175,2336.74756,2346.04175,2336.74756 [f=0006661] [6661] Game End Stats Values: 14,3915,1540,3915,1540,65.6807175,1.54552162,65.6807175,1.54552162,0,0,0,0,0,0,0,0,0,636.11615,0,636.11615,2302.448,2298.43066,2302.448,2298.43066,100,0,100,0,18,4,18,4,1275,0,1275,0,19.5207195,8.59999943,19.5207195,8.59999943,540,280,540,280,2195,730,2195,730,2000,1260,2000,1260,730,2224.6665,730,2224.6665,255.916168,112.001419,255.916168,112.001419,2412.7251,2356.84326,2412.7251,2356.84326 [f=0006661] [6661] Game End Stats Values: 15,3915,1260,3915,1260,65.9200439,1.54552162,65.9200439,1.54552162,0,0,0,0,0,0,0,0,0,832.283081,0,832.283081,2561.60522,2375.09399,2561.60522,2375.09399,100,0,100,0,21.333334,4,21.333334,4,1275,0,1275,0,13.2005444,17.0889282,13.2005444,17.0889282,540,0,540,0,2475,910,2475,910,2000,1260,2000,1260,910,2632.00049,910,2632.00049,283.919586,112.001419,283.919586,112.001419,2549.25024,2616.74756,2549.25024,2616.74756 [f=0006661] [6661] Game End Stats Values: 16,4095,1170,4095,1170,66.2717667,1.54552162,66.2717667,1.54552162,0,0,0,0,0,0,0,0,0,874.283081,0,874.283081,3031.08789,2375.09399,3031.08789,2375.09399,100,0,100,0,18,4,18,4,1275,0,1275,0,18.5039749,7.41538525,18.5039749,7.41538525,720,0,720,0,2578.99951,910,2578.99951,910,2000,1170,2000,1170,910,2736,910,2736,361.118408,112.001419,361.118408,112.001419,2564.46216,3095.95703,2564.46216,3095.95703 [f=0006669] [6669] Event [584,285.086975,2008]: 0 lost unit Storage [f=0006704] [6704] Event [592,285.094727,1792]: 0 lost unit Rover Assembly [f=0006848] [6848] Event [3652,286.423279,1936]: 1 finished unit Kodachi [f=0006904] Spectator Sisaroth left the game: normal quit [f=0006904] [6904] Event [undefined]: Sisaroth quit [f=0006946] No clients connected, shutting down server [f=0006946] Server shutdown [f=0006946] End of demo reached [f=0007364] [7364] Event [3652,286.423279,1936]: 1 finished unit Kodachi [f=0007665] [7665] Event [3652,286.423279,1936]: 1 finished unit Kodachi [f=0007966] [7966] Event [3652,286.423279,1936]: 1 finished unit Kodachi [f=0008268] [8268] Event [3652,286.423279,1936]: 1 finished unit Kodachi [f=0008569] [8569] Event [3652,286.423279,1936]: 1 finished unit Kodachi [f=0008871] [8871] Event [3652,286.423279,1936]: 1 finished unit Kodachi [f=0009172] [9172] Event [3652,286.423279,1936]: 1 finished unit Kodachi [f=0009473] [9473] Event [3652,286.423279,1936]: 1 finished unit Kodachi [f=0009774] [9774] Event [3652,286.423279,1936]: 1 finished unit Kodachi [f=0010076] [10076] Event [3652,286.423279,1936]: 1 finished unit Kodachi [f=0010376] [10376] Event [3652,286.423279,1936]: 1 finished unit Kodachi [f=0010677] [10677] Event [3652,286.423279,1936]: 1 finished unit Kodachi [f=0010981] [10981] Event [3652,286.423279,1936]: 1 finished unit Kodachi [f=0011352] [11352] Event [3652,286.423279,1936]: 1 finished unit Kodachi [f=0011361] Autoquit sending quit command. [f=0011361] [QuitAction] user exited to system [f=0011361] [SpringApp::Kill][1] fromRun=1 [f=0011361] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011361] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011361] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011361] [ThreadPool::SetThreadCount][2] workers=0 [f=0011361] [SpringApp::Kill][2] [f=0011361] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011361] [Game::KillLua][3] dtor=0 luaUI=0x52b66620 [f=0011361] Start widgetHandler:Shutdown [f=0011361] Shutdown - SaveOrderList Complete [f=0011361] Writing last game win data [f=0011361] Shutdown - SaveConfigData Complete [f=0011361] Shutdown Widget - Save/Load API [f=0011361] Shutdown Widget - Chili Highlight [f=0011361] Shutdown Widget - Draw After Chili [f=0011361] Shutdown Widget - EPIC Menu [f=0011361] Shutdown Widget - Chili Widget Selector [f=0011361] Shutdown Widget - Chili Minimap [f=0011361] Shutdown Widget - Local Team Colors [f=0011361] Shutdown Widget - Display Keys 2 [f=0011361] Shutdown Widget - Save Game Menu [f=0011361] Shutdown Widget - Unit Icons [f=0011361] Shutdown Widget - Noises [f=0011361] Shutdown Widget - HealthBars [f=0011361] Shutdown Widget - Win Counter [f=0011361] Shutdown Widget - SpringRTS Replay Stats [f=0011361] Shutdown Widget - BuildETA [f=0011361] Shutdown Widget - Modular Comm Info [f=0011361] Shutdown Widget - Music Player v2 [f=0011361] Shutdown Widget - Stereo3D [f=0011361] Shutdown Widget - Showeco and Grid Drawer [f=0011361] Shutdown Widget - Point Tracker [f=0011361] Shutdown Widget - Missile Silo Range [f=0011361] Shutdown Widget - MinimapEvents [f=0011361] Shutdown Widget - Mex Placement Handler [f=0011361] Shutdown Widget - Local Widgets Config [f=0011361] Shutdown Widget - Highlight Geos [f=0011361] Shutdown Widget - Grab Input [f=0011361] Input grabbing is disabled! [f=0011361] Shutdown Widget - Defense Range Zero-K [f=0011361] Shutdown Widget - MetalFeatures (new) [f=0011361] Shutdown Widget - Darkening [f=0011361] Shutdown Widget - Context Menu [f=0011361] Shutdown Widget - Chili Spectator Panels [f=0011361] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011361] Shutdown Widget - Chili Nuke Warning [f=0011361] Shutdown Widget - Chili EndGame Window [f=0011361] Shutdown Widget - Chili Economy Panel Default [f=0011361] Shutdown Widget - CameraShake [f=0011361] Shutdown Widget - Attack AoE [f=0011361] Shutdown Widget - Map Edge Extension [f=0011361] Shutdown Widget - Selection Send [f=0011361] Shutdown Widget - LupsManager [f=0011361] Shutdown Widget - Newton Firezone [f=0011361] Shutdown Widget - Chili Pro Console [f=0011361] Shutdown Widget - Lasso Terraform GUI [f=0011361] Shutdown Widget - Lups [f=0011361] Shutdown Widget - Chili Framework [f=0011361] Shutdown Widget - Chili Core Selector [f=0011361] Shutdown Widget - Custom Markers [f=0011361] Shutdown Widget - Select Keys [f=0011361] Shutdown Widget - Pause Screen [f=0011361] Shutdown Widget - Text To Speech Control [f=0011361] Shutdown Widget - Persistent Build Height [f=0011361] Shutdown Widget - Layout Handler [f=0011361] End widgetHandler:Shutdown [f=0011361] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={511750,73025145} {int,ext,rec}Allocs={21674485,0,0} {chunk,block}Bytes={73025145,0} [f=0011361] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0011361] [Game::KillLua][2] dtor=0 luaRules=0x520d5980 [f=0011361] Start gadgetHandler:Shutdown [f=0011361] Shutdown - StartSetup [f=0011361] Shutdown - UnitMorph [f=0011361] Shutdown - Carrier Drones [f=0011361] Shutdown - LupsNanoSpray [f=0011361] Shutdown - Missile Silo Controller [f=0011361] Shutdown - Modular Comm Info [f=0011361] Shutdown - Terrain Texture Handler [f=0011361] Shutdown - UnitCloakShield [f=0011361] Shutdown - Starlight Handler [f=0011361] End gadgetHandler:Shutdown [f=0011361] Start gadgetHandler:Shutdown [f=0011361] Shutdown - Save/Load [f=0011361] Shutdown - Teleport Throw [f=0011361] Shutdown - UnitMorph [f=0011361] Shutdown - Modular Comm Info [f=0011361] Shutdown - Retreat Command [f=0011361] Shutdown - Shockwaves [f=0011361] Shutdown - UnitCloakShield [f=0011361] Shutdown - Lups Cloak FX [f=0011361] Shutdown - Lups [f=0011361] Shutdown - Lups Shield [f=0011361] End gadgetHandler:Shutdown [f=0011361] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21674516,0,0} {chunk,block}Bytes={0,0} [f=0011361] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21674516,0,0} {chunk,block}Bytes={0,0} [f=0011361] [Game::KillLua][4] dtor=0 [f=0011361] [Game::~CGame][1] [f=0011361] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011361] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011361] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011361] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011361] [Game::KillLua][4] dtor=1 [f=0011361] [Game::KillMisc][1] [f=0011361] [Game::KillMisc][2] [f=0011361] [Game::KillMisc][3] [f=0011361] [Game::KillRendering][1] [f=0011361] [3DOParser::Kill] allocated 137 pieces [f=0011361] [S3OParser::Kill] allocated 2687 pieces [f=0011361] [AssParser::Kill] allocated 243 pieces [f=0011361] [Game::KillInterface][1] [f=0011361] [Game::KillInterface][2] [f=0011361] [Game::KillSimulation][1] [f=0011361] [Game::KillSimulation][2] [f=0011361] [CCollisionHandler] dis-/continuous tests: 0/1608810 [f=0011361] [Game::KillSimulation][3] [f=0011361] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011361] [~CPathCache(16x16)] cacheHits=3 hitPercentage=10% numHashColls=0 maxCacheSize=10 [f=0011361] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011361] [~CPathCache(32x32)] cacheHits=98 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011361] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011361] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011361] [LosHandler::Kill] raycast instance cache-{hits,misses}={590,2239}; shared=0%; cached=21% [f=0011361] [Game::KillSimulation][4] [f=0011361] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0011361] [Game::~CGame][2] [f=0011361] [Game::~CGame][3] [f=0011361] [SpringApp::Kill][3] [f=0011361] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 119911 bytes sent 80346 bytes recv'd [f=0011361] [SpringApp::Kill][4] font=0x461ddaa0 [f=0011361] [SpringApp::Kill][5] [f=0011361] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp (0x4624c260) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp" numZipFiles=7796 sumInflSize=714914kb sumReadTime=4807ms file="unittextures/factorytank_2.png" indx=7147 inflSize=4103kb readTime=155ms file="bitmaps/loadpictures/communication.png" indx=496 inflSize=2799kb readTime=99ms file="objects3d/strikecom_2.dae" indx=5459 inflSize=1000kb readTime=92ms file="unittextures/factorytank_1.png" indx=7145 inflSize=4103kb readTime=86ms file="objects3d/funnelweb.dae" indx=5147 inflSize=1500kb readTime=84ms file="unittextures/factoryveh1.png" indx=7152 inflSize=1077kb readTime=73ms file="objects3d/strikecom_3.dae" indx=5461 inflSize=1000kb readTime=56ms file="luaui/configs/transkey.lua" indx=2911 inflSize=1kb readTime=42ms file="effects/antinuke.lua" indx=606 inflSize=6kb readTime=41ms file="luaui/widgets/init_startup_info_selector.lua" indx=4675 inflSize=15kb readTime=41ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp] 60732481 bytes cached in 2886 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=44 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/altair_crossing_v3.sd7 (0x46381610) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4638fd30) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46259580) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fad0401e9d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]