[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.dzdQHj1bcl/springsettings.971366.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-11-amd64 #1 SMP Debian 4.19.146-1 (2020-09-17) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 17ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f9fc401e6e0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3701 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/971366/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 200ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x467cf490] using map "Ravaged_v2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Ravaged_v2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x467cf490] using game "Zero-K v1.8.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 114ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1207ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1441ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 16ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 73ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 691ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 105ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 85ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] turrentjake was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/971366/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c3841729 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c3841729 file="cache/104dev-maintenance/paths/Ravaged_v2.pe-c3841729.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c3841739 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c3841739 file="cache/104dev-maintenance/paths/Ravaged_v2.pe2-c3841739.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (553ms, checksum ec2c733e)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11541,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/971366/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941d59af8c3b28a5417d7929d9831dfe4645f33aa53d11b5dc06e00284074616b089b47b9c78830003f238a73779d766d53fe2d3172241aea0f91a9a577fad2f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=580f198f51c3df5f78df4efcb8534b9438741196ad419901dba45da9830834f89be829b01b9139eeeb7d3ac13cc7cd87245f7099d28bb6089eac303d5c8e655c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52d77860,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: eb80845f4eba48e813969ed5437eed85 [f=-000001] Connection attempt from LouisKing [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: LouisKing changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LouisKing" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LouisKing" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from TheWarning [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: TheWarning changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LouisKing" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941d59af8c3b28a5417d7929d9831dfe4645f33aa53d11b5dc06e00284074616b089b47b9c78830003f238a73779d766d53fe2d3172241aea0f91a9a577fad2f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LouisKing" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=580f198f51c3df5f78df4efcb8534b9438741196ad419901dba45da9830834f89be829b01b9139eeeb7d3ac13cc7cd87245f7099d28bb6089eac303d5c8e655c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LouisKing" string="[Game::Load][lua{Rules,Gaia}={0000000070e907c0,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941d59af8c3b28a5417d7929d9831dfe4645f33aa53d11b5dc06e00284074616b089b47b9c78830003f238a73779d766d53fe2d3172241aea0f91a9a577fad2f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=580f198f51c3df5f78df4efcb8534b9438741196ad419901dba45da9830834f89be829b01b9139eeeb7d3ac13cc7cd87245f7099d28bb6089eac303d5c8e655c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[Game::Load][lua{Rules,Gaia}={000000006e099850,0000000000000000}]" [f=-000001] Allies: I choose: Albus Dumbledore! [f=-000001] Allies: I choose: Harry Potter! [f=-000001] hi [f=-000001] Hello [f=-000001] are you good? [f=-000001] Bad :D [f=-000001] really your rang is better than my or? [f=-000001] > Game will be force started in 60 seconds [f=-000001] that dosent matter [f=-000001] > Game will be force started in 40 seconds [f=-000001] [0] Event [4097,342.202667,817]: 0 finished unit Recon Commander [f=-000001] [0] Event [752,342.534546,4468]: 1 finished unit Engineer Commander [f=0000000] [0] TheWarning, team: 0, elo:2065 [f=0000000] [0] LouisKing, team: 1, elo:1451 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] gl hf [f=0000013] [13] Event [4080,342.109253,920]: 0 finished unit Cloakbot Factory [f=0000076] [76] Event [664,343.112915,4744]: 1 finished unit Spider Factory [f=0000310] [310] Event [4070.3999,341.903442,920]: 0 finished unit Glaive [f=0000316] [316] Event [600,342.05542,4392]: 1 finished unit Metal Extractor [f=0000382] [382] Event [4104,341.916138,664]: 0 finished unit Metal Extractor [f=0000601] [601] Event [1000,341.27655,4504]: 1 finished unit Metal Extractor [f=0000681] [681] Event [4070.3999,341.903442,920]: 0 finished unit Conjurer [f=0000731] [731] Event [700,343.064819,4744]: 1 finished unit Weaver [f=0000892] [892] Event [4070.3999,341.903442,920]: 0 finished unit Glaive [f=0000922] [922] Event [4504,340.845947,728]: 0 finished unit Metal Extractor [f=0001061] [1061] Event [4488,341.263885,808]: 0 finished unit Wind/Tidal Generator [f=0001105] [1105] Event [4070.3999,341.903442,920]: 0 finished unit Glaive [f=0001141] [1141] Event [968,342.562012,3960]: 1 finished unit Metal Extractor [f=0001211] [1211] Event [4472,341.586853,888]: 0 finished unit Wind/Tidal Generator [f=0001265] [1265] Event [700,343.064819,4744]: 1 finished unit Weaver [f=0001406] [1406] Event [4456,341.941467,968]: 0 finished unit Wind/Tidal Generator [f=0001442] [1442] Event [3744,341.377869,1216]: 0 finished unit Radar Tower [f=0001587] [1587] Event [4424,341.365204,1048]: 0 finished unit Wind/Tidal Generator [f=0001680] [1680] Event [4070.3999,341.903442,920]: 0 finished unit Glaive [f=0001867] [1867] Event [1784,226.387878,4536]: 1 finished unit Metal Extractor [f=0002049] [2049] Event [4408,341.599487,1192]: 0 finished unit Metal Extractor [f=0002080] [2080] Event [968,342.929321,4008]: 1 finished unit Wind/Tidal Generator [f=0002184] i hate you xD [f=0002187] [2187] Event [4360,341.586853,1192]: 0 finished unit Wind/Tidal Generator [f=0002197] [2197] Event [1499.90002,234.802475,4371.69189]: 1 lost unit Weaver [f=0002237] [2237] Event [4070.3999,341.903442,920]: 0 finished unit Glaive [f=0002326] [2326] Event [1784,226.387878,4536]: 1 lost unit Metal Extractor [f=0002327] gl hf [f=0002336] [2336] Event [4280,341.327209,1176]: 0 finished unit Wind/Tidal Generator [f=0002356] [2356] Event [920,343.201599,4008]: 1 finished unit Wind/Tidal Generator [f=0002516] [2516] Event [4200,341.76416,1160]: 0 finished unit Wind/Tidal Generator [f=0002577] [2577] Event [4070.3999,341.903442,920]: 0 finished unit Glaive [f=0002619] [2619] Event [920,342.878662,3960]: 1 finished unit Wind/Tidal Generator [f=0002858] [2858] Event [920,342.460693,3912]: 1 finished unit Wind/Tidal Generator [f=0002866] [2866] Event [700,343.064819,4744]: 1 finished unit Venom [f=0002947] [2947] Event [4072,341.536194,1112]: 0 finished unit Metal Extractor [f=0003025] [3025] Event [968,342.283386,3912]: 1 finished unit Wind/Tidal Generator [f=0003177] [3177] Event [1016,342.131409,3912]: 1 finished unit Wind/Tidal Generator [f=0003215] [3215] Event [4070.3999,341.903442,920]: 0 finished unit Glaive [f=0003323] [3323] Event [1016,342.258057,3960]: 1 finished unit Wind/Tidal Generator [f=0003419] [3419] Event [4070.3999,341.903442,920]: 0 finished unit Glaive [f=0003422] [3422] Event [632,340.997925,3992]: 1 finished unit Metal Extractor [f=0003466] [3466] Event [3352,234.107056,472]: 0 finished unit Metal Extractor [f=0003473] [3473] Event [1016,343.011627,4008]: 1 finished unit Wind/Tidal Generator [f=0003512] [3512] Event [700,343.064819,4744]: 1 finished unit Venom [f=0003627] [3627] Event [4070.3999,341.903442,920]: 0 finished unit Glaive [f=0003747] [3747] Event [1048,341.086578,4504]: 1 finished unit Wind/Tidal Generator [f=0003831] [3831] Event [4070.3999,341.903442,920]: 0 finished unit Glaive [f=0003837] [3837] Event [1048,341.099243,4456]: 1 finished unit Wind/Tidal Generator [f=0003927] [3927] Event [1000,341.510864,4456]: 1 finished unit Wind/Tidal Generator [f=0004017] [4017] Event [952,341.688171,4456]: 1 finished unit Wind/Tidal Generator [f=0004035] [4035] Event [4070.3999,341.903442,920]: 0 finished unit Glaive [f=0004045] [4045] Event [700,343.064819,4744]: 1 finished unit Weaver [f=0004107] [4107] Event [952,341.453857,4504]: 1 finished unit Wind/Tidal Generator [f=0004171] [4171] Event [3064,227.223755,424]: 0 finished unit Metal Extractor [f=0004212] [4212] Event [952,341.27655,4552]: 1 finished unit Wind/Tidal Generator [f=0004317] [4317] Event [1000,340.972595,4552]: 1 finished unit Wind/Tidal Generator [f=0004342] [4342] Event [3192,226.020569,2040]: 0 finished unit Metal Extractor [f=0004386] [4386] Event [4070.3999,341.903442,920]: 0 finished unit Ronin [f=0004407] [4407] Event [1048,340.997925,4552]: 1 finished unit Wind/Tidal Generator [f=0004677] [4677] Event [4070.3999,341.903442,920]: 0 finished unit Ronin [f=0004837] [4837] Event [3352,234.404663,2264]: 0 finished unit Metal Extractor [f=0004890] [4890] Event [2776,234.214722,344]: 0 finished unit Metal Extractor [f=0004960] [4960] Event [4070.3999,341.903442,920]: 0 finished unit Ronin [f=0005049] [5049] Event [776,343.239594,4376]: 1 finished unit Caretaker [f=0005245] [5245] Event [4070.3999,341.903442,920]: 0 finished unit Ronin [f=0005377] [5377] Event [3208,234.480652,2536]: 0 finished unit Metal Extractor [f=0005530] [5530] Event [4070.3999,341.903442,920]: 0 finished unit Ronin [f=0005568] [5568] Event [872,342.929321,4008]: 1 finished unit Caretaker [f=0005670] [5670] Event [1784,225.034119,4536]: 1 finished unit Metal Extractor [f=0005722] [5722] Event [3120,226.818481,2336]: 0 finished unit Lotus [f=0005906] [5906] Event [4070.3999,341.903442,920]: 0 finished unit Conjurer [f=0006046] [6046] Event [632,342.207397,4824]: 1 finished unit Storage [f=0006192] [6192] Event [4070.3999,341.903442,920]: 0 finished unit Ronin [f=0006272] [6272] Event [2104,228.629517,4680]: 1 finished unit Metal Extractor [f=0006297] [6297] Event [4184,341.928772,680]: 0 finished unit Wind/Tidal Generator [f=0006394] [6394] Event [680,342.44809,4824]: 1 finished unit Storage [f=0006398] [6398] Event [1352,340.029053,3960]: 1 finished unit Stinger [f=0006550] [6550] Event [4264,341.498169,680]: 0 finished unit Wind/Tidal Generator [f=0006659] [6659] Event [4070.3999,341.903442,920]: 0 finished unit Ronin [f=0006765] [6765] Event [2456,235.284882,4568]: 1 finished unit Metal Extractor [f=0006820] [6820] Event [4344,341.738831,680]: 0 finished unit Wind/Tidal Generator [f=0007017] [7017] Event [3040,227.166748,544]: 0 finished unit Lotus [f=0007020] [7020] Event [4070.3999,341.903442,920]: 0 finished unit Conjurer [f=0007090] [7090] Event [4424,340.921936,680]: 0 finished unit Wind/Tidal Generator [f=0007304] [7304] Event [1976,225.735626,4616]: 1 finished unit Caretaker [f=0007304] [7304] Event [4070.3999,341.903442,920]: 0 finished unit Ronin [f=0007315] [7315] Event [4376,340.98526,744]: 0 finished unit Wind/Tidal Generator [f=0007465] [7465] Event [2309.24634,227.447128,3541.94873]: 1 lost unit Venom [f=0007540] [7540] Event [4360,340.611633,824]: 0 finished unit Wind/Tidal Generator [f=0007555] [7555] Event [2334.78931,226.933548,3356.5249]: 1 lost unit Venom [f=0007652] [7652] Event [2331.37744,226.596436,3476.49976]: 0 finished unit Recon Commander [f=0007652] game_message: Morph complete: Harry Potter lvl 1 -> Harry Potter lvl 2 [f=0007652] [7652] Received game_message: Morph complete: Harry Potter lvl 1 -> Harry Potter lvl 2 [f=0007678] [7678] Event [4070.3999,341.903442,920]: 0 finished unit Conjurer [f=0007680] [7680] Event [2216,230.687561,4616]: 1 finished unit Caretaker [f=0007810] [7810] Event [4344,341.01059,904]: 0 finished unit Wind/Tidal Generator [f=0007821] [7821] Event [700,343.064819,4744]: 1 finished unit Recluse [f=0007962] [7962] Event [4070.3999,341.903442,920]: 0 finished unit Ronin [f=0008000] [8000] Event [2268.13062,226.845901,4397.20313]: 0 lost unit Glaive [f=0008059] [8059] Event [2328,227.18573,4424]: 1 lost unit Stinger [f=0008068] [8068] Event [2250.67041,227.082748,4429.37891]: 0 lost unit Glaive [f=0008093] [8093] Event [4328,341.327209,984]: 0 finished unit Wind/Tidal Generator [f=0008107] [8107] Event [2287.67798,227.110199,4568.03662]: 0 lost unit Glaive [f=0008150] [8150] Event [2120,226.514526,4440]: 1 lost unit Stinger [f=0008152] [8152] Event [2216.10864,230.453964,4579.7085]: 0 lost unit Glaive [f=0008196] [8196] Event [2227.94092,229.29834,4560.72998]: 1 lost unit Engineer Commander [f=0008196] [8196] Event [2203.89966,227.818161,4562.354]: 0 lost unit Glaive [f=0008196] [8196] Event [2214.5957,226.629349,4540.40234]: 0 lost unit Glaive [f=0008196] [8196] Event [2242.49048,228.352646,4540.67383]: 0 lost unit Glaive [f=0008198] [8198] Event [2257.19897,226.25061,4555.74756]: 0 lost unit Glaive [f=0008199] [8199] Event [2229.71948,225.576492,4521.52783]: 0 lost unit Glaive [f=0008204] [8204] Event [2228.49121,223.832275,4491.47949]: 0 lost unit Glaive [f=0008246] [8246] Event [4070.3999,341.903442,920]: 0 finished unit Ronin [f=0008264] [8264] Event [1720,135.448303,808]: 0 finished unit Metal Extractor [f=0008308] Player LouisKing left the game: normal quit [f=0008308] [8308] Event [undefined]: LouisKing quit [f=0008338] [8338] Event [1976,226.244507,4616]: 1 lost unit Caretaker [f=0008348] [8348] Event [4312,341.263885,1064]: 0 finished unit Wind/Tidal Generator [f=0008443] [8443] Event [1784,225.034119,4536]: 1 lost unit Metal Extractor [f=0008526] TheWarning has forced a win due to dropped opposition. [f=0008526] game_message: LouisKing has been destroyed! [f=0008526] [8526] Event [undefined]: LouisKing resigned [f=0008526] game_message: TheWarning wins! [f=0008526] Submitting stats [f=0008526] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008526] Part| Total Time|Time of the last 0.5s [f=0008526] Draw 12486.76ms 29.51% [f=0008526] Lua::Callins::Synced 3351.51ms 9.07% [f=0008526] Lua::Callins::Unsynced 15889.28ms 34.90% [f=0008526] Lua::CollectGarbage::Synced 186.56ms 0.40% [f=0008526] Lua::CollectGarbage::Unsynced 569.75ms 0.30% [f=0008526] Misc::Profiler::AddTime 42.62ms 0.10% [f=0008526] Sim 10953.42ms 49.25% [f=0008526] [8526] Received game_message: LouisKing has been destroyed! [f=0008526] [8526] Received game_message: TheWarning wins! [f=0008527] [8527] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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3,2425,2415,2425,2415,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,8.8151989,7.83599901,8.8151989,7.83599901,0,130,0,130,0,0,0,0,1150,1010,1150,1010,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008527] [8527] Game End Stats Values: 4,2685,2640,2685,2640,0,0.40185267,0,0.40185267,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.92020702,8,8.92020702,1275,1275,1275,1275,10.2839994,9.45398903,10.2839994,9.45398903,0,195,0,195,0,0,0,0,1410,1170,1410,1170,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008527] [8527] Game End Stats Values: 5,2685,2830,2685,2830,0,2.16284704,0,2.16284704,0,0,0,0,0,0,0,0,0,0,0,0,0,18.3599968,0,18.3599968,0,0,0,0,8,11.3094664,8,11.3094664,1275,1330,1275,1330,11.5080004,9.78939915,11.5080004,9.78939915,0,260,0,260,0,0,0,0,1410,1240,1410,1240,0,0,0,0,0,0,0,0,18.3599968,0,18.3599968,0 [f=0008527] [8527] Game End Stats Values: 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10,3595,3660,3595,3660,19.3230114,71.9158783,19.3230114,71.9158783,0,0,0,0,0,0,0,0,0,0,0,0,0,278.360229,0,278.360229,0,0,0,0,28.1815872,23.6758099,28.1815872,23.6758099,1275,1330,1275,1330,14.2437019,16.7116871,14.2437019,16.7116871,400,715,400,715,0,260,0,260,1920,1615,1920,1615,260,0,260,0,0,0,0,0,278.360229,8.64782619,278.360229,8.64782619 [f=0008527] [8527] Game End Stats Values: 11,3735,3930,3735,3930,56.9758759,90.2807236,56.9758759,90.2807236,0,0,0,0,0,0,0,0,0,0,0,0,0,278.360229,0,278.360229,0,0,0,0,40.0136986,24.5480766,40.0136986,24.5480766,1275,1330,1275,1330,15.8541908,19.1510811,15.8541908,19.1510811,400,805,400,805,0,260,0,260,2060,1795,2060,1795,260,17.333334,260,17.333334,0,0,0,0,278.360229,8.64782619,278.360229,8.64782619 [f=0008527] [8527] Game End Stats Values: 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16,4895,5020,4895,5020,178.4711,132.090942,178.4711,132.090942,0,0,0,0,0,0,0,0,0,310.25412,0,310.25412,0,278.360229,0,278.360229,420,90,420,90,25.3377113,16.8793468,25.3377113,16.8793468,1275,1330,1275,1330,18.1670055,29.0079536,18.1670055,29.0079536,400,1345,400,1345,0,260,0,260,2800,2255,2800,2255,260,75.0001144,260,75.0001144,35.9999924,0,35.9999924,0,278.360229,8.64782619,278.360229,8.64782619 [f=0008527] [8527] Game End Stats Values: 17,4985,5300,4985,5300,201.125153,134.514465,201.125153,134.514465,0,0,0,0,0,0,0,0,0,359.222992,0,359.222992,0,326.360229,0,326.360229,420,180,420,180,24.9253368,18.4224682,24.9253368,18.4224682,1275,1330,1275,1330,20.1174679,24.521574,20.1174679,24.521574,400,1345,400,1345,0,260,0,260,2890,2445,2890,2445,260,75.0001144,260,75.0001144,35.9999924,0,35.9999924,0,326.360229,8.64782619,326.360229,8.64782619 [f=0008527] [8527] Game End Stats Values: 18,4765,5460,4765,5460,216.959473,134.882599,216.959473,134.882599,0,0,0,0,0,0,0,0,0,361.011017,0,361.011017,62.7836914,678.358765,62.7836914,678.358765,420,180,420,180,24.6865921,20.2257938,24.6865921,20.2257938,1275,1330,1275,1330,19.9076176,24.3845482,19.9076176,24.3845482,0,1435,0,1435,0,660,0,660,3070,2515,3070,2515,660,75.0001144,660,75.0001144,35.9999924,0,35.9999924,0,678.358765,97.6503601,678.358765,97.6503601 [f=0008527] [8527] Game End Stats Values: 19,5225,5840,5225,5840,219.724304,141.422043,219.724304,141.422043,0,0,0,0,0,0,0,0,0,461.44754,0,461.44754,237.548508,1538.28979,237.548508,1538.28979,420,180,420,180,22.8759556,20.5284405,22.8759556,20.5284405,1275,1560,1275,1560,19.0363235,24.7959671,19.0363235,24.7959671,280,1395,280,1395,130,879.934753,130,879.934753,3250,2705,3250,2705,879.934753,205.000122,879.934753,205.000122,35.9999924,0,35.9999924,0,1541.71216,307.00708,1541.71216,307.00708 [f=0008527] [8527] Game End Stats Values: 20,3500,5535,3500,5535,221.929047,150.546219,221.929047,150.546219,0,0,0,0,0,0,0,0,0,598.15863,0,598.15863,987.827087,2568.0564,987.827087,2568.0564,420,180,420,180,17.0653229,20.3916702,17.0653229,20.3916702,0,1560,0,1560,16.0875206,25.9474792,16.0875206,25.9474792,280,965,280,965,650,2441.73486,650,2441.73486,2800,2830,2800,2830,2621.73486,725.000122,2621.73486,725.000122,35.9999924,0,35.9999924,0,2782.86865,1081.37549,2782.86865,1081.37549 [f=0008528] [8528] Event [2104,228.629517,4680]: 1 lost unit Metal Extractor [f=0008531] [8531] Event [4070.3999,341.903442,920]: 0 finished unit Ronin [f=0008573] [8573] Event [2456,235.284882,4568]: 1 lost unit Metal Extractor [f=0008633] [8633] Event [4248,341.086578,744]: 0 finished unit Wind/Tidal Generator [f=0008648] Player TheWarning left the game: normal quit [f=0008648] [8648] Event [undefined]: TheWarning quit [f=0008654] No clients connected, shutting down server [f=0008654] Server shutdown [f=0008816] [8816] Event [4070.3999,341.903442,920]: 0 finished unit Ronin [f=0008916] [8916] Event [4232,341.327209,824]: 0 finished unit Wind/Tidal Generator [f=0008939] [8939] Event [1528,135.777588,968]: 0 finished unit Metal Extractor [f=0009101] [9101] Event [4070.3999,341.903442,920]: 0 finished unit Ronin [f=0009215] [9215] Event [4232,341.124573,904]: 0 finished unit Wind/Tidal Generator [f=0009386] [9386] Event [4070.3999,341.903442,920]: 0 finished unit Ronin [f=0009500] [9500] Event [4216,341.536194,984]: 0 finished unit Wind/Tidal Generator [f=0009614] [9614] Event [1448,135.473633,1192]: 0 finished unit Metal Extractor [f=0009671] [9671] Event [4070.3999,341.903442,920]: 0 finished unit Ronin [f=0009789] [9789] Event [4216,341.073914,1064]: 0 finished unit Wind/Tidal Generator [f=0009952] [9952] Event [4600,341.903442,2744]: 0 finished unit Metal Extractor [f=0009955] [9955] Event [4070.3999,341.903442,920]: 0 finished unit Ronin [f=0010240] [10240] Event [4070.3999,341.903442,920]: 0 finished unit Ronin [f=0010244] [10244] Event [1712,135.416641,1056]: 0 finished unit Lotus [f=0010525] [10525] Event [4070.3999,341.903442,920]: 0 finished unit Ronin [f=0010670] [10670] Event [4776,340.807953,3032]: 0 finished unit Metal Extractor [f=0010811] [10811] Event [4070.3999,341.903442,920]: 0 finished unit Ronin [f=0011097] [11097] Event [4070.3999,341.903442,920]: 0 finished unit Ronin [f=0011345] [11345] Event [4664,341.840149,3288]: 0 finished unit Metal Extractor [f=0011382] [11382] Event [4070.3999,341.903442,920]: 0 finished unit Ronin [f=0011667] [11667] Event [4070.3999,341.903442,920]: 0 finished unit Ronin [f=0011952] [11952] Event [4070.3999,341.903442,920]: 0 finished unit Ronin [f=0012238] [12238] Event [4070.3999,341.903442,920]: 0 finished unit Ronin [f=0012523] [12523] Event [4070.3999,341.903442,920]: 0 finished unit Ronin [f=0012808] [12808] Event [4070.3999,341.903442,920]: 0 finished unit Ronin [f=0012899] Autoquit sending quit command. [f=0012899] [QuitAction] user exited to system [f=0012899] [SpringApp::Kill][1] fromRun=1 [f=0012899] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012899] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012899] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012899] [ThreadPool::SetThreadCount][2] workers=0 [f=0012899] [SpringApp::Kill][2] [f=0012899] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012899] [Game::KillLua][3] dtor=0 luaUI=0x53059490 [f=0012899] Start widgetHandler:Shutdown [f=0012899] Shutdown - SaveOrderList Complete [f=0012899] Writing last game win data [f=0012899] Shutdown - SaveConfigData Complete [f=0012899] Shutdown Widget - Save/Load API [f=0012899] Shutdown Widget - Chili Highlight [f=0012899] Shutdown Widget - Draw After Chili [f=0012899] Shutdown Widget - EPIC Menu [f=0012899] Shutdown Widget - Chili Widget Selector [f=0012899] Shutdown Widget - Chili Minimap [f=0012899] Shutdown Widget - Local Team Colors [f=0012899] Shutdown Widget - Display Keys 2 [f=0012899] Shutdown Widget - Save Game Menu [f=0012899] Shutdown Widget - Unit Icons [f=0012899] Shutdown Widget - Noises [f=0012899] Shutdown Widget - HealthBars [f=0012899] Shutdown Widget - Win Counter [f=0012899] Shutdown Widget - SpringRTS Replay Stats [f=0012899] Shutdown Widget - BuildETA [f=0012899] Shutdown Widget - Modular Comm Info [f=0012899] Shutdown Widget - Music Player v2 [f=0012899] Shutdown Widget - Stereo3D [f=0012899] Shutdown Widget - Showeco and Grid Drawer [f=0012899] Shutdown Widget - Point Tracker [f=0012899] Shutdown Widget - Missile Silo Range [f=0012899] Shutdown Widget - MinimapEvents [f=0012899] Shutdown Widget - Mex Placement Handler [f=0012899] Shutdown Widget - Local Widgets Config [f=0012899] Shutdown Widget - Highlight Geos [f=0012899] Shutdown Widget - Grab Input [f=0012899] Input grabbing is disabled! [f=0012899] Shutdown Widget - Defense Range Zero-K [f=0012899] Shutdown Widget - MetalFeatures (new) [f=0012899] Shutdown Widget - Darkening [f=0012899] Shutdown Widget - Context Menu [f=0012899] Shutdown Widget - Chili Spectator Panels [f=0012899] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012899] Shutdown Widget - Chili Nuke Warning [f=0012899] Shutdown Widget - Chili EndGame Window [f=0012899] Shutdown Widget - Chili Economy Panel Default [f=0012899] Shutdown Widget - CameraShake [f=0012899] Shutdown Widget - Attack AoE [f=0012899] Shutdown Widget - UnitShapes [f=0012899] Shutdown Widget - Map Edge Extension [f=0012899] Shutdown Widget - Selection Send [f=0012899] Shutdown Widget - LupsManager [f=0012899] Shutdown Widget - Newton Firezone [f=0012899] Shutdown Widget - Chili Pro Console [f=0012899] Shutdown Widget - Lasso Terraform GUI [f=0012899] Shutdown Widget - Lups [f=0012899] Shutdown Widget - Chili Framework [f=0012899] Shutdown Widget - Chili Core Selector [f=0012899] Shutdown Widget - Custom Markers [f=0012899] Shutdown Widget - Select Keys [f=0012899] Shutdown Widget - Pause Screen [f=0012899] Shutdown Widget - Text To Speech Control [f=0012899] Shutdown Widget - Persistent Build Height [f=0012899] Shutdown Widget - Layout Handler [f=0012899] End widgetHandler:Shutdown [f=0012899] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={481330,62737733} {int,ext,rec}Allocs={22703972,0,0} {chunk,block}Bytes={62737733,0} [f=0012899] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0012899] [Game::KillLua][2] dtor=0 luaRules=0x52d77860 [f=0012899] Start gadgetHandler:Shutdown [f=0012899] Shutdown - StartSetup [f=0012899] Shutdown - UnitMorph [f=0012899] Shutdown - Carrier Drones [f=0012899] Shutdown - LupsNanoSpray [f=0012899] Shutdown - Missile Silo Controller [f=0012899] Shutdown - Modular Comm Info [f=0012899] Shutdown - Terrain Texture Handler [f=0012899] Shutdown - UnitCloakShield [f=0012899] Shutdown - Starlight Handler [f=0012899] End gadgetHandler:Shutdown [f=0012899] Start gadgetHandler:Shutdown [f=0012899] Shutdown - Save/Load [f=0012899] Shutdown - Teleport Throw [f=0012899] Shutdown - UnitMorph [f=0012899] Shutdown - Modular Comm Info [f=0012899] Shutdown - Retreat Command [f=0012899] Shutdown - Shockwaves [f=0012899] Shutdown - UnitCloakShield [f=0012899] Shutdown - Lups Cloak FX [f=0012899] Shutdown - Lups [f=0012899] Shutdown - Lups Shield [f=0012899] End gadgetHandler:Shutdown [f=0012899] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22704027,0,0} {chunk,block}Bytes={0,0} [f=0012899] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22704027,0,0} {chunk,block}Bytes={0,0} [f=0012899] [Game::KillLua][4] dtor=0 [f=0012899] [Game::~CGame][1] [f=0012899] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012899] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012899] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012899] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012899] [Game::KillLua][4] dtor=1 [f=0012899] [Game::KillMisc][1] [f=0012899] [Game::KillMisc][2] [f=0012899] [Game::KillMisc][3] [f=0012899] [Game::KillRendering][1] [f=0012899] [3DOParser::Kill] allocated 137 pieces [f=0012899] [S3OParser::Kill] allocated 2710 pieces [f=0012899] [AssParser::Kill] allocated 220 pieces [f=0012899] [Game::KillInterface][1] [f=0012899] [Game::KillInterface][2] [f=0012899] [Game::KillSimulation][1] [f=0012899] [Game::KillSimulation][2] [f=0012899] [CCollisionHandler] dis-/continuous tests: 0/1351466 [f=0012899] [Game::KillSimulation][3] [f=0012899] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012899] [~CPathCache(20x20)] cacheHits=74 hitPercentage=54% numHashColls=0 maxCacheSize=10 [f=0012899] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012899] [~CPathCache(40x40)] cacheHits=140 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012899] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012899] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012899] [LosHandler::Kill] raycast instance cache-{hits,misses}={4149,4686}; shared=9%; cached=38% [f=0012899] [Game::KillSimulation][4] [f=0012899] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0012899] [Game::~CGame][2] [f=0012899] [Game::~CGame][3] [f=0012899] [SpringApp::Kill][3] [f=0012899] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 135252 bytes sent 95412 bytes recv'd [f=0012899] [SpringApp::Kill][4] font=0x46703aa0 [f=0012899] [SpringApp::Kill][5] [f=0012899] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp (0x4677f360) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp" numZipFiles=7796 sumInflSize=714914kb sumReadTime=4875ms file="bitmaps/loadpictures/cooperation.png" indx=498 inflSize=2500kb readTime=112ms file="luaui/headers/languages.lua" indx=2936 inflSize=1kb readTime=46ms file="luaui/widgets/gui_chili_gesture_menu.lua" indx=4593 inflSize=20kb readTime=40ms file="units/amphbomb.lua" indx=6643 inflSize=3kb readTime=34ms file="objects3d/corgator_512.s3o" indx=5024 inflSize=79kb readTime=32ms file="luaui/widgets/cofctools/interpolate.lua" indx=4522 inflSize=11kb readTime=31ms file="icons/fatbotarty.png" indx=987 inflSize=1kb readTime=31ms file="objects3d/puppy.s3o" indx=5289 inflSize=34kb readTime=30ms file="luaui/widgets/api_saveload.lua" indx=3795 inflSize=6kb readTime=28ms file="objects3d/armcom3.3do" indx=4861 inflSize=45kb readTime=28ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp] 47734600 bytes cached in 2884 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=121 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Ravaged_v2.sd7 (0x468a0c40) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x468baad0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x467ccd80) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f9fc401e9d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]