[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.QhlUz7KJpA/springsettings.971342.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-11-amd64 #1 SMP Debian 4.19.146-1 (2020-09-17) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 15ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f905401e6e0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3697 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/971342/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 253ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45522df0] using map "Fairyland 1.31" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45522df0] using game "Zero-K v1.8.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 110ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1236ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1486ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 48ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 120ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 688ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 110ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 88ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 159ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] sMaxMd was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/971342/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26309e3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26309e3 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe-26309e3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26309f3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26309f3 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe2-26309f3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (520ms, checksum c36380ad)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11540,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/971342/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=25af5b21cf550ede2eda4752abd1f83396a071ccfe059de76d47ab7912a62f2408d377a6a0f9fa063e06fec63679f0c442a39f406624c50fcd997911d91af2a8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9db4258c7166c4c1bbf901d37d2babb6815d208d6256bf7c0663f96949035c1fd12a36495f6dd994e7c0e6e98d9cef7c5374465b19f40b10c46e08ed19602c52]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51ce52d0,0x627cdc00}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 2d6f845f9b9a2524fa53e4b048b97af0 [f=-000001] Connection attempt from LouisKing [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: LouisKing changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from chrisdoor1990 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: chrisdoor1990 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="chrisdoor1990" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="chrisdoor1990" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LouisKing" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LouisKing" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LouisKing" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=25af5b21cf550ede2eda4752abd1f83396a071ccfe059de76d47ab7912a62f2408d377a6a0f9fa063e06fec63679f0c442a39f406624c50fcd997911d91af2a8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LouisKing" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9db4258c7166c4c1bbf901d37d2babb6815d208d6256bf7c0663f96949035c1fd12a36495f6dd994e7c0e6e98d9cef7c5374465b19f40b10c46e08ed19602c52]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LouisKing" string="[Game::Load][lua{Rules,Gaia}={000000010c8d1e40,000000011e3d6f80}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="chrisdoor1990" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=25af5b21cf550ede2eda4752abd1f83396a071ccfe059de76d47ab7912a62f2408d377a6a0f9fa063e06fec63679f0c442a39f406624c50fcd997911d91af2a8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="chrisdoor1990" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9db4258c7166c4c1bbf901d37d2babb6815d208d6256bf7c0663f96949035c1fd12a36495f6dd994e7c0e6e98d9cef7c5374465b19f40b10c46e08ed19602c52]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="chrisdoor1990" string="[Game::Load][lua{Rules,Gaia}={0000000065387e20,00000000648ad890}]" [f=-000001] hi [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Commander 1! [f=-000001] hi [f=-000001] [0] Event [4581,399.9823,370]: 0 finished unit Engineer Commander [f=-000001] [0] Event [450,399.984375,4652]: 1 finished unit Engineer Commander [f=0000000] [0] chrisdoor1990, team: 1, elo:1821 [f=0000000] [0] LouisKing, team: 0, elo:1442 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [4536,399.978638,192]: 0 finished unit Cloakbot Factory [f=0000015] [15] Event [520,399.978638,4680]: 1 finished unit Spider Factory [f=0000020] are you good? [f=0000241] [241] Event [296,399.978638,4696]: 1 finished unit Metal Extractor [f=0000295] [295] Event [4648,399.978638,232]: 0 finished unit Metal Extractor [f=0000496] [496] Event [472,399.978638,4888]: 1 finished unit Metal Extractor [f=0000555] [555] Event [4840,399.978638,408]: 0 finished unit Metal Extractor [f=0000570] [570] Event [4536,399.978638,201.600006]: 0 finished unit Conjurer [f=0000686] [686] Event [296,399.978638,4632]: 1 finished unit Solar Collector [f=0000767] [767] Event [4616,399.978638,184]: 0 finished unit Wind/Tidal Generator [f=0000771] find out wont we haha [f=0000866] [866] Event [312,399.978638,4760]: 1 finished unit Solar Collector [f=0000867] [867] Event [4664,399.978638,184]: 0 finished unit Wind/Tidal Generator [f=0000932] [932] Event [4536,399.978638,201.600006]: 0 finished unit Conjurer [f=0000957] [957] Event [4712,399.946594,184]: 0 finished unit Wind/Tidal Generator [f=0000979] [979] Event [556,399.978638,4680]: 1 finished unit Weaver [f=0001045] [1045] Event [408,399.978638,4872]: 1 finished unit Solar Collector [f=0001047] [1047] Event [4696,399.978638,232]: 0 finished unit Wind/Tidal Generator [f=0001137] [1137] Event [4616,399.978638,280]: 0 finished unit Wind/Tidal Generator [f=0001227] [1227] Event [4664,399.978638,280]: 0 finished unit Wind/Tidal Generator [f=0001229] [1229] Event [536,399.978638,4872]: 1 finished unit Solar Collector [f=0001317] [1317] Event [4712,399.978638,280]: 0 finished unit Wind/Tidal Generator [f=0001452] [1452] Event [4744,399.967957,232]: 0 finished unit Wind/Tidal Generator [f=0002136] [2136] Event [4648,399.978638,328]: 0 finished unit Storage [f=0002191] [2191] Event [904,399.711609,4344]: 1 finished unit Metal Extractor [f=0002205] [2205] Event [556,399.978638,4680]: 1 finished unit Venom [f=0002249] [2249] Event [1368,249.043274,4168]: 1 finished unit Metal Extractor [f=0002277] [2277] Event [4536,399.978638,201.600006]: 0 finished unit Glaive [f=0002480] [2480] Event [840,399.978638,4360]: 1 finished unit Solar Collector [f=0002673] [2673] Event [4096,370.925903,576]: 0 finished unit Picket [f=0002749] [2749] Event [840,399.978638,4280]: 1 finished unit Solar Collector [f=0002754] [2754] Event [4200,399.775696,824]: 0 finished unit Metal Extractor [f=0002812] [2812] Event [4536,399.978638,201.600006]: 0 finished unit Glaive [f=0002824] [2824] Event [4696,399.978638,328]: 0 finished unit Storage [f=0002974] [2974] Event [4760,399.978638,280]: 0 finished unit Wind/Tidal Generator [f=0003135] [3135] Event [556,399.978638,4680]: 1 finished unit Venom [f=0003163] [3163] Event [4760,399.562073,184]: 0 finished unit Wind/Tidal Generator [f=0003173] [3173] Event [4536,399.978638,201.600006]: 0 finished unit Glaive [f=0003384] [3384] Event [4808,396.133423,184]: 0 finished unit Wind/Tidal Generator [f=0003545] [3545] Event [4536,399.978638,201.600006]: 0 finished unit Glaive [f=0003550] [3550] Event [584,399.978638,4536]: 1 finished unit Caretaker [f=0003625] [3625] Event [424,249.000549,3240]: 1 finished unit Metal Extractor [f=0003635] [3635] Event [4856,378.018188,168]: 0 finished unit Wind/Tidal Generator [f=0003851] [3851] Event [4792,399.690247,232]: 0 finished unit Wind/Tidal Generator [f=0003864] xD [f=0003967] [3967] Event [556,399.978638,4680]: 1 finished unit Venom [f=0004022] [4022] Event [4536,399.978638,201.600006]: 0 finished unit Glaive [f=0004058] [4058] Event [4840,398.05603,232]: 0 finished unit Wind/Tidal Generator [f=0004191] [4191] Event [4888,393.1427,232]: 0 finished unit Wind/Tidal Generator [f=0004205] [4205] Event [4736,354.882813,1104]: 0 finished unit Picket [f=0004305] [4305] Event [4808,399.946594,280]: 0 finished unit Wind/Tidal Generator [f=0004323] [4323] Event [504,399.978638,4536]: 1 finished unit Caretaker [f=0004416] [4416] Event [4856,399.562073,280]: 0 finished unit Wind/Tidal Generator [f=0004524] [4524] Event [4904,396.528625,280]: 0 finished unit Wind/Tidal Generator [f=0004586] [4586] Event [184,249.000549,3320]: 1 finished unit Metal Extractor [f=0004670] [4670] Event [4568,399.978638,504]: 0 finished unit Caretaker [f=0004699] [4699] Event [556,399.978638,4680]: 1 finished unit Venom [f=0004813] [4813] Event [392,399.978638,4488]: 1 finished unit Storage [f=0005093] [5093] Event [4536,399.978638,648]: 0 finished unit Energy Pylon [f=0005361] [5361] Event [556,399.978638,4680]: 1 finished unit Weaver [f=0005423] [5423] Event [392,399.978638,4552]: 1 finished unit Energy Pylon [f=0005558] xD [f=0005657] [5657] Event [3720,249.021912,920]: 0 finished unit Metal Extractor [f=0005760] [5760] Event [3048.37646,221.430756,852.613342]: 1 lost unit Venom [f=0005836] [5836] Event [520,161.265564,2360]: 1 finished unit Metal Extractor [f=0006316] [6316] Event [3744,249.000549,1024]: 0 finished unit Picket [f=0006726] [6726] Event [4759.60596,249.000549,1851.99072]: 0 lost unit Glaive [f=0006817] [6817] Event [4740.45117,249.027969,1867.77063]: 0 lost unit Glaive [f=0006861] [6861] Event [4742.80273,249.009979,1834.65173]: 0 lost unit Glaive [f=0006882] [6882] Event [296,160.037231,2104]: 1 finished unit Metal Extractor [f=0006906] [6906] Event [4739.91162,249.011032,1809.7113]: 0 lost unit Glaive [f=0006932] [6932] Event [4816,353.077698,1104]: 0 finished unit Picket [f=0006961] [6961] Event [3616,249.000549,960]: 0 finished unit Picket [f=0007079] [7079] Event [4603.29248,249.000549,1609.23779]: 1 lost unit Venom [f=0007115] [7115] Event [4536,399.978638,201.600006]: 0 finished unit Ronin [f=0007276] [7276] Event [4536,399.978638,201.600006]: 0 finished unit Ronin [f=0007428] [7428] Event [4536,399.978638,201.600006]: 0 finished unit Ronin [f=0007510] [7510] Event [400,399.978638,4648]: 1 finished unit Fusion Reactor [f=0007588] [7588] Event [556,399.978638,4680]: 1 finished unit Redback [f=0007595] [7595] Event [4096,371.769714,656]: 0 finished unit Picket [f=0007606] [7606] Event [3176,162.419128,4120]: 1 finished unit Metal Extractor [f=0007653] [7653] Event [4536,399.978638,201.600006]: 0 finished unit Ronin [f=0007877] [7877] Event [4568,399.978638,552]: 0 finished unit Caretaker [f=0007895] [7895] Event [556,399.978638,4680]: 1 finished unit Redback [f=0007900] [7900] Event [4536,399.978638,201.600006]: 0 finished unit Ronin [f=0007966] [7966] Event [3568,249.000549,832]: 0 finished unit Picket [f=0008068] [8068] Event [4568,399.978638,600]: 0 finished unit Caretaker [f=0008112] [8112] Event [4352,399.978638,912]: 0 finished unit Picket [f=0008298] [8298] Event [556,399.978638,4680]: 1 finished unit Redback [f=0008309] [8309] Event [3384,163.4552,3992]: 1 finished unit Metal Extractor [f=0008391] [8391] Event [280,166.915894,456]: 1 finished unit Metal Extractor [f=0008570] [8570] Event [556,399.978638,4680]: 1 finished unit Redback [f=0008581] [8581] Event [3664,249.000549,1008]: 0 finished unit Picket [f=0008837] [8837] Event [556,399.978638,4680]: 1 finished unit Redback [f=0008984] [8984] Event [520,153.265381,232]: 1 finished unit Metal Extractor [f=0009107] [9107] Event [556,399.978638,4680]: 1 finished unit Redback [f=0009271] [9271] Event [3840,248.893738,1024]: 0 finished unit Picket [f=0009377] [9377] Event [556,399.978638,4680]: 1 finished unit Redback [f=0009586] [9586] Event [3752,255.59082,824]: 0 finished unit Caretaker [f=0009648] [9648] Event [556,399.978638,4680]: 1 finished unit Redback [f=0009668] [9668] Event [4648,159.812927,4888]: 1 finished unit Metal Extractor [f=0009958] [9958] Event [556,399.978638,4680]: 1 finished unit Recluse [f=0010010] [10010] Event [4536,399.978638,201.600006]: 0 finished unit Conjurer [f=0010130] [10130] Event [4536,399.978638,201.600006]: 0 finished unit Conjurer [f=0010133] [10133] Event [4840,164.56604,4664]: 1 finished unit Metal Extractor [f=0010171] [10171] Event [1768,163.861084,1144]: 1 finished unit Metal Extractor [f=0010250] [10250] Event [4536,399.978638,201.600006]: 0 finished unit Conjurer [f=0010271] [10271] Event [556,399.978638,4680]: 1 finished unit Recluse [f=0010542] [10542] Event [4536,399.978638,201.600006]: 0 finished unit Conjurer [f=0010586] [10586] Event [556,399.978638,4680]: 1 finished unit Recluse [f=0010638] [10638] Event [4876.98486,249.000549,1586.73132]: 0 finished unit Engineer Commander [f=0010638] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0010638] [10638] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0010681] [10681] Event [1944,163.594055,984]: 1 finished unit Metal Extractor [f=0010784] [10784] Event [1800,177.992249,1288]: 1 finished unit Caretaker [f=0010838] [10838] Event [556,399.978638,4680]: 1 finished unit Weaver [f=0010891] [10891] Event [4536,399.978638,201.600006]: 0 finished unit Sling [f=0010937] [10937] Event [4920,249.000549,1800]: 0 finished unit Metal Extractor [f=0010997] [10997] Event [3600,249.000549,848]: 0 finished unit Aegis [f=0011032] [11032] Event [556,399.978638,4680]: 1 finished unit Weaver [f=0011051] [11051] Event [1848,186.846924,1384]: 1 finished unit Caretaker [f=0011153] [11153] Event [4536,399.978638,201.600006]: 0 finished unit Sling [f=0011296] [11296] Event [556,399.978638,4680]: 1 finished unit Redback [f=0011391] [11391] Event [4840,153.778076,3032]: 1 finished unit Metal Extractor [f=0011582] [11582] Event [2216,165.719604,1048]: 1 finished unit Stardust [f=0011668] [11668] Event [556,399.978638,4680]: 1 finished unit Recluse [f=0011931] [11931] Event [4696,249.000549,1896]: 0 finished unit Metal Extractor [f=0011994] [11994] Event [2296,156.234741,1224]: 1 finished unit Stardust [f=0012045] [12045] Event [4584,163.711548,2776]: 1 finished unit Metal Extractor [f=0012061] [12061] Event [556,399.978638,4680]: 1 finished unit Recluse [f=0012377] [12377] Event [2296,155.615234,1416]: 1 finished unit Stardust [f=0012384] [12384] Event [556,399.978638,4680]: 1 finished unit Recluse [f=0012422] [12422] Event [4584,163.711548,2776]: 1 lost unit Metal Extractor [f=0012630] [12630] Event [4840,153.778076,3032]: 1 lost unit Metal Extractor [f=0012844] [12844] Event [556,399.978638,4680]: 1 finished unit Recluse [f=0012847] [12847] Event [152,390.921021,4056]: 1 finished unit Wind/Tidal Generator [f=0012927] [12927] Event [3336,248.947144,872]: 0 lost unit Stinger [f=0012950] [12950] Event [3425.50659,249.454041,799.721802]: 0 lost unit Conjurer [f=0012967] [12967] Event [3436.16797,249.046127,813.426086]: 0 lost unit Conjurer [f=0012975] [12975] Event [3568,249.000549,832]: 0 lost unit Picket [f=0013005] [13005] Event [4840,399.978638,464]: 0 finished unit Fusion Reactor [f=0013012] [13012] Event [3600,249.146729,848]: 0 lost unit Aegis [f=0013021] [13021] Event [3616,249.000549,960]: 0 lost unit Picket [f=0013030] [13030] Event [3664,249.000549,1008]: 0 lost unit Picket [f=0013057] [13057] Event [3744,249.000549,1024]: 0 lost unit Picket [f=0013071] [13071] Event [3720,249.021912,920]: 0 lost unit Metal Extractor [f=0013085] gg [f=0013097] [13097] Event [3752,255.879974,824]: 0 lost unit Caretaker [f=0013106] [13106] Event [152,396.528625,4136]: 1 finished unit Wind/Tidal Generator [f=0013116] [13116] Event [3840,248.893738,1024]: 0 lost unit Picket [f=0013132] [13132] Event [3766.49585,269.556732,756.850525]: 0 lost unit Glaive [f=0013144] [13144] Event [2000,158.905029,1216]: 1 finished unit Advanced Radar [f=0013255] [13255] Event [3696.65259,254.381348,787.026855]: 1 lost unit Redback [f=0013291] [13291] Event [556,399.978638,4680]: 1 finished unit Recluse [f=0013291] [13291] Event [152,399.433899,4216]: 1 finished unit Wind/Tidal Generator [f=0013291] [13291] Event [3662.67505,259.666962,681.716187]: 1 lost unit Redback [f=0013304] [13304] Event [3624.1521,242.235016,401.317596]: 0 lost unit Ronin [f=0013324] [13324] Event [3384,163.4552,3992]: 1 lost unit Metal Extractor [f=0013475] [13475] Event [4096,370.925903,576]: 0 lost unit Picket [f=0013484] [13484] Event [4096,371.769714,656]: 0 lost unit Picket [f=0013514] [13514] Event [3176,162.419128,4120]: 1 lost unit Metal Extractor [f=0013557] [13557] Event [3940.33569,335.445374,547.697327]: 1 lost unit Redback [f=0013576] [13576] Event [152,399.957275,4296]: 1 finished unit Wind/Tidal Generator [f=0013590] Player LouisKing left the game: normal quit [f=0013590] [13590] Event [undefined]: LouisKing quit [f=0013601] [13601] Event [556,399.978638,4680]: 1 finished unit Recluse [f=0013632] [13632] Event [4200,399.775696,824]: 0 lost unit Metal Extractor [f=0013659] [13659] Event [152,399.978638,4376]: 1 finished unit Wind/Tidal Generator [f=0013752] [13752] Event [4352,399.978638,912]: 0 lost unit Picket [f=0013813] [13813] Event [4536,399.978638,648]: 0 lost unit Energy Pylon [f=0013822] [13822] Event [4568,399.978638,552]: 0 lost unit Caretaker [f=0013826] [13826] Event [4568,399.078308,504]: 0 lost unit Caretaker [f=0013860] [13860] Event [152,399.978638,4456]: 1 finished unit Wind/Tidal Generator [f=0013936] [13936] Event [556,399.978638,4680]: 1 finished unit Recluse [f=0013948] [13948] Event [4648,399.978638,328]: 0 lost unit Storage [f=0013958] [13958] Event [4616,399.761841,280]: 0 lost unit Wind/Tidal Generator [f=0013970] [13970] Event [152,399.978638,4536]: 1 finished unit Wind/Tidal Generator [f=0014011] [14011] Event [4696,399.168701,328]: 0 lost unit Storage [f=0014042] [14042] Event [4735.50195,400.245209,453.530914]: 0 lost unit Conjurer [f=0014051] [14051] Event [4616,400.280762,184]: 0 lost unit Wind/Tidal Generator [f=0014068] [14068] Event [4808,399.987793,280]: 0 lost unit Wind/Tidal Generator [f=0014086] [14086] Event [4733.63428,400.986755,498.230774]: 0 lost unit Conjurer [f=0014100] [14100] Event [4760,399.232483,280]: 0 lost unit Wind/Tidal Generator [f=0014103] [14103] Event [4745.35449,400.185455,426.995056]: 0 lost unit Conjurer [f=0014109] [14109] Event [4840,397.631348,232]: 0 lost unit Wind/Tidal Generator [f=0014124] [14124] Event [4664,399.978638,280]: 0 lost unit Wind/Tidal Generator [f=0014138] [14138] Event [4792,397.702698,232]: 0 lost unit Wind/Tidal Generator [f=0014141] [14141] Event [4696,399.523102,232]: 0 lost unit Wind/Tidal Generator [f=0014155] [14155] Event [4664,400.293823,184]: 0 lost unit Wind/Tidal Generator [f=0014171] [14171] Event [152,399.978638,4616]: 1 finished unit Wind/Tidal Generator [f=0014173] [14173] Event [4751.9082,400.386139,476.962372]: 0 lost unit Conjurer [f=0014180] [14180] Event [4840,399.978638,464]: 0 lost unit Fusion Reactor [f=0014183] [14183] Event [4856,399.684937,280]: 0 lost unit Wind/Tidal Generator [f=0014222] [14222] Event [4648,399.279785,232]: 0 lost unit Metal Extractor [f=0014273] [14273] Event [556,399.978638,4680]: 1 finished unit Recluse [f=0014307] [14307] Event [152,399.978638,4696]: 1 finished unit Wind/Tidal Generator [f=0014310] [14310] Event [4536,400.134277,192]: 0 lost unit Cloakbot Factory [f=0014504] [14504] Event [4593.59375,392.862091,605.693298]: 1 lost unit Redback [f=0014572] [14572] Event [4648.6958,398.096619,689.703857]: 1 lost unit Redback [f=0014590] [14590] Event [556,399.978638,4680]: 1 finished unit Recluse [f=0014602] [14602] Event [4656.94092,398.166473,699.327332]: 1 lost unit Redback [f=0014618] [14618] Event [328,399.978638,4968]: 1 finished unit Wind/Tidal Generator [f=0014676] [14676] Event [4736,354.882813,1104]: 0 lost unit Picket [f=0014710] [14710] Event [4816,353.077698,1104]: 0 lost unit Picket [f=0014794] [14794] Event [408,399.978638,4968]: 1 finished unit Wind/Tidal Generator [f=0014923] [14923] Event [556,399.978638,4680]: 1 finished unit Recluse [f=0014938] [14938] Event [4679.62402,278.231781,1343.95374]: 1 lost unit Redback [f=0014947] [14947] Event [488,399.978638,4968]: 1 finished unit Wind/Tidal Generator [f=0014981] [14981] Event [1688,249.000549,4328]: 1 finished unit Geothermal Generator [f=0015081] [15081] Event [5026.62646,391.282074,1052.09167]: 0 lost unit Sling [f=0015112] [15112] Event [568,399.978638,4968]: 1 finished unit Wind/Tidal Generator [f=0015140] [15140] Event [4749.74463,249.000549,1669.21375]: 1 lost unit Redback [f=0015322] [15322] Event [648,399.978638,4984]: 1 finished unit Wind/Tidal Generator [f=0015432] [15432] Event [728,399.978638,4984]: 1 finished unit Wind/Tidal Generator [f=0015470] [15470] Event [4616.7583,249.440231,1792.68018]: 1 lost unit Venom [f=0015472] [15472] Event [3413.38599,174.66391,3924.60303]: 0 lost unit Ronin [f=0015556] [15556] Event [3279.27002,166.978912,3899.63574]: 0 lost unit Ronin [f=0015602] [15602] Event [3186.46948,173.01123,4306.24072]: 1 lost unit Weaver [f=0015602] [15602] Event [4808.3457,249.000549,1722.32166]: 0 lost unit Engineer Commander [f=0015627] [15627] Event [808,399.978638,4984]: 1 finished unit Wind/Tidal Generator [f=0015667] [15667] Event [3176,160.388336,4120]: 1 lost unit Metal Extractor [f=0015746] [15746] Event [4920,249.000549,1800]: 0 lost unit Metal Extractor [f=0015818] [15818] Event [4696,249.000549,1896]: 0 lost unit Metal Extractor [f=0016002] [16002] Event [4897.39844,275.753143,2129.10962]: 0 lost unit Sling [f=0016102] [16102] Event [3230.90527,162.21019,3925.5437]: 0 lost unit Ronin [f=0016182] [16182] Event [3110.9458,156.901489,3955.0332]: 0 lost unit Ronin [f=0016999] chrisdoor1990 has forced a win due to dropped opposition. [f=0016999] game_message: LouisKing has been destroyed! [f=0016999] [16999] Event [undefined]: LouisKing resigned [f=0016999] game_message: chrisdoor1990 wins! [f=0016999] Submitting stats [f=0016999] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016999] Part| Total Time|Time of the last 0.5s [f=0016999] Draw 11578.46ms 35.96% [f=0016999] Lua::Callins::Synced 6397.68ms 7.09% [f=0016999] Lua::Callins::Unsynced 16122.69ms 44.86% [f=0016999] Lua::CollectGarbage::Synced 302.88ms 0.10% [f=0016999] Lua::CollectGarbage::Unsynced 564.24ms 0.30% [f=0016999] Misc::Profiler::AddTime 61.32ms 0.10% [f=0016999] Sim 22084.80ms 22.98% [f=0016999] [16999] Received game_message: LouisKing has been destroyed! [f=0016999] [16999] Received game_message: chrisdoor1990 wins! [f=0017000] [17000] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0017000] [17000] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0017000] [17000] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017000] [17000] Game End Stats Values: 2,2165,2165,2165,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.13333321,6.26666689,6.26666689,6.13333321,0,0,0,0,0,0,0,0,890,890,890,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017000] [17000] Game End Stats Values: 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33,2480,12850,12850,2480,1161.28577,885.957458,885.957458,1161.28577,0,0,0,0,0,0,0,0,537.475037,0,0,537.475037,2123.573,5811.67578,5811.67578,2123.573,200,660,660,200,41.0453491,64.2047501,64.2047501,41.0453491,1505,1775,1775,1505,15.7810144,38.1290436,38.1290436,15.7810144,560,4920,4920,560,1480,5998.50342,5998.50342,1480,215,5495,5495,215,6693.50342,1499,1499,6693.50342,354.565948,0.00100833,0.00100833,354.565948,7020.55029,2373.94824,2373.94824,7020.55029 [f=0017000] [17000] Game End Stats Values: 34,2280,12480,12480,2280,1161.28577,948.189819,948.189819,1161.28577,0,0,0,0,0,0,0,0,687.475037,0,0,687.475037,2414.99316,6011.67383,6011.67383,2414.99316,0,660,660,0,9.09695721,65.6653442,65.6653442,9.09695721,1505,1775,1775,1505,10,38.1488152,38.1488152,10,560,4480,4480,560,2200,6198.50342,6198.50342,2200,215,5565,5565,215,6893.50342,2219,2219,6893.50342,354.565948,0.00100833,0.00100833,354.565948,7220.54834,2666.5188,2666.5188,7220.54834 [f=0017000] [17000] Game End Stats Values: 35,2180,12850,12850,2180,1161.28577,1036.93188,1036.93188,1161.28577,0,0,0,0,0,0,0,0,831.475037,0,0,831.475037,2795.57788,6740.25537,6740.25537,2795.57788,0,660,660,0,8.99533653,83.7460403,83.7460403,8.99533653,1505,1775,1775,1505,9.60000038,39.9162025,39.9162025,9.60000038,460,4280,4280,460,2680,6298.50342,6298.50342,2680,215,6135,6135,215,6993.50342,2699,2699,6993.50342,354.565948,0.00202083,0.00202083,354.565948,7949.12988,3113.21655,3113.21655,7949.12988 [f=0017000] [17000] Game End Stats Values: 36,405,12585,12585,405,1161.28577,1142.07739,1142.07739,1161.28577,0,0,0,0,0,0,0,0,1424.9751,0,0,1424.9751,3050.44995,7927.91162,7927.91162,3050.44995,0,660,660,0,4.42839622,98.573143,98.573143,4.42839622,0,1775,1775,0,6.26666689,43.4097176,43.4097176,6.26666689,280,4080,4080,280,3072.75,8073.50342,8073.50342,3072.75,125,6070,6070,125,8768.50391,3091.75,3091.75,8768.50391,354.565948,36.2520218,36.2520218,354.565948,9203.61816,3416.53906,3416.53906,9203.61816 [f=0017000] [17000] Game End Stats Values: 37,35,12585,12585,35,1161.28577,1252.30322,1252.30322,1161.28577,0,0,0,0,0,0,0,0,1456.9751,545.585327,545.585327,1456.9751,3050.44995,8181.42676,8181.42676,3050.44995,0,660,660,0,3.53316641,104.998039,104.998039,3.53316641,0,1775,1775,0,2.13333344,41.3483696,41.3483696,2.13333344,0,4080,4080,0,3072.75,8443.50391,8443.50391,3072.75,35,6070,6070,35,9138.50391,3091.75,3091.75,9138.50391,354.565948,36.2520218,36.2520218,354.565948,9457.86914,3426.16724,3426.16724,9457.86914 [f=0017000] [17000] Game End Stats Values: 38,35,12585,12585,35,1161.28577,1361.63257,1361.63257,1161.28577,0,0,0,0,0,0,0,0,1486.9751,1164.91467,1164.91467,1486.9751,3050.44995,8181.42676,8181.42676,3050.44995,0,660,660,0,3.4583528,103.837189,103.837189,3.4583528,0,1775,1775,0,2,41.2886162,41.2886162,2,0,4080,4080,0,3072.75,8443.50391,8443.50391,3072.75,35,6070,6070,35,9138.50391,3091.75,3091.75,9138.50391,354.565948,36.2520218,36.2520218,354.565948,9457.86914,3426.16724,3426.16724,9457.86914 [f=0017000] [17000] Game End Stats Values: 39,35,12585,12585,35,1161.28577,1447.41089,1447.41089,1161.28577,0,0,0,0,0,0,0,0,1510.9751,1658.69299,1658.69299,1510.9751,3050.44995,8181.42676,8181.42676,3050.44995,0,660,660,0,3.28378654,101.128532,101.128532,3.28378654,0,1775,1775,0,2,41.1481705,41.1481705,2,0,4080,4080,0,3072.75,8443.50391,8443.50391,3072.75,35,6070,6070,35,9138.50391,3091.75,3091.75,9138.50391,354.565948,36.2520218,36.2520218,354.565948,9457.86914,3426.16724,3426.16724,9457.86914 [f=0017137] Player chrisdoor1990 left the game: normal quit [f=0017137] [17137] Event [undefined]: chrisdoor1990 quit [f=0017143] No clients connected, shutting down server [f=0017143] Server shutdown [f=0021764] Autoquit sending quit command. [f=0021764] [QuitAction] user exited to system [f=0021764] [SpringApp::Kill][1] fromRun=1 [f=0021764] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0021764] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021764] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021764] [ThreadPool::SetThreadCount][2] workers=0 [f=0021764] [SpringApp::Kill][2] [f=0021764] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0021764] [Game::KillLua][3] dtor=0 luaUI=0x517fb540 [f=0021764] Start widgetHandler:Shutdown [f=0021764] Shutdown - SaveOrderList Complete [f=0021764] Writing last game win data [f=0021764] Shutdown - SaveConfigData Complete [f=0021764] Shutdown Widget - Save/Load API [f=0021764] Shutdown Widget - Chili Highlight [f=0021764] Shutdown Widget - Draw After Chili [f=0021764] Shutdown Widget - EPIC Menu [f=0021764] Shutdown Widget - Chili Widget Selector [f=0021764] Shutdown Widget - Chili Minimap [f=0021764] Shutdown Widget - Local Team Colors [f=0021764] Shutdown Widget - Display Keys 2 [f=0021764] Shutdown Widget - Save Game Menu [f=0021764] Shutdown Widget - Unit Icons [f=0021764] Shutdown Widget - Noises [f=0021764] Shutdown Widget - HealthBars [f=0021764] Shutdown Widget - Win Counter [f=0021764] Shutdown Widget - SpringRTS Replay Stats [f=0021764] Shutdown Widget - BuildETA [f=0021764] Shutdown Widget - Modular Comm Info [f=0021764] Shutdown Widget - Music Player v2 [f=0021764] Shutdown Widget - Stereo3D [f=0021764] Shutdown Widget - Showeco and Grid Drawer [f=0021764] Shutdown Widget - Point Tracker [f=0021764] Shutdown Widget - Missile Silo Range [f=0021764] Shutdown Widget - MinimapEvents [f=0021764] Shutdown Widget - Mex Placement Handler [f=0021764] Shutdown Widget - Local Widgets Config [f=0021764] Shutdown Widget - Highlight Geos [f=0021764] Shutdown Widget - Grab Input [f=0021764] Input grabbing is disabled! [f=0021764] Shutdown Widget - Defense Range Zero-K [f=0021764] Shutdown Widget - MetalFeatures (new) [f=0021764] Shutdown Widget - Darkening [f=0021764] Shutdown Widget - Context Menu [f=0021764] Shutdown Widget - Chili Spectator Panels [f=0021764] Shutdown Widget - Chili Selections & CursorTip v2 [f=0021764] Shutdown Widget - Chili Nuke Warning [f=0021764] Shutdown Widget - Chili EndGame Window [f=0021764] Shutdown Widget - Chili Economy Panel Default [f=0021764] Shutdown Widget - CameraShake [f=0021764] Shutdown Widget - Attack AoE [f=0021764] Shutdown Widget - UnitShapes [f=0021764] Shutdown Widget - Map Edge Extension [f=0021764] Shutdown Widget - Selection Send [f=0021764] Shutdown Widget - LupsManager [f=0021764] Shutdown Widget - Newton Firezone [f=0021764] Shutdown Widget - Chili Pro Console [f=0021764] Shutdown Widget - Lasso Terraform GUI [f=0021764] Shutdown Widget - Lups [f=0021764] Shutdown Widget - Chili Framework [f=0021764] Shutdown Widget - Chili Core Selector [f=0021764] Shutdown Widget - Custom Markers [f=0021764] Shutdown Widget - Select Keys [f=0021764] Shutdown Widget - Pause Screen [f=0021764] Shutdown Widget - Text To Speech Control [f=0021764] Shutdown Widget - Persistent Build Height [f=0021764] Shutdown Widget - Layout Handler [f=0021764] End widgetHandler:Shutdown [f=0021764] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={479105,62730169} {int,ext,rec}Allocs={23163724,0,0} {chunk,block}Bytes={62730169,0} [f=0021764] [Game::KillLua][1] dtor=0 luaGaia=0x627cdc00 [f=0021764] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={411462,57205830} {int,ext,rec}Allocs={23163726,0,0} {chunk,block}Bytes={57205830,0} [f=0021764] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={411462,57205830} {int,ext,rec}Allocs={23163726,0,0} {chunk,block}Bytes={57205830,0} [f=0021764] [Game::KillLua][2] dtor=0 luaRules=0x51ce52d0 [f=0021764] Start gadgetHandler:Shutdown [f=0021764] Shutdown - StartSetup [f=0021764] Shutdown - UnitMorph [f=0021764] Shutdown - Carrier Drones [f=0021764] Shutdown - LupsNanoSpray [f=0021764] Shutdown - Missile Silo Controller [f=0021764] Shutdown - Modular Comm Info [f=0021764] Shutdown - Terrain Texture Handler [f=0021764] Shutdown - UnitCloakShield [f=0021764] Shutdown - Starlight Handler [f=0021764] End gadgetHandler:Shutdown [f=0021764] Start gadgetHandler:Shutdown [f=0021764] Shutdown - Save/Load [f=0021764] Shutdown - Teleport Throw [f=0021764] Shutdown - UnitMorph [f=0021764] Shutdown - Modular Comm Info [f=0021764] Shutdown - Retreat Command [f=0021764] Shutdown - Shockwaves [f=0021764] Shutdown - UnitCloakShield [f=0021764] Shutdown - Lups Cloak FX [f=0021764] Shutdown - Lups [f=0021764] Shutdown - Lups Shield [f=0021764] End gadgetHandler:Shutdown [f=0021764] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23163758,0,0} {chunk,block}Bytes={0,0} [f=0021764] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23163758,0,0} {chunk,block}Bytes={0,0} [f=0021764] [Game::KillLua][4] dtor=0 [f=0021764] [Game::~CGame][1] [f=0021764] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0021764] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0021764] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0021764] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0021764] [Game::KillLua][4] dtor=1 [f=0021764] [Game::KillMisc][1] [f=0021764] [Game::KillMisc][2] [f=0021764] [Game::KillMisc][3] [f=0021764] [Game::KillRendering][1] [f=0021764] [3DOParser::Kill] allocated 137 pieces [f=0021764] [S3OParser::Kill] allocated 2769 pieces [f=0021764] [AssParser::Kill] allocated 227 pieces [f=0021764] [Game::KillInterface][1] [f=0021764] [Game::KillInterface][2] [f=0021764] [Game::KillSimulation][1] [f=0021764] [Game::KillSimulation][2] [f=0021764] [CCollisionHandler] dis-/continuous tests: 0/207619 [f=0021764] [Game::KillSimulation][3] [f=0021764] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021764] [~CPathCache(20x20)] cacheHits=25 hitPercentage=13% numHashColls=0 maxCacheSize=17 [f=0021764] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021764] [~CPathCache(40x40)] cacheHits=220 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0021764] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021764] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021764] [LosHandler::Kill] raycast instance cache-{hits,misses}={4579,9413}; shared=4%; cached=29% [f=0021764] [Game::KillSimulation][4] [f=0021764] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0021764] [Game::~CGame][2] [f=0021764] [Game::~CGame][3] [f=0021764] [SpringApp::Kill][3] [f=0021764] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 228387 bytes sent 124788 bytes recv'd [f=0021764] [SpringApp::Kill][4] font=0x4545daa0 [f=0021764] [SpringApp::Kill][5] [f=0021764] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp (0x45521210) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp" numZipFiles=7796 sumInflSize=714914kb sumReadTime=5478ms file="bitmaps/loadpictures/facplop.png" indx=499 inflSize=3075kb readTime=103ms file="objects3d/commsupport.s3o" indx=4984 inflSize=85kb readTime=44ms file="icons/jumpjetbuilder.png" indx=1025 inflSize=4kb readTime=43ms file="gamedata/explosions.lua" indx=843 inflSize=0kb readTime=41ms file="icons/torparty.png" indx=1171 inflSize=1kb readTime=40ms file="objects3d/m-9.s3o" indx=5219 inflSize=141kb readTime=33ms file="objects3d/amphcon.s3o" indx=4825 inflSize=76kb readTime=32ms file="luaui/configs/tipconfig.lua" indx=2910 inflSize=6kb readTime=32ms file="icons/kbotwideriot.png" indx=1044 inflSize=1kb readTime=28ms file="luaui/widgets/gui_chili_facbar.lua" indx=4591 inflSize=19kb readTime=26ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp] 49297157 bytes cached in 2908 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x455b4c90) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x455da0c0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x454d0b10) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f905401e9d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]