[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.aYXCPQ9oJq/springsettings.971339.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-11-amd64 #1 SMP Debian 4.19.146-1 (2020-09-17) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 58ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f6e6801e6e0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3692 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/971339/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 623ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x462b1890] using map "DunePatrolRedux v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x462b1890] using game "Zero-K v1.8.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 183ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1380ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1584ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 2ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 43ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 704ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 109ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 42ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 38ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 209ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 76ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] PRO_rANDY was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/971339/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c1067d66 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bdfc68c1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=bdfc68c1 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.0.pe-bdfc68c1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c1067d66 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bdfc68d1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=bdfc68d1 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.0.pe2-bdfc68d1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (542ms, checksum f5cbdc87)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11540,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/971339/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce686554cfa4f42463af8871dc7c986f5e09e815156dffe438613486230873a9283749b142d65fa507ba57eef35b50e2f15e3289c8a959381864ec9e0da41b3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2763773346ddca969f4e094d897f0a0425456f517b662b638cb8e07b5a3441bd3081b05a2d37f9b365f59d2a57949ada5f516b0fc2f3e2fed157a0496f9663b6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x526759f0,0x52fd77d0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 866c845f6d51eba38d45b57c5fdaa0bf [f=-000001] Connection attempt from Dregs [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Dregs changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from exploit [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: exploit changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce686554cfa4f42463af8871dc7c986f5e09e815156dffe438613486230873a9283749b142d65fa507ba57eef35b50e2f15e3289c8a959381864ec9e0da41b3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2763773346ddca969f4e094d897f0a0425456f517b662b638cb8e07b5a3441bd3081b05a2d37f9b365f59d2a57949ada5f516b0fc2f3e2fed157a0496f9663b6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[Game::Load][lua{Rules,Gaia}={00000000f72d1000,00000000cc5f8140}]" [f=-000001] [Game::ClientReadNet] added new player PRO_rANDY with number 2 to team 0 [f=-000001] > SPRINGIE:User PRO_rANDY|striderdante|7_7|donator_0,player_elo|False|PRO||GB [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce686554cfa4f42463af8871dc7c986f5e09e815156dffe438613486230873a9283749b142d65fa507ba57eef35b50e2f15e3289c8a959381864ec9e0da41b3d]" [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2763773346ddca969f4e094d897f0a0425456f517b662b638cb8e07b5a3441bd3081b05a2d37f9b365f59d2a57949ada5f516b0fc2f3e2fed157a0496f9663b6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[Game::Load][lua{Rules,Gaia}={0x502ef830,0x879d93a0}]" [f=-000001] Allies: I choose: Support! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce686554cfa4f42463af8871dc7c986f5e09e815156dffe438613486230873a9283749b142d65fa507ba57eef35b50e2f15e3289c8a959381864ec9e0da41b3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2763773346ddca969f4e094d897f0a0425456f517b662b638cb8e07b5a3441bd3081b05a2d37f9b365f59d2a57949ada5f516b0fc2f3e2fed157a0496f9663b6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={000000007342ad80,00000000f5748790}]" [f=-000001] Allies: I choose: MF Doom! [f=-000001] hf [f=-000001] same [f=-000001] [0] Event [4845,46.3676758,3420]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1247,46.4484749,642]: 1 finished unit Engineer Commander [f=0000000] [0] Dregs, team: 1, elo:2894 [f=0000000] [0] exploit, team: 0, elo:2127 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [1096,46.918541,776]: 1 finished unit Amphbot Factory [f=0000022] [22] Event [4696,46.2965164,3280]: 0 finished unit Cloakbot Factory [f=0000255] [255] Event [4936,47.5464783,3352]: 0 finished unit Metal Extractor [f=0000256] [256] Event [1048,46.3260803,520]: 1 finished unit Metal Extractor [f=0000496] [496] Event [1208,47.5370178,744]: 1 finished unit Metal Extractor [f=0000508] [508] Event [1096,46.3591919,812]: 1 finished unit Conch [f=0000544] [544] Event [4696.01465,46.3260803,3270.3999]: 0 finished unit Conjurer [f=0000570] [570] Event [5096,46.3260803,3576]: 0 finished unit Metal Extractor [f=0000598] [598] Event [1160,47.5370178,680]: 1 finished unit Wind/Tidal Generator [f=0000752] [752] Event [1096,46.3591919,812]: 1 finished unit Duck [f=0000756] [756] Event [4696.01465,46.3260803,3270.3999]: 0 finished unit Glaive [f=0000810] [810] Event [4744,47.267395,3496]: 0 finished unit Metal Extractor [f=0001000] [1000] Event [4808,46.8984375,3512]: 0 finished unit Solar Collector [f=0001218] [1218] Event [1400,47.2768555,600]: 1 finished unit Metal Extractor [f=0001276] [1276] Event [4728,46.4585266,3560]: 0 finished unit Solar Collector [f=0001539] [1539] Event [4680,46.3497314,3480]: 0 finished unit Solar Collector [f=0001543] [1543] Event [1400,46.5058289,536]: 1 finished unit Solar Collector [f=0001592] [1592] Event [5048,47.1917114,3496]: 0 finished unit Solar Collector [f=0001736] [1736] Event [4760,46.5484009,3432]: 0 finished unit Solar Collector [f=0001858] [1858] Event [1288,46.5625916,488]: 1 finished unit Solar Collector [f=0001881] [1881] Event [4696.01465,46.3260803,3270.3999]: 0 finished unit Glaive [f=0002062] [2062] Event [2487.28394,15.901001,1710.98267]: 1 finished unit Engineer Commander [f=0002064] [2064] Event [4816,46.6451111,3456]: 0 finished unit Lotus [f=0002161] [2161] Event [4968,46.340271,3544]: 0 finished unit Solar Collector [f=0002209] [2209] Event [1096,46.3591919,812]: 1 finished unit Duck [f=0002222] [2222] Event [1144,46.6477356,472]: 1 finished unit Solar Collector [f=0002275] [2275] Event [4840,46.4017639,3400]: 0 finished unit Solar Collector [f=0002447] [2447] Event [4928,46.3260803,3232]: 0 finished unit Radar Tower [f=0002547] [2547] Event [1096,46.3591919,812]: 1 finished unit Duck [f=0002600] [2600] Event [1200,46.4301453,592]: 1 finished unit Lotus [f=0002764] [2764] Event [4696.01465,46.3260803,3270.3999]: 0 finished unit Conjurer [f=0002799] [2799] Event [1096,46.3591919,812]: 1 finished unit Duck [f=0002912] [2912] Event [4888,46.3260803,3480]: 0 finished unit Solar Collector [f=0002982] [2982] Event [4696.01465,46.3260803,3270.3999]: 0 finished unit Glaive [f=0003026] [3026] Event [968,46.3260803,552]: 1 finished unit Solar Collector [f=0003188] [3188] Event [2979.91968,74.286438,952.262268]: 0 lost unit Glaive [f=0003190] [3190] Event [4696.01465,46.3260803,3270.3999]: 0 finished unit Glaive [f=0003310] [3310] Event [1096,46.3591919,812]: 1 finished unit Duck [f=0003326] [3326] Event [936,46.3213501,648]: 1 finished unit Solar Collector [f=0003459] [3459] Event [3928,75.5021057,3224]: 0 finished unit Metal Extractor [f=0003495] [3495] Event [4696.01465,46.3260803,3270.3999]: 0 finished unit Glaive [f=0003514] [3514] Event [1096,46.3591919,812]: 1 finished unit Duck [f=0003649] [3649] Event [4043.38818,17.1763306,2224.01099]: 1 lost unit Duck [f=0003960] [3960] Event [3576,74.286438,3176]: 0 finished unit Metal Extractor [f=0004037] [4037] Event [2268.14575,10.7752056,2037.11255]: 1 finished unit Engineer Commander [f=0004267] [4267] Event [3792,75.5021057,3104]: 0 finished unit Lotus [f=0004359] [4359] Event [2056,15.9343872,2088]: 1 finished unit Metal Extractor [f=0004418] [4418] Event [1096,46.3591919,812]: 1 finished unit Conch [f=0004499] [4499] Event [4696.01465,46.3260803,3270.3999]: 0 finished unit Reaver [f=0004510] [4510] Event [3496,74.286438,3192]: 0 finished unit Solar Collector [f=0004581] [4581] Event [1096,46.3591919,812]: 1 finished unit Duck [f=0004694] [4694] Event [3864,75.5021057,3240]: 0 finished unit Solar Collector [f=0004708] [4708] Event [4712,75.487915,2280]: 0 lost unit Metal Extractor [f=0004799] [4799] Event [1096,46.3591919,812]: 1 finished unit Duck [f=0005014] [5014] Event [1720,16.0100708,2248]: 1 finished unit Metal Extractor [f=0005072] [5072] Event [1096,46.3591919,812]: 1 finished unit Duck [f=0005080] [5080] Event [4696.01465,46.3260803,3270.3999]: 0 finished unit Conjurer [f=0005124] [5124] Event [3496.78076,24.1079121,2695.9187]: 0 finished unit Engineer Commander [f=0005124] game_message: Morph complete: Support lvl 1 -> Support lvl 2 [f=0005124] [5124] Received game_message: Morph complete: Support lvl 1 -> Support lvl 2 [f=0005338] [5338] Event [5736,17.1500549,2152]: 0 finished unit Metal Extractor [f=0005340] [5340] Event [1096,46.3591919,812]: 1 finished unit Duck [f=0005350] [5350] Event [3384,15.9343872,2456]: 0 finished unit Metal Extractor [f=0005406] [5406] Event [1920,17.0980225,2240]: 1 finished unit Lotus [f=0005590] [5590] Event [170.398788,23.8827133,1625.82336]: 0 lost unit Glaive [f=0005638] [5638] Event [952,46.3260803,760]: 1 finished unit Solar Collector [f=0005647] [5647] Event [4696.01465,46.3260803,3270.3999]: 0 finished unit Glaive [f=0005750] [5750] Event [1096,46.3591919,812]: 1 finished unit Duck [f=0005816] [5816] Event [408,17.1358643,1944]: 1 finished unit Metal Extractor [f=0005872] [5872] Event [2856,16.3222656,2616]: 0 finished unit Metal Extractor [f=0005935] [5935] Event [4696.01465,46.3260803,3270.3999]: 0 finished unit Ronin [f=0005960] [5960] Event [5880,18.015686,2072]: 0 finished unit Metal Extractor [f=0006055] [6055] Event [1352,46.3497314,696]: 1 finished unit Solar Collector [f=0006134] [6134] Event [3249.65576,57.3347664,1145.63208]: 1 lost unit Duck [f=0006234] [6234] Event [3106.30078,26.720171,1267.55261]: 1 lost unit Duck [f=0006242] [6242] Event [3144.1604,20.6373806,1315.88379]: 1 lost unit Duck [f=0006292] [6292] Event [3456.40283,39.9592438,1194.93555]: 0 lost unit Reaver [f=0006385] [6385] Event [2576,-5,2352]: 1 finished unit Lotus [f=0006439] [6439] Event [1096,46.3591919,812]: 1 finished unit Conch [f=0006497] [6497] Event [264,17.9494629,2024]: 1 finished unit Metal Extractor [f=0006544] [6544] Event [5720,17.1595154,1912]: 0 finished unit Metal Extractor [f=0006612] [6612] Event [4696.01465,46.3260803,3270.3999]: 0 finished unit Reaver [f=0006630] [6630] Event [2576,-5,2352]: 1 lost unit Lotus [f=0006654] [6654] Event [2400,-5,2368]: 1 finished unit Lotus [f=0006790] [6790] Event [2400,-5,2368]: 1 lost unit Lotus [f=0006868] [6868] Event [2480,-5,2320]: 1 finished unit Lotus [f=0007002] [7002] Event [4696.01465,46.3260803,3270.3999]: 0 finished unit Conjurer [f=0007014] [7014] Event [4584,46.3591919,3208]: 0 finished unit Caretaker [f=0007090] [7090] Event [2320,2.09647274,2336]: 1 finished unit Lotus [f=0007108] [7108] Event [4696.01465,46.3260803,3270.3999]: 0 finished unit Glaive [f=0007115] [7115] Event [424,17.1595154,2184]: 1 lost unit Metal Extractor [f=0007151] [7151] Event [1272,46.4537964,664]: 1 finished unit Caretaker [f=0007168] [7168] Event [1096,46.3591919,812]: 1 finished unit Duck [f=0007253] [7253] Event [1611.92859,21.2065601,2419.92627]: 0 lost unit Glaive [f=0007264] [7264] Event [1096,46.3591919,812]: 1 finished unit Duck [f=0007362] [7362] Event [4696.01465,46.3260803,3270.3999]: 0 finished unit Ronin [f=0007394] [7394] Event [1408,46.3339653,736]: 1 finished unit Lotus [f=0007408] [7408] Event [1438.86011,64.1558838,2467.33862]: 0 lost unit Glaive [f=0007450] [7450] Event [4584,45.9902344,3272]: 0 finished unit Caretaker [f=0007460] [7460] Event [1096,46.3591919,812]: 1 finished unit Duck [f=0007461] [7461] Event [435.026062,17.1173248,2008.854]: 0 lost unit Glaive [f=0007571] [7571] Event [1096,46.3591919,812]: 1 finished unit Duck [f=0007595] [7595] Event [369.08493,17.8246841,2158.30005]: 0 lost unit Glaive [f=0007682] [7682] Event [1096,46.3591919,812]: 1 finished unit Duck [f=0007703] [7703] Event [2856,16.3222656,2616]: 0 lost unit Metal Extractor [f=0007705] [7705] Event [4696.01465,46.3260803,3270.3999]: 0 finished unit Reaver [f=0007903] [7903] Event [3384,15.9343872,2456]: 0 lost unit Metal Extractor [f=0007922] [7922] Event [1096,46.3591919,812]: 1 finished unit Archer [f=0007996] [7996] Event [3651.02856,17.2813816,2625.73267]: 0 lost unit Glaive [f=0008045] [8045] Event [2722.21191,44.8995132,2905.84741]: 1 lost unit Duck [f=0008118] [8118] Event [4584,45.3989563,3336]: 0 finished unit Caretaker [f=0008138] [8138] Event [3966.23193,40.0162964,2521.49023]: 1 lost unit Duck [f=0008186] [8186] Event [4696.01465,46.3260803,3270.3999]: 0 finished unit Conjurer [f=0008244] [8244] Event [4334.41016,69.6493225,2445.6438]: 1 lost unit Duck [f=0008295] [8295] Event [4696.01465,46.3260803,3270.3999]: 0 finished unit Glaive [f=0008343] [8343] Event [2760,15.929657,1640]: 1 finished unit Metal Extractor [f=0008378] [8378] Event [1096,46.3591919,812]: 1 finished unit Archer [f=0008491] [8491] Event [2216,75.5021057,872]: 1 finished unit Metal Extractor [f=0008498] [8498] Event [4037.39648,15.974556,2123.5647]: 1 lost unit Duck [f=0008735] [8735] Event [3072,0,1888]: 1 finished unit Picket [f=0008779] [8779] Event [5720,17.1595154,1912]: 0 lost unit Metal Extractor [f=0008797] [8797] Event [4632,46.3024292,3384]: 0 finished unit Caretaker [f=0008814] [8814] Event [3337.19556,-7.2451892,2271.75269]: 1 lost unit Duck [f=0008904] [8904] Event [4696.01465,46.3260803,3270.3999]: 0 finished unit Ronin [f=0008916] [8916] Event [2624,18.3184204,2768]: 0 finished unit Picket [f=0008934] [8934] Event [1096,46.3591919,812]: 1 finished unit Buoy [f=0008974] [8974] Event [5880,18.015686,2072]: 0 lost unit Metal Extractor [f=0009143] [9143] Event [5736,17.1500549,2152]: 0 lost unit Metal Extractor [f=0009165] [9165] Event [2736,17.0838318,2704]: 0 finished unit Picket [f=0009216] [9216] Event [2568,74.286438,920]: 1 finished unit Metal Extractor [f=0009268] [9268] Event [5786.32959,30.2754803,2378.33423]: 0 lost unit Glaive [f=0009325] [9325] Event [2480,-5,2320]: 1 lost unit Lotus [f=0009367] [9367] Event [1096,46.3591919,812]: 1 finished unit Buoy [f=0009376] [9376] Event [2560,17.552124,2784]: 0 finished unit Picket [f=0009516] [9516] Event [3288,16.8898926,1480]: 1 finished unit Metal Extractor [f=0009631] [9631] Event [2464,15.7120667,2784]: 0 finished unit Picket [f=0009658] [9658] Event [2320,2.09647274,2336]: 1 lost unit Lotus [f=0009736] [9736] Event [3344,6.60165405,1600]: 1 finished unit Picket [f=0009875] [9875] Event [1096,46.3591919,812]: 1 finished unit Buoy [f=0009926] [9926] Event [2400,14.1085205,2784]: 0 finished unit Picket [f=0009938] [9938] Event [4160.16455,17.1257515,2131.75806]: 1 lost unit Archer [f=0009971] [9971] Event [4696,46.3260803,3384]: 0 finished unit Caretaker [f=0010008] [10008] Event [3496,74.286438,504]: 1 lost unit Metal Extractor [f=0010064] [10064] Event [5096,46.3260803,3576]: 0 lost unit Metal Extractor [f=0010105] [10105] Event [3464.97925,74.286438,612.744263]: 1 lost unit Conch [f=0010117] [10117] Event [4928,46.3260803,3232]: 0 lost unit Radar Tower [f=0010172] [10172] Event [5093.19092,46.3260803,3212.87622]: 1 lost unit Duck [f=0010224] [10224] Event [1096,46.3591919,812]: 1 finished unit Buoy [f=0010250] [10250] Event [2336,13.1009827,2800]: 0 finished unit Picket [f=0010355] [10355] Event [4393.44434,74.2912064,2523.3125]: 1 lost unit Duck [f=0010469] [10469] Event [4208.30176,75.5021057,2927.6272]: 0 lost unit Ronin [f=0010527] [10527] Event [3000.38354,74.286438,553.392334]: 0 lost unit Reaver [f=0010533] [10533] Event [3688,74.286438,840]: 1 finished unit Metal Extractor [f=0010594] [10594] Event [2240,9.02825928,2800]: 0 finished unit Picket [f=0010601] [10601] Event [424,17.3154602,2184]: 1 finished unit Metal Extractor [f=0010614] [10614] Event [5736,13.088604,2152]: 0 finished unit Metal Extractor [f=0010660] [10660] Event [2436.48584,13.3720369,2750.19043]: 0 finished unit Engineer Commander [f=0010660] game_message: Morph complete: Support lvl 2 -> Support lvl 3 [f=0010660] [10660] Event [1096,46.3591919,812]: 1 finished unit Buoy [f=0010660] [10660] Received game_message: Morph complete: Support lvl 2 -> Support lvl 3 [f=0010777] [10777] Event [4696.01465,46.3260803,3270.3999]: 0 finished unit Reaver [f=0010908] [10908] Event [4696.01465,46.3260803,3270.3999]: 0 finished unit Conjurer [f=0010932] [10932] Event [3496,74.286438,504]: 1 finished unit Metal Extractor [f=0010998] [10998] Event [4696.01465,46.3260803,3270.3999]: 0 finished unit Glaive [f=0011014] [11014] Event [1096,46.3591919,812]: 1 finished unit Archer [f=0011058] [11058] Event [5823.86182,18.2005577,2152.37109]: 0 lost unit Conjurer [f=0011082] [11082] Event [3608,74.286438,568]: 1 finished unit Solar Collector [f=0011103] [11103] Event [4696.01465,46.3260803,3270.3999]: 0 finished unit Ronin [f=0011256] [11256] Event [3672,74.286438,664]: 1 finished unit Solar Collector [f=0011272] [11272] Event [5096,42.2646103,3576]: 0 finished unit Metal Extractor [f=0011309] [11309] Event [1920,17.0980225,2240]: 1 lost unit Lotus [f=0011353] [11353] Event [1096,46.3591919,812]: 1 finished unit Conch [f=0011395] [11395] Event [3752,74.286438,728]: 1 finished unit Solar Collector [f=0011422] [11422] Event [5736,13.088604,2152]: 0 lost unit Metal Extractor [f=0011461] [11461] Event [2056,15.9343872,2088]: 1 lost unit Metal Extractor [f=0011544] [11544] Event [4696.01465,46.3260803,3270.3999]: 0 finished unit Reaver [f=0011645] [11645] Event [3448,73.809906,600]: 1 finished unit Solar Collector [f=0011682] [11682] Event [1096,46.3591919,812]: 1 finished unit Archer [f=0011691] [11691] Event [1720,16.0100708,2248]: 1 lost unit Metal Extractor [f=0011707] [11707] Event [5880,13.9542351,2072]: 0 lost unit Metal Extractor [f=0011797] [11797] Event [3368,74.286438,632]: 1 finished unit Solar Collector [f=0011921] [11921] Event [5673.32178,16.0846901,2116.65674]: 1 lost unit Duck [f=0011933] [11933] Event [3384,11.8729362,2456]: 0 finished unit Metal Extractor [f=0011985] [11985] Event [1096,46.3591919,812]: 1 finished unit Archer [f=0011998] [11998] Event [4696.01465,46.3260803,3270.3999]: 0 finished unit Conjurer [f=0012003] [12003] Event [3568,74.286438,816]: 1 finished unit Lotus [f=0012142] [12142] Event [2648,74.286438,3592]: 0 finished unit Metal Extractor [f=0012154] [12154] Event [3336,74.286438,776]: 1 finished unit Solar Collector [f=0012165] [12165] Event [4696.01465,46.3260803,3270.3999]: 0 finished unit Glaive [f=0012245] [12245] Event [2856,12.2608147,2616]: 0 finished unit Metal Extractor [f=0012257] [12257] Event [3648,74.286438,768]: 1 finished unit Lotus [f=0012323] [12323] Event [4696.01465,46.3260803,3270.3999]: 0 finished unit Ronin [f=0012369] [12369] Event [1096,46.3591919,812]: 1 finished unit Buoy [f=0012447] [12447] Event [3576.02686,-12.692932,1966.25659]: 0 lost unit Ronin [f=0012451] [12451] Event [3607.66699,-12.598448,1954.02039]: 0 lost unit Ronin [f=0012467] [12467] Event [3544,74.286438,648]: 1 finished unit Solar Collector [f=0012657] [12657] Event [1312.76672,74.286438,2198.24146]: 0 lost unit Engineer Commander [f=0012703] [12703] Event [1096,46.3591919,812]: 1 finished unit Buoy [f=0012730] [12730] Event [3448,74.286438,760]: 1 finished unit Solar Collector [f=0012826] [12826] Event [4712,75.6122742,2280]: 0 finished unit Metal Extractor [f=0012827] [12827] Event [4696.01465,46.3260803,3270.3999]: 0 finished unit Reaver [f=0012911] [12911] Event [2456,73.6856995,3256]: 0 finished unit Metal Extractor [f=0012987] [12987] Event [1096,46.3591919,812]: 1 finished unit Buoy [f=0013040] [13040] Event [4696.01465,46.3260803,3270.3999]: 0 finished unit Conjurer [f=0013059] [13059] Event [288,17.9683838,2176]: 1 finished unit Lotus [f=0013155] [13155] Event [4696.01465,46.3260803,3270.3999]: 0 finished unit Glaive [f=0013234] [13234] Event [1096,46.3591919,812]: 1 finished unit Buoy [f=0013325] [13325] Event [4696.01465,46.3260803,3270.3999]: 0 finished unit Ronin [f=0013608] [13608] Event [3717.35815,74.286438,493.845032]: 0 lost unit Glaive [f=0013615] [13615] Event [1096,46.3591919,812]: 1 finished unit Buoy [f=0013617] [13617] Event [3568,16.308075,1344]: 1 finished unit Picket [f=0013751] [13751] Event [3880.02466,27.3931732,913.409241]: 0 lost unit Reaver [f=0013845] [13845] Event [3584,39.0226135,1136]: 1 finished unit Lotus [f=0013897] [13897] Event [336,17.6751099,2192]: 1 finished unit Picket [f=0013959] [13959] Event [3543.60083,-12.692932,2023.27332]: 0 lost unit Glaive [f=0013983] [13983] Event [3688,74.286438,840]: 1 lost unit Metal Extractor [f=0014017] [14017] Event [1096,46.3591919,812]: 1 finished unit Buoy [f=0014033] [14033] Event [3648,74.5949707,768]: 1 lost unit Lotus [f=0014087] [14087] Event [3789.13916,71.5045547,793.504517]: 0 lost unit Reaver [f=0014088] [14088] Event [3638.05591,-9.2546234,2057.52734]: 0 lost unit Ronin [f=0014146] [14146] Event [5736,10.2002487,2152]: 0 finished unit Metal Extractor [f=0014193] [14193] Event [3988.85083,66.2537231,640.010437]: 0 lost unit Ronin [f=0014316] [14316] Event [1096,74.286438,3736]: 0 lost unit Metal Extractor [f=0014348] [14348] Event [1096,46.3591919,812]: 1 finished unit Buoy [f=0014361] gg [f=0014381] [14381] Event [4038.62402,12.885128,1936.31482]: 0 lost unit Conjurer [f=0014438] [14438] Event [1011.88708,75.5021057,3562.05811]: 0 lost unit Conjurer [f=0014454] [14454] Event [undefined]: exploit resigned [f=0014454] game_message: exploit has been destroyed! [f=0014454] game_message: Dregs wins! [f=0014454] Submitting stats [f=0014454] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014454] Part| Total Time|Time of the last 0.5s [f=0014454] Draw 20225.85ms 16.26% [f=0014454] Lua::Callins::Synced 7663.36ms 13.22% [f=0014454] Lua::Callins::Unsynced 27156.45ms 18.81% [f=0014454] Lua::CollectGarbage::Synced 526.43ms 0.20% [f=0014454] Lua::CollectGarbage::Unsynced 1267.64ms 0.49% [f=0014454] Misc::Profiler::AddTime 86.72ms 0.00% [f=0014454] Sim 46438.04ms 76.00% [f=0014454] [14454] Received game_message: exploit has been destroyed! [f=0014454] [14454] Received game_message: Dregs wins! [f=0014455] [14455] Game End Stats Header: 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30,6210,9340,9340,6210,647.272522,201.557159,201.557159,647.272522,0,0,0,0,0,0,0,0,63.8993034,0,0,63.8993034,2812.72827,4565.85205,4565.85205,2812.72827,880,560,560,880,22.6084538,43.2147865,43.2147865,22.6084538,0,1905,1905,0,27.5075111,35.9967613,35.9967613,27.5075111,1190,3280,3280,1190,1955.75,4336.16699,4336.16699,1955.75,4140,3595,3595,4140,4426.16699,1955.75,1955.75,4426.16699,383.267395,465.873535,465.873535,383.267395,4705.16699,2928.06128,2928.06128,4705.16699 [f=0014455] [14455] Game End Stats Values: 31,6365,9710,9710,6365,660.418579,208.622589,208.622589,660.418579,0,0,0,0,0,0,0,0,128.967712,0,0,128.967712,2812.72827,4593.75439,4593.75439,2812.72827,880,650,650,880,22,42.7750015,42.7750015,22,0,1905,1905,0,24.287508,31.5377464,31.5377464,24.287508,1345,3560,3560,1345,1955.75,4336.16699,4336.16699,1955.75,4140,3595,3595,4140,4426.16699,1955.75,1955.75,4426.16699,409.265808,482.67453,482.67453,409.265808,4733.06934,2928.06128,2928.06128,4733.06934 [f=0014455] [14455] Game End Stats Values: 32,6080,10280,10280,6080,664.747131,234.40451,234.40451,664.747131,0,0,0,0,0,0,0,0,155.296585,0,0,155.296585,2974.09863,5082.7334,5082.7334,2974.09863,880,940,940,880,23.0555477,38.5954399,38.5954399,23.0555477,0,1905,1905,0,24.0663815,31.7187939,31.7187939,24.0663815,1060,3840,3840,1060,1955.75,4621.16699,4621.16699,1955.75,4140,3595,3595,4140,4711.16699,1955.75,1955.75,4711.16699,436.097504,482.67453,482.67453,436.097504,5222.04834,3101.00293,3101.00293,5222.04834 [f=0014455] [14455] Game End Stats Values: 33,5585,10660,10660,5585,669.732483,259.532501,259.532501,669.732483,0,0,0,0,0,0,0,0,168.98291,0,0,168.98291,3095.88599,5553.84912,5553.84912,3095.88599,880,850,850,880,28.3089886,36.8575287,36.8575287,28.3089886,0,1905,1905,0,23.6679611,36.6674156,36.6674156,23.6679611,595,4400,4400,595,2135.75,5208.16699,5208.16699,2135.75,4110,3505,3505,4110,5298.16699,2135.75,2135.75,5298.16699,437.430756,599.725586,599.725586,437.430756,5693.16406,3266.36694,3266.36694,5693.16406 [f=0014455] [14455] Game End Stats Values: 34,5465,10660,10660,5465,669.732483,262.359619,262.359619,669.732483,0,0,0,0,0,0,0,0,168.98291,0,0,168.98291,3095.88599,5605.1416,5605.1416,3095.88599,880,850,850,880,24.0183258,38.457531,38.457531,24.0183258,0,1905,1905,0,24,45.3467255,45.3467255,24,595,4400,4400,595,2135.75,5328.16699,5328.16699,2135.75,3990,3505,3505,3990,5418.16699,2135.75,2135.75,5418.16699,437.430756,633.009033,633.009033,437.430756,5744.45654,3266.36694,3266.36694,5744.45654 [f=0014479] [14479] Event [3384,11.8729362,2456]: 0 lost unit Metal Extractor [f=0014545] Player Dregs left the game: normal quit [f=0014545] [14545] Event [undefined]: Dregs quit [f=0014620] Spectator exploit left the game: normal quit [f=0014620] [14620] Event [undefined]: exploit quit [f=0014628] Spectator PRO_rANDY left the game: normal quit [f=0014628] [14628] Event [undefined]: PRO_rANDY quit [f=0014634] No clients connected, shutting down server [f=0014634] Server shutdown [f=0014687] [14687] Event [1096,46.3591919,812]: 1 finished unit Buoy [f=0015022] [15022] Event [1096,46.3591919,812]: 1 finished unit Buoy [f=0015352] [15352] Event [1096,46.3591919,812]: 1 finished unit Buoy [f=0015924] [15924] Event [3722.15942,65.3949966,942.406189]: 1 finished unit Engineer Commander [f=0016262] Autoquit sending quit command. [f=0016262] [QuitAction] user exited to system [f=0016262] [SpringApp::Kill][1] fromRun=1 [f=0016262] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016262] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016262] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016262] [ThreadPool::SetThreadCount][2] workers=0 [f=0016262] [SpringApp::Kill][2] [f=0016262] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016262] [Game::KillLua][3] dtor=0 luaUI=0x617fef80 [f=0016262] Start widgetHandler:Shutdown [f=0016262] Shutdown - SaveOrderList Complete [f=0016262] Writing last game win data [f=0016262] Shutdown - SaveConfigData Complete [f=0016262] Shutdown Widget - Save/Load API [f=0016262] Shutdown Widget - Chili Highlight [f=0016262] Shutdown Widget - Draw After Chili [f=0016262] Shutdown Widget - EPIC Menu [f=0016262] Shutdown Widget - Chili Widget Selector [f=0016262] Shutdown Widget - Chili Minimap [f=0016262] Shutdown Widget - Local Team Colors [f=0016262] Shutdown Widget - Display Keys 2 [f=0016262] Shutdown Widget - Save Game Menu [f=0016262] Shutdown Widget - Unit Icons [f=0016262] Shutdown Widget - Noises [f=0016262] Shutdown Widget - HealthBars [f=0016262] Shutdown Widget - Win Counter [f=0016262] Shutdown Widget - SpringRTS Replay Stats [f=0016262] Shutdown Widget - BuildETA [f=0016262] Shutdown Widget - Modular Comm Info [f=0016262] Shutdown Widget - Music Player v2 [f=0016262] Shutdown Widget - Stereo3D [f=0016262] Shutdown Widget - Showeco and Grid Drawer [f=0016262] Shutdown Widget - Point Tracker [f=0016262] Shutdown Widget - Missile Silo Range [f=0016262] Shutdown Widget - MinimapEvents [f=0016262] Shutdown Widget - Mex Placement Handler [f=0016262] Shutdown Widget - Local Widgets Config [f=0016262] Shutdown Widget - Highlight Geos [f=0016262] Shutdown Widget - Grab Input [f=0016262] Input grabbing is disabled! [f=0016262] Shutdown Widget - Defense Range Zero-K [f=0016262] Shutdown Widget - MetalFeatures (new) [f=0016262] Shutdown Widget - Darkening [f=0016262] Shutdown Widget - Context Menu [f=0016262] Shutdown Widget - Chili Spectator Panels [f=0016262] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016262] Shutdown Widget - Chili Nuke Warning [f=0016262] Shutdown Widget - Chili EndGame Window [f=0016262] Shutdown Widget - Chili Economy Panel Default [f=0016262] Shutdown Widget - CameraShake [f=0016262] Shutdown Widget - Attack AoE [f=0016262] Shutdown Widget - Map Edge Extension [f=0016262] Shutdown Widget - Selection Send [f=0016262] Shutdown Widget - LupsManager [f=0016262] Shutdown Widget - Newton Firezone [f=0016262] Shutdown Widget - Chili Pro Console [f=0016262] Shutdown Widget - Lasso Terraform GUI [f=0016262] Shutdown Widget - Lups [f=0016262] Shutdown Widget - Chili Framework [f=0016262] Shutdown Widget - Chili Core Selector [f=0016262] Shutdown Widget - Custom Markers [f=0016262] Shutdown Widget - Select Keys [f=0016262] Shutdown Widget - Pause Screen [f=0016262] Shutdown Widget - Text To Speech Control [f=0016262] Shutdown Widget - Persistent Build Height [f=0016262] Shutdown Widget - Layout Handler [f=0016262] End widgetHandler:Shutdown [f=0016262] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={509608,63149609} {int,ext,rec}Allocs={29511837,0,0} {chunk,block}Bytes={63149609,0} [f=0016262] [Game::KillLua][1] dtor=0 luaGaia=0x52fd77d0 [f=0016262] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={292901,49994108} {int,ext,rec}Allocs={29511838,0,0} {chunk,block}Bytes={49994108,0} [f=0016262] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={292901,49994108} {int,ext,rec}Allocs={29511838,0,0} {chunk,block}Bytes={49994108,0} [f=0016262] [Game::KillLua][2] dtor=0 luaRules=0x526759f0 [f=0016262] Start gadgetHandler:Shutdown [f=0016262] Shutdown - StartSetup [f=0016262] Shutdown - UnitMorph [f=0016262] Shutdown - Carrier Drones [f=0016262] Shutdown - LupsNanoSpray [f=0016262] Shutdown - Missile Silo Controller [f=0016262] Shutdown - Modular Comm Info [f=0016262] Shutdown - Terrain Texture Handler [f=0016262] Shutdown - UnitCloakShield [f=0016262] Shutdown - Starlight Handler [f=0016262] End gadgetHandler:Shutdown [f=0016262] Start gadgetHandler:Shutdown [f=0016262] Shutdown - Save/Load [f=0016262] Shutdown - Teleport Throw [f=0016262] Shutdown - UnitMorph [f=0016262] Shutdown - Modular Comm Info [f=0016262] Shutdown - Retreat Command [f=0016262] Shutdown - Shockwaves [f=0016262] Shutdown - UnitCloakShield [f=0016262] Shutdown - Lups Cloak FX [f=0016262] Shutdown - Lups [f=0016262] Shutdown - Lups Shield [f=0016262] End gadgetHandler:Shutdown [f=0016262] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={29511870,0,0} {chunk,block}Bytes={0,0} [f=0016262] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={29511870,0,0} {chunk,block}Bytes={0,0} [f=0016262] [Game::KillLua][4] dtor=0 [f=0016262] [Game::~CGame][1] [f=0016262] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016262] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016262] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016262] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016262] [Game::KillLua][4] dtor=1 [f=0016262] [Game::KillMisc][1] [f=0016262] [Game::KillMisc][2] [f=0016262] [Game::KillMisc][3] [f=0016262] [Game::KillRendering][1] [f=0016262] [3DOParser::Kill] allocated 137 pieces [f=0016262] [S3OParser::Kill] allocated 2717 pieces [f=0016262] [AssParser::Kill] allocated 222 pieces [f=0016262] [Game::KillInterface][1] [f=0016262] [Game::KillInterface][2] [f=0016262] [Game::KillSimulation][1] [f=0016262] [Game::KillSimulation][2] [f=0016262] [CCollisionHandler] dis-/continuous tests: 0/1123367 [f=0016262] [Game::KillSimulation][3] [f=0016262] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016262] [~CPathCache(24x16)] cacheHits=17 hitPercentage=12% numHashColls=0 maxCacheSize=12 [f=0016262] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016262] [~CPathCache(48x32)] cacheHits=17 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016262] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016262] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016262] [LosHandler::Kill] raycast instance cache-{hits,misses}={3966,12923}; shared=1%; cached=23% [f=0016262] [Game::KillSimulation][4] [f=0016262] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0016262] [Game::~CGame][2] [f=0016262] [Game::~CGame][3] [f=0016262] [SpringApp::Kill][3] [f=0016262] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 172763 bytes sent 198702 bytes recv'd [f=0016262] [SpringApp::Kill][4] font=0x461dbaa0 [f=0016262] [SpringApp::Kill][5] [f=0016262] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp (0x4624a610) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp" numZipFiles=7796 sumInflSize=714914kb sumReadTime=5403ms file="bitmaps/loadpictures/forcefiremods.png" indx=503 inflSize=3744kb readTime=175ms file="luaui/widgets/gui_chili_share.lua" indx=4607 inflSize=46kb readTime=58ms file="objects3d/m-9.s3o" indx=5219 inflSize=141kb readTime=49ms file="bitmaps/pd/shield.png" indx=554 inflSize=260kb readTime=47ms file="objects3d/cormort.s3o" indx=5034 inflSize=44kb readTime=44ms file="bitmaps/cc/electnovaexplo.png" indx=412 inflSize=97kb readTime=44ms file="units/amphassault.lua" indx=6642 inflSize=5kb readTime=40ms file="objects3d/strikecom_3.dae" indx=5461 inflSize=1000kb readTime=30ms file="bitmaps/gpl/explosion2/exp00_7.tga" indx=434 inflSize=18kb readTime=29ms file="bitmaps/gpl/explosion3/exp02_3.png" indx=439 inflSize=4kb readTime=27ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp] 49318685 bytes cached in 2895 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/dunepatrolredux_v1.0.sd7 (0x46341e70) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x464da7f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46259560) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f6e6801e9d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]