[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.MtTVtftRH7/springsettings.971295.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-11-amd64 #1 SMP Debian 4.19.146-1 (2020-09-17) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 18ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fb3f801e6e0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3685 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/971295/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 238ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45decc30] using map "FrostyCove v1.11" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="FrostyCove v1.11", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45decc30] using game "Zero-K v1.8.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 210ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1241ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1339ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 35ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 708ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 100ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 199ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] izirayd was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/971295/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 612 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=80522928 [f=-000001] [Path] [PathEstimator::ReadFile] hash=80522928 file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe-80522928.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=80522938 [f=-000001] [Path] [PathEstimator::ReadFile] hash=80522938 file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe2-80522938.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (526ms, checksum 6ad25b8a)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11538,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/971295/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52524cc0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 5944845f34ba6027d72edc0852e76435 [f=-000001] Connection attempt from Dregs [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Dregs changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from TheWarning [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: TheWarning changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[Game::Load][lua{Rules,Gaia}={00000000cc5f8140,0000000000000000}]" [f=-000001] Allies: I choose: Street Dunk! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[Game::Load][lua{Rules,Gaia}={00000001146d1020,0000000000000000}]" [f=-000001] Allies: I choose: Albus Dumbledore! [f=-000001] Ah dregs [f=-000001] Hey mate [f=-000001] How come I got paired with you [f=-000001] Perhaps all your endless wisdom hasn't gone to waste [f=-000001] And your bite can match the bark? [f=-000001] ::P [f=-000001] lets see [f=-000001] gl hf [f=-000001] more likely though that my losses due to covid are granting me an easier time thanks to Deins banding [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [627,270.877502,453]: 0 finished unit Recon Commander [f=-000001] [0] Event [4225,267.449585,4911]: 1 finished unit Engineer Commander [f=0000000] [0] Dregs, team: 0, elo:2843 [f=0000000] [0] TheWarning, team: 1, elo:2086 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [712,269.309235,472]: 0 finished unit Jumpbot Factory [f=0000013] [13] Event [4200,267.446533,4824]: 1 finished unit Amphbot Factory [f=0000241] [241] Event [4200,267.678467,4984]: 1 finished unit Metal Extractor [f=0000325] [325] Event [4200.05518,267.446533,4788]: 1 finished unit Duck [f=0000432] [432] Event [4296,269.874573,4936]: 1 finished unit Solar Collector [f=0000442] [442] Event [504,310.629639,584]: 0 finished unit Metal Extractor [f=0000528] [528] Event [736,269.116455,472]: 0 finished unit Constable [f=0000612] [612] Event [4376,267.801666,4840]: 1 finished unit Solar Collector [f=0000782] [782] Event [4200.05518,267.446533,4788]: 1 finished unit Conch [f=0000836] [836] Event [584,444.404602,1096]: 0 finished unit Wind/Tidal Generator [f=0000961] [961] Event [736,269.116455,472]: 0 finished unit Constable [f=0001031] [1031] Event [4456,269.309235,4744]: 1 finished unit Solar Collector [f=0001114] [1114] Event [736,269.116455,472]: 0 finished unit Puppy [f=0001176] [1176] Event [952,267.446533,168]: 0 finished unit Metal Extractor [f=0001267] [1267] Event [736,269.116455,472]: 0 finished unit Puppy [f=0001550] [1550] Event [680,444.404602,1048]: 0 finished unit Wind/Tidal Generator [f=0001606] [1606] Event [4648,313.173676,4568]: 1 finished unit Metal Extractor [f=0001663] [1663] Event [2094.03223,97.9178925,1865.78259]: 1 lost unit Duck [f=0001757] [1757] Event [4200.05518,267.446533,4788]: 1 finished unit Conch [f=0001786] [1786] Event [736,269.116455,472]: 0 finished unit Constable [f=0002041] [2041] Event [616,444.404602,1176]: 0 finished unit Metal Extractor [f=0002108] [2108] Event [736,269.116455,472]: 0 finished unit Puppy [f=0002109] [2109] Event [4200.05518,267.446533,4788]: 1 finished unit Duck [f=0002200] [2200] Event [216,310.317993,200]: 0 finished unit Metal Extractor [f=0002243] [2243] Event [4936,310.289001,4952]: 1 finished unit Metal Extractor [f=0002457] [2457] Event [4200.05518,267.446533,4788]: 1 finished unit Duck [f=0002476] [2476] Event [152,310.289001,200]: 0 finished unit Wind/Tidal Generator [f=0002528] [2528] Event [1568,267.446533,1104]: 0 finished unit Radar Tower [f=0002582] [2582] Event [736,269.116455,472]: 0 finished unit Constable [f=0002713] [2713] Event [4200.05518,267.446533,4788]: 1 finished unit Duck [f=0002743] [2743] Event [4584,444.419098,3848]: 1 finished unit Wind/Tidal Generator [f=0002989] [2989] Event [4664,443.165222,3848]: 1 finished unit Wind/Tidal Generator [f=0003007] [3007] Event [3464,97.9393005,3208]: 1 finished unit Metal Extractor [f=0003130] [3130] Event [808,97.9393005,1752]: 0 finished unit Metal Extractor [f=0003137] [3137] Event [4035.40088,89.0712967,3167.78809]: 1 lost unit Duck [f=0003202] [3202] Event [1928,97.9393005,1272]: 0 finished unit Metal Extractor [f=0003212] [3212] Event [88,310.303497,280]: 0 finished unit Wind/Tidal Generator [f=0003248] [3248] Event [4744,437.323364,3832]: 1 finished unit Wind/Tidal Generator [f=0003331] [3331] Event [736,269.116455,472]: 0 finished unit Pyro [f=0003437] [3437] Event [120,310.289001,344]: 0 finished unit Wind/Tidal Generator [f=0003478] [3478] Event [3376,97.9393005,3152]: 1 finished unit Lotus [f=0003486] [3486] Event [4536,444.404602,3976]: 1 finished unit Metal Extractor [f=0003500] [3500] Event [736,269.116455,472]: 0 finished unit Puppy [f=0003532] [3532] Event [4824,443.114471,3832]: 1 finished unit Wind/Tidal Generator [f=0003639] [3639] Event [584,94.6342468,1960]: 0 finished unit Metal Extractor [f=0003728] [3728] Event [4904,444.404602,3816]: 1 finished unit Wind/Tidal Generator [f=0003741] [3741] Event [736,269.116455,472]: 0 finished unit Puppy [f=0003816] [3816] Event [200,311.390686,408]: 0 finished unit Wind/Tidal Generator [f=0003880] [3880] Event [1856,97.9393005,1376]: 0 finished unit Lotus [f=0003928] [3928] Event [4984,444.397339,3816]: 1 finished unit Wind/Tidal Generator [f=0003979] [3979] Event [1396.91589,134.326263,4404.23633]: 0 lost unit Puppy [f=0004030] [4030] Event [752,82.2185516,2016]: 0 finished unit Lotus [f=0004045] [4045] Event [3224,97.9393005,3880]: 1 finished unit Metal Extractor [f=0004097] [4097] Event [4200.05518,267.446533,4788]: 1 finished unit Archer [f=0004142] [4142] Event [280,310.165771,488]: 0 finished unit Wind/Tidal Generator [f=0004160] [4160] Event [2360.18726,21.0732822,1986.99097]: 1 lost unit Duck [f=0004193] [4193] Event [4664,443.310181,4008]: 1 finished unit Wind/Tidal Generator [f=0004286] [4286] Event [736,269.116455,472]: 0 finished unit Constable [f=0004379] [4379] Event [2088,267.446533,280]: 0 finished unit Metal Extractor [f=0004430] [4430] Event [4744,442.71582,3976]: 1 finished unit Wind/Tidal Generator [f=0004545] [4545] Event [2776,97.9393005,3832]: 1 finished unit Metal Extractor [f=0004664] [4664] Event [4824,443.295654,3944]: 1 finished unit Wind/Tidal Generator [f=0004796] [4796] Event [3056,97.9393005,3776]: 1 finished unit Lotus [f=0004801] [4801] Event [360,314.797211,552]: 0 finished unit Wind/Tidal Generator [f=0004815] [4815] Event [736,269.116455,472]: 0 finished unit Moderator [f=0004832] [4832] Event [4200.05518,267.446533,4788]: 1 finished unit Archer [f=0004900] [4900] Event [4904,444.129181,3928]: 1 finished unit Wind/Tidal Generator [f=0005062] [5062] Event [168,2.94075012,2120]: 0 finished unit Metal Extractor [f=0005086] [5086] Event [440,318.783569,616]: 0 finished unit Wind/Tidal Generator [f=0005119] [5119] Event [3064,267.446533,4872]: 1 finished unit Metal Extractor [f=0005288] [5288] Event [974.037598,8.40639687,2332.14258]: 1 lost unit Duck [f=0005333] [5333] Event [168,2.94075012,2216]: 0 finished unit Solar Collector [f=0005342] [5342] Event [424,318.095032,664]: 0 finished unit Wind/Tidal Generator [f=0005394] [5394] Event [4200.05518,267.446533,4788]: 1 finished unit Archer [f=0005407] [5407] Event [4984,444.404602,3896]: 1 finished unit Wind/Tidal Generator [f=0005473] [5473] Event [3048,97.9393005,488]: 0 finished unit Metal Extractor [f=0005536] [5536] Event [2976,267.446533,4848]: 1 finished unit Lotus [f=0005632] [5632] Event [2376,97.9393005,1320]: 0 finished unit Metal Extractor [f=0005662] [5662] Event [4712,430.879974,4104]: 1 finished unit Wind/Tidal Generator [f=0005668] [5668] Event [736,269.116455,472]: 0 finished unit Moderator [f=0005680] [5680] Event [376,336.533752,744]: 0 finished unit Wind/Tidal Generator [f=0005681] [5681] Event [288,2.94075012,2304]: 0 finished unit Lotus [f=0005895] [5895] Event [4792,433.96759,4056]: 1 finished unit Wind/Tidal Generator [f=0005951] [5951] Event [4200.05518,267.446533,4788]: 1 finished unit Archer [f=0005955] [5955] Event [328,382.065186,824]: 0 finished unit Wind/Tidal Generator [f=0006089] [6089] Event [736,269.116455,472]: 0 finished unit Constable [f=0006118] [6118] Event [4872,436.286926,4024]: 1 finished unit Wind/Tidal Generator [f=0006135] [6135] Event [696,269.294739,280]: 0 finished unit Caretaker [f=0006165] [6165] Event [4344,97.9393005,3400]: 1 finished unit Metal Extractor [f=0006213] [6213] Event [3600,200.90332,928]: 0 finished unit Radar Tower [f=0006255] [6255] Event [280,404.22937,904]: 0 finished unit Wind/Tidal Generator [f=0006302] [6302] Event [2992,118.697357,1744]: 0 finished unit Radar Tower [f=0006347] [6347] Event [4952,440.961853,3976]: 1 finished unit Wind/Tidal Generator [f=0006406] [6406] Event [2104,97.9393005,4664]: 1 finished unit Metal Extractor [f=0006416] [6416] Event [736,269.116455,472]: 0 finished unit Moderator [f=0006506] [6506] Event [4200.05518,267.446533,4788]: 1 finished unit Archer [f=0006540] [6540] Event [232,413.977814,984]: 0 finished unit Wind/Tidal Generator [f=0006591] [6591] Event [5032,443.447876,3928]: 1 finished unit Wind/Tidal Generator [f=0006630] [6630] Event [4568,97.8450775,3192]: 1 finished unit Metal Extractor [f=0006666] [6666] Event [776,268.700409,296]: 0 finished unit Caretaker [f=0006856] [6856] Event [1984,97.9393005,4656]: 1 finished unit Lotus [f=0006870] [6870] Event [4400,94.2790985,3248]: 1 finished unit Lotus [f=0006896] [6896] Event [408,97.9393005,3144]: 0 finished unit Metal Extractor [f=0006955] [6955] Event [736,269.116455,472]: 0 finished unit Moderator [f=0006975] [6975] Event [184,429.597107,1064]: 0 finished unit Wind/Tidal Generator [f=0007031] [7031] Event [3600,111.449432,592]: 0 finished unit Lotus [f=0007167] [7167] Event [2941.39722,2.94075012,2358.88062]: 1 lost unit Archer [f=0007192] [7192] Event [856,267.460999,296]: 0 finished unit Caretaker [f=0007214] [7214] Event [4744,437.323364,3832]: 1 lost unit Wind/Tidal Generator [f=0007253] [7253] Event [4584,444.419098,3848]: 1 lost unit Wind/Tidal Generator [f=0007278] [7278] Event [4664,443.520752,3848]: 1 lost unit Wind/Tidal Generator [f=0007324] [7324] Event [4872,436.286926,4024]: 1 lost unit Wind/Tidal Generator [f=0007333] [7333] Event [4824,443.471527,3944]: 1 lost unit Wind/Tidal Generator [f=0007360] [7360] Event [4200.05518,267.446533,4788]: 1 finished unit Buoy [f=0007369] [7369] Event [4824,443.440094,3832]: 1 lost unit Wind/Tidal Generator [f=0007414] [7414] Event [4904,444.987335,3928]: 1 lost unit Wind/Tidal Generator [f=0007454] [7454] Event [4952,441.134277,3976]: 1 lost unit Wind/Tidal Generator [f=0007470] [7470] Event [4984,2.94075012,3032]: 1 finished unit Metal Extractor [f=0007491] [7491] Event [4904,444.979248,3816]: 1 lost unit Wind/Tidal Generator [f=0007520] [7520] Event [136,440.432739,1144]: 0 finished unit Wind/Tidal Generator [f=0007531] [7531] Event [4984,445.49408,3896]: 1 lost unit Wind/Tidal Generator [f=0007543] [7543] Event [736,269.116455,472]: 0 finished unit Moderator [f=0007568] [7568] Event [168,97.9393005,3544]: 0 finished unit Metal Extractor [f=0007596] [7596] Event [2544,91.3944244,1808]: 0 finished unit Lotus [f=0007597] [7597] Event [5032,443.447876,3928]: 1 lost unit Wind/Tidal Generator [f=0007690] I forgot [f=0007711] [7711] Event [5056,434.337219,3856]: 1 lost unit Lotus [f=0007830] [7830] Event [4984,445.069183,3816]: 1 lost unit Wind/Tidal Generator [f=0007833] that this can jump here [f=0007987] [7987] Event [432,97.9393005,3344]: 0 finished unit Lotus [f=0008033] [8033] Event [736,269.116455,472]: 0 finished unit Pyro [f=0008042] sad [f=0008049] [8049] Event [3752,202.251434,1144]: 0 finished unit Metal Extractor [f=0008064] [8064] Event [5111.30908,442.14856,3896.28271]: 1 lost unit Conch [f=0008103] [8103] Event [976,267.446533,432]: 0 finished unit Lotus [f=0008167] [8167] Event [4744,442.71582,3976]: 1 lost unit Wind/Tidal Generator [f=0008175] [8175] Event [88,442.44043,1224]: 0 finished unit Wind/Tidal Generator [f=0008213] [8213] Event [4792,434.553833,4056]: 1 lost unit Wind/Tidal Generator [f=0008213] [8213] Event [undefined]: TheWarning resigned [f=0008213] game_message: TheWarning has been destroyed! [f=0008213] game_message: Dregs wins! [f=0008213] Submitting stats [f=0008213] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008213] Part| Total Time|Time of the last 0.5s [f=0008213] Draw 10202.58ms 12.10% [f=0008213] Lua::Callins::Synced 3043.51ms 16.70% [f=0008213] Lua::Callins::Unsynced 12318.88ms 18.70% [f=0008213] Lua::CollectGarbage::Synced 209.15ms 0.00% [f=0008213] Lua::CollectGarbage::Unsynced 466.99ms 0.50% [f=0008213] Misc::Profiler::AddTime 28.04ms 0.00% [f=0008213] Sim 12632.06ms 67.90% [f=0008213] [8213] Received game_message: TheWarning has been destroyed! [f=0008213] [8213] Received game_message: Dregs wins! [f=0008214] [8214] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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14,4535,5335,4535,5335,137.73616,47.0932541,137.73616,47.0932541,0,0,0,0,0,0,0,0,0,0,0,0,100.765884,319.998688,100.765884,319.998688,270,270,270,270,38.0173683,34.98909,38.0173683,34.98909,1275,1330,1275,1330,23.7014694,29.3309498,23.7014694,29.3309498,540,790,540,790,45,320,45,320,2450,2945,2450,2945,320,135,320,135,20.0000381,280.092285,20.0000381,280.092285,319.998688,199.36142,319.998688,199.36142 [f=0008214] [8214] Game End Stats Values: 15,4875,5780,4875,5780,157.18013,77.5479736,157.18013,77.5479736,0,0,0,0,0,0,0,0,0,0,0,0,100.765884,319.998688,100.765884,319.998688,270,270,270,270,45.2852058,40.4463692,45.2852058,40.4463692,1275,1385,1275,1385,24.1097088,30.4837856,24.1097088,30.4837856,720,790,720,790,45,320,45,320,2610,3335,2610,3335,320,135,320,135,20.0000381,280.09906,20.0000381,280.09906,319.998688,199.36142,319.998688,199.36142 [f=0008214] [8214] Game End Stats Values: 16,5305,6290,5305,6290,176.6241,96.4039001,176.6241,96.4039001,0,0,0,0,0,0,0,0,0,0,0,0,100.765884,319.998688,100.765884,319.998688,270,270,270,270,51.0393257,44.8795242,51.0393257,44.8795242,1275,1440,1275,1440,27.5117073,29.7104664,27.5117073,29.7104664,900,1030,900,1030,45,320,45,320,2860,3550,2860,3550,320,135,320,135,20.0000381,280.105347,20.0000381,280.105347,319.998688,199.36142,319.998688,199.36142 [f=0008214] [8214] Game End Stats Values: 17,5305,6925,5305,6925,196.068069,115.144974,196.068069,115.144974,0,0,0,0,0,0,0,0,0,0,0,0,100.765884,623.249756,100.765884,623.249756,450,360,450,360,43.2506676,38.7046394,43.2506676,38.7046394,1275,1440,1275,1440,29.8250694,32.1923523,29.8250694,32.1923523,720,1270,720,1270,45,500,45,500,2860,3855,2860,3855,500,135,500,135,20.0000381,300.101593,20.0000381,300.101593,623.249756,199.36142,623.249756,199.36142 [f=0008214] [8214] Game End Stats Values: 18,5290,7380,5290,7380,211.486389,121.723007,211.486389,121.723007,0,0,0,0,0,0,0,0,77.0586853,0,77.0586853,0,100.765884,978.289734,100.765884,978.289734,450,450,450,450,29.5698757,35.3633842,29.5698757,35.3633842,1275,1440,1275,1440,30.2370892,32.6076088,30.2370892,32.6076088,1000,1510,1000,1510,45,885,45,885,2565,3980,2565,3980,885,135,885,135,20.0000381,323.896576,20.0000381,323.896576,1060.96594,214.912628,1060.96594,214.912628 [f=0008214] [8214] Game End Stats Values: 19,5105,7780,5105,7780,229.8181,156.61377,229.8181,156.61377,0,0,0,0,0,0,0,0,381.199615,0,381.199615,0,100.765884,1174.27002,100.765884,1174.27002,450,540,450,540,19.6425152,33.9669762,19.6425152,33.9669762,1275,1440,1275,1440,31.7921162,36.0584526,31.7921162,36.0584526,1000,1730,1000,1730,45,1151.74976,45,1151.74976,2380,4070,2380,4070,1151.74976,135,1151.74976,135,20.0000381,340.106781,20.0000381,340.106781,1268.53857,217.393265,1268.53857,217.393265 [f=0008214] [8214] Game End Stats Values: 20,5035,7905,5035,7905,235.003159,156.61377,235.003159,156.61377,0,0,0,0,0,0,0,0,468.667145,0,468.667145,0,100.765884,1234.03418,100.765884,1234.03418,450,630,450,630,18.182682,30.2561989,18.182682,30.2561989,1275,1440,1275,1440,31.8662643,36.3666267,31.8662643,36.3666267,1000,1730,1000,1730,45,1221.74976,45,1221.74976,2310,4105,2310,4105,1221.74976,135,1221.74976,135,20.0000381,351.51004,20.0000381,351.51004,1334.6189,217.393265,1334.6189,217.393265 [f=0008216] [8216] Event [4200.05518,267.446533,4788]: 1 finished unit Buoy [f=0008236] [8236] Event [4279.04736,16.4963741,2816.87329]: 1 lost unit Archer [f=0008255] [8255] Event [4712,431.881561,4104]: 1 lost unit Wind/Tidal Generator [f=0008275] [8275] Event [736,269.116455,472]: 0 finished unit Moderator [f=0008305] Player Dregs left the game: normal quit [f=0008305] [8305] Event [undefined]: Dregs quit [f=0008335] Spectator TheWarning left the game: normal quit [f=0008335] [8335] Event [undefined]: TheWarning quit [f=0008341] No clients connected, shutting down server [f=0008341] Server shutdown [f=0008460] [8460] Event [152,444.404602,1256]: 0 finished unit Wind/Tidal Generator [f=0008494] [8494] Event [736,269.116455,472]: 0 finished unit Moderator [f=0008611] [8611] Event [3560,202.251434,1704]: 0 finished unit Metal Extractor [f=0008743] [8743] Event [232,444.404602,1256]: 0 finished unit Wind/Tidal Generator [f=0008765] [8765] Event [736,269.116455,472]: 0 finished unit Moderator [f=0009022] [9022] Event [688,202.251434,3568]: 0 finished unit Lotus [f=0009076] [9076] Event [4424,202.251434,696]: 0 finished unit Metal Extractor [f=0009111] [9111] Event [736,269.116455,472]: 0 finished unit Moderator [f=0009146] [9146] Event [312,443.411621,1256]: 0 finished unit Wind/Tidal Generator [f=0009256] [9256] Event [3744,200.787354,1680]: 0 finished unit Lotus [f=0009418] [9418] Event [736,269.116455,472]: 0 finished unit Moderator [f=0009488] [9488] Event [392,442.998505,1240]: 0 finished unit Wind/Tidal Generator [f=0009646] [9646] Event [1712,97.9393005,1792]: 0 finished unit Lotus [f=0009703] [9703] Event [736,269.116455,472]: 0 finished unit Moderator [f=0009811] [9811] Event [472,444.382874,1240]: 0 finished unit Wind/Tidal Generator [f=0009951] [9951] Event [736,269.116455,472]: 0 finished unit Moderator [f=0010130] [10130] Event [552,444.404602,1240]: 0 finished unit Wind/Tidal Generator [f=0010211] [10211] Event [736,269.116455,472]: 0 finished unit Moderator [f=0010452] [10452] Event [632,444.404602,1240]: 0 finished unit Wind/Tidal Generator [f=0010488] [10488] Event [736,269.116455,472]: 0 finished unit Moderator [f=0010605] [10605] Event [744,202.251434,3560]: 0 finished unit Stinger [f=0010704] [10704] Event [736,269.116455,472]: 0 finished unit Moderator [f=0011762] Autoquit sending quit command. [f=0011762] [QuitAction] user exited to system [f=0011762] [SpringApp::Kill][1] fromRun=1 [f=0011762] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011762] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011762] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011762] [ThreadPool::SetThreadCount][2] workers=0 [f=0011762] [SpringApp::Kill][2] [f=0011762] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011762] [Game::KillLua][3] dtor=0 luaUI=0x51e43a70 [f=0011762] Start widgetHandler:Shutdown [f=0011762] Shutdown - SaveOrderList Complete [f=0011762] Writing last game win data [f=0011762] Shutdown - SaveConfigData Complete [f=0011762] Shutdown Widget - Chili Highlight [f=0011762] Shutdown Widget - Save/Load API [f=0011762] Shutdown Widget - Draw After Chili [f=0011762] Shutdown Widget - EPIC Menu [f=0011762] Shutdown Widget - Chili Minimap [f=0011762] Shutdown Widget - Chili Widget Selector [f=0011762] Shutdown Widget - Local Team Colors [f=0011762] Shutdown Widget - Display Keys 2 [f=0011762] Shutdown Widget - Save Game Menu [f=0011762] Shutdown Widget - HealthBars [f=0011762] Shutdown Widget - Noises [f=0011762] Shutdown Widget - Unit Icons [f=0011762] Shutdown Widget - Win Counter [f=0011762] Shutdown Widget - BuildETA [f=0011762] Shutdown Widget - SpringRTS Replay Stats [f=0011762] Shutdown Widget - Modular Comm Info [f=0011762] Shutdown Widget - CameraShake [f=0011762] Shutdown Widget - Chili Economy Panel Default [f=0011762] Shutdown Widget - Chili EndGame Window [f=0011762] Shutdown Widget - Chili Nuke Warning [f=0011762] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011762] Shutdown Widget - Chili Spectator Panels [f=0011762] Shutdown Widget - Context Menu [f=0011762] Shutdown Widget - Darkening [f=0011762] Shutdown Widget - MetalFeatures (new) [f=0011762] Shutdown Widget - Defense Range Zero-K [f=0011762] Shutdown Widget - Grab Input [f=0011762] Input grabbing is disabled! [f=0011762] Shutdown Widget - Highlight Geos [f=0011762] Shutdown Widget - Local Widgets Config [f=0011762] Shutdown Widget - Mex Placement Handler [f=0011762] Shutdown Widget - MinimapEvents [f=0011762] Shutdown Widget - Missile Silo Range [f=0011762] Shutdown Widget - Point Tracker [f=0011762] Shutdown Widget - Showeco and Grid Drawer [f=0011762] Shutdown Widget - Stereo3D [f=0011762] Shutdown Widget - Music Player v2 [f=0011762] Shutdown Widget - Attack AoE [f=0011762] Shutdown Widget - UnitShapes [f=0011762] Shutdown Widget - Map Edge Extension [f=0011762] Shutdown Widget - Selection Send [f=0011762] Shutdown Widget - LupsManager [f=0011762] Shutdown Widget - Newton Firezone [f=0011762] Shutdown Widget - Chili Pro Console [f=0011762] Shutdown Widget - Lasso Terraform GUI [f=0011762] Shutdown Widget - Chili Framework [f=0011762] Shutdown Widget - Lups [f=0011762] Shutdown Widget - Custom Markers [f=0011762] Shutdown Widget - Chili Core Selector [f=0011762] Shutdown Widget - Select Keys [f=0011762] Shutdown Widget - Pause Screen [f=0011762] Shutdown Widget - Layout Handler [f=0011762] Shutdown Widget - Persistent Build Height [f=0011762] Shutdown Widget - Text To Speech Control [f=0011762] End widgetHandler:Shutdown [f=0011762] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={672744,97325019} {int,ext,rec}Allocs={21140398,0,0} {chunk,block}Bytes={97325019,0} [f=0011762] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0011762] [Game::KillLua][2] dtor=0 luaRules=0x52524cc0 [f=0011762] Start gadgetHandler:Shutdown [f=0011762] Shutdown - StartSetup [f=0011762] Shutdown - UnitMorph [f=0011762] Shutdown - Carrier Drones [f=0011762] Shutdown - LupsNanoSpray [f=0011762] Shutdown - Missile Silo Controller [f=0011762] Shutdown - Modular Comm Info [f=0011762] Shutdown - Terrain Texture Handler [f=0011762] Shutdown - UnitCloakShield [f=0011762] Shutdown - Starlight Handler [f=0011762] End gadgetHandler:Shutdown [f=0011762] Start gadgetHandler:Shutdown [f=0011762] Shutdown - Save/Load [f=0011762] Shutdown - Teleport Throw [f=0011762] Shutdown - UnitMorph [f=0011762] Shutdown - Modular Comm Info [f=0011762] Shutdown - Retreat Command [f=0011762] Shutdown - Shockwaves [f=0011762] Shutdown - we require more minerals v1.1 [f=0011762] Shutdown - UnitCloakShield [f=0011762] Shutdown - Lups Cloak FX [f=0011762] Shutdown - Lups [f=0011762] Shutdown - Lups Shield [f=0011762] End gadgetHandler:Shutdown [f=0011762] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21140430,0,0} {chunk,block}Bytes={0,0} [f=0011762] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21140430,0,0} {chunk,block}Bytes={0,0} [f=0011762] [Game::KillLua][4] dtor=0 [f=0011762] [Game::~CGame][1] [f=0011762] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011762] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011762] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011762] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011762] [Game::KillLua][4] dtor=1 [f=0011762] [Game::KillMisc][1] [f=0011762] [Game::KillMisc][2] [f=0011762] [Game::KillMisc][3] [f=0011762] [Game::KillRendering][1] [f=0011762] [3DOParser::Kill] allocated 137 pieces [f=0011762] [S3OParser::Kill] allocated 2682 pieces [f=0011762] [AssParser::Kill] allocated 222 pieces [f=0011762] [Game::KillInterface][1] [f=0011762] [Game::KillInterface][2] [f=0011762] [Game::KillSimulation][1] [f=0011762] [Game::KillSimulation][2] [f=0011762] [CCollisionHandler] dis-/continuous tests: 0/1031898 [f=0011762] [Game::KillSimulation][3] [f=0011762] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011762] [~CPathCache(20x20)] cacheHits=14 hitPercentage=14% numHashColls=0 maxCacheSize=8 [f=0011762] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011762] [~CPathCache(40x40)] cacheHits=42 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011762] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011762] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011762] [LosHandler::Kill] raycast instance cache-{hits,misses}={2438,5610}; shared=0%; cached=30% [f=0011762] [Game::KillSimulation][4] [f=0011762] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0011762] [Game::~CGame][2] [f=0011762] [Game::~CGame][3] [f=0011762] [SpringApp::Kill][3] [f=0011762] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 123961 bytes sent 89131 bytes recv'd [f=0011762] [SpringApp::Kill][4] font=0x45d78aa0 [f=0011762] [SpringApp::Kill][5] [f=0011762] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp (0x45de7150) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp" numZipFiles=7796 sumInflSize=714914kb sumReadTime=5439ms file="objects3d/detriment.s3o" indx=5099 inflSize=514kb readTime=73ms file="bitmaps/loadpictures/resign.png" indx=510 inflSize=1692kb readTime=54ms file="objects3d/strikecom_2.dae" indx=5459 inflSize=1000kb readTime=54ms file="objects3d/funnelweb.dae" indx=5147 inflSize=1500kb readTime=49ms file="luaui/widgets/camera_save_position.lua" indx=3805 inflSize=4kb readTime=47ms file="objects3d/commsupport5.s3o" indx=4991 inflSize=100kb readTime=44ms file="luaui/widgets/gui_chili_vote.lua" indx=4610 inflSize=8kb readTime=37ms file="gamedata/explosions.lua" indx=843 inflSize=0kb readTime=36ms file="luaui/widgets/unit_stockpile.lua" indx=4751 inflSize=1kb readTime=36ms file="bitmaps/gpl/sporetrailblue.tga" indx=479 inflSize=40kb readTime=32ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp] 46633410 bytes cached in 2879 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=21 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/frostycove_v1.11.sd7 (0x45f1bd20) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45f25d20) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45df4090) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fb3f801e9d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]