[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.y3r8FIQs6c/springsettings.971195.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-11-amd64 #1 SMP Debian 4.19.146-1 (2020-09-17) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f239001e6e0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4009 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/971195/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 213ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x462aca60] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x462aca60] using game "Zero-K v1.8.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 117ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 656ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 725ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 33ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 727ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 102ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 43ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 29ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 73ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] megi38 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/971195/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f4ecf015 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f4ecf015 file="cache/104dev-maintenance/paths/Intersection v4.1.pe-f4ecf015.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f4ecf025 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f4ecf025 file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-f4ecf025.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (229ms, checksum 18989a79)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11529,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/971195/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52a3c670,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 15ba835fdd37bde5f41ece602c9ceb70 [f=-000001] Connection attempt from Rapidpowerpower [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Rapidpowerpower changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Rapidpowerpower" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Rapidpowerpower" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Deuceontheflop [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Deuceontheflop changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Deuceontheflop" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Deuceontheflop" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Rapidpowerpower" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Rapidpowerpower" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Rapidpowerpower" string="[Game::Load][lua{Rules,Gaia}={00000000f9e1e200,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Deuceontheflop" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Deuceontheflop" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Deuceontheflop" string="[Game::Load][lua{Rules,Gaia}={00000000b9a64830,0000000000000000}]" [f=-000001] Allies: I choose: ItzXShitsune! [f=-000001] Allies: I choose: Guardian! [f=-000001] [0] Event [4500,261.998474,4786]: 0 finished unit Recon Commander [f=-000001] [0] Event [839,262.001465,698]: 1 finished unit Guardian Commander [f=0000000] [0] Rapidpowerpower, team: 0, elo:1771 [f=0000000] [0] Deuceontheflop, team: 1, elo:1589 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [4560,261.995605,4688]: 0 finished unit Rover Assembly [f=0000007] [7] Event [928,261.995605,672]: 1 finished unit Tank Foundry [f=0000285] [285] Event [776,261.995605,760]: 1 finished unit Metal Extractor [f=0000382] [382] Event [4360,261.995605,4856]: 0 finished unit Metal Extractor [f=0000405] [405] Event [712,261.995605,696]: 1 finished unit Wind/Tidal Generator [f=0000454] [454] Event [4559.99805,262.640717,4670.00781]: 0 finished unit Scorcher [f=0000585] [585] Event [632,261.995605,696]: 1 finished unit Wind/Tidal Generator [f=0000591] [591] Event [4559.99805,262.640717,4670.00781]: 0 finished unit Dart [f=0000662] [662] Event [956,262.630798,672]: 1 finished unit Kodachi [f=0000689] [689] Event [682.321106,338.995605,655.257019]: 1 finished unit Firefly [f=0000794] [794] Event [552,261.995605,680]: 1 finished unit Wind/Tidal Generator [f=0000937] [937] Event [4872,261.995605,4856]: 0 finished unit Metal Extractor [f=0000970] [970] Event [4559.99805,262.640717,4670.00781]: 0 finished unit Mason [f=0000974] [974] Event [472,261.995605,680]: 1 finished unit Wind/Tidal Generator [f=0001226] [1226] Event [392,261.995605,680]: 1 finished unit Wind/Tidal Generator [f=0001279] [1279] Event [956,262.630798,672]: 1 finished unit Kodachi [f=0001381] [1381] Event [4559.99805,262.640717,4670.00781]: 0 finished unit Scorcher [f=0001452] [1452] Event [3066.02466,55.159626,1937.98633]: 0 lost unit Dart [f=0001497] [1497] Event [312,261.995605,664]: 1 finished unit Wind/Tidal Generator [f=0001607] [1607] Event [4872,261.995605,4344]: 0 finished unit Metal Extractor [f=0001781] [1781] Event [232,261.995605,664]: 1 finished unit Wind/Tidal Generator [f=0001930] [1930] Event [4559.99805,262.640717,4670.00781]: 0 finished unit Dart [f=0002291] [2291] Event [4559.99805,262.640717,4670.00781]: 0 finished unit Dart [f=0002375] [2375] Event [264,261.995605,744]: 1 finished unit Metal Extractor [f=0002426] [2426] Event [956,262.630798,672]: 1 finished unit Kodachi [f=0002492] [2492] Event [4128,261.025146,4544]: 0 finished unit Lotus [f=0002564] [2564] Event [264,261.995605,600]: 1 finished unit Wind/Tidal Generator [f=0002767] [2767] Event [280,261.995605,520]: 1 finished unit Wind/Tidal Generator [f=0002794] [2794] Event [4360,261.995605,4360]: 0 finished unit Metal Extractor [f=0002994] [2994] Event [312,261.995605,440]: 1 finished unit Wind/Tidal Generator [f=0003044] [3044] Event [4120,261.995605,4776]: 0 finished unit Wind/Tidal Generator [f=0003157] [3157] Event [4559.99805,262.640717,4670.00781]: 0 finished unit Scorcher [f=0003228] [3228] Event [328,261.995605,360]: 1 finished unit Wind/Tidal Generator [f=0003277] [3277] Event [956,262.630798,672]: 1 finished unit Kodachi [f=0003451] [3451] Event [344,261.995605,280]: 1 finished unit Wind/Tidal Generator [f=0003578] [3578] Event [4120,261.995605,4872]: 0 finished unit Wind/Tidal Generator [f=0003605] [3605] Event [4120,261.995605,5096]: 0 finished unit Wind/Tidal Generator [f=0003910] [3910] Event [4168,261.995605,5096]: 0 finished unit Wind/Tidal Generator [f=0003920] [3920] Event [639.09375,229.023468,1181.68298]: 0 lost unit Dart [f=0003947] [3947] Event [699.214539,238.65274,1133.84631]: 0 lost unit Dart [f=0003953] [3953] Event [264,261.995605,264]: 1 finished unit Metal Extractor [f=0004052] [4052] Event [4559.99805,262.640717,4670.00781]: 0 finished unit Scorcher [f=0004064] [4064] Event [4120,261.995605,4824]: 0 finished unit Wind/Tidal Generator [f=0004108] [4108] Event [408,261.995605,264]: 1 finished unit Wind/Tidal Generator [f=0004118] [4118] Event [4216,261.995605,5096]: 0 finished unit Wind/Tidal Generator [f=0004142] [4142] Event [956,262.630798,672]: 1 finished unit Kodachi [f=0004154] [4154] Event [664.817749,252.480026,1061.21753]: 1 lost unit Kodachi [f=0004162] [4162] Event [554.130615,235.145355,1150.71423]: 0 lost unit Scorcher [f=0004176] [4176] Event [515.484863,235.728958,1148.28589]: 0 lost unit Scorcher [f=0004252] [4252] Event [488,261.995605,280]: 1 finished unit Wind/Tidal Generator [f=0004256] [4256] Event [4264,261.995605,5096]: 0 finished unit Wind/Tidal Generator [f=0004293] [4293] Event [4168,261.995605,4792]: 0 finished unit Wind/Tidal Generator [f=0004304] [4304] Event [4239.0459,261.995605,4592.0127]: 1 lost unit Kodachi [f=0004421] [4421] Event [4312,261.995605,5096]: 0 finished unit Wind/Tidal Generator [f=0004441] [4441] Event [568,261.995605,296]: 1 finished unit Wind/Tidal Generator [f=0004601] [4601] Event [4360,261.995605,5096]: 0 finished unit Wind/Tidal Generator [f=0004630] [4630] Event [648,261.995605,312]: 1 finished unit Wind/Tidal Generator [f=0004766] [4766] Event [4408,261.995605,5096]: 0 finished unit Wind/Tidal Generator [f=0004813] [4813] Event [728,261.995605,328]: 1 finished unit Wind/Tidal Generator [f=0004851] [4851] Event [956,262.630798,672]: 1 finished unit Welder [f=0004895] [4895] Event [4559.99805,262.640717,4670.00781]: 0 finished unit Scorcher [f=0004931] [4931] Event [4456,261.995605,5096]: 0 finished unit Wind/Tidal Generator [f=0005096] [5096] Event [4504,261.995605,5096]: 0 finished unit Wind/Tidal Generator [f=0005228] [5228] Event [760,261.995605,264]: 1 finished unit Metal Extractor [f=0005261] [5261] Event [4552,261.995605,5096]: 0 finished unit Wind/Tidal Generator [f=0005305] [5305] Event [4559.99805,262.640717,4670.00781]: 0 finished unit Scorcher [f=0005402] [5402] Event [1136,253.694824,1136]: 1 finished unit Radar Tower [f=0005441] [5441] Event [4600,261.995605,5096]: 0 finished unit Wind/Tidal Generator [f=0005548] [5548] Event [956,262.630798,672]: 1 finished unit Kodachi [f=0005606] [5606] Event [4648,261.995605,5096]: 0 finished unit Wind/Tidal Generator [f=0005712] [5712] Event [4559.99805,262.640717,4670.00781]: 0 finished unit Scorcher [f=0005746] [5746] Event [2952,54.0244141,4472]: 0 finished unit Metal Extractor [f=0005771] [5771] Event [4696,261.995605,5096]: 0 finished unit Wind/Tidal Generator [f=0005834] [5834] Event [392,261.995605,392]: 1 finished unit Wind/Tidal Generator [f=0005951] [5951] Event [4744,261.995605,5096]: 0 finished unit Wind/Tidal Generator [f=0005954] [5954] Event [472,261.995605,392]: 1 finished unit Wind/Tidal Generator [f=0006074] [6074] Event [552,261.995605,392]: 1 finished unit Wind/Tidal Generator [f=0006099] [6099] Event [956,262.630798,672]: 1 finished unit Kodachi [f=0006115] [6115] Event [4559.99805,262.640717,4670.00781]: 0 finished unit Scorcher [f=0006116] [6116] Event [4792,261.995605,5096]: 0 finished unit Wind/Tidal Generator [f=0006209] [6209] Event [632,261.995605,392]: 1 finished unit Wind/Tidal Generator [f=0006404] [6404] Event [712,261.995605,392]: 1 finished unit Wind/Tidal Generator [f=0006521] [6521] Event [4559.99805,262.640717,4670.00781]: 0 finished unit Scorcher [f=0006614] [6614] Event [392,261.995605,456]: 1 finished unit Wind/Tidal Generator [f=0006656] [6656] Event [956,262.630798,672]: 1 finished unit Kodachi [f=0006661] [6661] Event [3464,57.7536621,3720]: 0 finished unit Metal Extractor [f=0006820] [6820] Event [472,261.995605,456]: 1 finished unit Wind/Tidal Generator [f=0006955] [6955] Event [4559.99805,262.640717,4670.00781]: 0 finished unit Fencer [f=0006990] [6990] Event [4520,261.995605,4776]: 0 finished unit Caretaker [f=0007019] [7019] Event [552,261.995605,456]: 1 finished unit Wind/Tidal Generator [f=0007229] [7229] Event [632,261.995605,456]: 1 finished unit Wind/Tidal Generator [f=0007318] [7318] Event [4559.99805,262.640717,4670.00781]: 0 finished unit Fencer [f=0007380] [7380] Event [3720,57.7231445,3464]: 0 finished unit Metal Extractor [f=0007391] [7391] Event [4136,261.995605,5032]: 0 finished unit Wind/Tidal Generator [f=0007458] [7458] Event [712,261.995605,456]: 1 finished unit Wind/Tidal Generator [f=0007526] [7526] Event [4184,261.995605,5032]: 0 finished unit Wind/Tidal Generator [f=0007535] [7535] Event [4559.99805,262.640717,4670.00781]: 0 finished unit Fencer [f=0007595] [7595] Event [4232,261.995605,5032]: 0 finished unit Wind/Tidal Generator [f=0007736] [7736] Event [4280,261.995605,5032]: 0 finished unit Wind/Tidal Generator [f=0007753] [7753] Event [4559.99805,262.640717,4670.00781]: 0 finished unit Mason [f=0007812] [7812] Event [4328,261.995605,5032]: 0 finished unit Wind/Tidal Generator [f=0007878] [7878] Event [4376,261.995605,5032]: 0 finished unit Wind/Tidal Generator [f=0007981] [7981] Event [4840,261.995605,5096]: 0 finished unit Wind/Tidal Generator [f=0008023] [8023] Event [4424,261.995605,5032]: 0 finished unit Wind/Tidal Generator [f=0008026] [8026] Event [808,261.995605,456]: 1 finished unit Storage [f=0008135] [8135] Event [4472,261.995605,5016]: 0 finished unit Wind/Tidal Generator [f=0008321] [8321] Event [4520,261.995605,5016]: 0 finished unit Wind/Tidal Generator [f=0008385] [8385] Event [4472,54.0488281,2952]: 0 finished unit Metal Extractor [f=0008435] [8435] Event [4568,261.995605,5016]: 0 finished unit Wind/Tidal Generator [f=0008568] [8568] Event [4616,261.995605,5016]: 0 finished unit Wind/Tidal Generator [f=0008658] [8658] Event [4664,261.995605,5016]: 0 finished unit Wind/Tidal Generator [f=0008765] [8765] Event [792,261.995605,568]: 1 finished unit Caretaker [f=0008778] [8778] Event [4712,261.995605,5016]: 0 finished unit Wind/Tidal Generator [f=0008883] [8883] Event [4760,261.995605,5016]: 0 finished unit Wind/Tidal Generator [f=0008907] [8907] Event [4112,256.026367,4096]: 0 finished unit Radar Tower [f=0008909] [8909] Event [956,262.630798,672]: 1 finished unit Emissary [f=0009056] [9056] Event [4808,261.995605,5016]: 0 finished unit Wind/Tidal Generator [f=0009065] [9065] Event [4559.99805,262.640717,4670.00781]: 0 finished unit Scorcher [f=0009118] [9118] Event [792,261.995605,632]: 1 finished unit Caretaker [f=0009246] [9246] Event [956,262.630798,672]: 1 finished unit Kodachi [f=0009288] [9288] Event [4559.99805,262.640717,4670.00781]: 0 finished unit Scorcher [f=0009305] [9305] Event [664,54.0366211,2184]: 1 finished unit Metal Extractor [f=0009513] [9513] Event [4559.99805,262.640717,4670.00781]: 0 finished unit Scorcher [f=0009514] [9514] Event [928,261.995605,512]: 1 finished unit Tank Plate [f=0009738] [9738] Event [4559.99805,262.640717,4670.00781]: 0 finished unit Scorcher [f=0010128] [10128] Event [4559.99805,262.640717,4670.00781]: 0 finished unit Ripper [f=0010244] [10244] Event [956,262.630798,672]: 1 finished unit Kodachi [f=0010323] [10323] Event [4568,261.995605,4824]: 0 finished unit Caretaker [f=0010512] [10512] Event [4559.99805,262.640717,4670.00781]: 0 finished unit Ripper [f=0010741] [10741] Event [4632,261.995605,4824]: 0 finished unit Caretaker [f=0010742] [10742] Event [2271.65137,54.0488129,2903.32544]: 0 lost unit Scorcher [f=0010779] [10779] Event [2461.02515,54.0318756,2966.80566]: 1 lost unit Kodachi [f=0010798] [10798] Event [956,262.630798,672]: 1 finished unit Kodachi [f=0010815] [10815] Event [4559.99805,262.640717,4670.00781]: 0 finished unit Ripper [f=0010856] [10856] Event [2514.18799,55.2029724,3205.67651]: 0 lost unit Fencer [f=0010859] [10859] Event [2432.89282,55.1815147,3090.93555]: 1 lost unit Kodachi [f=0010898] [10898] Event [2416.17554,55.1844749,3223.46411]: 0 lost unit Fencer [f=0011039] [11039] Event [4559.99805,262.640717,4670.00781]: 0 finished unit Ravager [f=0011040] [11040] Event [2109.87378,54.9921455,3054.78345]: 0 lost unit Scorcher [f=0011055] [11055] Event [2232.67627,54.0305176,2773.87573]: 1 lost unit Kodachi [f=0011152] [11152] Event [2019.77588,55.4902534,2561.2229]: 1 lost unit Kodachi [f=0011274] [11274] Event [1969.60718,55.2020035,2729.09497]: 0 lost unit Scorcher [f=0011351] [11351] Event [956,262.630798,672]: 1 finished unit Kodachi [f=0011448] [11448] Event [4360,254.177002,1288]: 0 finished unit Metal Extractor [f=0011452] [11452] Event [4559.99805,262.640717,4670.00781]: 0 finished unit Ravager [f=0011805] [11805] Event [4559.99805,262.640717,4670.00781]: 0 finished unit Ravager [f=0011908] [11908] Event [956,262.630798,672]: 1 finished unit Kodachi [f=0012208] [12208] Event [4136,261.995605,4968]: 0 finished unit Wind/Tidal Generator [f=0012245] [12245] Event [4184,261.995605,4968]: 0 finished unit Wind/Tidal Generator [f=0012290] [12290] Event [4232,261.995605,4952]: 0 finished unit Wind/Tidal Generator [f=0012335] [12335] Event [4280,261.995605,4952]: 0 finished unit Wind/Tidal Generator [f=0012344] [12344] Event [3832,254.20752,776]: 0 finished unit Metal Extractor [f=0012380] [12380] Event [4328,261.995605,4952]: 0 finished unit Wind/Tidal Generator [f=0012440] [12440] Event [4376,261.995605,4952]: 0 finished unit Wind/Tidal Generator [f=0012515] [12515] Event [4424,261.995605,4936]: 0 finished unit Wind/Tidal Generator [f=0012605] [12605] Event [4472,261.995605,4936]: 0 finished unit Wind/Tidal Generator [f=0012680] [12680] Event [4520,261.995605,4936]: 0 finished unit Wind/Tidal Generator [f=0012727] [12727] Event [744,54.0244141,2120]: 1 finished unit Stardust [f=0012755] [12755] Event [4568,261.995605,4920]: 0 finished unit Wind/Tidal Generator [f=0012844] [12844] Event [4616,261.995605,4920]: 0 finished unit Wind/Tidal Generator [f=0012919] [12919] Event [4664,261.995605,4920]: 0 finished unit Wind/Tidal Generator [f=0013038] [13038] Event [4712,261.995605,4920]: 0 finished unit Wind/Tidal Generator [f=0013211] [13211] Event [4760,261.995605,4904]: 0 finished unit Wind/Tidal Generator [f=0013391] [13391] Event [4808,261.995605,4904]: 0 finished unit Wind/Tidal Generator [f=0013495] [13495] Event [1091.27844,52.6878357,2338.72974]: 1 lost unit Kodachi [f=0013496] [13496] Event [1091.7655,53.6568947,2301.57666]: 1 lost unit Kodachi [f=0013516] [13516] Event [1070.97583,51.568943,2310.35107]: 1 lost unit Kodachi [f=0013569] [13569] Event [4559.99805,262.640717,4670.00781]: 0 finished unit Impaler [f=0013594] [13594] Event [4856,261.995605,4792]: 0 finished unit Wind/Tidal Generator [f=0013662] [13662] Event [956.107056,54.0306816,2193.15552]: 0 lost unit Scorcher [f=0013688] [13688] Event [954.048096,54.286274,2158.21265]: 0 lost unit Scorcher [f=0013721] [13721] Event [952.194397,54.0749931,2238.3313]: 0 lost unit Scorcher [f=0013734] [13734] Event [918.308411,54.2702065,2200.7998]: 0 lost unit Scorcher [f=0013749] [13749] Event [744,52.0041771,2120]: 1 lost unit Stardust [f=0013817] [13817] Event [664,49.1395035,2184]: 1 lost unit Metal Extractor [f=0013823] [13823] Event [680,55.6132355,2280]: 1 lost unit Stardust [f=0013857] [13857] Event [676.424255,43.4304962,2142.33447]: 0 lost unit Scorcher [f=0013875] [13875] Event [4872,261.995605,4744]: 0 finished unit Wind/Tidal Generator [f=0013885] [13885] Event [3224,147.939209,3224]: 0 finished unit Stinger [f=0013890] [13890] Event [663.17041,45.4467468,2112.08301]: 1 lost unit Welder [f=0013920] [13920] Event [560,261.995605,568]: 1 finished unit Fusion Reactor [f=0013966] [13966] Event [4872,453.810791,248]: 0 finished unit Metal Extractor [f=0014102] [14102] Event [4872,261.995605,4696]: 0 finished unit Wind/Tidal Generator [f=0014162] [14162] Event [1601.16309,54.1282387,2232.19409]: 0 lost unit Scorcher [f=0014345] [14345] Event [4888,261.995605,4648]: 0 finished unit Wind/Tidal Generator [f=0014407] [14407] Event [4559.99805,262.640717,4670.00781]: 0 finished unit Impaler [f=0014440] [14440] Event [956,262.630798,672]: 1 finished unit Ogre [f=0014452] [14452] Event [4904,261.995605,4600]: 0 finished unit Wind/Tidal Generator [f=0014664] [14664] Event [4904,261.995605,4552]: 0 finished unit Wind/Tidal Generator [f=0014701] [14701] Event [4559.99805,262.640717,4670.00781]: 0 finished unit Ravager [f=0014749] [14749] Event [4920,261.995605,4504]: 0 finished unit Wind/Tidal Generator [f=0014995] [14995] Event [4936,261.995605,4456]: 0 finished unit Wind/Tidal Generator [f=0014995] [14995] Event [4559.99805,262.640717,4670.00781]: 0 finished unit Ravager [f=0015198] [15198] Event [4936,261.995605,4408]: 0 finished unit Wind/Tidal Generator [f=0015260] [15260] Event [4559.99805,262.640717,4670.00781]: 0 finished unit Ravager [f=0015420] [15420] Event [4559.99805,262.640717,4670.00781]: 0 finished unit Fencer [f=0015429] [15429] Event [4952,261.995605,4360]: 0 finished unit Wind/Tidal Generator [f=0015547] [15547] Event [956,262.630798,672]: 1 finished unit Ogre [f=0015591] [15591] Event [4559.99805,262.640717,4670.00781]: 0 finished unit Fencer [f=0015656] [15656] Event [4968,261.995605,4312]: 0 finished unit Wind/Tidal Generator [f=0015751] [15751] Event [4559.99805,262.640717,4670.00781]: 0 finished unit Fencer [f=0015811] [15811] Event [3552,252.413086,1152]: 0 finished unit Radar Tower [f=0015931] [15931] Event [4559.99805,262.640717,4670.00781]: 0 finished unit Fencer [f=0015979] [15979] Event [4984,261.995605,4264]: 0 finished unit Wind/Tidal Generator [f=0016109] [16109] Event [4559.99805,262.640717,4670.00781]: 0 finished unit Fencer [f=0016189] [16189] Event [4984,261.995605,4216]: 0 finished unit Wind/Tidal Generator [f=0016267] [16267] Event [4559.99805,262.640717,4670.00781]: 0 finished unit Fencer [f=0016432] [16432] Event [4559.99805,262.640717,4670.00781]: 0 finished unit Fencer [f=0016496] [16496] Event [4856,261.995605,4296]: 0 finished unit Wind/Tidal Generator [f=0016499] [16499] Event [1288,254.177002,4360]: 0 finished unit Metal Extractor [f=0016576] [16576] Event [4559.99805,262.640717,4670.00781]: 0 finished unit Fencer [f=0016706] [16706] Event [4808,261.995605,4296]: 0 finished unit Wind/Tidal Generator [f=0016728] [16728] Event [4559.99805,262.640717,4670.00781]: 0 finished unit Fencer [f=0016922] [16922] Event [4760,261.995605,4296]: 0 finished unit Wind/Tidal Generator [f=0016972] [16972] Event [4559.99805,262.640717,4670.00781]: 0 finished unit Ravager [f=0017160] [17160] Event [4712,261.995605,4296]: 0 finished unit Wind/Tidal Generator [f=0017209] [17209] Event [4559.99805,262.640717,4670.00781]: 0 finished unit Ravager [f=0017403] [17403] Event [4664,261.995605,4296]: 0 finished unit Wind/Tidal Generator [f=0017461] [17461] Event [4559.99805,262.640717,4670.00781]: 0 finished unit Ravager [f=0017618] [17618] Event [4559.99805,262.640717,4670.00781]: 0 finished unit Scorcher [f=0017648] [17648] Event [4616,261.995605,4296]: 0 finished unit Wind/Tidal Generator [f=0017760] [17760] Event [4559.99805,262.640717,4670.00781]: 0 finished unit Scorcher [f=0017820] [17820] Event [4568,261.995605,4312]: 0 finished unit Wind/Tidal Generator [f=0017844] [17844] Event [656,261.995605,576]: 1 finished unit Missile Silo [f=0017925] [17925] Event [4559.99805,262.640717,4670.00781]: 0 finished unit Scorcher [f=0017989] [17989] Event [4520,261.995605,4312]: 0 finished unit Wind/Tidal Generator [f=0018066] [18066] Event [1784,55.2084961,3336]: 0 finished unit Metal Extractor [f=0018088] [18088] Event [4559.99805,262.640717,4670.00781]: 0 finished unit Scorcher [f=0018213] [18213] Event [4559.99805,262.640717,4670.00781]: 0 finished unit Mason [f=0018225] [18225] Event [4472,261.995605,4312]: 0 finished unit Wind/Tidal Generator [f=0018363] [18363] Event [4424,261.995605,4312]: 0 finished unit Wind/Tidal Generator [f=0018636] [18636] Event [4376,261.995605,4312]: 0 finished unit Wind/Tidal Generator [f=0018842] [18842] Event [640,261.795593,560.000061]: 1 finished unit Eos [f=0019155] [19155] Event [4416,261.995605,4728]: 0 finished unit Airplane Plant [f=0019186] [19186] Event [3576,253.77417,840]: 0 finished unit Gauss [f=0019190] [19190] Event [4559.99805,262.640717,4670.00781]: 0 finished unit Mason [f=0019556] [19556] Event [4504,261.995605,4824]: 0 finished unit Caretaker [f=0019795] [19795] Event [4264,261.995605,4744]: 0 finished unit Airpad [f=0019829] [19829] Event [760,254.20752,3832]: 0 finished unit Metal Extractor [f=0019881] [19881] Event [4440,261.995605,4840]: 0 finished unit Caretaker [f=0019931] [19931] Event [672,261.795593,560.000061]: 1 finished unit Eos [f=0020251] [20251] Event [4454.03125,265.995605,4707.55811]: 0 finished unit Raven [f=0020417] [20417] Event [4454.03125,265.995605,4707.55811]: 0 finished unit Raven [f=0020582] [20582] Event [4454.03125,265.995605,4707.55811]: 0 finished unit Raven [f=0020747] [20747] Event [4454.03125,265.995605,4707.55811]: 0 finished unit Raven [f=0020927] [20927] Event [4680,261.995605,4776]: 0 finished unit Caretaker [f=0020982] [20982] Event [956,262.630798,672]: 1 finished unit Emissary [f=0021073] [21073] Event [4454.03125,265.995605,4707.55811]: 0 finished unit Raven [f=0021209] [21209] Event [4454.03125,265.995605,4707.55811]: 0 finished unit Swift [f=0021274] [21274] Event [2568,55.5319824,2568]: 0 finished unit Metal Extractor [f=0021439] [21439] Event [264,453.810791,4872]: 0 finished unit Metal Extractor [f=0021777] [21777] Event [672,261.795593,591.999939]: 1 finished unit Eos [f=0021928] [21928] Event [1213.875,551.972168,1295.70801]: 0 lost unit Raven [f=0022249] [22249] Event [4454.03125,265.995605,4707.55811]: 0 finished unit Raven [f=0022271] [22271] Event [3320,55.2084961,1800]: 0 finished unit Metal Extractor [f=0022389] [22389] Event [4454.03125,265.995605,4707.55811]: 0 finished unit Raven [f=0022524] [22524] Event [4454.03125,265.995605,4707.55811]: 0 finished unit Raven [f=0022659] [22659] Event [4454.03125,265.995605,4707.55811]: 0 finished unit Raven [f=0022675] [22675] Event [2637.28052,55.5345154,2471.40112]: 0 lost unit Ripper [f=0022678] [22678] Event [2568,55.5319824,2568]: 0 lost unit Metal Extractor [f=0022827] [22827] Event [4454.03125,265.995605,4707.55811]: 0 finished unit Raven [f=0022876] [22876] Event [2182.2063,54.0401154,2885.39233]: 0 lost unit Ripper [f=0022879] [22879] Event [2183.94653,54.7164307,3015.69482]: 0 lost unit Fencer [f=0022977] [22977] Event [956,261.995605,512]: 1 finished unit Cyclops [f=0023031] [23031] Event [4454.03125,265.995605,4707.55811]: 0 finished unit Raven [f=0023227] [23227] Event [4454.03125,265.995605,4707.55811]: 0 finished unit Raven [f=0023419] [23419] Event [4454.03125,265.995605,4707.55811]: 0 finished unit Raven [f=0023616] [23616] Event [640,261.795593,560.000061]: 1 finished unit Eos [f=0023616] [23616] Event [4454.03125,265.995605,4707.55811]: 0 finished unit Raven [f=0023812] [23812] Event [4454.03125,265.995605,4707.55811]: 0 finished unit Raven [f=0023915] [23915] Event [956,262.630798,672]: 1 finished unit Ogre [f=0023971] [23971] Event [560,261.995605,568]: 1 lost unit Fusion Reactor [f=0023995] [23995] Event [1516.5415,54.0451317,2521.22412]: 0 lost unit Impaler [f=0024005] [24005] Event [4454.03125,265.995605,4707.55811]: 0 finished unit Raven [f=0024006] [24006] Event [3112,55.2207031,2328]: 0 finished unit Stinger [f=0024184] [24184] Event [4454.03125,265.995605,4707.55811]: 0 finished unit Raven [f=0024239] [24239] Event [121.604111,78.5540314,1301.98633]: 0 lost unit Raven [f=0024285] [24285] Event [1733.31519,113.586861,1632.02344]: 0 lost unit Raven [f=0024318] [24318] Event [1090.85461,78.5435638,-12.487281]: 0 lost unit Raven [f=0024326] [24326] Event [1509.74426,72.8614044,2159.99512]: 0 lost unit Raven [f=0025031] [25031] Event [2805.81128,55.1864853,1575.88074]: 1 lost unit Kodachi [f=0025091] [25091] Event [2754.78833,55.1652565,1614.38013]: 1 lost unit Kodachi [f=0025130] [25130] Event [2569.62524,55.1470184,1708.28894]: 0 lost unit Ravager [f=0025187] [25187] Event [4559.99805,262.640717,4670.00781]: 0 finished unit Ravager [f=0025223] [25223] Event [2401.62134,46.0193329,1774.11755]: 0 lost unit Ravager [f=0025328] [25328] Event [4559.99805,262.640717,4670.00781]: 0 finished unit Ravager [f=0025386] [25386] Event [3320,55.2084961,1800]: 0 lost unit Metal Extractor [f=0025386] [25386] Event [3170.79565,55.1357155,1877.03271]: 1 lost unit Kodachi [f=0025443] [25443] Event [3110.73413,55.1702271,1799.61145]: 1 lost unit Kodachi [f=0025449] [25449] Event [4559.99805,262.640717,4670.00781]: 0 finished unit Ravager [f=0025568] [25568] Event [4559.99805,262.640717,4670.00781]: 0 finished unit Ravager [f=0025636] [25636] Event [2135.50171,49.8433037,2476.24414]: 0 lost unit Fencer [f=0025638] [25638] Event [2168.2749,47.0115623,2454.72559]: 0 lost unit Fencer [f=0025698] [25698] Event [2236.09058,46.3505402,2578.09131]: 0 lost unit Fencer [f=0025717] [25717] Event [2252.98267,54.7377663,2479.1062]: 1 lost unit Ogre [f=0025724] [25724] Event [4559.99805,262.640717,4670.00781]: 0 finished unit Ravager [f=0025773] [25773] Event [2256.41748,53.2145004,2459.61523]: 1 lost unit Ogre [f=0025808] [25808] Event [2118.31104,55.8921127,2415.05884]: 0 lost unit Fencer [f=0025825] [25825] Event [2395.85327,50.9105682,2446.84106]: 0 lost unit Ripper [f=0025855] [25855] Event [2159.40137,49.2102203,2492.30933]: 0 lost unit Fencer [f=0025858] [25858] Event [956,262.630798,672]: 1 finished unit Ogre [f=0025869] [25869] Event [2256.7666,51.7355461,2598.4873]: 1 lost unit Ogre [f=0025872] [25872] Event [2144.66528,45.5144501,2452.53394]: 0 lost unit Fencer [f=0025911] [25911] Event [2198.2085,49.8451424,2474.4895]: 0 lost unit Ravager [f=0025927] [25927] Event [4559.99805,262.640717,4670.00781]: 0 finished unit Ravager [f=0025955] [25955] Event [928,261.310791,672]: 1 lost unit Tank Foundry [f=0026039] [26039] Event [2140.48706,54.6936951,2562.53516]: 0 lost unit Fencer [f=0026159] [26159] Event [2060.72046,131.006104,2073.94922]: 1 finished unit Firefly [f=0026160] [26160] Event [2315.51904,54.1639633,2846.8186]: 0 lost unit Fencer [f=0026210] [26210] Event [921.466187,231.054733,1262.90259]: 0 lost unit Raven [f=0026228] [26228] Event [2330.11035,54.0424385,1599.93738]: 0 lost unit Ravager [f=0026263] [26263] Event [4559.99805,262.640717,4670.00781]: 0 finished unit Dominatrix [f=0026405] [26405] Event [2790.25366,154.49234,3078.43481]: 1 lost unit Firefly [f=0026429] [26429] Event [2256.67554,55.03405,3126.35083]: 0 lost unit Mason [f=0026537] [26537] Event [2176.60083,54.0103569,2644.93359]: 0 lost unit Scorcher [f=0026563] [26563] Event [4559.99805,262.640717,4670.00781]: 0 finished unit Dominatrix [f=0026729] [26729] Event [2060.72046,131.006104,2073.94922]: 1 finished unit Firefly [f=0026872] [26872] Event [4559.99805,262.640717,4670.00781]: 0 finished unit Dominatrix [f=0026876] [26876] Event [2195.23169,160.612457,2616.20117]: 1 lost unit Firefly [f=0026956] [26956] Event [2160.07104,44.0947571,2655.40723]: 0 lost unit Ravager [f=0026995] [26995] Event [2862.81299,54.0453262,4014.0022]: 0 lost unit Scorcher [f=0027114] [27114] Event [2049.95801,55.5460663,2718.81006]: 0 lost unit Scorcher [f=0027122] [27122] Event [2833.23682,54.2147713,3934.22266]: 0 lost unit Scorcher [f=0027174] [27174] Event [4559.99805,262.640717,4670.00781]: 0 finished unit Dominatrix [f=0027179] [27179] Event [1658.52002,151.115829,1914.53394]: 1 finished unit Firefly [f=0027209] [27209] Event [2107.1604,51.6354256,2662.56567]: 0 lost unit Ravager [f=0027267] [27267] Event [3463.68359,131.288574,4198.06494]: 0 lost unit Dominatrix [f=0027349] [27349] Event [2015.51282,49.6785583,2382.36499]: 0 lost unit Ravager [f=0027353] [27353] Event [2802.83691,55.1856041,4067.45508]: 0 lost unit Scorcher [f=0027448] [27448] Event [4559.99805,262.640717,4670.00781]: 0 finished unit Dominatrix [f=0027472] [27472] Event [2952,54.0244141,4472]: 0 lost unit Metal Extractor [f=0027693] [27693] Event [undefined]: Deuceontheflop resigned [f=0027693] game_message: Deuceontheflop has been destroyed! [f=0027693] game_message: Rapidpowerpower wins! [f=0027693] Submitting stats [f=0027693] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0027693] Part| Total Time|Time of the last 0.5s [f=0027693] Draw 17751.21ms 9.26% [f=0027693] Lua::Callins::Synced 13110.61ms 21.22% [f=0027693] Lua::Callins::Unsynced 24519.65ms 12.45% [f=0027693] Lua::CollectGarbage::Synced 466.43ms 0.10% [f=0027693] Lua::CollectGarbage::Unsynced 1033.50ms 2.29% [f=0027693] Misc::Profiler::AddTime 131.39ms 0.00% [f=0027693] Sim 42737.90ms 80.88% [f=0027693] [27693] Received game_message: Deuceontheflop has been destroyed! [f=0027693] [27693] Received game_message: Rapidpowerpower wins! [f=0027694] [27694] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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[27694] Game End Stats Values: 62,6480,18015,6480,18015,4154.72852,3423.93628,4154.72852,3423.93628,0,0,0,0,0,0,0,0,44.842804,1793.57703,44.842804,1793.57703,12942.2744,7735.19629,12942.2744,7735.19629,0,1330,0,1330,30.098505,144.274094,30.098505,144.274094,1330,1385,1330,1385,18.307024,44.6119804,18.307024,44.6119804,4100,7970,4100,7970,7670,6108.5,7670,6108.5,1030,7330,1030,7330,11282.168,9614,11282.168,9614,172.25,72.3332977,172.25,72.3332977,11044.7021,13672.9277,11044.7021,13672.9277 [f=0027694] [27694] Game End Stats Values: 63,4280,20125,4280,20125,4193.51904,3507.39111,4193.51904,3507.39111,0,0,0,0,0,0,0,0,75.4736633,1793.57703,75.4736633,1793.57703,13049.5713,7735.19629,13049.5713,7735.19629,0,1330,0,1330,31.8077869,154.814758,31.8077869,154.814758,1330,1385,1330,1385,18.4701252,44.2860947,18.4701252,44.2860947,1900,10170,1900,10170,7760,6108.5,7760,6108.5,1030,7240,1030,7240,11282.168,9704,11282.168,9704,172.25,72.3332977,172.25,72.3332977,11044.7021,13780.2246,11044.7021,13780.2246 [f=0027742] [27742] Event [1875.80481,57.7259598,2025.2301]: 1 lost unit Ogre [f=0027843] Spectator Deuceontheflop left the game: normal quit [f=0027843] [27843] Event [undefined]: Deuceontheflop quit [f=0027925] Player Rapidpowerpower left the game: normal quit [f=0027925] [27925] Event [undefined]: Rapidpowerpower quit [f=0027931] No clients connected, shutting down server [f=0027931] Server shutdown [f=0031509] Autoquit sending quit command. [f=0031509] [QuitAction] user exited to system [f=0031509] [SpringApp::Kill][1] fromRun=1 [f=0031509] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0031509] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0031509] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0031509] [ThreadPool::SetThreadCount][2] workers=0 [f=0031509] [SpringApp::Kill][2] [f=0031509] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0031509] [Game::KillLua][3] dtor=0 luaUI=0x5283f800 [f=0031509] Start widgetHandler:Shutdown [f=0031509] Shutdown - SaveOrderList Complete [f=0031509] Writing last game win data [f=0031509] Shutdown - SaveConfigData Complete [f=0031509] Shutdown Widget - Chili Highlight [f=0031509] Shutdown Widget - Save/Load API [f=0031509] Shutdown Widget - Draw After Chili [f=0031509] Shutdown Widget - EPIC Menu [f=0031509] Shutdown Widget - Chili Minimap [f=0031509] Shutdown Widget - Chili Widget Selector [f=0031509] Shutdown Widget - Local Team Colors [f=0031509] Shutdown Widget - Display Keys 2 [f=0031509] Shutdown Widget - Save Game Menu [f=0031509] Shutdown Widget - HealthBars [f=0031509] Shutdown Widget - Noises [f=0031509] Shutdown Widget - Unit Icons [f=0031509] Shutdown Widget - Win Counter [f=0031509] Shutdown Widget - BuildETA [f=0031509] Shutdown Widget - SpringRTS Replay Stats [f=0031509] Shutdown Widget - Modular Comm Info [f=0031509] Shutdown Widget - CameraShake [f=0031509] Shutdown Widget - Chili Economy Panel Default [f=0031509] Shutdown Widget - Chili EndGame Window [f=0031509] Shutdown Widget - Chili Nuke Warning [f=0031509] Shutdown Widget - Chili Selections & CursorTip v2 [f=0031509] Shutdown Widget - Chili Spectator Panels [f=0031509] Shutdown Widget - Context Menu [f=0031509] Shutdown Widget - Darkening [f=0031509] Shutdown Widget - MetalFeatures (new) [f=0031509] Shutdown Widget - Defense Range Zero-K [f=0031509] Shutdown Widget - Grab Input [f=0031509] Input grabbing is disabled! [f=0031509] Shutdown Widget - Highlight Geos [f=0031509] Shutdown Widget - Local Widgets Config [f=0031509] Shutdown Widget - Mex Placement Handler [f=0031509] Shutdown Widget - MinimapEvents [f=0031509] Shutdown Widget - Missile Silo Range [f=0031509] Shutdown Widget - Point Tracker [f=0031509] Shutdown Widget - Showeco and Grid Drawer [f=0031509] Shutdown Widget - Stereo3D [f=0031509] Shutdown Widget - Music Player v2 [f=0031509] Shutdown Widget - Attack AoE [f=0031509] Shutdown Widget - Map Edge Extension [f=0031509] Shutdown Widget - Selection Send [f=0031509] Shutdown Widget - LupsManager [f=0031509] Shutdown Widget - Newton Firezone [f=0031509] Shutdown Widget - Chili Pro Console [f=0031509] Shutdown Widget - Lasso Terraform GUI [f=0031509] Shutdown Widget - Chili Framework [f=0031509] Shutdown Widget - Lups [f=0031509] Shutdown Widget - Custom Markers [f=0031509] Shutdown Widget - Chili Core Selector [f=0031509] Shutdown Widget - Select Keys [f=0031509] Shutdown Widget - Pause Screen [f=0031509] Shutdown Widget - Layout Handler [f=0031509] Shutdown Widget - Persistent Build Height [f=0031509] Shutdown Widget - Text To Speech Control [f=0031509] End widgetHandler:Shutdown [f=0031509] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={347185,55092066} {int,ext,rec}Allocs={27207439,0,0} {chunk,block}Bytes={55092066,0} [f=0031509] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0031509] [Game::KillLua][2] dtor=0 luaRules=0x52a3c670 [f=0031509] Start gadgetHandler:Shutdown [f=0031509] Shutdown - StartSetup [f=0031509] Shutdown - UnitMorph [f=0031509] Shutdown - Carrier Drones [f=0031509] Shutdown - LupsNanoSpray [f=0031509] Shutdown - Missile Silo Controller [f=0031509] Shutdown - Modular Comm Info [f=0031509] Shutdown - Terrain Texture Handler [f=0031509] Shutdown - UnitCloakShield [f=0031509] Shutdown - Starlight Handler [f=0031509] End gadgetHandler:Shutdown [f=0031509] Start gadgetHandler:Shutdown [f=0031509] Shutdown - Save/Load [f=0031509] Shutdown - Teleport Throw [f=0031509] Shutdown - UnitMorph [f=0031509] Shutdown - Modular Comm Info [f=0031509] Shutdown - Retreat Command [f=0031509] Shutdown - Shockwaves [f=0031509] Shutdown - UnitCloakShield [f=0031509] Shutdown - Lups Cloak FX [f=0031509] Shutdown - Lups [f=0031509] Shutdown - Lups Shield [f=0031509] End gadgetHandler:Shutdown [f=0031509] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27207471,0,0} {chunk,block}Bytes={0,0} [f=0031509] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27207471,0,0} {chunk,block}Bytes={0,0} [f=0031509] [Game::KillLua][4] dtor=0 [f=0031509] [Game::~CGame][1] [f=0031509] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0031509] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0031509] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0031509] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0031509] [Game::KillLua][4] dtor=1 [f=0031509] [Game::KillMisc][1] [f=0031509] [Game::KillMisc][2] [f=0031509] [Game::KillMisc][3] [f=0031509] [Game::KillRendering][1] [f=0031509] [3DOParser::Kill] allocated 137 pieces [f=0031509] [S3OParser::Kill] allocated 2821 pieces [f=0031509] [AssParser::Kill] allocated 265 pieces [f=0031509] [Game::KillInterface][1] [f=0031509] [Game::KillInterface][2] [f=0031509] [Game::KillSimulation][1] [f=0031509] [Game::KillSimulation][2] [f=0031509] [CCollisionHandler] dis-/continuous tests: 0/583592 [f=0031509] [Game::KillSimulation][3] [f=0031509] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0031509] [~CPathCache(20x20)] cacheHits=74 hitPercentage=29% numHashColls=0 maxCacheSize=8 [f=0031509] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0031509] [~CPathCache(40x40)] cacheHits=1317 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0031509] [~CRectangleOverlapHandler] 0% overlap reduction [f=0031509] [~CRectangleOverlapHandler] 0% overlap reduction [f=0031509] [LosHandler::Kill] raycast instance cache-{hits,misses}={33531,26628}; shared=3%; cached=53% [f=0031509] [Game::KillSimulation][4] [f=0031509] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0031509] [Game::~CGame][2] [f=0031509] [Game::~CGame][3] [f=0031509] [SpringApp::Kill][3] [f=0031509] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 332086 bytes sent 218745 bytes recv'd [f=0031509] [SpringApp::Kill][4] font=0x461e3aa0 [f=0031509] [SpringApp::Kill][5] [f=0031509] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp (0x46250890) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp" numZipFiles=7796 sumInflSize=714914kb sumReadTime=3920ms file="unittextures/factorytank_1.png" indx=7145 inflSize=4103kb readTime=87ms file="objects3d/gauss.dae" indx=5152 inflSize=1555kb readTime=43ms file="unittextures/factoryveh1.png" indx=7152 inflSize=1077kb readTime=36ms file="bitmaps/pd/burncircle.tga" indx=536 inflSize=256kb readTime=32ms file="bitmaps/loadpictures/skydust.png" indx=512 inflSize=3031kb readTime=30ms file="luaui/widgets/gui_custom_markers.lua" indx=4614 inflSize=15kb readTime=29ms file="unittextures/gauss3_tex1.png" indx=7165 inflSize=1103kb readTime=29ms file="objects3d/amphraider.s3o" indx=4827 inflSize=346kb readTime=26ms file="gamedata/unitdefs_pre.lua" indx=917 inflSize=0kb readTime=26ms file="objects3d/funnelweb.dae" indx=5147 inflSize=1500kb readTime=25ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp] 64897778 bytes cached in 2926 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x4633c460) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4632b110) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46258240) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f239001e9d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]