[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.3MDHOwpwNy/springsettings.970960.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-11-amd64 #1 SMP Debian 4.19.146-1 (2020-09-17) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 26ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f486c01e6e0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3987 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/970960/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 222ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45e4bd00] using map "Wanderlust v03" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Wanderlust v03", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45e4bd00] using game "Zero-K v1.8.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 112ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (32 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 604ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 671ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 25ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 674ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 107ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 88ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 0 [f=-000001] Ariys was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/970960/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 33 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1f475479 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1f475479 file="cache/104dev-maintenance/paths/Wanderlust v03.pe-1f475479.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1f475489 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1f475489 file="cache/104dev-maintenance/paths/Wanderlust v03.pe2-1f475489.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (192ms, checksum e9aec6f8)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11538,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/970960/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5aa790fa6676c74e2d1939deb7cdd922cd08941e1a3d5dc8127c4201640df1c6844379ba2ff6939e0255006c3a227b1d2fb0226b8af4410885dc08516782fd90]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8f0735fe53b1bd65db0322cdca5aac36f779210097084a60fbb53565f934280736b0e6dde82b43404fa9d581e2edb9374aff0a3134ea78c47379b942e17c9a1c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x530a0330,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 6f50835f4536e2ef1762c1b67b2b8cda [f=-000001] Connection attempt from Deuceontheflop [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Deuceontheflop changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from BOMBIK [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: BOMBIK changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BOMBIK" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BOMBIK" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Deuceontheflop" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Deuceontheflop" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Deuceontheflop" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5aa790fa6676c74e2d1939deb7cdd922cd08941e1a3d5dc8127c4201640df1c6844379ba2ff6939e0255006c3a227b1d2fb0226b8af4410885dc08516782fd90]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Deuceontheflop" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8f0735fe53b1bd65db0322cdca5aac36f779210097084a60fbb53565f934280736b0e6dde82b43404fa9d581e2edb9374aff0a3134ea78c47379b942e17c9a1c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Deuceontheflop" string="[Game::Load][lua{Rules,Gaia}={00000001018df4b0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BOMBIK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5aa790fa6676c74e2d1939deb7cdd922cd08941e1a3d5dc8127c4201640df1c6844379ba2ff6939e0255006c3a227b1d2fb0226b8af4410885dc08516782fd90]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BOMBIK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8f0735fe53b1bd65db0322cdca5aac36f779210097084a60fbb53565f934280736b0e6dde82b43404fa9d581e2edb9374aff0a3134ea78c47379b942e17c9a1c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BOMBIK" string="[Game::Load][lua{Rules,Gaia}={0000000113f4e890,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Guardian! [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [4701,211.797607,2342]: 0 finished unit Guardian Commander [f=-000001] [0] Event [353,100.001038,3799]: 1 finished unit Engineer Commander [f=0000000] [0] Deuceontheflop, team: 0, elo:1562 [f=0000000] [0] BOMBIK, team: 1, elo:1553 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [4576,211.792023,2304]: 0 finished unit Tank Foundry [f=0000014] [14] Event [312,100,3672]: 1 finished unit Shieldbot Factory [f=0000241] [241] Event [248,100,3880]: 1 finished unit Metal Extractor [f=0000344] [344] Event [4776,211.792023,2520]: 0 finished unit Metal Extractor [f=0000464] [464] Event [4808,211.792023,2440]: 0 finished unit Wind/Tidal Generator [f=0000599] [599] Event [4856,211.792023,2360]: 0 finished unit Wind/Tidal Generator [f=0000607] [607] Event [4548,213.11203,2304]: 0 finished unit Kodachi [f=0000689] [689] Event [4801.55078,288.792023,2363.37866]: 0 finished unit Firefly [f=0000779] [779] Event [4904,211.792023,2280]: 0 finished unit Wind/Tidal Generator [f=0000822] [822] Event [324,100,3672]: 1 finished unit Rogue [f=0000901] [901] Event [776,100,3176]: 1 finished unit Metal Extractor [f=0001194] [1194] Event [324,100,3672]: 1 finished unit Rogue [f=0001305] [1305] Event [4968,211.792023,2328]: 0 finished unit Metal Extractor [f=0001401] [1401] Event [4548,213.11203,2304]: 0 finished unit Kodachi [f=0001510] [1510] Event [4904,211.792023,2216]: 0 finished unit Wind/Tidal Generator [f=0001530] [1530] Event [984,100,2760]: 1 finished unit Metal Extractor [f=0001567] [1567] Event [324,100,3672]: 1 finished unit Rogue [f=0001738] [1738] Event [4840,211.792023,2136]: 0 finished unit Wind/Tidal Generator [f=0001808] [1808] Event [776,100,3176]: 1 lost unit Metal Extractor [f=0001895] [1895] Event [696,100,2760]: 1 finished unit Metal Extractor [f=0001991] [1991] Event [4776,211.792023,2056]: 0 finished unit Wind/Tidal Generator [f=0002042] [2042] Event [324,100,3672]: 1 lost unit Rogue [f=0002058] [2058] Event [324,100,3672]: 1 lost unit Rogue [f=0002072] [2072] Event [324,100,3672]: 1 lost unit Rogue [f=0002100] [2100] Event [324,100,3672]: 1 lost unit Rogue [f=0002188] [2188] Event [307.496124,100,3593.604]: 0 lost unit Kodachi [f=0002240] [2240] Event [4712,211.792023,1976]: 0 finished unit Wind/Tidal Generator [f=0002279] [2279] Event [4548,213.11203,2304]: 0 finished unit Kodachi [f=0002376] [2376] Event [712,100,2696]: 1 finished unit Solar Collector [f=0002488] [2488] Event [4632,211.792023,1896]: 0 finished unit Wind/Tidal Generator [f=0002744] [2744] Event [4568,211.792023,1816]: 0 finished unit Wind/Tidal Generator [f=0002763] [2763] Event [792,100,2696]: 1 finished unit Solar Collector [f=0002917] [2917] Event [324,100,3672]: 1 finished unit Rogue [f=0003076] [3076] Event [872,100,2712]: 1 finished unit Solar Collector [f=0003129] [3129] Event [4548,213.11203,2304]: 0 finished unit Kodachi [f=0003231] [3231] Event [4536,211.792023,1912]: 0 finished unit Metal Extractor [f=0003363] [3363] Event [952,100,2696]: 1 finished unit Solar Collector [f=0003494] [3494] Event [324,100,3672]: 1 finished unit Rogue [f=0003605] [3605] Event [968,100,2824]: 1 finished unit Solar Collector [f=0003736] [3736] Event [4548,213.11203,2304]: 0 finished unit Kodachi [f=0003796] [3796] Event [324,100,3672]: 1 lost unit Rogue [f=0003812] [3812] Event [324,100,3672]: 1 lost unit Rogue [f=0003818] [3818] Event [936,100,2904]: 1 finished unit Solar Collector [f=0003828] [3828] Event [324,100,3672]: 1 lost unit Rogue [f=0003842] [3842] Event [324,100,3672]: 1 lost unit Rogue [f=0003942] [3942] Event [115.936165,100,4071.70898]: 1 lost unit Rogue [f=0003990] [3990] Event [4112,370.792023,1888]: 0 finished unit Radar Tower [f=0004000] [4000] Event [248,100,3880]: 1 lost unit Metal Extractor [f=0004000] [4000] Event [904,100,2984]: 1 finished unit Solar Collector [f=0004337] [4337] Event [872,100,3064]: 1 finished unit Solar Collector [f=0004344] [4344] Event [324,100,3672]: 1 lost unit Rogue [f=0004344] [4344] Event [312,100,3672]: 1 lost unit Shieldbot Factory [f=0004360] [4360] Event [4548,213.11203,2304]: 0 finished unit Welder [f=0004367] [4367] Event [240.127533,96.4826431,3749.74292]: 0 lost unit Kodachi [f=0004585] [4585] Event [840,99.8159027,3144]: 1 finished unit Solar Collector [f=0004725] [4725] Event [783.502502,97.1677475,3169.78345]: 0 lost unit Kodachi [f=0004914] [4914] Event [4548,213.11203,2304]: 0 finished unit Kodachi [f=0005470] [5470] Event [4548,213.11203,2304]: 0 finished unit Kodachi [f=0005471] [5471] Event [312,99.5292664,3896]: 1 finished unit Solar Collector [f=0005710] [5710] Event [232,99.4593811,3944]: 1 finished unit Solar Collector [f=0005890] [5890] Event [184,99.7333527,3864]: 1 finished unit Solar Collector [f=0006014] [6014] Event [4548,213.11203,2304]: 0 finished unit Kodachi [f=0006025] [6025] Event [4248,211.792023,3304]: 0 finished unit Metal Extractor [f=0006555] [6555] Event [776,94.77005,3176]: 1 finished unit Metal Extractor [f=0006695] [6695] Event [4548,213.11203,2304]: 0 finished unit Kodachi [f=0006963] [6963] Event [1054.55127,100,3055.66943]: 1 lost unit Rogue [f=0006978] [6978] Event [1014.07971,100.159088,3055.22437]: 1 lost unit Rogue [f=0007030] [7030] Event [947.196899,100.935448,3116.90283]: 1 lost unit Rogue [f=0007059] [7059] Event [4904,211.792023,3752]: 0 finished unit Metal Extractor [f=0007115] [7115] Event [939.302002,100,3045.96851]: 1 lost unit Rogue [f=0007127] [7127] Event [undefined]: BOMBIK resigned [f=0007127] game_message: BOMBIK has been destroyed! [f=0007127] game_message: Deuceontheflop wins! [f=0007127] Submitting stats [f=0007127] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007127] Part| Total Time|Time of the last 0.5s [f=0007127] Draw 8814.24ms 9.97% [f=0007127] Lua::Callins::Synced 2625.36ms 22.33% [f=0007127] Lua::Callins::Unsynced 12367.87ms 16.35% [f=0007127] Lua::CollectGarbage::Synced 207.26ms 0.10% [f=0007127] Lua::CollectGarbage::Unsynced 354.83ms 0.10% [f=0007127] Misc::Profiler::AddTime 31.49ms 0.00% [f=0007127] Sim 7210.13ms 74.68% [f=0007127] [7127] Received game_message: BOMBIK has been destroyed! [f=0007127] [7127] Received game_message: Deuceontheflop wins! [f=0007128] [7128] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007128] [7128] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007128] [7128] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007128] [7128] Game End Stats Values: 2,2165,2165,2165,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.22174978,5.84890032,6.22174978,5.84890032,0,0,0,0,0,0,0,0,890,890,890,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007128] [7128] Game End Stats Values: 3,2285,2470,2285,2470,0,2.03261137,0,2.03261137,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,11.5038433,8,11.5038433,1275,1275,1275,1275,7.86525011,8.0022583,7.86525011,8.0022583,120,180,120,180,0,0,0,0,890,995,890,995,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007128] [7128] Game End Stats Values: 4,2495,2560,2495,2560,0,8.00682354,0,8.00682354,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,14.3513031,8,14.3513031,1275,1275,1275,1275,9.48244858,8.26503086,9.48244858,8.26503086,240,180,240,180,0,0,0,0,980,1085,980,1085,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007128] [7128] Game End Stats Values: 5,2705,2810,2705,2810,0,18.7823372,0,18.7823372,0,0,0,0,0,0,0,0,0,0,0,0,137.014938,87.6403275,137.014938,87.6403275,0,0,0,0,8,14.2241859,8,14.2241859,1275,1275,1275,1275,10.7260485,10.4518671,10.7260485,10.4518671,360,360,360,360,0,0,0,0,1070,1155,1070,1155,0,0,0,0,0,0,0,0,87.6403275,137.014938,87.6403275,137.014938 [f=0007128] [7128] Game End Stats Values: 6,2705,2700,2705,2700,0,34.2258911,0,34.2258911,0,0,0,0,0,0,0,0,0,0,0,0,137.014938,371.632935,137.014938,371.632935,0,0,0,0,8,17.0756035,8,17.0756035,1275,1275,1275,1275,11.2227993,10.7630711,11.2227993,10.7630711,360,180,360,180,0,176.333237,0,176.333237,1070,1225,1070,1225,176.333237,180,176.333237,180,0,0,0,0,384.645538,182.686584,384.645538,182.686584 [f=0007128] [7128] Game End Stats Values: 7,2775,2915,2775,2915,0.32688519,52.5341301,0.32688519,52.5341301,0,0,0,0,0,0,0,0,0,0,0,0,137.014938,371.632935,137.014938,371.632935,0,0,0,0,9.19999981,18.4412708,9.19999981,18.4412708,1275,1275,1275,1275,11.6175423,10.9540501,11.6175423,10.9540501,360,360,360,360,0,176.333237,0,176.333237,1140,1260,1140,1260,176.333237,180,176.333237,180,0,0,0,0,384.645538,182.686584,384.645538,182.686584 [f=0007128] [7128] Game End Stats Values: 8,3035,3130,3035,3130,0.92831767,74.6749496,0.92831767,74.6749496,0,0,0,0,0,0,0,0,0,0,0,0,137.014938,371.632935,137.014938,371.632935,0,0,0,0,11.6000004,19.3086605,11.6000004,19.3086605,1275,1275,1275,1275,11.6358461,11.2095537,11.6358461,11.2095537,480,540,480,540,0,176.333237,0,176.333237,1280,1295,1280,1295,176.333237,180,176.333237,180,0,0,0,0,384.645538,182.686584,384.645538,182.686584 [f=0007128] [7128] Game End Stats Values: 9,3225,3220,3225,3220,1.57471001,93.7409668,1.57471001,93.7409668,0,0,0,0,0,0,0,0,0,0,0,0,137.014938,371.632935,137.014938,371.632935,0,0,0,0,14.8000002,13.9314661,14.8000002,13.9314661,1275,1275,1275,1275,11.6388426,12.3729677,11.6388426,12.3729677,600,540,600,540,0,176.333237,0,176.333237,1350,1385,1350,1385,176.333237,180,176.333237,180,0,0,0,0,384.645538,182.686584,384.645538,182.686584 [f=0007128] [7128] Game End Stats Values: 10,3225,3455,3225,3455,2.90446186,106.821358,2.90446186,106.821358,0,0,0,0,0,0,0,0,0,0,0,0,137.014938,834.268494,137.014938,834.268494,0,0,0,0,18.5333328,14.5600939,18.5333328,14.5600939,1275,1330,1275,1330,11.6843996,12.4715271,11.6843996,12.4715271,480,720,480,720,0,463.999878,0,463.999878,1470,1385,1470,1385,463.999878,180,463.999878,180,0,0,0,0,847.281189,218.120407,847.281189,218.120407 [f=0007128] [7128] Game End Stats Values: 11,2495,3475,2495,3475,18.0789604,140.411163,18.0789604,140.411163,0,0,0,0,0,0,0,0,0,0,0,0,172.390945,1302.51697,172.390945,1302.51697,0,0,0,0,22.5333328,21.0095844,22.5333328,21.0095844,1275,1330,1275,1330,10.7421331,13.8388195,10.7421331,13.8388195,480,540,480,540,180,1263.99988,180,1263.99988,740,1585,740,1585,1373.33301,360,1373.33301,360,0,0,0,0,1315.52979,413.245972,1315.52979,413.245972 [f=0007128] [7128] Game End Stats Values: 12,2565,3475,2565,3475,48.9238701,175.313644,48.9238701,175.313644,0,0,0,0,0,0,0,0,0,0,0,0,301.539398,1415.23145,301.539398,1415.23145,0,0,0,0,23.333334,21.1092491,23.333334,21.1092491,1275,1330,1275,1330,11.786828,13.9263315,11.786828,13.9263315,480,540,480,540,360,1263.99988,360,1263.99988,810,1585,810,1585,1373.33301,540,1373.33301,540,0,0,0,0,1517.85083,542.686768,1517.85083,542.686768 [f=0007128] [7128] Game End Stats Values: 13,2565,3475,2565,3475,90.1687927,188.426514,90.1687927,188.426514,0,0,0,0,0,0,0,0,0,0,0,0,301.539398,1415.23145,301.539398,1415.23145,0,0,0,0,25.8666668,12.575181,25.8666668,12.575181,1275,1330,1275,1330,12.4801626,12.4736919,12.4801626,12.4736919,480,540,480,540,360,1263.99988,360,1263.99988,810,1585,810,1585,1373.33301,540,1373.33301,540,0,0,0,0,1517.85083,542.686768,1517.85083,542.686768 [f=0007128] [7128] Game End Stats Values: 14,2705,3655,2705,3655,128.603699,193.158722,128.603699,193.158722,0,0,0,0,0,0,0,0,0,0,0,0,301.539398,1415.23145,301.539398,1415.23145,0,0,0,0,27.8666668,11.1811495,27.8666668,11.1811495,1275,1330,1275,1330,12.2928267,11.9149809,12.2928267,11.9149809,480,720,480,720,360,1263.99988,360,1263.99988,950,1585,950,1585,1373.33301,540,1373.33301,540,0,0,0,0,1517.85083,542.686768,1517.85083,542.686768 [f=0007128] [7128] Game End Stats Values: 15,2775,3925,2775,3925,170.310684,193.158722,170.310684,193.158722,0,0,0,0,0,0,0,0,5.29455566,0,5.29455566,0,301.539398,1415.23145,301.539398,1415.23145,0,0,0,0,31.6000004,18.300806,31.6000004,18.300806,1275,1330,1275,1330,12.5109606,12.5939026,12.5109606,12.5939026,480,900,480,900,360,1263.99988,360,1263.99988,1020,1675,1020,1675,1373.33301,540,1373.33301,540,0,0,0,0,1517.85083,542.686768,1517.85083,542.686768 [f=0007128] [7128] Game End Stats Values: 16,2865,4105,2865,4105,215.425201,207.669098,215.425201,207.669098,0,0,0,0,0,0,0,0,115.697357,0,115.697357,0,301.539398,1415.23145,301.539398,1415.23145,0,0,0,0,32,20.5690193,32,20.5690193,1275,1330,1275,1330,13.3601294,14.4313602,13.3601294,14.4313602,480,1080,480,1080,360,1263.99988,360,1263.99988,1110,1675,1110,1675,1373.33301,540,1373.33301,540,0,0,0,0,1517.85083,542.686768,1517.85083,542.686768 [f=0007128] [7128] Game End Stats Values: 17,2385,4195,2385,4195,258.835327,226.667252,258.835327,226.667252,0,0,0,0,0,0,0,0,249.4617,0,249.4617,0,406.743805,1911.96118,406.743805,1911.96118,0,0,0,0,31.5384617,20.4695091,31.5384617,20.4695091,1275,1330,1275,1330,14.9357414,15.0689936,14.9357414,15.0689936,0,1080,0,1080,360,1743.99988,360,1743.99988,1110,1765,1110,1765,1853.33301,540,1853.33301,540,0,0,0,0,2023.95325,746.513977,2023.95325,746.513977 [f=0007134] [7134] Event [984,100,2760]: 1 lost unit Metal Extractor [f=0007161] [7161] Event [904,100.013504,2984]: 1 lost unit Solar Collector [f=0007167] [7167] Event [840,99.3743896,3144]: 1 lost unit Solar Collector [f=0007169] [7169] Event [872,100.028976,3064]: 1 lost unit Solar Collector [f=0007170] [7170] Event [936,100.067879,2904]: 1 lost unit Solar Collector [f=0007176] [7176] Event [968,99.3667374,2824]: 1 lost unit Solar Collector [f=0007252] Spectator BOMBIK left the game: normal quit [f=0007252] [7252] Event [undefined]: BOMBIK quit [f=0007412] No clients connected, shutting down server [f=0007412] Server shutdown [f=0007597] [7597] Event [4548,213.11203,2304]: 0 finished unit Kodachi [f=0007790] [7790] Event [5000,211.792023,3976]: 0 finished unit Metal Extractor [f=0008343] [8343] Event [4548,213.11203,2304]: 0 finished unit Welder [f=0008973] [8973] Event [4548,213.11203,2304]: 0 finished unit Kodachi [f=0009582] [9582] Event [4944,211.792023,2072]: 0 finished unit Fusion Reactor [f=0009613] [9613] Event [4548,213.11203,2304]: 0 finished unit Kodachi [f=0010154] [10154] Event [4548,213.11203,2304]: 0 finished unit Kodachi [f=0010694] [10694] Event [4548,213.11203,2304]: 0 finished unit Kodachi [f=0011234] [11234] Event [4548,213.11203,2304]: 0 finished unit Kodachi [f=0011835] [11835] Event [4548,213.11203,2304]: 0 finished unit Welder [f=0012018] Autoquit sending quit command. [f=0012018] [QuitAction] user exited to system [f=0012018] [SpringApp::Kill][1] fromRun=1 [f=0012018] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012018] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012018] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012018] [ThreadPool::SetThreadCount][2] workers=0 [f=0012018] [SpringApp::Kill][2] [f=0012018] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012018] [Game::KillLua][3] dtor=0 luaUI=0x61767aa0 [f=0012018] Start widgetHandler:Shutdown [f=0012018] Shutdown - SaveOrderList Complete [f=0012018] Writing last game win data [f=0012018] Shutdown - SaveConfigData Complete [f=0012018] Shutdown Widget - Chili Highlight [f=0012018] Shutdown Widget - Save/Load API [f=0012018] Shutdown Widget - Draw After Chili [f=0012018] Shutdown Widget - EPIC Menu [f=0012018] Shutdown Widget - Chili Minimap [f=0012018] Shutdown Widget - Chili Widget Selector [f=0012018] Shutdown Widget - Local Team Colors [f=0012018] Shutdown Widget - Display Keys 2 [f=0012018] Shutdown Widget - Save Game Menu [f=0012018] Shutdown Widget - HealthBars [f=0012018] Shutdown Widget - Noises [f=0012018] Shutdown Widget - Unit Icons [f=0012018] Shutdown Widget - Win Counter [f=0012018] Shutdown Widget - BuildETA [f=0012018] Shutdown Widget - SpringRTS Replay Stats [f=0012018] Shutdown Widget - Modular Comm Info [f=0012018] Shutdown Widget - CameraShake [f=0012018] Shutdown Widget - Chili Economy Panel Default [f=0012018] Shutdown Widget - Chili EndGame Window [f=0012018] Shutdown Widget - Chili Nuke Warning [f=0012018] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012018] Shutdown Widget - Chili Spectator Panels [f=0012018] Shutdown Widget - Context Menu [f=0012018] Shutdown Widget - Darkening [f=0012018] Shutdown Widget - MetalFeatures (new) [f=0012018] Shutdown Widget - Defense Range Zero-K [f=0012018] Shutdown Widget - Grab Input [f=0012018] Input grabbing is disabled! [f=0012018] Shutdown Widget - Highlight Geos [f=0012018] Shutdown Widget - Local Widgets Config [f=0012018] Shutdown Widget - Mex Placement Handler [f=0012018] Shutdown Widget - MinimapEvents [f=0012018] Shutdown Widget - Missile Silo Range [f=0012018] Shutdown Widget - Point Tracker [f=0012018] Shutdown Widget - Showeco and Grid Drawer [f=0012018] Shutdown Widget - Stereo3D [f=0012018] Shutdown Widget - Music Player v2 [f=0012018] Shutdown Widget - Attack AoE [f=0012018] Shutdown Widget - UnitShapes [f=0012018] Shutdown Widget - Map Edge Extension [f=0012018] Shutdown Widget - Selection Send [f=0012018] Shutdown Widget - LupsManager [f=0012018] Shutdown Widget - Newton Firezone [f=0012018] Shutdown Widget - Chili Pro Console [f=0012018] Shutdown Widget - Lasso Terraform GUI [f=0012018] Shutdown Widget - Chili Framework [f=0012018] Shutdown Widget - Lups [f=0012018] Shutdown Widget - Custom Markers [f=0012018] Shutdown Widget - Chili Core Selector [f=0012018] Shutdown Widget - Select Keys [f=0012018] Shutdown Widget - Pause Screen [f=0012018] Shutdown Widget - Layout Handler [f=0012018] Shutdown Widget - Persistent Build Height [f=0012018] Shutdown Widget - Text To Speech Control [f=0012018] End widgetHandler:Shutdown [f=0012018] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={300204,49377597} {int,ext,rec}Allocs={21941126,0,0} {chunk,block}Bytes={49377597,0} [f=0012018] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0012018] [Game::KillLua][2] dtor=0 luaRules=0x530a0330 [f=0012018] Start gadgetHandler:Shutdown [f=0012018] Shutdown - StartSetup [f=0012018] Shutdown - UnitMorph [f=0012018] Shutdown - Carrier Drones [f=0012018] Shutdown - LupsNanoSpray [f=0012018] Shutdown - Missile Silo Controller [f=0012018] Shutdown - Modular Comm Info [f=0012018] Shutdown - Terrain Texture Handler [f=0012018] Shutdown - UnitCloakShield [f=0012018] Shutdown - Starlight Handler [f=0012018] End gadgetHandler:Shutdown [f=0012018] Start gadgetHandler:Shutdown [f=0012018] Shutdown - Save/Load [f=0012018] Shutdown - Teleport Throw [f=0012018] Shutdown - UnitMorph [f=0012018] Shutdown - Modular Comm Info [f=0012018] Shutdown - Retreat Command [f=0012018] Shutdown - Shockwaves [f=0012018] Shutdown - UnitCloakShield [f=0012018] Shutdown - Lups Cloak FX [f=0012018] Shutdown - Lups [f=0012018] Shutdown - Lups Shield [f=0012018] End gadgetHandler:Shutdown [f=0012018] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21941164,0,0} {chunk,block}Bytes={0,0} [f=0012018] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21941164,0,0} {chunk,block}Bytes={0,0} [f=0012018] [Game::KillLua][4] dtor=0 [f=0012018] [Game::~CGame][1] [f=0012018] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012018] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012018] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012018] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012018] [Game::KillLua][4] dtor=1 [f=0012018] [Game::KillMisc][1] [f=0012018] [Game::KillMisc][2] [f=0012018] [Game::KillMisc][3] [f=0012018] [Game::KillRendering][1] [f=0012018] [3DOParser::Kill] allocated 137 pieces [f=0012018] [S3OParser::Kill] allocated 2685 pieces [f=0012018] [AssParser::Kill] allocated 220 pieces [f=0012018] [Game::KillInterface][1] [f=0012018] [Game::KillInterface][2] [f=0012018] [Game::KillSimulation][1] [f=0012018] [Game::KillSimulation][2] [f=0012018] [CCollisionHandler] dis-/continuous tests: 0/2334 [f=0012018] [Game::KillSimulation][3] [f=0012018] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012018] [~CPathCache(20x16)] cacheHits=19 hitPercentage=46% numHashColls=0 maxCacheSize=7 [f=0012018] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012018] [~CPathCache(40x32)] cacheHits=2439 hitPercentage=1% numHashColls=0 maxCacheSize=201 [f=0012018] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012018] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012018] [LosHandler::Kill] raycast instance cache-{hits,misses}={2179,2823}; shared=5%; cached=38% [f=0012018] [Game::KillSimulation][4] [f=0012018] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0012018] [Game::~CGame][2] [f=0012018] [Game::~CGame][3] [f=0012018] [SpringApp::Kill][3] [f=0012018] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 125583 bytes sent 67951 bytes recv'd [f=0012018] [SpringApp::Kill][4] font=0x45d85aa0 [f=0012018] [SpringApp::Kill][5] [f=0012018] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp (0x44b2a7c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp" numZipFiles=7796 sumInflSize=714914kb sumReadTime=3833ms file="objects3d/strikecom.dae" indx=5455 inflSize=999kb readTime=68ms file="unittextures/factorytank_1.png" indx=7145 inflSize=4103kb readTime=55ms file="objects3d/arm_flea.s3o" indx=4844 inflSize=32kb readTime=45ms file="objects3d/benzcom2.s3o" indx=4904 inflSize=223kb readTime=39ms file="bitmaps/randdots.tga" indx=571 inflSize=31kb readTime=38ms file="objects3d/commsupport4.s3o" indx=4989 inflSize=96kb readTime=36ms file="bitmaps/pd/shield2.png" indx=555 inflSize=119kb readTime=36ms file="objects3d/commsupport5.s3o" indx=4991 inflSize=100kb readTime=33ms file="objects3d/cremcom2.s3o" indx=5066 inflSize=200kb readTime=32ms file="objects3d/venom.s3o" indx=5495 inflSize=118kb readTime=28ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp] 57354677 bytes cached in 2874 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/wanderlust_v03.sd7 (0x45f1c030) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45f1be10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45e43070) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f486c01e9d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]