[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.3IJQXBQWqR/springsettings.970762.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-11-amd64 #1 SMP Debian 4.19.146-1 (2020-09-17) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 21ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc24801e6e0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3977 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/970762/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 225ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44aec410] using map "DunePatrolRedux v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44aec410] using game "Zero-K v1.8.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 114ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 595ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 669ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 35ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 683ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 103ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 84ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 130ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] KingLunchBox was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/970762/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c1067d66 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bdfc68c1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=bdfc68c1 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.0.pe-bdfc68c1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c1067d66 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bdfc68d1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=bdfc68d1 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.0.pe2-bdfc68d1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (235ms, checksum f5cbdc87)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11537,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/970762/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce686554cfa4f42463af8871dc7c986f5e09e815156dffe438613486230873a9283749b142d65fa507ba57eef35b50e2f15e3289c8a959381864ec9e0da41b3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2763773346ddca969f4e094d897f0a0425456f517b662b638cb8e07b5a3441bd3081b05a2d37f9b365f59d2a57949ada5f516b0fc2f3e2fed157a0496f9663b6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x50fa7060,0x50c3d9a0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: c0e8825ff82aa1c7e5980a14c8982263 [f=-000001] Connection attempt from Toude [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Toude changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from TheWarning [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: TheWarning changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Toude" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Toude" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Toude" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce686554cfa4f42463af8871dc7c986f5e09e815156dffe438613486230873a9283749b142d65fa507ba57eef35b50e2f15e3289c8a959381864ec9e0da41b3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Toude" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2763773346ddca969f4e094d897f0a0425456f517b662b638cb8e07b5a3441bd3081b05a2d37f9b365f59d2a57949ada5f516b0fc2f3e2fed157a0496f9663b6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Toude" string="[Game::Load][lua{Rules,Gaia}={0x48533f10,0x83ab32c0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce686554cfa4f42463af8871dc7c986f5e09e815156dffe438613486230873a9283749b142d65fa507ba57eef35b50e2f15e3289c8a959381864ec9e0da41b3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2763773346ddca969f4e094d897f0a0425456f517b662b638cb8e07b5a3441bd3081b05a2d37f9b365f59d2a57949ada5f516b0fc2f3e2fed157a0496f9663b6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[Game::Load][lua{Rules,Gaia}={0000000113d26190,00000000f284e2e0}]" [f=-000001] Allies: I choose: Recon! [f=-000001] Allies: I choose: Albus Dumbledore! [f=-000001] gl hf [f=-000001] [0] Event [4829,46.3605957,3303]: 0 finished unit Recon Commander [f=-000001] [0] Event [1296,46.3862305,666]: 1 finished unit Engineer Commander [f=0000000] [0] TheWarning, team: 1, elo:2077 [f=0000000] [0] Toude, team: 0, elo:1670 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000012] [12] Event [1368,46.3260803,824]: 1 finished unit Amphbot Factory [f=0000045] [45] Event [4728,46.3355408,3168]: 0 finished unit Cloakbot Factory [f=0000060] thanks you too [f=0000241] [241] Event [1400,47.2768555,600]: 1 finished unit Metal Extractor [f=0000300] [300] Event [1368,46.3260803,860]: 1 finished unit Duck [f=0000427] [427] Event [4936,47.5464783,3352]: 0 finished unit Metal Extractor [f=0000481] [481] Event [1208,47.5370178,744]: 1 finished unit Metal Extractor [f=0000553] [553] Event [4728.01465,48.0715332,3158.3999]: 0 finished unit Conjurer [f=0000671] [671] Event [1160,47.456604,648]: 1 finished unit Solar Collector [f=0000753] [753] Event [4728.01465,48.0715332,3158.3999]: 0 finished unit Glaive [f=0000772] [772] Event [4816,46.3497314,3376]: 0 finished unit Lotus [f=0000845] [845] Event [1368,46.3260803,860]: 1 finished unit Conch [f=0000948] [948] Event [4728.01465,48.0715332,3158.3999]: 0 finished unit Glaive [f=0001030] [1030] Event [1128,46.3544617,536]: 1 finished unit Solar Collector [f=0001073] [1073] Event [4888,46.3781128,3448]: 0 finished unit Solar Collector [f=0001156] [1156] Event [4728.01465,48.0715332,3158.3999]: 0 finished unit Glaive [f=0001356] [1356] Event [1048,46.3260803,520]: 1 finished unit Metal Extractor [f=0001544] [1544] Event [1240,46.3733826,536]: 1 finished unit Solar Collector [f=0001574] [1574] Event [4728.01465,48.0715332,3158.3999]: 0 finished unit Glaive [f=0001742] [1742] Event [1336,46.6666565,568]: 1 finished unit Solar Collector [f=0001810] [1810] Event [1368,46.3260803,860]: 1 finished unit Duck [f=0001834] [1834] Event [4824,46.3781128,3544]: 0 finished unit Solar Collector [f=0002060] [2060] Event [4728.01465,48.0715332,3158.3999]: 0 finished unit Glaive [f=0002121] [2121] Event [408,17.1358643,1944]: 1 finished unit Metal Extractor [f=0002183] [2183] Event [1368,46.3260803,860]: 1 finished unit Duck [f=0002448] [2448] Event [1408,46.340271,688]: 1 finished unit Radar Tower [f=0002513] [2513] Event [4864,47.0025024,3376]: 0 finished unit Radar Tower [f=0002536] [2536] Event [3039.18579,67.0081558,2891.5354]: 0 lost unit Glaive [f=0002604] [2604] Event [2760.40112,68.582016,3047.33862]: 1 lost unit Duck [f=0002630] [2630] Event [5736,17.1500549,2152]: 0 finished unit Metal Extractor [f=0002687] [2687] Event [1376,46.3260803,736]: 1 finished unit Lotus [f=0002832] [2832] Event [1368,46.3260803,860]: 1 finished unit Duck [f=0003095] [3095] Event [432,17.1500549,2048]: 1 finished unit Lotus [f=0003356] [3356] Event [1368,46.3260803,860]: 1 finished unit Conch [f=0003380] [3380] Event [4728.01465,48.0715332,3158.3999]: 0 finished unit Reaver [f=0003388] [3388] Event [264,17.9494629,2024]: 1 finished unit Metal Extractor [f=0003613] [3613] Event [546.336182,36.3846931,2401.19922]: 0 lost unit Glaive [f=0003668] [3668] Event [4744,47.267395,3496]: 0 finished unit Metal Extractor [f=0003754] [3754] Event [5880,18.015686,2072]: 0 finished unit Metal Extractor [f=0003824] [3824] Event [1368,46.3260803,860]: 1 finished unit Conch [f=0003827] [3827] Event [424,17.1595154,2184]: 1 finished unit Metal Extractor [f=0003931] [3931] Event [4728.01465,48.0715332,3158.3999]: 0 finished unit Conjurer [f=0003975] [3975] Event [2216,75.5021057,872]: 1 finished unit Metal Extractor [f=0004213] [4213] Event [1432,75.4642639,1816]: 1 finished unit Metal Extractor [f=0004230] [4230] Event [4728.01465,48.0715332,3158.3999]: 0 finished unit Glaive [f=0004459] [4459] Event [5096,46.3260803,3576]: 0 finished unit Metal Extractor [f=0004485] [4485] Event [2568,74.286438,920]: 1 finished unit Metal Extractor [f=0004529] [4529] Event [4728.01465,48.0715332,3158.3999]: 0 finished unit Glaive [f=0004574] [4574] Event [5720,17.1595154,1912]: 0 finished unit Metal Extractor [f=0004725] [4725] Event [4728.01465,48.0715332,3158.3999]: 0 finished unit Glaive [f=0004778] [Game::ClientReadNet] added new player claud3 with number 2 to team 0 [f=0004779] > SPRINGIE:User claud3|vehraid|2_4||False|||AU [f=0004797] Connection attempt from claud3 [f=0004797] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0004797] -> Connection established (given id 2) [f=0004815] [4815] Event [2656,74.286438,944]: 1 finished unit Lotus [f=0004826] [Game::ClientReadNet][LOGMSG] sender="claud3" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=0004826] [Game::ClientReadNet][LOGMSG] sender="claud3" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0004966] [4966] Event [1224,46.5531311,952]: 1 finished unit Solar Collector [f=0004993] [4993] Event [480,17.1122131,2096]: 1 finished unit Radar Tower [f=0005010] [5010] Event [2537.92578,74.286438,3560.85889]: 1 lost unit Duck [f=0005011] [5011] Event [4728.01465,48.0715332,3158.3999]: 0 finished unit Glaive [f=0005025] [5025] Event [2555.02661,73.569603,3568.74512]: 1 lost unit Duck [f=0005027] [5027] Event [2636.38037,74.286438,3653.38208]: 0 lost unit Glaive [f=0005047] [5047] Event [2510.76294,74.286438,3479.51245]: 1 lost unit Duck [f=0005082] [5082] Event [1368,46.3260803,860]: 1 finished unit Archer [f=0005331] [Game::ClientReadNet][LOGMSG] sender="claud3" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce686554cfa4f42463af8871dc7c986f5e09e815156dffe438613486230873a9283749b142d65fa507ba57eef35b50e2f15e3289c8a959381864ec9e0da41b3d]" [f=0005341] [5341] Event [5776,17.5757751,2048]: 0 finished unit Lotus [f=0005347] [Game::ClientReadNet][LOGMSG] sender="claud3" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2763773346ddca969f4e094d897f0a0425456f517b662b638cb8e07b5a3441bd3081b05a2d37f9b365f59d2a57949ada5f516b0fc2f3e2fed157a0496f9663b6]" [f=0005347] [Game::ClientReadNet][LOGMSG] sender="claud3" string="[Game::Load][lua{Rules,Gaia}={00000000dbf1f0b0,00000000f2fcc340}]" [f=0005357] [5357] Event [1160,46.3639221,840]: 1 finished unit Solar Collector [f=0005415] [5415] Event [1520,75.2939758,1856]: 1 finished unit Lotus [f=0005417] [5417] Event [3760,75.4784546,3104]: 0 finished unit Lotus [f=0005474] [5474] Event [4728.01465,48.0715332,3158.3999]: 0 finished unit Ronin [f=0005717] [5717] Event [1080,47.3856506,728]: 1 finished unit Solar Collector [f=0005908] [5908] Event [3376,74.286438,608]: 1 finished unit Lotus [f=0006076] [6076] Event [1016,46.3639221,616]: 1 finished unit Solar Collector [f=0006095] [6095] Event [5816,17.1737061,2120]: 0 finished unit Solar Collector [f=0006157] [6157] Event [3440,74.286438,576]: 1 finished unit Lotus [f=0006311] [6311] Event [3496,74.286438,504]: 1 finished unit Metal Extractor [f=0006333] [6333] Event [1584,75.4169617,1776]: 1 finished unit Radar Tower [f=0006337] [6337] Event [496,16.5493164,2208]: 1 finished unit Lotus [f=0006481] [6481] Event [1368,46.3260803,860]: 1 finished unit Archer [f=0006518] [6518] Event [3928,75.5021057,3224]: 0 finished unit Metal Extractor [f=0006631] [6631] Event [872,46.3118896,568]: 1 finished unit Solar Collector [f=0006733] [6733] Event [4728.01465,48.0715332,3158.3999]: 0 finished unit Reaver [f=0006753] [6753] Event [4240,16.8615112,1872]: 0 finished unit Lotus [f=0006933] [6933] Event [5832,18.3657227,1976]: 0 finished unit Solar Collector [f=0007020] [7020] Event [3688,74.286438,840]: 1 finished unit Metal Extractor [f=0007036] [7036] Event [936,46.3260803,680]: 1 finished unit Solar Collector [f=0007044] [7044] Event [1368,46.3260803,860]: 1 finished unit Archer [f=0007184] [7184] Event [4728.01465,48.0715332,3158.3999]: 0 finished unit Ronin [f=0007220] [7220] Event [1360,74.286438,1872]: 1 finished unit Lotus [f=0007264] [7264] Event [3398.87329,72.4125137,983.292114]: 0 lost unit Glaive [f=0007301] [7301] Event [3373.63892,74.2777176,915.037537]: 0 lost unit Glaive [f=0007328] [7328] Event [3350.5708,74.286438,765.619812]: 0 lost unit Glaive [f=0007358] [7358] Event [3437.85352,74.286438,796.731018]: 0 lost unit Glaive [f=0007390] [7390] Event [4424,16.0384521,1848]: 0 finished unit Metal Extractor [f=0007391] [7391] Event [3483.9436,74.286438,671.332397]: 0 lost unit Glaive [f=0007398] [7398] Event [1181.40515,74.286438,1994.75452]: 1 lost unit Archer [f=0007425] [7425] Event [1000,46.3260803,792]: 1 finished unit Solar Collector [f=0007478] [7478] Event [3576,74.286438,3176]: 0 finished unit Metal Extractor [f=0007503] [7503] Event [3688,74.286438,840]: 1 lost unit Metal Extractor [f=0007528] [7528] Event [4728.01465,48.0715332,3158.3999]: 0 finished unit Ronin [f=0007757] [7757] Event [4728.01465,48.0715332,3158.3999]: 0 finished unit Glaive [f=0007829] [7829] Event [1080,46.3260803,904]: 1 finished unit Solar Collector [f=0007876] [7876] Event [4088,15.9343872,2024]: 0 finished unit Metal Extractor [f=0007902] [7902] Event [1368,46.3260803,860]: 1 finished unit Scallop [f=0007977] [7977] Event [4728.01465,48.0715332,3158.3999]: 0 finished unit Glaive [f=0008132] [8132] Event [3408,17.1027527,1392]: 1 finished unit Lotus [f=0008188] [8188] Event [4728.01465,48.0715332,3158.3999]: 0 finished unit Glaive [f=0008305] [8305] Event [3414.57617,-11.334367,1707.8374]: 0 lost unit Ronin [f=0008449] [8449] Event [1720,16.0100708,2248]: 1 finished unit Metal Extractor [f=0008490] [8490] Event [4728.01465,48.0715332,3158.3999]: 0 finished unit Sling [f=0008757] [8757] Event [1368,46.3260803,860]: 1 finished unit Buoy [f=0008817] [8817] Event [4728.01465,48.0715332,3158.3999]: 0 finished unit Sling [f=0009004] [9004] Event [2056,15.9343872,2088]: 1 finished unit Metal Extractor [f=0009116] [9116] Event [4728.01465,48.0715332,3158.3999]: 0 finished unit Ronin [f=0009199] [9199] Event [1165.4054,74.286438,2897.9668]: 0 lost unit Glaive [f=0009267] [9267] Event [1248.33557,73.9270782,2730.88257]: 1 lost unit Scallop [f=0009291] [9291] Event [3360.33813,17.1471043,1410.53015]: 1 finished unit Engineer Commander [f=0009291] [9291] Event [3360.33813,17.1471043,1410.53015]: 1 lost unit Engineer Commander [f=0009351] [9351] Event [3568,7.54769897,1440]: 1 finished unit Picket [f=0009402] [9402] Event [4728.01465,48.0715332,3158.3999]: 0 finished unit Ronin [f=0009474] [9474] Event [3568,7.54769897,1440]: 1 lost unit Picket [f=0009603] [9603] Event [1019.53906,74.286438,2705.53857]: 0 lost unit Reaver [f=0009612] [9612] Event [4728.01465,48.0715332,3158.3999]: 0 finished unit Glaive [f=0009626] [9626] Event [1368,46.3260803,860]: 1 finished unit Buoy [f=0009822] [9822] Event [4728.01465,48.0715332,3158.3999]: 0 finished unit Glaive [f=0009883] [9883] Event [3264,21.9606934,1312]: 1 finished unit Lotus [f=0009983] [9983] Event [4168,15.9627686,2008]: 0 finished unit Solar Collector [f=0010032] [10032] Event [4728.01465,48.0715332,3158.3999]: 0 finished unit Glaive [f=0010090] [10090] Event [3264,17.8595886,1360]: 1 finished unit Lotus [f=0010161] [10161] Event [3408,17.1027527,1392]: 1 lost unit Lotus [f=0010283] [10283] Event [4248,15.9864197,1960]: 0 finished unit Solar Collector [f=0010285] [10285] Event [3216,17.1405945,1456]: 1 finished unit Lotus [f=0010299] [10299] Event [3288,16.8898926,1480]: 1 lost unit Metal Extractor [f=0010349] [10349] Event [4728.01465,48.0715332,3158.3999]: 0 finished unit Sling [f=0010481] [10481] Event [1368,46.3260803,860]: 1 finished unit Buoy [f=0010525] [10525] Event [3532.04688,9.79016495,1440.06787]: 0 lost unit Glaive [f=0010558] [10558] Event [3466.47583,21.9910889,1305.21143]: 0 lost unit Glaive [f=0010594] [10594] Event [2016,15.6505737,2288]: 1 finished unit Lotus [f=0010599] [10599] Event [3436.88501,22.6924686,1306.02417]: 0 lost unit Glaive [f=0010643] [10643] Event [4344,16.435791,1928]: 0 finished unit Solar Collector [f=0010678] [10678] Event [4728.01465,48.0715332,3158.3999]: 0 finished unit Sling [f=0010685] [10685] Event [1144,50.0109253,1000]: 1 finished unit Caretaker [f=0010868] [10868] Event [3264,17.8595886,1360]: 1 lost unit Lotus [f=0010874] [10874] Event [3690.63208,16.2146454,1290.60095]: 0 lost unit Ronin [f=0010902] [10902] Event [3709.36694,17.1682243,1252.12207]: 0 lost unit Ronin [f=0010908] [10908] Event [2608,74.286438,3376]: 0 finished unit Lotus [f=0011020] [11020] Event [1368,46.3260803,860]: 1 finished unit Buoy [f=0011067] [11067] Event [4728.01465,48.0715332,3158.3999]: 0 finished unit Conjurer [f=0011192] [11192] Event [1176,68.4351501,1112]: 1 finished unit Caretaker [f=0011236] [11236] Event [3264,21.9606934,1312]: 1 lost unit Lotus [f=0011292] [11292] Event [3057.25024,28.5280399,1259.66174]: 1 finished unit Engineer Commander [f=0011325] [11325] Event [4044.84814,6.38328743,1404.28552]: 0 lost unit Reaver [f=0011339] [11339] Event [4728.01465,48.0715332,3158.3999]: 0 finished unit Ronin [f=0011427] [11427] Event [1368,46.3260803,860]: 1 finished unit Buoy [f=0011609] [11609] Event [4728.01465,48.0715332,3158.3999]: 0 finished unit Ronin [f=0011685] [11685] Event [3288,16.9614754,1480]: 1 finished unit Metal Extractor [f=0011699] [11699] Event [1368,46.3260803,860]: 1 finished unit Duck [f=0011771] [11771] Event [1236.65149,74.2836914,3377.2373]: 0 lost unit Glaive [f=0011780] [11780] Event [1220.98071,74.2891312,3357.49023]: 0 lost unit Glaive [f=0011802] [11802] Event [1368,46.3260803,860]: 1 finished unit Duck [f=0011804] [11804] Event [4728.01465,48.0715332,3158.3999]: 0 finished unit Glaive [f=0011892] [11892] Event [1368,46.3260803,860]: 1 finished unit Duck [f=0011942] [11942] Event [2456,73.6856995,3256]: 0 finished unit Metal Extractor [f=0011970] [11970] Event [1319.52246,73.2919617,3353.65039]: 0 lost unit Ronin [f=0011982] [11982] Event [1368,46.3260803,860]: 1 finished unit Duck [f=0011999] [11999] Event [4728.01465,48.0715332,3158.3999]: 0 finished unit Glaive [f=0012004] [12004] Event [1267.5791,74.286438,3444.37183]: 0 lost unit Ronin [f=0012075] [12075] Event [1368,46.3260803,860]: 1 finished unit Duck [f=0012194] [12194] Event [4728.01465,48.0715332,3158.3999]: 0 finished unit Glaive [f=0012245] [12245] Event [1368,46.3260803,860]: 1 finished unit Duck [f=0012357] [12357] Event [4632,45.6827698,3320]: 0 finished unit Caretaker [f=0012419] [12419] Event [3484.90381,21.1782894,1305.3772]: 0 lost unit Glaive [f=0012429] [12429] Event [1368,46.3260803,860]: 1 finished unit Duck [f=0012433] [12433] Event [4728.01465,48.0715332,3158.3999]: 0 finished unit Sling [f=0012608] [12608] Event [1368,46.3260803,860]: 1 finished unit Duck [f=0012617] [12617] Event [2648,74.286438,3592]: 0 finished unit Metal Extractor [f=0012620] [12620] Event [4728.01465,48.0715332,3158.3999]: 0 finished unit Sling [f=0012652] [12652] Event [3288,16.9614754,1480]: 1 lost unit Metal Extractor [f=0012726] [12726] Event [824,75.5021057,3448]: 1 finished unit Metal Extractor [f=0012735] [12735] Event [1368,46.3260803,860]: 1 finished unit Duck [f=0012829] [12829] Event [4728.01465,48.0715332,3158.3999]: 0 finished unit Conjurer [f=0012864] [12864] Event [3416,11.8596706,1496]: 1 finished unit Solar Collector [f=0012910] [12910] Event [1000,51.4867554,1000]: 1 finished unit Solar Collector [f=0013014] [13014] Event [3528,12.6156673,1416]: 1 finished unit Solar Collector [f=0013121] [13121] Event [4728.01465,48.0715332,3158.3999]: 0 finished unit Ronin [f=0013151] [13151] Event [4536,46.3308105,3256]: 0 finished unit Caretaker [f=0013163] [13163] Event [3640,14.4916687,1352]: 1 finished unit Solar Collector [f=0013241] [13241] Event [4728.01465,48.0715332,3158.3999]: 0 finished unit Ronin [f=0013268] [13268] Event [1368,46.3260803,860]: 1 finished unit Duck [f=0013294] [13294] Event [920,46.8180237,888]: 1 finished unit Solar Collector [f=0013332] [13332] Event [4728.01465,48.0715332,3158.3999]: 0 finished unit Glaive [f=0013350] [13350] Event [4328.875,15.9436436,1604.15552]: 0 lost unit Recon Commander [f=0013419] [13419] Event [1368,46.3260803,860]: 1 finished unit Duck [f=0013428] [13428] Event [4728.01465,48.0715332,3158.3999]: 0 finished unit Glaive [f=0013500] [13500] Event [4240,17.2558556,1872]: 0 lost unit Lotus [f=0013531] [13531] Event [840,46.614624,776]: 1 finished unit Solar Collector [f=0013541] [13541] Event [4728.01465,48.0715332,3158.3999]: 0 finished unit Glaive [f=0013572] [13572] Event [632,75.5021057,3608]: 1 finished unit Metal Extractor [f=0013599] [13599] Event [4424,16.0384521,1848]: 0 lost unit Metal Extractor [f=0013621] [13621] Event [1368,46.3260803,860]: 1 finished unit Duck [f=0013723] [13723] Event [4088,15.9343872,2024]: 0 lost unit Metal Extractor [f=0013747] [13747] Event [1368,46.3260803,860]: 1 finished unit Duck [f=0013776] [13776] Event [3932.47656,11.936347,2009.08508]: 0 lost unit Glaive [f=0013797] [13797] Event [3833.76392,4.21298885,1976.84424]: 0 lost unit Glaive [f=0013846] [13846] Event [4248,15.9864197,1960]: 0 lost unit Solar Collector [f=0013899] [13899] Event [1368,46.3260803,860]: 1 finished unit Duck [f=0013905] [13905] Event [760,47.730957,664]: 1 finished unit Solar Collector [f=0013972] [13972] Event [4168,15.9627686,2008]: 0 lost unit Solar Collector [f=0013981] [13981] Event [4338.03027,23.9363251,2096.31055]: 0 lost unit Sling [f=0014045] [14045] Event [4411.6499,56.1006012,2194.00073]: 0 lost unit Sling [f=0014100] [14100] Event [3336,12.0932159,1560]: 1 finished unit Solar Collector [f=0014147] [14147] Event [3424.05493,13.4238338,1430.69141]: 1 finished unit Engineer Commander [f=0014147] [14147] Event [3424.05493,13.4238338,1430.69141]: 1 lost unit Engineer Commander [f=0014160] [14160] Event [4344,16.435791,1928]: 0 lost unit Solar Collector [f=0014176] [14176] Event [1368,46.3260803,860]: 1 finished unit Duck [f=0014212] [14212] Event [4260.90771,43.7322083,2301.95972]: 0 lost unit Glaive [f=0014245] [14245] Event [4133.76465,17.6370754,2192.03003]: 1 lost unit Duck [f=0014250] [14250] Event [4111.27832,34.293705,2380.44214]: 0 lost unit Glaive [f=0014269] [14269] Event [1096,74.286438,3736]: 1 finished unit Metal Extractor [f=0014288] [14288] Event [3995.33423,16.6981449,2212.77515]: 0 lost unit Glaive [f=0014293] [14293] Event [696,55.5169067,552]: 1 finished unit Solar Collector [f=0014341] [14341] Event [1368,46.3260803,860]: 1 finished unit Duck [f=0014346] [14346] Event [4728.01465,48.0715332,3158.3999]: 0 finished unit Reaver [f=0014346] [14346] Event [3224,13.970314,1592]: 1 finished unit Solar Collector [f=0014390] [14390] Event [4661.28076,74.2607498,2157.85669]: 0 lost unit Ronin [f=0014442] [14442] Event [1368,46.3260803,860]: 1 finished unit Duck [f=0014530] [14530] Event [1368,46.3260803,860]: 1 finished unit Duck [f=0014561] [14561] Event [3112,15.4944763,1624]: 1 finished unit Solar Collector [f=0014620] [14620] Event [1368,46.3260803,860]: 1 finished unit Duck [f=0014678] [14678] Event [4712,75.487915,2280]: 0 lost unit Metal Extractor [f=0014710] [14710] Event [1368,46.3260803,860]: 1 finished unit Duck [f=0014737] [14737] Event [4728.01465,48.0715332,3158.3999]: 0 finished unit Sling [f=0014770] [14770] Event [3000,14.8795471,1656]: 1 finished unit Solar Collector [f=0014783] [14783] Event [4698.48926,75.5021057,2370.28442]: 0 lost unit Conjurer [f=0014792] [14792] Event [4404.79004,75.5021057,2649.521]: 1 lost unit Duck [f=0014824] [14824] Event [4415.40967,74.9007034,2666.3186]: 1 lost unit Duck [f=0014829] [14829] Event [1368,46.3260803,860]: 1 finished unit Duck [f=0014842] [14842] Event [4442.22363,75.5021057,2745.93042]: 1 lost unit Duck [f=0014844] [14844] Event [4478.64209,75.5256882,2729.95215]: 1 lost unit Duck [f=0014894] [14894] Event [568,76.6988525,584]: 1 finished unit Solar Collector [f=0014900] [14900] Event [4500.28955,74.4807358,2851.09644]: 1 lost unit Duck [f=0014909] [14909] Event [1410.24658,74.286438,3632.88818]: 0 lost unit Glaive [f=0014934] [14934] Event [1368,46.3260803,860]: 1 finished unit Duck [f=0015039] [15039] Event [1368,46.3260803,860]: 1 finished unit Duck [f=0015073] [15073] Event [4728.01465,48.0715332,3158.3999]: 0 finished unit Sling [f=0015130] [15130] Event [1368,46.3260803,860]: 1 finished unit Duck [f=0015134] [15134] Event [1535.65747,74.286438,4084.07495]: 0 lost unit Ronin [f=0015183] [15183] Event [648,65.6348572,696]: 1 finished unit Solar Collector [f=0015220] [15220] Event [1368,46.3260803,860]: 1 finished unit Duck [f=0015238] [15238] Event [4115.32617,64.5771332,2589.7312]: 1 lost unit Buoy [f=0015310] [15310] Event [1368,46.3260803,860]: 1 finished unit Duck [f=0015342] [15342] Event [1072,75.1851807,3600]: 1 finished unit Lotus [f=0015418] [15418] Event [3288,12.9000244,1480]: 1 finished unit Metal Extractor [f=0015434] [15434] Event [1368,46.3260803,860]: 1 finished unit Duck [f=0015485] [15485] Event [712,61.9500122,808]: 1 finished unit Solar Collector [f=0015512] [15512] Event [4728.01465,48.0715332,3158.3999]: 0 finished unit Ronin [f=0015544] [15544] Event [1368,46.3260803,860]: 1 finished unit Duck [f=0015654] [15654] Event [1368,46.3260803,860]: 1 finished unit Duck [f=0015728] [15728] Event [792,62.1061096,920]: 1 finished unit Solar Collector [f=0015731] [15731] Event [2760,15.929657,1640]: 1 finished unit Metal Extractor [f=0015757] [15757] Event [2648,74.286438,3592]: 0 lost unit Metal Extractor [f=0015815] [15815] Event [1368,46.3260803,860]: 1 finished unit Duck [f=0015820] [15820] Event [4438.04541,75.5024567,2799.0813]: 0 lost unit Reaver [f=0015841] [15841] Event [4497.9082,29.111002,2020.08899]: 0 lost unit Sling [f=0015857] [15857] Event [2460.22778,74.286438,3798.08496]: 1 lost unit Archer [f=0015870] [15870] Event [4292.05371,74.3554459,3041.08643]: 0 lost unit Ronin [f=0015875] [15875] Event [4728.01465,48.0715332,3158.3999]: 0 finished unit Ronin [f=0015889] [15889] Event [1072,75.3980408,3472]: 1 finished unit Lotus [f=0015893] [15893] Event [872,69.4994507,1032]: 1 finished unit Solar Collector [f=0015964] [15964] Event [1368,46.3260803,860]: 1 finished unit Duck [f=0015979] [15979] Event [4565.73975,67.3158035,3012.5647]: 0 lost unit Ronin [f=0016037] [16037] Event [4692.43701,64.8198929,2994.104]: 1 lost unit Duck [f=0016057] [16057] Event [4728.01465,48.0715332,3158.3999]: 0 lost unit Glaive [f=0016071] [16071] Event [936,74.1918335,1144]: 1 finished unit Solar Collector [f=0016107] [16107] Event [undefined]: Toude resigned [f=0016107] game_message: Toude has been destroyed! [f=0016107] game_message: TheWarning wins! [f=0016107] Submitting stats [f=0016107] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016107] Part| Total Time|Time of the last 0.5s [f=0016107] Draw 23515.02ms 20.20% [f=0016107] Lua::Callins::Synced 9188.11ms 17.70% [f=0016107] Lua::Callins::Unsynced 30578.29ms 24.90% [f=0016107] Lua::CollectGarbage::Synced 635.95ms 1.30% [f=0016107] Lua::CollectGarbage::Unsynced 1251.80ms 2.10% [f=0016107] Misc::Profiler::AddTime 98.87ms 0.10% [f=0016107] Sim 52558.84ms 62.50% [f=0016107] [16107] Received game_message: Toude has been destroyed! [f=0016107] [16107] Received game_message: TheWarning wins! [f=0016108] [16108] Game End Stats Header: 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30,5785,9280,9280,5785,283.662476,265.957489,265.957489,283.662476,0,0,0,0,0,0,0,0,2453.72388,1139.44958,1139.44958,2453.72388,3170.75537,3647.23755,3647.23755,3170.75537,450,900,900,450,22,38.0533295,38.0533295,22,1330,2070,2070,1330,30.4629955,31.664381,31.664381,30.4629955,975,2480,2480,975,1346,1865,1865,1346,3030,3830,3830,3030,1865,1346,1346,1865,0.00353063,0.00266,0.00266,0.00353063,3683.97778,3275.97144,3275.97144,3683.97778 [f=0016108] [16108] Game End Stats Values: 31,5000,9580,9580,5000,290.133636,267.98056,267.98056,290.133636,0,0,0,0,0,0,0,0,3038.11108,1139.44958,1139.44958,3038.11108,3309.08984,4162.44434,4162.44434,3309.08984,450,900,900,450,19.8986473,40,40,19.8986473,55,2070,2070,55,28.5031719,32.1348724,32.1348724,28.5031719,1285,2640,2640,1285,1346,3140,3140,1346,3210,3970,3970,3210,3140,1346,1346,3140,0.00353063,0.00266,0.00266,0.00353063,4199.18457,3414.30591,3414.30591,4199.18457 [f=0016108] [16108] Game End Stats Values: 32,4595,10050,10050,4595,291.197113,269.609344,269.609344,291.197113,0,0,0,0,0,0,0,0,3220.60083,1139.44958,1139.44958,3220.60083,3477.84644,4652.42725,4652.42725,3477.84644,360,900,900,360,12.0906668,43.5999985,43.5999985,12.0906668,55,2070,2070,55,23.7215652,33.5752487,33.5752487,23.7215652,1220,2880,2880,1220,1346,3610,3610,1346,2960,4200,4200,2960,3610,1346,1346,3610,0.00353063,0.00266,0.00266,0.00353063,4704.30225,3587.5957,3587.5957,4704.30225 [f=0016108] [16108] Game End Stats Values: 33,4190,11480,11480,4190,291.197113,281.968048,281.968048,291.197113,0,0,0,0,0,0,0,0,3415.93311,1139.44958,1139.44958,3415.93311,3739.27051,5117.05859,5117.05859,3739.27051,360,900,900,360,10,50.5599976,50.5599976,10,55,3120,3120,55,22,35.2239838,35.2239838,22,955,2960,2960,955,1426,4235,4235,1426,2820,4500,4500,2820,4235,1426,1426,4235,0.00353063,0.003664,0.003664,0.00353063,5169.53906,3887.05322,3887.05322,5169.53906 [f=0016108] [16108] Game End Stats Values: 34,4170,11700,11700,4170,295.488312,305.186584,305.186584,295.488312,0,0,0,0,0,0,0,0,3616.39038,1139.44958,1139.44958,3616.39038,3919.8418,5298.2373,5298.2373,3919.8418,360,900,900,360,10,53.2000008,53.2000008,10,55,3120,3120,55,22.2860794,37.5479012,37.5479012,22.2860794,1055,3040,3040,1055,1746,4416.16699,4416.16699,1746,2700,4640,4640,2700,4416.16699,1746,1746,4416.16699,0.00353063,0.003664,0.003664,0.00353063,5350.71777,4076.32886,4076.32886,5350.71777 [f=0016108] [16108] Game End Stats Values: 35,4115,11800,11800,4115,296.795319,349.688538,349.688538,296.795319,0,0,0,0,0,0,0,0,3837.69775,1139.44958,1139.44958,3837.69775,4259.74561,5453.2373,5453.2373,4259.74561,360,900,900,360,10,57.8666649,57.8666649,10,55,3120,3120,55,22.0871334,38.9668007,38.9668007,22.0871334,1000,3000,3000,1000,2106,4571.16699,4571.16699,2106,2700,4780,4780,2700,4571.16699,2106,2106,4571.16699,0.00353063,0.003664,0.003664,0.00353063,5610.35938,4416.23242,4416.23242,5610.35938 [f=0016108] [16108] Game End Stats Values: 36,4205,12530,12530,4205,296.795319,392.890259,392.890259,296.795319,0,0,0,0,0,0,0,0,4073.53101,1139.44958,1139.44958,4073.53101,4531.19531,5610.37207,5610.37207,4531.19531,360,990,990,360,10,60.9333344,60.9333344,10,55,3120,3120,55,24.1333332,40.2134514,40.2134514,24.1333332,1090,3320,3320,1090,2106,4571.16699,4571.16699,2106,2700,5100,5100,2700,4571.16699,2106,2106,4571.16699,32.0035553,0.003664,0.003664,32.0035553,5767.49414,4687.68213,4687.68213,5767.49414 [f=0016108] [16108] Game End Stats Values: 37,3705,12660,12660,3705,296.795319,450.011993,450.011993,296.795319,0,0,0,0,0,0,0,0,4241.45801,1139.44958,1139.44958,4241.45801,4930.98486,6347.59033,6347.59033,4930.98486,360,1080,1080,360,10,64.8333359,64.8333359,10,55,3120,3120,55,23.1883259,44.5934792,44.5934792,23.1883259,680,3220,3220,680,2366,5202.50049,5202.50049,2366,2610,5240,5240,2610,5202.50049,2366,2366,5202.50049,68.0034637,0.003664,0.003664,68.0034637,6592.60156,5092.30029,5092.30029,6592.60156 [f=0016113] [16113] Event [3760,75.4784546,3104]: 0 lost unit Lotus [f=0016129] [16129] Event [1368,46.3260803,860]: 1 finished unit Duck [f=0016138] [16138] Event [4728,48.0715332,3168]: 0 lost unit Cloakbot Factory [f=0016147] [16147] Event [3928,75.5021057,3224]: 0 lost unit Metal Extractor [f=0016153] [16153] Event [5290.77588,40.8048134,2071.48389]: 0 lost unit Sling [f=0016158] [Toude (replay)] gg [f=0016266] Player TheWarning left the game: normal quit [f=0016266] [16266] Event [undefined]: TheWarning quit [f=0016296] [16296] Event [1080,72.2004089,1128]: 1 finished unit Amphbot Plate [f=0016327] Spectator claud3 left the game: normal quit [f=0016327] [16327] Event [undefined]: claud3 quit [f=0016338] [16338] Event [1368,46.3260803,860]: 1 finished unit Duck [f=0016371] No clients connected, shutting down server [f=0016371] Server shutdown [f=0016371] End of demo reached [f=0016448] [16448] Event [1368,46.3260803,860]: 1 finished unit Duck [f=0016553] [16553] Event [1368,46.3260803,860]: 1 finished unit Duck [f=0016658] [16658] Event [1368,46.3260803,860]: 1 finished unit Duck [f=0016763] [16763] Event [1368,46.3260803,860]: 1 finished unit Duck [f=0016867] [16867] Event [1368,46.3260803,860]: 1 finished unit Duck [f=0016972] [16972] Event [1368,46.3260803,860]: 1 finished unit Duck [f=0017077] [17077] Event [1368,46.3260803,860]: 1 finished unit Duck [f=0017182] [17182] Event [1368,46.3260803,860]: 1 finished unit Duck [f=0017287] [17287] Event [1368,46.3260803,860]: 1 finished unit Duck [f=0017392] [17392] Event [1368,46.3260803,860]: 1 finished unit Duck [f=0017497] [17497] Event [1368,46.3260803,860]: 1 finished unit Duck [f=0017602] [17602] Event [1368,46.3260803,860]: 1 finished unit Duck [f=0017708] [17708] Event [1368,46.3260803,860]: 1 finished unit Duck [f=0017813] [17813] Event [1368,46.3260803,860]: 1 finished unit Duck [f=0017918] [17918] Event [1368,46.3260803,860]: 1 finished unit Duck [f=0017991] Autoquit sending quit command. [f=0017991] [QuitAction] user exited to system [f=0017991] [SpringApp::Kill][1] fromRun=1 [f=0017991] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017991] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017991] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017991] [ThreadPool::SetThreadCount][2] workers=0 [f=0017991] [SpringApp::Kill][2] [f=0017991] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017991] [Game::KillLua][3] dtor=0 luaUI=0x50abea10 [f=0017991] Start widgetHandler:Shutdown [f=0017991] Shutdown - SaveOrderList Complete [f=0017991] Writing last game win data [f=0017991] Shutdown - SaveConfigData Complete [f=0017991] Shutdown Widget - Save/Load API [f=0017991] Shutdown Widget - Chili Highlight [f=0017991] Shutdown Widget - Draw After Chili [f=0017991] Shutdown Widget - EPIC Menu [f=0017991] Shutdown Widget - Chili Widget Selector [f=0017991] Shutdown Widget - Chili Minimap [f=0017991] Shutdown Widget - Local Team Colors [f=0017991] Shutdown Widget - Display Keys 2 [f=0017991] Shutdown Widget - Save Game Menu [f=0017991] Shutdown Widget - Unit Icons [f=0017991] Shutdown Widget - Noises [f=0017991] Shutdown Widget - HealthBars [f=0017991] Shutdown Widget - Win Counter [f=0017991] Shutdown Widget - SpringRTS Replay Stats [f=0017991] Shutdown Widget - BuildETA [f=0017991] Shutdown Widget - Modular Comm Info [f=0017991] Shutdown Widget - Music Player v2 [f=0017991] Shutdown Widget - Stereo3D [f=0017991] Shutdown Widget - Showeco and Grid Drawer [f=0017991] Shutdown Widget - Point Tracker [f=0017991] Shutdown Widget - Missile Silo Range [f=0017991] Shutdown Widget - MinimapEvents [f=0017991] Shutdown Widget - Mex Placement Handler [f=0017991] Shutdown Widget - Local Widgets Config [f=0017991] Shutdown Widget - Highlight Geos [f=0017991] Shutdown Widget - Grab Input [f=0017991] Input grabbing is disabled! [f=0017991] Shutdown Widget - Defense Range Zero-K [f=0017991] Shutdown Widget - MetalFeatures (new) [f=0017991] Shutdown Widget - Darkening [f=0017991] Shutdown Widget - Context Menu [f=0017991] Shutdown Widget - Chili Spectator Panels [f=0017991] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017991] Shutdown Widget - Chili Nuke Warning [f=0017991] Shutdown Widget - Chili EndGame Window [f=0017991] Shutdown Widget - Chili Economy Panel Default [f=0017991] Shutdown Widget - CameraShake [f=0017991] Shutdown Widget - Attack AoE [f=0017991] Shutdown Widget - UnitShapes [f=0017991] Shutdown Widget - Map Edge Extension [f=0017991] Shutdown Widget - Selection Send [f=0017991] Shutdown Widget - LupsManager [f=0017991] Shutdown Widget - Newton Firezone [f=0017991] Shutdown Widget - Chili Pro Console [f=0017991] Shutdown Widget - Lasso Terraform GUI [f=0017991] Shutdown Widget - Lups [f=0017991] Shutdown Widget - Chili Framework [f=0017991] Shutdown Widget - Chili Core Selector [f=0017991] Shutdown Widget - Custom Markers [f=0017991] Shutdown Widget - Select Keys [f=0017991] Shutdown Widget - Pause Screen [f=0017991] Shutdown Widget - Text To Speech Control [f=0017991] Shutdown Widget - Persistent Build Height [f=0017991] Shutdown Widget - Layout Handler [f=0017991] End widgetHandler:Shutdown [f=0017991] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={606792,70038216} {int,ext,rec}Allocs={29784703,0,0} {chunk,block}Bytes={70038216,0} [f=0017991] [Game::KillLua][1] dtor=0 luaGaia=0x50c3d9a0 [f=0017991] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={374743,56110223} {int,ext,rec}Allocs={29784704,0,0} {chunk,block}Bytes={56110223,0} [f=0017991] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={374743,56110223} {int,ext,rec}Allocs={29784704,0,0} {chunk,block}Bytes={56110223,0} [f=0017991] [Game::KillLua][2] dtor=0 luaRules=0x50fa7060 [f=0017991] Start gadgetHandler:Shutdown [f=0017991] Shutdown - StartSetup [f=0017991] Shutdown - UnitMorph [f=0017991] Shutdown - Carrier Drones [f=0017991] Shutdown - LupsNanoSpray [f=0017991] Shutdown - Missile Silo Controller [f=0017991] Shutdown - Modular Comm Info [f=0017991] Shutdown - Terrain Texture Handler [f=0017991] Shutdown - UnitCloakShield [f=0017991] Shutdown - Starlight Handler [f=0017991] End gadgetHandler:Shutdown [f=0017991] Start gadgetHandler:Shutdown [f=0017991] Shutdown - Save/Load [f=0017991] Shutdown - Teleport Throw [f=0017991] Shutdown - UnitMorph [f=0017991] Shutdown - Modular Comm Info [f=0017991] Shutdown - Retreat Command [f=0017991] Shutdown - Shockwaves [f=0017991] Shutdown - UnitCloakShield [f=0017991] Shutdown - Lups Cloak FX [f=0017991] Shutdown - Lups [f=0017991] Shutdown - Lups Shield [f=0017991] End gadgetHandler:Shutdown [f=0017991] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={29784736,0,0} {chunk,block}Bytes={0,0} [f=0017991] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={29784736,0,0} {chunk,block}Bytes={0,0} [f=0017991] [Game::KillLua][4] dtor=0 [f=0017991] [Game::~CGame][1] [f=0017991] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017991] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017991] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017991] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017991] [Game::KillLua][4] dtor=1 [f=0017991] [Game::KillMisc][1] [f=0017991] [Game::KillMisc][2] [f=0017991] [Game::KillMisc][3] [f=0017991] [Game::KillRendering][1] [f=0017991] [3DOParser::Kill] allocated 137 pieces [f=0017991] [S3OParser::Kill] allocated 2719 pieces [f=0017991] [AssParser::Kill] allocated 222 pieces [f=0017991] [Game::KillInterface][1] [f=0017991] [Game::KillInterface][2] [f=0017991] [Game::KillSimulation][1] [f=0017991] [Game::KillSimulation][2] [f=0017991] [CCollisionHandler] dis-/continuous tests: 0/1885638 [f=0017991] [Game::KillSimulation][3] [f=0017991] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017991] [~CPathCache(24x16)] cacheHits=73 hitPercentage=46% numHashColls=0 maxCacheSize=17 [f=0017991] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017991] [~CPathCache(48x32)] cacheHits=115 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017991] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017991] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017991] [LosHandler::Kill] raycast instance cache-{hits,misses}={6733,11503}; shared=9%; cached=28% [f=0017991] [Game::KillSimulation][4] [f=0017991] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0017991] [Game::~CGame][2] [f=0017991] [Game::~CGame][3] [f=0017991] [SpringApp::Kill][3] [f=0017991] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 191468 bytes sent 192294 bytes recv'd [f=0017991] [SpringApp::Kill][4] font=0x44a20aa0 [f=0017991] [SpringApp::Kill][5] [f=0017991] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp (0x44a987a0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp" numZipFiles=7796 sumInflSize=714914kb sumReadTime=4050ms file="luarules/gadgets/weapon_projectile_radar_homing.lua" indx=1815 inflSize=2kb readTime=113ms file="scripts/aimposterraform.lua" indx=5549 inflSize=1kb readTime=61ms file="objects3d/strikecom.dae" indx=5455 inflSize=999kb readTime=44ms file="objects3d/strikecom_3.dae" indx=5461 inflSize=1000kb readTime=39ms file="objects3d/corcomalt4.s3o" indx=5016 inflSize=114kb readTime=37ms file="bitmaps/pd/shield.png" indx=554 inflSize=260kb readTime=33ms file="objects3d/spideranarchid.s3o" indx=5432 inflSize=168kb readTime=31ms file="objects3d/corcomalt3.s3o" indx=5015 inflSize=114kb readTime=30ms file="objects3d/scorpion.s3o" indx=5373 inflSize=107kb readTime=30ms file="luaui/widgets/unit_cloakfirestate2.lua" indx=4723 inflSize=3kb readTime=30ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp] 47940958 bytes cached in 2898 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/dunepatrolredux_v1.0.sd7 (0x44b7e800) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44b72780) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44a9a290) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fc24801e9d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]