[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.hc3O3N29hF/springsettings.970480.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-11-amd64 #1 SMP Debian 4.19.146-1 (2020-09-17) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 13ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f068001e6e0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3959 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/970480/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 216ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 5 to team 0 (#active=6) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46445d30] using map "Ravaged_v2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Ravaged_v2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46445d30] using game "Zero-K v1.8.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 108ms [f=-000001] [PreGame::UpdateClientNet] received local player number 5 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 616ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 691ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 30ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 720ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 31ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 60ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 5 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] cabinboy was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/970480/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c3841729 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c3841729 file="cache/104dev-maintenance/paths/Ravaged_v2.pe-c3841729.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c3841739 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c3841739 file="cache/104dev-maintenance/paths/Ravaged_v2.pe2-c3841739.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (190ms, checksum ec2c733e)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11539,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/970480/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 5 to team 0 [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941d59af8c3b28a5417d7929d9831dfe4645f33aa53d11b5dc06e00284074616b089b47b9c78830003f238a73779d766d53fe2d3172241aea0f91a9a577fad2f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=580f198f51c3df5f78df4efcb8534b9438741196ad419901dba45da9830834f89be829b01b9139eeeb7d3ac13cc7cd87245f7099d28bb6089eac303d5c8e655c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52dd93f0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 2333825fecc0837a3d61e0539a071acf [f=-000001] Connection attempt from SentinelComanche [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: SentinelComanche changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: izirayd changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941d59af8c3b28a5417d7929d9831dfe4645f33aa53d11b5dc06e00284074616b089b47b9c78830003f238a73779d766d53fe2d3172241aea0f91a9a577fad2f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=580f198f51c3df5f78df4efcb8534b9438741196ad419901dba45da9830834f89be829b01b9139eeeb7d3ac13cc7cd87245f7099d28bb6089eac303d5c8e655c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[Game::Load][lua{Rules,Gaia}={000000010b463aa0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941d59af8c3b28a5417d7929d9831dfe4645f33aa53d11b5dc06e00284074616b089b47b9c78830003f238a73779d766d53fe2d3172241aea0f91a9a577fad2f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=580f198f51c3df5f78df4efcb8534b9438741196ad419901dba45da9830834f89be829b01b9139eeeb7d3ac13cc7cd87245f7099d28bb6089eac303d5c8e655c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={000000007262e830,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] arent you tired of big map 1v1s [f=-000001] Allies: I choose: Sentinel Andromeda! [f=-000001] Allies: I choose: [18+ content]! [f=-000001] [0] Event [947,343.345642,4061]: 0 finished unit Recon Commander [f=-000001] [0] Event [4322,341.462524,1174]: 1 finished unit Recon Commander [f=0000000] [0] izirayd, team: 1, elo:2874 [f=0000000] [0] SentinelComanche, team: 0, elo:2593 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [1080,342.976807,4088]: 0 finished unit Jumpbot Factory [f=0000031] [31] Event [4248,341.327209,1048]: 1 finished unit Amphbot Factory [f=0000094] [Game::ClientReadNet] added new player spaceT with number 2 to team 0 [f=0000094] > SPRINGIE:User spaceT|vehraid|5_5||False|||CA [f=0000109] Connection attempt from spaceT [f=0000109] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0000109] -> Connection established (given id 2) [f=0000114] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=0000114] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000326] [Game::ClientReadNet] added new player cabinboy with number 3 to team 0 [f=0000327] > SPRINGIE:User cabinboy|roost|3_3||False|||US [f=0000344] Connection attempt from cabinboy [f=0000344] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0000344] -> Connection established (given id 3) [f=0000351] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=0000351] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000352] [352] Event [968,342.562012,3960]: 0 finished unit Metal Extractor [f=0000383] [383] Event [4408,341.599487,1192]: 1 finished unit Metal Extractor [f=0000508] [508] Event [4212,341.342407,1048]: 1 finished unit Conch [f=0000697] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941d59af8c3b28a5417d7929d9831dfe4645f33aa53d11b5dc06e00284074616b089b47b9c78830003f238a73779d766d53fe2d3172241aea0f91a9a577fad2f]" [f=0000697] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=580f198f51c3df5f78df4efcb8534b9438741196ad419901dba45da9830834f89be829b01b9139eeeb7d3ac13cc7cd87245f7099d28bb6089eac303d5c8e655c]" [f=0000697] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[Game::Load][lua{Rules,Gaia}={00000000dfd31090,0000000000000000}]" [f=0000818] [818] Event [4072,341.536194,1112]: 1 finished unit Metal Extractor [f=0000847] [847] Event [632,340.997925,3992]: 0 finished unit Metal Extractor [f=0000945] [945] Event [1104,342.323914,4088]: 0 finished unit Pyro [f=0001018] [1018] Event [4136,341.802124,1160]: 1 finished unit Wind/Tidal Generator [f=0001028] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941d59af8c3b28a5417d7929d9831dfe4645f33aa53d11b5dc06e00284074616b089b47b9c78830003f238a73779d766d53fe2d3172241aea0f91a9a577fad2f]" [f=0001053] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=580f198f51c3df5f78df4efcb8534b9438741196ad419901dba45da9830834f89be829b01b9139eeeb7d3ac13cc7cd87245f7099d28bb6089eac303d5c8e655c]" [f=0001053] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[Game::Load][lua{Rules,Gaia}={00007fcdab8cae50,0000000000000000}]" [f=0001118] [1118] Event [696,341.548828,4008]: 0 finished unit Solar Collector [f=0001268] [1268] Event [4504,340.845947,728]: 1 finished unit Metal Extractor [f=0001337] [1337] Event [4232,341.624817,1176]: 1 finished unit Wind/Tidal Generator [f=0001388] [1388] Event [4212,341.342407,1048]: 1 finished unit Archer [f=0001535] [1535] Event [4312,341.536194,1208]: 1 finished unit Wind/Tidal Generator [f=0001690] [1690] Event [1104,342.323914,4088]: 0 finished unit Pyro [f=0001777] [1777] Event [4104,341.916138,664]: 1 finished unit Metal Extractor [f=0001782] [1782] Event [600,342.05542,4392]: 0 finished unit Metal Extractor [f=0001990] [1990] Event [4040,341.339874,600]: 1 finished unit Wind/Tidal Generator [f=0002140] [2140] Event [3920,341.225891,1456]: 1 finished unit Radar Tower [f=0002144] [2144] Event [4212,341.342407,1048]: 1 finished unit Duck [f=0002169] [2169] Event [3976,341.453857,632]: 1 finished unit Wind/Tidal Generator [f=0002423] [2423] Event [3912,341.738831,664]: 1 finished unit Wind/Tidal Generator [f=0002603] [2603] Event [3848,341.599487,696]: 1 finished unit Wind/Tidal Generator [f=0002614] [2614] Event [1000,341.27655,4504]: 0 finished unit Metal Extractor [f=0002648] Spectator cabinboy left the game: normal quit [f=0002648] [2648] Event [undefined]: cabinboy quit [f=0002658] [2658] Event [4212,341.342407,1048]: 1 finished unit Conch [f=0002674] [2674] Event [1104,342.323914,4088]: 0 finished unit Pyro [f=0002829] [2829] Event [1104,342.323914,4088]: 0 finished unit Puppy [f=0003009] [3009] Event [1104,342.323914,4088]: 0 finished unit Puppy [f=0003221] [3221] Event [4212,341.342407,1048]: 1 finished unit Archer [f=0003304] [3304] Event [856,342.625366,3960]: 0 finished unit Solar Collector [f=0003308] [3308] Event [4144,342.498718,1312]: 1 finished unit Lotus [f=0003409] SentinelComanche added point: [f=0003577] [3577] Event [1104,342.323914,4088]: 0 finished unit Constable [f=0003854] [3854] Event [920,341.650146,4456]: 0 finished unit Solar Collector [f=0004069] [4069] Event [3352,234.107056,472]: 1 finished unit Metal Extractor [f=0004180] [4180] Event [664,342.334045,4488]: 0 finished unit Wind/Tidal Generator [f=0004189] [4189] Event [1104,342.323914,4088]: 0 finished unit Constable [f=0004194] [4194] Event [4600,341.903442,2744]: 1 finished unit Metal Extractor [f=0004535] [4535] Event [4112,342.486023,1248]: 1 finished unit Faraday [f=0004567] [4567] Event [3380.44482,234.914139,1466.15417]: 0 lost unit Puppy [f=0004569] [4569] Event [1784,226.387878,4536]: 0 finished unit Metal Extractor [f=0004591] [4591] Event [3484.01465,234.893845,1475.00891]: 0 lost unit Puppy [f=0004597] [4597] Event [3064,227.223755,424]: 1 finished unit Metal Extractor [f=0004626] [4626] Event [3920,341.225891,1456]: 1 lost unit Radar Tower [f=0004743] [4743] Event [1104,342.323914,4088]: 0 finished unit Constable [f=0004744] [4744] Event [4212,341.342407,1048]: 1 finished unit Archer [f=0004748] [4748] Event [864,343.17627,4160]: 0 finished unit Lotus [f=0004778] [4778] Event [4252.93457,341.818909,1356.64294]: 0 lost unit Pyro [f=0004912] [4912] Event [4087.10815,342.146606,1391.15344]: 0 lost unit Pyro [f=0004930] [4930] Event [4144,342.403809,1312]: 1 lost unit Lotus [f=0005009] [5009] Event [4201.88184,341.755005,1377.18408]: 0 lost unit Pyro [f=0005122] [5122] Event [4776,340.807953,3032]: 1 finished unit Metal Extractor [f=0005151] [5151] Event [4048,342.474854,1296]: 1 finished unit Lotus [f=0005154] [5154] Event [2776,234.214722,344]: 1 finished unit Metal Extractor [f=0005221] [5221] Event [1104,342.323914,4088]: 0 finished unit Constable [f=0005348] [5348] Event [2104,228.629517,4680]: 0 finished unit Metal Extractor [f=0005707] [5707] Event [4212,341.342407,1048]: 1 finished unit Archer [f=0005771] [5771] Event [1864,225.722961,4584]: 0 finished unit Solar Collector [f=0005827] [5827] Event [4664,341.840149,3288]: 1 finished unit Metal Extractor [f=0005870] [5870] Event [2848,226.691833,528]: 1 finished unit Lotus [f=0006037] [6037] Event [920,342.853333,4248]: 0 finished unit Caretaker [f=0006073] [6073] Event [4648,340.66864,3192]: 1 finished unit Wind/Tidal Generator [f=0006125] [6125] Event [1456,315.250397,4016]: 0 finished unit Radar Tower [f=0006253] [6253] Event [4212,341.342407,1048]: 1 finished unit Conch [f=0006284] [6284] Event [4664,340.231689,3128]: 1 finished unit Wind/Tidal Generator [f=0006461] [6461] Event [1992,225.684967,4600]: 0 finished unit Solar Collector [f=0006465] [6465] Event [1584,340.807953,3056]: 0 finished unit Radar Tower [f=0006489] [6489] Event [1104,342.323914,4088]: 0 finished unit Pyro [f=0006513] [6513] Event [4696,340.611633,3064]: 1 finished unit Wind/Tidal Generator [f=0006544] [6544] Event [4212,341.342407,1048]: 1 finished unit Conch [f=0006625] [6625] Event [1456,315.250397,4016]: 0 lost unit Radar Tower [f=0006639] [6639] Event [680,342.840637,4312]: 0 finished unit Solar Collector [f=0006670] [6670] Event [1665.08447,235.772964,3684.9187]: 1 lost unit Duck [f=0006731] [6731] Event [4712,340.624329,3000]: 1 finished unit Wind/Tidal Generator [f=0006955] [6955] Event [4728,340.295044,2936]: 1 finished unit Wind/Tidal Generator [f=0006976] [6976] Event [1872,226.033264,4672]: 0 finished unit Lotus [f=0007100] [7100] Event [1104,342.323914,4088]: 0 finished unit Pyro [f=0007243] [7243] Event [4040,341.327209,1032]: 1 finished unit Caretaker [f=0007336] [7336] Event [4792,340.345703,2952]: 1 finished unit Wind/Tidal Generator [f=0007499] [7499] Event [1680,341.200562,3200]: 0 finished unit Picket [f=0007503] [7503] Event [4212,341.342407,1048]: 1 finished unit Archer [f=0007572] [7572] Event [2576,226.033264,560]: 1 finished unit Lotus [f=0007604] [7604] Event [1104,342.323914,4088]: 0 finished unit Moderator [f=0007689] [7689] Event [4744,340.358337,2888]: 1 finished unit Wind/Tidal Generator [f=0007698] [7698] Event [4168,341.878113,632]: 1 finished unit Wind/Tidal Generator [f=0007847] [7847] Event [2494.42896,234.932495,4200.68213]: 1 lost unit Archer [f=0007897] [7897] Event [4232,341.650146,648]: 1 finished unit Wind/Tidal Generator [f=0007942] [7942] Event [4712,340.624329,2824]: 1 finished unit Wind/Tidal Generator [f=0007986] [7986] Event [2352,235.272217,4768]: 0 finished unit Picket [f=0008009] [8009] Event [4212,341.342407,1048]: 1 finished unit Archer [f=0008071] [8071] Event [4296,341.536194,648]: 1 finished unit Wind/Tidal Generator [f=0008110] [8110] Event [1104,342.323914,4088]: 0 finished unit Moderator [f=0008181] [8181] Event [4664,341.453857,2760]: 1 finished unit Wind/Tidal Generator [f=0008252] [8252] Event [4360,341.637512,664]: 1 finished unit Wind/Tidal Generator [f=0008318] [8318] Event [4212,341.342407,1048]: 1 finished unit Archer [f=0008419] [8419] Event [1720,135.448303,808]: 1 finished unit Metal Extractor [f=0008442] [8442] Event [4424,340.921936,680]: 1 finished unit Wind/Tidal Generator [f=0008600] [8600] Event [2376,232.555603,4600]: 0 finished unit Solar Collector [f=0008622] [8622] Event [4488,341.137238,680]: 1 finished unit Wind/Tidal Generator [f=0008702] [8702] Event [4212,341.342407,1048]: 1 finished unit Archer [f=0008733] [8733] Event [1104,342.323914,4088]: 0 finished unit Moderator [f=0008767] [8767] Event [2065.22778,234.565857,2672.68384]: 0 lost unit Pyro [f=0008856] [8856] Event [1970.41724,234.692856,2426.56079]: 1 lost unit Archer [f=0008872] [8872] Event [4496,340.269714,3088]: 1 finished unit Lotus [f=0008872] [8872] Event [2456,235.284882,4568]: 0 finished unit Metal Extractor [f=0008913] [8913] Event [2020.8855,234.578888,2425.19238]: 1 lost unit Archer [f=0008926] [8926] Event [1528,135.777588,968]: 1 finished unit Metal Extractor [f=0008978] [8978] Event [3120,233.796753,2704]: 1 finished unit Lotus [f=0009015] [9015] Event [1960,226.539856,3080]: 0 finished unit Metal Extractor [f=0009055] [9055] Event [4212,341.342407,1048]: 1 finished unit Archer [f=0009251] [9251] Event [4232,341.124573,904]: 1 finished unit Caretaker [f=0009271] [9271] Event [1104,342.323914,4088]: 0 finished unit Moderator [f=0009465] [9465] Event [4576,341.327209,3280]: 1 finished unit Lotus [f=0009470] [9470] Event [2456,235.09491,4648]: 0 finished unit Solar Collector [f=0009483] [9483] Event [2480.49097,226.676025,1866.57727]: 1 lost unit Archer [f=0009612] [9612] Event [1448,135.473633,1192]: 1 finished unit Metal Extractor [f=0009761] [9761] Event [4212,341.342407,1048]: 1 finished unit Buoy [f=0009783] [9783] Event [2049.69189,226.93428,2131.91919]: 1 lost unit Archer [f=0009792] [9792] Event [1960,228.730835,2984]: 0 finished unit Solar Collector [f=0009807] [9807] Event [2216,231.428467,4648]: 0 finished unit Solar Collector [f=0009914] [9914] Event [504,342.448059,2424]: 0 finished unit Metal Extractor [f=0009960] [9960] Event [1104,342.323914,4088]: 0 finished unit Moderator [f=0009999] [9999] Event [3192,226.020569,2040]: 1 finished unit Metal Extractor [f=0010084] [10084] Event [4168,342.042786,792]: 1 finished unit Caretaker [f=0010295] [10295] Event [1520,135.365982,1184]: 1 finished unit Lotus [f=0010408] [10408] Event [1104,342.323914,4088]: 0 finished unit Moderator [f=0010451] [10451] Event [4504,341.327209,792]: 1 finished unit Wind/Tidal Generator [f=0010467] [10467] Event [360,340.883942,2184]: 0 finished unit Metal Extractor [f=0010516] [10516] Event [4384,340.997925,3040]: 1 finished unit Picket [f=0010632] [10632] Event [4212,341.342407,1048]: 1 finished unit Buoy [f=0010658] [10658] Event [1800,234.594666,2872]: 0 finished unit Metal Extractor [f=0010662] [10662] Event [4504,341.162567,856]: 1 finished unit Wind/Tidal Generator [f=0010676] [10676] Event [3088,225.938263,2032]: 1 lost unit Lotus [f=0010829] [10829] Event [1104,342.323914,4088]: 0 finished unit Moderator [f=0010836] [10836] Event [3224.69336,231.558838,2095.09375]: 1 lost unit Conch [f=0010898] [10898] Event [4488,341.852783,920]: 1 finished unit Wind/Tidal Generator [f=0010926] [10926] Event [2930.02686,226.043625,1997.71851]: 1 lost unit Archer [f=0010960] [10960] Event [1600,135.638275,1088]: 1 finished unit Picket [f=0010981] [10981] Event [4212,341.342407,1048]: 1 finished unit Buoy [f=0010995] [Game::ClientReadNet] added new player Godde with number 4 to team 0 [f=0010996] > SPRINGIE:User Godde|commsupport|6_7|donator_1,player_elo|False|A||SE [f=0011009] [11009] Event [4488,342.08075,984]: 1 finished unit Wind/Tidal Generator [f=0011015] Connection attempt from Godde [f=0011015] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0011015] -> Connection established (given id 4) [f=0011028] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=0011028] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0011059] [11059] Event [568,341.111908,1960]: 0 finished unit Metal Extractor [f=0011063] [11063] Event [3092.08398,234.241928,2739.88599]: 0 lost unit Pyro [f=0011081] [11081] Event [1104,342.323914,4088]: 0 finished unit Puppy [f=0011104] [11104] Event [4448,341.814819,3312]: 1 finished unit Picket [f=0011153] [11153] Event [1064,341.523499,4264]: 0 finished unit Caretaker [f=0011200] [11200] Event [1104,342.323914,4088]: 0 finished unit Puppy [f=0011223] [11223] Event [4472,341.624817,1048]: 1 finished unit Wind/Tidal Generator [f=0011253] [11253] Event [4212,341.342407,1048]: 1 finished unit Buoy [f=0011271] [11271] Event [1104,342.323914,4088]: 0 finished unit Puppy [f=0011285] [11285] Event [4472,342.156738,1112]: 1 finished unit Wind/Tidal Generator [f=0011349] [11349] Event [4212,341.342407,1048]: 1 finished unit Duck [f=0011411] [11411] Event [4456,342.05542,1176]: 1 finished unit Wind/Tidal Generator [f=0011455] [11455] Event [1680,135.460968,1184]: 1 finished unit Picket [f=0011493] [11493] Event [4212,341.342407,1048]: 1 finished unit Conch [f=0011568] [11568] Event [4544,341.137238,3376]: 1 finished unit Picket [f=0011571] [11571] Event [504,340.782623,1976]: 0 finished unit Solar Collector [f=0011592] [11592] Event [2661.14307,226.00116,1910.09143]: 0 lost unit Moderator [f=0011618] [11618] Event [1928,234.961914,2600]: 0 finished unit Metal Extractor [f=0011629] [11629] Event [4212,341.342407,1048]: 1 finished unit Duck [f=0011659] [11659] Event [1032,341.574158,4376]: 0 finished unit Solar Collector [f=0011676] [11676] Event [1104,342.323914,4088]: 0 finished unit Pyro [f=0011725] [11725] Event [4212,341.342407,1048]: 1 finished unit Duck [f=0011812] [11812] Event [4212,341.342407,1048]: 1 finished unit Duck [f=0011847] [11847] Event [1104,342.323914,4088]: 0 finished unit Constable [f=0011850] [11850] Event [3768,328.529419,728]: 1 finished unit Wind/Tidal Generator [f=0011874] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941d59af8c3b28a5417d7929d9831dfe4645f33aa53d11b5dc06e00284074616b089b47b9c78830003f238a73779d766d53fe2d3172241aea0f91a9a577fad2f]" [f=0011896] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=580f198f51c3df5f78df4efcb8534b9438741196ad419901dba45da9830834f89be829b01b9139eeeb7d3ac13cc7cd87245f7099d28bb6089eac303d5c8e655c]" [f=0011896] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[Game::Load][lua{Rules,Gaia}={00000000bbd71920,0000000000000000}]" [f=0011901] [11901] Event [4212,341.342407,1048]: 1 finished unit Duck [f=0011908] [11908] Event [376,340.307678,2104]: 0 finished unit Solar Collector [f=0011955] [11955] Event [3704,316.953796,712]: 1 finished unit Wind/Tidal Generator [f=0011986] [11986] Event [4212,341.342407,1048]: 1 finished unit Duck [f=0012085] [12085] Event [4212,341.342407,1048]: 1 finished unit Duck [f=0012144] [12144] Event [3640,291.516571,696]: 1 finished unit Wind/Tidal Generator [f=0012150] [12150] Event [4416,342.486023,2896]: 1 finished unit Picket [f=0012177] [12177] Event [4212,341.342407,1048]: 1 finished unit Duck [f=0012193] [12193] Event [1104,342.323914,4088]: 0 finished unit Pyro [f=0012277] [12277] Event [4212,341.342407,1048]: 1 finished unit Duck [f=0012278] [12278] Event [488,341.992126,2328]: 0 finished unit Solar Collector [f=0012339] [12339] Event [3576,275.128326,680]: 1 finished unit Wind/Tidal Generator [f=0012350] [12350] Event [4212,341.342407,1048]: 1 finished unit Duck [f=0012425] [12425] Event [4212,341.342407,1048]: 1 finished unit Duck [f=0012433] [12433] Event [1104,342.323914,4088]: 0 finished unit Pyro [f=0012500] [12500] Event [4212,341.342407,1048]: 1 finished unit Duck [f=0012519] [12519] Event [3512,251.388184,664]: 1 finished unit Wind/Tidal Generator [f=0012575] [12575] Event [4212,341.342407,1048]: 1 finished unit Duck [f=0012650] [12650] Event [4212,341.342407,1048]: 1 finished unit Duck [f=0012694] [12694] Event [1104,342.323914,4088]: 0 finished unit Pyro [f=0012698] [12698] Event [1864,234.898621,2664]: 0 finished unit Solar Collector [f=0012706] [12706] Event [568,342.182068,2344]: 0 finished unit Solar Collector [f=0012714] [12714] Event [3480,234.227356,600]: 1 finished unit Wind/Tidal Generator [f=0012724] [12724] Event [4212,341.342407,1048]: 1 finished unit Duck [f=0012790] [12790] Event [2336.45703,226.816528,1775.28552]: 1 lost unit Buoy [f=0012836] [12836] Event [3040,226.036469,2064]: 1 finished unit Lotus [f=0012886] [12886] Event [2058.50171,226.825241,2042.49121]: 0 lost unit Moderator [f=0012924] [12924] Event [3416,233.942413,568]: 1 finished unit Wind/Tidal Generator [f=0012978] [12978] Event [1104,342.323914,4088]: 0 finished unit Pyro [f=0012993] [12993] Event [2012.95691,234.951996,2603.79614]: 0 finished unit Puppy [f=0013051] [13051] Event [2066.22266,226.906113,2104.21143]: 1 lost unit Duck [f=0013052] [13052] Event [2113.51416,226.605896,2154.75024]: 1 lost unit Duck [f=0013053] [13053] Event [1964.84741,234.405075,2644.97559]: 0 finished unit Puppy [f=0013076] [13076] Event [2107.36621,226.934555,2217.12158]: 1 lost unit Duck [f=0013082] [13082] Event [1926.40112,229.938034,2296.16504]: 0 lost unit Moderator [f=0013091] [13091] Event [2101.69922,229.606781,2277.51196]: 1 lost unit Duck [f=0013099] [13099] Event [1978.17212,234.766922,2396.94238]: 0 lost unit Moderator [f=0013101] [13101] Event [1536,154.382172,1456]: 1 finished unit Lotus [f=0013110] [13110] Event [3352,234.227356,520]: 1 finished unit Wind/Tidal Generator [f=0013142] [13142] Event [2031.78601,234.530518,2406.7688]: 0 lost unit Puppy [f=0013149] [13149] Event [592,340.231689,2160]: 0 finished unit Lotus [f=0013195] [13195] Event [1814.14685,235.419876,2507.90747]: 0 lost unit Moderator [f=0013198] [13198] Event [4212,341.342407,1048]: 1 finished unit Buoy [f=0013236] [13236] Event [3856,234.898621,3408]: 1 finished unit Radar Tower [f=0013243] [13243] Event [2122.03662,233.706009,2306.39746]: 0 lost unit Pyro [f=0013259] [13259] Event [3104,226.476501,1920]: 1 finished unit Picket [f=0013283] [13283] Event [1104,342.323914,4088]: 0 finished unit Pyro [f=0013296] [13296] Event [2111.64722,234.754288,2392.3103]: 1 lost unit Buoy [f=0013341] [13341] Event [1832,234.569336,2792]: 0 finished unit Solar Collector [f=0013364] [13364] Event [3336,234.531311,392]: 1 finished unit Wind/Tidal Generator [f=0013377] [13377] Event [1928,234.961914,2600]: 0 lost unit Metal Extractor [f=0013391] [13391] Event [2048.96582,235.177292,2558.52319]: 1 lost unit Duck [f=0013428] [13428] Event [1969.79126,234.366608,2653.07813]: 1 lost unit Duck [f=0013439] [13439] Event [1996.72815,234.385056,2794.84521]: 0 lost unit Constable [f=0013474] [13474] Event [2031.8324,234.33754,2884.34985]: 0 lost unit Moderator [f=0013474] [13474] Event [2007.34119,233.930664,2792.04004]: 1 lost unit Duck [f=0013510] [13510] Event [3272,232.530273,392]: 1 finished unit Wind/Tidal Generator [f=0013519] [13519] Event [1936,234.371582,2784]: 0 lost unit Lotus [f=0013566] [13566] Event [1104,342.323914,4088]: 0 finished unit Placeholder [f=0013587] [13587] Event [1856.56409,234.998856,2968.67896]: 0 lost unit Constable [f=0013604] [13604] Event [1963.35657,234.549988,2714.00415]: 1 lost unit Duck [f=0013650] [13650] Event [1973.5437,233.7995,2653.0603]: 1 lost unit Duck [f=0013664] [13664] Event [2064.90088,234.765503,2448.91797]: 1 lost unit Buoy [f=0013675] [13675] Event [3208,226.641174,392]: 1 finished unit Wind/Tidal Generator [f=0013679] [13679] Event [3088,224.950867,2016]: 1 finished unit Picket [f=0013699] [13699] Event [2985.5686,227.171967,3146.30054]: 0 lost unit Pyro [f=0013702] [13702] Event [1424,234.670654,1664]: 1 finished unit Lotus [f=0013707] [13707] Event [2071.85962,230.069122,2326.12891]: 1 lost unit Duck [f=0013758] [13758] Event [2118.65747,227.497787,2229.54956]: 1 lost unit Duck [f=0013772] [13772] Event [2118.75928,230.572174,2275.01099]: 0 lost unit Pyro [f=0013833] [13833] Event [1104,342.323914,4088]: 0 finished unit Moderator [f=0013871] [13871] Event [3144,226.831116,392]: 1 finished unit Wind/Tidal Generator [f=0014084] [14084] Event [3016,226.818481,408]: 1 finished unit Wind/Tidal Generator [f=0014103] [14103] Event [1104,342.323914,4088]: 0 finished unit Moderator [f=0014132] [14132] Event [3072,230.541382,2112]: 1 finished unit Picket [f=0014290] [14290] Event [2952,226.463867,408]: 1 finished unit Wind/Tidal Generator [f=0014301] [14301] Event [1232,234.885925,1808]: 1 finished unit Lotus [f=0014373] [14373] Event [1104,342.323914,4088]: 0 finished unit Moderator [f=0014386] [14386] Event [1343.86987,235.14389,1805.59875]: 0 lost unit Pyro [f=0014403] [14403] Event [1424,234.733673,1664]: 1 lost unit Lotus [f=0014440] [14440] Event [1232,234.923004,1808]: 1 lost unit Lotus [f=0014457] [14457] Event [2888,226.045898,408]: 1 finished unit Wind/Tidal Generator [f=0014652] [14652] Event [2824,230.795227,408]: 1 finished unit Wind/Tidal Generator [f=0014745] [14745] Event [2800,226.603149,1696]: 1 finished unit Picket [f=0014750] [14750] Event [1315.35791,234.932495,1740.7616]: 1 lost unit Conch [f=0014830] [14830] Event [2760,230.370941,408]: 1 finished unit Wind/Tidal Generator [f=0014847] [14847] Event [1104,342.323914,4088]: 0 finished unit Pyro [f=0014848] [14848] Event [3076.34985,251.412857,3141.97217]: 1 lost unit Duck [f=0014893] [14893] Event [3088.70654,242.672577,3144.99023]: 1 lost unit Duck [f=0014917] [14917] Event [520,340.510315,2136]: 0 finished unit Solar Collector [f=0015088] [15088] Event [1104,342.323914,4088]: 0 finished unit Pyro [f=0015265] [15265] Event [2841.20435,226.333633,3098.84814]: 1 lost unit Buoy [f=0015286] [15286] Event [2640,226.324524,1568]: 1 finished unit Picket [f=0015298] [15298] Event [3648,135.828247,3776]: 1 finished unit Lotus [f=0015328] [15328] Event [1104,342.323914,4088]: 0 finished unit Pyro [f=0015385] [15385] Event [1864,234.645325,2872]: 0 finished unit Stinger [f=0015387] [15387] Event [3112.95313,228.522797,3151.76929]: 1 lost unit Duck [f=0015410] [15410] Event [2664,226.501831,456]: 1 finished unit Solar Collector [f=0015568] [15568] Event [1104,342.323914,4088]: 0 finished unit Pyro [f=0015808] [15808] Event [1104,342.323914,4088]: 0 finished unit Pyro [f=0015810] [15810] Event [2504,233.720764,536]: 1 finished unit Solar Collector [f=0015847] [15847] Event [1928,233.608154,2600]: 0 finished unit Metal Extractor [f=0015864] [15864] Event [3520,136.182861,3872]: 1 finished unit Lotus [f=0015913] [15913] Event [4212,341.342407,1048]: 1 finished unit Grizzly [f=0016066] [16066] Event [672,341.339874,1952]: 0 finished unit Lotus [f=0016076] [16076] Event [1104,342.323914,4088]: 0 finished unit Pyro [f=0016221] [16221] Event [2360,234.695984,600]: 1 finished unit Solar Collector [f=0016221] [16221] Event [4212,341.342407,1048]: 1 finished unit Buoy [f=0016297] [16297] Event [1163.07117,235.063461,1904.33765]: 0 finished unit Recon Commander [f=0016297] game_message: Morph complete: Sentinel Andromeda lvl 1 -> Sentinel Andromeda lvl 2 [f=0016297] [16297] Received game_message: Morph complete: Sentinel Andromeda lvl 1 -> Sentinel Andromeda lvl 2 [f=0016338] [16338] Event [1104,342.323914,4088]: 0 finished unit Moderator [f=0016343] [16343] Event [3115.48706,234.15625,2518.71753]: 0 lost unit Moderator [f=0016373] [16373] Event [2544,226.913452,1680]: 1 finished unit Radar Tower [f=0016392] [16392] Event [3632,135.866241,3840]: 1 finished unit Picket [f=0016406] [16406] Event [3148.53491,427.488098,2255.55444]: 0 lost unit Pyro [f=0016420] [16420] Event [2296,234.094391,696]: 1 finished unit Wind/Tidal Generator [f=0016423] [16423] Event [3072,230.541382,2112]: 1 lost unit Picket [f=0016520] [16520] Event [4212,341.342407,1048]: 1 finished unit Buoy [f=0016608] [16608] Event [1104,342.323914,4088]: 0 finished unit Moderator [f=0016613] [16613] Event [2232,212.918854,728]: 1 finished unit Wind/Tidal Generator [f=0016645] [16645] Event [3139.9314,234.508286,2467.83276]: 0 lost unit Moderator [f=0016666] [16666] Event [1536,154.382172,1456]: 1 lost unit Lotus [f=0016706] [16706] Event [1449.93677,206.375519,1567.0719]: 0 lost unit Pyro [f=0016811] [16811] Event [4212,341.342407,1048]: 1 finished unit Buoy [f=0016829] [16829] Event [2168,187.608276,744]: 1 finished unit Wind/Tidal Generator [f=0016851] [16851] Event [3584,135.866241,3936]: 1 finished unit Picket [f=0016878] [16878] Event [1104,342.323914,4088]: 0 finished unit Moderator [f=0017034] [17034] Event [2088,156.560516,776]: 1 finished unit Wind/Tidal Generator [f=0017068] [17068] Event [4212,341.342407,1048]: 1 finished unit Buoy [f=0017147] [17147] Event [1104,342.323914,4088]: 0 finished unit Moderator [f=0017207] [17207] Event [3593.48486,342.35202,2458.42334]: 0 lost unit Pyro [f=0017214] [17214] Event [2024,135.790253,744]: 1 finished unit Wind/Tidal Generator [f=0017378] [17378] Event [4212,341.342407,1048]: 1 finished unit Buoy [f=0017406] [17406] Event [3520,136.024551,4032]: 1 finished unit Picket [f=0017487] [17487] Event [1360,235.345917,1712]: 0 finished unit Picket [f=0017649] [17649] Event [4212,341.342407,1048]: 1 finished unit Buoy [f=0017682] [17682] Event [2935.59839,234.80072,2828.24756]: 0 lost unit Moderator [f=0017744] [17744] Event [1406.33679,234.39537,1826.32483]: 0 finished unit Recon Commander [f=0017744] game_message: Morph complete: Sentinel Andromeda lvl 2 -> Sentinel Andromeda lvl 3 [f=0017746] [17746] Received game_message: Morph complete: Sentinel Andromeda lvl 2 -> Sentinel Andromeda lvl 3 [f=0017842] [17842] Event [3736,136.334839,3928]: 1 finished unit Metal Extractor [f=0017862] [17862] Event [3158.66357,234.207108,2576.13452]: 0 lost unit Moderator [f=0017887] [17887] Event [2994.29028,228.797653,2809.39697]: 0 lost unit Moderator [f=0017917] [17917] Event [4212,341.342407,1048]: 1 finished unit Buoy [f=0017946] [17946] Event [3150.29688,234.482971,2508.11279]: 0 lost unit Pyro [f=0017988] [17988] Event [3268.29492,234.546677,2486.48706]: 0 lost unit Pyro [f=0018004] [18004] Event [3191.48462,303.097198,2456.5293]: 0 lost unit Pyro [f=0018015] [18015] Event [3209.15869,282.435211,2473.77759]: 0 lost unit Pyro [f=0018077] [18077] Event [1104,342.323914,4088]: 0 finished unit Firewalker [f=0018088] [18088] Event [3254.23047,233.230911,2521.00635]: 0 lost unit Pyro [f=0018089] [18089] Event [2988.52344,234.400772,2743.97437]: 0 lost unit Moderator [f=0018149] [18149] Event [3283.81055,234.82045,2622.9126]: 1 lost unit Archer [f=0018150] [18150] Event [1648,135.498962,1120]: 1 finished unit Picket [f=0018189] [18189] Event [4212,341.342407,1048]: 1 finished unit Buoy [f=0018272] [18272] Event [3073.87671,226.899841,2929.03906]: 0 lost unit Moderator [f=0018315] [18315] Event [1520,135.365982,1184]: 1 lost unit Lotus [f=0018334] [18334] Event [1104,342.323914,4088]: 0 finished unit Pyro [f=0018407] [18407] Event [3656,136.144867,4232]: 1 finished unit Metal Extractor [f=0018468] [18468] Event [4212,341.342407,1048]: 1 finished unit Buoy [f=0018582] [18582] Event [1104,342.323914,4088]: 0 finished unit Pyro [f=0018583] [18583] Event [1760,135.195007,1184]: 1 finished unit Picket [f=0018708] [18708] Event [4212,341.342407,1048]: 1 finished unit Buoy [f=0018822] [18822] Event [1104,342.323914,4088]: 0 finished unit Pyro [f=0018823] [18823] Event [3581.97192,226.124329,3260.3252]: 0 lost unit Placeholder [f=0018851] [18851] Event [4212,341.342407,1048]: 1 finished unit Conch [f=0018908] [18908] Event [2480,227.312378,3232]: 0 finished unit Picket [f=0018925] [18925] Event [3384,135.65094,4376]: 1 finished unit Metal Extractor [f=0018989] [18989] Event [4212,341.342407,1048]: 1 finished unit Conch [f=0019018] [19018] Event [1808,135.448303,1232]: 1 finished unit Picket [f=0019062] [19062] Event [1104,342.323914,4088]: 0 finished unit Pyro [f=0019112] [19112] Event [1448,135.473633,1192]: 1 lost unit Metal Extractor [f=0019127] [19127] Event [4212,341.342407,1048]: 1 finished unit Conch [f=0019273] [19273] Event [4212,341.342407,1048]: 1 finished unit Conch [f=0019304] [19304] Event [3504,136.208191,4160]: 1 finished unit Lotus [f=0019318] [19318] Event [1104,342.323914,4088]: 0 finished unit Pyro [f=0019384] [19384] Event [1680,135.416641,1136]: 1 finished unit Lotus [f=0019405] [19405] Event [4212,341.342407,1048]: 1 finished unit Conch [f=0019622] [19622] Event [1112,341.415863,4392]: 0 finished unit Caretaker [f=0019657] [19657] Event [4212,341.342407,1048]: 1 finished unit Buoy [f=0019758] [19758] Event [1648,135.574951,1072]: 1 finished unit Lotus [f=0019819] [19819] Event [1104,342.323914,4088]: 0 finished unit Moderator [f=0019859] [19859] Event [3616,136.119537,3984]: 1 finished unit Lotus [f=0019908] [19908] Event [4212,341.342407,1048]: 1 finished unit Buoy [f=0020050] [20050] Event [4212,341.342407,1048]: 1 finished unit Conch [f=0020136] [20136] Event [1104,342.323914,4088]: 0 finished unit Moderator [f=0020254] [20254] Event [3440,136.081543,4080]: 1 finished unit Picket [f=0020283] [20283] Event [4212,341.342407,1048]: 1 finished unit Buoy [f=0020522] [20522] Event [4212,341.342407,1048]: 1 finished unit Buoy [f=0020636] [20636] Event [1128.49866,235.270828,1590.27222]: 0 finished unit Recon Commander [f=0020636] [20636] Event [1128.49866,235.270828,1590.27222]: 0 lost unit Recon Commander [f=0020636] game_message: Morph complete: Sentinel Andromeda lvl 3 -> Sentinel Andromeda lvl 4 [f=0020636] [20636] Received game_message: Morph complete: Sentinel Andromeda lvl 3 -> Sentinel Andromeda lvl 4 [f=0020750] [20750] Event [1104,342.323914,4088]: 0 finished unit Jack [f=0020804] [20804] Event [3296,135.828247,4256]: 1 finished unit Picket [f=0020821] [20821] Event [1232,235.145569,1408]: 0 lost unit Lotus [f=0020883] [20883] Event [3429.47363,135.834869,4187.83398]: 1 lost unit Buoy [f=0020915] [20915] Event [1248,234.043732,1312]: 0 lost unit Lotus [f=0020962] [20962] Event [1232,235.373535,1360]: 0 lost unit Lotus [f=0021040] [21040] Event [1648,135.498962,1120]: 1 lost unit Picket [f=0021044] [21044] Event [2864,228.870178,2192]: 1 finished unit Radar Tower [f=0021048] [21048] Event [1600,135.638275,1088]: 1 lost unit Picket [f=0021052] [21052] Event [1680,135.827026,1184]: 1 lost unit Picket [f=0021106] [21106] Event [3296,135.973358,4256]: 1 lost unit Picket [f=0021139] [21139] Event [1648,135.832977,1072]: 1 lost unit Lotus [f=0021144] [21144] Event [3440,135.478973,4080]: 1 lost unit Picket [f=0021173] [21173] Event [1760,135.195007,1184]: 1 lost unit Picket [f=0021251] [21251] Event [1808,135.448303,1232]: 1 lost unit Picket [f=0021266] [21266] Event [1680,135.416641,1136]: 1 lost unit Lotus [f=0021282] [21282] Event [4048,342.486023,864]: 1 finished unit Hovercraft Platform [f=0021407] [21407] Event [4212,341.342407,1048]: 1 finished unit Buoy [f=0021548] [21548] Event [2968,234.069061,2360]: 1 finished unit Gauss [f=0021607] [21607] Event [1632,135.986557,1296]: 0 finished unit Lotus [f=0021667] [21667] Event [2456,235.284882,4568]: 0 lost unit Metal Extractor [f=0021770] [21770] Event [4212,341.342407,1048]: 1 finished unit Buoy [f=0021794] [21794] Event [2705.88965,231.881119,4256.54932]: 0 lost unit Pyro [f=0021817] [21817] Event [2952,226.121887,2072]: 1 finished unit Stardust [f=0021839] [21839] Event [1754.37378,135.036484,1130.31519]: 1 lost unit Conch [f=0021934] [21934] Event [1104,342.323914,4088]: 0 finished unit Firewalker [f=0021955] [21955] Event [1528,135.777588,968]: 1 lost unit Metal Extractor [f=0022045] [22045] Event [4212,341.342407,1048]: 1 finished unit Buoy [f=0022067] [22067] Event [1928,233.608154,2600]: 0 lost unit Metal Extractor [f=0022158] > SPRINGIE:User cabinboy|roost|3_3||False|||US [f=0022175] Connection attempt from cabinboy [f=0022175] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0022175] -> Connection established (given id 3) [f=0022176] [22176] Event [1822.59924,232.609818,2358.88892]: 0 lost unit Constable [f=0022181] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=0022181] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0022225] [22225] Event [3021.89136,174.819931,4431.93799]: 1 lost unit Buoy [f=0022240] [22240] Event [1864,234.922424,2664]: 0 lost unit Solar Collector [f=0022277] [22277] Event [4212,341.342407,1048]: 1 finished unit Buoy [f=0022308] [22308] Event [2968.05835,191.100815,4424.05029]: 0 lost unit Jack [f=0022369] [22369] Event [1360,235.345917,1712]: 0 lost unit Picket [f=0022415] [22415] Event [1448,134.119873,1192]: 0 finished unit Metal Extractor [f=0022624] [22624] Event [1632,135.986557,1296]: 0 lost unit Lotus [f=0022665] [22665] Event [1720,135.448303,808]: 1 lost unit Metal Extractor [f=0022690] [22690] Event [1104,342.323914,4088]: 0 finished unit Firewalker [f=0022737] [22737] Event [1448,134.119873,1192]: 0 lost unit Metal Extractor [f=0022758] [22758] Event [2024,135.790253,744]: 1 lost unit Wind/Tidal Generator [f=0022817] [22817] Event [1912,135.378799,696]: 1 lost unit Solar Collector [f=0022939] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941d59af8c3b28a5417d7929d9831dfe4645f33aa53d11b5dc06e00284074616b089b47b9c78830003f238a73779d766d53fe2d3172241aea0f91a9a577fad2f]" [f=0022962] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=580f198f51c3df5f78df4efcb8534b9438741196ad419901dba45da9830834f89be829b01b9139eeeb7d3ac13cc7cd87245f7099d28bb6089eac303d5c8e655c]" [f=0022962] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[Game::Load][lua{Rules,Gaia}={00007fcda79d7d30,0000000000000000}]" [f=0022983] [22983] Event [4080,342.242859,864]: 1 finished unit Lance [f=0023056] [23056] Event [4184,341.802124,744]: 1 finished unit Caretaker [f=0023116] [23116] Event [2168,187.608276,744]: 1 lost unit Wind/Tidal Generator [f=0023160] [23160] Event [2232,212.738647,728]: 1 lost unit Wind/Tidal Generator [f=0023203] [23203] Event [3456,340.997925,1984]: 1 finished unit Lotus [f=0023209] [23209] Event [2296,234.033051,696]: 1 lost unit Wind/Tidal Generator [f=0023245] [23245] Event [3096.98584,232.081726,2682.57861]: 0 lost unit Moderator [f=0023355] [23355] Event [2968,234.181671,2360]: 1 lost unit Gauss [f=0023357] [23357] Event [2576,226.53833,560]: 1 lost unit Lotus [f=0023456] [23456] Event [2934.88916,233.650574,2398.25195]: 0 lost unit Pyro [f=0023458] [23458] Event [2308.9541,234.319519,419.88913]: 0 lost unit Recon Commander [f=0023541] [23541] Event [4180.64453,291.036804,2982.80078]: 0 lost unit Pyro [f=0023561] [23561] Event [1104,342.323914,4088]: 0 finished unit Firewalker [f=0023638] [23638] Event [4384,340.997925,3040]: 1 lost unit Picket [f=0023649] [23649] Event [4359.69141,523.371887,2983.50854]: 0 lost unit Pyro [f=0023653] [23653] Event [4080,342.242859,864]: 1 finished unit Lance [f=0023679] [23679] Event [4158.97119,453.865692,3026.61938]: 0 lost unit Pyro [f=0023879] [23879] Event [3992,226.862793,2008]: 1 finished unit Stardust [f=0024090] [24090] Event [3534.97656,207.820328,3284.52466]: 1 lost unit Buoy [f=0024096] [24096] Event [3104,225.790161,1920]: 1 lost unit Picket [f=0024107] [24107] Event [1944,234.278015,2824]: 0 finished unit Storage [f=0024170] [24170] Event [3040,226.036469,2064]: 1 lost unit Lotus [f=0024203] [24203] Event [4080,342.242859,864]: 1 finished unit Quill [f=0024272] [24272] Event [4152,341.954102,696]: 1 finished unit Storage [f=0024342] [24342] Event [3584.34692,212.06662,3311.79956]: 1 lost unit Buoy [f=0024378] [24378] Event [839.493408,340.625519,2291.9165]: 1 lost unit Buoy [f=0024388] [24388] Event [3424.04321,235.44458,3104.65015]: 1 lost unit Buoy [f=0024392] [24392] Event [3449.96704,221.12561,3128.52368]: 1 lost unit Buoy [f=0024401] [24401] Event [592,340.231689,2160]: 0 lost unit Lotus [f=0024429] [24429] Event [4080,342.242859,864]: 1 finished unit Halberd [f=0024487] [24487] Event [672,341.339874,1952]: 0 lost unit Lotus [f=0024561] [24561] Event [568,342.182068,2344]: 0 lost unit Solar Collector [f=0024595] [24595] Event [4080,342.242859,864]: 1 finished unit Halberd [f=0024611] [24611] Event [520,340.510315,2136]: 0 lost unit Solar Collector [f=0024649] o hlemme guess we go into full macro mode and make endless units until i lose [f=0024755] [24755] Event [1104,342.323914,4088]: 0 finished unit Firewalker [f=0024755] [24755] Event [3295.03809,235.861954,3051.76782]: 0 lost unit Moderator [f=0024778] [24778] Event [488,341.992126,2328]: 0 lost unit Solar Collector [f=0024797] [24797] Event [4080,342.242859,864]: 1 finished unit Halberd [f=0024798] [24798] Event [4264,341.27655,712]: 1 finished unit Storage [f=0024817] [24817] Event [undefined]: SentinelComanche resigned [f=0024817] game_message: SentinelComanche has been destroyed! [f=0024817] game_message: izirayd wins! [f=0024817] Submitting stats [f=0024817] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0024817] Part| Total Time|Time of the last 0.5s [f=0024817] Draw 26109.85ms 26.69% [f=0024817] Lua::Callins::Synced 14159.27ms 15.38% [f=0024817] Lua::Callins::Unsynced 33105.45ms 30.06% [f=0024817] Lua::CollectGarbage::Synced 790.98ms 0.20% [f=0024817] Lua::CollectGarbage::Unsynced 1574.68ms 3.77% [f=0024817] Misc::Profiler::AddTime 122.25ms 0.00% [f=0024817] Sim 50655.43ms 55.16% [f=0024817] [24817] Received game_message: SentinelComanche has been destroyed! [f=0024817] [24817] Received game_message: izirayd wins! [f=0024818] [24818] Game End Stats Header: 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[f=0024818] [24818] Game End Stats Values: 53,12135,17875,17875,12135,1399.48462,2852.59521,2852.59521,1399.48462,0,0,0,0,0,0,0,0,301.15332,219.44516,219.44516,301.15332,10184.0986,12751.1846,12751.1846,10184.0986,1080,2470,2470,1080,43.2790756,102.82682,102.82682,43.2790756,3160,1440,1440,3160,30.7844486,41.2476311,41.2476311,30.7844486,4060,7480,7480,4060,6939,8962.5,8962.5,6939,3835,6485,6485,3835,9602.5,8164,8164,9602.5,1280.36377,643.8797,643.8797,1280.36377,13319.8096,12289.1533,12289.1533,13319.8096 [f=0024818] [24818] Game End Stats Values: 54,9050,18720,18720,9050,1465.52722,2994.99146,2994.99146,1465.52722,0,0,0,0,0,0,0,0,325.02005,219.44516,219.44516,325.02005,10439.1025,14340.8252,14340.8252,10439.1025,1080,2370,2370,1080,38.4075813,92.6328354,92.6328354,38.4075813,55,1385,1385,55,29.4239635,41.1970711,41.1970711,29.4239635,4080,8480,8480,4080,7039,12947.5,12947.5,7039,3835,6485,6485,3835,13587.5,8319,8319,13587.5,1316.52161,643.8797,643.8797,1316.52161,14938.5908,12675.3057,12675.3057,14938.5908 [f=0024818] [24818] Game End Stats Values: 55,9150,18700,18700,9150,1521.86987,3159.52246,3159.52246,1521.86987,0,0,0,0,0,0,0,0,325.02005,219.44516,219.44516,325.02005,11076.0889,14340.8252,14340.8252,11076.0889,1080,2400,2400,1080,37.893486,101.44577,101.44577,37.893486,55,1385,1385,55,25.9521713,70.0952148,70.0952148,25.9521713,4080,8200,8200,4080,7509,12947.5,12947.5,7509,3935,6715,6715,3935,13587.5,9200.33789,9200.33789,13587.5,1316.52161,643.8797,643.8797,1316.52161,14938.5908,13355.6475,13355.6475,14938.5908 [f=0024818] [24818] Game End Stats Values: 56,8830,18060,18060,8830,1557.19678,3319.99731,3319.99731,1557.19678,0,0,0,0,0,0,0,0,325.02005,219.44516,219.44516,325.02005,11596.0234,14866.1436,14866.1436,11596.0234,900,2400,2400,900,34.6813316,120.670479,120.670479,34.6813316,55,1385,1385,55,24.5511189,42.4023094,42.4023094,24.5511189,4080,7560,7560,4080,8629,13267.5,13267.5,8629,3795,6715,6715,3795,13907.5,10320.3379,10320.3379,13907.5,1316.52161,643.8797,643.8797,1316.52161,15513.415,13881.7178,13881.7178,15513.415 [f=0024818] [24818] Game End Stats Values: 57,9420,18400,18400,9420,1566.34424,3351.45435,3351.45435,1566.34424,0,0,0,0,0,0,0,0,325.02005,219.44516,219.44516,325.02005,11617.0713,14941.5732,14941.5732,11617.0713,900,2400,2400,900,32.2847672,120.840477,120.840477,32.2847672,55,1385,1385,55,24.4758453,42.1897087,42.1897087,24.4758453,4740,7800,7800,4740,8629,13577.5,13577.5,8629,3725,6815,6815,3725,14217.5,10320.3379,10320.3379,14217.5,1316.52161,643.8797,643.8797,1316.52161,15590.7227,13902.7656,13902.7656,15590.7227 [f=0024833] [24833] Event [568,341.111908,1960]: 0 lost unit Metal Extractor [f=0024913] [SentinelComanche (replay)] nope no time fo dat [f=0024921] Spectator spaceT left the game: normal quit [f=0024921] [24921] Event [undefined]: spaceT quit [f=0024927] Spectator cabinboy left the game: normal quit [f=0024927] [24927] Event [undefined]: cabinboy quit [f=0024933] Spectator SentinelComanche left the game: normal quit [f=0024933] [24933] Event [undefined]: SentinelComanche quit [f=0024969] [24969] Event [4080,342.242859,864]: 1 finished unit Halberd [f=0025052] No clients connected, shutting down server [f=0025052] Server shutdown [f=0025137] [25137] Event [4080,342.242859,864]: 1 finished unit Halberd [f=0025302] [25302] Event [4080,342.242859,864]: 1 finished unit Halberd [f=0025467] [25467] Event [4080,342.242859,864]: 1 finished unit Halberd [f=0025632] [25632] Event [4080,342.242859,864]: 1 finished unit Halberd [f=0025797] [25797] Event [4080,342.242859,864]: 1 finished unit Halberd [f=0025962] [25962] Event [4080,342.242859,864]: 1 finished unit Halberd [f=0026128] [26128] Event [4080,342.242859,864]: 1 finished unit Halberd [f=0026297] [26297] Event [4080,342.242859,864]: 1 finished unit Halberd [f=0026470] [26470] Event [4080,342.242859,864]: 1 finished unit Halberd [f=0026642] [26642] Event [4080,342.242859,864]: 1 finished unit Halberd [f=0026814] [26814] Event [4080,342.242859,864]: 1 finished unit Halberd [f=0026985] [26985] Event [4080,342.242859,864]: 1 finished unit Halberd [f=0027162] [27162] Event [4080,342.242859,864]: 1 finished unit Halberd [f=0027343] [27343] Event [4080,342.242859,864]: 1 finished unit Halberd [f=0027524] [27524] Event [4080,342.242859,864]: 1 finished unit Halberd [f=0027704] [27704] Event [4080,342.242859,864]: 1 finished unit Halberd [f=0027894] Autoquit sending quit command. [f=0027894] [QuitAction] user exited to system [f=0027894] [SpringApp::Kill][1] fromRun=1 [f=0027894] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0027894] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0027894] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0027894] [ThreadPool::SetThreadCount][2] workers=0 [f=0027894] [SpringApp::Kill][2] [f=0027894] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0027894] [Game::KillLua][3] dtor=0 luaUI=0x52dd4860 [f=0027894] Start widgetHandler:Shutdown [f=0027894] Shutdown - SaveOrderList Complete [f=0027894] Writing last game win data [f=0027894] Shutdown - SaveConfigData Complete [f=0027894] Shutdown Widget - Save/Load API [f=0027894] Shutdown Widget - Chili Highlight [f=0027894] Shutdown Widget - Draw After Chili [f=0027894] Shutdown Widget - EPIC Menu [f=0027894] Shutdown Widget - Chili Widget Selector [f=0027894] Shutdown Widget - Chili Minimap [f=0027894] Shutdown Widget - Local Team Colors [f=0027894] Shutdown Widget - Display Keys 2 [f=0027894] Shutdown Widget - Save Game Menu [f=0027894] Shutdown Widget - Unit Icons [f=0027894] Shutdown Widget - Noises [f=0027894] Shutdown Widget - HealthBars [f=0027894] Shutdown Widget - Win Counter [f=0027894] Shutdown Widget - SpringRTS Replay Stats [f=0027894] Shutdown Widget - BuildETA [f=0027894] Shutdown Widget - Modular Comm Info [f=0027894] Shutdown Widget - Music Player v2 [f=0027894] Shutdown Widget - Stereo3D [f=0027894] Shutdown Widget - Showeco and Grid Drawer [f=0027894] Shutdown Widget - Point Tracker [f=0027894] Shutdown Widget - Missile Silo Range [f=0027894] Shutdown Widget - MinimapEvents [f=0027894] Shutdown Widget - Mex Placement Handler [f=0027894] Shutdown Widget - Local Widgets Config [f=0027894] Shutdown Widget - Highlight Geos [f=0027894] Shutdown Widget - Grab Input [f=0027894] Input grabbing is disabled! [f=0027894] Shutdown Widget - Defense Range Zero-K [f=0027894] Shutdown Widget - MetalFeatures (new) [f=0027894] Shutdown Widget - Darkening [f=0027894] Shutdown Widget - Context Menu [f=0027894] Shutdown Widget - Chili Spectator Panels [f=0027894] Shutdown Widget - Chili Selections & CursorTip v2 [f=0027894] Shutdown Widget - Chili Nuke Warning [f=0027894] Shutdown Widget - Chili EndGame Window [f=0027894] Shutdown Widget - Chili Economy Panel Default [f=0027894] Shutdown Widget - CameraShake [f=0027894] Shutdown Widget - Attack AoE [f=0027894] Shutdown Widget - UnitShapes [f=0027894] Shutdown Widget - Map Edge Extension [f=0027894] Shutdown Widget - Selection Send [f=0027894] Shutdown Widget - LupsManager [f=0027894] Shutdown Widget - Newton Firezone [f=0027894] Shutdown Widget - Chili Pro Console [f=0027894] Shutdown Widget - Lasso Terraform GUI [f=0027894] Shutdown Widget - Lups [f=0027894] Shutdown Widget - Chili Framework [f=0027894] Shutdown Widget - Chili Core Selector [f=0027894] Shutdown Widget - Custom Markers [f=0027894] Shutdown Widget - Select Keys [f=0027894] Shutdown Widget - Pause Screen [f=0027894] Shutdown Widget - Text To Speech Control [f=0027894] Shutdown Widget - Persistent Build Height [f=0027894] Shutdown Widget - Layout Handler [f=0027894] End widgetHandler:Shutdown [f=0027894] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={373580,56541295} {int,ext,rec}Allocs={32927513,0,0} {chunk,block}Bytes={56541295,0} [f=0027894] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0027894] [Game::KillLua][2] dtor=0 luaRules=0x52dd93f0 [f=0027894] Start gadgetHandler:Shutdown [f=0027894] Shutdown - StartSetup [f=0027894] Shutdown - UnitMorph [f=0027894] Shutdown - Carrier Drones [f=0027894] Shutdown - LupsNanoSpray [f=0027894] Shutdown - Missile Silo Controller [f=0027894] Shutdown - Modular Comm Info [f=0027894] Shutdown - Terrain Texture Handler [f=0027894] Shutdown - UnitCloakShield [f=0027894] Shutdown - Starlight Handler [f=0027894] End gadgetHandler:Shutdown [f=0027894] Start gadgetHandler:Shutdown [f=0027894] Shutdown - Save/Load [f=0027894] Shutdown - Teleport Throw [f=0027894] Shutdown - UnitMorph [f=0027894] Shutdown - Modular Comm Info [f=0027894] Shutdown - Retreat Command [f=0027894] Shutdown - Shockwaves [f=0027894] Shutdown - UnitCloakShield [f=0027894] Shutdown - Lups Cloak FX [f=0027894] Shutdown - Lups [f=0027894] Shutdown - Lups Shield [f=0027894] End gadgetHandler:Shutdown [f=0027894] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={32927545,0,0} {chunk,block}Bytes={0,0} [f=0027894] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={32927545,0,0} {chunk,block}Bytes={0,0} [f=0027894] [Game::KillLua][4] dtor=0 [f=0027894] [Game::~CGame][1] [f=0027894] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0027894] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0027894] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0027894] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0027894] [Game::KillLua][4] dtor=1 [f=0027894] [Game::KillMisc][1] [f=0027894] [Game::KillMisc][2] [f=0027894] [Game::KillMisc][3] [f=0027894] [Game::KillRendering][1] [f=0027894] [3DOParser::Kill] allocated 155 pieces [f=0027894] [S3OParser::Kill] allocated 2884 pieces [f=0027894] [AssParser::Kill] allocated 244 pieces [f=0027894] [Game::KillInterface][1] [f=0027894] [Game::KillInterface][2] [f=0027894] [Game::KillSimulation][1] [f=0027894] [Game::KillSimulation][2] [f=0027894] [CCollisionHandler] dis-/continuous tests: 0/2078191 [f=0027894] [Game::KillSimulation][3] [f=0027894] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0027894] [~CPathCache(20x20)] cacheHits=116 hitPercentage=24% numHashColls=0 maxCacheSize=13 [f=0027894] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0027894] [~CPathCache(40x40)] cacheHits=446 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0027894] [~CRectangleOverlapHandler] 0% overlap reduction [f=0027894] [~CRectangleOverlapHandler] 0% overlap reduction [f=0027894] [LosHandler::Kill] raycast instance cache-{hits,misses}={10376,20003}; shared=2%; cached=32% [f=0027894] [Game::KillSimulation][4] [f=0027894] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0027894] [Game::~CGame][2] [f=0027894] [Game::~CGame][3] [f=0027894] [SpringApp::Kill][3] [f=0027894] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 295935 bytes sent 380964 bytes recv'd [f=0027894] [SpringApp::Kill][4] font=0x46375aa0 [f=0027894] [SpringApp::Kill][5] [f=0027894] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp (0x463ed800) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp" numZipFiles=7796 sumInflSize=714914kb sumReadTime=4318ms file="objects3d/funnelweb.dae" indx=5147 inflSize=1500kb readTime=50ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=428 inflSize=15kb readTime=39ms file="unitpics/turretaaclose.png" indx=6603 inflSize=10kb readTime=37ms file="objects3d/starlight_satellite.dae.lua" indx=5445 inflSize=0kb readTime=32ms file="unitpics/shiparty.png" indx=6534 inflSize=10kb readTime=29ms file="objects3d/can_dead.s3o" indx=4923 inflSize=47kb readTime=27ms file="unitpics/shipcarrier.png" indx=6536 inflSize=9kb readTime=25ms file="unittextures/gauss3_tex1.png" indx=7165 inflSize=1103kb readTime=25ms file="scripts/spiderscout.lua" indx=5803 inflSize=14kb readTime=24ms file="luaui/widgets/gui_point_tracker.lua" indx=4645 inflSize=8kb readTime=23ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp] 53239792 bytes cached in 2913 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=121 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Ravaged_v2.sd7 (0x464d2940) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x464eef90) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x463f10c0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f068001e9d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]